Thx for modzev wrote:
General
- in the end it doesnt evene amtter
haey heay
00:43:263 (1) - I would rather have this as a slider because this is when vocals get added to the track nahh i don't think its more fitting
01:19:431 (3) - not sure about hving manual triples and these ones mixed together, personally i wouldnt made them manuals too
02:12:264 (3) - hi i'm nc fixd
02:40:264 (11) - end me here or this fun pattern!? http://puu.sh/sPATl/88ee750b67.jpg so you can still nc the downbeat? WHAT FUCK NO LOOL r u crazy
05:08:763 (4) - this should not be the largest jump it will feel weird because it has less intensity then 05:08:263 (1,2,3) - imo made it less of a jump
Nice, small mod. I like small mods because it means I didn't screw up much. Have some KDs for helpful stuff.zev wrote:
General
- in the end it doesnt evene amtter
haey hyea
01:02:263 (1) - did you freaking handplace everything? unadvised in calm parts Manual stacks bro (or at least I'm guessing that's what you mean?) Tried to keep this consistent through all my parts so keeping this for now
01:11:596 (7) - two straight sliders in a row doesn't fit the aesthetics tbh Added some ~curves~
01:37:264 (10) - oh my god not the number 10, NEw cOmBvolioops zipy Removed NC on 01:36:097 (3) - and put it on 01:36:264 (1) - instead (I blame Voli for making a LITERAL 2 NOTE COMBO before this)
01:41:764 (2,3) - cause of these 1/4 sliders spacing, these kinda look like 1/4ish now so don't play so much with the spacing here please. Moved things a little closer together (hope it's still readable)
01:50:679 (5,6,2,3,4,5,6) - these streams are spaced too close mybe Keeping these because lol manual stacking unless someone else complains
03:14:097 (3,4,5) - whats hapenign here why is there a tripet Because I hear a triple there..? Idunno, it's pretty soft but I feel like just having another set of jumps or something would ruin the emphasis on 03:14:264 (5,6) -
Thanks for modding ^^Arutsuki wrote:
:x ay nm from qsolitude•00:34:930 (1,2,3) - and 00:37:596 (1,1,2) - same sounds mappped differently wha mapped by pitch, the last note has the highest pitch (thats also why theres a whistle there)
•01:19:597 (5,6) - spacing these would make it more fun imo ouch sounds like that would be very hard to distinguish from normal 1/2 jumps, so i'll skip on this one
•01:32:832 - pretty long for no break i'm kinda torn between break or no break here, might decide to add break later
•01:36:764 (3,4,5,6,7) - no sound for a burst do something else pls / 01:41:597 - up to here
•02:23:430 (4,5,6,7,8) - why such a huge spacing change outta nowhere? 02:22:930 (1,2) - and 02:23:264 (3,4) - are both roughly the same spacing, but the spacing from 2 to 3 is bigger because 02:23:264 (3) - has a strong clap sound on it
•02:53:930 (1,2) - these should be a kickslider or just a single note since there's no sound on (2) whoops, fixed
•02:17:597 (1,2,3) - I'd say these would work with the music better if you made them kicksliders prefer to keep it consistent with the rest of those parts (notes mapped to violin)
•02:21:264 (1) - why nc? bye nc
•02:50:014 (4) - delete this and put a note on the next blue tick, you got the triplet a bit off. oh and 02:50:430 (7,8,9) - should be just a double, no sound on (9) i do get what you mean, but i chose to ignore the underlying drums there and map the triples on the synth(?) since theyre pretty strong.
•03:17:764 - I feel like the first vocals should be clickable here
•03:59:263 - , 04:08:263 - make these long sliders to empathise the stretched vocal
•04:53:346 (2,3,4) - no sound
•also get rid of the 90bpm red tick, the song slows down but the bpm is still the same
gl with ranking this
Thanks for modding and have some kdsArutsuki wrote:
:x ay nm from q HIsolitude•01:36:764 (3,4,5,6,7) - no sound for a burst do something else pls / 01:41:597 - up to here - changed to 1/2 for 01:36:764 (3,4,5) - but 01:39:264 (2,3,4,5,6) - definitely has drums strong enough for a stream so keeping that
•03:17:764 - I feel like the first vocals should be clickable here So turn 03:17:597 (1) - into two circles? Feels like it'd be a bit much on the jumps (feels weird for me to say that wtf). I did change 03:19:430 (3,4,5) - though for more emphasis on vocals in this part(
•03:59:263 - , 04:08:263 - make these long sliders to empathise the stretched vocal - How do I slider art aaaaaaaa
•04:53:346 (2,3,4) - no sound no notes
•also get rid of the 90bpm red tick, the song slows down but the bpm is still the same - Ehhh, keeping unless more people start complaining about it because it really feels like it goes half bpm to me (and it'd mess up SV and such)
gl with ranking this THANKS, gonna need it tbh
thx!Bluekrait wrote:
Not_Zippy's free #modhelp request
[Solitude]
- 00:32:596 (1,1) - NC not needed
- 01:24:430 (8) - NC prefer ncing the start of the next pattern (and strong clap sound)
- 02:39:930 (10) - Consider NC'ing just this slider, maybe grey since it's dramatically slower.
