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Miki Sayaka vs. Miki Sayaka (fw. Miki Sayaka) - squartatrice

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Koneko-
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Topic Starter
Garalulu

dakemoto wrote:

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호잇
Arzenvald
lulu op
impressive chart, i just going to mod the hitsound so hopefully it helps
[General]
i was shocked how perfect the hitsound are until i found (are they a direct copy from bms?) just be aware with the hitsound delay, you should recheck them

[sayakanother]
01:10:717 (70717|4,71384|0) - add bd_dr.wav
01:10:717 (70717|5,71384|1) - add cym_8ss.wav
01:31:049 (91049|4) - 01:32:716 (92716|3,93049|1) - add cym_8c.wav
01:31:383 (91383|6,91549|5,91716|1,91883|0) - 01:32:216 (92216|6,92383|0,92549|1) - add cym_16c2.wav
additionally you missed the claps every 1/1 in kiai, you could add it

that's all i could found, you can apply the hitsound to lower diffs using sayakanother as reference..

good luck :3/
Topic Starter
Garalulu

Cipse wrote:

RRM Modding Queue

One diff mod is OP
Also, rip two kudosu

With any images, the suggestion is on the left and original is on the right
0 1 2 3 4 5 6

Beginner
Consistency
Group Changes
The LN usage between 00:07:053 - and 00:23:053 - is inconsistent. I can't tell why you've used them instead of SNs. The piano sounds the same. As an example, the piano between 00:16:719 - and 00:17:719 - sounds the same as the piano 00:17:719 - and 00:18:719 -, minus the pitch. The volume is pretty much the same and the piano plays on every 1/2 snap. The violins are also the same, they play every 1/1 snap and play the same pitch for each whole bar. It can't be mapping the heartbeats as well, since some LNs are mapped without them being present - such as 00:16:719 (16719|0) - and 00:08:719 (8719|2) -.
Remove all the LNs between the two time stamps and replace them with SNs

I used LN at 1/2 piano sound that is not repetitive pitch like this 00:06:886 . 00:16:719 this part is my mistake. removed 00:16:719 (16719|0) and move 00:16:719 (16719|4) to 1.

With the kicks, it seems like you're mapping doubles on the first beat of the bar and whenever they have 1/2, or shorter, snaps. Otherwise, you're using singles. There are a few places where you haven't added doubles for kicks with 1/2 snaps, so add them in;
01:30:716 (90716|4) -
01:50:216 (110216|5) -
01:50:716 (110716|4) -

I used double at starting point of measure only. To make 01:30:716 (90716|4) double is unnecessary. 01:27:716 - 01:28:383 is double for melody+drum emphasis. 01:50:216 (110216|5,110716|4) doesn't have short crash and are different structure with 01:47:049 - 01:48:049 etc.

There are places in this song where there are crashes. You've mapped some with doubles but you've left others as singles. Choose to map them all as singles or all as doubles. I'd prefer if you mapped them all as doubles, as it gives more variety to the difficulty.

These crashes are currently singles. There are a few places where I didn't want to add doubles, because there was another note in the 1/2 snap before it, like 01:51:883 (111883|5) - and 01:52:049 (112049|3) -
00:41:386 (41386|3) -

01:20:384 (80384|2) -
01:20:717 (80717|4) -
01:21:051 (81051|2) -

01:31:883 (91883|1) -
01:33:716 (93716|4) -

01:41:383 (101383|1) - Fixed
01:42:216 (102216|6) -
01:42:549 (102549|4) -
01:42:883 (102883|2) -
01:43:383 (103383|5) -
01:43:716 (103716|3) -
01:44:049 (104049|1) -

01:46:383 (106383|4) -
01:46:716 (106716|2) -

01:49:049 (109049|0) -
01:49:383 (109383|2) -

It is important to control amount when putting note in mapping.

These crashes are already doubles;
00:55:552 (55552|6,55552|0) -

01:11:384 (71384|1,71384|5) -
01:11:717 (71717|4,71717|2) -

01:18:051 (78051|0,78051|2) -
01:19:384 (79384|2,79384|4) -

01:32:716 (92716|0,92716|2) -
01:33:049 (93049|4,93049|6) -
01:33:383 (93383|2,93383|0) -

01:44:883 (104883|6,104883|0) -
01:45:383 (105383|6,105383|0) -
01:45:883 (105883|5,105883|2) -
01:47:549 (107549|3,107549|0) -
01:48:049 (108049|3,108049|0) -
01:48:549 (108549|5,108549|2) -

same reason with above

I think you should remap between 00:42:719 - and 00:50:718 -. I've made a separate difficulty which is just this section mapped in the way I'd want it to be, plus an extra bar before and after. The difficulty is called "Easy" and you can find it here: https://puu.sh/u3Eyi/8ffe957ab5.txt

The reasons for remapping this section are in the box below;
Between 00:42:719 - and 00:50:718 - is confusing to play because you're leaving out a strong kick/violin sound each bar, like at 00:43:885 - and 00:45:885 -. You're also inconsistently mapping the ends of the bars. The ends of each bar all have kicks with are snapped at 1/2, or shorter, but in three out of four bars you've left out a note on the 1/1 snap, like at 00:44:385 -. If you're now adding doubles to crashes, this section needs doubles added to them as well - there are a lot of them here

From 00:50:718 - to 01:01:384 -, you only need to add doubles to the crashes, if you accepted the suggestion earlier. There are a few other bits but that will be covered later in the mod - I'll leave it until then

I only concentrated at melody process. and only double at starting point of measure. your suggestion is good but I keep this.

Single Changes
00:16:719 (16719|4,16719|0) - remove the double. The piano and violins aren't louder at this point and there isn't a heartbeat sound effect Fixed
00:24:719 (24719|6,24719|2) - same as above That LN can express background sound and 1/2 melody.

01:32:383 (92383|3) - add note here, for the kick. It's also the start of the bar so it feels weird to leave it out already double

01:55:049 (115049|0) - this could be a double, since it's the start of a new section and it has a crash-like sound Fixed

Patterning
Some of the patterns here will be based off the original Beginner difficulty. Because of that, portions of this section may become redundant

About pitch relevancy, I didn't want this too pitch-dependency. Only for finger balance.

Between 00:02:719 - and 00:10:386 -, I'm assuming you're following pitch relevancy
00:03:053 (3053|4,3386|4) - move these to {6} and 00:03:719 (3719|6) - to {4}, since 00:03:719 - has a lower pitch

00:04:053 (4053|4) - is not the same pitch as 00:03:386 -. Since it's also causing a large hand imbalance, move it to the left hand, preferably {2}. Then move 00:04:386 (4386|2) - to {0}, to keep the same shape plus pitch relevancy in relation to the above note. You don't want to move them to {3} and {2} respectively and have 00:04:719 (4719|5,5053|3) - on {1} and {0} because that will put too many notes in the left hand

Move 00:05:053 (5053|3) - to {1} and 00:05:386 (5386|1) - to {3}, to follow pitch relevancy. It doesn't ruin hand balance either. 00:05:719 (5719|3) - now goes to {4}. If you want a stair pattern, the note at 00:05:053 - can go to {2}. If you don't, 00:06:053 (6053|5) - can go to {6} if you want; column 5 was played earlier than 6, 00:04:719 (4719|5) - compared to 00:03:386 (3386|6) -

Move 00:08:719 (8719|2) - to {1}. It ruins the {6,4,2} pattern before but it means it doesn't stack with 00:07:719 (7719|2) - and it has the same pitch as 00:09:719 (9719|5) -, so it's nice for the same finger to play it, even if it is on different hands. You did the same for 00:06:719 (6719|2,7053|4,7719|2) -, where all the notes are the same pitch and are played with only the index fingers.

