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SOUND HOLIC - Karakuri Doll [Short Ver.]

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Topic Starter
Genjuro
This map has been deleted on the request of its creator. It is no longer available.
OG_Dwarf
Well, i've finished it without difficulties but there's some jump that souldn't be there. You should listen to the music several times and imagine when you should put a jump part. In the spacing part, i'm not gonna be very specific, you will have to be creative.

Spacing and Rythm of the Hit Objetcs~

  • 1) 00:16:534 (1) - From there, i would have put the notes more and more remote until 00:17:846 (8) ,because the music reach the high notes.
    2) 00:18:034 (1) - Don't you think sliders are missing ? It is quite bizarre for a 4.3 stars to go on without sliders for +2 seconds. Imo, i would have put sliders between the triples, maybe not everytime, but at least 2 times.
    3) 00:21:034 (3) - You're putting 2 sliders in a row, but then, you only put one every two circles. Plus, in the music, the singer emphasise some part : 00:21:034 (3) - 00:21:784 (5) - 00:22:534 (2) - 00:23:284 (5). On these mark, you should put your sliders on.
    4) 00:24:784 (1) - Same as 2)
    5) 00:27:034 (1) - Same as 3) until 00:34:159 (6)
    6) 00:52:802 (5) - Your triangle beats is very odd. Either you overlap them, or you make a tornado combos.
    7) 00:58:989 (2) - This notes in particular doesn't seem well-placed (A bit too much on the right). To make a perfect triangle, you can use the tool in the tab "compose".
    8) 01:11:052 (7) - One more circle ? Just to fit with the music, knowing that the spinner doesn't make any sound. Moreover, I would have separate them since it's not a stream but an alternate stream (I hope you understood ;p)
    9) 01:25:989 (1) - A triple there can fit with the music.
    9.2) 01:27:302 (1) - //
    10) 01:31:427 (3) - Bring closer the sliders until they touch each others since you alternate them.
    11) 01:31:989 (5) - Well, this circle has no reason to be there, it should be under the slider (4), I dont have to explain I guess.
    12) 01:34:052 (1) - Mmmh, quite hard imo, bring them closer, just a little bit.
New Combos~

For NC, it'll be easy to explain my choices, either you choose to NC against the music (which was my choice) or against the mapping, but in this case, you will need to have a regularity in the mapping. It'll depends on what we're in. (Is this English ? idk..)
What it looks like after the changes:

Box because it's very long
  • 1) 00:21:034 (3) - Put your NC there instead of there 00:20:659 (1)
    2) 00:21:784 (3) - NC
    3) 00:22:159 (1) - Remove NC (RNC)
    4) 00:22:534 (2) - NC
    5) 00:23:284 (5) - NC
    6) 00:23:659 (1) - RNC
    7) 00:24:127 (1) - NC
    8) 00:24:784 (1) - RNC
    9) 00:25:534 (10) - NC
    10) 00:25:909 (1) - RNC
    11) 00:27:784 (3) - NC
    12) 00:28:534 (6) - NC
    13) 00:29:284 (1) - NC
    14) 00:30:221 (1) - NC
    15) 00:30:784 (4) - NC
    16) 00:31:534 (1) - NC
    17) 00:32:284 (5) - NC
    18) 00:33:034 (1) - NC
    19) 00:33:784 (4) - NC
    20) 00:35:284 (9) - NC
    21) 00:50:927 (3) - NC
    22) 00:53:364 (1) - RNC
    23) 00:53:927 (1) - RNC
    24) 00:54:489 (1) - RNC
    25) 00:54:677 (9) - NC
    26) 00:56:552 (1) - RNC
    27) 00:56:927 (1) - RNC
    28) 00:57:489 (6) - NC
    29) 00:57:677 (1) - RNC
    30) 00:58:427 (5) - NC
    31) 00:58:802 (1) - RNC
    32) 00:59:177 (4) - NC
    33) 00:59:364 (1) - RNC
    34) 01:01:052 (1) - RNC
    35) 01:01:427 (1) - RNC
    36) 01:04:052 (1) - RNC
    37) 01:04:427 (1) - RNC
    38) 01:05:552 (1) - RNC
    39) 01:07:052 (1) - RNC
    40) 01:22:802 (1) - RNC
    41) 01:23:177 (7) - NC
    42) 01:23:552 (1) - RNC
    43) 01:24:302 (1) - RNC
    44) 01:27:302 (1) - RNC
    45) 01:27:677 (8) - NC
    46) 01:28:802 (1) - RNC
    47) 01:29:177 (7) - NC
    48) 01:30:302 (1) - RNC
    49) 01:32:177 (6) - NC
    50) 01:32:927 (1) - RNC
    51) 01:33:677 (6) - NC
    52) 01:34:052 (1) - RNC
Minor changes but still usefull~

