WJSN (Cosmic Girls) - BeBe

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Topic Starter
Sidetail

Nuolong wrote:

[Nemesis] wrote:

so first of all: I hate jumpy maps and I hate kpop, so you don't necessarily need to follow my advice (also with this priority you can just go for loved since the map lacks full spread)

why no korean bois on the bg lol
Ye this is gunna be for loved
And o shi great idea ... . .. hei sidetail I wanna change my bg to my BeBe @@@1!!1!1!11!122!1#!21!1!!1!
probs no bois cuz girl group song, but k changed for nuolong's diff xd

[Nemesis] wrote:

goddamn it kpop again

[Nemesis] wrote:

I hate jumpy maps and I hate kpop
haha sam etbh

regardless, thanks for mods!
Xelite
Thanks, i'm still new in mapping so that's amazing experience for me. Fixed almost all, also soon i'll remap few places.
Nuolong

Fenix3999 wrote:

Thanks, i'm still new in mapping so that's amazing experience for me. Fixed almost all, also soon i'll remap few places.
Good luck on your journey of mapping (ㆁωㆁ*)
Neptunee
owo
[ M I N A K O ]
Nolan I love you

From T0P
Nuolong

[ M I N A K O ] wrote:

Nolan I love you

From T0P
dies
Sihra
I love this map :):):):):):):)
Topic Starter
Sidetail

Apllon wrote:

I love this map :):):):):):):)
Thanks for playing and for supporting~





also 700th post /shrug
630
I love this map! Great choice of background picture! :)
This makes me want to start mapping.
Topic Starter
Sidetail

630 wrote:

I love this map! Great choice of background picture! :)
This makes me want to start mapping.
Nice work on complimenting yourself for finding the bg :^)

btw rip megatron's waterbottle
Topic Starter
Sidetail
uwu AIM diff with hdhrdtfl =

is this even real life







it's joke
Nuolong
w o w z a uwu easy uwu pp uwu so uwu pp much uwu
cosmic

Sidetail wrote:

uwu AIM diff with hdhrdtfl =

is this even real life







it's joke
do you pull out ur pp wherever you go? There are children here man!
Topic Starter
Sidetail

cosmiccc wrote:

do you pull out ur pp wherever you go? There are children here man!
Ha.
SolarFox
when loved
Topic Starter
Sidetail
/s
Troll
from queue

[M I N A K O]

pretty solid hard diff. nice!

00:26:895 (6) - these overlaps are dirty, considering how the rest of the maps use perfect overlaps
00:29:520 (5) - for some reason the placement of this note extremely bothers me... i'd just rotate the 5,6,7 so that the 7 is where the 5 is now
00:36:457 (1) - and 00:39:457 (1) - there should definitely be a click on this down beat. maybe you could make the previous slider 3/4
00:48:457 (1) - same here
00:48:457 (1) - this section feels a bit overmapped relative to the beginning considering that the drum line dropped out. the hitsound volume isn't really helping either
00:52:207 (2) - why is this slider so slow?
01:05:332 (1) - 01:07:207 (6) - silence the end of this slider
01:09:832 (1,2,3,4) - this is a pretty deformed parallelogram. at least make sure 1-2 is the same distance as 3-4
01:19:582 (8,9) - 01:39:082 (4,6) - blanket
01:26:332 (1) - why are these so fast?
01:49:957 (1) - same thing about clicking on the end
02:00:082 (5,6,7,8) - can you make it look like the smaller diamond?
02:02:332 (1) - holy copypaste lol
02:31:114 (2) - 02:31:864 (5) - i'd overlap this with the one a little bit to show that it's on the blue tick
02:47:332 (1) - ok can we at least get something different for the end please lol

[Xelite]

jumps seem a bit arbitrary and there just for the sake of making it "hard". put more thought into it
considering the difficulty of this map, i think you could lower the AR a bit to 9 and HP and OD as well but that's just me

00:06:083 (1,2,3,4,5,6,7,8) - not really comfortable having this stream here but it's fine for now i guess?
00:09:457 (4) - make this look like 3, with the same curve
00:09:832 (1,2,1,2) - these sliders are kinda digging into each other, if you make it a bit straighter it would look better
00:17:707 (2,3) - this 1/4 jump is ridiculously awkward and unjustified. move it a bit closer
00:21:082 (3) - would prefer something clickable on the end of this slider
00:22:395 (1,2,3,4,5,1) - use rotate 180 to make this look not as random
00:24:832 (1) - this really belongs on the other (left, bottom) side tbh
00:29:520 (2,3,4,5) - the hell is this shape?
00:32:332 (1,2,3,4) - i like this
00:44:332 - missing a note
00:46:770 (5) - if it were me i'd put 2 more notes after this to make this a triple
01:02:332 (1,2,3,4,5,6,1,1,2,3,4,5,6,7) - ......
01:05:145 (1) - the middle note in this slider should be a down beat. what you could do is turn this into a circle + slider
01:50:707 (1) - if you're going to start going off beats here, you should put something on the first down beat at least: 01:50:332
02:39:082 (1) - put a break after this. no need to drain hp here
02:49:957 (1) - need a down beat at the end of this
02:57:457 (7) - make this angled for consistency
03:00:270 (1,2,1) - bad spacing

