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Hatsune Miku - Game of Life

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Vass_Bass
Hi~

General
Add epilepsy warning

Easy
01:06:849 (1,2) - may be you will remove (2) and add returning on the slider?
01:50:134 (3) - i understand that there's music, SB and etc. but there's confusing moment for a new players, replace on a circle
02:01:705 (1,2) - same at 01:06:849 (1,2)
02:42:848 (1,2) - ^
02:53:133 - not good to use 0.5 speed in easy, don't sure, but i think you must do 1.0 speed there

Normal
HP, OD, AR -1
not normal..it's more Normal +/ Hard
03:12:848 (5) - this sliders and 03:39:420 (5,6,7) - this moments do normal like hard

Hard
AR -1
00:09:849 - add circle
00:11:563 - ^
00:11:777 (1) - move on 00:11:992 -
00:18:420 - add note
00:18:634 (7) - remove it
00:21:849 - add note
(suggestions, map will be better play)
01:07:277 (3) - remove?
02:15:420 (1) - spacing, really
03:26:991 - add note
03:33:848 - ^

Very nice map, starr~
Nixnez
说真的,你的图都挺不错的。。XD

[General]
- (Very minor issue) Resnap all notes后系统要求重save。
- mp3 bitrate又超标啦 >_<
- 不是很熟Miku的歌曲,但搜了下发现符合的歌名是另一个(↑Game of Life↓)。考虑下把歌名改成Game of Life吧?
- 02:39:420到02:51:420 - 一些牛逼SB建议,每四拍在某处冒出个烛火,到了02:51:420后逐渐消失,02:53:123鬼火冒出~

[Easy + Normal]
- 感觉 ok。虽说0.5x感觉很拥挤就是了。

[Hard]
- 00:21:849 - 其他的停顿都可理解,但这里就少了一拍。(其他相似区都是放个两拍slider)
- 02:09:634 (1,2,3,4) - 跟02:08:777 (1,2,3,4) 的方向相反,感觉同方向较好吧?

诡异的Miku,诡异的SB,诡异的slider!送个诡异的星星~
loveFantasy
as your per request

[General]
  1. Title應為Jinsei Game(拼音)或者Game of Life(英文歌名)
  2. Source: Vocaloid, Tags: yuzuhiko (有些mapper習慣是反過來)
  3. 三個diff紅線配置不同, 就我所知用紅線調整SV是unrankable
[Easy]
  1. good
[Normal]
  1. 01:44:563 (1,2) - 改用下圖配置? 縮spacing的3/4拍Normal玩家大都讀不出來然後用OD4混300過去..
  2. 01:47:992 (1,2) - 同上
[Hard]
  1. 00:14:991 (1) - move new combo to (2)
  2. 00:31:277 (4,5) - why?
star
-kevincela-
Ok,here's my mod :D

[Easy]

  1. 01:50:134 (3) - Sorry,but using timing points to change the slider's is TOTALLY UNRANKABLE (yes,unfotunately it's unrankable),so you have to change this
[Normal]

  1. 00:35:777 - Add a note here?
  2. 01:50:134 (5) - Yes,same thing as easy about the unrankable timing point
  3. 02:04:920 - Add a note?
[Hard]<

  1. 00:18:634 (7) - New combo?
  2. 00:19:277 (1) - Remove new combo if you added a new note on the note 00:18:634 (7)
  3. 01:50:134 (3) - Yes,same thing at the other diffs
  4. 02:15:420 (1) - Ugh,i really don't like the placement of this note,maybe fix the spacing?
Well,that's all.
Really nice beatmap,even if it's a bit strange and it has a few unrankable things.
My rating: 9/10
Topic Starter
wcx19911123
Fixed :
Timing Sections
Title
etc.

Added :
Source

Thanks you all
Leorda
I wonder what size does Miku's Mansion are?

