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SPYAIR - Imagination

posted
Total Posts
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Topic Starter
Hishiro Chizuru
This beatmap was submitted using in-game submission on December-23-16 at 7:08:58 PM

Artist: SPYAIR
Title: Imagination
Source: Haikyuu
Tags: Anime opening
BPM: 204
Filesize: 6490kb
Play Time: 01:28
Difficulties Available:
  1. Hinata (5.9 stars, 355 notes)
  2. Mir's Insane (5.14 stars, 356 notes)
  3. The Great King (4.39 stars, 168 notes)
  4. The Iron Wall (5.51 stars, 331 notes)
Download: SPYAIR - Imagination
Information: Scores/Beatmap Listing
---------------
Easy = Planned

Normal = Planned

Hard = Planned

Mir's Insane = Done

Hinata = Done

King of the Court = Planned

Iron Wall = Done (except hitsounds)

The Great King = WIP
[-obee58-]
mod since you asked for testplay and i can point some things out here for once
00:00:663 (1) - remap
kds plz


00:01:104 (2,3,4,5) - straightlines a bit weird
00:06:986 (1,1) - if you really don't want to remove it, shift the first one 1/2 note right so it's on the white tick
00:09:486 (1,1,1) - unrankable (reading), something like this might work better: https://osu.ppy.sh/ss/6697778
00:15:515 (6) - blanket with 00:15:810 (1) - https://osu.ppy.sh/ss/6697786
00:16:839 (4) - move left a bit to compensate for dist change (slider leniency)
00:21:545 (3,4) - curve a bit upward for flow
00:30:957 (5,6) - stack a note on 6 here like this (note the timeline): https://osu.ppy.sh/ss/6697836
00:31:545 (1,2,3) - then change like https://osu.ppy.sh/ss/6697845
00:32:721 (1,1,1,1,1,1) - PLZ decrease SV to 2x and make it fit to 1/4 or just change this altogether
00:34:780 (1,2,3) - decrease a bit and stack on 00:35:368 (1)
00:42:868 (1,1,1,1) - increase spacing some
00:47:574 (1,1,1,1) - ^ (rest of first chorus is pretty much fine)
00:56:545 (1,2,1,2) - move 2 farther away to avoid timing confusion
00:58:898 (1,2) - stack
01:01:251 (1,2) - stack
01:05:663 (1,2,3,4,1,2,3,4,5) - this is a bit weird, maybe make the first 4 into small jumps. also, kiai should start on red tick before where you have it
01:13:457 (4) - add smaller jump after this note for transition

good simple map to start with, hope you understand what i mean in this mod :v
Topic Starter
Hishiro Chizuru

[-obee58-] wrote:

mod since you asked for testplay and i can point some things out here for once
00:00:663 (1) - remap
kds plz


00:01:104 (2,3,4,5) - straightlines a bit weird
00:06:986 (1,1) - if you really don't want to remove it, shift the first one 1/2 note right so it's on the white tick
00:09:486 (1,1,1) - unrankable (reading), something like this might work better: https://osu.ppy.sh/ss/6697778
00:15:515 (6) - blanket with 00:15:810 (1) - https://osu.ppy.sh/ss/6697786
00:16:839 (4) - move left a bit to compensate for dist change (slider leniency)
00:21:545 (3,4) - curve a bit upward for flow
00:30:957 (5,6) - stack a note on 6 here like this (note the timeline): https://osu.ppy.sh/ss/6697836
00:31:545 (1,2,3) - then change like https://osu.ppy.sh/ss/6697845
00:32:721 (1,1,1,1,1,1) - PLZ decrease SV to 2x and make it fit to 1/4 or just change this altogether
00:34:780 (1,2,3) - decrease a bit and stack on 00:35:368 (1)
00:42:868 (1,1,1,1) - increase spacing some
00:47:574 (1,1,1,1) - ^ (rest of first chorus is pretty much fine)
00:56:545 (1,2,1,2) - move 2 farther away to avoid timing confusion
00:58:898 (1,2) - stack
01:01:251 (1,2) - stack
01:05:663 (1,2,3,4,1,2,3,4,5) - this is a bit weird, maybe make the first 4 into small jumps. also, kiai should start on red tick before where you have it
01:13:457 (4) - add smaller jump after this note for transition

good simple map to start with, hope you understand what i mean in this mod :v
Thank you for the mod! (first i ever received xd)
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