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Tritonal & Cash Cash - Untouchable (Nightcore Mix)

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Topic Starter
Minorsonek
This beatmap was submitted using in-game submission on 16 grudnia 2016 at 18:45:40

Artist: Tritonal & Cash Cash
Title: Untouchable (Nightcore Mix)
Tags: shortened nightcore
BPM: 149,23
Filesize: 4031kb
Play Time: 01:30
Difficulties Available:
  1. Hard (3,21 stars, 177 notes)
  2. Insane (4,29 stars, 199 notes)
  3. Normal (1,82 stars, 100 notes)
Download: Tritonal & Cash Cash - Untouchable (Nightcore Mix)
Information: Scores/Beatmap Listing
---------------
My first rankedable mapset. Hope you like it!

Normal - 100%
Hard - 100%
Insane - 100%

14th Dec - New mp3, redownload (added fade out effect)
Can accept 1-2 diffs if you want to help my map spread.
xasuma
Hey m4m nm from #modreqs

General
SPOILER
- If you are only mapping 1/3 of the map, edit the .mp3 file and delete the rest.
-Check the timing (or have someone else check it) I think it's a bit off. Maybe a 12900 offset as it is now) but im not very good at timing.

Easy
SPOILER
-The difference in difficulty between before the break and after it is too large. Either make the 1st part harder and call it a "normal" difficulty, or make the second part easier and call it an "easy". As of right now its better suited for a normal, just make the beginning a bit harder.
- You can make the break shorter. It is too long
- Set a preview point for the map.
00:52:698 (2,4,2) - make the downbeat (big white tick) clickeable. Make sure that's the case throughout.
01:10:392 (1) - ^

Hard
SPOILER
-the beginning of the song should have more notes. (you could put this part in the easy ^ difficulty maybe)
00:41:840 (1,2) - This would be better as a straight line.
00:44:655 (1,2) - too big/inconsistent distance for the difficulty and the rest of the map.
00:47:570 - 00:51:290 - You should map this part.
01:03:958 (5) - This shouldn't end where it does


Insane
SPOILER
- The spacing for the beginning is too much, doesn't flow well with the amount of "stuff" on the screen. As the other two, I recommend putting more notes.
00:31:786 (8,1) - Ugly overlapping
00:38:623 - up until this point the SV is too high for the slow part of the song.
00:39:025 (1) - NC off
00:40:231 (4) - NC on
00:40:633 (1) - NC off
00:45:057 (1,2) - less spacing
01:02:751 (1) - this shouldnt be 1.5x
01:03:556 (3) - ^
01:10:393 (1) - NC off
01:15:620 (7) - NC on
01:16:223 (1) - NC off
01:16:827 (4) - make downbeat clickeable
01:19:240 (1) - NC off
01:22:457 (1,1) - ^
01:25:674 (1) - ^
01:29:494 (1) - ^
Try and start new combos in the downbeat.

Hope it helps some ;)
Topic Starter
Minorsonek

xasuma wrote:

Hey m4m nm from #modreqs - You saw how bad i am and you dont want my mod? :)

General
SPOILER
- If you are only mapping 1/3 of the map, edit the .mp3 file and delete the rest. - Fixed, now mp3 is 1:30 long.
-Check the timing (or have someone else check it) I think it's a bit off. Maybe a 12900 offset as it is now) but im not very good at timing. - In nightcore its hard to perfekt timing bcs bpm isnt straight and i think 149.2 is good enough.

Easy
SPOILER
-The difference in difficulty between before the break and after it is too large. Either make the 1st part harder and call it a "normal" difficulty, or make the second part easier and call it an "easy". As of right now its better suited for a normal, just make the beginning a bit harder. - Its good idea to make it "normal" diffilcuty - ill fix beggining and wont have to map normal diff to make good map spread.
- You can make the break shorter. It is too long - will fix it soon.
- Set a preview point for the map.
00:52:698 (2,4,2) - make the downbeat (big white tick) clickeable. Make sure that's the case throughout. - Fixed.
01:10:392 (1) - ^ - Fixed.

Hard
SPOILER
-the beginning of the song should have more notes. (you could put this part in the easy ^ difficulty maybe) - its hard to map that part - song is so slow, if i put more notes map would be "overmapped". Its hard to say, maybe ill find solution for that.
00:41:840 (1,2) - This would be better as a straight line. - Fixed
00:44:655 (1,2) - too big/inconsistent distance for the difficulty and the rest of the map. - Fixed that but this sound is a bit more loud than others but ok.
00:47:570 - 00:51:290 - You should map this part. - Yes i will soon.
01:03:958 (5) - This shouldn't end where it does - All diffs will be 1:30 long, sorry for asking for mod without full map time but wanted to have insane diff (which is the most important for me) modded


Insane
SPOILER
- The spacing for the beginning is too much, doesn't flow well with the amount of "stuff" on the screen. As the other two, I recommend putting more notes. - As i said in hard diff, its hard to put something here. Maybe i put here some slow "ART" sliders? Or i didnt know what is good in this place.
00:31:786 (8,1) - Ugly overlapping - Fixed, i dont know how i didnt see that before
00:38:623 - up until this point the SV is too high for the slow part of the song. - Changed to 0.75
00:39:025 (1) - NC off - Done and all NC's too
00:40:231 (4) - NC on
00:40:633 (1) - NC off
00:45:057 (1,2) - less spacing - Fixed
01:02:751 (1) - this shouldnt be 1.5x - Here we have "stupid" beat i didnt know how to map. Changed to 1.3x but here we need only to hold cursor in one place so ill leave that.
01:03:556 (3) - ^ - Fixed
01:10:393 (1) - NC off
01:15:620 (7) - NC on
01:16:223 (1) - NC off
01:16:827 (4) - make downbeat clickeable - Fixed
01:19:240 (1) - NC off
01:22:457 (1,1) - ^
01:25:674 (1) - ^
01:29:494 (1) - ^
Try and start new combos in the downbeat.