[Coppertine]

lower the AR. doesn't need to be 9.6 for a 5.3* map
CHILL ON THE NCS. a lot of the NCs are inconsistent with the other NCs in the map too. i don't really want to point out every NC issue but just go look at the other difficulties and learn how it's done
whether you map to the vocals or the instrumentals is pretty inconsistent. all the 3/4 sliders are supported by the vocals and the 1/2 spaced jumps are following the instrumental, but you switch between them randomly

00:00:832 (1,2,3,4) - silence the ends of all these sliders. in fact, i would recommend just making it 1/1 instead of 5/4 cuz of the slider tick
00:12:082 (1) - woah man
00:14:332 (1) - silence these sliders. you get the deal
00:21:082 (2,3) - why isn't this a 3/4 slider?
00:22:207 (4) - no sound
00:32:332 (1,1,1,1) - i like this
00:50:520 (2) - just make this a 1/2 slider to get the hitsound
01:00:082 (1,1) - you could make the sv a bit slower cuz they're echos
01:07:957 (1) - that's some intense blanketing
01:27:832 (1,1,1,1,1) - even though the last slider on the synth sound is straight, you should still make it longer than the other four preceding sliders (actually i'd just make the four sliders shorter to bring out the contrast)
01:29:332 (1) - s i l e n c e
01:34:957 (1) - why isn't this 3/4?
01:37:395 (1) - overmap
01:40:582 (3,4) - i think that little sound is too soft to justify putting these 1/4 repeats here
01:50:332 (1) - section starting here: lazy
01:56:332 (1,1) - why are these suddenly mapped to the vocals?
02:41:332 (2) - no sound
03:11:332 (1) - questionable rankability
03:12:832 (1,1,1,1) - these sliders are kind of digging into each other. i don't like it. make it a bit less round

[Nuolong]

some of your 1/2 sliders go in pretty awkward directions so it makes the jumps flow (i hate using this word) kinda weird
difficulty settings are perfect

00:30:457 (1,1) - not sure how i feel about this 1/4 jump but it's playable so it's ok
00:42:645 (9,10) - can we get rid of the 10 or make this into a slider? otherwise i'd see this as a 7-note stream starting on the 9 when it's really a 5-note starting on the down beat
00:48:832 (1) - i like the use of longer sliders to make this section seem lower in intensity, but i'd like it even more if the sv and spacing were lowered as well
00:59:145 (8) - i'd change this to a single note to distinguish it
01:08:332 (1) - rotate this shape 180 lol
01:11:989 (4,5) - put another note on 1 here to emphasize the vocal like you did in the last kiai
02:02:332 (1) - ok copy pasting on the hard diff is understandable but please why
Enkrypton
From my queue. Sorry for very late reply lol, my computer broke and i just got osu to work on my crappy macbook.
I'll get your Banner art done as soon as i get my computer fixed or get Photoshop to work. (If you still need it)
I think its good to be more conventional with the Difficulty names
1 bg is like IRL women while the rest is all anime girls. I mean there is no issue there but i kinda wanted to point that out
00:01:957 (3) - move slider tail left a little so it blankets 00:01:395 (2) - better
00:14:707 (8,1) - i suggest just overlapping the slider tail with the slider head instead of then just barely touching each other
00:16:207 (3,4,5) - I'd angle this so it looks more like a equilateral triangle
make 00:26:145 (4) - copy paste of 00:25:395 (2) - and blanket 00:26:707 (5) - better. then put 00:26:895 (6) - on slider tail of slider 4 for aesthetics mostly
00:27:082 (7,8) - overlap tail and head of sliders completely
00:35:707 (9) - NC here, change in tone for vocals.
01:15:270 (4,5) - try to overlap this better, the slider head of 4 overlaps the slider of 5 a little too much comparing to your previous slider overlaps
01:18:270 (4,5) - ^^^
01:50:520 (2) - move this down a little and a little to the right
02:04:582 (5) - is mapped to a distinct 2 vowel word, maybe make it a slider?
00:15:082 (1,2) - i wouldn't try to do a blanket here with such a short slider and huge CS here. re-position this part maybe?
01:06:082 (4) - i dont see a point in a curvy slider like this when its not interacting with 01:06:457 (5,6) -. I'd say u can keep the unique curves but try to do a small blanket with 01:06:645 (6) -
01:34:957 (1) - Remove ur custom hitsounds here cause it gets really weird sounding when used alot in a short amount of time. Use a lighter sounding hitsound here instead.
01:43:582 (1) - ^
02:33:082 (1) - ^
02:39:082 (3) - ^
02:51:082 (3) - remove red anchor here cause this slider looks pretty weird and outta place

I'm pretty bad at modding 5*+ but uwu DT has huge CS lol. So, thats about it for your mod.
Topic Starter
Sidetail
@Enkrypton

oh, didn't need to mod 'uwu' diffs at all (in the description) you probably missed it xD

and thanks so much for banner ;w;
Nuolong

Enkrypton wrote:

1 bg is like IRL women while the rest is all anime girls. I mean there is no issue there but i kinda wanted to point that out
최승현 NOT AN ANIME GURLLLLLLLL NOOOOOOO AAAAHHHHHHHHHH
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