General

* Your MP3 Bit rate is 320kbps. You need to re-encode to 128kbps ~ 192kbps

-------------------------------------------------------------------------

Storyboard
* SB\BGAll - Make this picture is disappear at 02:38:992 to prevent SB Load to 5x
* If you pause at 03:06:206, 03:06:420, 03:06:527 , 03:06:634 and 03:06:742. You will see that Light Hole.png is not appear in Storyboard

-------------------------------------------------------------------------

Easy
* Using a slow Slider velocity multiplier (e.g. 0,75x and 0,50x) is confusing for novice, please change it. Otherwise, novice is getting confusing for the slider speed

00:13:277 (x) - Add note to make a good flow?
01:06:849 (1,2) - Remove the circle and add 1 repeating slider for the slider. This will help for noobs because it will be beginner-friendly
01:23:991 (1) - This slider has an odd shape slider (Nazi)
01:24:849 (2) - ^
01:47:991 (1) - ^
01:50:134 (3) - The slider is too short, because the sliderbody is hidden for easy diff

-------------------------------------------------------------------------

Normal
* I am not sure if using a slow Slider velocity multiplier (e.g. 0,75x and 0,50x) is confusing for average player too. I think you should ask some questions for MAT right now.....

00:11:134 (5) - Add 1 repeating slider?
00:24:849 (5) - Odd looking slider shapes (Nazi)
00:56:134 (5) - Pretty not sure if this object put under slider is confusing for average player.....
01:50:134 (5) - Sliderbody is hidden, so average player can go confusing. Please change the slider instead
02:18:420 (6) - Same issue as 00:56:134 (5)
03:13:277 (6) - ^
03:23:992 (1) - Odd looking slider shapes (Nazi)

-------------------------------------------------------------------------

Hard
00:06:420 (3) - If some player click the startpoint, some player can't choose which way to go. Left side or right side? Which is unrankable slider.
01:29:241 (1) - Add finish?
02:18:420 (7) - Odd looking slider shapes (Nazi)
02:39:849 (2) - ^
03:07:277 (2) - ^
03:30:420 (1) - Same issue as 00:06:420 (3)

-------------------------------------------------------------------------

I think you must sleep in graveyard and meet zombies
YaMaO04
:)
Faust
Little IRC suggestion to increase AR on Normal by 1 tick.

No need for kudosu.

Good luck.
LesTrucsRoses
Normal
00:07:706 (2) - Make the 2nd part of this slider have a clap hitosund.
00:07:706 (2) - Make the 3rd part of this slider have a finish hitsound.

00:08:349 - Normal hitsounds at 80 - 100% volume.
00:49:599 - Volume up to 100%.

01:44:456 - Muting normal-hitnormal2.wav like this is unrankable. You can make it the same as normal-hitnormal.wav, just softer, however.

Hard
00:06:420 (3) - Maybe unrankable.
15:31 <LesTrucsRose> : rankable? http://osu.ppy.sh/ss/98129
15:32 <Xgor> : Bit questionable
15:32 <Xgor> : Not too sure myself :|
15:32 <NotShinta> : I'd say no to be safe
00:18:420 (x) - Add a beat here.
00:20:134 (x) - Add a beat here. Clap hitsound.
00:21:849 (x) - Add a beat here. Clap hitsound.
02:07:063 (x) - Add a beat here.
02:07:491 (3) - Repeat this slider once more.

02:17:134 (1,2) - Don't overlay like this. I can't tell to go downwards or upwards first.
TheVileOne
Easy

00:32:992 (1,2) - How about making 1 the note and 2 the slider. It looks weird where it currently is. Make it look better?

01:56:563 (3,4) - I don't like this gap. Maybe add a note in between and then change the direction of the repeater so it fits.

02:06:849 (3,1,2) - Something about these repeaters don't look right. Could you check to see if they are proportional ?

02:44:134 (3,4) - This transition. Eh it doesn't sound right. I think a note should go in the middle. Eh ... test it first. Unsure if it 100% works.

02:53:134 (1) - I think this sounds better if you ended it here 02:53:992 - After resizing you should add a note where it ended.
02:54:849 (3) - End it here 02:55:706 - (Leave the gap it makes and respace the notes.)
02:58:277 (3) - End it here 02:59:134 -

02:59:992 (1) - I guess this one could stay the same size. Or it could work reduced like the other sliders. It might work with or without a note filling its end.

03:03:420 (1) - Do the same and add a note where it ended? I think it compliments the flow of the map.

Normal

Eh first look at the map and ssome beats are placed incorrectly. I really hope the whole song doesn't follow suit.

00:09:634 (3) - This should repeat here 00:09:849 - It sounds a lot better when it does.
00:10:492 - Add a note here afterwards.
00:11:563 - A note needs to go here to fix the beat.

00:11:777 (1) - I don't even think this is part of the beat. It should be deleted.