Move 00:10:386 (10386|3) - to {2} and 00:10:719 (10719|6) - to {1}. Pitch wise, it's nice because the notes are descending one column (if you ignore the spacebar), like the pitches. In terms of playability, the patterns are too right heavy, so you should move notes to the left hand anyway. If you have done this, 00:11:053 (11053|2,11386|2) - obviously should go in the RH now, preferably {6} since {4} and {5} were played more recently

00:12:053 (12053|4,12386|2,12719|5,13053|2,13386|4,13719|1,14053|4,14386|2,14719|5) - there doesn't seem to be a musical reason explaining why these notes are alternating between {1}, {2}, {4} and {5}. Include {0}, {3} and {6} if you're using random patterns, or follow pitch relevancy

Since 00:15:053 (15053|3) - has the same pitch as 00:14:719 (14719|5) -, it would be nice for it to be played by the same finger, explained before. Move to {1}. The next two notes are also in the RH, so you should put it in the LH anyway for hand balance

00:17:719 (17719|6,18053|4,18386|2,18719|0) - this pattern fits well because the notes are descending in pitch. However, 00:16:719 (16719|4,17719|6,18053|4) - is uncomfortable because you're having three notes in a row in the same hand, using only two columns and you're having an LN release in one hand whilst playing a SN in the same hand at the same time. You should therefore rearrange the notes in the previous bars. I'd move 00:15:719 (15719|6) - to {4} and 00:16:053 (16053|4) - to {6} to follow pitch relevancy. Also following pitch relevancy, 00:16:386 (16386|2) - can be moved to {3} and the LN at 00:16:719 - can be moved to {0}, to show the descending pitch. The SN at 00:16:719 - should be deleted now, as it was inconsistent. Now, 00:17:719 (17719|6) - and 00:18:719 (18719|0) - can be moved to {5} and {1} if you want. The new pattern still shows that the pitch is going down but has better column balance

00:19:053 (19053|4,19386|4) - can go to {6} if you accepted the above. Otherwise move it to {5}. Basically, means that you don't have random stacks on column {4}

Like with before, I don't see a reason why 00:20:053 (20053|2,20386|4,20719|1,21053|4,21386|2,21719|5,22053|2,22386|4,22719|1) - would alternate between {1}, {2}, {4} and {5}. Include the other columns and/or follow pitch relevancy

Move 00:19:719 (19719|6) - to the LH, since there was a jack with the two notes before. It makes it easier on the player and prevents the patterns from being too right heavy

00:24:053 (24053|2) - move to {6}. It will then make a {6,4,2} stair with 00:24:386 (24386|4,24719|2) -, follows pitch relevancy and is hand balanced. The SN at 00:24:719 - should also be deleted, which used to be in {6}

00:28:053 (28053|4,28386|4) - should not be a jack. Jacks should only be used to represent repeated sounds at the same pitch, which there isn't at these points. Otherwise, you create a needlessly uncomfortable pattern. If you're doing it because of the repeated kicks, remove it as well. The kicks are everywhere and only making them jacks at a few points is inconsistent. It does not apply to 00:27:053 (27053|2,27386|2) -, as the piano repeats the pitch
The same applies to the following;
00:29:053 (29053|3,29386|3) -
00:31:053 (31053|2,31386|2) -
00:32:053 (32053|4,32386|4) -
00:33:053 (33053|3,33386|3) -

rearranged

00:35:053 (35053|2,35386|4) - could be a jack due to the piano repeating the pitch. If 00:27:053 (27053|2,27386|2) - is a jack, this should be as well, for consistency. The same applies if you remove the jack. I'd prefer if you kept the jack for pitch relevancy and because it is consistent with the pitch relevant jacks in the beginning of this difficulty

00:34:719 (34719|6,34719|0,35053|2,35386|4,35719|6,35719|1,36053|4,36386|2) - in my opinion, there is no reason for these bars to be almost identical mirrors of each other. I'm not going to repeat this point; they're easy to find if you want to remove them and if you don't I'm just wasting time

00:42:719 - to 01:01:384 - should be remapped, as I stated in the consistency section, so there isn't any point in me going over the patterns

01:04:051 (64051|0) - move to the RH. In terms of pitch relevancy, it should be in a higher column than 01:03:717 (63717|1) -. In terms of playability, I find that playing multiple notes in one hand uncomfortable, minus bursts, so it should be in the RH anyway. The same applies to 01:09:384 (69384|6) -, except move to the LH

Change 01:13:384 (73384|3,73717|1,74051|2,74384|0) - to {4,3,2,1}. It avoids having three notes in the LH in a row, or four if you are a left spacer, and therefore has better hand balance. It additionally follows pitch relevancy. If you did this, move 01:15:051 (75051|1) - to {0}, so that it doesn't create a jack with 01:14:384 (74384|1) -, and 01:15:717 (75717|5) - can optionally be moved to {6} for symmetry rearranged

01:15:384 (75384|3,75717|5,76051|3,76384|5,76717|6,77051|4) - this is very right heavy, even more so if the player is a right spacer. Change your pattern to the following;
Reasoning
Even though 01:16:051 (76051|3) - is the same pitch as 01:15:384 (75384|3) -, I'd move it to {1} to accommodate for the following pattern

Moving 01:16:051 (76051|3,76384|5) - to {1,2} puts notes in the LH, for hand balance, and allows the next to notes to follow pitch relevancy by being in a higher column without being too heavy on one hand

Moving 01:16:717 (76717|6) - to {5} gives its pattern symmetry with the previous one
01:17:384 (77384|0,78051|0) - remove this jack. There is no prominent repeated sound which means there is no reason to keep it It's too hard to call a jack.

01:45:883 (105883|2,106716|2) - there isn't a reason for these to be in the same column, as the synth pitches are different. I'd move 01:45:883 (105883|2) - to {1} so that the chord at 01:45:883 - is played by the middle fingers of both hands

01:47:049 (107049|3,107549|3,108049|3) - move this into the RH. If the player is a left spacer, 01:46:716 (106716|2,107049|0,107049|3) - will be an uncomfortable pattern to play and the entire pattern is very left heavy rearranged

01:48:549 (108549|2,109383|2) - again, no reason for these to be in the same column, move one note out

01:52:883 (112883|3,112883|4,113383|6,113383|5) - is uncomfortable to play because it contains 01:52:883 (112883|4,113383|6,113383|5) -, meaning that the player has to let go of an LNs whilst playing two other LNs in the same hand. It is even more uncomfortable if the player is a right space, meaning they have to release two LNs instead. Change to the following;
Reasoning
The notes at 01:52:383 -, 01:52:883 - and 01:53:383 - are rearranged in such a way that they are symmetrical. I think it's better than the original even though, to be completely honest, it's still quite ugly. If you want it to look better, change one LN from 01:52:883 - and 01:53:383 - into an SN. Make sure they're in different hands if you do it, to help with hand balance. The LN at 01:53:383 - should be in the opposite hand as 01:55:049 (115049|0) -, so if you haven't moved it, the second LN should be in the RH and the first in the LH. This is more comfortable than releasing a LN and playing a note in the same hand at the same time

01:52:049 (112049|2,112383|0,112383|3) - is uncomfortable but it is better than putting it in {2} or {4}, since {0+2,1} and {4+6,5} are more uncomfortable. Obviously, {1} or {5} would create jacks and be the most uncomfortable pattern

01:52:049 (112049|3) - got moved to {2} to allow the SN at 01:52:383 - to be in {3}

rearranged.

You don't seem to be mapping 01:55:049 - to the end with PR. Because of that, there is no reason to have stacks in any column. Spread the notes out between the columns. Examples in the box;
01:55:049 (115049|0,116049|0) - and 01:55:383 (115383|6,116383|6) - are stacked even though they don't have the same pitches

01:58:049 (118049|0,119049|0,120383|0) - one of these notes should go into {1}, as it's empty and {0} is relatively full

02:00:716 (120716|6,121049|5,121383|4) - having three notes in one hand is bad for hand balance and is unjustified, considering that it isn't following pitch relevancy. Move one or two notes to the LH

02:01:716 (121716|2,122049|0,122383|1,122716|2,123049|3,123383|1) - is also left heavy, more so than the above pattern. This would be made worse if the player is a left spacer. Move two or three notes to the RH

02:05:383 (125383|2,125716|3,126383|2,126716|3) - should spread the notes out between the columns as the column imbalance is uncomfortable. Again, if the player is a left spacer, this pattern will also be left heavy
Thx for long-detail mod!!!! <3
Topic Starter
Garalulu

ajeemaniz wrote:

lulu op
impressive chart, i just going to mod the hitsound so hopefully it helps
[General]
i was shocked how perfect the hitsound are until i found (are they a direct copy from bms?) just be aware with the hitsound delay, you should recheck them

[sayakanother]
01:10:717 (70717|4,71384|0) - add bd_dr.wav
01:10:717 (70717|5,71384|1) - add cym_8ss.wav
01:31:049 (91049|4) - 01:32:716 (92716|3,93049|1) - add cym_8c.wav
01:31:383 (91383|6,91549|5,91716|1,91883|0) - 01:32:216 (92216|6,92383|0,92549|1) - add cym_16c2.wav
additionally you missed the claps every 1/1 in kiai, you could add it

that's all i could found, you can apply the hitsound to lower diffs using sayakanother as reference..

good luck :3/
Thx for catching! yeap I copied hitsound from bms :3 Hsing each note manually xD Kill my time
Cipse

Garalulu wrote:

Cipse wrote:

Beginner
Patterning
Some of the patterns here will be based off the original Beginner difficulty. Because of that, portions of this section may become redundant

About pitch relevancy, I didn't want this too pitch-dependency. Only for finger balance.

