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Apink - Cause you're my star

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Topic Starter
P A N
This beatmap was submitted using in-game submission on 2 มกราคม 2560 at 19:34:14

Artist: Apink
Title: Cause you're my star
Tags: 리멤버 박초롱 윤보미 정은지 손나은 김남주 오하영 A-cube Entertainment Park Cho Rong Yoon Bo Mi Jeong Eun Ji Son Na Eun Kim Nam Joo Oh Ha Young p_a_n dear kpop
BPM: 161
Filesize: 21860kb
Play Time: 03:08
Difficulties Available:
  1. Easy (1.48 stars, 180 notes)
  2. Hard (3.4 stars, 474 notes)
  3. i'm your star (4.3 stars, 693 notes)
  4. Normal (2.2 stars, 348 notes)
Download: Apink - Cause you're my star
Download: Apink - Cause you're my star (no video)
Information: Scores/Beatmap Listing
---------------
: Gero Irreversible: Xinely

pm in game or forum pm if you want to join pinkpanda list

Apink - Step
Apink - LUV
Apink - Petal
Apink - Remember
Apink - Songs Compilation
Apink - Boo
Apink - Mr.chu
Natsu
k
Topic Starter
P A N

Natsu wrote:

k
k
Rabbit Urabe
Hi hi !!!!


Star
00:31:310 Repeat slider

032:429 Slider ?

00:35:783 Repeat slider

00:48:174 - 00:49:199 Sliders

00:49:292 Circle or slider

00:57:211 Slider

01:08:578 Slider

01:49:292 - 1:50:224 Sliders

01:50:410 Slider

01:58:143 Slider

01:59:447 Repeat slider

02:49:944 Slider

03:08:205 Slider

:D
Topic Starter
P A N

Rabbit Urabe wrote:

Hi hi !!!!


Star
00:31:310 Repeat slider aaaa will decide later.

032:429 Slider ? why?

00:35:783 Repeat slider did something here

00:48:174 - 00:49:199 Sliders why?

00:49:292 Circle or slider I want to start mapping on tempo

00:57:211 Slider why?

01:08:578 Slider why?

01:49:292 - 1:50:224 Sliders same as above

01:50:410 Slider wut no

01:58:143 Slider wut no why?

01:59:447 Repeat slider no

02:49:944 Slider why?

03:08:205 Slider okay let's try

:D
:(
Nao Tomori
ur ava ugly pls make it an anime girl like all the other people thx.

[star]
00:08:764 - ruins 1/1 slider but deserves 1/2 slider here, considering it ws followed at 00:09:696 - too.

00:14:913 - not the weird wiggly sliders here? 02:58:888 (5) -

00:25:720 - why not circle here? people will click there anyway since that sound is normally conveyed with a circle. you could just move the spinner back a bit

00:27:211 - also really really loud sound to put a spinner end on rather than a circle even if you want to focus on vocals i think this is too loud to ignore.

00:46:776 (2) - this one's spacing is a bit different from the other ones, since it's not a sharp angle. i think you should make it a little smaller of a jump for more comfortable.

00:46:776 (2) - looks like this is the only non-clickable clap, i think you should change it to a circle. 01:57:770 (4) - same

01:02:056 (3) - somehow this one doesnt seem strong enough of a beat to be the biggest jump in the song. why not ctrl g on 1,2 in that combo and keep it evenly spaced as a pentagon?
02:03:174 (3) - same

01:15:286 (2) - even though you follow vocals, this is also pretty strong beat under a slider end, i recommend changing to circles.
this also happens in some later spots so i say the same thing for those

02:06:155 (3,4) - 03:05:596 (3) - i think the stack of 3 makes an undue amount of strength on 4, if anything you should move 3 and stack on 4's head imo.

02:43:981 - consider a 3/4 slider here?

03:08:205 (1) - add star sliderart or unrankable

[hard]

00:06:714 (3) - wats with these ugly sliders lol

00:12:304 (1,2,3,4,5,6,7,8) - why stack leniency -_- this would be pretty hard for hard level players imo, easier if you made the pattern move on each note rather than doubles.

00:25:720 - same thing with spinner not being clickable = weaker, and super strong note at the end of it ew

00:46:590 (1) - not symmetrical to 3?

01:04:292 (5,6) - 02:05:410 (1) - 02:19:012 (1) - 02:59:261 (1) - don't think this is a good pattern for this level, since players might be decieved and think it goes wrong way first. i recommend unstacking somehow


01:12:863 (4) - 02:54:230 (4) - think this has too much spacing, ctrl g on 3 is better imo since 3 has the strt of a synth sound too.


teach me how to make nice looking maps holy
Topic Starter
P A N

Nao Tomori wrote:

ur ava ugly pls make it an anime girl like all the other people thx. fixed

[star]
00:08:764 - ruins 1/1 slider but deserves 1/2 slider here, considering it ws followed at 00:09:696 - too. ok seems good

00:14:913 - not the weird wiggly sliders here? 02:58:888 (5) - let's mix wiggy and not wiggy together, fixed on second one tho

00:25:720 - why not circle here? people will click there anyway since that sound is normally conveyed with a circle. you could just move the spinner back a bit strong beat end on blue tick and spinner on blue tick doesn't sound good with other mode. if there have many people mention this, will fix.

00:27:211 - also really really loud sound to put a spinner end on rather than a circle even if you want to focus on vocals i think this is too loud to ignore. do have the new option? I think current one plays already good.

00:46:776 (2) - this one's spacing is a bit different from the other ones, since it's not a sharp angle. i think you should make it a little smaller of a jump for more comfortable. you mean too far? it's strong kick sound so I want to make it jump more compared to other.

00:46:776 (2) - looks like this is the only non-clickable clap, i think you should change it to a circle. 01:57:770 (4) - same umm there still have many more non-clickable clap. I follow the vocal so I want to emphasize clap by end of slider.

01:02:056 (3) - somehow this one doesnt seem strong enough of a beat to be the biggest jump in the song. why not ctrl g on 1,2 in that combo and keep it evenly spaced as a pentagon?
02:03:174 (3) - same nice suggestion here but I divided it to 2 note and 3 note pattern, the 1,2,3,4 are all strong while 5 is weak so I make jump on 1 and 3 to start the strong 2-notes pattern and make 5 less spacing.

01:15:286 (2) - even though you follow vocals, this is also pretty strong beat under a slider end, i recommend changing to circles.
this also happens in some later spots so i say the same thing for those aaa let's try

02:06:155 (3,4) - 03:05:596 (3) - i think the stack of 3 makes an undue amount of strength on 4, if anything you should move 3 and stack on 4's head imo. imo it fits the song

02:43:981 - consider a 3/4 slider here? ah good one

03:08:205 (1) - add star sliderart or unrankable wew how with that short length.

[hard]

00:06:714 (3) - wats with these ugly sliders lol rude, it's not

00:12:304 (1,2,3,4,5,6,7,8) - why stack leniency -_- this would be pretty hard for hard level players imo, easier if you made the pattern move on each note rather than doubles. tbh stack is easier (for me) let's wait for other suggest.

00:25:720 - same thing with spinner not being clickable = weaker, and super strong note at the end of it ew same

00:46:590 (1) - not symmetrical to 3? ah ok

01:04:292 (5,6) - 02:05:410 (1) - 02:19:012 (1) - 02:59:261 (1) - don't think this is a good pattern for this level, since players might be decieved and think it goes wrong way first. i recommend unstacking somehow I believe people are smart and this is kinda not the first map i do this.


