nm
00:00:400 (1) - weird for the first slider to be faster than the second slider, especially at such a calm part of this song I'd really only use 0.75x for this
00:01:771 (1) - this curved slider looks very ugly and disproportionate (curve next to the start is much shaper than the curve at the end making it look ugly) just make it even
00:03:828 (3,5) - cant hear any sound on these blue ticks tbh but if you want to keep it like that then 00:04:171 (5) - should just be two 1/4 sliders, dont see a reason for the reverse to end of a hard note
00:18:914 (1,3) - ^
00:08:628 (1,1,2) - dont understand why different timing spaces (1/2 and 1/1/) have the same distance spacing
00:11:028 (4,1) - jump to show intensity?
00:11:885 (3,4,5) - really arent any sounds on these blue ticks
00:13:428 (1,2,3,4) - same with these, should just be normal circle jumps or 1/2 slider, simply overmapped right now
00:14:800 (1,2,3,4) - ^
00:16:171 (1,3) - ^
00:17:542 (1,2,1,2) - ^
00:23:028 (1,2,3,4) - ^ gonna stop mentioning these as you've done them throughout the whole map, however, they are overmapped greatly, should really just be circles because the slider literally isn't landing on anything 00:32:800 (2) - 00:19:085 (2) - 00:38:285 (2) - these are like some of the few ones taht aren't actually overmapped, the rest are
00:20:971 (2,3,4,5,6) - very ugly stream, should just be a straight stream, making the notes overlap like this just looks bad
00:39:314 (4,1) - dont understand why this jump is so big
00:40:685 (4,1) - same here
00:41:200 (2,2) - overlap just looks ugly
00:44:628 (2,3,4,1,2,3,4) - all these sliders look plain ugly, just do simple curves you dont need top overcomplicate such a small slider
00:18:228 (1) - same with this
00:48:914 (6) - dont understand why this breaks the pattern by not being blanketed by the slider00:48:400 (5) -
00:49:771 (5,1,2) - overcomplicating sliders again
00:51:828 (2) - looks ugly, especially at the start of the slider where its pinched, wires should be across the centre like this
00:53:200 (3) - ^
01:08:457 (7) - ^
01:13:085 (2) - ^
00:54:572 (3) - no reason for this to be on the offbeat
00:59:885 (6) - this should be blanketed with the slider, and the next circle should be, as you have done, breaking the pattern
01:01:428 (2,3,4) - very weird flow choice, awkward to play
01:01:428 (2) - overcomplicating
01:05:371 (2) - ^
01:06:914 (7,10) - ^
all these overcomplicated sliders could just be a simple slight curve and would look much better
01:04:171 (5) - why is the spacing so lowwww
01:08:971 (1,2,3) - ^
01:11:371 (2) -ok so youve been mapping to blue ticks for the whole map, if you're not changing that why isn't this extended to the blue tick
01:13:771 (4) - dunno why you're going over the hard notes
01:28:171 (1,1) - just look very ugly imo
01:32:799 (3,4,1,2,3,4,1,2,3) - make this a propper circle shape, just looks ugly as it is
01:33:657 (1,2,3) - this is just overcomplicating the sliders, they don't look good at all and the same playing feel could be made using a simple red wired slider like this
01:37:942 (2) - i dont know why you've got wires going everywhere and why you;'ve left a nub on the end, just do a simple slider like above ^
01:44:628 (1,3) - just ocvercomplicated
01:51:657 (2) - the pattern this goes into is ok but the jump from the tripple should be larger
01:55:257 (7) - no nc here but a nc 00:22:000 (1) - here, just make sure NC's are only on big white ticks for consistency meaning that stuff like 01:55:942 (1) - should have a nc
02:00:571 (4,5,6,1) - more flow that dosnt make sense, slider whould be going upwards
02:07:257 (4) - slider shouldn't end on hard note
02:07:257 (4,5) - this slider should really flow off of the other slider, just looks bad when the jump is at a different angle to the slider
02:11:542 (8,9,10,1) - just weird flow tbh doesn't make sense why you change the flow
02:15:485 (5) - why is spacing of this intense note same as this 02:15:314 (4) - less intense note?
02:16:514 (3,4) - dont make sliders land on hard notes
02:20:285 (1,2,3,4,5,6,7,8) - why such low sapcing?
02:26:800 (3,4) - more over complication
02:34:342 (2,3) - dont understand this jump, why it does not flow off the slider but instead is just akwardly placed next to it breakign the flow
02:37:600 (4,5,6,1) - same with the flow of these jumpos, just weird to play
02:39:485 (1,2,3) - overcomplicated
02:42:228 (1) - your jumps dont travel around the map, this is most shown by tjhe fact that you dont even ttouch parts of the map specifically the top left and bottom left of the map, if you croud your jumps in an extra like you've done throughout with small spacing in kaias where it should be alrger and direction changes that rotate aroudn themselves instead of going around the map (these often also have bad flow ) then you end up not touching parts opf the map which is just bad
03:02:971 (6) - overcomplicated
03:04:857 (4) - ^
03:20:628 (1,2,3,4,1) - ^
03:26:114 (1,2,3,4,1,2,3,4) - ^
03:34:171 (7) - ^
03:39:142 (1,2,3) - ^ all you need is imple sliders, these are overcomplicated and ugly
03:40:685 (4,5) - ^
03:42:571 (1,3) - more weird stuff with the wires that you dont need where the slider is going back in on itself which is probably unrankable as it doesnt make sense to play, just make it a normal slider with a red wire like i suggested above
03:53:542 (8) - NC( look over all ncs and make sure nc's are on big white ticks for consistency
00:01:771 (1) - this curved slider looks very ugly and disproportionate (curve next to the start is much shaper than the curve at the end making it look ugly) just make it even
00:03:828 (3,5) - cant hear any sound on these blue ticks tbh but if you want to keep it like that then 00:04:171 (5) - should just be two 1/4 sliders, dont see a reason for the reverse to end of a hard note
00:18:914 (1,3) - ^
00:08:628 (1,1,2) - dont understand why different timing spaces (1/2 and 1/1/) have the same distance spacing
00:11:028 (4,1) - jump to show intensity?