Between 00:02:719 - and 00:10:386 -, I'm assuming you're following pitch relevancy
00:03:053 (3053|4,3386|4) - move these to {6} and 00:03:719 (3719|6) - to {4}, since 00:03:719 - has a lower pitch

00:04:053 (4053|4) - is not the same pitch as 00:03:386 -. Since it's also causing a large hand imbalance, move it to the left hand, preferably {2}. Then move 00:04:386 (4386|2) - to {0}, to keep the same shape plus pitch relevancy in relation to the above note. You don't want to move them to {3} and {2} respectively and have 00:04:719 (4719|5,5053|3) - on {1} and {0} because that will put too many notes in the left hand

Move 00:05:053 (5053|3) - to {1} and 00:05:386 (5386|1) - to {3}, to follow pitch relevancy. It doesn't ruin hand balance either. 00:05:719 (5719|3) - now goes to {4}. If you want a stair pattern, the note at 00:05:053 - can go to {2}. If you don't, 00:06:053 (6053|5) - can go to {6} if you want; column 5 was played earlier than 6, 00:04:719 (4719|5) - compared to 00:03:386 (3386|6) -

Move 00:08:719 (8719|2) - to {1}. It ruins the {6,4,2} pattern before but it means it doesn't stack with 00:07:719 (7719|2) - and it has the same pitch as 00:09:719 (9719|5) -, so it's nice for the same finger to play it, even if it is on different hands. You did the same for 00:06:719 (6719|2,7053|4,7719|2) -, where all the notes are the same pitch and are played with only the index fingers.

Move 00:10:386 (10386|3) - to {2} and 00:10:719 (10719|6) - to {1}. Pitch wise, it's nice because the notes are descending one column (if you ignore the spacebar), like the pitches. In terms of playability, the patterns are too right heavy, so you should move notes to the left hand anyway. If you have done this, 00:11:053 (11053|2,11386|2) - obviously should go in the RH now, preferably {6} since {4} and {5} were played more recently

00:12:053 (12053|4,12386|2,12719|5,13053|2,13386|4,13719|1,14053|4,14386|2,14719|5) - there doesn't seem to be a musical reason explaining why these notes are alternating between {1}, {2}, {4} and {5}. Include {0}, {3} and {6} if you're using random patterns, or follow pitch relevancy

Since 00:15:053 (15053|3) - has the same pitch as 00:14:719 (14719|5) -, it would be nice for it to be played by the same finger, explained before. Move to {1}. The next two notes are also in the RH, so you should put it in the LH anyway for hand balance

00:17:719 (17719|6,18053|4,18386|2,18719|0) - this pattern fits well because the notes are descending in pitch. However, 00:16:719 (16719|4,17719|6,18053|4) - is uncomfortable because you're having three notes in a row in the same hand, using only two columns and you're having an LN release in one hand whilst playing a SN in the same hand at the same time. You should therefore rearrange the notes in the previous bars. I'd move 00:15:719 (15719|6) - to {4} and 00:16:053 (16053|4) - to {6} to follow pitch relevancy. Also following pitch relevancy, 00:16:386 (16386|2) - can be moved to {3} and the LN at 00:16:719 - can be moved to {0}, to show the descending pitch. The SN at 00:16:719 - should be deleted now, as it was inconsistent. Now, 00:17:719 (17719|6) - and 00:18:719 (18719|0) - can be moved to {5} and {1} if you want. The new pattern still shows that the pitch is going down but has better column balance

00:19:053 (19053|4,19386|4) - can go to {6} if you accepted the above. Otherwise move it to {5}. Basically, means that you don't have random stacks on column {4}

Like with before, I don't see a reason why 00:20:053 (20053|2,20386|4,20719|1,21053|4,21386|2,21719|5,22053|2,22386|4,22719|1) - would alternate between {1}, {2}, {4} and {5}. Include the other columns and/or follow pitch relevancy

Move 00:19:719 (19719|6) - to the LH, since there was a jack with the two notes before. It makes it easier on the player and prevents the patterns from being too right heavy

00:24:053 (24053|2) - move to {6}. It will then make a {6,4,2} stair with 00:24:386 (24386|4,24719|2) -, follows pitch relevancy and is hand balanced. The SN at 00:24:719 - should also be deleted, which used to be in {6}
I'm guessing you ignored this section because it included pitch relevancy. Only part of it was pitch relevancy, the real aim of it was to give better balance to the patterns. You said you're focusing on finger balance yet the beginning section is still heavily weighted on certain columns, as you can see in the screenshot
This is at the very start of the map. You can easily see that the patterns are very heavy on {4} and is heavy on the RH in general. My suggestions fix that as well as giving some pitch relevancy - though the focus of the suggestions really is on finger and hand balance, considering that some of my suggestions override pitch relevancy for comfort but doesn't do the opposite

Just pointing that out if you're interested
ArcherLove
cipse oh my gOD

also ppaeaeg star
Arzenvald
additionally,
01:01:384 (61384|4,61718|5,62051|6,62384|0,62717|0,63051|2,63384|1,63717|0,64051|0,64384|4,64717|2,65051|6,65384|2,65718|0,66051|6,66384|4) - you can copy these grc_**.wav to this part 01:12:051 - until 01:21:051 - , those piano feels empty in there
and 01:23:383 (83383|6,84050|0,84716|5,85383|0,86050|3,86716|6,87383|5,88050|3,88716|4,89383|2,90050|3,90716|4) - still not have C / clap on kiai..
01:31:383 (91383|6,91716|1,92049|5,92383|0) - lol i think you can use soft-hitclap in sample because the notes already full
/w/
Topic Starter
Garalulu

ajeemaniz wrote:

additionally,
01:01:384 (61384|4,61718|5,62051|6,62384|0,62717|0,63051|2,63384|1,63717|0,64051|0,64384|4,64717|2,65051|6,65384|2,65718|0,66051|6,66384|4) - you can copy these grc_**.wav to this part 01:12:051 - until 01:21:051 - , those piano feels empty in there
and 01:23:383 (83383|6,84050|0,84716|5,85383|0,86050|3,86716|6,87383|5,88050|3,88716|4,89383|2,90050|3,90716|4) - still not have C / clap on kiai..
01:31:383 (91383|6,91716|1,92049|5,92383|0) - lol i think you can use soft-hitclap in sample because the notes already full
/w/
still think about kiai part, maybe remap that owo
I will apply that after change something
Wonki
호이

하퍼
00:04:219 (4219|2) - 손꼬임 방지를 위해 2로 이동

00:05:553 (5553|2) - 5

00:11:219 (11219|3) - 7로 00:11:386 (11386|4,11553|3,11719|2) - 이부분을 좀더 편하게 치기위해

00:12:719 (12719|1) - 1로 모양이 더이쁘당

00:13:386 (13386|4,13553|2) - 우측으로 한칸씩이동

00:20:969 - 음있음

00:25:719 -

00:31:886 - 이렇게 두 칸씩 띄어서 하는걸 희망함 한칸씩은 너무어렵

00:39:886 - 여기도 위와 마찬가지로 해줬으면

어나
00:11:886 (11886|3) - 2 넘치기업렵다

00:50:052 - 이게더 쉬울거같은디

00:52:552 (52552|4) - 7로 옮겨서 그냥 67에 두는게 좋아보임

01:20:051 - 좀더 깔금

01:41:383 - 아무래도 4놋이 어울림

01:54:716 (114716|3,114799|4) - 이거 빡침

막난
00:28:886 - 갈금

00:29:386 -

01:12:134 - 01:12:801 - 이런곳들은 왜 1놋임

01:51:883 (111883|6,111938|5) - 자리바꾸는게 좋을거같음
Topic Starter
Garalulu

Wonki wrote:

호이

하퍼
00:04:219 (4219|2) - 손꼬임 방지를 위해 2로 이동 피아노 치는 느낌을 표현했수다. 초반에 같은 col에 있는 노트들은 다 같은 음