Hope it helps some ;) - Of course, it helped. Thanks for modding my newby map :)
Darkaster
Hey! m4m from #modreq!

[Normal]

  • - Uncheck "Enable Countdown" and "Widescreen Support in Song Setup > Design
    - Hitsounds are missing!
    - Consider adding combo colours!
    - Always use Distance Snap and Grid Snap between 0.8x and 1.3x in normals!
    00:17:309 (4) - A circle here is better, not also because it sounds better, but because the slider tail is ending on the down beat (Big white tick) which is the most important beat.
    00:23:743 (4) - This is the same as I mentioned above!
    00:32:188 (1,2,3,4,5,1,2) - This sounds weird, and also, in normal, note density should consist of mostly 1/1, and occasionaly 1/2. Using 3 followed 1/2 sliders is rather confusing and weird to the new player. Remember, this a normal, so keep it simple! Something like this should work:

    00:40:030 (3,4,5,6) - Never do this in normals! Some players don't have the skill to click this fast! When sometimes like this happens, use sliders. Also, remove these 00:40:231 (4,5)
    00:41:840 (1,2) - Remove this slider and make 00:41:840 (1) - end on 00:42:443 -
    00:42:845 (3,4) - Remove these! Following the voice here is the best option to keep it simple.
    00:45:057 (1,2) - I'd say to remove them and place a slider on 00:45:057 - and end on 00:45:660 -
    00:48:877 (7) - End it on 00:49:481 and move this slider 00:49:883 (1) - to 00:49:682 - and end it on 00:51:491 -
    00:55:111 (1,2) - Did you use distance snap here? Always use Distance Snap in lower difficulties!
    01:05:566 (5) - Move this a little bit from 01:04:762 (3) -
[Hard]

  • - Uncheck "Enable Countdown" and "Widescreen Support in Song Setup > Design
    - Hitsounds are missing!
    - Consider adding combo colours!
    - Set Overall Difficulty to 6 and Approach Rate to 7! Whole numbers are better than decimals :3
    00:35:205 (7,1,2,3,4,5,6,7) - What are you following here? It's a weird mixture of the vocals and the instrument.
    00:40:231 (3) - Delete this circle!
    00:41:840 (1,2,3,4) - Sounds weird! Do something like this:

    00:43:851 (6) - Remove this!
    00:44:052 - Place a note here and 00:44:454
    00:46:264 (5) - Remove the reverse and end it on 00:46:465 -
    01:04:963 (3) - You're starting a slider on a less intense sound and ending it on a strong sound! Start sliders on strong sounds and end them on sounds of equal or relatively less strenght.
    01:05:768 (6) - ^
    01:07:778 (2) - ^
    01:11:398 (3) - ^
    01:14:615 (4) - ^ You get what I mean by now! Look for those :D
[Insane]

  • - Uncheck "Enable Countdown" and "Widescreen Support in Song Setup > Design
    - Hitsounds are missing!
    - Consider adding combo colours!
    - Set Approach Rate to 9 and overall difficulty to 8!
    00:39:025 (5,6,7,1) - What is this following? Either you follow the instrument or the vocals in the same pattern!
    01:01:143 (1) - Don't end this on a white tick, it's a strong beat. End it on the blue tick and 01:01:646 (2) - move this to the white tick!
    01:07:174 - I'd place a circle here for consistency!
    01:08:182 (4) - Slider starting on a less strong beat!
    01:11:398 (4) - ^
    01:17:832 (3) - ^
    01:21:049 (4) - ^ yeah whatever xD

Well, I hope I helped you someway! I have a hard time explaining, so sorry if you didn't understand some stuff. The song bpm is kinda weird, that's why I don't like nightcore that much hehe. The timing seemed wrong to me, especially because it's decimal. I tried to find a way to fix it but it stills the same xd You'll need a lot of work. I recommend you watching Pishifat's videos to help you out with mapping! Also, since you're a begginer mapper, always place new combos on the down beat (Big white tick), because it's the most important beat and it's usually when the song changes beat and stuff. But yeah, here you go xD
Topic Starter
Minorsonek

BlanKo wrote:

Hey! m4m from #modreq! - Hi, ill pm you (or if you want you can pm me) later and ask you for map you want me to mod (atleast trying to, im not rly into mapping but have played this game a lot so maybe ill help you).

[Normal]

  • - Uncheck "Enable Countdown" and "Widescreen Support in Song Setup > Design - Done
    - Hitsounds are missing! - Where can i find them? Want to add it but i dont have it.
    - Consider adding combo colours! - Done
    - Always use Distance Snap and Grid Snap between 0.8x and 1.3x in normals!
    00:17:309 (4) - A circle here is better, not also because it sounds better, but because the slider tail is ending on the down beat (Big white tick) which is the most important beat.
    00:23:743 (4) - This is the same as I mentioned above!
    00:32:188 (1,2,3,4,5,1,2) - This sounds weird, and also, in normal, note density should consist of mostly 1/1, and occasionaly 1/2. Using 3 followed 1/2 sliders is rather confusing and weird to the new player. Remember, this a normal, so keep it simple! Something like this should work: - Fixed.