00:11:885 (3,4,5) - really arent any sounds on these blue ticks
00:13:428 (1,2,3,4) - same with these, should just be normal circle jumps or 1/2 slider, simply overmapped right now
00:14:800 (1,2,3,4) - ^
00:16:171 (1,3) - ^
00:17:542 (1,2,1,2) - ^
00:23:028 (1,2,3,4) - ^ gonna stop mentioning these as you've done them throughout the whole map, however, they are overmapped greatly, should really just be circles because the slider literally isn't landing on anything 00:32:800 (2) - 00:19:085 (2) - 00:38:285 (2) - these are like some of the few ones taht aren't actually overmapped, the rest are
00:20:971 (2,3,4,5,6) - very ugly stream, should just be a straight stream, making the notes overlap like this just looks bad
00:39:314 (4,1) - dont understand why this jump is so big
00:40:685 (4,1) - same here
00:41:200 (2,2) - overlap just looks ugly
00:44:628 (2,3,4,1,2,3,4) - all these sliders look plain ugly, just do simple curves you dont need top overcomplicate such a small slider
00:18:228 (1) - same with this
00:48:914 (6) - dont understand why this breaks the pattern by not being blanketed by the slider00:48:400 (5) -
00:49:771 (5,1,2) - overcomplicating sliders again
00:51:828 (2) - looks ugly, especially at the start of the slider where its pinched, wires should be across the centre like this
00:53:200 (3) - ^
01:08:457 (7) - ^
01:13:085 (2) - ^
00:54:572 (3) - no reason for this to be on the offbeat
00:59:885 (6) - this should be blanketed with the slider, and the next circle should be, as you have done, breaking the pattern
01:01:428 (2,3,4) - very weird flow choice, awkward to play
01:01:428 (2) - overcomplicating
01:05:371 (2) - ^
01:06:914 (7,10) - ^
all these overcomplicated sliders could just be a simple slight curve and would look much better
01:04:171 (5) - why is the spacing so lowwww
01:08:971 (1,2,3) - ^
01:11:371 (2) -ok so youve been mapping to blue ticks for the whole map, if you're not changing that why isn't this extended to the blue tick
01:13:771 (4) - dunno why you're going over the hard notes
01:28:171 (1,1) - just look very ugly imo
01:32:799 (3,4,1,2,3,4,1,2,3) - make this a propper circle shape, just looks ugly as it is
01:33:657 (1,2,3) - this is just overcomplicating the sliders, they don't look good at all and the same playing feel could be made using a simple red wired slider like this
01:37:942 (2) - i dont know why you've got wires going everywhere and why you;'ve left a nub on the end, just do a simple slider like above ^
01:44:628 (1,3) - just ocvercomplicated
01:51:657 (2) - the pattern this goes into is ok but the jump from the tripple should be larger
01:55:257 (7) - no nc here but a nc 00:22:000 (1) - here, just make sure NC's are only on big white ticks for consistency meaning that stuff like 01:55:942 (1) - should have a nc
02:00:571 (4,5,6,1) - more flow that dosnt make sense, slider whould be going upwards
02:07:257 (4) - slider shouldn't end on hard note
02:07:257 (4,5) - this slider should really flow off of the other slider, just looks bad when the jump is at a different angle to the slider
02:11:542 (8,9,10,1) - just weird flow tbh doesn't make sense why you change the flow
02:15:485 (5) - why is spacing of this intense note same as this 02:15:314 (4) - less intense note?
02:16:514 (3,4) - dont make sliders land on hard notes
02:20:285 (1,2,3,4,5,6,7,8) - why such low sapcing?
02:26:800 (3,4) - more over complication
02:34:342 (2,3) - dont understand this jump, why it does not flow off the slider but instead is just akwardly placed next to it breakign the flow
02:37:600 (4,5,6,1) - same with the flow of these jumpos, just weird to play
02:39:485 (1,2,3) - overcomplicated
02:42:228 (1) - your jumps dont travel around the map, this is most shown by tjhe fact that you dont even ttouch parts of the map specifically the top left and bottom left of the map, if you croud your jumps in an extra like you've done throughout with small spacing in kaias where it should be alrger and direction changes that rotate aroudn themselves instead of going around the map (these often also have bad flow ) then you end up not touching parts opf the map which is just bad
03:02:971 (6) - overcomplicated
03:04:857 (4) - ^
03:20:628 (1,2,3,4,1) - ^
03:26:114 (1,2,3,4,1,2,3,4) - ^
03:34:171 (7) - ^
03:39:142 (1,2,3) - ^ all you need is imple sliders, these are overcomplicated and ugly
03:40:685 (4,5) - ^
03:42:571 (1,3) - more weird stuff with the wires that you dont need where the slider is going back in on itself which is probably unrankable as it doesnt make sense to play, just make it a normal slider with a red wire like i suggested above
03:53:542 (8) - NC( look over all ncs and make sure nc's are on big white ticks for consistency
x