00:05:553 (5553|2) - 5 이것두

00:11:219 (11219|3) - 7로 00:11:386 (11386|4,11553|3,11719|2) - 이부분을 좀더 편하게 치기위해 여기도 위와 같은 이유

00:12:719 (12719|1) - 1로 모양이 더이쁘당 Fixed

00:13:386 (13386|4,13553|2) - 우측으로 한칸씩이동 Fixed

00:20:969 - 음있음 일부러 하이퍼에는 안넣었우 1/1 한 스냅 속에서만 1/4를 표현하기위해

00:25:719 - 00:25:969 (25969|2,26053|1,26136|0,26219|6,26303|5,26386|4) - 이 모양이 이쁘고, 또 00:26:386 - 00:26:719 이 부분은 깔짝거리는 소리와 피아노의 왓다갓다 하는 음이 트릴이 어울릴 것 같아서 표현했수

00:31:886 - 이렇게 두 칸씩 띄어서 하는걸 희망함 한칸씩은 너무어렵 요건 생각해 보겠음

00:39:886 - 여기도 위와 마찬가지로 해줬으면 위와 같음

어나
00:11:886 (11886|3) - 2 넘치기업렵다 올라갔다 내려갔다 하는 음에 의해 필연적이고, 잘 들어보면 스페가 다 같은음

00:50:052 - 이게더 쉬울거같은디 어나더에서는 2개를 연타하는 느낌이고, 막난은 짤연 느낌이라 더 어려움

00:52:552 (52552|4) - 7로 옮겨서 그냥 67에 두는게 좋아보임 7에 4개 연속 나오는건 별로 맘에안들고, 00:52:385 (52385|5,52385|6,52552|4,52552|5,52718|3,52718|4,52718|6) - 이 구조에 만족하는중

01:20:051 - 좀더 깔금 Fixed

01:41:383 - 아무래도 4놋이 어울림 노트량 조정에 관해서 조금 생각해 보겠소

01:54:716 (114716|3,114799|4) - 이거 빡침 딱 조음 꺅

막난
00:28:886 - 갈금 패턴이 너무 단순해지는 느낌이라 일단 킵

00:29:386 - 패턴에 관해 좀더 생각해봐야겠우

01:12:134 - 01:12:801 - 이런곳들은 왜 1놋임 드럼의 칫칫 노트를 01:12:217 - 01:12:384 - 요런 위치만 넣음

01:51:883 (111883|6,111938|5) - 자리바꾸는게 좋을거같음 Rearranged
>w<)b
Etsu
Hello o/

Mania mod request from my queue (NM)

[General]
Columns:
0|1|2|3|4|5|6

  1. -.
[Another]
  1. 00:02:719 (2719|4) - move column 0? i like column 0|6 00:02:719 (2719|6,2719|0) - also you could add a note for triple the sound is strong similar like 00:10:719 - is better for this diff imo
  2. 00:25:803 (25803|3) - move column 4 to stairs piano
  3. 00:10:719 (10719|4) - move column 5
  4. 00:41:886 (41886|2) - move column 1?
  5. 01:00:884 - add note? like 01:00:551 - , 00:59:218 - and 1/1 you map 4 note for cymbal strong
  6. 01:01:218 - ^
  7. 01:01:384 - ^
  8. 01:49:549 - missing note?
  9. 01:58:049 (118049|2) - move column 1
  10. 02:01:716 - add note sound similar like 02:00:383 -
  11. 02:03:049 - ^ since in diff hyper have 3 note but here no?
  12. 02:05:716 - ^
[Hyper]
  1. 00:18:053 (18053|2) - move column 1?
  2. 01:09:384 (69384|1) - maybe column 0 for variation
  3. 01:52:549 (112549|2) - move column 1
  4. 02:02:049 (122049|6,122049|3,122049|2) - delete a note no strong piano also consider like diff another have 2 note?
[Wonki's Normal]
  1. 00:03:053 - 00:08:719 - i would put note 1/1 for piano imo need map this section is better for this normal diff for the spread of the next diff is general sound considering like 00:25:053 (25053|1,25386|3) -
  2. 00:25:053 (25053|1,25386|3) - control + g since is some repetitive like 00:34:386 (34386|0,34553|3,34719|6,35053|1,35386|3,35719|5) - and 00:37:386 (37386|0,37719|2,38053|3) -
  3. 00:48:718 (48718|6,48718|6) - delete a note is on top of another note (check aimod)
  4. 01:09:051 (69051|3) - column 2 and 01:09:384 (69384|1) - column 0?
  5. 01:22:050 - feel that missing note here
  6. 01:28:216 (88216|4) - i like column 2 as stairs combine better the piano
Topic Starter
Garalulu

Etsu wrote:

Hello o/

Mania mod request from my queue (NM)

[General]
Columns:
0|1|2|3|4|5|6

  1. -.
[Another]
  1. 00:02:719 (2719|4) - move column 0? i like column 0|6 00:02:719 (2719|6,2719|0) - also you could add a note for triple the sound is strong similar like 00:10:719 - is better for this diff imo Add one note at 0
  2. 00:25:803 (25803|3) - move column 4 to stairs piano It's for pitch
  3. 00:10:719 (10719|4) - move column 5 Keep this
  4. 00:41:886 (41886|2) - move column 1? Fixed
  5. 01:00:884 - add note? like 01:00:551 - , 00:59:218 - and 1/1 you map 4 note for cymbal strong Keep this for note amount balance
  6. 01:01:218 - ^ same reason with above
  7. 01:01:384 - ^ same reason with above
  8. 01:49:549 - missing note? for this part 01:44:383 - 01:49:716 at another, I didn't put any notes for piano.
  9. 01:58:049 (118049|2) - move column 1 Fixed
  10. 02:01:716 - add note sound similar like 02:00:383 -It's not same.
  11. 02:03:049 - ^ since in diff hyper have 3 note but here no? Deleted one note at hyper
  12. 02:05:716 - ^ ?
[Hyper]
  1. 00:18:053 (18053|2) - move column 1? Keep this
  2. 01:09:384 (69384|1) - maybe column 0 for variation Keep this
  3. 01:52:549 (112549|2) - move column 1 Keep this
  4. 02:02:049 (122049|6,122049|3,122049|2) - delete a note no strong piano also consider like diff another have 2 note? Fixed
Thx for modding!!
Wonki

Etsu wrote:

Hello o/

[Wonki's Normal]
  1. 00:03:053 - 00:08:719 - i would put note 1/1 for piano imo need map this section is better for this normal diff for the spread of the next diff is general sound considering like 00:25:053 (25053|1,25386|3) -
  2. 00:25:053 (25053|1,25386|3) - control + g since is some repetitive like 00:34:386 (34386|0,34553|3,34719|6,35053|1,35386|3,35719|5) - and 00:37:386 (37386|0,37719|2,38053|3) -
  3. 00:48:718 (48718|6,48718|6) - delete a note is on top of another note (check aimod)
  4. 01:09:051 (69051|3) - column 2 and 01:09:384 (69384|1) - column 0?
  5. 01:22:050 - feel that missing note here
  6. 01:28:216 (88216|4) - i like column 2 as stairs combine better the piano
thanks some are fixed
Niks
  • halo Mod request :)
  1. Offset :: Perfect!

    1ㅣ2ㅣ3ㅣ4ㅣ5ㅣ6ㅣ7

    [Beginer]
  2. 00:52:718 (52718|1) - 1번라인으로 이동 2번에 너무 몰려있네요
  3. 01:05:384 (65384|2) - 2번라인으로 이동 2번에 너무 없네요
  4. 01:48:549 (108549|5,108549|2) - 2번 및 5번으로 이동 (01:45:883 (105883|2,105883|5) - 같은곳에있으니 적합하지 않은 느낌이네요)
  5. 02:04:049 (124049|2,124383|1) - 6번 및 5번으로 이동 왼손에 너무 몰려있습니다

    [Hyper]
  6. 00:20:969 - 의도적인 부분인가요?
  7. 00:41:053 - 노트 추가 (00:40:719 - )
  8. 00:41:219 - 이부분은 피아노 소리때문에 노트를 2개로둔건가요?
    위에 적은것처럼 00:41:053 - 이부분에 노트를 추가하고 00:39:219 (39219|6) - 이부분처럼 한개로하는게 어떨까요
  9. 01:55:883 - 01:57:216 (117216|0,117383|0) - 요 패턴이 빠졌습니다

    [Another]
  10. 00:41:219 - 노트 2개? 3개는 많다느껴집니다
  11. 01:34:549 (94549|3) - 5번라인으로 이동
  12. 02:03:049 (123049|3) - 이 히트사운드 맞는음 맞겠죠?
    왠지 갑자기 툭튀는 기분이들어서..
    [Sayakather]
    00:18:719 (18719|5,19386|5) - 2번라인으로 이동
    00:19:719 - 위에부분도그렇고 이부분도 그렇고 너무 6,7번에 몰려있어서 치는데 어색함이 많이 느껴졌습니다
    그리고 02:05:716 - 이부분 변속이 급감해서 약간 위화감이 들었습니다 살짝만 높여주심이 어떨까 싶네요

    오랜만에 퀄리티 굉장한맵을 보고갑니당
Topic Starter
Garalulu

Niks wrote:

  • halo Mod request :)
  1. Offset :: Perfect!

