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MEIKO & KAITO - A Whole New World

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banvi
[General]
こういう静かな曲はサイレントsliderslide入れたほうがいいかもしれない
[attachment=0:912c9]soft-sliderslide.zip[/attachment:912c9]

hitsound...とくにfinish音がうるさく感じるのでもう少し音量下げたほうがいいかもしれません

[Normal]
00:44:660 (T) この緑線は不要?
00:54:058 (1) 後ろの方にfinish?
01:28:756 (2) ^
01:21:527 (T) この緑線は不要?
01:28:756 (2) 後ろの方にfinish?
01:51:648 (T) この緑線は不要?
02:00:082 (T) ^

[Hard]
00:07:792 (6) grid lv4で1個左?
00:30:925 (2,1) spacingもうちょっと広げてみては?
01:27:552 (4) 対称になるようにもうちょっと形を整えてみては?
01:29:238 (2) 後ろの方にfinish?
02:03:214~  silder自身につけるwhistleを外した方がいいと個人的に思います

(調教が)素敵過ぎて信じられない
Topic Starter
val0108

banvi wrote:

[General]
こういう静かな曲はサイレントsliderslide入れたほうがいいかもしれない
[attachment=0:e870b]soft-sliderslide.zip[/attachment:e870b]wow!!ありがとうう!!

hitsound...とくにfinish音がうるさく感じるのでもう少し音量下げたほうがいいかもしれません全体20%ダウン!

[Normal]
00:44:660 (T) この緑線は不要?done!
00:54:058 (1) 後ろの方にfinish? done!
01:28:756 (2) ^done!
01:21:527 (T) この緑線は不要?done!
01:28:756 (2) 後ろの方にfinish?done!
01:51:648 (T) この緑線は不要?done!
02:00:082 (T) ^done!


[Hard]
00:07:792 (6) grid lv4で1個左?done!
00:30:925 (2,1) spacingもうちょっと広げてみては?done!
01:27:552 (4) 対称になるようにもうちょっと形を整えてみては?done!
01:29:238 (2) 後ろの方にfinish?done!
02:03:214~  silder自身につけるwhistleを外した方がいいと個人的に思いますまだスライダーにホイッスル入ってるやつがいたとは・・・!done!
!
(調教が)素敵過ぎて信じられないyes!!
ありがとうございます!
Colin Hou
[Hard]:
  1. 00:34:780 (3,4,1) - shape them more symmetrically
consider to make the volume for non-KIAI parts 30%?

and only thing is the bpm for the final part lol

useless mod orz, don't kudosu
Topic Starter
val0108

Colin Hou wrote:

[Hard]:
  1. 00:34:780 (3,4,1) - shape them more symmetrically
done!

consider to make the volume for non-KIAI parts 30%?done!

and only thing is the bpm for the final part lollol

useless mod orz, don't kudosu
thank youu!!
Kitsuneko
timing help in IRC ;) (間違ってたらごめんなさい;_;)

Good luck!
Star here~ ☆

PS: aah , no kds thx !
Topic Starter
val0108

Kitsuneko wrote:

timing help in IRC ;) (間違ってたらごめんなさい;_;)

Good luck!
Star here~ ☆

PS: aah , no kds thx !
超助かりました!ありがとうございます!
arien666
Just worries about some jumps of [Hard] but
the other things are great :3

So... Okay ;_;
Topic Starter
val0108

arien666 wrote:

Just worries about some jumps of [Hard] but
the other things are great :3

So... Okay ;_;
nyanyaya. thank you :D
James2250
-Your timing sections do not match up on both difficulties (Normal has an offset at 135,237 while Hard has one at 135,249) Same for the ones after this
-I don't know about the timing sections at the end, I would get another good timer to double check to make sure those are all correct
-Your kiai should be the same on Normal and Hard if possible

All of the maps check out (although Hard has slightly more jumps than I would expect for this type of song but that's fine) Just try and get all of your timing points looked at again
Topic Starter
val0108

James2250 wrote:

-Your timing sections do not match up on both difficulties (Normal has an offset at 135,237 while Hard has one at 135,249) Same for the ones after this
-I don't know about the timing sections at the end, I would get another good timer to double check to make sure those are all correct
-Your kiai should be the same on Normal and Hard if possible

All of the maps check out (although Hard has slightly more jumps than I would expect for this type of song but that's fine) Just try and get all of your timing points looked at again
I put two diff timings together somehow.I hope best timing section...orz
Beren
Lybydose
...does the timing at the end really even matter? It's just two spinners. As long as the end of each spinner sounds right, it will be fine. You really don't need to set up complex timing for a gradual decrease in tempo that can't be properly set up with timing sections anyway, it's just a huge waste of time.

