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Camellia - Exit This Earth's Atomosphere

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Topic Starter
Lemanita
This beatmap was submitted using in-game submission on 09 Şubat 2017 Perşembe at 21:10:07

Artist: Camellia
Title: Exit This Earth's Atomosphere
BPM: 170
Filesize: 8087kb
Play Time: 05:29
Difficulties Available:
  1. From The Collapsed City (5,43 stars, 1298 notes)
Download: Camellia - Exit This Earth's Atomosphere
Information: Scores/Beatmap Listing
---------------
wtf is this

literally???????
- Reign -
Remap. This is very close to shitmapping. I'm sorry. Your dreams of this being ranked will not come true without a remap. and Modding this would be a waste of time.
Topic Starter
Lemanita
Nice mod, i liked your style of explaining things.
Still, I thank you :>
Topic Starter
Lemanita
Also i did not meant to give you kudosu pls deny
- Lizunumi
Yaaay ilk map modlayışım :3

Gözüme takılanlar aşşağıda knk kolay gelsin :3


00:45:773 (1,2,3,4) - Buradaki sliderleri küçült bence ses tizleşiyor ama slider o hissi vermiyor.

01:56:008 (3) - Bu slider yerine 2 circle koyabilirsin : 01:58:832 (3) - Bunada aynı şekilde

02:08:538 (2) - Burayı 1 Circle + 1 slider yapmayı dene bence daha iyi olur : 02:14:185 (2) - : 02:19:832 (4) - Bunlarada farklı şeyler yapabilirsin ritme göre çok soluk kalmışlar bence

02:11:361 (3) - Burdaki slider bana ritme uymuyor gibi geldi

02:22:479 - Burada atladığın bi ritim var gibi bi kısım boş geliyor kulağa.

02:27:067 (3) - Biraz küçült olm ritim titrek gidiyor

02:29:802 (8) - Buradaki slideri bi tık sola al aynı şekil bunuda 02:32:626 (8) -

04:42:949 (1,1,1,1) - Burada sliderler yine büyük sese göre

04:54:949 (3) - Bu kısıma bu kadar slider sıkıştırman olmamış bence farklı şeyler dene buraya
Topic Starter
Lemanita

- Lizunumi wrote:

Yaaay ilk map modlayışım :3

Gözüme takılanlar aşşağıda knk kolay gelsin :3


Not fixed/I'll think Fixed

00:45:773 (1,2,3,4) - Buradaki sliderleri küçült bence ses tizleşiyor ama slider o hissi vermiyor.Düzelteceğim

01:56:008 (3) - Bu slider yerine 2 circle koyabilirsin : 01:58:832 (3) - Bunada aynı şekilde Fixed

02:08:538 (2) - Burayı 1 Circle + 1 slider yapmayı dene bence daha iyi olur : 02:14:185 (2) - : 02:19:832 (4) - Bunlarada farklı şeyler yapabilirsin ritme göre çok soluk kalmışlar bence Fixed

02:11:361 (3) - Burdaki slider bana ritme uymuyor gibi geldi Fixed

02:22:479 - Burada atladığın bi ritim var gibi bi kısım boş geliyor kulağa. Fixed

02:27:067 (3) - Biraz küçült olm ritim titrek gidiyor Fixed

02:29:802 (8) - Buradaki slideri bi tık sola al aynı şekil bunuda 02:32:626 (8) - Şuan ki olduğu durumu seviyorum

04:42:949 (1,1,1,1) - Burada sliderler yine büyük sese göre Düzelteceğim

04:54:949 (3) - Bu kısıma bu kadar slider sıkıştırman olmamış bence farklı şeyler dene buraya Ben sevdim ama daha iyi birşey bulursam koyacağım.
Mod için teşekkürler :^)
ErunamoJAZZ
hi

Well, its not really a mod, just some opinions.

First, Its difficult play this and don't think about "rrtyuis version feels better". I think your first goal must be to make a better map for this song in your way, and not just make "my version for this song". In order of this, I felt how your little experience making maps makes your map to feel a bit messy in many sections. Sometimes you try to invent patterns without a clear way, but its usual in first maps, so don't worry xD

Many decisions (like slow SV in 01:21:067 - 01:31:302 - ) may be are not doing the map better. Mapping require take many decisions, sometimes those are good, sometimes those are not good, and learn about good decisions. So, don't fear about experimentation, or about change any sections if that does not work good or does not have good aesthetic.


Good luck with your map!
Topic Starter
Lemanita

ErunamoJAZZ wrote:

hi

Well, its not really a mod, just some opinions.

First, Its difficult play this and don't think about "rrtyuis version feels better". I think your first goal must be to make a better map for this song in your way, and not just make "my version for this song". In order of this, I felt how your little experience making maps makes your map to feel a bit messy in many sections. Sometimes you try to invent patterns without a clear way, but its usual in first maps, so don't worry xD

Many decisions (like slow SV in 01:21:067 - 01:31:302 - ) may be are not doing the map better. Mapping require take many decisions, sometimes those are good, sometimes those are not good, and learn about good decisions. So, don't fear about experimentation, or about change any sections if that does not work good or does not have good aesthetic.


Good luck with your map!

Thanks. I at least know why it doesn't feel right x/
Dianthus
Hello!
Random low-level mod from a random guy the likes you can find everywhere.
First of all, I don't think I noticed any hitsounds. If you want to rank it, that'll be a necessity.

Have a look at my wares.
These are just recommendations, if you find something good then I'm glad I could be of help.