- 02:48:430 (2,4) - Blanket
Thanks for modding and enjoy kdsBluekrait wrote:
Not_Zippy's free #modhelp request
[Solitude]
- 01:03:930 (1,2) - Increase DS; sliders barely touching doesn't look good. - Fixed
- 01:07:096 (3) - NC here - I prefer having the NC on 01:07:263 (1) - for emphasis (strong clap sound)
- 01:14:931 (1) - Don't double bpm; instead double slider velocity. - removed 90bpm sections and made them 180bpm with halved SV settings since this is the second time someone mentions them
- 01:40:930 (5,6) - Consider something like this. Just so they're not touching. - Rotated both by 5° so they're not touching anymore
- 01:57:597 (1,2) - Blanket - I tried okay
- 03:14:930 (8) - NC - Done
- 03:39:263 (1) - NC not needed (same part near the start of the song, you NC'd every measure) - Done
- 03:49:930 (4) - NC - Done
- 03:55:263 (4) - NC not needed - But there's no NC? I'm guessing you mean NC like above
- 04:03:597 (5) - NC - Done
- 04:06:263 (7,8,9) - Delete and put NC'd circle on 04:07:930 (9) - - Disagree with this, there are light cymbals in the track and leaving it empty feels wrong (did put an NC on 04:08:263 (1) - though)
- 04:40:763 (1,3,4) - Blanket; maybe increase gap betwen blanket. - TIL I'm terrible at making blankets look any good
- 04:50:596 (5,1) - Blanket - Attempted to fix
- 05:20:263 (1,2,4,5) - Aesthetics off; consider rearranging the sliders to form a more cohesive pattern. Nothing wrong with blankets like 05:07:263 (1,2) - - All the blankets
- 06:02:930 (1) - Consider cutting the mp3 here or putting an ending credits in SB; there's a good 6 seconds of silence. - More like 3 seconds of true silence, but I'm gonna start bugging Voli for maybe an end credits sequence and might cut those last 3 seconds off
Final Thoughts:
There are many more blanket improvements you two can make. I only listed the ones that jumped out at me while I was playing. The same goes for NC's and patterns in general. - That's what mods are for, right? Did another pass cleaning up blankets and such too
O K thx mr. diri for moddiraimur wrote:
overall: bright green and weird bluegreen combo colours(ye british woo) feels out of place tbh compared to bg, but it might be just me idk
01:19:599 (5,6) - ur going to hell for this (jk its fine but i have personal grudge against them.) lol idk wat else to do tho cba more quint spam, maybe a repeat?
