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Sia - The Greatest [CatchTheBeat]

posted
Total Posts
8
Topic Starter
F D Flourite
This beatmap was submitted using in-game submission on 2017年1月25日 at 11:25:59

Artist: Sia
Title: The Greatest
BPM: 192
Filesize: 1852kb
Play Time: 01:02
Difficulties Available:
  1. Platter (2.9 stars, 126 notes)
  2. Rainbow (3.83 stars, 190 notes)
  3. Salad (1.85 stars, 95 notes)
Download: Sia - The Greatest
Information: Scores/Beatmap Listing
---------------
Don't give up man
I'm free to be the greatest.

Ready for mod~ except for no hitsound atm.
Sakary
Created a Salad diff

salad
osu file format v14

[General]
AudioFilename: audio.mp3
AudioLeadIn: 0
PreviewTime: 38829
Countdown: 0
SampleSet: Soft
StackLeniency: 0.2
Mode: 2
LetterboxInBreaks: 0
WidescreenStoryboard: 1

[Editor]
Bookmarks: 10079,32579,50079,60079
DistanceSpacing: 1
BeatDivisor: 4
GridSize: 8
TimelineZoom: 3

[Metadata]
Title:The Greatest
TitleUnicode:The Greatest
Artist:Sia
ArtistUnicode:Sia
Creator:F D Flourite
Version:Hello's Salad
Source:
Tags:
BeatmapID:0
BeatmapSetID:-1

[Difficulty]
HPDrainRate:4
CircleSize:3.2
OverallDifficulty:7
ApproachRate:7
SliderMultiplier:1.6
SliderTickRate:1

[Events]
//Background and Video events
//Break Periods
//Storyboard Layer 0 (Background)
//Storyboard Layer 1 (Fail)
//Storyboard Layer 2 (Pass)
//Storyboard Layer 3 (Foreground)
//Storyboard Sound Samples

[TimingPoints]
79,312.5,4,3,0,50,1,0
20079,-80,4,2,0,50,0,0
38829,-66.6666666666667,4,2,0,50,0,0
39454,-80,4,2,0,50,0,0
40079,-100,4,2,0,70,0,0
60079,-100,4,3,0,100,0,0
62579,-100,4,2,0,5,0,0


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Topic Starter
F D Flourite
@Hi_Hello
Ok thanks for your free GD. IMO it is a little bit too difficult and it kinda exceeds what a salad actually should be. The slider dash is too cruel for low-experienced players imo.
bahooga
love this map <3
Atrue
Oh I like this song! Modding incoming
Niko-nyan
Hello, i came here because i love the song as well but maybe you might need to add tags : This Is Acting
reason
Atrue
Ok here it goes. So, where is the kiai? 00:40:079 - 01:00:079 - should be fine.
[Salad]
As a initial difficulty, you may want a cup diff thinking about the intensity of this song and this diff's difficulty.

00:28:829 (3,4,5) - It's pretty hard to control over the flow for this level of player. How about making it easier by this:
00:49:297 (2,3,1) - Somehow I feel this is also a bit hard for this level. The distance is pretty hard to control and easy to miss over the next note. If possible I'd like to see this more:
00:58:829 (1,2,3,4) - The last four are just hard to touch on without dashes. I sincerely recommend to use simpler patterns to make it easier to control.[Platter]
00:45:704 (3,4,1) - This flow is quite hard for this difficulty I would say. How about making the flow smoother while keeping the previous Hdash?[Rainbow]
00:28:516 (4) - This Hdash is a bit unnecessary for current intensity of the diff. You typically do HDash between sentences and that is reasonable, but here the clap is followed with a sentence, and makes it plays harder than it should be.
00:40:704 - I think this should be a emphasis according to your system. This will make it feel better.
00:41:797 (2) - This distance is pretty hard to control thinking about the dash then Hdash. I would suggest making the previous space smaller to provide enough space for the Hdash.
00:45:704 (3) - 00:46:954 (3) - This distance is just pretty small for the jump if intended. Suggestions:
Basically in the last half of the kiai part, some jumps are like I said, even this song is of pretty organized, the jumps are not really orgranized. Some un-important places got Hdash, and some places you insist in Hdash only get a dash. Just check that out and see what can be done over that. Nice diff other than that.

Good luck!
Topic Starter
F D Flourite

Atrue wrote:

Ok here it goes. So, where is the kiai? 00:40:079 - 01:00:079 - should be fine.
[Salad]
As a initial difficulty, you may want a cup diff thinking about the intensity of this song and this diff's difficulty.

00:28:829 (3,4,5) - It's pretty hard to control over the flow for this level of player. How about making it easier by this:
00:49:297 (2,3,1) - Somehow I feel this is also a bit hard for this level. The distance is pretty hard to control and easy to miss over the next note. If possible I'd like to see this more:
00:58:829 (1,2,3,4) - The last four are just hard to touch on without dashes. I sincerely recommend to use simpler patterns to make it easier to control.[Platter]
00:45:704 (3,4,1) - This flow is quite hard for this difficulty I would say. How about making the flow smoother while keeping the previous Hdash?[Rainbow]
00:28:516 (4) - This Hdash is a bit unnecessary for current intensity of the diff. You typically do HDash between sentences and that is reasonable, but here the clap is followed with a sentence, and makes it plays harder than it should be.
00:40:704 - I think this should be a emphasis according to your system. This will make it feel better.
00:41:797 (2) - This distance is pretty hard to control thinking about the dash then Hdash. I would suggest making the previous space smaller to provide enough space for the Hdash.
00:45:704 (3) - 00:46:954 (3) - This distance is just pretty small for the jump if intended. Suggestions:
Basically in the last half of the kiai part, some jumps are like I said, even this song is of pretty organized, the jumps are not really orgranized. Some un-important places got Hdash, and some places you insist in Hdash only get a dash. Just check that out and see what can be done over that. Nice diff other than that.

Good luck!

Sorry for the late reply. MOST of your points are valid. I'm planning to do some re-construction so not going to reply each mod one by one because there will also be a lot of further amendment.
BanchoBot
This modding thread has been migrated to the new "modding discussions" system. Please make sure to re-post any existing (and unresolved) efforts to the new system as required.
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