Previous point : I suggest you to put your previous point there 01:13:802. It's only my point of view :roll:
Kiai Time : Just don't forget to put them :) :!:
File Organization : Seems that the size of your music is quite heavy, maybe compress it :D
Hitsound : Sorry can't help you there, i'm not a hitsounder :cry:

I've finished this huge mod, I hope it was usefull to you. Reply as soon as you've notice a mistake from my mod. I'm improving my modding skills so if you will create a new map in the futur, don't forget to call me :!: Have a great day ! :)
Topic Starter
Genjuro

DwarfSpykerr wrote:

Well, i've finished it without difficulties but there's some jump that souldn't be there. You should listen to the music several times and imagine when you should put a jump part. In the spacing part, i'm not gonna be very specific, you will have to be creative.

Spacing and Rythm of the Hit Objetcs~

  • 1) 00:16:534 (1) - From there, i would have put the notes more and more remote until 00:17:846 (8) ,because the music reach the high notes.
    2) 00:18:034 (1) - Don't you think sliders are missing ? It is quite bizarre for a 4.3 stars to go on without sliders for +2 seconds. Imo, i would have put sliders between the triples, maybe not everytime, but at least 2 times.
    3) 00:21:034 (3) - You're putting 2 sliders in a row, but then, you only put one every two circles. Plus, in the music, the singer emphasise some part : 00:21:034 (3) - 00:21:784 (5) - 00:22:534 (2) - 00:23:284 (5). On these mark, you should put your sliders on.
    4) 00:24:784 (1) - Same as 2)
    5) 00:27:034 (1) - Same as 3) until 00:34:159 (6)
    6) 00:52:802 (5) - Your triangle beats is very odd. Either you overlap them, or you make a tornado combos.
    7) 00:58:989 (2) - This notes in particular doesn't seem well-placed (A bit too much on the right). To make a perfect triangle, you can use the tool in the tab "compose".
    8) 01:11:052 (7) - One more circle ? Just to fit with the music, knowing that the spinner doesn't make any sound. Moreover, I would have separate them since it's not a stream but an alternate stream (I hope you understood ;p)
    9) 01:25:989 (1) - A triple there can fit with the music.
    9.2) 01:27:302 (1) - //
    10) 01:31:427 (3) - Bring closer the sliders until they touch each others since you alternate them.
    11) 01:31:989 (5) - Well, this circle has no reason to be there, it should be under the slider (4), I dont have to explain I guess.
    12) 01:34:052 (1) - Mmmh, quite hard imo, bring them closer, just a little bit.
New Combos~

For NC, it'll be easy to explain my choices, either you choose to NC against the music (which was my choice) or against the mapping, but in this case, you will need to have a regularity in the mapping. It'll depends on what we're in. (Is this English ? idk..)
What it looks like after the changes:

Box because it's very long
  • 1) 00:21:034 (3) - Put your NC there instead of there 00:20:659 (1)
    2) 00:21:784 (3) - NC
    3) 00:22:159 (1) - Remove NC (RNC)
    4) 00:22:534 (2) - NC
    5) 00:23:284 (5) - NC
    6) 00:23:659 (1) - RNC
    7) 00:24:127 (1) - NC
    8) 00:24:784 (1) - RNC
    9) 00:25:534 (10) - NC
    10) 00:25:909 (1) - RNC
    11) 00:27:784 (3) - NC
    12) 00:28:534 (6) - NC
    13) 00:29:284 (1) - NC
    14) 00:30:221 (1) - NC
    15) 00:30:784 (4) - NC
    16) 00:31:534 (1) - NC
    17) 00:32:284 (5) - NC
    18) 00:33:034 (1) - NC
    19) 00:33:784 (4) - NC
    20) 00:35:284 (9) - NC
    21) 00:50:927 (3) - NC
    22) 00:53:364 (1) - RNC
    23) 00:53:927 (1) - RNC
    24) 00:54:489 (1) - RNC
    25) 00:54:677 (9) - NC
    26) 00:56:552 (1) - RNC
    27) 00:56:927 (1) - RNC
    28) 00:57:489 (6) - NC
    29) 00:57:677 (1) - RNC
    30) 00:58:427 (5) - NC
    31) 00:58:802 (1) - RNC
    32) 00:59:177 (4) - NC
    33) 00:59:364 (1) - RNC
    34) 01:01:052 (1) - RNC
    35) 01:01:427 (1) - RNC
    36) 01:04:052 (1) - RNC
    37) 01:04:427 (1) - RNC
    38) 01:05:552 (1) - RNC
    39) 01:07:052 (1) - RNC
    40) 01:22:802 (1) - RNC
    41) 01:23:177 (7) - NC
    42) 01:23:552 (1) - RNC
    43) 01:24:302 (1) - RNC
    44) 01:27:302 (1) - RNC
    45) 01:27:677 (8) - NC
    46) 01:28:802 (1) - RNC
    47) 01:29:177 (7) - NC
    48) 01:30:302 (1) - RNC
    49) 01:32:177 (6) - NC
    50) 01:32:927 (1) - RNC
    51) 01:33:677 (6) - NC
    52) 01:34:052 (1) - RNC
Minor changes but still usefull~

Previous point : I suggest you to put your previous point there 01:13:802. It's only my point of view :roll:
Kiai Time : Just don't forget to put them :) :!:
File Organization : Seems that the size of your music is quite heavy, maybe compress it :D
Hitsound : Sorry can't help you there, i'm not a hitsounder :cry:

I've finished this huge mod, I hope it was usefull to you. Reply as soon as you've notice a mistake from my mod. I'm improving my modding skills so if you will create a new map in the futur, don't forget to call me :!: Have a great day ! :)
Thanks for the help buddy. I will work on the file size tommorow. Now about the rest. I made alot of changes thanks to your advice, but i decided to keep some parts the way i wanted to. What do you mean "previous point"? Maybe preview point? about Kiai Time, i have no idea how to use it, So i think you will have to help me for that. about hitsounding i guess someone else has to help me cause it's really hard for mapper like me :cry:

Kudos friend!
Topic Starter
Genjuro
mp3 updated!

File size went down to 4.7mb from 12 :)
OG_Dwarf

Genjuro wrote:

Thanks for the help buddy. I will work on the file size tommorow. Now about the rest. I made alot of changes thanks to your advice, but i decided to keep some parts the way i wanted to. What do you mean "previous point"? Maybe preview point? about Kiai Time, i have no idea how to use it, So i think you will have to help me for that. about hitsounding i guess someone else has to help me cause it's really hard for mapper like me :cry:

Kudos friend!
Thanks for the kudo !
About the "previous point" it was my bad, I meant "preview point" and for the kiai time it's very simple :

Go on Timing ==> Timing Setup Panel ==> You add a timing section (The begining of the kiai time) ==> Style ==> Mark the "Kiai Mode" box.

It will put a star in the "Ki" column and it will add a kiai time until the next timing section. So if you want to Kiai time to last through timing section without stop, you have to do it for each timing section there is !

Good luck !
Topic Starter
Genjuro
Decided to map the break on insane. For the rest of the difficulties i will wait for mods before i make any changes.
Hny
[*]Hard diff:

00:36:300 (5,1) - that's a long break, are you sure you dont want to include something in there?