01:12:863 (4) - 02:54:230 (4) - think this has too much spacing, ctrl g on 3 is better imo since 3 has the strt of a synth sound too. this is fine imo, player won't drag the mouse to the end on slider anyway compared to start 3 on the current tail, further :^)


teach me how to make nice looking maps holy
wow good mod, took me hour fuck you thanks
Underdogs
aaaaaaaa
2016-12-17 18:55 Underdogs: ok op
2016-12-17 18:55 Underdogs: let's pick up where we left off
2016-12-17 19:01 Underdogs: hi xd
2016-12-17 19:04 P A N: hi
2016-12-17 19:04 P A N: urback
2016-12-17 19:04 Underdogs: yes xd
2016-12-17 19:06 Underdogs: lets continue xd
2016-12-17 19:06 Underdogs: ACTION is editing [https://osu.ppy.sh/b/1156948 Apink - Cause you're my star [Normal]]
2016-12-17 19:07 P A N: okay
2016-12-17 19:07 P A N: i changed bg btw
2016-12-17 19:08 P A N: she's more cute
2016-12-17 19:08 Underdogs: ew more plastic bs
2016-12-17 19:08 Underdogs: ACTION run
2016-12-17 19:09 Underdogs: 00:07:832 (1,2,3) - could have mapped better oorz
2016-12-17 19:09 Underdogs: but ye we hate mapping below 3 star aye
2016-12-17 19:09 P A N: yep you know
2016-12-17 19:10 P A N: map better you mean pattern?
2016-12-17 19:10 Underdogs: nah
2016-12-17 19:10 Underdogs: add more rhythm
2016-12-17 19:10 Underdogs: felt like it was undermapped
2016-12-17 19:10 Underdogs: same goes to 00:17:335 (2,3) -
2016-12-17 19:11 P A N: i think that rhythm fits normal well
2016-12-17 19:11 P A N: easier than hard and harder than easy
2016-12-17 19:11 Underdogs: [https://osu.ppy.sh/ss/6825634 could be the rhythm like this]
2016-12-17 19:11 Underdogs: well
2016-12-17 19:12 Underdogs: im not a fan of changing a map's concept so \:D/
2016-12-17 19:13 P A N: well i talk about first one
2016-12-17 19:13 P A N: second one is interesting
2016-12-17 19:13 Underdogs: oh lol
2016-12-17 19:14 Underdogs: inb4 miss me with that /slapped
2016-12-17 19:15 P A N: :X
2016-12-17 19:15 P A N: https://osu.ppy.sh/ss/6825657
2016-12-17 19:15 P A N: and wtf is this white thingy
2016-12-17 19:15 Underdogs: 00:49:571 missed a beat here, but 00:50:317 (1) - is a bit more significant as you are actually mapping the instrument
2016-12-17 19:15 Underdogs: LOL update your graphic driver op
2016-12-17 19:15 Underdogs: oh close excessive game like dot
2016-12-17 19:16 Underdogs: oh wait you don't play moba
2016-12-17 19:16 P A N: oh fuck
2016-12-17 19:16 P A N: nah i played dota
2016-12-17 19:16 P A N: 3
2016-12-17 19:16 Underdogs: 00:49:571
2016-12-17 19:17 Underdogs: so that the time stands as something else ww
2016-12-17 19:18 P A N: what is something else
2016-12-17 19:18 P A N: and wow i close dot
2016-12-17 19:18 P A N: everything good now
2016-12-17 19:18 Underdogs: well
2016-12-17 19:18 Underdogs: unless u have a monster pc
2016-12-17 19:18 P A N: XD
2016-12-17 19:19 Underdogs: i suggest keeping one game at a time op
2016-12-17 19:19 Underdogs: oh wait you do play dota, what's you id (and mmr ples)
2016-12-17 19:19 P A N: ahhh
2016-12-17 19:19 Underdogs: i cant wait to see you type 555 when you actually turn 1v3 to your favor
2016-12-17 19:19 P A N: lol
2016-12-17 19:20 P A N: my id is blackmashmallow
2016-12-17 19:20 Underdogs: that's how thailand laugh xddd
2016-12-17 19:20 Underdogs: moving on
2016-12-17 19:20 P A N: thai people
2016-12-17 19:20 P A N: bad
2016-12-17 19:20 Underdogs: every community ever
2016-12-17 19:21 P A N: :^)
2016-12-17 19:21 P A N: what's your mmr
2016-12-17 19:21 Underdogs: link me ur profile
2016-12-17 19:21 Underdogs: 2k scrubs :^)
2016-12-17 19:21 P A N: u lies
2016-12-17 19:21 Underdogs: and im not planning to play with my main because im not playing 5 man carry
2016-12-17 19:22 Underdogs: made a smurf 555
2016-12-17 19:23 P A N: http://steamcommunity.com/profiles/76561198157438587/
2016-12-17 19:23 Underdogs: there's nothing noteworthy oorz
2016-12-17 19:23 Underdogs: coz you got plenty of ranked shiz
2016-12-17 19:23 Underdogs: oh wow 3k hour
2016-12-17 19:23 Underdogs: tournament when
2016-12-17 19:23 P A N: :^)
2016-12-17 19:23 P A N: wew
2016-12-17 19:23 Underdogs: mfw ur play time is higher than my mmr
2016-12-17 19:24 P A N: LMAO pls
2016-12-17 19:24 Underdogs: yo u wat lmao
2016-12-17 19:24 P A N: nah mmr is just a number
2016-12-17 19:25 Underdogs: reminder that higher mmr = lesser scrub
2016-12-17 19:25 Underdogs: although high mmr might have acc buyer
2016-12-17 19:25 Underdogs: for rich 1k scrubs getting 5k account is ezpz
2016-12-17 19:26 Underdogs: and in the end they can't stack worth crap
2016-12-17 19:26 P A N: :^)
2016-12-17 19:26 Underdogs: liek meh :^)
2016-12-17 19:26 P A N: so what's is your true mmr
2016-12-17 19:26 Underdogs: foreal its 2k
2016-12-17 19:26 Underdogs: im not joking op
