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DJ Genki - ULTRA HAPPY MEGAMIX [OsuMania]

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Topic Starter
Shinzo-
This beatmap was submitted using in-game submission on Thursday, December 22, 2016 at 11:01:54 AM

Artist: DJ Genki
Title: ULTRA HAPPY MEGAMIX
Source: jubeat Qubell
BPM: 180
Filesize: 2405kb
Play Time: 01:50
Difficulties Available:
  1. 4K ADVANCED - 4Key (3.3 stars, 989 notes)
  2. 4K BASIC - 4Key (1.41 stars, 358 notes)
  3. 4K EXTREME - 4Key (4.47 stars, 1384 notes)
  4. 4K MEDIUM - 4Key (2.06 stars, 616 notes)
  5. 7K ADVANCED - 7Key (3.41 stars, 1184 notes)
  6. 7K BASIC - 7Key (1.4 stars, 364 notes)
  7. 7K EXTREME - 7Key (4.65 stars, 1589 notes)
  8. 7K MEDIUM - 7Key (2.09 stars, 632 notes)
Download: DJ Genki - ULTRA HAPPY MEGAMIX
Information: Scores/Beatmap Listing
---------------
Arzenvald
da anteq anteq maniaq `_>`
Kyousuke-
welkam bek shinzo <3

gg how to map full spread alone qwq
riunosk
my m4m from your queue
i can only mod 4k cos i cant play 7k ;w;
4K BASE IK
00:09:417 (9417|0,9584|3) - maybe 3 1 for pitch?
00:50:751 (50751|1,51084|2) - maybe 3 1 for slightly more playability?
not really anything else i can find, goot jub
4K MEE DEE YUM
00:29:417 (29417|0,29751|0,30084|0,30417|0) - not sure if this is considered an anchor for this difficulty level
00:37:084 - seems to be a difficulty spike compared to the previous section; maybe nerf?
pretty much it for here, goot jub here too
4K ADD VANCE
00:29:417 (29417|3,29584|3,29834|3,30084|3,30334|3) - maybe rearrange some notes to reduce the focus here?
00:43:084 (43084|0,43251|0,43417|0,43584|0) - anchor
00:45:751 (45751|0,45917|0,46084|0,46251|0,46417|0) - ^
00:51:751 - seems quite dense...
01:31:001 (91001|1,91084|2) - maybe flip these for better reading?
maybe a little nerfing here and there would be okay but thats up to you
4k X TRRRRRRRRRREEEEEEEEEEEEEEEEEEEEM
00:14:501 (14501|1) - i dont hear anything, i suggest you delete this
00:17:917 (17917|0,17917|1) - i suggest moving to 34 to reduce the initial strain on the left hand
00:36:584 (36584|1,36584|0,36667|1,36667|0,36751|0) - are you sure about this?
01:08:084 (68084|3,68251|3,68417|3,68584|3,68751|3,68917|3) - anchor, can be fixed through rearranging
01:19:417 (79417|0,79501|0,79584|3,79667|3) - imo i dont these minijacks should even be here since it ruins the pattern
01:22:417 - o _o ln galore
oh my jack and ln map ;w;
this reminds me of p*light and some other track i forgot :d
dont forget to mod my map too tanks
hannanos
Hello! From your M4M queue

Mods are for the 7K diffs. Columns are |1|2|3| 4 |5|6|7|

BASIC
00:17:751 – Does this need to be double? It does not sound really more significant than 00:15:084 (I can hear something really slight, but I’m not sure that warrants an extra note. Up to you though)
00:18:251 – I would add another note here since the since the kicks continue, unlike the one at 00:15:584 (maybe add in 1 if you removed note in column 1 on the previous point)
00:28:917 – Since the drum sounds are still going on, you could either add a note here, or do something like this and change the note on the 1/1 line to a LN: https://osu.ppy.sh/ss/6857609
00:47:751 – Not really a problem here, but a preference for me. Since there isn’t a loud sound here, you might be better off making this only one or even no notes (compared to the double you have next). Also, the double LN release might be a bit challenging for this Basic difficulty, but I’ve seen similar kinds of things so whether you want to nerf is up to you
00:55:417 (55417|3) – Maybe change this to a short note since this sound doesn’t suggest a LN, at least compared to the other LNs you added throughout this difficulty (also I would change the column because it is differently pitched to the previous note)
00:58:417 – No significant impact on this sound (less so than the singles leading up to this), so you might like to consider just using one note
01:11:417 (71417|3) – Consider changing this to either a single note or 1/2 LN starting on 01:11:584 because that is when the drum sound actually begins
01:17:084 – The LN + rice patterns from here onwards are rather challenging for this difficulty. I would keep them, but I would definitely move 01:19:084 (79084|5) to somewhere else (on the left hand would make it much much more playable) because nobody playing a Basic diff would have the finger independence to hit a LN on one hand and accurately tap a note on the lane next to it (I certainly had lots of trouble with these patterns starting out)
01:28:917 – I think you’re missing a note here

