yo! for
VOID00:13:066 (4) - this and the other 4? similar repeat sliders on those notes are not optimal, you were using a very similar repeat slider for a different sound 5 seconds ago that sound still exists in this section, not to mention there is 0 emphasis on the new sound by using a repeat slider like that. May I suggest a triple or a 1,2,3 small triangle jump?
00:29:852 (6) - not really a problem per se but try to see if removing this note from the stream makes more sense to you, to me it separates the song better and then you could have a snap to the 00:29:923 (1) - probably a bit higher. You can switch up the jumps to accommodate this change rather easily.
00:49:638 (2) - Again, I have a big problem with this for similar reasons for the first thing I wrote here, not enough emphasis, 3 notes or 3 note small jump (2.6 spacing in this point) work a ton better. I know the part is slow as fck, but that doesn't mean it has to be a snoozefest in tapping.
01:25:352 (1) - This being a stream leading into the next kickslider is a lot better rhythm wise imo. It's really confusing as it is now because the 1/2 slider on 1:25:352 is exactly same length as the kicksliders right after it. It generally makes for a bad section in general in my opinion (similar sliders exist elsewhere in the map, consider changing all of them), hoping to see your response to this.
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Ok this is a big part so I'm separating it to be more easy to read:
I am uncomfortable with the decisions to map the streams from 01:53:352 (1) - up till somewhere around here: 02:04:066 (7) -
There's a few things I'd want to point out: First, you sometimes break stream for kicksliders in weird places, like this first one 01:54:352 (7) - I don't really see why you would stop a stream after 6 notes for that kickslider, and not go for the normal 8 or 4 note into kicksliders thing.
Same thing but in reverse: 01:57:066 (3) - one too few kicksliders before the stream. There should be 4 there, and a 4 note stream afterwards leading into the kickslider jumps. Otherwise it just feels weird, and I think is plain wrong from a music standpoint since i don't see any reason to have odd kickslider count there.
Tbh these streams need new combos 02:05:352 (1) - and similar ones.
Ok done with the stream section.
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03:24:780 (1,1,1,1,1,1) - I'd dare to say this is just straight up objectively bad, most of the time you want to do this if there is no "movement" in the music, but here there's apparently a lot going on, so keeping the player tapping the same spot over and over for 10 seconds is REALLY bad in a section like this. (recommendation, make the notes spaced a lot, i'd go screen edge-wide
Also starting from this note and forward 03:29:352 (1) - I'd double the note density but its fine as it is now.
04:25:066 (5,6) - there is absolutely 0 emphasis or difference in this strong sound, maybe change that.
04:38:209 (1,1) - to be honest I dont really like how these two are less spaced than the previous two, it just doesnt feel good. Probably just me tho.
Final thing, starting from this or even earlier i would increase spacing and jump intensity 04:40:066 (1) - , it's the final part of the song and considering how fast the slider art is after this, they should prepare the player for what's to come, if this is left as it is, the sliders feel too fast in my opinion.
Thanks, and good map, besides some technical problems that can be fixed easily I like it a ton.