2016-12-17 19:27 Underdogs: although im not sure what's my hidden mmr
2016-12-17 19:27 P A N: woah
2016-12-17 19:27 P A N: hidden mmr
2016-12-17 19:27 Underdogs: hidden mmr is when u play pub
2016-12-17 19:27 Underdogs: it's easy to tell where is your mmr
2016-12-17 19:27 Underdogs: low elo scrub = no support, usually offlaner and easy to play hero that cant get a good cs
2016-12-17 19:28 Underdogs: good tier is where you get support although you might not get some
2016-12-17 19:28 Underdogs: meeting with the boys at TI6 requires real skill and high mmr. usually sick plays and kda
2016-12-17 19:28 Underdogs: oorz
2016-12-17 19:29 Underdogs: OK WHAT AM I SAYING GEEZ, LET'S GET BACK ON TOPIC
2016-12-17 19:29 Underdogs: ACTION is editing [https://osu.ppy.sh/b/1156821 Apink - Cause you're my star [Hard]]
2016-12-17 19:29 P A N: well if I solo in pub my team also don't have any sup
2016-12-17 19:29 P A N: OK HARD
2016-12-17 19:29 Underdogs: oh, well, SEA >_>
2016-12-17 19:30 P A N: oh and
2016-12-17 19:30 P A N: wtf is your op mean
2016-12-17 19:30 Underdogs: idk
2016-12-17 19:30 P A N: wow
2016-12-17 19:30 Underdogs: in waifu hell someone respectable is considered op
2016-12-17 19:30 Underdogs: sooo :^)
2016-12-17 19:31 P A N: soo let's get back to the topic
2016-12-17 19:31 Underdogs: yeah ok sure xd
2016-12-17 19:31 P A N: keep calm and look at my avatar
2016-12-17 19:32 Underdogs: >looks at avatar
2016-12-17 19:32 Underdogs: DELET THIS
2016-12-17 19:32 Underdogs: 00:48:081 (1,1) -
2016-12-17 19:32 Underdogs: huge game at which im not sure why you skip this
2016-12-17 19:32 Underdogs: you're mapping hard so the soft wub shouldn't be ignored
2016-12-17 19:33 P A N: hmm
2016-12-17 19:33 P A N: but i want to ignore
2016-12-17 19:33 Underdogs: then ignore xd
2016-12-17 19:33 Underdogs: like i said im not a person to change someon's concept
2016-12-17 19:34 P A N: those wubs not even snap properly
2016-12-17 19:34 P A N: if im right :^)
2016-12-17 19:34 Underdogs: im hearing it correctly tho :^)
2016-12-17 19:35 Underdogs: 01:04:665 (6) - i think not stacking with 5 is better
2016-12-17 19:35 P A N: ah
2016-12-17 19:35 P A N: 1/2?
2016-12-17 19:35 Underdogs: 1/1 offeabt
2016-12-17 19:35 Underdogs: beat*
2016-12-17 19:35 Underdogs: placing it at red tick fyi
2016-12-17 19:36 P A N: nah let's just skip
2016-12-17 19:36 P A N: and why not stack is better
2016-12-17 19:36 Underdogs: ok boi xd
2016-12-17 19:36 Underdogs: well
2016-12-17 19:37 Underdogs: 01:04:292 (5) - has a big white tick
2016-12-17 19:37 Underdogs: which kind of emphasizes+NC
2016-12-17 19:37 Underdogs: so i think next one should be emphasis
2016-12-17 19:37 Underdogs: you know
2016-12-17 19:37 P A N: umm but i follow vocal
2016-12-17 19:38 P A N: and NC broke there too
2016-12-17 19:38 Underdogs: oh well
2016-12-17 19:38 Underdogs: just a suggestion
2016-12-17 19:38 P A N: i mean nc should be on 01:04:292 - yea
2016-12-17 19:39 P A N: and remove 01:05:224 -
2016-12-17 19:39 Underdogs: nah it's cool
2016-12-17 19:39 Underdogs: i see where you wanna NC it
2016-12-17 19:39 Underdogs: that's why i didn
2016-12-17 19:39 Underdogs: didnt touch on NC idea
2016-12-17 19:39 P A N: nah just NC on white tick
2016-12-17 19:39 P A N: don't have any idea
2016-12-17 19:40 Underdogs: doesn't have to be white tick
2016-12-17 19:40 Underdogs: some high vocal start at red tick
2016-12-17 19:40 Underdogs: 01:04:292
2016-12-17 19:40 P A N: yea
2016-12-17 19:40 Underdogs: 01:04:292 (5) -
2016-12-17 19:40 P A N: could be that too
2016-12-17 19:40 Underdogs: but hey
2016-12-17 19:40 Underdogs: ctrl a q q q
2016-12-17 19:41 Underdogs: \:D/
2016-12-17 19:41 Underdogs: 01:13:236 (1,2,3) - t r i a n g l e a n d c i r c l e
2016-12-17 19:42 P A N: i dont get it
2016-12-17 19:42 Underdogs: triangle and put a cirlce in the middle
2016-12-17 19:42 Underdogs: illuminati :o
2016-12-17 19:43 P A N: sry im not monstrata
2016-12-17 19:43 Underdogs: pls be monster cookie strata
2016-12-17 19:44 Underdogs: i really can't say much about the map oorz
2016-12-17 19:45 Underdogs: pretty much same rhythm and a bit altered structure
2016-12-17 19:45 P A N: ummm
2016-12-17 19:45 P A N: yep
2016-12-17 19:45 P A N: exactly
2016-12-17 19:45 Underdogs: so usually
2016-12-17 19:46 Underdogs: if the hard is good
2016-12-17 19:46 Underdogs: nothing more to say about the highest diff xd
2016-12-17 19:47 P A N: oh woah
2016-12-17 19:47 Underdogs: tldr if i conclude the lower diff as good I'll conclude the diff with higher sr as better
2016-12-17 19:47 Underdogs: and proceed myself not to mod it coz time xd
2016-12-17 19:48 Underdogs: now can i get my kds now xd
2016-12-17 19:48 P A N: OFC
2016-12-17 19:48 P A N: JUST POST
2016-12-17 19:48 Underdogs: ok boi xd
Topic Starter
P A N