00:48:931 (1,2,3,4,5,6,1) - also this feels really inconsistent and strange. Why not something like this:

00:54:931 (1,2,3,4,5,6) - Just as done in here ^


01:09:368 (4,5) - One more note between these two and its an ideal triplet for a hard difficulty

It generally seems like you simplified a lot of burst and streamy moments. Why not include some fancy sliders? i know the map is following the singer but not everytime

01:29:431 (1,2,3,4,5) - Here's an example of some good sliders for such thing
You could create a lot of diversity in the map by manipulating slider velocity in a way that wouldnt harm a newbie's acc

01:35:431 (3,4) - Such a great burst moment for an ending.
awesomemacD
[Insane]
  1. The curve of the sliders throughout the map is quite inconsistent, try making some of the sliders curve less.
  2. 00:48:142 - This red line is in the wrong place, change the offset to 48,931 and fix this stream 00:48:142 (1,2,3,4,5,6,7,8,9) -
  3. 00:48:142 (1,2,3,4,5,6,7,8,9) - This stream could also maybe start on the red tick instead of the white one.
  4. 00:12:862 (4,5,6) - Blanket the sliders with 4 better.
  5. 00:14:362 (4,5,6) - Same here.
  6. 00:18:112 (8,1,2,3) - Maybe make these further apart because the triple is on a loud and important sound.
  7. 00:28:050 (1) - Flip this for better flow.
  8. 00:29:831 - There's a sound here.
  9. 00:37:484 (6) - Make this slider straight so it flows nicer.
Topic Starter
Genjuro

awesomemacD wrote:

[Insane]
  1. The curve of the sliders throughout the map is quite inconsistent, try making some of the sliders curve less.
  2. 00:48:142 - This red line is in the wrong place, change the offset to 48,931 and fix this stream 00:48:142 (1,2,3,4,5,6,7,8,9) -
  3. 00:48:142 (1,2,3,4,5,6,7,8,9) - This stream could also maybe start on the red tick instead of the white one.
  4. 00:12:862 (4,5,6) - Blanket the sliders with 4 better.
  5. 00:14:362 (4,5,6) - Same here.
  6. 00:18:112 (8,1,2,3) - Maybe make these further apart because the triple is on a loud and important sound.
  7. 00:28:050 (1) - Flip this for better flow.
  8. 00:29:831 - There's a sound here.
  9. 00:37:484 (6) - Make this slider straight so it flows nicer.
Ευχαριστώ για την τροποποίηση φανταστικέ μακ Δέλτα!
Topic Starter
Genjuro

H0nney wrote:

[*]Hard diff:

00:36:300 (5,1) - that's a long break, are you sure you dont want to include something in there?


00:48:931 (1,2,3,4,5,6,1) - also this feels really inconsistent and strange. Why not something like this:

00:54:931 (1,2,3,4,5,6) - Just as done in here ^


01:09:368 (4,5) - One more note between these two and its an ideal triplet for a hard difficulty

It generally seems like you simplified a lot of burst and streamy moments. Why not include some fancy sliders? i know the map is following the singer but not everytime

01:29:431 (1,2,3,4,5) - Here's an example of some good sliders for such thing
You could create a lot of diversity in the map by manipulating slider velocity in a way that wouldnt harm a newbie's acc

01:35:431 (3,4) - Such a great burst moment for an ending.
thanks for the mod!
Nokashi
Sup

[ General]
  1. You could put some combo colours to match the backround
  2. Easy has an inconsistent preview point with Lunatic, i wont go into easy in this mod but still should point it out

