easyturn grid snap off :< it makes some spacings off on a small level that makes things just barely noticeably unbalanced (01:48:481 (1,2,3) - or 00:50:881 (2,3,1) - )
NCs should be more normalized to the music (sometimes you NC every 2 beats and sometimes every 8)
00:12:481 (1) - remove NC
00:17:966 (1) - ^
00:20:709 (1) - ^
00:18:995 (2,2) - overlap could be potentially confusing for new players (keep in mind they dont have transparent 300)
00:28:938 (1,2,3,4) - 00:35:795 (1,2,3,4) - rhythm is quite confusing, maybe something like
https://i.imgur.com/rT08IBk.png would be more suitable
00:41:281 (3,1) -
01:00:138 (4,1) - avoid this tiny overlap (or overlap more so it looks intentional / less messy)
01:02:881 (4,1) - ^
01:11:452 (1) - swap NC
01:14:881 (3) - NC
01:18:995 (3) - ^
01:23:795 (1) - remove NC
01:22:423 (1,2) - 01:23:795 (1,2) - these are the exact same musically, dont see the reason for rhythm change
00:54:995 (1,1) - 01:36:138 (1) - use same pattern for both. (i think the second, without the circle, is better, since its a longer spinner)
01:48:481 (1,2,3,1,2) - same exact thing musically, i would use same rhythm for both. i think repeat slider + circle would be best imo
01:49:852 (1) - remove NC
01:52:938 (1) - ^
01:55:338 (1) - ^
01:56:709 (3,1) - swap NC
normalas far as the whole map goes; 00:16:595 (1,2,1,2,1,2,1) - dont think this type of perfect stacking belongs in a normal, this is sure to confuse new players. also i think you use too much rhythm variation, it makes the map feel like its trying to have cool patterns rather than follow the music at some moments. look at the intro for example; 00:02:880 (1,2,3,4,5,6,7,8,1,2,1,2,1,2,1,2,3,1,2) - these are all pretty nearly the same exact sound and the way you map it is changing multiple times
also you could definitely increase the CS to 3 or even like 3.3
00:04:252 (5) - NC
00:05:452 (8,1) - stack
00:51:223 (2,1) - put a circle in between
00:57:738 (1,2,3,4) - 01:00:481 (1,2) - 01:03:223 (1,2,3) - dont see the need for such intense rhythm variation. just choose one and pattern differently each time, it makes the map feel like it has less relation to the music when you do this (also you use only one variation in the final kiai so it makes sense to do so here)
01:08:709 (5) - NC
01:51:223 (1) - remove repeat and add a 1/2 slider on tail? keeps relation to 01:48:481 (1,1) - but still has the 1/2 slider you added 01:52:252 (2) -
harddiff gap between normal and hard is kinda huge, particularly in terms of spacing, but also in terms of rhythm. big change in SV and lots of 1/4.
00:28:595 (1) - i kinda dont like the 0.75x SV changes for 3/4 sliders in the map, it makes these sliders nearly the exact same length as the 1/2 sliders around them which is very possible to throw off players around this skill level. if you were to add a diff between normal and hard it would be more acceptable
00:06:309 (1) - remove nc
00:06:995 (1,3) - fix stack
00:11:795 (3,4) - this rhyhtm doesnt emphasize what you're following well at all
00:14:538 (1) - 00:15:909 (1) - remove NC
00:17:966 (1,2,3) - use 4 1/2 sliders to keep the repetition of 00:16:595 (1,2,3,4) - since 00:13:852 (1,2,1,2,1,2,1,2) - repeated over 2 measures
00:26:881 (1) - remove NC
00:30:652 (2,3) - i think this is the only 1/2 stack in the entire map so it feels out of place and confusing, also SL2 is kinda inappropriate for a hard difficulty.