Underdogs wrote:

aaaaaaaa
2016-12-17 18:55 Underdogs: ok op
2016-12-17 18:55 Underdogs: let's pick up where we left off
2016-12-17 19:01 Underdogs: hi xd
2016-12-17 19:04 P A N: hi
2016-12-17 19:04 P A N: urback
2016-12-17 19:04 Underdogs: yes xd
2016-12-17 19:06 Underdogs: lets continue xd
2016-12-17 19:06 Underdogs: ACTION is editing [https://osu.ppy.sh/b/1156948 Apink - Cause you're my star [Normal]]
2016-12-17 19:07 P A N: okay
2016-12-17 19:07 P A N: i changed bg btw
2016-12-17 19:08 P A N: she's more cute
2016-12-17 19:08 Underdogs: ew more plastic bs
2016-12-17 19:08 Underdogs: ACTION run
2016-12-17 19:09 Underdogs: 00:07:832 (1,2,3) - could have mapped better oorz
2016-12-17 19:09 Underdogs: but ye we hate mapping below 3 star aye
2016-12-17 19:09 P A N: yep you know
2016-12-17 19:10 P A N: map better you mean pattern?
2016-12-17 19:10 Underdogs: nah
2016-12-17 19:10 Underdogs: add more rhythm
2016-12-17 19:10 Underdogs: felt like it was undermapped
2016-12-17 19:10 Underdogs: same goes to 00:17:335 (2,3) -
2016-12-17 19:11 P A N: i think that rhythm fits normal well
2016-12-17 19:11 P A N: easier than hard and harder than easy
2016-12-17 19:11 Underdogs: [https://osu.ppy.sh/ss/6825634 could be the rhythm like this]
2016-12-17 19:11 Underdogs: well
2016-12-17 19:12 Underdogs: im not a fan of changing a map's concept so \:D/
2016-12-17 19:13 P A N: well i talk about first one
2016-12-17 19:13 P A N: second one is interesting
2016-12-17 19:13 Underdogs: oh lol
2016-12-17 19:14 Underdogs: inb4 miss me with that /slapped
2016-12-17 19:15 P A N: :X
2016-12-17 19:15 P A N: https://osu.ppy.sh/ss/6825657
2016-12-17 19:15 P A N: and wtf is this white thingy
2016-12-17 19:15 Underdogs: 00:49:571 missed a beat here, but 00:50:317 (1) - is a bit more significant as you are actually mapping the instrument
2016-12-17 19:15 Underdogs: LOL update your graphic driver op
2016-12-17 19:15 Underdogs: oh close excessive game like dot
2016-12-17 19:16 Underdogs: oh wait you don't play moba
2016-12-17 19:16 P A N: oh fuck
2016-12-17 19:16 P A N: nah i played dota
2016-12-17 19:16 P A N: 3
2016-12-17 19:16 Underdogs: 00:49:571
2016-12-17 19:17 Underdogs: so that the time stands as something else ww
2016-12-17 19:18 P A N: what is something else
2016-12-17 19:18 P A N: and wow i close dot
2016-12-17 19:18 P A N: everything good now
2016-12-17 19:18 Underdogs: well
2016-12-17 19:18 Underdogs: unless u have a monster pc
2016-12-17 19:18 P A N: XD
2016-12-17 19:19 Underdogs: i suggest keeping one game at a time op
2016-12-17 19:19 Underdogs: oh wait you do play dota, what's you id (and mmr ples)
2016-12-17 19:19 P A N: ahhh
2016-12-17 19:19 Underdogs: i cant wait to see you type 555 when you actually turn 1v3 to your favor
2016-12-17 19:19 P A N: lol
2016-12-17 19:20 P A N: my id is blackmashmallow
2016-12-17 19:20 Underdogs: that's how thailand laugh xddd
2016-12-17 19:20 Underdogs: moving on
2016-12-17 19:20 P A N: thai people
2016-12-17 19:20 P A N: bad
2016-12-17 19:20 Underdogs: every community ever
2016-12-17 19:21 P A N: :^)
2016-12-17 19:21 P A N: what's your mmr
2016-12-17 19:21 Underdogs: link me ur profile
2016-12-17 19:21 Underdogs: 2k scrubs :^)
2016-12-17 19:21 P A N: u lies
2016-12-17 19:21 Underdogs: and im not planning to play with my main because im not playing 5 man carry
2016-12-17 19:22 Underdogs: made a smurf 555
2016-12-17 19:23 P A N: http://steamcommunity.com/profiles/76561198157438587/
2016-12-17 19:23 Underdogs: there's nothing noteworthy oorz
2016-12-17 19:23 Underdogs: coz you got plenty of ranked shiz
2016-12-17 19:23 Underdogs: oh wow 3k hour
2016-12-17 19:23 Underdogs: tournament when
2016-12-17 19:23 P A N: :^)
2016-12-17 19:23 P A N: wew
2016-12-17 19:23 Underdogs: mfw ur play time is higher than my mmr
2016-12-17 19:24 P A N: LMAO pls
2016-12-17 19:24 Underdogs: yo u wat lmao
2016-12-17 19:24 P A N: nah mmr is just a number
2016-12-17 19:25 Underdogs: reminder that higher mmr = lesser scrub
2016-12-17 19:25 Underdogs: although high mmr might have acc buyer
2016-12-17 19:25 Underdogs: for rich 1k scrubs getting 5k account is ezpz
2016-12-17 19:26 Underdogs: and in the end they can't stack worth crap
2016-12-17 19:26 P A N: :^)
2016-12-17 19:26 Underdogs: liek meh :^)
2016-12-17 19:26 P A N: so what's is your true mmr
2016-12-17 19:26 Underdogs: foreal its 2k
2016-12-17 19:26 Underdogs: im not joking op
2016-12-17 19:27 Underdogs: although im not sure what's my hidden mmr
2016-12-17 19:27 P A N: woah
2016-12-17 19:27 P A N: hidden mmr
2016-12-17 19:27 Underdogs: hidden mmr is when u play pub
2016-12-17 19:27 Underdogs: it's easy to tell where is your mmr
2016-12-17 19:27 Underdogs: low elo scrub = no support, usually offlaner and easy to play hero that cant get a good cs
2016-12-17 19:28 Underdogs: good tier is where you get support although you might not get some
2016-12-17 19:28 Underdogs: meeting with the boys at TI6 requires real skill and high mmr. usually sick plays and kda
2016-12-17 19:28 Underdogs: oorz
2016-12-17 19:29 Underdogs: OK WHAT AM I SAYING GEEZ, LET'S GET BACK ON TOPIC
2016-12-17 19:29 Underdogs: ACTION is editing [https://osu.ppy.sh/b/1156821 Apink - Cause you're my star [Hard]]
2016-12-17 19:29 P A N: well if I solo in pub my team also don't have any sup
2016-12-17 19:29 P A N: OK HARD
2016-12-17 19:29 Underdogs: oh, well, SEA >_>
2016-12-17 19:30 P A N: oh and
2016-12-17 19:30 P A N: wtf is your op mean
2016-12-17 19:30 Underdogs: idk
2016-12-17 19:30 P A N: wow
2016-12-17 19:30 Underdogs: in waifu hell someone respectable is considered op
2016-12-17 19:30 Underdogs: sooo :^)
2016-12-17 19:31 P A N: soo let's get back to the topic
2016-12-17 19:31 Underdogs: yeah ok sure xd
2016-12-17 19:31 P A N: keep calm and look at my avatar
2016-12-17 19:32 Underdogs: >looks at avatar
2016-12-17 19:32 Underdogs: DELET THIS
2016-12-17 19:32 Underdogs: 00:48:081 (1,1) -
2016-12-17 19:32 Underdogs: huge game at which im not sure why you skip this
2016-12-17 19:32 Underdogs: you're mapping hard so the soft wub shouldn't be ignored
2016-12-17 19:33 P A N: hmm
2016-12-17 19:33 P A N: but i want to ignore
2016-12-17 19:33 Underdogs: then ignore xd
2016-12-17 19:33 Underdogs: like i said im not a person to change someon's concept
2016-12-17 19:34 P A N: those wubs not even snap properly
2016-12-17 19:34 P A N: if im right :^)
2016-12-17 19:34 Underdogs: im hearing it correctly tho :^)
2016-12-17 19:35 Underdogs: 01:04:665 (6) - i think not stacking with 5 is better
2016-12-17 19:35 P A N: ah
2016-12-17 19:35 P A N: 1/2?
2016-12-17 19:35 Underdogs: 1/1 offeabt
2016-12-17 19:35 Underdogs: beat*
2016-12-17 19:35 Underdogs: placing it at red tick fyi
2016-12-17 19:36 P A N: nah let's just skip
2016-12-17 19:36 P A N: and why not stack is better
2016-12-17 19:36 Underdogs: ok boi xd
2016-12-17 19:36 Underdogs: well
2016-12-17 19:37 Underdogs: 01:04:292 (5) - has a big white tick
2016-12-17 19:37 Underdogs: which kind of emphasizes+NC
2016-12-17 19:37 Underdogs: so i think next one should be emphasis
2016-12-17 19:37 Underdogs: you know
2016-12-17 19:37 P A N: umm but i follow vocal
2016-12-17 19:38 P A N: and NC broke there too
2016-12-17 19:38 Underdogs: oh well
2016-12-17 19:38 Underdogs: just a suggestion
2016-12-17 19:38 P A N: i mean nc should be on 01:04:292 - yea
2016-12-17 19:39 P A N: and remove 01:05:224 -
2016-12-17 19:39 Underdogs: nah it's cool
2016-12-17 19:39 Underdogs: i see where you wanna NC it
2016-12-17 19:39 Underdogs: that's why i didn
2016-12-17 19:39 Underdogs: didnt touch on NC idea
2016-12-17 19:39 P A N: nah just NC on white tick
2016-12-17 19:39 P A N: don't have any idea
2016-12-17 19:40 Underdogs: doesn't have to be white tick
2016-12-17 19:40 Underdogs: some high vocal start at red tick
2016-12-17 19:40 Underdogs: 01:04:292
2016-12-17 19:40 P A N: yea
2016-12-17 19:40 Underdogs: 01:04:292 (5) -
2016-12-17 19:40 P A N: could be that too
2016-12-17 19:40 Underdogs: but hey
2016-12-17 19:40 Underdogs: ctrl a q q q
2016-12-17 19:41 Underdogs: \:D/
2016-12-17 19:41 Underdogs: 01:13:236 (1,2,3) - t r i a n g l e a n d c i r c l e
2016-12-17 19:42 P A N: i dont get it
2016-12-17 19:42 Underdogs: triangle and put a cirlce in the middle
2016-12-17 19:42 Underdogs: illuminati :o
2016-12-17 19:43 P A N: sry im not monstrata
2016-12-17 19:43 Underdogs: pls be monster cookie strata
2016-12-17 19:44 Underdogs: i really can't say much about the map oorz
2016-12-17 19:45 Underdogs: pretty much same rhythm and a bit altered structure
2016-12-17 19:45 P A N: ummm
2016-12-17 19:45 P A N: yep
2016-12-17 19:45 P A N: exactly
2016-12-17 19:45 Underdogs: so usually
2016-12-17 19:46 Underdogs: if the hard is good
2016-12-17 19:46 Underdogs: nothing more to say about the highest diff xd
2016-12-17 19:47 P A N: oh woah
2016-12-17 19:47 Underdogs: tldr if i conclude the lower diff as good I'll conclude the diff with higher sr as better
2016-12-17 19:47 Underdogs: and proceed myself not to mod it coz time xd
2016-12-17 19:48 Underdogs: now can i get my kds now xd
2016-12-17 19:48 P A N: OFC
2016-12-17 19:48 P A N: JUST POST
2016-12-17 19:48 Underdogs: ok boi xd
thanks a lot yo
Gaia
ranked!
Nao Tomori
omg u forgot bubble... removed from bng for kudosu abuse ..
Xinely
Bubbled
Nyukai
It's back <3
- Frontier -
please add "dear" to tags since it's an album name :)
Topic Starter
P A N