[ Lunatic]
  1. 00:12:300 (1,2,1,2) - These 2 sets of sliders have inconsistent spacing even though the sound they are based on is the same. Thus, structure is a bit sloppy here
  2. 00:15:112 (6,1) - Contrasts with how you played with jumps on the downbeat earlier like here 00:13:800 (6,1) - for example
  3. 00:16:612 (4) - You could stack it with 00:15:862 (2) -
  4. 00:19:425 (1,2) - having 2 stacked circles is such a flow break in this intense section. 1/2 slider would have worked better if u wanted to go for a pause in the strain of the map
  5. 00:21:862 (4,5,6,7) - Should have been a 5-note stream as well. You are missing this 00:21:956 - prominent beats. Adjust accordingly
  6. 00:23:362 (4,5,6,7) - Similar to above
  7. 00:25:425 (9) - Since you are following the 1/4 background sound, this should have been a triple
  8. 00:27:862 (4,5,6,7) - 5 note stream as well
  9. 00:28:425 (8,9) - 1/2 Slider instead, similar to my point above about flowbreak
  10. 00:29:925 (7,8) - Unjustified spacing spike, especially since its from a white tick to a blue tick
  11. 00:33:300 (1,2,3,4) - The fact that this is part of a jump buildup that you went for and that the exact previous jumps patterns here 00:31:800 (1,2,3,4) - have more spacing throws me off. Truth is, since the song is going for a gradual increase in intensity, you should go for a gradual increase in spacing. This is not the case here as 00:31:800 (1,2,3,4) - has more DS even though its earlier in the buildup. Adress accordingly
  12. 00:35:550 (1) - You could split this to 2 1/8 reverses, Second one starting here 00:35:925 -
  13. 00:36:300 - You should tone down the SV in this sections, feels really fast compared to what the music provides. Maybe something along the lines of the SV Here 00:37:878 (1) - ?
  14. 00:37:878 (1,2,3) - As for those sliders, introducing 1/4 snaps in a section such as this feel overdone. This might come down to my subjectivity, but i feel a reverse would have played better here. If you want to keep them as they are, put a 5% volume inherited point in slider ends
  15. 00:41:036 (5,6,7,8) - You could incorporate more movement with the use of more 1/2 sliders instead of rather straining 4 circle combos that might seem off in this calm section
  16. 00:44:194 (1,2,3) - Same as point above regarding the similar pattern
  17. 00:45:576 (1) - Sliderend is stronger I would make that clickable instead
  18. 00:48:339 (1,2,3,4,5,6) - This is snapped incorrectly, 00:48:339 - from here to 00:48:931 - the song is snapped to 1/6
  19. 00:54:556 (1) - Random NC
  20. 00:51:743 (4,1) - Definitely deserves more emphasis
  21. 00:56:431 (1,2,3) - I Regard this as a really sudden flowbreak that shouldnt be used, try 3 1/2 sliders instead
  22. 00:57:368 (4,5,6) - Overmapped triple
  23. 01:02:806 (3) - Try 2 kicksliders instead starting here 01:02:806 - and another one here 01:02:993 - to better compliment this beat here 01:03:087 -
  24. 01:05:243 (1,2) - The stronger beats are on the sliderends. You should adjust
  25. 01:05:618 (2,3) - Anticlimactic spacing, literally this is the smalled jump in the map and its in a rather intense part of the song. Fix this asap
  26. 01:06:181 (1,2,3) - There are promiment beats between these circles, should have been a stream instead of jumps tbh
  27. 01:08:243 (1,2) - Again strong beat on slider end. first red and blue tick should have been a triple if you listen closely
  28. 01:09:181 (4,5,6) - I Would avoid introducing this pattern so late into the map. As such you should go for something else here
  29. 01:11:056 (4,1) - First 1/3 snap spacing in the entirety of the map. You should make it more forgiving as something like this hasnt been introduced before
  30. 01:13:681 (2,3) - Since the gap is 1/1 this definitely requires more spacing to be consistent with 01:12:931 (1,1) -
  31. 01:22:306 (4,5,6,7) - Questionable rhythm since the beats that have more intensity are emphasized less or not mapped at all

Yeah
Topic Starter
Genjuro

Nokashi wrote:

Sup

[ General]
  1. You could put some combo colours to match the backround
  2. Easy has an inconsistent preview point with Lunatic, i wont go into easy in this mod but still should point it out fixed

