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USAO - Showdown

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Topic Starter
smau5
This beatmap was submitted using in-game submission on Monday, November 28, 2016 at 9:58:43 PM

Artist: USAO
Title: Showdown
BPM: 178
Filesize: 4427kb
Play Time: 01:48
Difficulties Available:
  1. Insane (4.41 stars, 372 notes)
  2. Normal (2.06 stars, 143 notes)
  3. P i n's Hard (3.63 stars, 246 notes)
  4. Showtime (5.12 stars, 405 notes)
Download: USAO - Showdown
Information: Scores/Beatmap Listing
---------------
pls mod
Easy by Underdogs wip
Normal by Me100%
Hard by P i n 100%
Insane by Me100%
Showtime by Me 100%

thx to Modders
TwillghtSparkle
_Meep_
[ Pennek ]
Arutsuki
Screwdrivers
background source: http://www.pixiv.net/member_illust.php?mode=medium&illust_id=55725854
Alex3i2
Hi :)
M4M
Normal:
00:34:027 (4) - overlap try this https://osu.ppy.sh/ss/6636150
00:56:949 (6) - Nc
01:29:308 (7) - Nc
01:41:443 (9) - Why reversed slider? You didn't used anyone . What about this? http://osu.ppy.sh/ss/6636174

Insane:
00:24:421 (5,6,7) - maybe more distance ? 00:24:421 (5,6,7,8) - what about this? For more flow , also 8 looks nice with 00:25:937 (1) - https://osu.ppy.sh/ss/6636219 https://osu.ppy.sh/ss/6636220
00:30:825 (3) - Overlap
00:31:331 (1) - fix blanket , a bit off
00:38:578 (3) - x172 y136 , 00:38:746 (4) - adjust slider https://osu.ppy.sh/ss/6636234

00:49:364 (4,5,6) - looks no good compared with 00:48:859 (1,2,3) -
01:13:634 (3) - x336 y216
01:14:140 (1) - x308 y296
01:14:140 (1) - x300 y140
01:34:027 (4) - Overlap , adjust it a bit

Just my opinions , hope you find something useful , gl
Topic Starter
smau5

TwillghtSparkle wrote:

Hi :)
M4M
Normal:
00:34:027 (4) - overlap try this https://osu.ppy.sh/ss/6636150 Made spacing higher so it can fit the slider velocity
00:56:949 (6) - Nc Fixed
01:29:308 (7) - Nc Fixed
01:41:443 (9) - Why reversed slider? You didn't used anyone . What about this? http://osu.ppy.sh/ss/6636174 Good idea Fixed

Insane:
00:24:421 (5,6,7) - maybe more distance ? 00:24:421 (5,6,7,8) - what about this? For more flow , also 8 looks nice with 00:25:937 (1) - https://osu.ppy.sh/ss/6636219 https://osu.ppy.sh/ss/6636220 Good idea Fixed
00:30:825 (3) - Overlap i think this way is ok
00:31:331 (1) - fix blanket , a bit off Fixed
00:38:578 (3) - x172 y136 , 00:38:746 (4) - adjust slider https://osu.ppy.sh/ss/6636234 Fixed first , but made slider diferent

00:49:364 (4,5,6) - looks no good compared with 00:48:859 (1,2,3) - i think this way if ok because 00:49:533 (5,6,7) - looks similar to the 1,2,3. #4 is to ajust the shape maybe?
01:13:634 (3) - x336 y216 Changed it
01:14:140 (1) - x308 y296 i like my way more
01:14:140 (1) - x300 y140 same
01:34:027 (4) - Overlap , adjust it a bit Fixed