00:55:706 (4) - I feel the vocal before this is interfering. Maybe you should remove the repeat and start it on the previous blue tick. Here: (00:55:599 -) Or another thing you could do is remove the repeat and delete the next note and make the slider 1/1 like the other sliders.

01:02:991 (6,1,2,3,4) - I don't like how abstract this is.

01:38:563 (3) - Add a repeat. I think the half note transition flows well.

01:41:992 (2,3) - Maybe this will play better as just a repeat slider instead of a stack.

http://osu.ppy.sh/ss/98447

02:01:277 (6) - Maybe make part of the next combo. What do you think?

02:17:991 (5,6) - I think this is better as a solid 1/1 slider.
03:12:849 (5,6) - ^

03:25:277 - This should be part of the beat.
03:26:992 - ^ (This is awkward without something here)
03:34:063 (1,2) - I don't like this stack. How about getting rid of the stack and moving the slider half beat back. Then adding a slider or something here 03:34:706 -

Hard

00:04:063 (5,6) - Eh I have issues with this going left to right. Maybe it would play better if it was setup to go right to left. IDK

00:09:420 (3,4) - This stack is weird. It's a bit unintuitive. Maybe space out.

00:11:563 - Don't skip beats like this!!! Make it work with a beat included here.

00:21:634 (8,1) - Completely awkward stack. A note needs to go here 00:21:849 -

00:22:063 (1) - Same empty note from Normal. Delete it.

00:50:134 (4,5) - doesn't sound like a jump to me. Especially when there is barely any hitsounds at all to determine the beat.

00:55:813 (5) - I don't hear anything here. Delete and respace???

00:59:027 (4,5,1) - A stack into a huge jump. :/ This is very awkward and unintuitive.

01:05:134 (1,2) - Please don't stack.

01:09:849 (5,6) - Definitely doesn't sound like a jump and is unintuitive to the beat.

01:43:813 (6) - Please delete....

01:44:349 (8) - This should be part of the next combo. Maybe adjust the inherited to match??

02:17:134 (1,2,3,4,5,6,7) - I don't like this entrire combo. Feels too fast and doesn't have many beats behind it. Highly suggest just remapping this. Oh and the jumps don't work at all.

03:12:313 (3) - Maybe delete and then space the gap to 1.6

03:13:170 (6) - Empty note? Delete?

03:25:277 - Add note?

03:33:849 - Add note please. Place it in the square.

http://osu.ppy.sh/ss/98469




Here's your star.
hez
MOE MOE 王长喜 - -
winber1
I like having the same slider tick rate for all diffs, so maybe you could increase the tick rate on Hard and Norma? (cuz i know you need the tick rate on Easy) :3

Hard

01:07:706 (x) - add note. flows a lot better...
01:20:563 (1,2,3,4,1,2,3,4) - i don't like straight lines a lot lol. maybe you could make them zig zaggy?:
01:29:241 (1) - add finish
03:11:134 (5) - *nazi* move this like 2 grids over. The star shape is weird the way it is now D:

Normal

--a little hard for a normal. I also wouldn't use so many SV and spacing changes in a Normal.

01:29:134 (1) - add finish
01:44:563 (1,2,3,4,5,6,1,2,3,4,5,6) - spacing is a little small and could confuse beginners.
02:53:134 (1,2,3,4,1,2,3,4,5,1,2,3,4,1,2,3,4) - ehh.. so many squiggly crumpled slider things in a Normal diff.. hmm..

No real problems, just a little hard and stuff.

Easy

--I'm honestly against the spacing and SV change in this diff and the crumpled sliders

01:29:134 (1) - add finish
01:50:134 (3) - you shouldn't have something like this in Easy.
02:53:134 (1,2,1,2,3,1,2,3,4,1,2) - yeah.. those crumpled sliders.. you probably know by now.
03:33:420 (3) - add clap to the end of slider.

Nothing really huge to say. Beat placement is fine, and I rarely care about slider shapes and overlaps (unless it has to do with symmetry issues), but interesting shapes :3

anyways..

nice map! :3

Star~~
Jenny
Easy and Normal look okay to me, but i'm not that good at modding low-difficulty-beatmaps, so that's up to other people i guess.