[ Lunatic]
  1. 00:12:300 (1,2,1,2) - These 2 sets of sliders have inconsistent spacing even though the sound they are based on is the same. Thus, structure is a bit sloppy here They have the same spacing
  2. 00:15:112 (6,1) - Contrasts with how you played with jumps on the downbeat earlier like here 00:13:800 (6,1) - for example that was my goal
  3. 00:16:612 (4) - You could stack it with 00:15:862 (2) - fixed
  4. 00:19:425 (1,2) - having 2 stacked circles is such a flow break in this intense section. 1/2 slider would have worked better if u wanted to go for a pause in the strain of the map fixed
  5. 00:21:862 (4,5,6,7) - Should have been a 5-note stream as well. You are missing this 00:21:956 - prominent beats. Adjust accordingly fixed
  6. 00:23:362 (4,5,6,7) - Similar to above fixed
  7. 00:25:425 (9) - Since you are following the 1/4 background sound, this should have been a triple seems ok to me
  8. 00:27:862 (4,5,6,7) - 5 note stream as well seems ok to me
  9. 00:28:425 (8,9) - 1/2 Slider instead, similar to my point above about flowbreak fixed
  10. 00:29:925 (7,8) - Unjustified spacing spike, especially since its from a white tick to a blue tick
  11. 00:33:300 (1,2,3,4) - The fact that this is part of a jump buildup that you went for and that the exact previous jumps patterns here 00:31:800 (1,2,3,4) - have more spacing throws me off. Truth is, since the song is going for a gradual increase in intensity, you should go for a gradual increase in spacing. This is not the case here as 00:31:800 (1,2,3,4) - has more DS even though its earlier in the buildup. Adress accordingly fixed
  12. 00:35:550 (1) - You could split this to 2 1/8 reverses, Second one starting here 00:35:925 - fixed
  13. 00:36:300 - You should tone down the SV in this sections, feels really fast compared to what the music provides. Maybe something along the lines of the SV Here 00:37:878 (1) - ? will keep the same for now tbh
  14. 00:37:878 (1,2,3) - As for those sliders, introducing 1/4 snaps in a section such as this feel overdone. This might come down to my subjectivity, but i feel a reverse would have played better here. If you want to keep them as they are, put a 5% volume inherited point in slider ends kept the same
  15. 00:41:036 (5,6,7,8) - You could incorporate more movement with the use of more 1/2 sliders instead of rather straining 4 circle combos that might seem off in this calm section fixed
  16. 00:44:194 (1,2,3) - Same as point above regarding the similar pattern kept the same
  17. 00:45:576 (1) - Sliderend is stronger I would make that clickable instead
  18. 00:48:339 (1,2,3,4,5,6) - This is snapped incorrectly, 00:48:339 - from here to 00:48:931 - the song is snapped to 1/6 fixed
  19. 00:54:556 (1) - Random NC fixed
  20. 00:51:743 (4,1) - Definitely deserves more emphasis fixed
  21. 00:56:431 (1,2,3) - I Regard this as a really sudden flowbreak that shouldnt be used, try 3 1/2 sliders instead fixed
  22. 00:57:368 (4,5,6) - Overmapped triple fixed
  23. 01:02:806 (3) - Try 2 kicksliders instead starting here 01:02:806 - and another one here 01:02:993 - to better compliment this beat here 01:03:087 - fixed
  24. 01:05:243 (1,2) - The stronger beats are on the sliderends. You should adjust kept the same for now
  25. 01:05:618 (2,3) - Anticlimactic spacing, literally this is the smalled jump in the map and its in a rather intense part of the song. Fix this asap fixed
  26. 01:06:181 (1,2,3) - There are promiment beats between these circles, should have been a stream instead of jumps tbh kept the same
  27. 01:08:243 (1,2) - Again strong beat on slider end. first red and blue tick should have been a triple if you listen closely kept the same
  28. 01:09:181 (4,5,6) - I Would avoid introducing this pattern so late into the map. As such you should go for something else here i think its ok
  29. 01:11:056 (4,1) - First 1/3 snap spacing in the entirety of the map. You should make it more forgiving as something like this hasnt been introduced before fixed
  30. 01:13:681 (2,3) - Since the gap is 1/1 this definitely requires more spacing to be consistent with 01:12:931 (1,1) - fixed
  31. 01:22:306 (4,5,6,7) - Questionable rhythm since the beats that have more intensity are emphasized less or not mapped at all kept the same

Yeah
Thanks for the mod!
Nikakis
~Γειά!