    00:40:030 (3,4,5,6) - Never do this in normals! Some players don't have the skill to click this fast! When sometimes like this happens, use sliders. Also, remove these 00:40:231 (4,5) - Fixed.
    00:41:840 (1,2) - Remove this slider and make 00:41:840 (1) - end on 00:42:443 - Fixed.
    00:42:845 (3,4) - Remove these! Following the voice here is the best option to keep it simple. - Fixed
    00:45:057 (1,2) - I'd say to remove them and place a slider on 00:45:057 - and end on 00:45:660 - Fixed
    00:48:877 (7) - End it on 00:49:481 and move this slider 00:49:883 (1) - to 00:49:682 - and end it on 00:51:491 - Fixed
    00:55:111 (1,2) - Did you use distance snap here? Always use Distance Snap in lower difficulties! - Yes, i did. What was wrong here?
    01:05:566 (5) - Move this a little bit from 01:04:762 (3) -Fixed.
[Hard]

  • - Uncheck "Enable Countdown" and "Widescreen Support in Song Setup > Design - Done
    - Hitsounds are missing! - Where can i find them? Want to add it but i dont have it.
    - Consider adding combo colours! - Done
    - Set Overall Difficulty to 6 and Approach Rate to 7! Whole numbers are better than decimals :3 - Done
    00:35:205 (7,1,2,3,4,5,6,7) - What are you following here? It's a weird mixture of the vocals and the instrument. - Replaced 3 circles with slider, seems better.
    00:40:231 (3) - Delete this circle! - Done
    00:41:840 (1,2,3,4) - Sounds weird! Do something like this: - Fixed.

    00:43:851 (6) - Remove this! - Done
    00:44:052 - Place a note here and 00:44:454 - Idk maybe you had made mistake but this doesnt make sense. - I've fixed it this way: 00:43:851 (7) - 00:44:253 (8)
    00:46:264 (5) - Remove the reverse and end it on 00:46:465 - Fixed.
    01:04:963 (3) - You're starting a slider on a less intense sound and ending it on a strong sound! Start sliders on strong sounds and end them on sounds of equal or relatively less strenght. - Explained this in Insane's diff mod. Just feel we can miss rhythm if i fix it like you want.
    01:05:768 (6) - ^
    01:07:778 (2) - ^
    01:11:398 (3) - ^
    01:14:615 (4) - ^ You get what I mean by now! Look for those :D
[Insane]

  • - Uncheck "Enable Countdown" and "Widescreen Support in Song Setup > Design - Done
    - Hitsounds are missing! - Where can i find them? Want to add it but i dont have it.
    - Consider adding combo colours! - Done
    - Set Approach Rate to 9 and overall difficulty to 8! - AR fixed but for 4,3 stars diff ill stay at 7,5 OD.
    00:39:025 (5,6,7,1) - What is this following? Either you follow the instrument or the vocals in the same pattern! - Fixed.
    01:01:143 (1) - Don't end this on a white tick, it's a strong beat. End it on the blue tick and 01:01:646 (2) - move this to the white tick! - Fixed.
    01:07:174 - I'd place a circle here for consistency! - Done, seems good.
    01:08:182 (4) - Slider starting on a less strong beat! - And here we have a problem. Maybe its because timing/bpm is bad (i see you have noticed this below) but this RED tick IS strong beat. If you close your eyes and hear to the song i dont imagine how this map could work without circle/sliderstart at this red tick. If you look at this using mapper eye yes it is red tick and slider shouldnt start here but i should fix timing instead of moving this slider from strong beat. I hope you know what i mean :)
    01:11:398 (4) - ^ ^
    01:17:832 (3) - ^ ^
    01:21:049 (4) - ^ yeah whatever xD

Well, I hope I helped you someway! I have a hard time explaining, so sorry if you didn't understand some stuff. The song bpm is kinda weird, that's why I don't like nightcore that much hehe. The timing seemed wrong to me, especially because it's decimal. I tried to find a way to fix it but it stills the same xd You'll need a lot of work. I recommend you watching Pishifat's videos to help you out with mapping! Also, since you're a begginer mapper, always place new combos on the down beat (Big white tick), because it's the most important beat and it's usually when the song changes beat and stuff. But yeah, here you go xD - You've helped a lot, trust me - i did watch all pishi's videos, its why my map is "playable"(in some way). Ill focus now on fixing timing/bpm and then back for searching for mod. Thanks for help/mod.

PS: Not every decimal number is bad :)
Darkaster

Minorsonek wrote:

BlanKo wrote:

Hey! m4m from #modreq! - Hi, ill pm you (or if you want you can pm me) later and ask you for map you want me to mod (atleast trying to, im not rly into mapping but have played this game a lot so maybe ill help you). Sure, do as you like! There are people better at modding than mapping so it's not a big deal :D Any opinion from an outsider always helps!

[Normal]

  • - Uncheck "Enable Countdown" and "Widescreen Support in Song Setup > Design - Done
    - Hitsounds are missing! - Where can i find them? Want to add it but i dont have it. Huuum, "steal" hitsounds that match your song from ranked nightcore maps! :P
    - Consider adding combo colours! - Done
    - Always use Distance Snap and Grid Snap between 0.8x and 1.3x in normals!
    00:17:309 (4) - A circle here is better, not also because it sounds better, but because the slider tail is ending on the down beat (Big white tick) which is the most important beat.
    00:23:743 (4) - This is the same as I mentioned above!
    00:32:188 (1,2,3,4,5,1,2) - This sounds weird, and also, in normal, note density should consist of mostly 1/1, and occasionaly 1/2. Using 3 followed 1/2 sliders is rather confusing and weird to the new player. Remember, this a normal, so keep it simple! Something like this should work: - Fixed.

    00:40:030 (3,4,5,6) - Never do this in normals! Some players don't have the skill to click this fast! When sometimes like this happens, use sliders. Also, remove these 00:40:231 (4,5) - Fixed.
    00:41:840 (1,2) - Remove this slider and make 00:41:840 (1) - end on 00:42:443 - Fixed.
    00:42:845 (3,4) - Remove these! Following the voice here is the best option to keep it simple. - Fixed
    00:45:057 (1,2) - I'd say to remove them and place a slider on 00:45:057 - and end on 00:45:660 - Fixed
    00:48:877 (7) - End it on 00:49:481 and move this slider 00:49:883 (1) - to 00:49:682 - and end it on 00:51:491 - Fixed
    00:55:111 (1,2) - Did you use distance snap here? Always use Distance Snap in lower difficulties! - Yes, i did. What was wrong here? It looks too close from the previous object, but if you used it, alright!
    01:05:566 (5) - Move this a little bit from 01:04:762 (3) -Fixed.
Saileach
NM from #Modreqs