00:03:420 (5,6,7) - You made first 4 with same spacing and these three with different spacing on purpose?
00:06:949 (1,2,3) - How about change these a tiny bit, so they look like this: https://i.gyazo.com/16e1cf8a9ed0cae0c5f ... 5a6554.png
00:12:949 (8,1) - The transition (jump) here feels suddenly so big, even though it's a calm part of the song. Maybe lower the distance a bit?
00:18:244 (1,2,3) - Similar to 2nd.
00:44:361 (1,2,3,4,1,2,3,4) - Why not make these 1/8 instead of 1/4 and 1/16 instead of 1/8? If you dislike the idea, how about you "finish" the 1/8's - currently they end a tick too early.
01:09:067 (1,2,3,4,5,6,1,2,3,4) - This flow feels very awkward - how about you change the direction this single tap "stream" begins with? CTRL + G already feels a lot better, but still feels quite odd with the sharp curve.
01:42:596 (1,2,3,4) - Why not make these into a "triplet stream"? I mean it would look like this: https://i.gyazo.com/d155c5fbaf06fe3026b ... 219705.png And perhaps make this into a long stream that ends 01:43:655 (9) - over here.
01:48:949 (3) - Make this 1/2 long, and if you want it to be as small as the first two, just use 0.50x Slider Velocity Multiplier under F6 (default key).
01:49:655 (2,1) - The jump here feels a bit long as well.
01:55:655 (1,2) - Feels a bit weird, but maybe it's just me.
01:57:420 (3) - Make this 1/2 long, and if you want it to be as small as the first two, just use 0.75x Slider Velocity Multiplier under F6 (default key), after adding a new timing section.
01:58:479 (1,2) - Feels a bit weird, but maybe it's just me.
02:03:420 (1) - Make it into 1/8.
02:07:302 (1) - Is this slow on purpose?
02:07:302 (1,2) - The jump is too small. It's an intense part, now is the time to whip out bigger jumps (I have a few examples of "bigger jumps" below).
02:10:126 (8) - I assume they are slow on purpose.
02:13:656 (3,1) - The jump is too small. It's an intense part, now is the time to bust out the big jumps.
02:15:773 (4) - Could make the slider faster (I mean higher slider velocity multiplier when I say faster, btw).
02:18:420 (7) - This section contains a lot of small jumps that could be larger. Most notable ones: 02:19:655 (1,2,3) - this one; and: 02:25:302 (1,2,3) - this one.
02:29:538 (5,6,7) - Small jumps. Maybe a bit bigger? Something like this: https://i.gyazo.com/cc8aaae8ffbd79e6bb5 ... c4673f.png
02:30:949 (1,2,3) - ^ By bigger jumps I mean something like this: https://i.gyazo.com/eb1c991a54a9313a615 ... 107c02.png
02:33:067 (1,2,3,4,5,6) - This one doesn't have these sharper sounds on 3rd circle and at the beginning of nr. 5 slider. It's all okay, just in case you want to follow the sharp notes only.
02:36:596 (1,2,3) - Small jumps.
02:48:596 (1,2) - This part. How about something like this: https://i.gyazo.com/7d56c74c103220f8ffd ... 200bcf.png
03:08:715 (1) - How about CTRL + G? Or something smooth like that.
03:09:774 (1) - If you do the above, then CTRL + H here.
03:11:185 (1) - ^ Also, move a bit toward up right corner (maybe x:336 y:112 or sth).
03:13:303 (1,2,3,4,5,6,1,2,3,4) - Whatever you did or didn't do before, this part still needs to be smoothed out. A bit awkward to transition to this single tap stream.
03:48:596 (1,2) - Feels a bit weird, but maybe it's just me.
03:49:126 (4,1) - This jump is a bit too large.
03:50:714 (1,2,3,4,5,6,7,8,9,10,11,12,13,14,15,16) - Suddenly such huge jumps, even though you usually have had quite modest ones. Perhaps reduce the distance of these a bit.
03:51:420 (5,6) - ^
03:54:949 (1,2,3,4,1,2,3,4) - You can increase the distance of these instead (but not too much). Something like this is already enough: https://i.gyazo.com/070f189580f13091a16 ... e05e20.png
03:57:773 (2,3,4,5,6,7,1) - How about this: https://i.gyazo.com/dcdf0094e70f7216a37 ... 149a2f.png https://i.gyazo.com/c569ed9d59d4a785d44 ... d1868b.png
04:21:420 (1) - How about making this section a bit harder by making circles something similar to 04:33:067 (1) - this section, but slightly simpler.
04:39:684 (4,5) - Make a sharp curve in the stream after every new combo (basically, make the curve starting 04:39:419 (1) - from here, 04:40:125 (1) -here, or don't make such a sharp curve at all over there).
04:41:008 (3,4,5) - This is good, because the distance snap doesn't change, and it feels good. Can't explain it well, but this is good.
04:41:538 (1,2) - Why not make these into 1/8?
04:42:244 (3,4,1,2,3,4) - They are 1 tick short.
04:42:950 (1,2,3,4) - And these into 1/16?
05:11:891 (7,8,9) - How about something like this: https://i.gyazo.com/5f5ff56833635709a62 ... d96c97.png
05:23:185 (1,2,3) - Similarly to ^.

If you have any questions or whatever, just PM me in-game or through site.
Topic Starter
Lemanita
Thank you so much for modding my map. Much appreciated.

♥♥

Hedgeturtle wrote:

Hello!
Random low-level mod from a random guy the likes you can find everywhere.
First of all, I don't think I noticed any hitsounds. If you want to rank it, that'll be a necessity. I'll try, but I dont know how to do it properly

Have a look at my wares. These are just recommendations, if you find something good then I'm glad I could be of help.