    1ㅣ2ㅣ3ㅣ4ㅣ5ㅣ6ㅣ7

    [Beginer]
  2. 00:52:718 (52718|1) - 1번라인으로 이동 2번에 너무 몰려있네요
  3. 01:05:384 (65384|2) - 2번라인으로 이동 2번에 너무 없네요
  4. 01:48:549 (108549|5,108549|2) - 2번 및 5번으로 이동 (01:45:883 (105883|2,105883|5) - 같은곳에있으니 적합하지 않은 느낌이네요) 대칭 조아다
  5. 02:04:049 (124049|2,124383|1) - 6번 및 5번으로 이동 왼손에 너무 몰려있습니다 재배치했수다

    [Hyper]
  6. 00:20:969 - 의도적인 부분인가요?
  7. 00:41:053 - 노트 추가 (00:40:719 - ) 노트 밸런스를 위해 킵
  8. 00:41:219 - 이부분은 피아노 소리때문에 노트를 2개로둔건가요?
    위에 적은것처럼 00:41:053 - 이부분에 노트를 추가하고 00:39:219 (39219|6) - 이부분처럼 한개로하는게 어떨까요 피아노 때문이 맞소. 이 패턴은 킵하겠소
  9. 01:55:883 - 01:57:216 (117216|0,117383|0) - 요 패턴이 빠졌습니다 재배치 완료

    [Another]
  10. 00:41:219 - 노트 2개? 3개는 많다느껴집니다
  11. 01:34:549 (94549|3) - 5번라인으로 이동
  12. 02:03:049 (123049|3) - 이 히트사운드 맞는음 맞겠죠?
    왠지 갑자기 툭튀는 기분이들어서.. 노래 자체가 그럽디다
    [Sayakather]
    00:18:719 (18719|5,19386|5) - 2번라인으로 이동
    00:19:719 - 위에부분도그렇고 이부분도 그렇고 너무 6,7번에 몰려있어서 치는데 어색함이 많이 느껴졌습니다
    1/1마다 12 67이 번갈아가면서 반복되는 구조로 매핑하였었습니다. 리어레인지
    오랜만에 퀄리티 굉장한맵을 보고갑니당
Thx for modding owo
Greatvictory
뿅!
when rank?
Benzopirene
Lazy Sloth Mod, lmao
[Beginner]

00:15:719 (15719|6,16053|4,16386|2,16719|0) - I'd change this part to more "pitch-following" part
01:04:051 (64051|0) - Isn't that high pitch?
01:05:718 (65718|3,66051|5,66384|4) - move one column -->
from 01:06:717 - to 01:10:717 - <- this part needs to be fixed (pitch issue)
01:49:716 - to 01:52:383 - <--- PITCH :D
01:56:383 - add note?
01:57:716 - ^
01:59:049 - ^
etc etc (to this moment: 02:07:049 - )

not necessary changes (which means you can ignore this stuff over here):
00:07:386 - maybe add note to 7?
00:09:053 - add 4?
00:09:386 - add 5?
00:15:386 - add somewhere (try to hear the pitch)
00:17:053 - add note
00:17:386 - add note
00:23:386 - ^

Maybe add some long notes here? (just like you did here 00:50:052 (50052|3) - )
00:43:885 - (or 00:50:052 (50052|3) - ) to 00:44:719 - (delete 00:44:052 (44052|4) - )
00:45:885 - (or 00:50:052 (50052|3) - ) to 00:46:718 - ^ (delete notes between that time)
00:47:885 - (or 00:50:052 (50052|3) - ) to 00:48:718 - ^

SV SUGGESTION:
Maybe you should make little teleports here? between 01:41:716 - and 01:42:216 -
01:42:216 - and 01:42:549 -
01:42:549 - and 01:42:883 - etc.
to this moment 01:44:383 -


[Wonki's Normal]
00:25:719 (25719|5) - Maybe you should make this long note longer? (from 00:25:719 - to 00:26:719 - , but in this way move 00:26:719 (26719|5) - this note somewhere else)

not necessary changes:
00:47:885 (47885|3,48052|4,48218|5) - move one column to the right
01:27:716 - I suggest this pattern


[Hyper]
00:34:719 (34719|0) - move to 3 (but you would have to change part after 00:34:886 - somehow just a little bit :p)
01:09:384 (69384|1) - move to 1 (lack of notes in first column)

[Another]
00:52:552 (52552|4) - I would change this somehow ._. (Maybe try to move those short lns? for example pattern like this: 3256)

I really like this song. This map looks great, those hitsounds are marvelous. Good job, awesome beatmap!
Topic Starter
Garalulu

Ereedon wrote:

Lazy Sloth Mod, lmao too fast lmao
[Beginner]

00:15:719 (15719|6,16053|4,16386|2,16719|0) - I'd change this part to more "pitch-following" part Rearranged
01:04:051 (64051|0) - Isn't that high pitch?
01:05:718 (65718|3,66051|5,66384|4) - move one column -->
from 01:06:717 - to 01:10:717 - <- this part needs to be fixed (pitch issue)
01:49:716 - to 01:52:383 - <--- PITCH :D
I don't want to map too pitch relevance, but just hand balance

01:56:383 - add note?
01:57:716 - ^
01:59:049 - ^
I wanna use single note only at this part

etc etc (to this moment: 02:07:049 - ) :o

not necessary changes (which means you can ignore this stuff over here):
00:07:386 - maybe add note to 7?
00:09:053 - add 4?
00:09:386 - add 5?
00:15:386 - add somewhere (try to hear the pitch)
00:17:053 - add note
00:17:386 - add note
00:23:386 - ^
I used LN for 1/2 main melody structure that sound isn't 00:23:886

Maybe add some long notes here? (just like you did here 00:50:052 (50052|3) - )
00:43:885 - (or 00:50:052 (50052|3) - ) to 00:44:719 - (delete 00:44:052 (44052|4) - )
00:45:885 - (or 00:50:052 (50052|3) - ) to 00:46:718 - ^ (delete notes between that time)
00:47:885 - (or 00:50:052 (50052|3) - ) to 00:48:718 - ^
already seems fine tho

SV SUGGESTION:
Maybe you should make little teleports here? between 01:41:716 - and 01:42:216 -
01:42:216 - and 01:42:549 -
01:42:549 - and 01:42:883 - etc.
to this moment 01:44:383 -
only for last diff

[Hyper]
00:34:719 (34719|0) - move to 3 (but you would have to change part after 00:34:886 - somehow just a little bit :p) looks fine to me, keep this
01:09:384 (69384|1) - move to 1 (lack of notes in first column) overall this section, first column already take adequate part

[Another]
00:52:552 (52552|4) - I would change this somehow ._. (Maybe try to move those short lns? for example pattern like this: 3256) hmm but seems fine to me and diff

I really like this song. This map looks great, those hitsounds are marvelous. Good job, awesome beatmap! =DD
Thx for mod :3
Wonki

Ereedon wrote:

Lazy Sloth Mod, lmao
[Wonki's Normal]
00:25:719 (25719|5) - Maybe you should make this long note longer? (from 00:25:719 - to 00:26:719 - , but in this way move 00:26:719 (26719|5) - this note somewhere else)

not necessary changes:
00:47:885 (47885|3,48052|4,48218|5) - move one column to the right
01:27:716 - I suggest this pattern