- Frontier - wrote:

please add "dear" to tags since it's an album name :)
yeahh that's what I want to add
Miyako

P A N wrote:

pm in game or forum pm if you want to join pinkpanda list
What's that?
I am interested, very interested. Apink is life :D
Luna-
osu! needs more Apink!
and P A N

star

  1. 00:06:173 (1,2,3) - rhythm doesn't feel right,maybe you tried to undermap because is the beginning of the map but I don't think it's really necesary, I'd do something like this https://puu.sh/sUoAL.png
  2. 00:07:850 (1) - I don't really understand why are you using this slider, a way too undermapped, in the normal feels right but not really that much in higher diff, previous sliders follow vocal but there isn't vocal here or any long note
  3. 00:08:596 (2,3) - I'd use only a 1/2 slider here 00:08:596 - and leave 00:08:968 - without a circle, this tick feels kinda empty https://puu.sh/sUoTm.png
  4. 00:15:304 (1,2) - the distance between these two feels small, would be easer to read if you add more ds
  5. 00:16:794 (1,2) - ^
  6. 00:21:266 (1,2) - ^
  7. 00:27:602 (1) - use an extended slider to represent better the vocals? https://puu.sh/sUpgg.png same for the similar parts like 00:39:527 (2) - and 01:40:645 (1) -
  8. 00:49:962 (1) - are you overmapping here to start the pattern in the white tick? it plays fine if you delete this
  9. 01:51:080 (1) - ^
  10. 00:55:925 (2,3) - to represent better the vocals here you can use this rhythm https://puu.sh/sUq0d.png
  11. 01:57:043 (2,3) - ^
  12. 01:01:701 (1,2,3,4) - i'd use the tipical star flow here, just my preference https://osu.ppy.sh/ss/6841909
  13. 01:04:310 (6,1) - same as previous cases, following the volcal represent an easier rhythm, doing something like 01:07:291 (1,2) - would be better than trying to give dirvesity by trying other rhythms here imo.
    same for the other cases like 02:05:428 (6,1) - and 02:45:676 (6,1) -
  14. 01:53:689 (1) - same like 00:27:602 (1) -
  15. 01:55:179 (1) - ^
  16. 00:52:571 (1) - ^
  17. 01:09:155 (2,3,4,5) - I feel these really uncomfortable to play, the reason is because the change of ds, going from going from 2-3 (small ds) from 3-4 (big ds) and the again 4-5 (small ds) is kinda hard to get, if (4) were a slider would be more comfortable to play, or doing something like 01:20:894 (1,2,3,4,5,6) - in this and the other similar patterns in the other kias

Hard

  1. 00:07:850 (1) - same as the insane, feels like you can do something better here
  2. 00:37:105 (3) - don't know if you got the rhythm wrong here, would be better something like this https://puu.sh/sUqHe.png
  3. 00:49:962 (1) - same as the insane
  4. 01:51:080 (1) - ^
  5. 01:13:999 (3,4) - I was totally expecting a repeat slider here,doing the same like 01:25:925 (3,4) - would be nice
  6. 02:15:117 (3,4) - ^
  7. 02:55:366 (3,4) - ^

Normal

  1. 01:51:824 (2) - Object's end is not snapped!
  2. 01:08:968 (1,2) - the polarity here is kinda hard to get, adding a circle here 01:09:341 - make it easier to get the rhythm.
    same for 02:10:086 (1,2) - and 02:50:334 (1,2) -

Easy

  1. 01:11:950 (4,5) - don't really like how you use the polarity, doing that paus can be really confusing, doing something like this feels better https://puu.sh/sUqX8.png
  2. 01:11:950 (4) - also nc
  3. 02:53:316 (4) - ^

    the others like 01:00:024 (1,2) - looks ok for me


gl!
Topic Starter
P A N

Luna- wrote:

osu! needs more Apink!
and P A N

star

  1. 00:06:173 (1,2,3) - rhythm doesn't feel right,maybe you tried to undermap because is the beginning of the map but I don't think it's really necesary, I'd do something like this https://puu.sh/sUoAL.png very interesting but ummm I tried doing it but can't think of cool pettern and I like old pattern more so doesn't fix for now.
  2. 00:07:850 (1) - I don't really understand why are you using this slider, a way too undermapped, in the normal feels right but not really that much in higher diff, previous sliders follow vocal but there isn't vocal here or any long note aaa first it's my style to make a calm beginning and I really want to emphasize that long-calm tempo which has only one time in the whole song.
  3. 00:08:596 (2,3) - I'd use only a 1/2 slider here 00:08:596 - and leave 00:08:968 - without a circle, this tick feels kinda empty https://puu.sh/sUoTm.png do something similar.
  4. 00:15:304 (1,2) - the distance between these two feels small, would be easer to read if you add more ds okay
  5. 00:16:794 (1,2) - ^ okay
  6. 00:21:266 (1,2) - ^ okay
  7. 00:27:602 (1) - use an extended slider to represent better the vocals? https://puu.sh/sUpgg.png same for the similar parts like 00:39:527 (2) - and 01:40:645 (1) - I tried yours but I love this way more and I don't like to make player hold the button at here.
  8. 00:49:962 (1) - are you overmapping here to start the pattern in the white tick? it plays fine if you delete this there have a sound there :3
  9. 01:51:080 (1) - ^ ^
  10. 00:55:925 (2,3) - to represent better the vocals here you can use this rhythm https://puu.sh/sUq0d.png this part I also want clap to be clickable (if there have no vocal) oh you made me change something.
  11. 01:57:043 (2,3) - ^ ^^
  12. 01:01:701 (1,2,3,4) - i'd use the tipical star flow here, just my preference https://osu.ppy.sh/ss/6841909 arghhh I compared yours and mine for so long but I prefer mine, 5 is not strong enough to jump like 1,2,3,4
  13. 01:04:310 (6,1) - same as previous cases, following the volcal represent an easier rhythm, doing something like 01:07:291 (1,2) - would be better than trying to give dirvesity by trying other rhythms here imo.
    same for the other cases like 02:05:428 (6,1) - and 02:45:676 (6,1) - BIG CHANGE
  14. 01:53:689 (1) - same like 00:27:602 (1) - same
  15. 01:55:179 (1) - ^ same
  16. 00:52:571 (1) - ^ same
  17. 01:09:155 (2,3,4,5) - I feel these really uncomfortable to play, the reason is because the change of ds, going from going from 2-3 (small ds) from 3-4 (big ds) and the again 4-5 (small ds) is kinda hard to get, if (4) were a slider would be more comfortable to play, or doing something like 01:20:894 (1,2,3,4,5,6) - in this and the other similar patterns in the other kias sorry I like this one, small ds is kinda antijump

Hard

  1. 00:07:850 (1) - same as the insane, feels like you can do something better here same reason as insane
  2. 00:37:105 (3) - don't know if you got the rhythm wrong here, would be better something like this https://puu.sh/sUqHe.png LMAO YES WHY DID I DO THAT
  3. 00:49:962 (1) - same as the insane same ah
  4. 01:51:080 (1) - ^ ^
  5. 01:13:999 (3,4) - I was totally expecting a repeat slider here,doing the same like 01:25:925 (3,4) - would be nice ah yeah you are right
  6. 02:15:117 (3,4) - ^ ^
  7. 02:55:366 (3,4) - ^ ^

Normal

  1. 01:51:824 (2) - Object's end is not snapped! fixed
  2. 01:08:968 (1,2) - the polarity here is kinda hard to get, adding a circle here 01:09:341 - make it easier to get the rhythm.
    same for 02:10:086 (1,2) - and 02:50:334 (1,2) - did something similar

Easy

  1. 01:11:950 (4,5) - don't really like how you use the polarity, doing that paus can be really confusing, doing something like this feels better https://puu.sh/sUqX8.png aaa sorry I don't like to place a note at red tick on easy diff if possible.
  2. 01:11:950 (4) - also nc v
  3. 02:53:316 (4) - ^ nice catch

    the others like 01:00:024 (1,2) - looks ok for me for me too


gl!
thanks so much :D
Hollow Delta
From #modreqs doing M4M.

