2017-02-24 22:39 bor: hey
2017-02-24 22:40 bor: ACTION is editing [https://osu.ppy.sh/b/1148453 96Neko - Tapioca no Uta [Advanced]]
2017-02-24 22:40 Shino Inuzuka: hello?
2017-02-24 22:40 bor: I saw you q was open
2017-02-24 22:40 bor: for m4m
2017-02-24 22:40 bor: and was wondering if we could irc
2017-02-24 22:40 Shino Inuzuka: ahh okay
2017-02-24 22:40 Shino Inuzuka: hmm sure
2017-02-24 22:40 bor: ok coolio
2017-02-24 22:41 Shino Inuzuka: np?
2017-02-24 22:41 bor: we should do your map first?
2017-02-24 22:41 Shino Inuzuka: okay
2017-02-24 22:41 bor: coolio
2017-02-24 22:41 Shino Inuzuka: oh but
2017-02-24 22:42 Shino Inuzuka: thats my first map so dont tell me "it looks ike a nooby map! its absolute crap" cus i arleady know that XD that song just needs a ranked mapset and im not abandoning it but im not going to remap it a 6th time either sooooo
2017-02-24 22:42 bor: hm
2017-02-24 22:42 bor: well looking at the mods on the map the real problems of the map haven't quite been addressed yet
2017-02-24 22:43 Shino Inuzuka: yeah meep told me that the spacing was off
2017-02-24 22:43 bor: anyways
2017-02-24 22:43 bor: 00:00:285 (2,3) -
2017-02-24 22:43 Shino Inuzuka: the biggest problem i have is actually this currently 00:41:301 (1,2,3,4,5,6,7) -
2017-02-24 22:44 Shino Inuzuka: thats an overlap on purpose
2017-02-24 22:44 bor: right
2017-02-24 22:44 bor: but there is a way you should do overlapping
2017-02-24 22:44 Shino Inuzuka: ik
2017-02-24 22:44 bor: if you are going to overlap
2017-02-24 22:44 bor: for example 00:01:691 (5,4) -
2017-02-24 22:44 bor: 00:01:691 (5) - 00:02:629 (4) - \
2017-02-24 22:44 bor: these two
2017-02-24 22:44 Shino Inuzuka: i think 1 should be overlapped with 2 ill fix it
2017-02-24 22:44 bor: wait
2017-02-24 22:44 bor: wait
2017-02-24 22:44 bor: lol
2017-02-24 22:45 bor: if you want to overlap 3
2017-02-24 22:45 Shino Inuzuka: but by the time 4 plays, 5 is barely visable
2017-02-24 22:45 bor: overlap it more like [https://bor.s-ul.eu/I1uCLwXl this]
2017-02-24 22:45 Shino Inuzuka: no i dont want 3 to overlap anymore XD
2017-02-24 22:45 bor: omg
2017-02-24 22:45 bor: lol
2017-02-24 22:45 Shino Inuzuka: lawl
2017-02-24 22:45 bor: ok
2017-02-24 22:45 bor: 00:00:988 (3,4,5) -
2017-02-24 22:45 bor: these notes
2017-02-24 22:45 Shino Inuzuka:
https://osu.ppy.sh/ss/7418226 turned it into this
2017-02-24 22:46 Shino Inuzuka: hmm?
2017-02-24 22:46 bor: for those notes
2017-02-24 22:46 bor: there is a problem, because the spacing from 3 to 4 looks like the spacing from 4 to 5
2017-02-24 22:46 Shino Inuzuka:
https://osu.ppy.sh/ss/74182302017-02-24 22:46 Shino Inuzuka: i should probs update this ^^;; hang on
2017-02-24 22:47 Shino Inuzuka: okay can you update?