The starts and ends of the spinner aren't snapped properly though:

02:17:544 (1) - start on the red tick like this

then delete the last timing section and snap the end of the spinner like this:

Since both difficulties are the same at the end, just do that for both.
Topic Starter
val0108

Lybydose wrote:

...does the timing at the end really even matter? It's just two spinners. As long as the end of each spinner sounds right, it will be fine. You really don't need to set up complex timing for a gradual decrease in tempo that can't be properly set up with timing sections anyway, it's just a huge waste of time.

The starts and ends of the spinner aren't snapped properly though:

02:17:544 (1) - start on the red tick like this

then delete the last timing section and snap the end of the spinner like this:

Since both difficulties are the same at the end, just do that for both.
thank you very much!!!
Norn_NNN
star~~:)
arien666
Okay orz thing is okay and orz ;_;
orz
orz
orz
Topic Starter
val0108

arien666 wrote:

Okay orz thing is okay and orz ;_;
orz
orz
orz
thank you!!
SapphireGhost
A whole new moooood

[General]
- Kiai times should be the same on all difficulties.
- Both difficulties should use the same Tick Rate for consistency.

[Hard]
02:11:648 (3,4) - This 1/4 seems a bit out of place.

This played well in general, so have a star.
Metro
blissfulyoshi
I know ppl said these already, but you should probably change them

Technical Stuff:
Preview times are inconsistent, please fix them
Not exactly sure why there are different audio-leadins when the maps start at the exact same point, please change both of them to 1000ms
The last kiai timing section is inconsistent between the two diffs, unless you have a good reason, I heavily advise that you change them
Remove the .osb code for misete.png (not the one in the folder), SB\mahou.png, SB\bokura.png, SB\purinsesu.png because these files don't exist.
It would probably be a good thing to make the slider ticks consistent unless you have a reason not too.

Hard: (the diff is messier than I would like, quite a few overalps and the like, but I guess I'll let it go)
02:11:648 (3,4) - I agree with SapphireGhost here, why did the pattern change here?

It would be really cool if you add 2 different shades of purple as combo colors and use combo hacks to only have these purples go off when they sing the same line together.

===================
Overall, the map is not bad, but hard could use some help aesthetically. The largest problem are all the technical issues I pointed out (popped over that). Fix those, and I will come back for a remod and hopefully a rebubble.
Topic Starter
val0108

blissfulyoshi wrote:

I know ppl said these already, but you should probably change them

Technical Stuff:
Preview times are inconsistent, please fix themdone!
Not exactly sure why there are different audio-leadins when the maps start at the exact same point, please change both of them to 1000ms
The last kiai timing section is inconsistent between the two diffs, unless you have a good reason, I heavily advise that you change them
Remove the .osb code for misete.png (not the one in the folder), SB\mahou.png, SB\bokura.png, SB\purinsesu.png because these files don't exist.I deleted that SB.and audio-in fixed.
It would probably be a good thing to make the slider ticks consistent unless you have a reason not too.ok

Hard: (the diff is messier than I would like, quite a few overalps and the like, but I guess I'll let it go)
02:11:648 (3,4) - I agree with SapphireGhost here, why did the pattern change here?Some voices of the man are late.I put it to the voice.

It would be really cool if you add 2 different shades of purple as combo colors and use combo hacks to only have these purples go off when they sing the same line together.
ok
===================
Overall, the map is not bad, but hard could use some help aesthetically. The largest problem are all the technical issues I pointed out (popped over that). Fix those, and I will come back for a remod and hopefully a rebubble.
thankyou!
KiriNoMorii
star~
blissfulyoshi
Strange, I tried deleting the old file and redling the beatmap, but the .osb is the same as the old one (well it has all the unneeded code). Could you please resubmit it.
Topic Starter
val0108

blissfulyoshi wrote:

Strange, I tried deleting the old file and redling the beatmap, but the .osb is the same as the old one (well it has all the unneeded code). Could you please resubmit it.
reupload.
NikQ_old
star :)
Nyar
star :)
blissfulyoshi
After a few more minor aesthetic changes in hard, rebubbled.
(Sorry did not save log of changes)
Topic Starter
val0108

blissfulyoshi wrote:

After some minor aesthetic changes in hard, rebubbled.
thank you!!
minyeob
and Ranked~
Colin Hou
gratz!
Garven
/o/
Krisom
\o\
MoodyRPG
|o|
Beuchi
Lovely map and clever colorhax~ :)

What bothers me is this part 02:10:925 (1,2,3,4) + 02:14:058 (4) - they sound so weird ;_;
Also uhh aren't silenced notes not allowed? :/ Even having 5% volume I can't hear anything at 01:09:479 (4,1,2,3,4) because the whole map uses a soft sampleset :?

(keep in mind that I have no thought on unranking this or anything, no drama plz <_<)
Topic Starter
val0108
thanks ranked!!


but,I put mistake slider jump!!lol

http://puu.sh/3cqv
simon22855
Cool map:D
Ibuki Suika
val不做鬼畜图了
我高兴得今晚做梦也会笑 :)
Metro
gratz :)
NatsumeRin
holy shit val start to make easy maps

congratswwwww
rickyboi
val's best map
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