01:22:099 (3,4,5,6,7) - they look better straight than this amount of curved i m o agreed
01:23:599 (5,6) - ya no worries just expressing my personal grudge no, fuck you XD
01:25:932 - dis is kinda triggr tbh isnt there a way to make it c l i c k a b l e especially since you click on 01:26:432 (5) - ok mom its clickable
02:32:266 (1,1) - dese should be orange/red nc'd idk i mostly did the emphasized part 02:29:599 (1) - as red/orange in a short burst, wanted it to back to normal asap since red/orange is the kiai mostly
02:37:599 (1,2) - i dont know why they are 1/4 slider at all, cant hear anything in blue ticks, there arent vocals there too synth
02:43:599 (3) - ctrl+g tbh idk mehhh not feelin the jump
02:45:516 (11) - feels kinda overmappd mayb just meidk i just mapped drums lolnvm fixed
05:07:099 - u mad whats that clap? ask hitsoundmaster zyppi
05:07:266 (1) - eh i'd say sth but i know you will deny so w/e ye denied already np;)
05:14:099 (5,6,7,8,9) - not sure about clap spam, i'd do sth like drum whistle but ok hs master zyppi
Thank mr diridiraimur wrote:
overall: bright green and weird bluegreen combo colours(ye british woo) feels out of place tbh compared to bg, but it might be just me idk - Covered this through skype, teal and green colors are from the nebula on the right edge of bg
00:57:932 (3) - i think this should start 1/2 later, so consider changing 00:57:599 (2) - into 1/1 slider - Works pretty well
00:59:599 (1) - imo remove this and place a note at 00:59:932 - because vocals feel stronger - Need the sound there imo
01:37:599 (1) - decrease curve tbh, sth lik 01:40:266 (1) - looks way better - >not liking wonk-tastic sliders (changed tho)
02:02:099 (4) - isnt nc'd,02:55:432 (1) - is - Srsly fuk me for already putting tryhard combo color stuff into this it's such a pain to fix
02:59:932 (8,9,1) - just make them straight imo no need for curve, decrease a spacing a little too if possible - Fix'd
03:05:599 (1) - feels two 1/2 notes man - Tru
03:08:599 (3,4) - maybe remove curves because flow doesnt catch with 03:08:932 (5) - - But what if, get this, we REVERSED CURVES for MOAR BLANKETING ACTION?
03:23:599 (4) - mayb blanket with 03:23:266 (2) - instead of end of 03:22:599 (5) - since its not even visible by the time you reach that slider - Lol no that'd completely screw up spacing between 03:23:932 (6,7) - and I'd rather have slight overspacing than underspacing in hypest part of entire song
04:43:432 (3,4) - cud increase spacing a littl - Actually rotated 04:43:599 (4,5,6) - a tiny bit so spacing between 04:43:432 (3,4) - is bigger and the triplet points to 04:43:932 (7) - better as well ZYPPI FIXING ALL THE THINGS
05:07:099 - u mad whats that clap? - Dunno lol fixed
05:14:099 (5,6,7,8,9) - not sure about clap spam, i'd do sth like drum whistle but ok - That's not what drumwhistle is used for tho and it's a pretty different sound, softclap is closest in current HS library
sik collab gl Yes nice ty gonna need it
Yes hiTshemmp wrote:
short irc modSPOILER2017-03-02 17:35 Tshemmp: 00:54:932 (2,3,4) - spacing between these is different than between these 00:49:599 (3,4,5) -
2017-03-02 17:36 Tshemmp: 01:01:266 (4) - this slidershape makes little sense to me, round sliders were used before and on 01:02:599 (2) - which is kinda the same tone a round slider is used again
2017-03-02 17:37 Tshemmp: guess it is intended that these dont stack? 01:04:599 (3,5) -
2017-03-02 17:38 Not_Zippy: 00:49:599 (3,4,5) - areVoli's, so I'll leave those to him
2017-03-02 17:39 Tshemmp: 01:07:932 (2,3,4) - same thing musically speaking as 01:13:266 (4) - but mapped differently?
2017-03-02 17:39 Not_Zippy: 01:01:266 (4) - is a semicircle now
2017-03-02 17:40 Tshemmp: alright
2017-03-02 17:40 Not_Zippy: yes, that's a gimmick I use throughout my parts
2017-03-02 17:40 Not_Zippy: 01:04:599 (3,5) -
2017-03-02 17:40 Tshemmp: btw if you have good reasoning for your mapping tell me your reason
2017-03-02 17:40 Tshemmp: I'd like to know
2017-03-02 17:40 Not_Zippy: will do
2017-03-02 17:41 Tshemmp: 01:24:766 (2,3,4,5,6) - not evenly spaced?
