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Demetori - Alice Maestra ~ Flow My Tears, the Said

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Total Posts
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Topic Starter
Yumeko
This beatmap was submitted using in-game submission on Wednesday, February 1, 2017 at 4:20:41 AM

Artist: Demetori
Title: Alice Maestra ~ Flow My Tears, the Said
Source: 東方Project
Tags: touhou 愧人贖悪 kijin shokuaku evil people as the true object of salvation アリスマエステラ [東方幻想郷 ~ lotus land story stage 4 theme
BPM: 188
Filesize: 10589kb
Play Time: 04:10
Difficulties Available:
  1. Extra Stage AR10 (6.18 stars, 1253 notes)
  2. Extra Stage AR9 (6.18 stars, 1253 notes)
  3. Extra Stage (6.18 stars, 1253 notes)
Download: Demetori - Alice Maestra ~ Flow My Tears, the Said
Information: Scores/Beatmap Listing
---------------
plz play with hitsounds on ._.

thanks to Kanye for helping me with timing c:

metadata stolen from Daanit's map https://osu.ppy.sh/s/544526
Nikakis
Really creative map and i like people that are mapping Demetori's songs since it's a very rhythmic music.

I have spotted some '''unnoticed'' combo changes and other things to mention,so:

00:18:161 (1,2) - : Uhm why did you start a new combo into the triple part,keep it till ''8th'' and start a new combo on the next note.
00:27:097 (1,2,3,4,5,6) - : Those triples are kinda random so you should remap this part something like this: https://puu.sh/sPi6K/95eb82eb50.png
00:41:736 (6,7,1) - : You do the same mistake,keep the combo till 8th and start a new one on the next note.(You should always start a new combo on white ticks!)
00:47:481 (2,1) - : Ctrl+G...
00:47:800 (2,1,2,1) - : This rotation is really awkward for a player to aim so you should better remap this part too.
01:24:342 (1) - : Ctrl+H and it should be something like this : https://puu.sh/sPiXH/e4be9ccba8.png
01:56:417 (1) - : Move this note a bit closer to the previous note.
02:05:833 (4) - : Ctrl+H is a ''must'' here.

Really good job overall.
Topic Starter
Yumeko
wow i didnt expect a mod

Nikakis wrote:

Really creative map and i like people that are mapping Demetori's songs since it's a very rhythmic music.

I have spotted some '''unnoticed'' combo changes and other things to mention,so:

00:18:161 (1,2) - : Uhm why did you start a new combo into the triple part,keep it till ''8th'' and start a new combo on the next note. idk, my NCs have always been weird.
00:27:097 (1,2,3,4,5,6) - : Those triples are kinda random so you should remap this part something like this: https://puu.sh/sPi6K/95eb82eb50.png remapped, yes the triples dont make sense now that i look back
00:41:736 (6,7,1) - : You do the same mistake,keep the combo till 8th and start a new one on the next note.(You should always start a new combo on white ticks!) okey
00:47:481 (2,1) - : Ctrl+G... awkward flow imo, remapped anyways. this part was weird like that
00:47:800 (2,1,2,1) - : This rotation is really awkward for a player to aim so you should better remap this part too. agreed, remapped
01:24:342 (1) - : Ctrl+H and it should be something like this : https://puu.sh/sPiXH/e4be9ccba8.png remap
01:56:417 (1) - : Move this note a bit closer to the previous note. nerfed a bit, but i didnt think it was too hard
02:05:833 (4) - : Ctrl+H is a ''must'' here. idk if you linked the wrong bit but ctrl h makes this impossible to play

Really good job overall.
thanks for the mod :D
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