2017-02-24 22:47 bor: did
2017-02-24 22:47 Shino Inuzuka: okay thanks
2017-02-24 22:48 bor: 00:41:681 (2,3,4,5,6) -
2017-02-24 22:48 bor: just snap this to 1/4
2017-02-24 22:48 Shino Inuzuka: tried that
2017-02-24 22:48 Shino Inuzuka: sounds off
2017-02-24 22:49 bor: ok sec
2017-02-24 22:49 Shino Inuzuka: firestar says its off too
2017-02-24 22:49 bor: ok
2017-02-24 22:49 Shino Inuzuka: yeeeeeee i really don know how to fix that stream
2017-02-24 22:49 bor: 00:41:769 (3) -
2017-02-24 22:49 bor: make this a 1/6 repeat slider
2017-02-24 22:49 bor: tbh
2017-02-24 22:49 bor: that's the closest to the real rhythm you are going to get
2017-02-24 22:50 bor: actually
2017-02-24 22:50 bor: I'm retarded
2017-02-24 22:50 Shino Inuzuka: yeah... i cant fix it
2017-02-24 22:50 Shino Inuzuka: tried that
2017-02-24 22:50 Shino Inuzuka: doesnt work
2017-02-24 22:50 bor: ok this is really weird sounding
2017-02-24 22:50 bor: but the singer intended to make it 1/4
2017-02-24 22:50 bor: so if you put it 1/4 that's ok
2017-02-24 22:50 Shino Inuzuka: hmm?
2017-02-24 22:51 Shino Inuzuka: lmao 96Neko you suck (im kidding ur still mai fav utaite<3)
2017-02-24 22:51 bor: so like
https://bor.s-ul.eu/LSQUM4kl2017-02-24 22:52 bor: ok back to beginning
2017-02-24 22:52 Shino Inuzuka: fixed it
2017-02-24 22:52 bor: 00:00:285 (2,3) - at this level, players will find this spacing really big
2017-02-24 22:52 bor: I think you should re work the shape of the slider
2017-02-24 22:53 Shino Inuzuka: not really, 3 lands on a strong beat and aside from that, 3 and 4 are around the same distance from eachother so it can be treated as spacing emphasis
2017-02-24 22:53 bor: also I should mention at this level of play you shouldn't over lap objects like this
2017-02-24 22:53 bor: this is
2017-02-24 22:54 bor: eh
2017-02-24 22:54 bor: it would make more sense
2017-02-24 22:54 bor: if 4 was spacing further from 3
2017-02-24 22:54 bor: than 3 was from 2
2017-02-24 22:54 bor: because of the pitch
2017-02-24 22:55 bor: and because of that idea
2017-02-24 22:55 Shino Inuzuka: but 4 lands on a weaker beat
2017-02-24 22:55 Shino Inuzuka: besides, with the way that slider is arranged, theres no way to move 3 closer without that overlap3
2017-02-24 22:55 bor: how is 4 weaker
2017-02-24 22:55 bor: the volume is staying the same
2017-02-24 22:55 bor: and the pitch of the instrument is rising
2017-02-24 22:55 bor: and 4 is the last note of the phras
2017-02-24 22:56 bor: phrase
2017-02-24 22:56 Shino Inuzuka: it lands on the weaker beat
2017-02-24 22:56 bor: can you explain what you mean by "the weaker beat"
2017-02-24 22:56 Shino Inuzuka: okay so basically when reading music, theres things called measures
2017-02-24 22:56 bor: I'm a musician
2017-02-24 22:56 Shino Inuzuka: and in this song, its time in 4/4 therefor that means there are 4 beats in a measure
2017-02-24 22:57 Shino Inuzuka: -shrug- you asked for it
2017-02-24 22:57 Shino Inuzuka: so am i
2017-02-24 22:57 bor: keep going pls
2017-02-24 22:57 Shino Inuzuka: the first beat is usually stronger than the last three
2017-02-24 22:57 Shino Inuzuka: because a steady beat following that first beat keeps everything else in time
2017-02-24 22:58 bor: the introduction of this song isn't following "normal" strength rules regarding placement within the measure