00:39:223 (3,1) - you could blanket these and it would look much nicer
00:51:909 (1,2) - fix stack
00:55:681 (1,2,3) - reversing the rhythm of this combo would play much nicer imo
00:57:052 (1,2,3,4,1) - cool pattern but i dont think it belongs in a hard
00:59:109 (1,2,3,4) - fix blanket (its not properly blanketed on 4)
insaneNCs feel a little spammed in this diff. *tons* of 1 or 2 object combos which dont need an NC such as (not all) 01:18:823 (1,2) - 01:05:623 (1) - 00:19:338 (1) - )
00:10:423 (4) - NC
00:10:423 (4,5) - should follow same rhythm as 00:09:738 (1,2,3) - since they both have the same sound on blue tick
00:46:766 (1,2,1,2,3,4,5,6,1,2,3,1,2,3,1,2,1,2,1,2,3,1,2,3) - way too much rhythmic variation for what is essentially a repeating rhythm of the song. can't tell what you are following at what parts
00:59:195 (2) - there's no sound on this circle, dont think the stream should start on 00:59:109 (1) - .
01:01:938 (2) - ^
01:02:538 (1,1,2) - messy placement for this pattern
01:22:681 (2,3) - move down and to the right so that the circle stacks on 01:22:252 (2) - and not the slider
01:38:366 (1) - no sound here
01:40:338 (2) - 01:43:081 (2) - same as last chorus, no sound on these notes.
01:43:681 (1,2,3,4) - a rhythm like:
https://i.imgur.com/vZltAum.png would follow the music better imo
01:48:823 (2,3,4,5,6) - 01:50:195 (2,3,4,5,6) - 01:52:938 (2,3,4,5,6) - 01:54:309 (2,3,4,5,6) - these streams should start on the blue tick before, since thats where the strings start their 1/4 rhythm
01:48:995 (4,5,6) - these 3 objects have botched spacing (0.46x instead of 0.54x like rest of stream) same thing happens but in reverse on 01:48:995 (4,5,6) -
extra00:16:766 (2,2) - these are the only 1/4 repeat sliders you use in the intro so they feel out of place
00:29:966 (3) - ctrl+g would be better flow
00:26:881 (1,2) - 00:40:595 (1,2,1,2,1,2,1,2) - same sounds
00:52:252 (1,2,1,2,1,2,1,2) - why are these grouped in 2s but 00:53:623 (1,2,3,4,1,2,3,4) - grouped in 4s
01:33:395 (1,2,1,2,1,2,1,2) - 01:34:766 (1,2,3,4,1,2,3,4) - ^
01:10:595 (1,2,1,2,3) - i think the first two circles should either be a kickslider or mapped differently in some way because this suggests a correlation with the stacked triples pattern 01:10:766 (1,2,3,1,2,3,1,2,3) -
01:14:709 (1,2,1) - ^ same idea.
01:18:823 (1,2,1,2,3) - the way you do it here is nice because it makes a contrast
01:40:338 (2) - 01:43:081 (2) - same as insane, no noise here. you map it the better way here: 00:59:109 (1,2) -
01:43:681 (1,2,1,2) - same as insane (rhythm like:
https://i.imgur.com/vZltAum.png would follow the music better imo)
01:44:366 (1,2,1,2) - why the sudden change to sliders? makes this kiai lose pace / energy
01:48:481 (1,1,2,3,4) - 01:49:852 (1,1,2,3,4) - 01:51:223 (1,1,2,3,4) - same rhythm suggestion as insane, start stream 1/4 earlier
01:54:995 (1) - remove NC for consistency
Harmonical Catastropheoverall the diff looks nice and flows well but i cant get behind a lot of the rhythmic variations that happen, they dont seem to follow the music well but rather just play nice. the intro, especially.
00:19:338 (1,2,1) - much bigger jump than anywhere else in the section by a large margin
00:37:338 (2,1) - ugly slight overlap
01:01:509 (1) - remove NC
01:18:995 (1,2,3,4,1,2,3,4,1,2,3,4,1,2,3,4) - the 2s in these combos do not have nearly enough emphasis in the music for such a sharp angle change / pattern.
01:40:338 (2) - 01:43:081 (2) - same as extra/insane
01:48:823 (1,2,1,2) - 01:50:195 (1,2,1,2) - 01:51:566 (1,2,1,2) - same as extra/insane
good luck! overall i can tell you are pretty good at shaping / aesthetics but i think your rhythms could use some work.