2017-03-02 17:41 Not_Zippy: 01:13:266 (4) - is following the other vocal line ("alone to face the rest of me" as opposed to "it doesn't matter now")
2017-03-02 17:42 Not_Zippy: 01:24:766 (2,3,4,5,6) - Voli's part again
2017-03-02 17:42 Tshemmp: could be an idea to make 01:42:099 (4,5,6,7,8) - these parallel to 01:41:599 (1,2) -
2017-03-02 17:43 Not_Zippy: I think I made that stream parallel to 01:42:599 (9) -
2017-03-02 17:43 Tshemmp: ah I see
2017-03-02 17:43 Not_Zippy: so I'll edit 01:41:599 (1,2) - instead
2017-03-02 17:44 Tshemmp: 01:48:266 (1,2,3,4,5,6,7,8,1) - these flow pretty good for some reason
2017-03-02 17:45 Tshemmp: 01:55:266 (2,3) - instead of slider-circle, circle-slider might be an idea to fit the vocals very well if you want to do that
2017-03-02 17:47 Tshemmp: any special reason why this one 02:15:932 (1) - has a different combo/colour as a single object
2017-03-02 17:48 Tshemmp: 02:23:432 (4,5,6,7,8) - I would space that a bit just like the other 5 circle streams in the part before
2017-03-02 17:48 Not_Zippy: I think that different combo colour is because of an SV difference between that one and the next
2017-03-02 17:49 Not_Zippy: 01:55:266 (2,3) - leaving these as-is by the way, I want 01:55:599 (3) - (snare hit) clickable
2017-03-02 17:49 Tshemmp: wow I didn't even notice
2017-03-02 17:49 Tshemmp: yeah I thought so
2017-03-02 17:50 Tshemmp: 02:39:932 (1) - doesn't that one go a bit to high? out of the playable area I mean. It doesn't bother me but I don't know if this stuff is rankable
2017-03-02 17:51 Not_Zippy: I've seen ranked maps do worse, but I'll ask Voli to check
2017-03-02 17:52 Tshemmp: why is this stream 03:05:266 (8,9,10,11,1) - spaced and formed differently from the others
2017-03-02 17:53 Not_Zippy: hmm
2017-03-02 17:53 Not_Zippy: probably for variety's sake, though it might be a bit much
2017-03-02 17:53 Tshemmp: then maybe make the third stream different aswell
2017-03-02 17:53 Tshemmp: idk
2017-03-02 17:54 Not_Zippy: I think I'll just curve the 2nd one a bit and rearrange some stuff
2017-03-02 17:56 Tshemmp: MAYBE ctrl+g on this one 03:19:432 (3) - and then ctrl+g on 03:19:599 (4) - aswell, idk, kinda flows a bit better for me and increases the spacing between the short sliders because I find it a little bit to small atm but no big deal
2017-03-02 17:57 Not_Zippy: that's a good one actually
2017-03-02 17:58 Tshemmp: maybe I am dumb, but why is there a triplet here 03:25:599 (1,2) -
2017-03-02 17:58 Tshemmp: *deaf
2017-03-02 17:59 Tshemmp: 03:28:266 (1,4,6) - three different shapes, idk, it's not really a problem but it could be made to make more sense and unity if you know what I mean
2017-03-02 17:59 Not_Zippy: 03:25:766 (2) - so the vocals are clickable I'd guess, though 03:17:599 (1) - I didn't do the same thing here
2017-03-02 18:00 Tshemmp: yeah, whatever you do, make it consistent
2017-03-02 18:01 Not_Zippy: 03:17:599 (1,2) - made vocals clickable there too now
2017-03-02 18:02 Tshemmp:
2017-03-02 18:02 Tshemmp: 03:48:599 (3) - maybe just a generic symmetrical wave slider here?
2017-03-02 18:03 Tshemmp: 04:09:599 (1,2,3,4,5) - move a bit up because they nearly touch the slider from before?
2017-03-02 18:03 Not_Zippy: 03:29:432 (6) - is a copy of 03:28:266 (1) - now
2017-03-02 18:04 Not_Zippy: 04:09:599 (1,2,3,4,5,6,7) - makes sense, moved so it looks nicer
2017-03-02 18:05 Tshemmp: 04:38:599 (8) - maybe this slider can be bowed a bit to the bottom left (so not being a straight line), it would fit together with 04:37:599 (1) - and 04:38:099 (3,4,5,6,7) -
2017-03-02 18:06 Not_Zippy: 03:48:599 (3) - looks a bit nicer too now
2017-03-02 18:08 Not_Zippy: 04:38:599 (8) - [https://osu.ppy.sh/ss/7464772 like this, right?]