2017-02-24 22:58 bor: especially since its shifting from down beat to up beat
2017-02-24 22:59 bor: you can notice the raw rhythm works around the red ticks (upbeat)
https://bor.s-ul.eu/gEyUqicy2017-02-24 22:59 bor: do you understand what I'm saying or naw
2017-02-24 22:59 Shino Inuzuka: not really
https://puu.sh/uiPiG/e850c1a8c9.png2017-02-24 23:00 bor: I'm talking about purely the intro
2017-02-24 23:00 Shino Inuzuka: nope
2017-02-24 23:00 bor: it changes at that point
2017-02-24 23:00 Shino Inuzuka: what i just screenshoted is part of the intro
2017-02-24 23:00 bor: yeah i just saw it
2017-02-24 23:00 bor: but you see that my part is different
2017-02-24 23:00 bor: for the first measure the rule you said doesn't apply
2017-02-24 23:01 bor: and in the third measure it does apply
2017-02-24 23:01 bor: (roughly)\
2017-02-24 23:01 bor: "second half of second measure"
2017-02-24 23:01 Shino Inuzuka: but you replaced 2 with circles :/
2017-02-24 23:01 bor: I did that
2017-02-24 23:01 bor: for learning purposes
2017-02-24 23:01 bor: so there is no confusing about what the rhythm on the instrument is
2017-02-24 23:02 Shino Inuzuka: well im keeping that as a slider. it just sounds better
2017-02-24 23:02 bor: the point I'm trying to make is, strength of a note is realiant on the properties of the sounds made more than "common musical structure"
2017-02-24 23:02 bor: that's fine
2017-02-24 23:02 bor: I just think if you are going to use distance emphasis you should increase the spacing between 4 and 5
2017-02-24 23:02 Shino Inuzuka: okay, but even so, i cant keep 3 any closer without making it an overlap
2017-02-24 23:02 bor: which is why I think you should change the shape of 2
2017-02-24 23:03 Shino Inuzuka: sigh- okay done
2017-02-24 23:03 bor: or maybe make the circles above the slider
2017-02-24 23:03 bor: its a lot of work I know
2017-02-24 23:03 Shino Inuzuka: or i can do this
http://osu.ppy.sh/ss/74182982017-02-24 23:03 bor: sure
2017-02-24 23:03 bor: just be careful with the spacing
2017-02-24 23:03 bor: because you don't want to raise SR for no real reason
2017-02-24 23:03 Shino Inuzuka: it evens out the spacing
2017-02-24 23:04 bor: in that case
2017-02-24 23:04 Shino Inuzuka: the more mods i get for the the lower the sr goes tbh XD
2017-02-24 23:04 bor: I think you should stack 5 on 1
2017-02-24 23:04 bor: just to make the spacing more obvious
2017-02-24 23:05 bor: in case some people try to click 1/2
2017-02-24 23:05 Shino Inuzuka: okaaaay
2017-02-24 23:05 Shino Inuzuka: done
2017-02-24 23:05 bor: 00:01:926 (1,2,3,4) -
2017-02-24 23:05 bor: it would be swag
2017-02-24 23:05 bor: if you change the angles these point at
2017-02-24 23:05 bor: so you can make a square
2017-02-24 23:06 bor: out of the parts of them
2017-02-24 23:06 Shino Inuzuka: what...? you mean like this
https://osu.ppy.sh/ss/7418312 ?
2017-02-24 23:06 bor: I was thinking like
https://bor.s-ul.eu/908YXmrd2017-02-24 23:07 bor: hm
2017-02-24 23:07 bor: btw
2017-02-24 23:07 bor: do you know how to rotate sliders using the editor commands?
2017-02-24 23:08 Shino Inuzuka: yeah
2017-02-24 23:08 bor: ok so
2017-02-24 23:08 bor: you should make all those sliders from the original slider
2017-02-24 23:08 bor: and do some consistent rotation thingy
2017-02-24 23:08 bor: to make a little pattern
2017-02-24 23:08 Shino Inuzuka: why exactly?