MEDIUM
00:40:417 (40417|3,40417|0,40584|2,40751|1) – I suggest rearranging this, because this is way too hard for a Medium diff imo (especially for left thumb users). Either move the LN somewhere to the right hand, or move the short notes elsewhere
00:44:751 (44751|3) – You could make this a 1/1 LN to represent the weird long sound
00:45:417 (45417|5) – Moving this to 5 will make it nicer to play and also that lane is empty for a fair bit
00:55:417 (55417|3) – Not sure that LN is the best way to represent that sound, might want to try something else
01:02:251 – Adding a note on this red line (and for the next 3 bars) would perhaps better represent the melody and also keep consistency with the 4 bars afterwards

ADVANCED
00:11:751 (11751|5,11751|3,11751|1,12084|4,12084|2,12417|3) – This is brilliant, just wanted to point that out
00:17:251 (17251|5,17417|6,17417|4) – This is a little uncomfortable with the LNs, maybe consider swapping the columns for LNs, which would also give stricter pitch. You could have to rearrange quite a few notes though, so up to you
00:27:751 – Might wanna remove a note here, because there is no synth sound, and these kick only sounds you only used two notes for throughout the section
00:31:751 – Would be cool if you could get the jack on here too, but I can’t figure out how to fit it in yet
00:37:084 - 00:39:751 – I know these are the beginning of the phrase but it might be better keeping these to two notes, for greater emphasis on the 3-chords
00:38:834 – 00:39:167 - 00:39:501 - 00:41:501 - 00:41:834 - 00:42:167 - I think these are missing notes for the synth
00:46:417 (46417|0) – This note could be removed because this sound is soft and would fit the ‘one two three’ thing nicely with one note, two notes, three notes
00:55:417 (55417|3) – Again, not sure this sound is best represented with a LN
00:58:417 – This isn’t loud, so maybe 2 notes would work better than 3
01:06:417 – Remove one note here because there isn’t any extra sound so for consistency
01:32:584 (92584|1,92584|0) – Maybe better moved to 4 and 5 because it is a different sound to the notes before and after, and is also higher pitched so a jack wouldn’t represent it as well

EXTREME
Change the OD to 8, because 4K EXTREME has OD 8 and the progression of OD in the 7K diffs should be 6.5  7  7.5  8
00:13:751 – This is missing a note (you seem to have 2 drum/kick notes + 1 for synth here). Also the Advanced diff has 3 here too
00:16:417 – Missing a note
00:19:084 – Missing a note
00:21:751 – Missing a note (I notice you only have 2 notes on the 2/1 line quite a few times? Not sure if intentional or not, but would be better to have 3 for consistency, especially since Advanced has 3 in all these spots)
00:31:917 – Every red and white line here has 3 notes except for this one, so I think you should add one here
01:22:084 – An SV would be nice here to emphasise the loud sound (and your absence of notes in the next 3/4 ticks)
I’m not too sure about the layering for the rest of the song, so I’ll have to stop here

Good luck, hope this was helpful!
Topic Starter
Shinzo-

riunosk wrote:

my m4m from your queue
i can only mod 4k cos i cant play 7k ;w;
4K BASE IK
00:09:417 (9417|0,9584|3) - maybe 3 1 for pitch? try to focus on playablity here
00:50:751 (50751|1,51084|2) - maybe 3 1 for slightly more playability? it's for emphasize the 1/3 bass
not really anything else i can find, goot jub
4K MEE DEE YUM
00:29:417 (29417|0,29751|0,30084|0,30417|0) - not sure if this is considered an anchor for this difficulty level hhh
00:37:084 - seems to be a difficulty spike compared to the previous section; maybe nerf? okay
pretty much it for here, goot jub here too
4K ADD VANCE
00:29:417 (29417|3,29584|3,29834|3,30084|3,30334|3) - maybe rearrange some notes to reduce the focus here? re-arranged
00:43:084 (43084|0,43251|0,43417|0,43584|0) - anchor look at the pattern
00:45:751 (45751|0,45917|0,46084|0,46251|0,46417|0) - ^ ^
00:51:751 - seems quite dense...no
01:31:001 (91001|1,91084|2) - maybe flip these for better reading? sorry no
maybe a little nerfing here and there would be okay but thats up to you better don't so the spread won't be too far with extreme
4k X TRRRRRRRRRREEEEEEEEEEEEEEEEEEEEM
00:14:501 (14501|1) - i dont hear anything, i suggest you delete this i hear something
00:17:917 (17917|0,17917|1) - i suggest moving to 34 to reduce the initial strain on the left hand emphasize da HEY HEY
00:36:584 (36584|1,36584|0,36667|1,36667|0,36751|0) - are you sure about this? what's wrong with this
01:08:084 (68084|3,68251|3,68417|3,68584|3,68751|3,68917|3) - anchor, can be fixed through rearranging [will re-consider
01:19:417 (79417|0,79501|0,79584|3,79667|3) - imo i dont these minijacks should even be here since it ruins the pattern not really
01:22:417 - o _o ln galore o.o
oh my jack and ln map ;w;
this reminds me of p*light and some other track i forgot :d
dont forget to mod my map too tanks
thanks, mod your map soon