Just my opinions , hope you find something useful , gl
Thx :D
_Meep_
ze m4m
ze mods by ze meep
SHOOOOOODOWWNNN
00:21:893 (3,4) - 4 is overlapping 3 directly infront of its sliderend,but why does 00:22:567 (6,7) - not have the same configuration/style/pattern?
00:27:960 (4,5) - If ur mapping to that background sound,then this doesn't fit anywhere and doesn't sync with anything tbh
00:27:960 (4,1) - ugly overlap
00:29:477 (4,1) - Why so close?
00:31:836 (1,1) - y overlap
00:38:746 (4,5) - this doesn't fit either
00:52:904 (1) - stop it at 00:53:915 -
00:56:780 (7,1) - 7 looks random and flow is weird
01:01:668 (4,6) - overlap
01:04:533 (4,1) - overlap
01:07:061 (2,3) - boring
01:07:735 (1,1) - overlap
01:08:241 (3,2) - overlap
01:09:421 - ik you're mapping to the sounds in the background,but with all these pauses,the play gets pretty boring.
01:09:758 (2,3) - Even if they sound short,you can still increase their size a bit more to 1/2 sliders ^
01:12:791 (3,1) - same
01:17:511 - The missing beats feel really really awkward. drums are loud af
01:18:016 - ^
01:20:207 - ^
01:20:881 (3,4,1) - Players would expect something that you didn't try to map yet,but instead a slider+2 notes appear,pretty boring tbh
01:23:578 - sound can be mapped
01:29:982 (4,7) - overlap
01:31:668 (6,1,2) - overlaps
01:38:746 (1,4) - overlap
01:41:443 (1,2) - overmapped,delete
01:42:791 (1) - slider pls
01:47:342 (3,5) - NC these two for tension

There are many sounds that could be mapped in this insane,I only listed down some of them.
Overall aesthetics need to improve,notes feel like they're flying everywhere and they feel too random
Many many overlaps too,and I suggest adding more sliders,you're limiting yourself to jumps and jumps and jumps
Why is the last part not mapped?

INSANE
Rhythm choice is bad in this as well,i recommend changing
00:29:982 (1,2,3) - Look at the spacing, from (1) to (2), the spacing is that,then even though on the timeline, 2-3 is further than 1-2,why is it so close?
01:06:893 (1,2,3) - Stuff like this makes the momentum built up by the kicksliders die out very quickly,because the pause is really awkward af
01:05:713 (1,2,3,4,5,6,1,2,3,4,5,6,1,2,3,4,5,6) - I know they have the same sound,but at least rotate them,it feels so stale
Rhythm choice is slightly better on this one in the kiai,but please don't have awkward pauses
Not much is said because most problems have been stated in the showtime,so yea.
Pennek
Hey!

Normal:
00:31:836 (6) - NC - the spacing is the same as 1-1 but this is 1-1,5. signal in some way that it's different from the 1-1's

00:34:027 (1) - NC - signal repeating pattern, reading

00:35:376 (1) - ^

00:39:421 (1) - ^

00:44:814 (1) - ^

00:46:162 (1) - ^

00:47:511 (3) - ^


00:58:297 (4) - NC on strong sound. repeats the last NC's done and makes a pattern.

01:00:994 (1) - ^

01:09:084 (1) - ^

01:11:780 (1) - ^

01:17:173 (1) - ^

01:22:567 (1) - ^

01:27:960 (1) - ^

01:30:657 (1) - ^

01:33:353 (1) - ^

01:34:702 (1) - ^

01:38:746 (1) - ^

01:40:095 (1) - ^

01:41:443 (1) - ^

01:44:140 (1) - ^

01:06:387 (1) - ^ + change the pattern feels wrong to have the beat placed in a line of unimportant circles

01:14:982 (5) - circle here + ^

01:15:488 (1) - circle here + ^

01:02:342 (1) - NC to emphasize the slider

00:52:904 (7) - place circle or long slider - you dont represent the last tick of strong sounds

00:36:724 (4) - no strong sound on red tick, change it :)

01:19:870 (4,5) - change these to something like this: https://puu.sh/ss5fM/948db81573.png there is a repeating sound. the two circles dont really represent the sounds well. shouldnt be NC'ed because of the repeat sounds.

01:21:218 (1) - NC + should be something like this as the sounds get repeated: https://puu.sh/ss5uD/84ac749f8e.PNG

01:45:488 (3,1) - Nc + Slider should be reversed (made longer), and spinner moved back 1 white tick, that also means shortening it 1 tick
Arutsuki
ay m4m from q
showtime
00:24:252 - try putting another note here on the clap sound
00:26:949 - ^
00:28:971 (2,3) - the timing change here is hard to distinguish, try spacing those two notes more or stacking them, should be easier to read then. you could also help it with indicating the rhythm by a slider like you did here 00:39:758 (8) -
00:34:364 (2,3) - ^
00:36:724 (1,2) - ^
00:49:196 (2,3,1) - these patterns are really awkward to aim imo, try something with a sharper angle like you did in insane diff?
00:51:386 (3,1) - should be same spacing as these 00:50:712 (3,1) - since it's the same sound
00:54:926 (4,5) - try putting a slider like 00:54:252 (1) - instead, the sound isn't the same but it's the same kind of stretched long sound
01:03:354 (6,7) - changing those into a burst would go with the music nicer
01:06:893 (1) - use kicksliders to map this sound since you map most of the same sounds with them
01:09:252 (6,1) - ^
01:13:803 (1,2,1,2) - ^