2017-02-24 23:09 bor: mostly because that's just the visual standard maps are held at
2017-02-24 23:09 Shino Inuzuka: so you want it like this
https://osu.ppy.sh/ss/74183142017-02-24 23:09 bor: that can work
2017-02-24 23:09 bor: but you want the head of 1 to be stacked with 5
2017-02-24 23:10 bor: also you should try to make the end of 4 point at the next 1
2017-02-24 23:10 Shino Inuzuka: what
2017-02-24 23:10 Shino Inuzuka: okay
2017-02-24 23:10 Shino Inuzuka: that was actually what i was going to say
2017-02-24 23:10 Shino Inuzuka: it messes up the spacign
2017-02-24 23:10 Shino Inuzuka: *spacing
2017-02-24 23:10 bor:
https://bor.s-ul.eu/HSHaXH162017-02-24 23:10 bor: maybe like that?
2017-02-24 23:11 Shino Inuzuka: i kinda like this shape tbh
https://osu.ppy.sh/ss/741832632017-02-24 23:11 Shino Inuzuka:
https://osu.ppy.sh/ss/74183262017-02-24 23:12 bor: I can't really see the slider patterns in this
2017-02-24 23:12 bor: also make sure to avoid any overlaps you don't want to have
2017-02-24 23:13 Shino Inuzuka: 4 and 1 should be fine
2017-02-24 23:13 Shino Inuzuka: ppl use that jump pattern all the time
2017-02-24 23:14 Shino Inuzuka:
https://osu.ppy.sh/ss/74183392017-02-24 23:14 Shino Inuzuka: here better?
2017-02-24 23:14 bor: so the intro to this is pretty crucial, because in the intro, you set up the spacing ideas you are going to use throughout the ap
2017-02-24 23:14 bor: map
2017-02-24 23:14 bor: yeah that's ok
2017-02-24 23:14 Shino Inuzuka: mhm
2017-02-24 23:14 Shino Inuzuka: 3
2017-02-24 23:14 Shino Inuzuka: 3
2017-02-24 23:15 bor: 00:03:801 (1,2) -
2017-02-24 23:15 Shino Inuzuka: sry ignore the constant 3s, keyboard is glitched out
2017-02-24 23:15 bor: couple of things with this
2017-02-24 23:15 Shino Inuzuka: okay that is a perfect blanket. im not changing that
2017-02-24 23:15 bor: ok wasn't going to mention the blanket
2017-02-24 23:15 bor: which it is not a good blanket because the slider is too closed
2017-02-24 23:15 bor: regardless
2017-02-24 23:16 bor: the issues that actually matter
2017-02-24 23:16 Shino Inuzuka: i had it more open before
2017-02-24 23:16 bor: 1. the spacing from the section before should be somewhat seen here
2017-02-24 23:16 Shino Inuzuka: and someone told me to close it
2017-02-24 23:16 bor: 2. those sliders shapes should be the same
2017-02-24 23:16 bor: so basically when you introduce a new slider
2017-02-24 23:16 bor: and you want to use a lot of those sliders
2017-02-24 23:17 bor: you should just copy and paste them
2017-02-24 23:17 Shino Inuzuka: fixed the slider shape
2017-02-24 23:17 bor: if you are super lazy
2017-02-24 23:18 bor: ( like me)
2017-02-24 23:18 bor: you can do 00:03:801 - to
2017-02-24 23:18 bor: 00:07:316 -
2017-02-24 23:18 bor: all the same shape
2017-02-24 23:18 bor: and then not copy the sliders from before
2017-02-24 23:18 Shino Inuzuka: what no
2017-02-24 23:18 bor: agre
2017-02-24 23:18 bor: you shouldn't be lazy
2017-02-24 23:18 Shino Inuzuka: that makes it harder :/
2017-02-24 23:19 bor: anyways, real point
2017-02-24 23:19 bor: if you have sliders that look the same
2017-02-24 23:19 bor: they should actually be the same slider
2017-02-24 23:19 bor: because a lot of the time it is very noticeable
2017-02-24 23:21 bor: tbh most of what I'm saying is pretty general to the map so pointing it out multiple times might not be helpful (?)