Lunatic:

00:29:831 - : εδώ υπαρχεί beat και δεν το χαρτογράφησες,επίσης-
00:29:550 (5,6,7) - : δεν βρίσκω κάποιο λόγο να βάλεις triple εδώ εφόσον δεν υπάρχει κάποιος χαρακτηριστικός ήχος για να το κάνεις,βάλε σε 50% ταχύτητα και θα το διαπιστώσεις ο ίδιος,όποτε και με το πρώτο που ανέφερα καλύτερα κάνε αυτό https://puu.sh/ve1aY/f7f2043cc2.png
01:05:243 - : το χρώμα της φωνής της σε αυτό εδώ το σημείο αλλάζει και μπορεί να χαρτογραφηθεί οπώς έκανες αντίστοιχα εδω 01:02:243 (1) - ,γιατί το αφήνεις κενό;Προτείνω αυτό https://puu.sh/ve1Yn/98a46c0d54.png
01:22:681 (5,6,7) - : Ρυθμικά δεν είμαι σίγουρος αν είναι σώστο αυτό το triple,δεν ξέρω βασικά αν εστιάζεις στη φωνή της ή την μουσική.Καλύτερα κάνε αυτό https://puu.sh/ve2Uz/b4165a8721.png ,(stackαρε το 7 στη κεφαλή του επόμενου slider)
01:27:931 (1,2) - : Δεν έχει κάποιο θέμα εδώ απλώς και εδώ μπορείς να εκμεταλλευτείς τη φωνή της κάνοντας αυτό https://puu.sh/ve3hp/db1e6a5a5c.png

Αυτά απο εμένα,καλή τύχη με το mapset~!
Topic Starter
Genjuro

Nikakis wrote:

~Γειά!

Lunatic:

00:29:831 - : εδώ υπαρχεί beat και δεν το χαρτογράφησες,επίσης-
00:29:550 (5,6,7) - : δεν βρίσκω κάποιο λόγο να βάλεις triple εδώ εφόσον δεν υπάρχει κάποιος χαρακτηριστικός ήχος για να το κάνεις,βάλε σε 50% ταχύτητα και θα το διαπιστώσεις ο ίδιος,όποτε και με το πρώτο που ανέφερα καλύτερα κάνε αυτό https://puu.sh/ve1aY/f7f2043cc2.png
01:05:243 - : το χρώμα της φωνής της σε αυτό εδώ το σημείο αλλάζει και μπορεί να χαρτογραφηθεί οπώς έκανες αντίστοιχα εδω 01:02:243 (1) - ,γιατί το αφήνεις κενό;Προτείνω αυτό https://puu.sh/ve1Yn/98a46c0d54.png
01:22:681 (5,6,7) - : Ρυθμικά δεν είμαι σίγουρος αν είναι σώστο αυτό το triple,δεν ξέρω βασικά αν εστιάζεις στη φωνή της ή την μουσική.Καλύτερα κάνε αυτό https://puu.sh/ve2Uz/b4165a8721.png ,(stackαρε το 7 στη κεφαλή του επόμενου slider)
01:27:931 (1,2) - : Δεν έχει κάποιο θέμα εδώ απλώς και εδώ μπορείς να εκμεταλλευτείς τη φωνή της κάνοντας αυτό https://puu.sh/ve3hp/db1e6a5a5c.png

Αυτά απο εμένα,καλή τύχη με το mapset~!
Αλλαξα τα πάντα! Να σαι καλα.
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