00:03:420 (5,6,7) - You made first 4 with same spacing and these three with different spacing on purpose? didnt notice fixed
00:06:949 (1,2,3) - How about change these a tiny bit, so they look like this: https://i.gyazo.com/16e1cf8a9ed0cae0c5f ... 5a6554.png that should be more ok
00:12:949 (8,1) - The transition (jump) here feels suddenly so big, even though it's a calm part of the song. Maybe lower the distance a bit fixed
00:18:244 (1,2,3) - Similar to 2nd. same
00:44:361 (1,2,3,4,1,2,3,4) - Why not make these 1/8 instead of 1/4 and 1/16 instead of 1/8? If you dislike the idea, how about you "finish" the 1/8's - currently they end a tick too early. 00:44:361 (1,2,3,4) - these four actually should have end at 1/4 00:45:773 (1,2,3,4) - these were supposed to end at 1/8. fixed
01:09:067 (1,2,3,4,5,6,1,2,3,4) - This flow feels very awkward - how about you change the direction this single tap "stream" begins with? CTRL + G already feels a lot better, but still feels quite odd with the sharp curve. fixed
01:42:596 (1,2,3,4) - Why not make these into a "triplet stream"? I mean it would look like this: https://i.gyazo.com/d155c5fbaf06fe3026b ... 219705.png And perhaps make this into a long stream that ends 01:43:655 (9) - over here. right, fixed
01:48:949 (3) - Make this 1/2 long, and if you want it to be as small as the first two, just use 0.50x Slider Velocity Multiplier under F6 (default key). fixed
01:49:655 (2,1) - The jump here feels a bit long as well. fixed
01:55:655 (1,2) - Feels a bit weird, but maybe it's just me. I like the way it is
01:57:420 (3) - Make this 1/2 long, and if you want it to be as small as the first two, just use 0.75x Slider Velocity Multiplier under F6 (default key), after adding a new timing section. fixed
01:58:479 (1,2) - Feels a bit weird, but maybe it's just me. same
02:03:420 (1) - Make it into 1/8. fixed
02:07:302 (1) - Is this slow on purpose? yes
02:07:302 (1,2) - The jump is too small. It's an intense part, now is the time to whip out bigger jumps (I have a few examples of "bigger jumps" below). y fixed
02:10:126 (8) - I assume they are slow on purpose. yes
02:13:656 (3,1) - The jump is too small. It's an intense part, now is the time to bust out the big jumps. Its some kind of pattern, but not exactly a jump so i like it the way it is now
02:15:773 (4) - Could make the slider faster (I mean higher slider velocity multiplier when I say faster, btw). fixed
02:18:420 (7) - This section contains a lot of small jumps that could be larger. Most notable ones: 02:19:655 (1,2,3) - this one; and: 02:25:302 (1,2,3) - this one. fixed
02:29:538 (5,6,7) - Small jumps. Maybe a bit bigger? Something like this: https://i.gyazo.com/cc8aaae8ffbd79e6bb5 ... c4673f.png fixed
02:30:949 (1,2,3) - ^ By bigger jumps I mean something like this: https://i.gyazo.com/eb1c991a54a9313a615 ... 107c02.png fixed
02:33:067 (1,2,3,4,5,6) - This one doesn't have these sharper sounds on 3rd circle and at the beginning of nr. 5 slider. It's all okay, just in case you want to follow the sharp notes only. right
02:36:596 (1,2,3) - Small jumps. fixed
02:48:596 (1,2) - This part. How about something like this: https://i.gyazo.com/7d56c74c103220f8ffd ... 200bcf.png sure fixed
03:08:715 (1) - How about CTRL + G? Or something smooth like that. fixed
03:09:774 (1) - If you do the above, then CTRL + H here. fixed
03:11:185 (1) - ^ Also, move a bit toward up right corner (maybe x:336 y:112 or sth). fixed
03:13:303 (1,2,3,4,5,6,1,2,3,4) - Whatever you did or didn't do before, this part still needs to be smoothed out. A bit awkward to transition to this single tap stream. fixed
03:48:596 (1,2) - Feels a bit weird, but maybe it's just me. I like the way it is
03:49:126 (4,1) - This jump is a bit too large. fixed
03:50:714 (1,2,3,4,5,6,7,8,9,10,11,12,13,14,15,16) - Suddenly such huge jumps, even though you usually have had quite modest ones. Perhaps reduce the distance of these a bit. Fixed some distance but it still gets bigger
03:51:420 (5,6) - ^ same
03:54:949 (1,2,3,4,1,2,3,4) - You can increase the distance of these instead (but not too much). Something like this is already enough: https://i.gyazo.com/070f189580f13091a16 ... e05e20.png done
03:57:773 (2,3,4,5,6,7,1) - How about this: https://i.gyazo.com/dcdf0094e70f7216a37 ... 149a2f.png https://i.gyazo.com/c569ed9d59d4a785d44 ... d1868b.png no thx
04:21:420 (1) - How about making this section a bit harder by making circles something similar to 04:33:067 (1) - this section, but slightly simpler. I like it this way
04:39:684 (4,5) - Make a sharp curve in the stream after every new combo (basically, make the curve starting 04:39:419 (1) - from here, 04:40:125 (1) -here, or don't make such a sharp curve at all over there). fixed
04:41:008 (3,4,5) - This is good, because the distance snap doesn't change, and it feels good. Can't explain it well, but this is good.
04:41:538 (1,2) - Why not make these into 1/8? same as 00:44:361 (1,2,3,4,1,2,3,4) -
04:42:244 (3,4,1,2,3,4) - They are 1 tick short. fixed
04:42:950 (1,2,3,4) - And these into 1/16? same as 00:44:361 (1,2,3,4,1,2,3,4) -
05:11:891 (7,8,9) - How about something like this: https://i.gyazo.com/5f5ff56833635709a62 ... d96c97.png thanks fixed
05:23:185 (1,2,3) - Similarly to ^. fixed

If you have any questions or whatever, just PM me in-game or through site.
rc fox
Hi, bad mod here. Lot's of repeated things.