If you are going to cut the mp3, at least make it so we cant hear the start of the next verse and add shortened to your tags

Normal

HP3 Might be too high, maybe make it 2
Ar 5 is too high for sure, make it 3
OD 4 is too high, make it maybe 2 or 3

00:25:766 (1) - Maybe end this slider on the white tick before the vocals start to keep it consistent with this one 00:28:982 (1) -
00:37:023 (6) - imo this slider is a bit ugly
00:39:235 (2) - Overlaps with 00:37:023 (6) - which in a normal difficulty, Aesthetics is everything

General note: You seem to switch between vocals and the beat behind that you are mapping to, in a normal difficult, you should consider only mapping the more predominant sound that you hear

00:49:688 (1) - Don't end sliders on a downbeat, sliders should end on a lower or equal beat to what they started on

00:51:900 (1,2,3,4) - ^ It feels awkward to play these, Have then arranged like this with it starting on the big tick http://puu.sh/sJyN5/0b7332466c.jpg
00:55:116 (1,2,3,4) - ^
01:13:611 () - You skip this very important beat for what seems to be no reason
01:21:652 (4) - This slider has a reverse on a down beat which down beats should be clicked

Hard

Your slider velocity is wayyyy too high, please consider turning down
00:38:632 (1,2) - Blanket these 2 better
00:42:451 (3,4) - ^
00:51:498 (1,2,3,4,1,2,3,4) - Yeah, this isnt going to work, fast sliders, you are trying to make them work together but in the end it just looks off
01:01:147 (1) - If you are going to make a repeat slider into streams, place it so the repeat ends 1 tick before a white and then continue the stream off on the white tick, not that this should be done in a hard difficulty tho.

You are skipping very noticeable beats in this song

Take into account what i said about the normal diff
Insane

00:12:900 (1,2,3,1,2,3,4,5,6,1,2,3,1,2,3,4,5,6) - Overspaced
00:25:766 (1) - Turn down the slider velocity
00:36:621 (3) - doesnt fit
00:51:498 (1) - CALM THE HELL DOWN, holy, your slider velocity is wayyyyyyyyy too high
01:12:807 (8) - no
01:14:013 (1,2,3,4,5,6,1,2,3,4,5,6,7,1,2,3,4,5,6,7,8,9,1,2,3,4,5,6,7,8,9,1,2,3,1,2,3,4,5,6,7,1,2,3,4,5,6,7,1,2,3,4,5,6,1) - OVERSPACED

Please also take into account what i said about the previous difficulties
Topic Starter
Minorsonek

- Rain - wrote:

NM from #Modreqs

If you are going to cut the mp3, at least make it so we cant hear the start of the next verse and add shortened to your tags - Will do!

Normal

HP3 Might be too high, maybe make it 2 - Fixed!
Ar 5 is too high for sure, make it 3 - AR 4 for now
OD 4 is too high, make it maybe 2 or 3 - Fixed!

00:25:766 (1) - Maybe end this slider on the white tick before the vocals start to keep it consistent with this one 00:28:982 (1) - Fixed!
00:37:023 (6) - imo this slider is a bit ugly - Fixed!
00:39:235 (2) - Overlaps with 00:37:023 (6) - which in a normal difficulty, Aesthetics is everything - Fixed!

General note: You seem to switch between vocals and the beat behind that you are mapping to, in a normal difficult, you should consider only mapping the more predominant sound that you hear

00:49:688 (1) - Don't end sliders on a downbeat, sliders should end on a lower or equal beat to what they started on - Fixed!

00:51:900 (1,2,3,4) - ^ It feels awkward to play these, Have then arranged like this with it starting on the big tick http://puu.sh/sJyN5/0b7332466c.jpg - Fixed!
00:55:116 (1,2,3,4) - ^ - Fixed!
01:13:611 () - You skip this very important beat for what seems to be no reason - Added one circle in 01:13:611 (7) -
01:21:652 (4) - This slider has a reverse on a down beat which down beats should be clicked - For me this reverse slider is good here, idk what is wrong here.

Hard

Your slider velocity is wayyyy too high, please consider turning down
00:38:632 (1,2) - Blanket these 2 better - Fixed a bit, as im seeing now on approach circle its fit perfect to slider.
00:42:451 (3,4) - ^ - Fixed!
00:51:498 (1,2,3,4,1,2,3,4) - Yeah, this isnt going to work, fast sliders, you are trying to make them work together but in the end it just looks off - Changed velocity from 1,25bpm to 1,15 - maybe it helps, want to stay at "slider part" bcs other diff have same things here.
01:01:147 (1) - If you are going to make a repeat slider into streams, place it so the repeat ends 1 tick before a white and then continue the stream off on the white tick, not that this should be done in a hard difficulty tho. - Fixed, idk how this part can be leaved without streams, so fixed this as you said!

You are skipping very noticeable beats in this song - for example?

Take into account what i said about the normal diff
Insane

00:12:900 (1,2,3,1,2,3,4,5,6,1,2,3,1,2,3,4,5,6) - Overspaced - its slow part, you want to make it 1* map?
00:25:766 (1) - Turn down the slider velocity - Fixed!
00:36:621 (3) - doesnt fit - Fixed, replaced with 2 sliders and circles
00:51:498 (1) - CALM THE HELL DOWN, holy, your slider velocity is wayyyyyyyyy too high - i really dont wanna make it easy PP map, peppy allow us to increase velocity for fast part's and this is time when it should be used. Maybe i will decrease it by 0.1-0.2 but now ill stay. On the other hand normal/hard diff have here slider part so it fits perfect.
01:12:807 (8) - no - why? i love this slider :) it fits to song really. I can change it if its really unrankedable but for now ill wait what other moder's will tell about this slider.
01:14:013 (1,2,3,4,5,6,1,2,3,4,5,6,7,1,2,3,4,5,6,7,8,9,1,2,3,4,5,6,7,8,9,1,2,3,1,2,3,4,5,6,7,1,2,3,4,5,6,7,1,2,3,4,5,6,1) - OVERSPACED - its insane diff, maybe there is some spacing issues but tell me when, ill fix it. Selecting the whole circles wont help me.