2017-03-02 18:09 Tshemmp: actually I meant to put the slider node at the opposite site http://puu.sh/ur323.jpg it flows better like this coming from the stream imo
2017-03-02 18:10 Tshemmp: 05:17:932 (2,3) - think it would be nicer if these were just the same slider rotated 180° and not flipped horizontally
2017-03-02 18:10 Tshemmp: like you did with these 05:18:932 (4,5) -
2017-03-02 18:11 Tshemmp: 05:21:099 (4,5) - very sexy blanket but sliders generally don't touch eachother in this map, a little bit of spacing maybe
Aww, thanks! It's definitely something I want to rank and I'll make sure to push for it as much as I can.uGuardian wrote:
While I myself am not skilled enough to actually play it, I can recognise the accuracy in the beatmapping and the work put into it.
Even though it doesn't have an easy or normal mode, I'd honestly like to see this map get ranked.
Also, I thought the monotone during the downbeat parts was a nice touch.
M a r v o l l o wrote:
Red = Not allowed/potentionaly causing DQ
Bold = Mostly important, partially subjective, address this properly
Regular = Subjective opinion, try it out but don't obey my opinion if yours is essentially different
[notice][Solitude]Voli Yea I mean that's one way to map it but I feel we didn't really map this with the intent to strictly follow EVERY vocal/piano sound with a clickable object, but rather convey the feel of this part in a more general manner. I don't think we have to redo this for that reason.
- I actually dislike the rythms you used in the start of the map: 00:32:266 - 00:42:932 - Lemme try to explain my opinion. These sounds 00:32:266 (1) - 00:37:599 (1) - aren't even very hearable, but you putting much effort on them by placing circles what feels weird for me, while such strong sounds like 00:33:599 - 00:36:599 - 00:38:932 - aren't clickable or even no distinguished 00:36:266 - You should consider remaking these rythms and emphasis these sounds better, my example of how I would emphasis these sounds: I understand what you mean, but the way I mapped these are long/extended sliders on the sounds with a lot of pause between them. The sound at the end of these sliders isn't that underemphasized imo due to the long holding of the slider
- 00:32:266 - https://puu.sh/y0nF2/8bdc77fcaa.jpg
- 00:35:932 - 1/1 repeat slider, it should work fine because 00:36:266 - 00:36:599 - aren't very strong and don't have to be clickable i changed this part entirely, but in a different way to match 00:41:599 (5,6) -
- 00:37:599 - https://puu.sh/y0nF2/8bdc77fcaa.jpg
By the way, you may also hush the ends of these 3/2 sliders I suggest you to use in the first and third points- 00:45:099 - here, I would suggest you to follow vocals better, and then do not ignore these sounds 00:45:599 - 00:45:932 - 00:46:266 - How I would do so: https://puu.sh/y0nP8/f70309b6f8.jpg i prefer to keep this part calm, not following too many instruments at once tbh
The suggestion with emphasising all such sounds also goes for other moments like 00:50:932 - 00:51:266 - 00:51:599 - etc, also it goes to not zippy
PandaHero wrote:
M4m from Voli's queue
Wow, pretty cool skin and combo colors
[General][Solitude]
- Uhh, are all these @2x files necessary? oO
Voli
- 00:50:599 (5) - I recommend you to move this slider down for avoiding overlap with 3 slider, I think it will looks better moved the other slider up instead
- 01:19:599 (5,6) - will be nice if you'll make spacing between these objects bigger, just because 1/4 slider usually plays like a one note, not a slider nah, i feel that would give this note too much emphasis which it doesn't really need
- 01:27:432 (3) - maybe ctrl+g? Sounds that you mapped by 3 and 4 sliders are not the same, so I think will be better to bring some variantions of movements here sure
- 01:30:599 (8,1) - aaaa, add break maybe? i prefer no break here as there's no break in the rest of the map either.. so it'd feel kinda out of place here
- 02:10:432 (6) - ctrl+g?? i feel the current pattern plays better because of the placement of 02:10:599 (7) -
- 02:23:932 (9) - I can hear guitar (or drums, lol, I can't understand) sound on the red tick that you missed, I'm really sad because of it, can you make a 3 notes instead of this slider, please? i feel the slow slider works well there as an ''outro'' to that sequence of the song.. also i don't really hear the guitar/drums clearly? idk
- 02:32:266 (1,2,3,4,1,2,3,4,5,6,7,8,9,10) - these two measures probably need to be red/orange combo colors, because it sounds pretty similar to 02:29:599 (1,2,3,4,5,6,7,8,1,2,3,4,5,6) will think about this with zippy. originally this was intended to be a short burst of red/orange for the strongest part, but i kinda half agree with you