(^ = Same as last)

.
00:02:008 (1,2,3,4) - May just be me but 00:02:008 (1,2) - are widely spaced in comparison to 00:02:361 (2,3) -
00:02:714 (3) - Is this on a 1/8 tick on purpose?
00:04:567 (2) - Consider placing this closer to 00:04:832 (3) - because it's closer in the timeline.
00:10:214 (5) - ^
00:15:773 (3) - ^
00:18:949 (1) - ^
00:31:038 (8) - Make the end hit the blue tick or make this a triple, since the blue tick is a significant sound.
00:32:714 (3) - Add another circle after this or make it a slider to match with ^
00:34:126 (4) - ^
00:38:714 (1,2) - These are spaced closer than 00:39:067 (3,4) - . If this is because the song is building up, do the same for 00:40:126 (1,2,3,4,1,2,3,4) -
00:47:185 (1) - Since the sliders before are 1/8ths, you should make this closer to the slider before or players may sliderbreak.
01:03:420 (4) - I don't see why this starts moving when the previous ones are stacked, make 01:02:891 (1,2,3) - moving too.
01:10:832 (1,2) - ^
01:11:714 (6,7) - ^
01:16:302 (1,2,3,4) - ^
01:23:538 (3) - Have this slider end on the red tick, as it is a much more significant sound than the white. Also consider placing a circle on the white because there is a bass note there.
01:40:302 (5) - Why does this end on a blue? I don't hear any sounds there.
02:03:420 (1) - This is a big leap from the circle before. pls fix
02:12:596 (6,7) - Maybe make these face up instead these to make it easier to transition from the stream?
02:28:126 (1) - There is a big kick drum sound on the blue tick after this, maybe put a circle?
02:29:891 (7) - ^
02:31:302 (3) - Same for #2.
02:35:714 (2) - Same as 02:28:126 (1) -
02:42:067 (5) - ^
02:44:891 (7) - ^
02:45:508 (3) - What sound is this starting on?
02:47:714 (4) - 02:28:126 (1) - again.
02:51:156 (2) - I don't hear a sound here for the slider to be landing on.
03:01:655 (1) - Maybe make this slider end on a less significant point and moving 03:02:891 (1,2,3,1,2,3,1,2,3,1,2,3,4) - back on the timeline? Feels more natural this way.
03:07:127 (1,2,3) - Same as 01:03:420 (4) -
03:15:068 (1,2) - ^
03:15:950 (6,7) - ^
03:20:538 (1,2,3,4) - ^
03:58:832 (1) - This is really close to the last slider, make it closer.
03:59:538 (2) - This is too close to the last slider.
03:59:891 (4) - Too far.
04:00:596 (1) - Close.
04:01:302 (4) - Far.
04:02:008 (1) - ^
04:02:714 (4) - ^
04:04:126 (4) - ^
04:05:538 (4) - ^
04:05:538 (4) - ^
Lots of reused patterns from here onwards so I think you get the idea, since it would be a waste of time copy/pasting over and over.
04:18:596 (5) - Same as #2
04:21:773 (1) - Very far from the last slider.
04:22:479 (4) - ^
04:23:538 (3) - ^
04:23:891 (5) - ^
04:24:332 (8) - ^
Basically whenever there's a gap lower than 1/4 inbetween notes they should almost be overlapping, like streams are.
04:33:067 (1) - Too far from stream.
04:41:538 (1) - ^
04:44:362 (1) - ^
05:10:832 (4,5) - These two have a weird gap inbetween them in comparison to 05:11:185 (5,6) - .
That's it!
Topic Starter
Lemanita
Thanks for the mod. Appreciated

♥♥

RC Fox wrote:

Hi, bad mod here. Lot's of repeated things.

(^ = Same as last)

[box=.]00:02:008 (1,2,3,4) - May just be me but 00:02:008 (1,2) - are widely spaced in comparison to 00:02:361 (2,3) - fixed i guess
00:02:714 (3) - Is this on a 1/8 tick on purpose? no lol
00:04:567 (2) - Consider placing this closer to 00:04:832 (3) - because it's closer in the timeline. Its not really necessary and i liked it
00:10:214 (5) - ^ same
00:15:773 (3) - ^ same
00:18:949 (1) - ^ same
00:31:038 (8) - Make the end hit the blue tick or make this a triple, since the blue tick is a significant sound. fixed
00:32:714 (3) - Add another circle after this or make it a slider to match with ^ fixed
00:34:126 (4) - ^ fixed
00:38:714 (1,2) - These are spaced closer than 00:39:067 (3,4) - . If this is because the song is building up, do the same for 00:40:126 (1,2,3,4,1,2,3,4) - fixed
00:47:185 (1) - Since the sliders before are 1/8ths, you should make this closer to the slider before or players may sliderbreak. fixed
01:03:420 (4) - I don't see why this starts moving when the previous ones are stacked, make 01:02:891 (1,2,3) - moving too. Its something that makes the map diffrent from being same for 40 seconds, and I wanted to stop cursor moving after jumps and 01:11:891 (7,8) - ryththm like this needs to be changed in mapping.
01:10:832 (1,2) - ^ same
01:11:714 (6,7) - ^ same
01:16:302 (1,2,3,4) - ^ same
01:23:538 (3) - Have this slider end on the red tick, as it is a much more significant sound than the white. Also consider placing a circle on the white because there is a bass note there. I think release is more pleasant
01:40:302 (5) - Why does this end on a blue? I don't hear any sounds there. fixed
02:03:420 (1) - This is a big leap from the circle before. pls fix fixed
02:12:596 (6,7) - Maybe make these face up instead these to make it easier to transition from the stream? fixed
02:28:126 (1) - There is a big kick drum sound on the blue tick after this, maybe put a circle? fixed
02:29:891 (7) - ^ fixed
02:31:302 (3) - Same for #2. fixed
02:35:714 (2) - Same as 02:28:126 (1) - fixed
02:42:067 (5) - ^ fixed
02:44:891 (7) - ^ fixed
02:45:508 (3) - What sound is this starting on? fixed
02:47:714 (4) - 02:28:126 (1) - again. fixed
02:51:156 (2) - I don't hear a sound here for the slider to be landing on. fixed
03:01:655 (1) - Maybe make this slider end on a less significant point and moving 03:02:891 (1,2,3,1,2,3,1,2,3,1,2,3,4) - back on the timeline? Feels more natural this way. fixed
03:07:127 (1,2,3) - Same as 01:03:420 (4) - same thing i said
03:15:068 (1,2) - ^ same
03:15:950 (6,7) - ^ same
03:20:538 (1,2,3,4) - ^ same
03:58:832 (1) - This is really close to the last slider, make it closer. really close. make it closer? made it closer btw
03:59:538 (2) - This is too close to the last slider. Its some kind of pattern. should not be bother anyone while playing
03:59:891 (4) - Too far. same ^
04:00:596 (1) - Close. same ^
04:01:302 (4) - Far. same ^
04:02:008 (1) - ^ same ^
04:02:714 (4) - ^ same ^
04:04:126 (4) - ^ same ^
04:05:538 (4) - ^ same ^
04:05:538 (4) - ^ same ^
Lots of reused patterns from here onwards so I think you get the idea, since it would be a waste of time copy/pasting over and over. I actually liked the patterns and copy/paste them is not really a problem, because it makes you memorize patterns and play it very well. Also i didnt think a change would be ok since there is no change in the song. Ryhthm also is the same
04:18:596 (5) - Same as #2 fixed
04:21:773 (1) - Very far from the last slider. fixed
04:22:479 (4) - ^ It needs to get harder in the progress so distance is ok imo
04:23:538 (3) - ^ same
04:23:891 (5) - ^ same
04:24:332 (8) - ^ same
Basically whenever there's a gap lower than 1/4 inbetween notes they should almost be overlapping, like streams are.
04:33:067 (1) - Too far from stream. fixed
04:41:538 (1) - ^ fixed
04:44:362 (1) - ^ fixed
05:10:832 (4,5) - These two have a weird gap inbetween them in comparison to 05:11:185 (5,6) - fixed
That's it!