Easy
00:07:850 (1,2) - This doesn't play well because 1 is forcing the player into the opposite direction of the next note. Even if the player plays the slider like a straight one, they're still moving at a right angle. Basically, the player will play this in 1 of 2 ways; http://puu.sh/sUVBB/071adec341.jpg or http://puu.sh/sUVP6/0258496926.jpg Neither one plays good. So I suggest flipping 1 so it aims up.
00:17:540 (2) - This reverse slider doesn't fit here, because so far you've used this to show 3 strong notes in previous scenarios like 00:13:813 (1,2) - But 00:17:540 (2) - is very weak. I suggest removing the reverse, and placing a circle where the slider end was on the timeline.

Normal
00:18:099 (4) - Considering how it's only the intro, this many consecutive notes could be tirining to the player because they have no break from clicking or dragging. A hit circle could work.
01:53:689 (5,6,7) - Considering how strong these notes are, I think it would compliment the song better if 6 was lower. Same pattern, but flipped, if that makes sense.
01:55:179 (1,2) - ^

Hard
01:57:043 (2) - The bump is not exposed enough to influence the direction of the player. While it might hint to them where the next note is, it still doesn't affect their movement. I suggest this slider instead. http://puu.sh/sUWQh/93f89ed6d6.jpg
01:59:651 (1,2) - Very sudden spike. Especially sine it's not even during the Kiai. I suggest stacking 1 and 2 on the head of 3 to create an anti jump.

Star
00:04:124 (2) - For how strong this note is, shouldn't it have a sharper transition? Try moving this up so the slider isn't directly pointing at it. It should create an obtuse angle to compliment the song.
01:01:701 (1) - This note isn't any stronger than the end of the slider of the previous combo. I think it would play better if 1 and 2 switched places.
Topic Starter
P A N

Bubblun wrote:

From #modreqs doing M4M.

Easy
00:07:850 (1,2) - This doesn't play well because 1 is forcing the player into the opposite direction of the next note. Even if the player plays the slider like a straight one, they're still moving at a right angle. Basically, the player will play this in 1 of 2 ways; http://puu.sh/sUVBB/071adec341.jpg or http://puu.sh/sUVP6/0258496926.jpg Neither one plays good. So I suggest flipping 1 so it aims up. solved.
00:17:540 (2) - This reverse slider doesn't fit here, because so far you've used this to show 3 strong notes in previous scenarios like 00:13:813 (1,2) - But 00:17:540 (2) - is very weak. I suggest removing the reverse, and placing a circle where the slider end was on the timeline. so that would be red tick to white tick circle? I don't like that snap gap in easy diff and I think this reverse is fine because it also emphasizing to song well.

Normal
00:18:099 (4) - Considering how it's only the intro, this many consecutive notes could be tirining to the player because they have no break from clicking or dragging. A hit circle could work. you are right, I removed 6 instead.
01:53:689 (5,6,7) - Considering how strong these notes are, I think it would compliment the song better if 6 was lower. Same pattern, but flipped, if that makes sense. interesting.
01:55:179 (1,2) - ^ I fixed previous pattern so this pattern was changed, it might be ok now.

Hard
01:57:043 (2) - The bump is not exposed enough to influence the direction of the player. While it might hint to them where the next note is, it still doesn't affect their movement. I suggest this slider instead. http://puu.sh/sUWQh/93f89ed6d6.jpg did similar. I don't like fat slider.
01:59:651 (1,2) - Very sudden spike. Especially sine it's not even during the Kiai. I suggest stacking 1 and 2 on the head of 3 to create an anti jump. oh no, I love this spike and it's fine on hard diff i believe.

Star
00:04:124 (2) - For how strong this note is, shouldn't it have a sharper transition? Try moving this up so the slider isn't directly pointing at it. It should create an obtuse angle to compliment the song. yup, sounds interesting
01:01:701 (1) - This note isn't any stronger than the end of the slider of the previous combo. I think it would play better if 1 and 2 switched places. did something else.
thank you for mod :D
WORSTPOLACKEU
rank pls best map
Topic Starter
P A N

WORSTPOLACKEU wrote:

rank pls best map
I HOPE FOR IT TOO

edit: going to camp 21-25 cya!
Sidetail
  • I`m your star

  1. 00:38:596 (6) - Obstructed by previous notes, so it is bit hard to see
  • Hard

  1. 00:04:496 (4) - Ignored beat in the music. You implemented right after though (00:10:459 (4) - )
  • Normal

  1. 00:12:509 (4) - weird rhythm. Try making slider at 00:12:322 - and another one at 00:12:695 -
  2. 00:28:720 (1,2) -
  3. 00:31:887 (5,6) - Ctrl+g rhythm
  4. 01:00:583 (2) - Shorten to 01:01:142 - / circle at 01:01:701 (3) - / slider at 01:01:887 (4) - another slider at 01:02:260 (5) - / and last slider at 01:02:633 (6) -
    ^ same goes for notes right before second big kiai because i thought this Normal diff seemed too easy

Not many since I modded yours before through irc. Good luck P A NNNN
Topic Starter
P A N

BetaStar wrote:

  • I`m your star

  1. 00:38:596 (6) - Obstructed by previous notes, so it is bit hard to see many testplayers don't have problem with that ;w; let's see for more opinion.
  • Hard

  1. 00:04:496 (4) - Ignored beat in the music. You implemented right after though (00:10:459 (4) - ) oh yep, you are right.
  • Normal

  1. 00:12:509 (4) - weird rhythm. Try making slider at 00:12:322 - and another one at 00:12:695 - I used circle instead of slider.
  2. 00:28:720 (1,2) - what's with them lol
  3. 00:31:887 (5,6) - Ctrl+g rhythm ahh not for this, 1/2 for strong kick.
  4. 01:00:583 (2) - Shorten to 01:01:142 - / circle at 01:01:701 (3) - / slider at 01:01:887 (4) - another slider at 01:02:260 (5) - / and last slider at 01:02:633 (6) - add sliders but keep first slider, that long slider is pretty unique for this map (even hardest diff also has it)
    ^ same goes for notes right before second big kiai because i thought this Normal diff seemed too easy

Not many since I modded yours before through irc. Good luck P A NNNN
thank so much! :D
ErunamoJAZZ
IRC
20:19 ErunamoJAZZ: Hello PAN :)
20:19 *ErunamoJAZZ is editing [https://osu.ppy.sh/b/1156586 Apink - Cause you're my star [I'm Your Star]]
20:19 ErunamoJAZZ: 01:38:596 - I miss here, bc I felt it like a jump xD
20:20 ErunamoJAZZ: pls, consider a NC
20:24 P A N: :o
20:25 *ErunamoJAZZ is editing [https://osu.ppy.sh/b/1156821 Apink - Cause you're my star [Hard]]
20:25 ErunamoJAZZ: 03:01:328 (4,5,6) - is something wrong with hitsounds? xD
20:26 P A N: oh yea
20:27 P A N: i forgot to copy hitsound
20:27 P A N: from highest diff
20:33 ErunamoJAZZ: ;)
20:36 P A N: do you want kds? :o
20:36 ErunamoJAZZ: that was just a point, idk xD
20:37 ErunamoJAZZ: mm... improve all blankets (?
20:37 ErunamoJAZZ: done my mod (^:
20:37 ErunamoJAZZ: hahahhaha

Good luck!
Topic Starter
P A N

ErunamoJAZZ wrote:

IRC
20:19 ErunamoJAZZ: Hello PAN :)
20:19 *ErunamoJAZZ is editing [https://osu.ppy.sh/b/1156586 Apink - Cause you're my star [I'm Your Star]]
20:19 ErunamoJAZZ: 01:38:596 - I miss here, bc I felt it like a jump xD
20:20 ErunamoJAZZ: pls, consider a NC
20:24 P A N: :o
20:25 *ErunamoJAZZ is editing [https://osu.ppy.sh/b/1156821 Apink - Cause you're my star [Hard]]
20:25 ErunamoJAZZ: 03:01:328 (4,5,6) - is something wrong with hitsounds? xD
20:26 P A N: oh yea
20:27 P A N: i forgot to copy hitsound
20:27 P A N: from highest diff
20:33 ErunamoJAZZ: ;)
20:36 P A N: do you want kds? :o
20:36 ErunamoJAZZ: that was just a point, idk xD
20:37 ErunamoJAZZ: mm... improve all blankets (?
20:37 ErunamoJAZZ: done my mod (^:
20:37 ErunamoJAZZ: hahahhaha

Good luck!
thanks! :D
Underforest
02:04:496 (2,3,4,5,6,1,2,3,4) - you forgot some hitsounds
02:44:372 - finish?

nice map btw
no kudos
Natsu
send me a forum pm when u online!
Topic Starter
P A N

Underforest wrote:

02:04:496 (2,3,4,5,6,1,2,3,4) - you forgot some hitsounds
02:44:372 - finish?

nice map btw
no kudos
nice catch and thanks :D
Irreversible
We had a quick chat about the map irc, fixed some minorities not worth mentioning!

:3~

no kd
Topic Starter
P A N

Irreversible wrote:

We had a quick chat about the map irc, fixed some minorities not worth mentioning!

:3~

no kd
thanks so much !!!!
Gero
P A N con queso.

Changes/Fixes

  1. Fixed some patterns to increase the aesthetics.
  2. Improved the flow in some parts.
  3. We've fixed some things in the settings.
  4. Changed the combo colours by something less brighter.
  5. We've added some Skin elements that were missed in the folder.
  6. Added few hitsounds.
Log
2016-12-31 22:55 Gero: let's do IRC mod
2016-12-31 22:55 P A N: ACTION is editing [http://osu.ppy.sh/b/1156586 Apink - Cause you're my star [I'm Your Star]]
2016-12-31 22:56 P A N: 1 more hour for you o.o
2016-12-31 23:01 Gero: Alright, let's talk about general things, could you consider to change your reversearrow.png by something less brighter than white? since [http://osu.ppy.sh/ss/6946889 it's hard to tell is there's a repeat or not]
2016-12-31 23:01 Gero: brither colors doesn't helps either
2016-12-31 23:02 P A N: umm maybe change combocolor instead?
2016-12-31 23:02 Gero: up to you
2016-12-31 23:02 P A N: because i took it from my old ranked map
2016-12-31 23:02 P A N: okayy
2016-12-31 23:04 Gero: lighting.png is missing, you should add it because it's part of the Hitobjet set and without it is probably that it'll gets a disqualification
2016-12-31 23:04 Gero: it wouldn't be neccesary if you didn't add a kiai time, but since you've added 3 of them you should add it to your skinfolder as well
2016-12-31 23:05 Gero: as far as I know you should add sliderfollowcircle.png/sliderpoint10.png/sliderpoint30.png and sliderscorepoint.png since them all are part of the Slider set
2016-12-31 23:06 P A N: okay added
2016-12-31 23:08 Gero: soft-slidertick3.wav/soft-hitwhistle3.wav/soft-hitclap3.wav aren't being used in nowhere in all difficulties, could you check if you really wanted to use them?
2016-12-31 23:08 Gero: otherwise delete these 3 hitsounds because they're not being used at all
2016-12-31 23:14 P A N: ok deleted
2016-12-31 23:15 Gero: ACTION is editing [http://osu.ppy.sh/b/1157076 Apink - Cause you're my star [Easy]]
2016-12-31 23:15 Gero: 00:48:225 - I think you've forgot to set the manual break at here, other diffs has it so why not in this one too?
2016-12-31 23:16 P A N: I think it's bug DX
2016-12-31 23:16 P A N: osu like to remove my break
2016-12-31 23:18 Gero: in that case keep it as is then ^^
2016-12-31 23:19 Gero: 01:49:529 - same for this, but as I've said, if it doesn't works then leave it as is
2016-12-31 23:19 Gero: was just kinda weird to see it like this haha
2016-12-31 23:20 Gero: 02:23:070 (3) - The tail of this slider is outside of the mapping grid, and it's almost in the edge of the screen, could you move the tail of this one a couple of grids up?
2016-12-31 23:21 P A N: okay!
2016-12-31 23:21 P A N: this osu
2016-12-31 23:21 P A N: also added break (again)
2016-12-31 23:21 Gero: that's all for Easy
2016-12-31 23:22 P A N: why I can't add that break on easy lol
2016-12-31 23:22 Gero: leave it as is
2016-12-31 23:22 Gero: probably is a osu! bug
2016-12-31 23:22 P A N: ;(
2016-12-31 23:24 P A N: also I just remember that those 3 hitsounds are use for slidertick on easy diff so i keep it
2016-12-31 23:24 Gero: you sure?
2016-12-31 23:25 Gero: 01:37:231 - this is the only one that is using S:C3
2016-12-31 23:25 Gero: and I can't see anything at this point
2016-12-31 23:25 P A N: I copied hs from insane
2016-12-31 23:25 P A N: so i think all of my cs3 change to cs1 lol
2016-12-31 23:25 P A N: sc*
2016-12-31 23:25 Gero: check them carefully then
2016-12-31 23:26 P A N: so yeam i fixed all of those to s:c3 now for slidertick clap
2016-12-31 23:26 Gero: great then
2016-12-31 23:27 Gero: ACTION is editing [http://osu.ppy.sh/b/1156948 Apink - Cause you're my star [Normal]]
2016-12-31 23:27 Gero: 03:02:200 (1) - The same thing about the mapping grid area, move the tail a couple of grids up too
2016-12-31 23:30 Gero: ACTION is editing [http://osu.ppy.sh/b/1156821 Apink - Cause you're my star [Hard]]
2016-12-31 23:30 Gero: 02:01:641 (1) - Remove this NC, is inconsistent with the previous rhythm that is exactly the same
2016-12-31 23:33 P A N: alright fixed
2016-12-31 23:37 Gero: ACTION is editing [http://osu.ppy.sh/b/1156586 Apink - Cause you're my star [I'm Your Star]]
2016-12-31 23:37 Gero: 00:22:324 (1) - Seems in your previous changes of speed you didn't used a NC to highlight it, would you mind to remove it?
2016-12-31 23:38 P A N: oh ok removed
2016-12-31 23:38 P A N: baka me
2016-12-31 23:39 Gero: that's all~
2016-12-31 23:40 Gero: call me back once you update it
2016-12-31 23:41 P A N: only thing i don't get is "since you've added 3 of them you should add it your skinfolder as well"
2016-12-31 23:41 P A N: what do you mean >_>
2016-12-31 23:42 Gero: 3 of them I mean the approachcircle, hitcircleoverlay, and hitcircle
2016-12-31 23:57 P A N: what is skinfolder :(
2016-12-31 23:58 Gero: your folder map xD
2016-12-31 23:58 Gero: I mean
2016-12-31 23:58 P A N: ahh but i already have these 3 in my map folder
2017-01-01 00:02 P A N: i updated it >_>
2017-01-01 00:02 Gero: yeah but you should add lighting.png in your skin
2017-01-01 00:02 Gero: :3
2017-01-01 00:02 Gero: yus update it
2017-01-01 00:02 P A N: yup already added lighting.png in my map folder
2017-01-01 00:05 P A N: HNY GERO
2017-01-01 00:25 Gero: sorry I went to my family since it's new year already
2017-01-01 00:26 P A N: it's ok please don't sorry
2017-01-01 00:26 P A N: LOL
2017-01-01 01:11 Gero: hey
2017-01-01 01:12 Gero: it's everything's updated?
2017-01-01 01:12 P A N: YEAAAAA
2017-01-01 01:26 P A N: oh wait
2017-01-01 01:26 Gero: sure?
2017-01-01 01:26 Gero: what's wrong
2017-01-01 01:26 P A N: i forgot to change combocolor on other diff xd
2017-01-01 01:27 Gero: oh do it
2017-01-01 01:27 Gero: then
2017-01-01 01:28 Gero: =3=
2017-01-01 01:28 P A N: updated! XD
2017-01-01 01:35 Gero: okay seems like everything's fine
2017-01-01 01:35 Gero: \o/
2017-01-01 01:35 P A N: :DDD