Hard:

00:30:849 (1,2,3) - Maybe stack these a little more, looks to streched
00:35:349 (4,5,6) - ^
00:59:777 (1,2,3) - ^
01:15:634 - maybe add something like that:
01:20:563 (1,2,3,4,1,2,3,4) - Maybe re-order them, just a line is kinda boring... plus the space is someway... wide; maybe reduce the jumpyness and order them in another way.
01:39:634 (2,3,4) - Again little streched, stack it little more.
01:42:206 (4,5,6) - ^
01:43:706 (5,6,7) - ^
02:05:134 - doesn't look that good to me, maybe change it to something like this
02:10:492 - maybe add something like that:
02:51:634 - maybe add something like this:
03:23:563 - this could be an alternative end of the map aswell, but that's your turn to choose; it's also okay to leave it as it is
Suimya
[Easy]
nothing its seems fine to me

[Normal]
00:34:277 (3) - new combo
01:02:134 (4) - ^
01:07:920 (3) - ^
01:25:706 (3) - ^
01:39:420 (4) - ^
01:42:849 (4) - ^
01:50:134 (5) - ^
01:56:563 (4) - ^
01:58:277 (1) - remove the new combo
01:58:706 (2) - new combo
02:01:277 (5) - ^
02:01:706 (1) - remove the new combo
02:02:563 (4) - new combo
02:13:706 (3) - ^
02:17:563 (4) - ^
03:11:992 (4) - ^
03:32:777 (5) - ^
03:35:777 (4) - ^
03:40:277 (7) - ^

[Hard]
00:07:491 (4) - new combo
00:14:134 (6) - ^
00:21:634 (8) - ^
00:22:063 (1) - remove the new combo
01:07:920 (4) - new combo
01:08:349 (1) - remove the new combo
01:26:563 (5) - new combo
01:43:706 (5) - ^
01:57:420 (5) - ^
01:58:277 (1) - remove the new combo
01:58:706 (2) - new combo
02:41:134 (1) - remove the new combo
02:41:563 (2) - new combo
02:59:992 (1) - remove the new combo
03:00:849 (8) - new combo
03:17:134 (1) - remove the new combo
03:17:563 (2) - new combo
03:18:849 (1) - remove the new combo
03:19:706 (4) - new combo
03:19:706 (8) - ^
03:20:563 (1) - ^

done nice map >w< miku star
wmfchris
[The SB]
- There's much blank in the fire pictures, maybe you can cut them up to save spaces if you have time.
- 00:42:849 - this is the only vibration during the breaks, and it feels lonely orz try to add a few more vibration during the break?
- Two .osb exist in the file. Delete one and full upload.
- I wonder the why the ghost fire go like that-> in random or what? would it be better if it shows the sequence of position of circles (then you'll have to make route of SB for each diff)?
-03:06:206 - At this instant we can see the whole BG so cover that to make it unique plz

[Hard]
00:07:920 (5) - clap here, finish at ending?
00:35:027 (3,6) - maybe whistle works?
01:11:349 (4) - right 2 lv4 grid
Not sure about that, but some normal-whistle can be put in the diff like 01:18:206 (5,7,3)
01:23:777 (x) - add a note?
01:30:849 (s) - finish?
01:50:124 (3) - starting from here the regular claps disappaers @_@ (till 01:57)
01:57:420 (5,7) - clap at beginning?
01:58:492 - [suggestion] we can put them like that due to the finishes?

0:08 ~ 0:28 is really creepy lol

[Normal]
00:07:920 (2) - clap here, finish at ending?
00:56:563 (1,2) - stack their ending
01:26:992 (1,2) - ^
01:30:849 (s) - finish?

[Easy] seems fine.

it would be better for me if the claps are really placed throughout the diff .w.
anyway the SB and song is really nice, star~
peachiwitch
Wah, I was planning to map this song.
>3<

Looks like you beat me to it.
:3

Anyway, star for you.
<3
RhaiizoN
8-)
Kiiwa
Hi~

Hard
HD-1?
Spacing gets pretty large during kiai o.o

00:18:849 (7) - New combo
00:19:277 (1) - Remove new combo
00:21:849 - Add note
00:29:884 - Worry about this spacing...
00:33:313 - ^
01:07:920 (4) - New combo
01:08:349 (1) - Remove new combo
01:14:991 (2,3,4) - CTRL+R
01:18:849 - Jump fits music?
01:30:849 - Change to N?
01:50:134 (3) - End at red tick and add note? Maybe not
01:50:777 (4) - Delete slider and add double on 01:50:884 (4,5) - ;D
02:22:063 - Bad place
02:50:992 (2,3,4) - CTRL+R?
02:59:992 (1) - End at 03:00:420 - and add note at red tick...
03:20:563 - Change to S and end kiai here...