Please also take into account what i said about the previous difficulties

Thanks for modding my map!
Dark_Ai
Hey,
the Title should be Tritonal & Cash Cash - Untouchable (Nightcore Mix)

Nightcore isnt an Artist :P A nightcore edit is a remix track that speeds up and increases the pitch of its source material
Topic Starter
Minorsonek

Dark_Ai wrote:

Hey,
the Title should be Tritonal & Cash Cash - Untouchable (Nightcore Mix)

Nightcore isnt an Artist :P A nightcore edit is a remix track that speeds up and increases the pitch of its source material

Done, thanks - also added tags and source.
Bandison
#modreqs m4m
meme
2016-12-11 10:19 Bandison: yo
2016-12-11 10:19 Bandison: i saw ur req on #modreqs
2016-12-11 10:19 Bandison: m4m?
2016-12-11 10:19 Bandison: ACTION is listening to [https://osu.ppy.sh/b/1148192 F-777 - The Seven Seas]
2016-12-11 10:19 Minorsonek: hi
2016-12-11 10:20 Minorsonek: hmm
2016-12-11 10:20 Minorsonek: moze byc xd
2016-12-11 10:20 Bandison: o kurwa xDD
2016-12-11 10:20 Bandison: poooooolskaaaaaa goooooolaaaaaa
2016-12-11 10:20 Minorsonek: xd
2016-12-11 10:21 Bandison: będę ci mówić różne rzeczy tu na czacie bo nie chce mi sie na forum
2016-12-11 10:21 Bandison: potem może wkleję loga do tematu
2016-12-11 10:21 Bandison: ok?
2016-12-11 10:21 Minorsonek: ok
2016-12-11 10:21 Minorsonek: ja moge na forum? jakos mi tak lepiej
2016-12-11 10:22 Bandison: rób co chcesz ^^
2016-12-11 10:22 Bandison: możesz nawet po polsku
2016-12-11 10:22 Bandison: złe źródło podałeś
2016-12-11 10:22 Bandison: tutaj nie piszemy skąd pobrałeś
2016-12-11 10:23 Minorsonek: czyli co mam tam dac?
2016-12-11 10:23 Bandison: jak np. jest muzyka z jakiejś gry to dajesz nazwę tej gry
2016-12-11 10:23 Bandison: tutaj zostaw puste
2016-12-11 10:23 Minorsonek: ok
2016-12-11 10:24 Bandison: zły offset
2016-12-11 10:24 Bandison: powinien być 33
2016-12-11 10:24 Minorsonek: 12933 czy 33?
2016-12-11 10:24 Bandison: 33
2016-12-11 10:25 Bandison: czemu w normalu nie ma hitsoundów?
2016-12-11 10:26 Minorsonek: nie ma ich nigdzie
2016-12-11 10:26 Minorsonek: musze jakies znalesc
2016-12-11 10:26 Bandison: musisz zrobić
2016-12-11 10:27 Bandison: bo nie będzie ranked
2016-12-11 10:27 Bandison: oj, jakieś za ostre zakończenie
2016-12-11 10:27 Bandison: jakiś fade-out byłby lepszy
2016-12-11 10:28 Minorsonek: jak je zrobic?
2016-12-11 10:28 Minorsonek: wiem
2016-12-11 10:28 Minorsonek: mp3 poprawie
2016-12-11 10:28 Minorsonek: bedzie sie pod koniec sciszac zamiast konczyc ostro
2016-12-11 10:28 Bandison: tak
2016-12-11 10:28 Bandison: o to mi chodzi
2016-12-11 10:29 Bandison: teraz hard
2016-12-11 10:29 Bandison: cs trochę za duże
2016-12-11 10:29 Bandison: zrób 3
2016-12-11 10:31 Bandison: 00:25:665 - po co timing point przed sliderem?
2016-12-11 10:31 Bandison: w momencie rozpoczęcia slidera też działa
2016-12-11 10:33 Bandison: dobra, to tyle ^^
2016-12-11 10:33 Bandison: już postuje loga
2016-12-11 10:34 Minorsonek: a insane?
2016-12-11 10:34 Bandison: insane jest dobry
2016-12-11 10:34 Bandison: nie trzeba nic zmieniać
2016-12-11 10:34 Minorsonek: a ok
2016-12-11 10:35 Minorsonek: czyli cs w hardzie ten timing point i hitsoundy zrobic tak?
2016-12-11 10:35 Bandison: tak
2016-12-11 10:35 Minorsonek: tylko jak te hitsoundy sie robi przynajmniej to mi powiedz
2016-12-11 10:35 Bandison: i offset zmienić
2016-12-11 10:35 Bandison: chodziło mi nie o to żeby je samemu zrobić xD
2016-12-11 10:36 Minorsonek: to gdzie ich szukac?
2016-12-11 10:39 Minorsonek: ?
2016-12-11 10:41 Bandison: https://osu.ppy.sh/wiki/Custom_Hitsound_Library
2016-12-11 10:41 Bandison: ja stąd biorę
2016-12-11 10:41 Bandison: i ze skinów cD
2016-12-11 10:41 Bandison: xD*
2016-12-11 10:42 Minorsonek: ok dzieki
2016-12-11 10:42 Minorsonek: juz 6.66* skonczylem teraz insane
2016-12-11 10:42 Bandison: k
2016-12-11 10:42 Minorsonek: tego normala tez modowac? bo nie jest twojego autorstwa to pytam
2016-12-11 10:42 Bandison: moduj
2016-12-11 10:42 Bandison: demona robił kawałek Pickkle
2016-12-11 10:55 Minorsonek: skonczone
2016-12-11 10:55 Minorsonek: troche sie narobilem xd
2016-12-11 10:55 Minorsonek: wrzuc na moja loga z rozmowy zebym kudosu dal
2016-12-11 10:55 Bandison: wiem
2016-12-11 10:55 Bandison: czekaj
yezplz
hey from #modreqs

general
-add hitsounds
-bit inconsistent spacing between notes?
-you could try cutting song before she starts singing again, and add some kind of fade out if you want.