2017-02-24 23:21 Shino Inuzuka: okay ill see whats there to fix
2017-02-24 23:21 bor: I have a few more real things to point out though
2017-02-24 23:22 bor: 00:09:426 -
2017-02-24 23:22 bor: the rhythm in this measure should be indicative of what comes next
2017-02-24 23:22 bor: 00:11:301 - \
2017-02-24 23:22 Shino Inuzuka: yes?
2017-02-24 23:22 bor: in this measure
2017-02-24 23:22 bor: kind of
2017-02-24 23:22 bor: not exactly
2017-02-24 23:22 Shino Inuzuka: i dont understand?
2017-02-24 23:23 bor: of course the rhythm is different, but you lay it out pretty simply
2017-02-24 23:23 bor: its kind of weird
2017-02-24 23:23 bor:
https://bor.s-ul.eu/awv7HNuC2017-02-24 23:23 bor: but basically that is the rhythm for the second measure I want to suggest
2017-02-24 23:23 Shino Inuzuka: no because the vocals play one word on 2 and one word on 4, hence the reason the sliders are placed like that
2017-02-24 23:24 bor: your rhythm structure is fairly simple, so far, and that's fine, but it should stay the same
2017-02-24 23:24 Shino Inuzuka: i should probably tell you, i follow the vocals in this song.
2017-02-24 23:24 bor: I know what you are doing
2017-02-24 23:24 bor: I believe the thing I suggested better fits your mapping thus so far
2017-02-24 23:25 bor: I mean each 1/2 rhythm there is some kind of vocal sound/syllable
2017-02-24 23:25 Shino Inuzuka: 1 word with 2 sylables=slider. thats what ive been doing thoughout the entire map
2017-02-24 23:25 bor: I don't speak japanese
2017-02-24 23:26 bor: I'm just listening to the song and that is what I hear LOl
2017-02-24 23:26 Shino Inuzuka: you dont i do XD
2017-02-24 23:26 Shino Inuzuka: wellm im not changing any sliders (cept the shape) in this song so
2017-02-24 23:26 Shino Inuzuka: give that up
2017-02-24 23:27 bor: 00:24:777 (2,3,4,5,6,7) -
2017-02-24 23:27 bor: hoyl crap this songs vocals are so unsnapped tbh
2017-02-24 23:28 bor: I would say this looks like the rhythms intention
https://bor.s-ul.eu/5k7z3rQb2017-02-24 23:28 Shino Inuzuka: should probs be 1/3
2017-02-24 23:28 bor: no
2017-02-24 23:28 bor: this singer is staying in 1/4 rhythm
2017-02-24 23:28 bor: its just not snapped to your timing
2017-02-24 23:29 bor: anyways
2017-02-24 23:29 bor: 00:25:129 - and 00:27:004 - should be the same rhythm
2017-02-24 23:29 bor: since they are the same lyric
2017-02-24 23:30 Shino Inuzuka:
https://puu.sh/uiR5l/dc6d7008a4.mp42017-02-24 23:30 bor: I'm saying that if it sounds like its written as a 1/4
2017-02-24 23:30 bor: you should map it as 1/4
2017-02-24 23:30 bor: its kind of a weird topic
2017-02-24 23:31 Shino Inuzuka: okay just saying, not all maps follow the same snap divisor thoughout the whole song
2017-02-24 23:31 bor: and you should get more opinions from good modders on the rhythm choice
2017-02-24 23:31 bor: I'm very away
2017-02-24 23:31 bor: aware
2017-02-24 23:31 Shino Inuzuka: srsly like
2017-02-24 23:31 Shino Inuzuka: ACTION is editing [https://osu.ppy.sh/b/1215842 livetune adding Fukase (from SEKAI NO OWARI) - Take Your Way -livetune Remix- [Light]]