Normal
It wouldn't be bad to do the same thing that you did with spinners on hard... (starting on blue tick right after note)
It's quite a lot easier than Hard o.o

00:07:706 (2) - No hit-finish? Is this on purpose?
01:00:634 (2) - Start this 1/4 later but end at the same place

Easy
01:06:849 (1) - Dont like this. Maybe change to return? Or just extend is better lol

StoryBoard
You have a long moment of black space... 02:39:420 - till next kiai, its a long time.

Well done, it was very fun to play~
I like the sliders on hard alot as well.
Star and good luck!
Tenshi-nyan
Hey.

Promise me that you won't send me to hell?

General
02:53:027 - I think it'd be better if you used soft hitsounds here instead of normal. You could add some whitsles, too.
03:20:563 - ^

Hard
01:29:241 (1) - add finish
01:50:134 (3) - lol'd here.
02:17:134 (1,2) - it's kinda hard to tell which slider goes first... replace the firstr slider with 2 circles?

Normal
00:56:134 (5) - unstack the note, might be too hard to read for a normal
01:29:134 (1) - add finish
01:38:563 (3) - move the repeat arrow to another direction, is kinda confusing this way.
01:44:456 - I don't think using 0.50x BPM in this diff with an already low slider velocity is a very good idea. The spacing can get confusing sometimes.
02:18:420 (6) - unstack the note
02:53:027 - 0.50x spacing boo boo, it's especially bad with the cramped sliders.
03:06:420 (6) - add finish to end
03:09:420 (5) - ^
03:18:849 (4) - move the repeat arrow to another direction, is kinda confusing this way.

Easy
03:23:992 (1) - too early after spinner ( how often did I say that in my last mods? :> )
eldnl
Not mod this because the song is too long. Don't post again please.

Anyway the map is fine. Star :)
Daiguren
Easy
good

Normal
00:07:706 (2) - 最后一个sliderpoint向下一格

Hard
fine

做得太好了 ...没什么可以吐的 =,=

star~
p3n
[General]
Awesome SB! Not the overzoomed, overflashed shit you see every day. This is truly a great idea!

[Easy]
01:06:849 (1,2) - Maybe turn those into 1 repeating slider? Nothing wrong with a few 1/2 note-hits in easy-diffs but I feel this doesn't go well with the rest of this diff
02:01:706 (1,2) - ^
02:42:849 (1,2) - ^

[Normal]

Flawless!

[Hard]
00:21:849 (X) - as you follow the base, why do you leave out this?
01:44:349 (9) - Start new combo here instead of next note
01:53:563 (2,3,4,1,2,3) - Maybe bring this more in line to make it look better: http://puu.sh/2Fe3
02:02:777 (4) - Start new combo here (instead of 02:03:420 (1))

This diff is great!



Couldn't find much as this mapset is very polished and balanced. Hope this gets ranked soon!
~star
KSHR
modding ;)


General
mp3 : 320kbps unrankable. please change it to 128~192kbps.
(this has already written same thing by swish and Leorda in this forum...)


Easy
01:30:849 (T) - NormalCostum : 1, volume:70,and 01:29:134 (1) - add finish
01:51:420 (T) - move this section to 01:51:313


Normal
<Slider Ticke Rate>
if you dont use special, please change it to "1"

- 00:08:563 (1,2,3,4,5,1,2,3,4,5) -
- 00:15:420 (1,2,3,4,5,6,1,2,3,4,5) -
- 01:37:706 (1,2,3,4,5,6,7,1,2,3,4,5,6,7)
>these are same melody. but, respective rhythms are different.
they may confuse players imo.

00:05:134 (1) - hitsound dont need at the second slider tick imo
01:30:849 (T) - Normal Costum : 1, volume:70,and 01:29:134 (1) - add finish


Hard
slider tick rate : 0.5 --> 1
01:30:849 (T) - Normal Costum : 1, volume:70,and 01:29:134 (1) - add finish


others fine to me~
fight~ :)
ziin
[general]
hitsounds are kind of soft.

[easy]
I was told to no slider speed changes and keep squiggly sliders to a minimum in easy.