hannanos wrote:

Hello! From your M4M queue

Mods are for the 7K diffs. Columns are |1|2|3| 4 |5|6|7|

BASIC
00:17:751 – Does this need to be double? It does not sound really more significant than 00:15:084 (I can hear something really slight, but I’m not sure that warrants an extra note. Up to you though) cymbal
00:18:251 – I would add another note here since the since the kicks continue, unlike the one at 00:15:584 (maybe add in 1 if you removed note in column 1 on the previous point) i think it's ok to give a little break
00:28:917 – Since the drum sounds are still going on, you could either add a note here, or do something like this and change the note on the 1/1 line to a LN: https://osu.ppy.sh/ss/6857609 it's still fine since there's a HEY HEY !
00:47:751 – Not really a problem here, but a preference for me. Since there isn’t a loud sound here, you might be better off making this only one or even no notes (compared to the double you have next). Also, the double LN release might be a bit challenging for this Basic difficulty, but I’ve seen similar kinds of things so whether you want to nerf is up to you will reconsider
00:55:417 (55417|3) – Maybe change this to a short note since this sound doesn’t suggest a LN, at least compared to the other LNs you added throughout this difficulty (also I would change the column because it is differently pitched to the previous note) ok moved
00:58:417 – No significant impact on this sound (less so than the singles leading up to this), so you might like to consider just using one note no sorry
01:11:417 (71417|3) – Consider changing this to either a single note or 1/2 LN starting on 01:11:584 because that is when the drum sound actually begins it's fine
01:17:084 – The LN + rice patterns from here onwards are rather challenging for this difficulty. I would keep them, but I would definitely move 01:19:084 (79084|5) to somewhere else (on the left hand would make it much much more playable) because nobody playing a Basic diff would have the finger independence to hit a LN on one hand and accurately tap a note on the lane next to it (I certainly had lots of trouble with these patterns starting out) okay
01:28:917 – I think you’re missing a note here oh yea

MEDIUM
00:40:417 (40417|3,40417|0,40584|2,40751|1) – I suggest rearranging this, because this is way too hard for a Medium diff imo (especially for left thumb users). Either move the LN somewhere to the right hand, or move the short notes elsewhere good
00:44:751 (44751|3) – You could make this a 1/1 LN to represent the weird long sound what about no
00:45:417 (45417|5) – Moving this to 5 will make it nicer to play and also that lane is empty for a fair bit moved to 4 instead
00:55:417 (55417|3) – Not sure that LN is the best way to represent that sound, might want to try something else i choose to keep this
01:02:251 – Adding a note on this red line (and for the next 3 bars) would perhaps better represent the melody and also keep consistency with the 4 bars afterwards i don't think it's a good idea

ADVANCED
00:11:751 (11751|5,11751|3,11751|1,12084|4,12084|2,12417|3) – This is brilliant, just wanted to point that out thanks
00:17:251 (17251|5,17417|6,17417|4) – This is a little uncomfortable with the LNs, maybe consider swapping the columns for LNs, which would also give stricter pitch. You could have to rearrange quite a few notes though, so up to you fixed
00:27:751 – Might wanna remove a note here, because there is no synth sound, and these kick only sounds you only used two notes for throughout the section cymbal
00:31:751 – Would be cool if you could get the jack on here too, but I can’t figure out how to fit it in yet hear the sound more careflully please
00:37:084 - 00:39:751 – I know these are the beginning of the phrase but it might be better keeping these to two notes, for greater emphasis on the 3-chords cymbal
00:38:834 – 00:39:167 - 00:39:501 - 00:41:501 - 00:41:834 - 00:42:167 - I think these are missing notes for the synth will reconsider
00:46:417 (46417|0) – This note could be removed because this sound is soft and would fit the ‘one two three’ thing nicely with one note, two notes, three notes okay
00:55:417 (55417|3) – Again, not sure this sound is best represented with a LN again
00:58:417 – This isn’t loud, so maybe 2 notes would work better than 3 it's not about loud
01:06:417 – Remove one note here because there isn’t any extra sound so for consistency there is extra sound
01:32:584 (92584|1,92584|0) – Maybe better moved to 4 and 5 because it is a different sound to the notes before and after, and is also higher pitched so a jack wouldn’t represent it as well no sorry