I really like this song. This map looks great, those hitsounds are marvelous. Good job, awesome beatmap!
thanks
ArcherLove
okay I'm back and just pointing out something I[ve been feel weird lately when playing this beatmap bcz u no reply PM plz
sayakather
name diff is bms-ish while the map itself LN-ish <_<
1234567

00:04:553 (4553|2) - to 5
00:05:553 (5553|2) - to 5
00:09:553 (9553|3) - to 5
00:18:719 (18719|0) - to 3?
00:26:053 (26053|6) - http://puu.sh/uvCu7/325401b32b.jpg
00:35:136 (35136|1,35219|2,35219|5,35303|4) - the.. electro sound emphaszie? http://puu.sh/uvCyP/f81bf05984.jpg
00:36:136 (36136|4,36219|1,36219|5,36303|2) - ^ http://puu.sh/uvCBl/b697b75edb.jpg
00:46:219 (46219|4,46219|2,46219|1,46302|5,46302|3,46302|0) - awkward imo, how about http://puu.sh/uvCMd/41e92b0d2c.jpg
00:50:052 (50052|0,50052|4,50052|3,50163|5,50163|4,50163|1,50274|5,50274|6,50274|2,50385|0,50385|3,50385|1,50496|1,50496|4,50496|2,50607|2,50607|3,50607|5) - this is seriously not hard, but I feel uncomfortable, I remember you say you want to keep jack, how about http://puu.sh/uvCXR/e9d9d8fe62.png (I feel a lot better when play)01:00:718 (60718|3,60718|4,60801|1,60801|2) - http://puu.sh/uvD7C/24078e64b7.png
01:13:051 (73051|0,73134|1) - ctrl+j play better for me (for me)
01:14:384 (74384|6,74467|5) - ^
01:15:717 (75717|0,75801|1) - ^
01:18:967 (78967|5,78967|3,79051|6,79051|4) - ^
01:22:384 (82384|4,82550|4,82717|4) - hmm jack here is not really fun to play really .. how about http://puu.sh/uvDi6/5d5b8cbaaa.jpg don't you think it's flows better? you can also do this when doing that flow nicely with music http://puu.sh/uvDkp/5623dfa3fc.jpg
01:25:966 (85966|0,86050|1) - ctrl+j?
01:30:883 (90883|5) - to 4? for visual
01:31:383 (91383|0,91549|6) - you can make 1/8 or 1/4 LN here for cymbal finish emphasize http://puu.sh/uvDwt/adad0ebc21.png
01:31:883 (91883|6,92216|0) - ^
01:32:716 (92716|6,93049|6,93383|6,93716|6) - ^
01:41:549 (101549|1) - to 4?
you can make 01:52:383 (112383|0,112883|5) - a 1/2 but cut like this for melody long (the long synth) emphasize http://puu.sh/uvDLP/cdc2409655.jpg or the 2nd can be changed to 01:52:883 (112883|2) - instead
01:53:383 (113383|6) - ^
01:58:883 (118883|2) - ctrl+h flow better
02:01:216 (121216|4,121216|5,121383|5,121383|4) - different sound, how about http://puu.sh/uvDYy/61b3319cb4.png also the note before need 1 more note because the same sound with note after
02:02:716 (122716|2) - to 2

kkk no kudosu this is as thanks doing irc many times with me ;;
Topic Starter
Garalulu

ArcherLove wrote:

okay I'm back and just pointing out something I[ve been feel weird lately when playing this beatmap bcz u no reply PM plz
sayakather
name diff is bms-ish while the map itself LN-ish <_< sayaka good girl
1234567

00:04:553 (4553|2) - to 5 I want them to feel like playing a piano, when playing those notes
00:05:553 (5553|2) - to 5 ^
00:09:553 (9553|3) - to 5 ^
00:18:719 (18719|0) - to 3? Rearranged
00:26:053 (26053|6) - http://puu.sh/uvCu7/325401b32b.jpg change to LN, and not add note
00:35:136 (35136|1,35219|2,35219|5,35303|4) - the.. electro sound emphaszie? http://puu.sh/uvCyP/f81bf05984.jpg I don't want to put LN at this part
00:36:136 (36136|4,36219|1,36219|5,36303|2) - ^ http://puu.sh/uvCBl/b697b75edb.jpg ^
00:46:219 (46219|4,46219|2,46219|1,46302|5,46302|3,46302|0) - awkward imo, how about http://puu.sh/uvCMd/41e92b0d2c.jpg I think it's fine
00:50:052 (50052|0,50052|4,50052|3,50163|5,50163|4,50163|1,50274|5,50274|6,50274|2,50385|0,50385|3,50385|1,50496|1,50496|4,50496|2,50607|2,50607|3,50607|5) - this is seriously not hard, but I feel uncomfortable, I remember you say you want to keep jack, how about http://puu.sh/uvCXR/e9d9d8fe62.png (I feel a lot better when play) Awesome!
01:00:718 (60718|3,60718|4,60801|1,60801|2) - http://puu.sh/uvD7C/24078e64b7.png It's not bad to me
01:13:051 (73051|0,73134|1) - ctrl+j play better for me (for me) lmao but keep this
01:14:384 (74384|6,74467|5) - ^ ^
01:15:717 (75717|0,75801|1) - ^ ^
01:18:967 (78967|5,78967|3,79051|6,79051|4) - ^ ^
01:22:384 (82384|4,82550|4,82717|4) - hmm jack here is not really fun to play really .. how about http://puu.sh/uvDi6/5d5b8cbaaa.jpg don't you think it's flows better? you can also do this when doing that flow nicely with music http://puu.sh/uvDkp/5623dfa3fc.jpg Thx for suggestion! I take first one
01:25:966 (85966|0,86050|1) - ctrl+j? Keep this
01:30:883 (90883|5) - to 4? for visual Good!
01:31:383 (91383|0,91549|6) - you can make 1/8 or 1/4 LN here for cymbal finish emphasize http://puu.sh/uvDwt/adad0ebc21.png I don't want to put LN at this part
01:31:883 (91883|6,92216|0) - ^ ^
01:32:716 (92716|6,93049|6,93383|6,93716|6) - ^ ^
01:41:549 (101549|1) - to 4? Good!
you can make 01:52:383 (112383|0,112883|5) - a 1/2 but cut like this for melody long (the long synth) emphasize http://puu.sh/uvDLP/cdc2409655.jpg or the 2nd can be changed to 01:52:883 (112883|2) - instead Sorry but keep this
01:53:383 (113383|6) - ^ ^
01:58:883 (118883|2) - ctrl+h flow better Oki
02:01:216 (121216|4,121216|5,121383|5,121383|4) - different sound, how about http://puu.sh/uvDYy/61b3319cb4.png also the note before need 1 more note because the same sound with note after piano is different but I want to show organ piano-like sound
02:02:716 (122716|2) - to 2 Same reason with above

kkk no kudosu this is as thanks doing irc many times with me ;;
Really Big Thanks Archer love you <3
Maxus
Hello Garalulu! M4M

[SayaKather]
00:08:886 (8886|4,9053|2) - you should switch notes here, because the second note is higher PR compared to previous?

00:09:553 (9553|3) - in that case, also move this note to col 2 because of a lot lower pitch.

00:10:886 - why single note?

00:15:219 - 00:23:219 - 00:16:886 - 00:17:219 - I recommend you to make this triple note so that the chord pattern you try to make here can signify the piano sound better.. since from the way i see it is that it's 4 note 2 note pattern with lack of diversity for the moment.

For some of the mod above, you may apply on lower diff as well.

00:24:719 - well, i will suggest you try to use this instead: https://osu.ppy.sh/ss/7497908 , it signifies the pitch rising sound better here, and it gives symmetry and complement the pattern you make at 00:25:719 - , which gives double advantages.

00:26:386 (26386|4,26469|5,26553|3,26636|4) - this kind of sound can be made into jack to complement the same snare sound here.. i recommend move 00:26:386 (26386|4,26553|3) - to col 6 and col 5 here, it fit the sound better. or you can arrange to fit the jack there..

00:32:886 - 00:33:219 - this triple is kinda questionable imo, there isn't any piano sound that you follow for 3 notes sound at 00:31:553 - 00:31:886 - ,etc .. makes the double?

00:40:719 - should be 5 notes chord if following what you want at 00:41:053 -

00:41:719 - the bracket stream seem focused on right hand which kinda unnecessary imo.. i think you can spread it a bit more to provide bracket balance https://osu.ppy.sh/ss/7497976

00:43:052 (43052|5,43052|4,43052|6,43052|2) - This chord should be Ctrl+H'ed mainly because it's lower pitch chord that should be accented with left hand chord, and it provide variation with 00:44:052 - too.

