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Itou Kanako - Hacking to the Gate (TV Size)

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Kiddo-Kun
Hello!
(M4M)

[General]

• I agree with Shiirn, the Kiai burst aren't very good unless the activate on a note.

[Aoi's Gate]

• 00:06:278 - This part really seems to stand out in the music, and the mapping feels strange. Add a note here to match the music, and give the map a better feel.
• 00:07:210 (5) - Add a new combo on this note and remove it on the next note. It matches the music better.
• 00:32:365 (4) - I would curve this slider a little more and put it on more of a slant,like this, so that it flows better into (1).
• 01:04:228 (3) - Remove the clap on this note, it does not sound good at all.
• 01:19:321 (1) - This spinner seems really random, and un fitting, in my opinion. This would be much better if you map through it.
• 01:27:520 (2,3,4) - These 1/4 notes seem forced and sounds terrible. I would delete 3 and 4 to match the parts that stand out the most.
• 01:28:265 (1) - Lower the volume at the end of the slider to 5%. It sounds terrible the way it is now and it would match the music better.

Okay, I have a bone to pick with these next two difficulties.
I have no clue what they are mapping to and that makes the map play strangely. The best thing to do is to map according to what stands out the most in the song, which in this case is the lyrics most of the time.

[Hard]

• 00:04:974 (1) - I would unstack this, it does not feel right stacking a note under a slider like that.
• 00:26:216 (2) - New combo on this note to match the change in music.
• 00:22:862 - A note here seems pretty essential
• 00:29:011 (1) - I would move this over to the white tick ahead, like this, so that it really matches the rhythm.
• 00:49:880 (2,3,4) - This does not match the music well, in my opinion. Please change it like this.
• 01:04:042 (5,6) - (Everyone say high o MR.NAZI!) Spacing seems inconsistent here.

[Normal]

• 00:19:880 (3,4,5) - This would match the music better if you did this.

I can go on about fitting the music, but I won't, because it's 12:00Am, and it's been a long day.

[Overall]

The map can be much better if you followed the lyrics more or another part of the song that stands out. A lot of the note placing seems random and it's hard to play because it's hard to follow. I suggest following the music more and the map will be peachy.
Get more mods!

♪Star♪
Topic Starter
Mok
Okay fix'ed both mines and Aoi-chan's >.< Modified somethings in Hard :D
Bobo_old
M4M deal made in #modreqs :3

[Aoi's Gate]

Try not to have more than 1/1 without any hit objects, breaks the flow.
I mean gaps like these http://puu.sh/nHw8

00:10:936 (1,4) - Make these sliders curve into the hitcircles.
00:16:526 (1,2,3,4) - The trajectories of these sliders just look ugly, try making them all straight.
00:22:862 - Add a note :O
00:36:464 (7) - NC
00:36:651 (1) - Delete NC
00:40:750 (2,3) - Seeing these are spaced so close together, just make them straight.
00:46:713 (2,3) - ^
00:48:203 (1,2,3) - T is for triangle :3
00:49:880 - Add a note.
01:05:346 - ^
01:20:719 - ^
01:25:284 (7,8) - Stack on (9)

This diff is meh, trying working on the flow.

[Taiko]

I was going to say rename to "lepidon! - Taiko Oni" because that's what Lepi names all his diffs but you've got it written on the taiko bg so why put the effort into changing it? D:

[Hard]

00:13:731 (4,5,6) - Use a repeat slider.
00:39:446 (4,5) - Symmetry with the y axis please.
00:59:942 (5) - Move back 2 ticks.
01:04:601 (8) - Delete.
01:05:346 (1) - This doesnt seem to fit .-.
01:07:769 (6) - ^
01:15:036 - Add a note?
01:22:303 (8) - Back 2 ticks.

[Normal]

Same flow issues as the other two diffs.