EXTREME
Change the OD to 8, because 4K EXTREME has OD 8 and the progression of OD in the 7K diffs should be 6.5  7  7.5  8 oh yeah
00:13:751 – This is missing a note (you seem to have 2 drum/kick notes + 1 for synth here). Also the Advanced diff has 3 here too 1 kick 2 snare but for 00:14:417 - i just think that better be 2 note so it wont be kinda empty for a hardest diff
00:16:417 – Missing a note ye
00:19:084 – Missing a note lalala
00:21:751 – Missing a note (I notice you only have 2 notes on the 2/1 line quite a few times? Not sure if intentional or not, but would be better to have 3 for consistency, especially since Advanced has 3 in all these spots) same
00:31:917 – Every red and white line here has 3 notes except for this one, so I think you should add one here here again the sound carefully
01:22:084 – An SV would be nice here to emphasise the loud sound (and your absence of notes in the next 3/4 ticks) okay
I’m not too sure about the layering for the rest of the song, so I’ll have to stop here

Good luck, hope this was helpful!
thanks, mod your map soon :D
-SoraGami-
yay, shin is back \:D/
AyeAries
Marked for Mod for Mod (From your modding queue)
Davin Fortune
Okay, here i go >.< m4m with my map

7K Extreme
00:03:917 (3917|0,3917|3,4084|4,4084|1) - i think these notes shouldn't be 2 note since the sound itself don't same with 00:03:751 (3751|4,3751|6) - (only a sample) since the two note one look like 2 button of piano press together but this one is only a button
00:05:251 (5251|2,5251|5,5417|4,5417|1) - ^
00:06:584 - ^
00:08:084 (8084|1) - this one take sound until 00:08:251 - right? I think just delete it since the beat of the sound don't press clearly and just like got delay for the stop so maybe if you don't want to delete it then you can make it into LN
00:09:251 (9251|1) - i think delete this note since i feel obvious if i get this note meanwhile in this part mostly you only focus the note on the sound like 00:09:084 - or 00:08:751 - (both are same)
00:09:917 - 00:10:251 - add note in here since they basically same with 00:09:084 - or 00:08:751 - (both are same) and then delete 00:10:084 (10084|5) - since i don't hear piano sound here
00:16:417 - add a note so it have 2 note, it's same like 00:16:084 -
00:19:084 - ^
00:20:834 (20834|3,20917|2,21001|1) - maybe you can change these into notes since i prefer the LN in here are used to take the vocal
00:21:751 - add a note so it have 2 note, it's same like 00:16:084 -
00:24:084 - ^
00:24:417 - ^
00:42:417 - make it 2 to make a different between this and 00:42:751 -
00:43:084 - ^, see what beat it is and then make it 2 or 3
00:43:417 - ^
00:44:751 - make it like 00:45:417 -
00:45:251 - make it 2 note here, to specify each sound's note
00:45:917 - ^
00:46:251 - ^
00:49:751 - make it 3, to specify each sound's note
01:12:751 - make it 2 since this is same like 01:12:834 (72834|3,72834|4,72917|1,72917|2,73001|4,73001|5) - , different with 01:14:084 - since this one got vocal beside it and that one is not
01:30:417 - make it 2
01:34:251 - make it 1, no any sound from the mp3 that emphasize in here
01:34:417 - make it 3 like 01:34:751 -
01:36:917 - make it 1, no any sound from the mp3 that emphasize in here
01:42:751 - make it 3 , just like 01:42:417 - cause vocal + jingle(something like that)

7K Advanced
00:09:251 (9251|0) - delete this, just like what i say in extreme diff
00:15:501 (15501|5) - delete this, the rhythm that i feel is 00:15:584 (15584|3,15667|6) -
00:20:834 (20834|1) - ^
00:23:001 - add a note here like 00:22:667 (22667|4,22667|6,22751|2) -
00:55:751 - I think the length of LN little unmatch so how about this?
01:33:084 - until 01:38:084 - where the LN that usually used in the reff part go?
01:42:917 - make it 1 note maybe like 00:11:751 (11751|5,11751|3,11751|1,12084|4,12084|2,12417|3) - since both has pitch changes

Sorry from lazy modder
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