2017-02-24 23:31 bor: 00:32:863 (4) - 00:34:738 (4) - anyways I think these two don't benefit from being reverse sliders
2017-02-24 23:31 Shino Inuzuka: tell me this doesnt become 1/3 here
https://puu.sh/uiR5l/dc6d7008a4.mp42017-02-24 23:31 Shino Inuzuka: oops
2017-02-24 23:31 Shino Inuzuka: wrong link
2017-02-24 23:32 Shino Inuzuka: 01:47:382 (1) -
2017-02-24 23:32 Shino Inuzuka: okay anyway
2017-02-24 23:32 bor: oo
2017-02-24 23:32 bor: that's cool
2017-02-24 23:32 bor: it does
2017-02-24 23:33 Shino Inuzuka: okay fixed
2017-02-24 23:33 bor: 00:43:996 (5,6) -
2017-02-24 23:33 Shino Inuzuka: how is that cool it happens a TON
2017-02-24 23:33 bor: I don't really see 1/3 in buildups liek that
2017-02-24 23:34 bor: anyways that link
2017-02-24 23:34 bor: this map does not support 1/4 jumps
2017-02-24 23:34 Shino Inuzuka: what about it
2017-02-24 23:34 bor: and the song doesn't have some weird change to allow for them either
2017-02-24 23:34 Shino Inuzuka: fixed
2017-02-24 23:35 bor: that's kind of a re-appearing thing after that point I think
2017-02-24 23:35 bor: 00:44:465 (7) - this one too
2017-02-24 23:35 bor: 00:48:801 (1) -
2017-02-24 23:35 Shino Inuzuka: only happens in \2 places as i can see
2017-02-24 23:35 bor: the rhythm for this part
2017-02-24 23:35 Shino Inuzuka: i fixed those
2017-02-24 23:35 bor: should be more like
https://bor.s-ul.eu/SDoKyHVT2017-02-24 23:36 bor: eh
2017-02-24 23:36 Shino Inuzuka: i fixed them XD
2017-02-24 23:36 bor: 00:49:973 (4,5,6) - you can keep this
2017-02-24 23:36 bor: I mean you could argue there is a triple there
2017-02-24 23:36 Shino Inuzuka: ik...
2017-02-24 23:36 bor: xd
2017-02-24 23:36 bor: 00:45:871 (6,1) -
2017-02-24 23:37 bor: just to make sure
2017-02-24 23:37 bor: also the sv change
2017-02-24 23:37 Shino Inuzuka: ??
2017-02-24 23:37 bor: is cool
2017-02-24 23:37 bor: but I think it would work better
2017-02-24 23:37 bor: if the direction that the slider points
2017-02-24 23:37 bor: is the same direction that the cursor is coming in from
2017-02-24 23:38 bor: this way the player won't change direction going at a normal slider speed
2017-02-24 23:38 Shino Inuzuka: fixed
2017-02-24 23:38 bor: and then will have a better time adjusting to the new speed
2017-02-24 23:38 bor: 00:54:426 (1,2,3) -
2017-02-24 23:38 bor: pointing out just in case
2017-02-24 23:38 bor: most of this kiai looks visually ok
2017-02-24 23:39 bor: make sure this is DS'd 00:47:160 (2,3,4,5,6,7) -
2017-02-24 23:39 bor: 00:58:176 - here it just repeats itself
2017-02-24 23:40 Shino Inuzuka: okay done
2017-02-24 23:40 Shino Inuzuka: okay fixed
2017-02-24 23:40 bor: another general thing I tried to talk about before but y o l o
2017-02-24 23:41 bor: 00:50:676 (1,2,3) -
2017-02-24 23:41 bor: notice how the distance between the slider end of 1 and (2) is smaller than 3
2017-02-24 23:41 bor: that is the first thing
2017-02-24 23:41 bor: but then since 3 comes back around
2017-02-24 23:41 bor: you have to make the spacing from the slider end of 3 also try to match
2017-02-24 23:42 Shino Inuzuka: fixed