Hm, you're on the right track but I think this mapset could still use a bit of work.
Good luck :3
AoiX
oh my black history :cry:
update and some fix~
Aleks719
Hum. re upload your map, i got only 2 difficulties

Folder
- Better to cut unused transparency in comobursts, some of them are larger than 500x767 (so, unrankable)
- Taiko bg : font seems boring and not on the center. Pic on taiko bg is emmm... about nothing. Breasts and mouth of personage?
also Yes, it's nazi, but would be better without these minor bugs. Better to make another one taiko bg, really.
- Video is fine, but it takes too many space, i don't force, but try to reduce size of video, it's possible.

General
Different preview times in 2 diffs (didn't get another two)
you use n:c1 everywhere (at least in diffs, which i got), your hitsounds contain only one n:c1 - sliderslide sound. Remove useless hitsounds or use them. ofc, full submit after general changes
i got offset 517 (+15 to yours). don't forget to resnap all

Hard
00:13:545 (3,4) - seems too close
00:26:216 (1,2,3,4,5) - make a good square here?
00:41:309 (3) - sounds too strange for these hitsounds
01:10:750 (5,6) - beats sound off
Topic Starter
Mok
Fix'd everything, plus i've decided to keep the video as it is and the "Hacking to the..." of the taiko bg to the right for some reasons:
- I've seen BG and video with less quality and more weight;
- I always had the font on the right of the BG and no one complained about it. And not only me.
Aleks719
sorry for this delay, 2nd part of mod for 2 other diffs.

Taiko
  1. Tons of unsnapped notes. Resnap them. And kiai too
  2. Turn off video in this diff please. Remove this line in notepad:
    Video,0,"Hacking To The Gate (TV Size).avi"
  3. BG looks much better~
General
As i see, your hitsounds in all diffs are default now. No custom. Remove normal-sliderslide.wav from your folder then. or make N:C1 for noiseless slderslide.

Normal
uh oh, so many 3/2 patterns for Normal. Well, it's not bad, but sometimes hard to read. Especially in easiest diff. Even in Normal and with distance snap. I'd made more 1/1.
01:08:156 (1,2) - claps sound strange here
01:17:846 (2,3) - try to use another pattern here
01:25:858 (6) - same, clap in the end sounds not good
Topic Starter
Mok
All fix'ed :3
kawaii_uguu
wsup!

Normal:
Could you change the slidertick rate to two?
I dunno, I kinda dislike sliders having the tick at the almost very end at like 00:15:051 (4)
But this is just me disliking it. Keep it if u want it
01:19:709 (5) - Are you sure about this jump? Even tough it is Normal, beginner will still play this map since it is the easiest in your mapset and this jump with a stacked sliderstart following could really throw off a lot of beginner.
Else this looks very sweet :)

Hard:
00:03:498 (1) - Do not really see a reason for new combo..- but oh well.
00:27:721 (5) - Could you stack this note with the previous (4)? Would look better imo
01:15:237 (1) - Do not really see a reason to why not reverse select this.
01:21:013 (3) - This certainly needs new combo. And without messing up the combo pattern I think you could 01:17:473 (1) - remove the new combo here and start a new combo here 01:18:218 (7) - . Then just remove the new combo here 01:20:268 (1) - and you can set it at 01:21:013 (3) - .
01:27:349 (2,3,4) - Expected some kind of jumps to be honest. You know, as the icing on this hard and fast pace map :)

Taiko:
I am sorry, I do not have any clue about Taiko :(

Insane:
Looking superb! Was really a lot of fun to play!

In general I really like you're usage of Kiai-Mode in this mapset. It looks and plays awesomely! All of these above are mainly suggestions. Hope I could help :)
Leorda
Hey Mok-chan, long time no see

[General]
* Decrease the volume by 10% for all inherited section for all diff. It's too loud for me


[Normal]
00:21:759 (5) - Replace with slider and end it at 00:21:945 for following vocal
00:35:548 (5) - Make a same shapes of slider as 00:33:684 (3) for better pattern?


[Hard]
01:04:430 (7,8) - How about remove (8) and replace (7) to slider, since your pattern is following vocal
01:11:697 (2,3,4) - What's the point having a triplets like this one?