looks like we disagree so many things. thanks for the mod again
BlackViper2
00:19:302 (2,3,4,5,6) - Maybe try spacing these out so that they're jumps, but not too far apart.
00:35:891 (1,2,3,4,5,6,7,8,1,2,3,4,1,2,3,4,1,2,1,2,1,2,1,2) - Continue the pattern before these circles. I feel like a much better build up can be put into place rather than just adding circles.
00:58:655 (1,2,3) - This pattern that you have going on over here that you repeat is okay but I think it should be spaced more (I did a quick example but its pretty bad, just as long as you get the idea - https://drive.google.com/open?id=0BwVxC ... DJ0QjF1S2s)
01:00:244 (1,2,3,4) - Again over here, space them out far apart from each other but dont make it too far (Again another example, something like this maybe? - https://drive.google.com/open?id=0BwVxC ... 0pCOVoyT00)
01:04:479 (1,1,1) - Change these to something else, maybe a combination of sliders and circles or just circles alone
01:09:067 (1,2,3,4,5,6,1,2,3,4,1,2,3,4,5,6,7,8) - I really like this idea but maybe space them out just slightly bit more then it would be nice
01:21:067 (2) - Shorten this, its too long
01:23:538 (3) - This slider should follow the melody
01:49:302 (1,2,1,2,3,1,2) - I recommend some spaced jumps here (Use circles not sliders)
02:02:008 (1,2,3,4,5,6,7,8,1,2,3,4,5,6,7,8) - Gradually increase the distance snap as the stream progresses, so as the stream is going on, the space between each circle in the stream becomes larger and this makes for a perfect build up to the drop.
02:11:538 (2) - Slightly lower on the map from the previous slider repeater.
02:12:773 (7,3) - Put this slider on the other corner of the map so it acts as a sort of jump
02:16:126 (1,2,3) - Either change the position of the first 2 circles or your other option, which is the option i recommend, increase the slider velocity for the slider and increase its length.
02:16:832 (1,2,3) - Same thing ^^
02:18:420 (7,1,2,1,2,6,7,1,2,1,2) - More can be done instead of using just circles to fill it in.

I've (hopefully) covered most of the issues that I feel need changing or adjusting. For the rest of the map that I didn't note down above, its either a similar problem as one of the above problems or its fine.

From my experiences with Camellia maps, there are a lot of complex technical rhythms and sliders, with a lot of jumps and (jumps leading to normal streams evolving to spaced streams) before and drop. I feel like these components in Camellia maps that I usually see aren't present in your map, but I believe that you can still get this map ranked. It's looking good so far, just a little more changing and you'll be good to go.\

Good luck mapping!
BlackViper2
zigizigiefe
Mapini beğendim aşkm mapteki temel sıkıntıları anlatmak istedim.
[General]
  1. New comboları düzenle.2009da değiliz circle/slider başı NC koymana gerek yok :d

Suri modding 5 kudosu
00:55:655 (1) - Spinner'ın 00:55:655 (1) - burada bitmesi gerekiyor.Çünkü 00:58:479 - senin buradan new combo başlatman lazım.Buraya bir circle ekle.
01:48:773 (2,3) - Bu iki slider bana bir öncekinden şekilsiz geldi.Şöyle birşey yapabilirsin:http://puu.sh/th0qD/f092728001.jpg
01:57:067 (1,2,3) - Bu da aynı şekilde,yukarıda gösterdiğim gibi düzelt.
02:02:802 (2,3,4,5,6,7,8,1) - Bunu şunun gibi yapsan daha hoj olurdu:http://puu.sh/th12X/cebb971158.jpg
02:13:304 - Burası 02:12:244 - burayla aynı.Notaları ona göre koysan daha hoj olurdu.
02:18:949 (1,2,3) - ^
02:28:391 (2) - Slider burada başlamalıydı.
02:38:538 - 02:38:626 - Buralarda ses var,niye nota koymadın?
Modlamaya çok üşendim olm,tayko mapperız ama 2014te std mapperdık.Birkaç tanesini kabul edersin en azından xd gl 8-)
Topic Starter
Lemanita
Teşekkürler xp <3

zigizigiefe wrote:

Mapini beğendim aşkm mapteki temel sıkıntıları anlatmak istedim.
[General]
  1. New comboları düzenle.2009da değiliz circle/slider başı NC koymana gerek yok :d sliderların şekilleriyle birlikte düzelticem

