+1
Thx for mod/star.akrolsmir wrote:
Gogo Nightcore!
General:
Capitalize the title properly and indicate the fact that it's a Nightcore mix here. So the title should be "Ready or Not (Nightcore Mix)".
That BG... is the DJ girl molesting the other two...? It's got the right theme and everything for Nightcore but it might be a bit too offensive for osu!. Maybe consult a BAT on this.
Make sure to include a difficulty of 3 stars or less for this to be ranked. For instance, add in Fap's Easy. (Easy Fap just sounds... yeah.)
Offset feels off... +20, to 1820? (do this after the mod, though)
Normal:
00:03:123 (3) - Maybe start 1/2 beat earlier (ending at the same time)
00:03:785 (4) - ^. Also, it's kinda far away for a normal diff
00:07:095 (3) - Put a finish on only the start or the end, not on both
00:14:375 (4,5) - - Move forward 1/2 beat
00:17:023 (4,5) - ^, also stack 4 under 3 like above.
00:20:663 (1,1,1) - Not new combos
00:31:253 (2,3,4) - Just make these rotated copies of (2) for more perfect symmetry.
01:12:290 (3,4) - Locate exactly in the middle of (1,2)
01:27:183 (2) - Looks kinda wierd
02:02:263 (1,2,3) - Spacing
Hard:
00:26:124 (2,3,4) - Triplet feels out of place, remove (3)?
00:20:994 (1,1) - not new combo
02:12:853 (1,3) - make these parallel
Insane:
Pretty much fine (I tend to mod harder difficulties less because more is acceptable with these)
Throughout the maps, I felt the placement of notes in time was kind of confusing/unintuitive at places. However, I really liked your patterns and jumps and thought they were quite appealing. Starred!
Fixed all.fartownik wrote:
[Dark_Ai's Hard]
00:10:900 (9) - Unsnapped object. Snap it.
00:09:411 (7) - New combo. All different slider velocities must be started with a new combo.
00:48:793 (7) - ^
00:54:089 (11) - ^
01:13:118 (7) - ^
01:32:147 (2) - A bit of offscreen object, move it up.
The diff doesn't feel like a Hard, it's almost same tough as the [Insane] diff, you'll have to change it's name to "Dark_Ai's Insane".
Fixed ~osuplayer111 wrote:
[Dark_Ai's Insane]
Disable the unused Countdown and add 1 second of Audio Lead-In instead.
00:32:246 (5,6,7) - Same as what I mentioned on Hard difficulty.
00:40:520 (6,7,8,9,10) - Make this pattern a bit more farther from (5).
00:44:491 (x) - Why soft hitsounds on this section? I suggest to use normal hitsounds.
01:57:133 (1) - It would be better to start this spinner here instead -> 01:56:968.