[Aoi's Gate]
00:09:833 (2) - Move 1 grid down to make pattern looks consistent and symetry
00:39:647 (3,4) - Not stack correctly with tail slider in gameplay
00:55:020 (6) - Remove this note? It feels better if you remove it
01:04:989 (5) - Replace with slider? It seems bit empty for me


Ganbatte!!!
Topic Starter
Mok
Fix'd some :3
Agnes
Requested via PM.

[General]

Nothing to poke at.

[Normal]

The 5% hitsound volume section at 00:24:461 is unrankable. Please raise the volume to at least 10% or remove.

Nothing to poke at map-wise.

[Hard]
HP Drain -1?
OD -1?

The 5% hitsound volume section at 00:13:933 is unrankable. Please raise the volume to at least 10% or remove.

00:13:839 (4,5,6) - (Suggestion) Change into a short return slider?
00:32:380 (3) - (Suggestion) Looks a bit off from being a bit symmetrical. (Use grid size tiny when making these adjustments)
  1. Move the second anchor to the left one grid.
  2. Move the third anchor up one grid.
  3. Move the last anchor three grids to the right, then up three.

[Aoi's Gate]

The 5% hitsound volume sections at 00:13:933 and 01:29:212 are unrankable. Please raise the volume to at least 10% or remove.

Nothing to poke at mapping-wise.

Hope this mod helps you.
Topic Starter
Mok
Thanks Agnes-chan~
Aleks719
Aoi's Gate
01:26:790 - replace nc here from previous note (btw, last pattern looks very simple, better to remap it, umo, only 6 notes)

Hard
00:26:231 (1,2,3,4) - damn, this square is not a square as before, can you improve it? :<
00:29:771 (3,4,5) - replace slider 1/2 earlier + add note with clap (http://puu.sh/ryZ4). imo, sounds in times better
00:40:579 (2) - maybe finish it on 1/2 later? two red ticks sounds strange for me..
00:42:628 (7) - whistle on the reverse sounds bad
01:06:666 (2,3,4,5,6) - something wrong with whistles here, make them better please :3

Normal
01:17:473 (1,2) - ctrl+r. Slider with reverse sounds better on (1)'s place
01:25:485 (5,6) - ^

Fix and pm me after
Topic Starter
Mok
Fix'd :3
Aleks719

Mok wrote:

Fix'd :3
meh, some of them weren't fixed (and idk why), some were fixed with bugs (spacing, hitsound bugs after fixing problems in mod). Recheck carefully

Edit: after irc mod, bubbled, but map could look better. if you know what i mean
ztrot
[Overall]
please make the title consistent with the other ranked copies of the map. Hacking to the Gate

as for the ki fountains I think you can live with out them maybe just use a solid ki time?

after you fix that I should be able to rank this and send it on it's merry way.

title changed and ki made more consistent and easier for low end machines thank you and ranked
Aurele
Another one Ranked,
Gratz !
Topic Starter
Mok
Thanks ^^
Meowcenaries
Another one? Anyways grats!
Topic Starter
Mok
Yeah, mine is really old for being the last versione ranked lol
YTYuyu
OMG i swear it's been 4 months since your last rank :o, and you got another ranked map :). congratz ;). i bet lost my music is next :P
Topic Starter
Mok
I hope it soo ^^ Well, Lost My Music, Kosmos, Cosmos and aoi Shiori :D
AIR315
Congratz~
Topic Starter
Mok
Thanks ^^
Chewin
Alee gratz *-*
Topic Starter
Mok
Grazie **
SuzumiyaBR
Congratz~

4rd music Hacking to the Gate
This song is addictive
Just do not put in because I already have 50 favorite songs

AIR315 wrote:

Congratz~
Topic Starter
Mok
Is an honor to know that my map could be someone's favourite, thanks :D
lepidopodus
Finally ranked, haha.

Anyway quite easy Taiko map, huh? While this map was under WIP/pending, namco made the map for this song too for TnT, lol.
Topic Starter
Mok
lol thanks lepido :P
Elfuun_old
This map is fantastic!
Topic Starter
Mok
Thanks ^_^
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