Teşekkürler hytm
00:55:655 (1) - Spinner'ın 00:55:655 (1) - burada bitmesi gerekiyor.Çünkü 00:58:479 - senin buradan new combo başlatman lazım.Buraya bir circle ekle. Spinner'ın sonu da bir ses olarak değerlendirebilir eğer başka bir sese spinner koymak istersem buna uyacak ses yok tekrar bakınca haklısın. fixed
01:48:773 (2,3) - Bu iki slider bana bir öncekinden şekilsiz geldi.Şöyle birşey yapabilirsin:http://puu.sh/th0qD/f092728001.jpg bitiş sesi orası, ritiminin değiştiği için aynı uzunlukta kalmasını istemedim
01:57:067 (1,2,3) - Bu da aynı şekilde,yukarıda gösterdiğim gibi düzelt. same
02:02:802 (2,3,4,5,6,7,8,1) - Bunu şunun gibi yapsan daha hoj olurdu:http://puu.sh/th12X/cebb971158.jpg Eğer slider'ın şekilinden bahsediyorsan; ondan sonra gelen notalara uyması için yanlama durması daha rahat, oynanabilir olur. Eğer sllider'ın uzunluğundan bahsediyorsan; ritim öle :7 1/8 olması gerek
02:13:304 - Burası 02:12:244 - burayla aynı.Notaları ona göre koysan daha hoj olurdu. stream orada yok veya stream yerine koyulucak ses yok
02:18:949 (1,2,3) - ^ aynı sese 2 farklı pattern uyguladım gibi birşey, arkada ki bass sesine uyumlu bişey yapmak istedim. eğer slider olarak değiştirirsem bass sesi öne çıkamaz
02:28:391 (2) - Slider burada başlamalıydı. eğer dikkatli dinlersen aralarında 1 tane bass sesi ve ondan hemen sonra slider ın sesi başlıyo
02:38:538 - 02:38:626 - Buralarda ses var,niye nota koymadın ?fixed

Modlamaya çok üşendim olm,tayko mapperız ama 2014te std mapperdık.Birkaç tanesini kabul edersin en azından xd gl 8-)
anna apple
I will mod this soon
Watch My Skill
Hey there!
00:03:817 (2,3) - These two sliders are just one tick out of time, just move them both back to the white lines :)

00:24:596 (1) - This note feels out of place, its really wierd to hit after that long repeating slider. I would suggest trying a slider?

00:32:891 (5) - Pulls you straight out of rhythm. I played this section a few times, and each time it would make me stumble. Try shortening it and adding a single note.

01:00:596 (1,2,1) - 01:11:891 (7,8,1) - Similar to the previous bubble, this pulls you out of rhythm again. The gaps are way to big.

01:38:008 (2) - A little awkward :lol: Try rounding the edges to make it a little smoother!

02:13:920 (1,2,3) - These three notes are all out of time. Move 02:13:920 (1) - back to the red tick 02:14:097 (2) - back to white and 02:14:273 (3) - back to red.

02:20:008 (3) - The slider ends off beat.

02:45:067 (1,2,3,4,1) - This part is really sloppy. Its very hard to see where sliders are going, the timing is off and its just overall not very nice too play. Please fix it up so it looks nice and is good to play. Try Spreading sliders more, both in time and position.

03:04:832 (4,5,1) - Ok. I see you like this beat. If you want to keep it the same, just make the notes clearer to read

03:48:596 (1,2,3,4) - These sliders are too close to the single notes in timing, position is fine. It makes it difficult to hit the jumps. Try making the sliders shorter.

03:50:008 (1,2,3) - This is sloppy, timing is too close again

03:51:420 (5,6,7,8) - Sliders are unsnapped.

Hope this helped :)

All in all this is a fun and challenging map! Keep it up.
Topic Starter
Lemanita

bor wrote:

I will mod this soon
thank you waiting for your mod

also going to answer all mods have been done in my map.

i had exams so i will do it tomorrow

im sorry for being late, I gived your kudosus
Topic Starter
Lemanita

Watch My Skill wrote:

Hey there!
00:03:817 (2,3) - These two sliders are just one tick out of time, just move them both back to the white lines :) fixed

00:24:596 (1) - This note feels out of place, its really wierd to hit after that long repeating slider. I would suggest trying a slider? making it closer looks fine

00:32:891 (5) - Pulls you straight out of rhythm. I played this section a few times, and each time it would make me stumble. Try shortening it and adding a single note. right fixed

01:00:596 (1,2,1) - 01:11:891 (7,8,1) - Similar to the previous bubble, this pulls you out of rhythm again. The gaps are way to big. fixed

01:38:008 (2) - A little awkward :lol: Try rounding the edges to make it a little smoother! fixed

02:13:920 (1,2,3) - These three notes are all out of time. Move 02:13:920 (1) - back to the red tick 02:14:097 (2) - back to white and 02:14:273 (3) - back to red.
wow how did i miss that
02:20:008 (3) - The slider ends off beat. fxied

02:45:067 (1,2,3,4,1) - This part is really sloppy. Its very hard to see where sliders are going, the timing is off and its just overall not very nice too play. Please fix it up so it looks nice and is good to play. Try Spreading sliders more, both in time and position. you r right fixed

03:04:832 (4,5,1) - Ok. I see you like this beat. If you want to keep it the same, just make the notes clearer to read uw but i was gonna change it T_T

03:48:596 (1,2,3,4) - These sliders are too close to the single notes in timing, position is fine. It makes it difficult to hit the jumps. Try making the sliders shorter. i didnt see that sorry they are not 1/8 they should be 1/4

03:50:008 (1,2,3) - This is sloppy, timing is too close again y

03:51:420 (5,6,7,8) - Sliders are unsnapped. y

Hope this helped :)

All in all this is a fun and challenging map! Keep it up.
your mod was so helpfull thank you ♥
Topic Starter
Lemanita

BlackViper2 wrote:

00:19:302 (2,3,4,5,6) - Maybe try spacing these out so that they're jumps, but not too far apart. fxed
00:35:891 (1,2,3,4,5,6,7,8,1,2,3,4,1,2,3,4,1,2,1,2,1,2,1,2) - Continue the pattern before these circles. I feel like a much better build up can be put into place rather than just adding circles. i dont feel like doing it, its better this way imo
00:58:655 (1,2,3) - This pattern that you have going on over here that you repeat is okay but I think it should be spaced more (I did a quick example but its pretty bad, just as long as you get the idea - https://drive.google.com/open?id=0BwVxC ... DJ0QjF1S2s) nah idk i'll think but idk what to do right now
01:00:244 (1,2,3,4) - Again over here, space them out far apart from each other but dont make it too far (Again another example, something like this maybe? - https://drive.google.com/open?id=0BwVxC ... 0pCOVoyT00) I changed that part so this doesn't count
01:04:479 (1,1,1) - Change these to something else, maybe a combination of sliders and circles or just circles alone
01:09:067 (1,2,3,4,5,6,1,2,3,4,1,2,3,4,5,6,7,8) - I really like this idea but maybe space them out just slightly bit more then it would be nice fixed
01:21:067 (2) - Shorten this, its too long changed this part so this doesn't really count
01:23:538 (3) - This slider should follow the melody fixed the timing
01:49:302 (1,2,1,2,3,1,2) - I recommend some spaced jumps here (Use circles not sliders) sure looks more pleasent this way
02:02:008 (1,2,3,4,5,6,7,8,1,2,3,4,5,6,7,8) - Gradually increase the distance snap as the stream progresses, so as the stream is going on, the space between each circle in the stream becomes larger and this makes for a perfect build up to the drop. right did it
02:11:538 (2) - Slightly lower on the map from the previous slider repeater. fixed
02:12:773 (7,3) - Put this slider on the other corner of the map so it acts as a sort of jump fixed
02:16:126 (1,2,3) - Either change the position of the first 2 circles or your other option, which is the option i recommend, increase the slider velocity for the slider and increase its length. fixed
02:16:832 (1,2,3) - Same thing ^^ ^^
02:18:420 (7,1,2,1,2,6,7,1,2,1,2) - More can be done instead of using just circles to fill it in. It covers the bass rhythm

I've (hopefully) covered most of the issues that I feel need changing or adjusting. For the rest of the map that I didn't note down above, its either a similar problem as one of the above problems or its fine.

From my experiences with Camellia maps, there are a lot of complex technical rhythms and sliders, with a lot of jumps and (jumps leading to normal streams evolving to spaced streams) before and drop. I feel like these components in Camellia maps that I usually see aren't present in your map, but I believe that you can still get this map ranked. It's looking good so far, just a little more changing and you'll be good to go.\

Good luck mapping!
BlackViper2
Thank you for your mod, It was really helpful and gave me so many ideas. ♥
Fl4ndre Scarlet
Hiya

I loved this song and I'm trying for the editing and I noticed something like this:


00:35:891 (1) - Only circles is boring add slider maybe will be beautiful
01:21:067 (2,1,2,3,4,1,2,3,4,5,1,2,3) - - Nice sliders but add Whistle hitsound this notes :D
02:20:714 (1,2,3,4,5) - It would be better if it looked like this I edited :D http://osu.ppy.sh/ss/7126796
02:23:538 (2,3,4,5,6) - And this part too http://osu.ppy.sh/ss/7126754
03:24:949 (1,2,1,2,3,4,1,2,3,4,5,1,2,3) - Add whistle this notes again :D

I don't see any other mistakes

Good luck!
Topic Starter
Lemanita

Fl4ndre Scarlet wrote:

Hiya

I loved this song and I'm trying for the editing and I noticed something like this:


00:35:891 (1) - Only circles is boring add slider maybe will be beautiful nah idk i liked it
01:21:067 (2,1,2,3,4,1,2,3,4,5,1,2,3) - - Nice sliders but add Whistle hitsound this notes :D I'll hitsound the whole map. I'll pm you
02:20:714 (1,2,3,4,5) - It would be better if it looked like this I edited :D http://osu.ppy.sh/ss/7126796 sure
02:23:538 (2,3,4,5,6) - And this part too http://osu.ppy.sh/ss/7126754 okay
03:24:949 (1,2,1,2,3,4,1,2,3,4,5,1,2,3) - Add whistle this notes again :D I'll hitsound the whole map soon

I don't see any other mistakes

Good luck!
thanks for your mod ♥
zigizigiefe
olm iki türk birbirine niye ingilizce modding yapar? hani nominatorlar gelip "ingilizce olması şart" falan mı diyor :d
Topic Starter
Lemanita

zigizigiefe wrote:

olm iki türk birbirine niye ingilizce modding yapar? hani nominatorlar gelip "ingilizce olması şart" falan mı diyor :d

İngilizce modladı bende ingilizce döndüm.
sory
zigizigiefe
canım sıkıldı modlayasım geldi,kudosuya gerek yok ama gönlünden kopuyorsa götüme çakabilirsin kudosuyu suri sakso 5₺
[ From The Collapsed City]

  1. 01:52:832 (1,2,3) - Burası olmamış.Yani demek istediğim buraya bu pattern uymamış.Burayı daha mesafeli birşey yapabilirsin.Notaların stacklenmesi yakışmamış.
  2. 01:57:067 (1,2,3) - Bu üç nota ard arda geliyor ve asimetrik olması da oyuncuyu sıkıyor ve garip görünüyor.
  3. 02:05:538 (1) - Buraya spinner harici birşey koy.Hani spinner buraya tam oluyor orası ayrı da autoplayin bile en az 1k puan alması gerekir.Buradaki spinner'ı kaldır güzel bir pattern ayarla
  4. 02:13:302 (2,3,4) - Burası için şunu söyleyeyim:02:13:391 - Burada ses var nota yok,02:13:744 - Burada nota var ses yok.Şu şekilde olursa daha iyi:http://puu.sh/tGdjP/c53ecc5898.jpg
  5. 02:30:155 (8,1) - Bunların bir önceki gelen slider'ın hemen yanında bu şekildedurması sence de garip görünmüyor mu?
  6. 02:47:449 (2,3) - ^
Topic Starter
Lemanita

zigizigiefe wrote:

canım sıkıldı modlayasım geldi,kudosuya gerek yok ama gönlünden kopuyorsa götüme çakabilirsin kudosuyu suri sakso 5₺
[ From The Collapsed City]