[normal]
Slider speed 0.5 should almost never be used IMO. Long sliders with no slider ticks are just boring. Chalk up another vote for "slider speed 1 or 2".
01:44:563 (1,2) - this is strange, mostly due to spacing change. If you can make (2) a repeating slider starting 01:44:992 - instead, it might help.
I don't think the half slider speed works here in normal either, mainly because everything is too close together.

[hard]
slider speed 1 or 2
this is insane (4.99 stars, AR8, 10 million points)
01:28:277 (3,4,5,6,7) - horizontal flip this one
02:23:134 (3,4,5,6,7) - or this one.
01:57:420 (5,6,7,8) - why silence notes? you should map the drum rhythm here instead of 4 simple sliders with some parts silenced.

Very nice map, I'm surprised I found what I did.
Sakura
[General]
2 seconds audio lead-in? that's a bit too much player even has about a second without any lead in at all, i'd recommend only 500 ms audio lead in.

[Hard]
Note: Burai sliders are sliders that overlap into themselves.
00:06:420 (3) - Kinda funky slider shape hard to tell where to go at the start, i'd classify this under burai slider except its not like one, still i cant let this one go.
00:11:777 (1) - This is getting closer to a burai, i suggest you change it.
00:13:491 (5) - ^
00:23:027 (4) - This is... an actual burai, and this outright unrankable =/
00:32:992 (3) - Pretty weird slider shape again, i recommend you change it
00:52:920 (1) - Pretty close to a burai here
01:08:349 (1,3) - I'd recommend you separate them a bit more.
01:44:563 (1) - No, really too short for a circular (or semi circular) slider, i'd recommend you do something with a less pronounced arc.
01:44:991 (2) - I'd prefer if this was just completely linear, there's barely any room for it to turn like that.
01:45:313 (3) - Pretty close to Burai slider.
01:45:849 (4) - Ok this is unrankable, dont overlap the slider into itself please.
Ok... by this point i'd think you got enough sliders to change to warrant a remap of this diff =/ sorry... I could mention more but you know where this is going T_T

[Normal]
00:08:563 (1,2,3,4,5) - Louder hitsounds please D:
00:13:491 (4) - As explained before, dont overlap sldiers into themselves
00:24:849 (5) - Ohai there burai slider
00:29:992 (3) - Less pronounced curve would look better.
01:09:206 (6) - Once again dont turn back the slider into itself
01:47:027 (6) - Dont overlap this slider into itself
01:50:134 (5) - This is abussing wiggly sliders, instead use a slow slider or something different.
02:53:134 (1,3,4) - This is abusing the slider speed limit
02:57:420 (3,5) - ^
03:00:849 (2,3,4) - ^
03:23:992 (1) - Dont overlap sliders into themselves

[Easy]
01:23:991 (1,2) - Dont overlap sliders into themselves
01:47:991 (1) - ^
01:50:134 (3) - Wiggly slider abuse.
01:57:420 (4) - Pretty small for an Easy diff.
02:53:134 (1,2) - Slider speed limit abuse (as well as all the ones in this section)

Ok this needs a lot more work, pretty nice SB tho
Topic Starter
wcx19911123
Fixed some
Thanks you all

@KSHR , swish & Leorda : I don't think my mp3 file is 320 kbps , it's 186 kbps and I do full submit twice before
@Sakura Hana : I don't know why Burai sliders are unrankble , though they looks strange , they are playable at all

Need more sb ideas >w<
narakucrimson
Hi there!

[General]
  1. I like the background~
  2. [Storyboard]
    1. You might need to open the .osb to replace the code I'll mention.
    2. 00:39:420 - 00:41:134: There is an unnecessary scaling of the background there:
      S,0,39420,41134,1,1.0073
      S,0,41134,42849,1.00736,1
      You should delete those two.
    3. 02:39:420 - 02:53:134: 14 seconds of just plain black background? Have you considered doing something on the SB here?
    4. 03:06:849: I think that the fade to black and white should be faster. It seems way too slow now...
[Easy]
  1. 01:17:134 - 01:28:706 - This accelerated spacing... On an Easy difficulty? No, please, don't D: This is a difficulty for new people, they might not be able to read the spacing... But even in this case, this might be ok. So I won't complain about the x1,0 sections.
  2. 01:44:563 - 01:57:849 - But don't EVER again use a 0,5 multiplier on an Easy. Please, make this section x0,75 and resnap all objects. This is indeed confusing for new players.
  3. 02:53:027 (T) - Same, please don't use x0,5 sections. x0,75 is just fine.
  4. Other than that, this is just fine.
About [Hard]: Sakura Hana mentioned it all, I think. Sliders still overlap each other, and I agree with her that a remap wouldn't be a bad idea. Don't get me wrong, I just want your map to look as good as possible :D
kanpakyin
As per your request:

[General]
  1. Fine~
[Easy]
  1. 00:08:134(3)-Add a finish here?
  2. 01:06:849(1.2)-What?I can see you overall you almost put 1/1 notes,however just few place you put 1/2 notes(it desn't count as slider 1/2) so please remove it or change it to 1/1 to consistent your difficulty(I almost doesn't suggest put any kind of 1/2 in easy difficulty.)
  3. 01:17:134(kiai)-I'm against slider speed changed in easy difficulty,remember newbie is noob,the usually can't follow different speed.
  4. 01:50:134(3)-You can't put a slider like this in easy difficulty,it's extremely confused for newbie,you can't see this slider is a wave shape.
  5. 02:01:706(1.2)-Same as previous what I notices.
  6. 02:42:849(1.2)-^ Same.
  7. 02:50:134(1)-You miss a clap here?
  8. 02:53:134(1~)-lol why you set a normal hitsound here?It's obvious a soft part.
  9. 03:37:706(1.2.3)-You can place some soft-whistle here.
In overall,I against all slider speed changed and spacing changed in easy difficulty.Remember newbie can't follow this.IMO,this diff is close to a normal diff.

[Normal]
  1. The spacing in Kiai time is too large for normal
  2. 01:44:134(7)-Use a note to instead of due to you slider speed changed after this slider,then you may see you use a x0.5 after so the spacing is same with x1 of 1/1.So a note can give a transition to player.
  3. 01:45:313(2)-why you put this slider at the blue tick?you should put this sldier at the "mo" sound,that's meam you should put it at 01:45:420.
  4. 01:48:742(2)-^ Same.
  5. 03:40:277(7)-Add a clap here?
[Hard]
I think Sakura Hana mentioned at all,well,maybe remap is not a bad way~ At overall,thi s difficulty not seem as a hard it just like a insane.Some extra jump I can see there.

Be honest.this mapset need more improvement.Star for encouragement
Sonnyc
Hello^^

Easy:

00:32:992 (1) : Move 1 Grid Up
02:23:134 (2,3) : 1 Grid Down

Normal:

00:07:706 (2) : Finish at the End
00:55:706 (4) : Clap at the Middle (?)
01:02:563 (5) : ^
01:40:277 (6) : Put the Last Tick 1 Grid Down

Hard:

-- Overall Difficulty to 7 (?)

00:07:706 (5) : Finish at the End
00:08:991 (2) : 1 Grid Down
01:28:277 (3,4,5,6,7) : It would be better if you make them in a perfect line
02:23:134 (3,4,5,6,7) : ^
02:40:920 (5) : 1 Grid Right

Quite Spooky Song lol
Star~~
Ayeen_old
Ayeen random mod:

I dont have idea much on SB, so leaving it as it is~

Timing:
Move offset to 1706 and start the inherited time 0.75 here as well. It is fine

Easy:
01:23:991 (1,2) I dont think this sldier is a good idea. It look ugly
01:46:277 (3) ^
01:47:991 (1) ^

Normal:
00:13:492 (4) Make this more symmetry
00:24:849 (5) ^
01:09:206 (6) ^
03:07:706 (2) ^
03:23:992 (1) ^

Hard:
00:11:777 (1) Ugly slider/asymmetry
00:13:492 (5) ^
00:14:992 (10) ^
00:23:027 (6) This one quite bad compare to others
00:32:992 (3) Ugly slider
01:45:313 (3,4) ^
02:14:134 (5) Look ugly
02:18:420 (5) ^
02:39:849 (2) ^
02:41:992 (4) ^. Strongly recommend you to change this one
02:44:134 (4) ugly slider
03:06:849 (1,2) ^
03:32:349 (1) ^

That all from me, it would be a good map if the slider can be made more beautiful/symmetry.
Nymph
Seriously....I really think these sliders are good..they fit this song very much..
I think there are some ranked maps which have overlap sliders, it seems that overlap are not against rank rules?
Elly-chan
(Easy)
SOO GOOOOOD ;_;
(Normal)
00:24:849 - If there are any sliders like this just make them straight. The thing at the end confused me. D:
00:33:420 (2) - Make it curved like 1? O uo
00:35:134 (5) - Line up with (4)
01:00:634 (2, 3) - Make spacing closer to 1, it was very confusing and I thought it went same pace as 1 when it is earlier.
(Hard)
00:11:563 (X) - New note?
00:21:849 (2,1) - Make part of old combo and of what used to be 3 add new combo.