~ Bubbled ~
Xinely
pan con queso

rip my first mod 2017 virgin

General :
- you can turn off countdown letterboxs and widescreen support
- may add k-pop at the tag
- suggested "i'm your star" for highest diff and agreed

Easy :
- 00:03:132 - i think you can add drum whistle here as well due piano
- 00:15:244 (2) - i think the tail's position is too left until the flow somehow feels weird. try move the tail to 168,84?
- anyway the nc part in here a bit mess lol. you can try 00:39:467 (4) - nc this, 00:40:585 (1,3) - swap nc 00:44:312 (2,3) - swap nc and 00:46:548 (1) - remove this if you want proper nc every 2 stanza
- 00:56:983 - i guess remove ur whistle and clap for consistency with 00:58:473 -
- 01:10:026 (2) - its weird to follow vocal here for skipping downbeat here 01:10:399 - , its strong you can know that,i think it should be mapped with slider's head or circle aa
- 01:26:796 - try 40% or 50%? i cant hear the hitsound here qwq
- 01:21:952 (3) - 02:11:144 (2) - 02:51:393 (2) - same with 01:10:026 (2) -
- 01:59:591 (2) - similar with 00:15:244 (2) - , try like 36,8?
- 02:01:082 (3) - nc for consistency with previous
- 02:27:914 - lol 90% pls consistent with 1st kiai end ><
- 03:08:349 - you can try 10% instead. 20% is too loud for me
- hitsound and volume stuff work for all diffs as well

Normal :
- 00:03:505 - i think you can add drum whistle here as well due piano
- 00:06:113 - ^ (vocal now lol)
- 01:22:138 - 02:23:256 - 03:03:505 - if you follow vocal then why skip this?
- 01:10:772 - same as above, i think for this one you can replace (5) with 1/2 slider repeat
- 02:11:703 (5) - 02:51:952 (5) - ^
- 02:02:759 - add a circle or use 1/2 slider? it has drum sound + cymbal which are strong and should be mapped for me
- 02:48:411 (4,5) - the flow is a bit sharp imo for 1/2 circles, try smoother them like http://puu.sh/t7HUM/fa0fbab5ef.jpg

Hard :
- 00:17:759 (4) - gg inconsistency spacing at triplet :C
- 01:44:685 (5) - nc lol
- 01:58:101 (4) - nc lul
- 02:04:064 (1) - keep use 1,0x spacing for the head for consistency with prev kiai's start
- 02:21:206 - 01:20:088 - weird finish here
- 03:05:182 (1,2,3,4,1,2) - i think you remember me wih my old mapping pattern lol

Insane :
- 00:46:175 (4) - how about ctrl+g for having a mini jump at downbeat?
- 01:13:567 (2) - maybe move this to 304,148? having a normal spacing for emphasis vocal at 01:13:939 - isnt really good imo uwu
- 02:54:933 (2) - similar with above if u agree
- http://puu.sh/t7Jwt/dc11ec501c.jpg . note for link time 00:14:778 (5) - 00:14:871 (6) -
- 00:14:871 (6) - 00:16:362 (6) - sv change like this slider and etc since its too many xD , can be added nc but its optional so its up to you
Topic Starter
P A N

Xinely wrote:

pan con queso

rip my first mod 2017 virgin huehue i took your virgin

General :
- you can turn off countdown letterboxs and widescreen support
- may add k-pop at the tag
- suggested "i'm your star" for highest diff and agreed

Easy :
- 00:03:132 - i think you can add drum whistle here as well due piano
- 00:15:244 (2) - i think the tail's position is too left until the flow somehow feels weird. try move the tail to 168,84? umm the flow fine here imo.
- anyway the nc part in here a bit mess lol. you can try 00:39:467 (4) - nc this, 00:40:585 (1,3) - swap nc 00:44:312 (2,3) - swap nc and 00:46:548 (1) - remove this if you want proper nc every 2 stanza woops nice catch, i don't even know i mess the NC there XD
- 00:56:983 - i guess remove ur whistle and clap for consistency with 00:58:473 - nice catch, i use finish+whistle for all of them for consistentcy.
- 01:10:026 (2) - its weird to follow vocal here for skipping downbeat here 01:10:399 - , its strong you can know that,i think it should be mapped with slider's head or circle aa I think it's fine as easy diff o.o
- 01:26:796 - try 40% or 50%? i cant hear the hitsound here qwq okay make them 50 and fix to all diff.
- 01:21:952 (3) - 02:11:144 (2) - 02:51:393 (2) - same with 01:10:026 (2) -
- 01:59:591 (2) - similar with 00:15:244 (2) - , try like 36,8? it's fine ;'(
- 02:01:082 (3) - nc for consistency with previous perfect.
- 02:27:914 - lol 90% pls consistent with 1st kiai end >< yup ahaha
- 03:08:349 - you can try 10% instead. 20% is too loud for me I thought lower than 10 is unrankable XD
- hitsound and volume stuff work for all diffs as well

Normal :
- 00:03:505 - i think you can add drum whistle here as well due piano
- 00:06:113 - ^ (vocal now lol)
- 01:22:138 - 02:23:256 - 03:03:505 - if you follow vocal then why skip this? I afraid it will be too dense but I tried something tho
- 01:10:772 - same as above, i think for this one you can replace (5) with 1/2 slider repeat
- 02:11:703 (5) - 02:51:952 (5) - ^
- 02:02:759 - add a circle or use 1/2 slider? it has drum sound + cymbal which are strong and should be mapped for me
- 02:48:411 (4,5) - the flow is a bit sharp imo for 1/2 circles, try smoother them like http://puu.sh/t7HUM/fa0fbab5ef.jpg

Hard :
- 00:17:759 (4) - gg inconsistency spacing at triplet :C oops
- 01:44:685 (5) - nc lol
- 01:58:101 (4) - nc lul
- 02:04:064 (1) - keep use 1,0x spacing for the head for consistency with prev kiai's start oops ok
- 02:21:206 - 01:20:088 - weird finish here tbh, yes but I heard at https://www.youtube.com/watch?v=ghivg142EAk which sounds better so I tried to add it >.>
- 03:05:182 (1,2,3,4,1,2) - i think you remember me wih my old mapping pattern lol XD

Insane :
- 00:46:175 (4) - how about ctrl+g for having a mini jump at downbeat? ok, changed slider shape too.
- 01:13:567 (2) - maybe move this to 304,148? having a normal spacing for emphasis vocal at 01:13:939 - isnt really good imo uwu not exactly that point, I still want this part kinda short spacing >.>
- 02:54:933 (2) - similar with above if u agree moved a bit
- http://puu.sh/t7Jwt/dc11ec501c.jpg . note for link time 00:14:778 (5) - 00:14:871 (6) - aaa sry I like the current one more, it's kinda more curve which looks better and more like insane. straight like that is kinda looks like hard diff imo but yes, yours is more flow and better to play.
- 00:14:871 (6) - 00:16:362 (6) - sv change like this slider and etc since its too many xD , can be added nc but its optional so its up to you no need NC imo XD
no mention also means fixed, thanks a lot and updated !
ZekeyHache

Gero wrote:

P A N con queso.
y frijoles (っ˘ڡ˘ς)
Xinely
Qualified
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