Normal
general
-add preview point
-distance snapping in song sections is a bit inconsistent
00:12:900 (1,2) :, 00:16:116 (3,4) - nearly same distance, different time interval
00:51:498 (1,2,3,4,5,1,2,3): 01:00:343 (7,8,9,10,1,2): 01:15:219 (4,5,6,7)
and few more

00:32:199 (1,2,3,4,5) - you don't follow sounds you did earlier (00:33:606:, 00:36:018:) and swap to sliders starting on white ticks, i'd suggest you to stick with the previous rhythms at this part of the song.
00:46:070 (2) - it feels like slider ends on more important sound than it begins so i think changing this to that would fit better and make gaps between object consistent.
00:48:281 (5) - new combo maybe?
00:49:688 (1) - remove combo?
01:15:621 (5,6,7) - end of slider 5 and notes 6, 7 dont have bass/kick sound so maybe consider one of those alternatives 1, 2 to make it bit different from parts around it.
01:21:652 (4) - circle + slider instead of reverse slider might fit the song better here.
01:25:673 (5) - change into reverse slider to avoid long gap.

Hard
general
-add preview point
-blankets?
00:33:807 (4,5): 00:38:632 (1,2): 00:51:096 (1,1): 00:51:498 (1,2): 00:53:106 (3,4): 00:57:127 (4,5): 01:03:560 (3,5)
01:04:967 (3,4): 01:07:781 (2,3): 01:10:797 (1,2): 01:14:415 (3,4): 01:16:024 (1,2): 01:16:828 (3,1): 01:18:034 (4,6)

00:19:333 (1,2) - blanket this?
00:22:549 (1,2) - ^
00:25:766 (3) - 2 points in slider would be enough, more seems kinda sketchy
00:28:982 (1) - ^
00:34:611 (6,7) - no reason to break flow here. maybe?
00:39:838 - didn't you miss sound here? if so i suggest adding note here and stacking it with 00:40:039 (2)
00:40:441 (3,4) - if you did ^, stacking those two too would fit and placing 00:41:044 (5) - a bit further
00:45:065 (1) - remove combo?
00:45:869 and 00:46:673 - feeling in those gaps might be good idea. Add circle there or lengthen/add reverse arrows to 00:45:467 (3) and 00:46:271 (5) to keep song section together.
01:03:761 (4,5) - why stack?
01:05:972 (7,8):, 01:09:188 (7,8) - maybe stack circle under slider end? like in other cases.
01:10:395 (9) - new combo and 01:10:797 (1) - remove combo?
01:12:204 (6) - rotate it a bit so it 'aims' between 01:12:003 (5,7). that would make it more comfortable to hit after clicking on 01:12:003 (5)
01:23:864 (3,4,5,6) - flow doesn't feel right here while the song does. maybe try something like this

Insane
general
-blankets
-timing has different offset that other difficulties (some notes dont cover with those from other difficulties)

00:23:553 (3,4,5) - maybe some symmetry here? c:
00:25:765 (1):, 00:28:982 (1) - same as Hard
00:30:589 (5) - new combo
00:30:589 (5,6,7,8) - esthetics ;;
00:35:414 (1,2) - this into this? it gets rid of those awkward gaps with different lengths making it easier to play.
00:39:837 - missing note here?
00:43:455 (8) - this slider feels like big change of pace from sliders before it and notes after it, you should consider changing it to something else
00:51:497 - this is really big change in sv while song doesn't really get much faster, i'd lower sv a bit.
01:02:754 (1) - there are sound on 1/4 notes, slider like 01:01:548 (2): (repeating on 1/4) might fit better.
01:03:559 (3) - ^ or stream or kick sliders
01:10:394 (9) - new combo, 01:10:796 (1) - remove combo

i hope this helps you a bit.
good luck with the map :)
Topic Starter
Minorsonek
Done all diffs. Thanks for modding.

yezplz wrote:

hey from #modreqs

general
-add hitsounds
-bit inconsistent spacing between notes?
-you could try cutting song before she starts singing again, and add some kind of fade out if you want.

Normal
general
-add preview point - Done!
-distance snapping in song sections is a bit inconsistent - should be better now, i was mapping with distance snapping 1,2x all song so idk why something went wrong here
00:12:900 (1,2) :, 00:16:116 (3,4) - nearly same distance, different time interval - Fixed!
00:51:498 (1,2,3,4,5,1,2,3): 01:00:343 (7,8,9,10,1,2): 01:15:219 (4,5,6,7)
and few more - if you mean here "distance snapping" - fixed.

00:32:199 (1,2,3,4,5) - you don't follow sounds you did earlier (00:33:606:, 00:36:018:) and swap to sliders starting on white ticks, i'd suggest you to stick with the previous rhythms at this part of the song. - Dont know if its good now but should be better now.
00:46:070 (2) - it feels like slider ends on more important sound than it begins so i think changing this to that would fit better and make gaps between object consistent. - nice idea, fixed this way, seems better.
00:48:281 (5) - new combo maybe? - Sure.
00:49:688 (1) - remove combo? - Not sure (its red tick i know but... ok removed)
01:15:621 (5,6,7) - end of slider 5 and notes 6, 7 dont have bass/kick sound so maybe consider one of those alternatives 1, 2 to make it bit different from parts around it. - first one is bad for (not even sure if double reverse is rankedable on normal diff) but second one fits perfect, thanks!
01:21:652 (4) - circle + slider instead of reverse slider might fit the song better here. - i disagree, did it in other diff's and ill stay at reverse slider here.
01:25:673 (5) - change into reverse slider to avoid long gap. - Done!