01:06:217 (66217|1,66551|0,66717|1) - i believe you can make it more symmetrical by make it 1-2-1 , it will mirrored the pattern at 01:05:718 (65718|6,65884|6,66051|6) -

01:16:217 (76217|5,76217|1,76301|4,76301|2) - you miss out the potential sound that can be made jack.

01:20:051 - i find the svs here kinda hard to manage since you make them in the middle of harsh and dense chord, probably you can nerfed the svs?

01:31:383 (91383|6,91549|6,91716|6,91883|6,92049|6,92216|6,92383|6) - please avoid the anchor..

01:41:383 - you can add another note for finish sound, i don't think it will be too hard when it's finish sound..

[Another]

00:33:719 - I find the pattern to be not symmetrical enough, how about try this instead? https://osu.ppy.sh/ss/7498275

00:54:385 - well this one has 2 note + 1 LN while the one at 00:52:385 - have 3 note + 1 ln, might wanna make them consistent.

01:01:051 - i suggest to reduce the chord into double to differentiate with other finish sound.

01:23:216 (83216|2,83300|0,83383|1) - not make this col 2,3,1? will be more symmetrical and easier to hit.

01:32:049 - its worth to be added another note for piano i think..

01:42:216 - i suggest differentiate the chord with 01:42:549 - 01:41:716 - because of different pitch.

01:49:049 - 01:49:383 - 01:49:716 - felt underemphasized, you can probably add another note for each of the timeline here..

[Hyper]

00:33:386 - Instead of making them the same as 00:31:886 - , how about https://osu.ppy.sh/ss/7498323 ? give symmetry and other pattern too.

01:00:551 - shouldn't this be double to make it consistent like 01:00:884 - ?

01:22:717 (82717|4,82800|3,82884|2,82967|1) - I prefer this to be trill to differentiate with stair sound from before, it won't be too hard either ..

01:31:716 - 01:32:049 - I sort of hope you make this into single instead to differentiate from strong sound like 01:32:216 - , kinda awkward they have same note chord.. it will be consistent with 00:26:386 - too..

01:52:883 - Random double imo, not kick sound..

Have no time to mod all for a while.. hope this will be suffice :3

This map is quite interesting for me, but I still have my doubt over the SV in hardest diff, which sometimes kinda over the top for me and kinda forced in the middle of dense pattern.. i will watch this one for a while, but if you can tone down the sv / show proof that the SVs are alright, then i can help you push this i think
Topic Starter
Garalulu

Maxus wrote:

Hello Garalulu! M4M

[SayaKather]
00:08:886 (8886|4,9053|2) - you should switch notes here, because the second note is higher PR compared to previous? Fixed

00:09:553 (9553|3) - in that case, also move this note to col 2 because of a lot lower pitch. Fixed

00:10:886 - why single note? it's not double piano sound

00:15:219 - 00:23:219 - 00:16:886 - 00:17:219 - I recommend you to make this triple note so that the chord pattern you try to make here can signify the piano sound better.. since from the way i see it is that it's 4 note 2 note pattern with lack of diversity for the moment. Fixed. make 3 3 pattern

For some of the mod above, you may apply on lower diff as well. applied

00:24:719 - well, i will suggest you try to use this instead: https://osu.ppy.sh/ss/7497908 , it signifies the pitch rising sound better here, and it gives symmetry and complement the pattern you make at 00:25:719 - , which gives double advantages. Fixed

00:26:386 (26386|4,26469|5,26553|3,26636|4) - this kind of sound can be made into jack to complement the same snare sound here.. i recommend move 00:26:386 (26386|4,26553|3) - to col 6 and col 5 here, it fit the sound better. or you can arrange to fit the jack there.. I don't want to put a jack at this part

00:32:886 - 00:33:219 - this triple is kinda questionable imo, there isn't any piano sound that you follow for 3 notes sound at 00:31:553 - 00:31:886 - ,etc .. makes the double? Thx for suggestion!

00:40:719 - should be 5 notes chord if following what you want at 00:41:053 - Oki

00:41:719 - the bracket stream seem focused on right hand which kinda unnecessary imo.. i think you can spread it a bit more to provide bracket balance https://osu.ppy.sh/ss/7497976 Fixed

00:43:052 (43052|5,43052|4,43052|6,43052|2) - This chord should be Ctrl+H'ed mainly because it's lower pitch chord that should be accented with left hand chord, and it provide variation with 00:44:052 - too. Oki

01:06:217 (66217|1,66551|0,66717|1) - i believe you can make it more symmetrical by make it 1-2-1 , it will mirrored the pattern at 01:05:718 (65718|6,65884|6,66051|6) - Good

01:16:217 (76217|5,76217|1,76301|4,76301|2) - you miss out the potential sound that can be made jack. Rearranged

01:20:051 - i find the svs here kinda hard to manage since you make them in the middle of harsh and dense chord, probably you can nerfed the svs?
change SV 2.0 0.67 -> 1.8 0.73. I think player will not confuse with this sv because svs already appear with strong drum sound, so they can understand why svs are here, play well this part.

01:31:383 (91383|6,91549|6,91716|6,91883|6,92049|6,92216|6,92383|6) - please avoid the anchor.. move 01:31:716 (91716|6,92049|6) - to 6

01:41:383 - you can add another note for finish sound, i don't think it will be too hard when it's finish sound.. Added

[Another]

00:33:719 - I find the pattern to be not symmetrical enough, how about try this instead? https://osu.ppy.sh/ss/7498275 Oki

00:54:385 - well this one has 2 note + 1 LN while the one at 00:52:385 - have 3 note + 1 ln, might wanna make them consistent. add one note

01:01:051 - i suggest to reduce the chord into double to differentiate with other finish sound. fixed

01:23:216 (83216|2,83300|0,83383|1) - not make this col 2,3,1? will be more symmetrical and easier to hit. nice point

01:32:049 - its worth to be added another note for piano i think.. I don't add that piano sound at this part

01:42:216 - i suggest differentiate the chord with 01:42:549 - 01:41:716 - because of different pitch. main piano is same pitch so keep this.

01:49:049 - 01:49:383 - 01:49:716 - felt underemphasized, you can probably add another note for each of the timeline here.. Fixed

[Hyper]

00:33:386 - Instead of making them the same as 00:31:886 - , how about https://osu.ppy.sh/ss/7498323 ? give symmetry and other pattern too. rearranged

01:00:551 - shouldn't this be double to make it consistent like 01:00:884 - ? add note at 01:00:884 - 01:01:218 -

01:22:717 (82717|4,82800|3,82884|2,82967|1) - I prefer this to be trill to differentiate with stair sound from before, it won't be too hard either .. rearranged

01:31:716 - 01:32:049 - I sort of hope you make this into single instead to differentiate from strong sound like 01:32:216 - , kinda awkward they have same note chord.. it will be consistent with 00:26:386 - too.. Fixed

01:52:883 - Random double imo, not kick sound.. 01:52:549 with melody sound so it's double

Have no time to mod all for a while.. hope this will be suffice :3

This map is quite interesting for me, but I still have my doubt over the SV in hardest diff, which sometimes kinda over the top for me and kinda forced in the middle of dense pattern.. i will watch this one for a while, but if you can tone down the sv / show proof that the SVs are alright, then i can help you push this i think
SV will effect to emphasize chart structure, it won't exaggerate it tho. I emphasize kick/crash structure more strong to use SV. It'll be problem if that has LN in SV part, it's clearly stream pattern. Players already recognize the pattern of chart before passing that SV section. It's different as each player's skill, what I said before (recognizing pattern and passing that), It's not any problem. As RC, Problem will be appeared that SV used at part where can't feel to add any SV. I don't have enough skill to pass this chart perfectly, I had many testers already so it'll be not problem by my opinion and their opinion.
Please think about it one more! and Thx for modding :3
Maxus
Well, I understand your elaboration about the SVs, i didn't really ask to delete it or anything, but just asked for it to be nerfed a bit if you want it.. but if top players find it fine, i am fine with it.

anyway, here's the rest of mod.

[Wonki's Normal]

Note: If you apply my add notes mod, please don't forget to also put the HS..