2017-02-24 23:42 Shino Inuzuka: play im keeping the general shape
2017-02-24 23:42 bor: the shape isn't the issue
2017-02-24 23:42 Shino Inuzuka: just moved 3 closer to 2
2017-02-24 23:42 Shino Inuzuka: fine
2017-02-24 23:42 bor: there is something called "structure" that applies to objects as a whole rather than just rhythm structure
2017-02-24 23:42 Shino Inuzuka: general direction
2017-02-24 23:43 Shino Inuzuka: sorry, but i just see those as blankets
2017-02-24 23:43 bor: where you want to keep objects relatively evenly spaced from eachother
2017-02-24 23:43 bor: even if you blanket
2017-02-24 23:43 bor: your blankets should be the same spacing
2017-02-24 23:43 bor: as eachother
2017-02-24 23:43 Shino Inuzuka: fixed that
2017-02-24 23:43 bor: 00:56:301 (6,7,8,9) - i like this
2017-02-24 23:44 bor: but
2017-02-24 23:44 bor: 00:02:863 (1,2,3,4) -
2017-02-24 23:44 bor: you made these jumps
2017-02-24 23:44 bor: and your map should reflect general intensity rules
2017-02-24 23:44 bor: the general intensity of the song
2017-02-24 23:44 Shino Inuzuka: -sigh-
2017-02-24 23:44 bor: so the spacing should make sense
2017-02-24 23:44 bor: yeah
2017-02-24 23:44 bor: its a lot of work
2017-02-24 23:44 bor: I know you said you didn't want to remap
2017-02-24 23:44 Shino Inuzuka: lilterally those are the only jumps in the entire map
2017-02-24 23:45 bor: that doesn't make it better
2017-02-24 23:45 bor: I mean those are regular 1/2 rhythms
2017-02-24 23:45 bor: so your rhythms throughout the map
2017-02-24 23:45 bor: 00:27:238 (3,4,5,6) -
2017-02-24 23:45 bor: rhythm spacing w/e
2017-02-24 23:45 bor: should be similar
2017-02-24 23:45 Shino Inuzuka: if you examine the entire map
2017-02-24 23:45 Shino Inuzuka: youd see that the spacing that is different is actually the jumps at the beginning
2017-02-24 23:46 bor: hm?
2017-02-24 23:46 Shino Inuzuka: and those are all strong notes with no vocals or other music going on in the background, so it has a good reason for being spaced like that
2017-02-24 23:46 bor: sure
2017-02-24 23:46 bor: but you marked the ending section kiai
2017-02-24 23:46 bor: or chorus
2017-02-24 23:47 Shino Inuzuka: what?
2017-02-24 23:47 bor: which should generally have some kind of difficulty difference
2017-02-24 23:47 bor: because you found it to be "more intense" to some degree
2017-02-24 23:47 Shino Inuzuka: generally
2017-02-24 23:47 bor: enough to mark it as kiai
2017-02-24 23:47 Shino Inuzuka: just try to make something harder with this map and it turns out overranked
2017-02-24 23:47 bor: over ranked?
2017-02-24 23:47 Shino Inuzuka: *overmapped
2017-02-24 23:47 bor: maybe
2017-02-24 23:48 Shino Inuzuka: basically, i only have it kiaied cus i have to have kiai time SOMEWHERE and thats the chorus
2017-02-24 23:48 bor: some people don't care what the song gives they just make the same map over their different songs LOL
2017-02-24 23:48 bor: actually
2017-02-24 23:48 bor: you can choose to not kiai
2017-02-24 23:48 bor: ALTHOUGH
2017-02-24 23:48 bor: i actually agree with your kiai placement