- 02:42:932 (1,2,3,4,1,2,3,4,5,6,7,8,9,10,11) - same situation here ^
- 02:39:932 (1,1) - dude, I really like this moment aw thanks! yeah i do too lool
- 04:58:932 (1,2,3,4,5,6,7) - a bit awkward angle here, maybe make it sharper? i think the angle plays alright here o.o
Thanks for modding, have kdsM a r v o l l o wrote:
Red = Not allowed/potentionaly causing DQ
Bold = Mostly important, partially subjective, address this properly
Regular = Subjective opinion, try it out but don't obey my opinion if yours is essentially different[General]- good one, added
- Consider changing BG image, this one sucks and has very low quality. I understand that this pic is song related, but I would suggest to use smth like this:
https://puu.sh/y0mw0/2e4387e5a6.jpg - not entirely sure what you mean, since it's just official album art in the highest resolution that osu allows- According to this page you should add these files to make the map rankable:
- reversearrow.png
- followpoint.png
- on it, still had an old arrow sprite hanging around and repurposed that and added blank followpoints as a placeholder- You could also add collaboration as tag
[Solitude]I will continue later, tired a bit.not zippy
- 00:55:432 (3) - you could blanket this if you would like to keep the placement like this - can't believe I didn't pick up on this myself
- 00:59:932 - That's pretty bad that the slider ends on the start of the vocals. I would suggest replacing it by two circles. - wanted to turn it into circle-slider but you're right, the only way to keep emphasis correct is 3 circles
- 01:06:432 - I would suggest to place a circle here, vocal emphasising would become better, also you did such thing a bit later: 01:11:432 - Also seems that you missed nc here 01:10:932 (5) - - made a fun little sharp angle blanket out of this and added NC
Actually, after little thinking I decided to suggest such shit:
- 01:10:266 - 1/1 repeat slider
- 01:11:266 - https://puu.sh/y0oh8/701678a255.jpg
- 01:06:432 - circle
- 01:07:099 - remove
This is just how I would map this, you may listen to me, may not, but in my opinion this is the best rythm you could use. - keeping what's described above, the 1/1 repeat would feel strangely calm when the song is starting to pick up in density
PandaHero wrote:
M4m from Voli's queue
Wow, pretty cool skin and combo colors - thanks
[General][Solitude]
- Uhh, are all these @2x files necessary? oO - removed them for now as they don't seem to be used even when I specifically tell osu to use hi-res sprites
Not_Zippythat's all form me, I hope it will help - it certainly did
- 00:58:266 (4) - I think you can improve this slider if you'll make first half of it less curved
- tweaked shape a little and adjusted other object placement to suit- 00:59:599 (1) - I would like to make the end of this slider clickable because of strong vocal - see response above
- 01:02:599 (2) - vocal on this slider is sooo deep and strong, what about increasing spacing between 1 and 2? Also you can change your flow direction for emphasizing it, for example: https://osu.ppy.sh/ss/9343866 - did something similar and it works beautifully, good suggestion
- 01:06:599 (2) - turn it 30 degrees anti-clockwise? It will create cool movement here - see response above, did something else with this section already
- 01:47:266 (2,3,4,5,6) - spacing beteween 2 and 3 a bit unclear for me, I would like to make it similar to spacing that you did in the stream - this was one of those tryhard custom stacks, but equal spacing makes more sense
- 01:54:016 (2,3,4,5) - just a small visual recommendation - what about making this stream as a diagonal line? It always looks so cool https://osu.ppy.sh/ss/9343943
- 01:55:766 (4,5,6,7,8) - same here - I prefer the contrast of flowing curve into straight slider myself here
- 03:18:932 (1,3) - uuuh, I dont like this overlap, try to move 3 slider a bit down (actually you can make smth like this https://osu.ppy.sh/ss/9344017) - removed overlap without increasing spacing too much
- 03:26:932 (1,2,3,4,5,6,7,8,9,10) - oh yeah, nice place - thanks
- 03:48:599 (3) - try make this wave without red anchor, I guess it will looks better (I prefer to make this type of wave sliders https://osu.ppy.sh/ss/9344037) - I guess
- 03:50:932 (3,4,5) - will be better, if you'll make distance between these sliders bigger, one-pixel overlaps looking bad - moved by like 2 pixels
- 05:29:932 (6) - note isntead of this slider will feels better imo, because of short sound of violin on it
- 05:35:266 (6) - ^ - the sliderend falls on a guitar note too, so I'm keeping these as they are