00:02:719 - I get that you want to make your own variation of the opening, but this still feels too empty around here... i suggest you change 00:02:719 (2719|6,6719|2,9719|1) - to LN at the very least.. don't forget to shorten 00:08:719 - to 00:09:719 - if you apply.

00:48:052 - this part feels inconsistent with 00:44:052 - ... :/

01:18:051 (78051|0,78717|5,79384|6) - it would be really great if you can turn these into 1/1 LN emphasizing the synth BG sound.

01:21:051 - make this double for consistency with 01:20:051 -

01:32:716 - Should be double too according to 01:32:216 -

01:34:049 - Should be 2 notes according to 01:23:050 - and apparently you forgot F HS here.

01:46:716 - add another note for consistency with 01:46:383 - , don't forget to add HS cym_4dW


[Beginner]
00:41:386 - i kinda wonder why is this double while at 00:42:053 - it's double with no F sound tbh..

01:02:384 - I think you can expressed Pitch better here with https://osu.ppy.sh/ss/7505219

01:14:051 (74051|2) - move to col 5? the left hand movement a bit too hard for beginner imo.

01:16:717 (76717|4) - also move to col 3 if you agree with above, since i know you try to mirror this.

02:00:049 (120049|2,120383|0) - move to col 2 and col 4? i find that col 2 doesn't have a note for a while there, and emphasis at 02:00:383 - can be expressed better with the note being at col 4.

02:06:383 (126383|2,126716|3) - I find these to be a lot more fit in col 7 and col 5.. it mirroring the end part at 02:07:049 - which musically fit and good imo.

Well, Please recheck all the hitsound in case there's unused / wrong HS, because it's really important, thank you :3
Call me back if you already done.
Wonki

Maxus wrote:

Well, I understand your elaboration about the SVs, i didn't really ask to delete it or anything, but just asked for it to be nerfed a bit if you want it.. but if top players find it fine, i am fine with it.

anyway, here's the rest of mod.

[Wonki's Normal]

Note: If you apply my add notes mod, please don't forget to also put the HS..

00:02:719 - I get that you want to make your own variation of the opening, but this still feels too empty around here... i suggest you change 00:02:719 (2719|6,6719|2,9719|1) - to LN at the very least.. don't forget to shorten 00:08:719 - to 00:09:719 - if you apply. I want to keep this

00:48:052 - this part feels inconsistent with 00:44:052 - ... :/ lol

01:18:051 (78051|0,78717|5,79384|6) - it would be really great if you can turn these into 1/1 LN emphasizing the synth BG sound. Fixed

01:21:051 - make this double for consistency with 01:20:051 - Fixed

01:32:716 - Should be double too according to 01:32:216 - Fixed

01:34:049 - Should be 2 notes according to 01:23:050 - and apparently you forgot F HS here. then i put 1note 01:23:050 - here

01:46:716 - add another note for consistency with 01:46:383 - , don't forget to add HS cym_4dW Fixed

Call me back if you already done.
done
Topic Starter
Garalulu

Maxus wrote:

Well, I understand your elaboration about the SVs, i didn't really ask to delete it or anything, but just asked for it to be nerfed a bit if you want it.. but if top players find it fine, i am fine with it.

anyway, here's the rest of mod.

[Beginner]
00:41:386 - i kinda wonder why is this double while at 00:42:053 - it's double with no F sound tbh.. I used double at drum roll like 00:40:719 - 00:41:053 - 00:42:053 - 00:42:719 - to emphasize them.

01:02:384 - I think you can expressed Pitch better here with https://osu.ppy.sh/ss/7505219 Fixed

01:14:051 (74051|2) - move to col 5? the left hand movement a bit too hard for beginner imo. Oki

01:16:717 (76717|4) - also move to col 3 if you agree with above, since i know you try to mirror this. Good

02:00:049 (120049|2,120383|0) - move to col 2 and col 4? i find that col 2 doesn't have a note for a while there, and emphasis at 02:00:383 - can be expressed better with the note being at col 4. I don't want to add note more, so just moved

02:06:383 (126383|2,126716|3) - I find these to be a lot more fit in col 7 and col 5.. it mirroring the end part at 02:07:049 - which musically fit and good imo. Rearranged

Well, Please recheck all the hitsound in case there's unused / wrong HS, because it's really important, thank you :3
Call me back if you already done.
Rechecked all HS and applied!
Removed tp1_48.wav
Maxus
I find it fine now :3
Good luck lulu :D
Topic Starter
Garalulu

Maxus wrote:

I find it fine now :3
Good luck lulu :D
Thank you >w <)//
Niks
shot star!

Thanks for advice :D
ArcherLove
ascended to madoka
Topic Starter
Garalulu

ArcherLove wrote:

ascended to madoka
ascension to chex
Critical_Star
Hi, sorry for the huge delay :(
just a little stuff before qualify

Beginner
- 00:15:053 (15053|3) - instead of long note, how about use 1/2 note pattern here? i think it would be better
- 00:16:719 (16719|0) - 00:23:053 (23053|3) - same goes to here ^ suggest to add note at white line here instead of LN
- 00:56:718 (56718|3,56718|1) - move to the left by 1?
- 01:49:049 (109049|0,109383|2,109716|3) - suggestion > http://puu.sh/vqfFO/77ae8c3b5c.png , similiar idea with 01:46:383 (106383|4,106716|2,107049|0,107049|6) -

Wonki's Normal
- 00:25:386 (25386|1) - move to 1? it would make a much neater pattern
- 00:41:886 - better not to miss a note for 1/2 stream (1/4 sound)

Another
- 01:21:300 - why not add a note here? there is still 1/4 sound.

Sayakather
- 00:44:219 (44219|3) - move to 5 to reduce the tension on thumb finger
- 00:48:218 (48218|3) - move to 2 same reason like before, i find it would be hard for later pattern on 00:48:385 (48385|3,48385|0,48385|5,48385|6,48441|2,48496|4,48552|6,48552|3,48552|0,48593|5,48593|1,48635|2,48635|4,48677|3,48718|6,48718|5,48718|0,48718|1) - should give a little spacing before the excecution
- 01:00:218 (60218|3) - move to 3 could be much comfortable to play
- 01:00:551 (60551|3) - suggest to move to 3
Wonki

Critical_Star wrote:

Hi, sorry for the huge delay :(
just a little stuff before qualify


Wonki's Normal
- 00:25:386 (25386|1) - move to 1? it would make a much neater pattern
- 00:41:886 - better not to miss a note for 1/2 stream (1/4 sound)
All fixed!
Topic Starter
Garalulu

Critical_Star wrote:

Hi, sorry for the huge delay :( No problem!
just a little stuff before qualify

Beginner
- 00:15:053 (15053|3) - instead of long note, how about use 1/2 note pattern here? i think it would be better
- 00:16:719 (16719|0) - 00:23:053 (23053|3) - same goes to here ^ suggest to add note at white line here instead of LN
I didn't put note only with this sound 00:14:886. so I could make 1/1 pattern. there is melody at 1/2, so I want to express with LN.
- 00:56:718 (56718|3,56718|1) - move to the left by 1? Fixed
- 01:49:049 (109049|0,109383|2,109716|3) - suggestion > http://puu.sh/vqfFO/77ae8c3b5c.png , similiar idea with 01:46:383 (106383|4,106716|2,107049|0,107049|6) - Good! Fixed

Another
- 01:21:300 - why not add a note here? there is still 1/4 sound. added

Sayakather
- 00:44:219 (44219|3) - move to 5 to reduce the tension on thumb finger
- 00:48:218 (48218|3) - move to 2 same reason like before, i find it would be hard for later pattern on 00:48:385 (48385|3,48385|0,48385|5,48385|6,48441|2,48496|4,48552|6,48552|3,48552|0,48593|5,48593|1,48635|2,48635|4,48677|3,48718|6,48718|5,48718|0,48718|1) - should give a little spacing before the excecution
all fixed
- 01:00:218 (60218|3) - move to 3 could be much comfortable to play oki!
- 01:00:551 (60551|3) - suggest to move to 3 I want to make 01:00:384 (60384|6,60384|0,60384|3,60551|0,60551|3,60551|6) - this position with SV, so keep this.
Thx CS nyan! >w<
Critical_Star
alright everything is good to go!
nyan

:)
Topic Starter
Garalulu

Critical_Star wrote:

alright everything is good to go!
nyan

:)
XD Really big thanks about it!!!! 'W'w'W'
Arzenvald
lulu
gara
et
grats! :D
Reba
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