  1. 01:52:832 (1,2,3) - Burası olmamış.Yani demek istediğim buraya bu pattern uymamış.Burayı daha mesafeli birşey yapabilirsin.Notaların stacklenmesi yakışmamış.
  2. 01:57:067 (1,2,3) - Bu üç nota ard arda geliyor ve asimetrik olması da oyuncuyu sıkıyor ve garip görünüyor.
  3. 02:05:538 (1) - Buraya spinner harici birşey koy.Hani spinner buraya tam oluyor orası ayrı da autoplayin bile en az 1k puan alması gerekir.Buradaki spinner'ı kaldır güzel bir pattern ayarla
  4. 02:13:302 (2,3,4) - Burası için şunu söyleyeyim:02:13:391 - Burada ses var nota yok,02:13:744 - Burada nota var ses yok.Şu şekilde olursa daha iyi:http://puu.sh/tGdjP/c53ecc5898.jpg
  5. 02:30:155 (8,1) - Bunların bir önceki gelen slider'ın hemen yanında bu şekildedurması sence de garip görünmüyor mu?
  6. 02:47:449 (2,3) - ^

01:57:067 (1,2,3) - did everything except these. thanks
Gokateigo
Hey o/
I mod this because I'm bored and I love the song ANH
01:49:302 (1,2,3,4,1,2,3,4) - Remove these jumps, the sounds they represent are close and quiet
It's the only thing I can say :(
Your map is good and the sliders are beautiful and not confusing
anna apple
I think I said I would mod this a while ago and then I got really lazy

General

  1. You gotta select some combo colors that fit the back ground
  2. Also I think a regular hitsounding guide will not help you hitsound this song.
  3. 00:16:126 - 00:18:949 - 00:21:773 - 00:45:420 - 00:52:832 - These are unused green lines, you need to delete these (you should check on your own for more)

From The Collapsed City

  1. 00:03:420 (1) - there is nothing here to warrant an NC, so remove it.
  2. 00:04:479 (4) - you should probably NC this because it makes it easier to read
  3. 00:04:832 (5) - NC this
  4. 00:04:479 (1,2) - 00:10:126 (4,5) - why have the player click twice? there is no sound starting on the blue tick, for sounds like these I would do something more like 00:15:773 (3) -. maybe for these notes you can increase SV a little to make them stand out, or make them with a different shape.
  5. 00:06:949 (1,2,3,4) - this is kind of weird. I think it would be better if you had 2 1/4 sliders for this, also you should not overlap your circles 00:06:949 (1,2) -
  6. 00:09:067 (5) - 00:13:655 (1) - 00:14:008 (1) - 00:14:361 (1) - 00:15:067 (1) - 00:16:479 (1) - 00:16:832 (1) - 00:17:185 (1) - 00:17:891 (1) - 00:18:244 (1) - remove NC
  7. 00:10:126 (8) - 00:15:773 (1) - NC
  8. 00:12:949 (8) - the start of this note is different from all the start of sliders before this. The sound you are mapping to is actually on the red tick after this head, so I suggest changing the rhythm to be something more like this so you keep the player clicking the same sound.
  9. 00:13:302 - everything before here, make volume 30 take the claps out, make the sample set for this section soft, and then make all the 1/2 slider heads drum-hitnormal
  10. 00:18:244 (5,6,7) - if you took my suggestion on the similar pattern before, make this the same
  11. 00:19:302 (2,3,4,5,6,7,8,9) - when looking at how you space this, you should consider reffering to 00:16:126 (1,2,1,2,1,2,1,2,1,2,1,2) - . I know it is a buildup and maybe you can just increase spacing as you go. but you should separate them into 2.s
  12. 00:20:361 - this should have the NC and the rhythm change since its the start of a new measure instead of 00:20:714 (1) -
  13. 00:21:420 (5) - make this the slow sv
  14. 00:24:596 - this section. there is a lot of repitition, and you show be able to see that through spacing, rhythm, etc.
  15. 00:25:655 (4,1) - 00:27:067 (4,1) - 00:28:479 (4,1) - 00:29:891 (4,1) - 00:31:302 (10,1) - the first kind of spacing you want to address is the spacing from the 1/2 slider into this 1/2 circle, some are kind of the same, and some are very different, and there is no real indication in the song to warrant this.
  16. 00:25:302 (1) - 00:26:714 (1) - 00:28:126 (1) - The next thing I notice is NC at the start of triples. you forgot one 00:30:949 (7) -
  17. 00:32:714 (4,5) - this doesn't match the rhythm you have been doing before, I think you should keep to the very basic rhythm you set at the begining of this for now which is 00:24:596 (1,2,3,4,5,6,1,2,3,4,1) -
  18. 00:35:891 - this is problematic because its pretty clear to most listeneners that the song gets stronger here. You can determine this because more instruments are playing at the same time and more frequently than they did before. Because of that, your map should get harder, but right now it gets easier.
  19. 01:02:891 (1,2,3) - you gotta make these a triangle to match all the other triangles you had before this
  20. 01:03:420 (4,5,6,7) - then you gotta make this a double repeat slider
  21. the problem with this slow section is you don't keep a consistent idea with it, at first you have triangles then you just kind of randomly put down circles or sliders without consideration of what the song is doing. you should revisit this section and make more obvious decisions
  22. 01:32:008 (1) - remove NC
This map is filled with general issues like this and it makes it very difficult to go through the entire map and point all of them out, I suggest you really try to understand why I made these suggestions and go through your map with the mindset of fixing these things. Also I'm truly sorry I took so long to make a post on this map, because I noticed not very experienced modders have been modding this. I really reccommend trying to M4M with more experienced modders. (yes modding really helps). Also I have to say its really cool you tried to map a song like this, but this song is indeed very hard to map and hitsound properly in my opinion. Also do not be surprised if people ask you to remap this, although I think you need to learn more general concepts before you try to remap this song.
Some general concepts you need work on first are: New Combo system, Rhythm and Spacing structure(consistently), Aesthetics

If you have any questions further don't be afraid to PM me in game or forum PM me I will be glad to respond!
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