Hard
general
-add preview point - Done!
-blankets?
00:33:807 (4,5): 00:38:632 (1,2): 00:51:096 (1,1): 00:51:498 (1,2): 00:53:106 (3,4): 00:57:127 (4,5): 01:03:560 (3,5)
01:04:967 (3,4): 01:07:781 (2,3): 01:10:797 (1,2): 01:14:415 (3,4): 01:16:024 (1,2): 01:16:828 (3,1): 01:18:034 (4,6) - yes

00:19:333 (1,2) - blanket this? - should be better now
00:22:549 (1,2) - ^ ^
00:25:766 (3) - 2 points in slider would be enough, more seems kinda sketchy - Fixed!
00:28:982 (1) - ^ - Fixed!
00:34:611 (6,7) - no reason to break flow here. maybe? - nice idea, fixed!
00:39:838 - didn't you miss sound here? if so i suggest adding note here and stacking it with 00:40:039 (2) - i dont hear sound here
00:40:441 (3,4) - if you did ^, stacking those two too would fit and placing 00:41:044 (5) - a bit further - its not good idea, the whole map have this pattern on this sound to stack 2 1/1 circles.
00:45:065 (1) - remove combo? - spacing is different and sound is different so no.
00:45:869 and 00:46:673 - feeling in those gaps might be good idea. Add circle there or lengthen/add reverse arrows to 00:45:467 (3) and 00:46:271 (5) to keep song section together. - reverse sliders seems better than circles. Few days ago there was circles and other modder's told me to delete them.
01:03:761 (4,5) - why stack? - Fixed!
01:05:972 (7,8):, 01:09:188 (7,8) - maybe stack circle under slider end? like in other cases. - Fixed!
01:10:395 (9) - new combo and 01:10:797 (1) - remove combo? - new combo added but i think its better to have new combo on slider 01:10:797 (1) as i did here 00:44:663 (1,2,1). Not sure about that but for now ill stay at not removing combo.
01:12:204 (6) - rotate it a bit so it 'aims' between 01:12:003 (5,7). that would make it more comfortable to hit after clicking on 01:12:003 (5) - fixed, not sure if that is what you wanted but seems better.
01:23:864 (3,4,5,6) - flow doesn't feel right here while the song does. maybe try something like this - fixed!

Insane
general
-blankets
-timing has different offset that other difficulties (some notes dont cover with those from other difficulties)

00:23:553 (3,4,5) - maybe some symmetry here? c: - Fixed!
00:25:765 (1):, 00:28:982 (1) - same as Hard- Fixed!
00:30:589 (5) - new combo- Fixed!
00:30:589 (5,6,7,8) - esthetics ;;- Fixed a bit to more "circular"
00:35:414 (1,2) - this into this? it gets rid of those awkward gaps with different lengths making it easier to play. - Done!
00:39:837 - missing note here?- Fixed!
00:43:455 (8) - this slider feels like big change of pace from sliders before it and notes after it, you should consider changing it to something else- Changed this section a bit, seems better now.
00:51:497 - this is really big change in sv while song doesn't really get much faster, i'd lower sv a bit. - Changed from 1,5x to 1,25x, maybe helps.
01:02:754 (1) - there are sound on 1/4 notes, slider like 01:01:548 (2): (repeating on 1/4) might fit better.- Fixed!
01:03:559 (3) - ^ or stream or kick sliders- Fixed!
01:10:394 (9) - new combo, 01:10:796 (1) - remove combo- New combo of course, why not remove explained in hard.

i hope this helps you a bit. - It did, thanks!
good luck with the map :)
Mizu
Hey nm from #modreqs

Insane
00:23:151 (2,3) - fix that spacing, those two notes should be closer
stack 00:27:172 (2) - onto 00:28:981 (3) - just for cosmetic purpose
00:37:424 (5) - make this slider more approachable like this:

00:46:471 (7) - same as the above but this is not as bad
01:05:770 (7) - ^
01:12:203 (7) - ^
01:09:590 (8) - ^ and fix the spacing
01:02:754 (1) - ^ you could rotate this 90° counter clockwise that would look better

00:58:332 (4) - just like the sliders do it like this:

01:00:744 (10) - ^
Topic Starter
Minorsonek

Mizu wrote:

Hey nm from #modreqs

Insane
00:23:151 (2,3) - fix that spacing, those two notes should be closer - fixed!
stack 00:27:172 (2) - onto 00:28:981 (3) - just for cosmetic purpose- fixed!
00:37:424 (5) - make this slider more approachable like this:
- fixed!
00:46:471 (7) - same as the above but this is not as bad- i dont see anything bad here.
01:05:770 (7) - ^ - i dont see anything bad here.
01:12:203 (7) - ^- fixed!
01:09:590 (8) - ^ and fix the spacing - fixed!
01:02:754 (1) - ^ you could rotate this 90° counter clockwise that would look better- fixed!

00:58:332 (4) - just like the sliders do it like this:
- fixed!
01:00:744 (10) - ^- fixed!
Thanks for mod!
Dg_ThePlayer
- Hard -

01:11:399 (3) -
- I think it looks more confortable being like that, that or maybe have a small curve like that

01:14:615 (4) -
These slider could be a bit more curved like that

- Insane -

01:08:182 (4) -
These slider could be a bit more curved also, like that


I think is just it, nice map =P
Topic Starter
Minorsonek

Dg_ThePlayer wrote:

- Hard - - glad you added this word after editing post :)

01:11:399 (3) -
- I think it looks more confortable being like that, that or maybe have a small curve like that - fixed a bit, dont want to change slider shape here.

01:14:615 (4) -
These slider could be a bit more curved like that - fixed!