Star ;_; So good~ SB is win too xD
Kurowolfe
Erm, hi there~
You've asked for a mod, but I actually cannot find anything wrong with the maps.

And I agree with Nymph_ , the sliders are quite OK IMO, and looks more interesting. But as I cannot play anything above Normal level in osu! mode, I cannot really say anything about the sliders in [Hard].

But, in the end, a MAT/BAT has the final say with it in this issue, and I do actually remember that burai sliders are unrankable.

Either way, for me the maps are just fine, and the SB is an interesting one, so a star for you~
Don't give up, wcx, and keep trying!
Topic Starter
wcx19911123
Fixed some
Thanks you all >w<

*cough*
Sorry , guys
But I think the sliders in this map is rankble at all
Yes , they are really ugly , but I think they fit the song well
Song is strange and so are sliders

What kind of sliders is unrankble? maybe this 2 :
SPOILER
256,112,420,2,0,B|364:192|364:192|256:256|256:256|148:192|148:192|256:112,1,520
256,60,420,2,0,B|256:192|256:192|256:128|256:128|256:264,2,325
add them to [Hard]
Because people don't know this kind of sliders how to go , even they play twice or more
But sliders in this map is not confusing , they are playable at all , so I don't think they are unrankble
narakucrimson
Ok, yes, maybe they are rankable. In fact, I think they are rankeable. The point is that if their are weird, and play weird, then they could be better.

But it's up to you, if you think you can do them better or not~
Snowy Dream
哟。。王长喜 你的图又rank了
---------------------------------------
[BG]
背景太瞎眼了
一个手拿着刀 还带着血
还有旁边的触手。。
你想表达什么._.
估计会毁了很多人对初音的形象=A=

[Story Board]
你其实应该再做个lyric SB
(以下部分仅属于个人感想)
这SB神了 自己做的? 下次请教你
02:53:134 (SB) - 鬼啊
01:50:134 (SB) - SY过多会导致视觉突然模糊
(以上部分仅属于个人感想)

[Easy]
AR+8 1
00:52:277 (4) - 节奏要对称~~~再加个回转
00:53:563 (1) - 然后spacing。


[Normal]
AR+1
01:38:563 (3) - 这样会让人以为3和4是连着的 把4往旁边移(不过既然你是鬼畜mapper...>.>)


[Hard]
01:15:634 - 01:16:920 (x) 这里都最高难度了还不做?
01:17:349 (T) - 好一个1.0x 速度 (卧槽 1.0x这么快? 纳尼 SV 2.6?!!! 这泥马充分体现了王长喜的鬼畜)
02:08:777 (1,2,3,4,1,2,3,4) - 好一个顺逆时针
后面map上
02:51:634 (5) - map上
---------------------------------------
\王长喜神mapper/
其实我有个更伟大的建议
把你的hard diff删掉吧
删掉之后只要玩家对重口味不是很自在意的话 你这图star rating能上9.5 可能会上9.6

怎么样>.>
Star~☆
Kyonko Hizara
:)
laport
MDuh
Suggestion
Recommended
Seen while in Testing

Easy

01:57:420 (4) - Remove? and make 01:57:420 (4) 01:57:849 (5) Notes?

Hard

00:14:670 (9) - Add a Note
00:22:063 (3) - Delete
00:21:527 (8) - Add a Note
00:21:420 (7,8,1,2) - Stack All = Trap

Starred~
HeatKai
just came by say hi
and please fix this sliders.

[hard]

00:06:420 (3)
02:41:992 (4)
02:44:134 (4)
03:30:420 (1)


This all is the slider that I recommend you to fix.
other sliders is fine still playable/notice able.
but this 4 slider is tricky.

Just asking you to fix tho.

bye >w</
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