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Draw The Emotional - Sad Spring

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Wesyuu
This beatmap was submitted using in-game submission on 13 ноября 2017 г. at 19:15:20

Artist: Draw The Emotional
Title: Sad Spring
Source: 東方妖々夢 ~ Perfect Cherry Blossom
Tags: touhou youyoumu yuyuko saigyouji seated with liquor foreground eclipse border of life
BPM: 184
Filesize: 5438kb
Play Time: 03:10
Difficulties Available:
  1. Bloom Nobly, Ink-Black Cherry Blossom (6,82 stars, 1031 notes)
Download: Draw The Emotional - Sad Spring
Information: Scores/Beatmap Listing
---------------
Finished, fell free to mod

Perfect Rhythm Blossom. Try to play this with 0% effects
StanR
o, vi mapper?
EijiKuinbii
Hard
00:03:628 (5) - нк
00:08:519 (4) - нк
00:13:737 (7) - нк
00:15:041 (7,8,9,10,11,12) - опусти их чуть ниже, чтобы не оверлапались с 00:14:389 (1,2,3,4,5,6) - верхними
00:15:041 (7) - нк
00:17:650 (7) - нк
00:19:280 (5) - нк
00:22:216 (1,2,3,4,5,6) - сомнительный сложночитаемый паттерн
00:22:868 (1,2,3,1,2,3) - алсо этот паттерн не зеркален предыдущему, так и должно быть?
00:23:194 (1) - убери нк
00:23:519 (4) - нк
00:29:389 (4) - тут должно быть нк следуя твоей логике
00:30:367 - пропущен сильный бит, поставь ноту
00:34:118 (16) - нк
00:34:932 (5) - нк
00:40:150 (5) - нк
00:40:476 (9) - нк, короче изменения спейсинга выделяй через нк
00:43:085 (4) - нк
крутая карта без слайдеров)) гл
Danii
начальный оффсет слишком ранний, нужно минимум +12-13 мс
алсо, другие редлайны смести под ПЕРВЫЙ редлайн (на ~97 878-97 880, на ~138 165 и на ~138 817)

mod
00:03:954 (5) - нк ( :^) )

00:09:008 (4,5) - бессмысленный стак, если уж решил выделять одинаковые звуки, то и эти ноты 00:08:682 (2,3) - стакни (либо пятую ноту тупо анстакни и поставь в какое-нибудь другое место)

00:11:780 (5) - нк

00:13:655 - добавь сюда ноту и хуйни стрим как-нибудь так

00:19:606 (5) - вот сюда поставь нк и сделай спейсинг между триплом 00:19:606 (5,6,7) - таким же, как и в следующем трипле 00:19:932 (8,9,10) - (и кстати можешь его вообще в другую сторону повернуть, чтобы он не сливался с 00:19:280 (1,2,3,4) - )

00:23:519 (1,2,3,4,5,6) - может здесь тупо джампы наделать вместо стрима? а то овермаппинг сильно заметен, и он мне не нравится

00:32:976 (3,5) - в прошлые разы ты всё время стаки делал, а тут хоп и оверлап. Стакни-ка

00:40:720 (4) - ноту убери, а то овермаппинг (сорян, я его ярый противник)

00:45:367 (1) - убери нк

01:05:095 (7,8) - вот эти две ноты отдели от 01:04:932 (6) - , чтобы лучше игралось (вот здесь 01:04:606 (4,5) - те же самые звуки, что и на (6,7), а на 5-ой ноте звук совсем другой)

01:06:074 (5,6,7) - советую тебе здесь такой же маленький спейсинг сделать, что и в начале, а то звуки слабые

01:24:987 (4) - зачем такой большой спейс делать? Больше нигде ты такого не дал, уменьши

01:36:318 (2) - нота лишняя (овермаппинг)

02:17:285 (5,1) - поменяй местами нк

02:17:714 (4,1) - ^

02:24:009 (8,1) - ^

02:42:108 - добавь ноту, слышно звук

02:49:118 (1) - убрать бы тебе её куда, а то нечитабельна из-за второго трипла

03:10:966 (9) - спиннер лучше сделай
LwL
hi

mod
  1. 00:02:161 (2,1) - Pretty awkward angle imo
  2. 00:09:008 (4,5) - stack doesn't really seem fitting considering it's the most intense note of the pattern and there's not really a continuous movement you're stopping that could make this a form of emphasis
  3. 00:15:693 (1,2,3,4,5,6) - having the spacing to this this drastically lower would imply some sort of musical difference where the first note is less intense but the song is pretty much the same throughout the section, changing the flow between the two triples that much also seems really random
  4. 00:16:345 (1,2,3,4,5,6) - Why are these the only stacked ones in the entire section lol
  5. 00:17:650 (1,2,3,4,5,6) - kinda awkward flow with the curve of the triples going against flow, makes them stand out when there's not really a musical reason
  6. 00:19:932 (4,5,6,1,2,3,4,5,6,1,2,3,4,5,6,1,2,3,4,5,6) - and now the spacing between the triples is suddenly super low when the song didn't change at all that doesn't really make sense
  7. 00:22:216 (1,2,3,4,5,6,1,2,3,4,5,6) - These are super awkward, would be fine if it's used to emphasize something (or this kind of triples is present throughout the section) but there's really nothing standing out here.
  8. 00:23:601 (2,3,4,5,6) - These should probably be way lower spacing, the notes are practically inaudible at full speed and there are no drums which you've been usually emphasizing here
  9. 00:24:497 (1,2,3,4,5) - could be swerving a little less it's really hard to play this in a straight line due to how far to the right (3) is and if you don't play it in a straight line it's retardedly hard
  10. 00:25:150 (1,1,2,3,1,2,1,2,3,1,2,3,1,2,3,1,2,3,1,2,3,1,2,3,1,1,2,3) - The rhythm in this entire section is pretty awkward, and the way you mapped it doesn't really support that. If you go with that kind of unusual rhythm you need to indicate the rhythmic changes to the player visually, 00:27:106 (3,1) - 00:31:672 (5,6) - 00:32:324 (8,1) - etc don't really do anything to suggest a 1/1 gap making this entire section just plain confusing
  11. 00:32:161 (7,8) - This stack just feels completely random
  12. 00:36:563 - this is super strong drum sound and you're mapping drums pls map this
  13. 00:39:172 - ^ etc.
  14. 00:39:661 (6,1) - again confusing spacing this is easily mistaken for 1/1 since you used it like that before, also there's really no reason to make the gap this small all of a sudden it's not like it's a super weak note
  15. 00:39:824 (1,2,3,4,1,2,3,4,1,2,3) - most of this is completely overmapped which really isn't excusable when you severely undermapped the rest of the section
  16. 00:49:606 (1,2,3,4,5,6,7,8,1,2,3) - rip player
  17. spacing in the kiai doesn't really make any sense at all and doesn't correlate to the music
  18. 01:01:345 (1,2,3,4,5,6,7,8,1,2,3,4,5,6,7,8,1,2,3,4,5,6,7,1,2,3,4,5,6,7,8,9,10) - there's just no reason why this would suddenly change spacing

    I'll stop here since I'll just repeat myself. It's an interesting way to map for sure, but properly doing circle-only mapping without giving every player cancer is really hard. Independently of that though, spacing and flow seem completely random most of the time.

bai
BanchoBot
This modding thread has been migrated to the new "modding discussions" system. Please make sure to re-post any existing (and unresolved) efforts to the new system as required.
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