- Insane -

01:08:182 (4) -
These slider could be a bit more curved also, like that - fixed, also changed some spacing in jumps


I think is just it, nice map =P
Thanks for mod!
CernTheLion
IRC :)
2016-12-16 18:10 -Bumblebee-: Yo
2016-12-16 18:11 Minorsonek: hi
2016-12-16 18:11 -Bumblebee-: I decided to mod your map
2016-12-16 18:11 Minorsonek: nice to hear that
2016-12-16 18:11 -Bumblebee-: Do you want to do IRC?
2016-12-16 18:12 Minorsonek: dont have
2016-12-16 18:12 -Bumblebee-: Don't have what? lol
2016-12-16 18:12 Minorsonek: dont have irc, havent used it once, dont know what it is
2016-12-16 18:13 -Bumblebee-: Oh
2016-12-16 18:13 -Bumblebee-: It's a mod here in chat :)
2016-12-16 18:13 -Bumblebee-: You don't need anything
2016-12-16 18:13 Minorsonek: ahhh ok :)
2016-12-16 18:13 Minorsonek: i thought this is chatting/speaking app
2016-12-16 18:13 Minorsonek: like teamspeak xd
2016-12-16 18:14 Minorsonek: but ok now i know
2016-12-16 18:14 -Bumblebee-: Well, let's start with the Normal one
2016-12-16 18:14 -Bumblebee-: Nothing complicated lol
2016-12-16 18:15 -Bumblebee-: 00:28:981 (1) - remove NC from here
2016-12-16 18:15 Minorsonek: sure
2016-12-16 18:15 -Bumblebee-: 00:38:631 (1,2) - blanket this
2016-12-16 18:16 -Bumblebee-: You know what a blanket is?
2016-12-16 18:16 Minorsonek: yes, in insane diff you will see a lot of it
2016-12-16 18:16 -Bumblebee-: Nice :))
2016-12-16 18:17 -Bumblebee-: 00:48:280 (1,3) - this overlap is kinda weird for new players
2016-12-16 18:17 -Bumblebee-: Try to fix it somehow
2016-12-16 18:17 Minorsonek: its normal, not easy
2016-12-16 18:18 Minorsonek: ocassionally overlapping is allowed
2016-12-16 18:18 -Bumblebee-: 00:54:713 (5) - new combo here instead of 00:55:517 (1) - here
2016-12-16 18:18 -Bumblebee-: True, but not that kind of overlap
2016-12-16 18:18 -Bumblebee-: Let me show you
2016-12-16 18:20 -Bumblebee-: [http://puu.sh/sRDV4/99eaa63cf4.jpg This] overlap is good
2016-12-16 18:21 -Bumblebee-: 01:04:765 (3) - new combo
2016-12-16 18:21 Minorsonek: sure
2016-12-16 18:22 -Bumblebee-: 01:11:198 (2) - new combo here, and remove the new combo from 01:10:394 (1) - here
2016-12-16 18:23 Minorsonek: sure
2016-12-16 18:23 -Bumblebee-: Stack 01:23:260 (6) - this like [http://puu.sh/sRE37/ce17511774.jpg this]
2016-12-16 18:24 -Bumblebee-: Of course then, fix the distance snap between 01:23:260 (6,1) - this two
2016-12-16 18:24 Minorsonek: reason for that?
2016-12-16 18:24 -Bumblebee-: It's easier to read
2016-12-16 18:26 Minorsonek: ok done
2016-12-16 18:27 -Bumblebee-: ACTION is editing [https://osu.ppy.sh/b/1146226 Tritonal & Cash Cash - Untouchable (Nightcore Mix) [Hard]]
2016-12-16 18:27 -Bumblebee-: 00:25:765 (3) - NC
2016-12-16 18:28 Minorsonek: sure
2016-12-16 18:28 -Bumblebee-: 00:30:589 (3) - make this start at 00:30:388 - and let it finish at 00:30:991 -
2016-12-16 18:29 -Bumblebee-: Or better, you can let it finish at 00:30:790 - and place a circle 00:30:991 - here
2016-12-16 18:30 -Bumblebee-: 00:31:796 (1,2) - remove NC from 1 and place NC on 2
2016-12-16 18:31 -Bumblebee-: 00:44:662 (1,3) - a stack here would be great (fix DS on previous notes though)
2016-12-16 18:33 -Bumblebee-: 01:02:553 (1) - remove NC
2016-12-16 18:33 Minorsonek: 01:10:394 (1,2) -
2016-12-16 18:33 -Bumblebee-: 01:28:688 (6) - NC
2016-12-16 18:33 Minorsonek: here i have same pattern as in 00:44:662
2016-12-16 18:34 Minorsonek: so i wont change it
2016-12-16 18:34 -Bumblebee-: Okay
2016-12-16 18:37 Minorsonek: something else in Hard?
2016-12-16 18:37 -Bumblebee-: Nope
2016-12-16 18:37 -Bumblebee-: ACTION is editing [https://osu.ppy.sh/b/1140193 Tritonal & Cash Cash - Untouchable (Nightcore Mix) [Insane]]
2016-12-16 18:37 -Bumblebee-: 00:28:981 (3) - NC
2016-12-16 18:37 -Bumblebee-: 00:35:213 (7,1) - stack this :I
2016-12-16 18:38 -Bumblebee-: 00:35:414 (1,2) - also, fix this blanket
2016-12-16 18:38 -Bumblebee-: 00:39:234 (8,1) - NC on 8 instead of 1
2016-12-16 18:39 Minorsonek: 00:35:414 (1) - do you think it will be good to CTRL+G it and stack this 7 on this?
2016-12-16 18:39 Minorsonek: or do it without ctrl+g?
2016-12-16 18:40 -Bumblebee-: It's better without imo
2016-12-16 18:40 -Bumblebee-: Almost forgot, stack 00:35:414 (1,3) - this too
2016-12-16 18:41 -Bumblebee-: Insane is good compared to other diffs :)
2016-12-16 18:42 Minorsonek: :)
2016-12-16 18:42 -Bumblebee-: Gonna post this on your thread
2016-12-16 18:42 -Bumblebee-: Hope it helps somehow
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