insane
00:23:578 (2,3,4) - same as diff above^ distinguish the rhythm change
01:06:893 (1,2,3) - like in diff above again

good luck
Topic Starter
smau5

_Meep_ wrote:

ze m4m
ze mods by ze meep
SHOOOOOODOWWNNN
00:21:893 (3,4) - 4 is overlapping 3 directly infront of its sliderend,but why does 00:22:567 (6,7) - not have the same configuration/style/pattern?
00:27:960 (4,5) - If ur mapping to that background sound,then this doesn't fit anywhere and doesn't sync with anything tbh
00:27:960 (4,1) - ugly overlap
00:29:477 (4,1) - Why so close?
00:31:836 (1,1) - y overlap
00:38:746 (4,5) - this doesn't fit either
00:52:904 (1) - stop it at 00:53:915 -
00:56:780 (7,1) - 7 looks random and flow is weird
01:01:668 (4,6) - overlap
01:04:533 (4,1) - overlap
01:07:061 (2,3) - boring
01:07:735 (1,1) - overlap
01:08:241 (3,2) - overlap
01:09:421 - ik you're mapping to the sounds in the background,but with all these pauses,the play gets pretty boring.
01:09:758 (2,3) - Even if they sound short,you can still increase their size a bit more to 1/2 sliders ^
01:12:791 (3,1) - same
01:17:511 - The missing beats feel really really awkward. drums are loud af
01:18:016 - ^
01:20:207 - ^
01:20:881 (3,4,1) - Players would expect something that you didn't try to map yet,but instead a slider+2 notes appear,pretty boring tbh
01:23:578 - sound can be mapped
01:29:982 (4,7) - overlap
01:31:668 (6,1,2) - overlaps
01:38:746 (1,4) - overlap
01:41:443 (1,2) - overmapped,delete i think it's not overmapped, if someone else says the same i will rethink it
01:42:791 (1) - slider pls
01:47:342 (3,5) - NC these two for tension

Fixed almost everything remaped all the beginning and the mid break, fixed all the overlaps
There are many sounds that could be mapped in this insane,I only listed down some of them.
Overall aesthetics need to improve,notes feel like they're flying everywhere and they feel too random
Many many overlaps too,and I suggest adding more sliders,you're limiting yourself to jumps and jumps and jumps
Why is the last part not mapped?

INSANE
Rhythm choice is bad in this as well,i recommend changing
00:29:982 (1,2,3) - Look at the spacing, from (1) to (2), the spacing is that,then even though on the timeline, 2-3 is further than 1-2,why is it so close?
01:06:893 (1,2,3) - Stuff like this makes the momentum built up by the kicksliders die out very quickly,because the pause is really awkward af
01:05:713 (1,2,3,4,5,6,1,2,3,4,5,6,1,2,3,4,5,6) - I know they have the same sound,but at least rotate them,it feels so stale
Rhythm choice is slightly better on this one in the kiai,but please don't have awkward pauses
Not much is said because most problems have been stated in the showtime,so yea.
FIXED FIXED FIXED
thanks a lot! :)

[ Pennek ] wrote:

Hey!

Normal:
00:31:836 (6) - NC - the spacing is the same as 1-1 but this is 1-1,5. signal in some way that it's different from the 1-1's

00:34:027 (1) - NC - signal repeating pattern, reading

00:35:376 (1) - ^

00:39:421 (1) - ^

00:44:814 (1) - ^

00:46:162 (1) - ^

00:47:511 (3) - ^


00:58:297 (4) - NC on strong sound. repeats the last NC's done and makes a pattern.

01:00:994 (1) - ^

01:09:084 (1) - ^

01:11:780 (1) - ^

01:17:173 (1) - ^

01:22:567 (1) - ^

01:27:960 (1) - ^

01:30:657 (1) - ^

01:33:353 (1) - ^

01:34:702 (1) - ^

01:38:746 (1) - ^

01:40:095 (1) - ^

01:41:443 (1) - ^

01:44:140 (1) - ^

01:06:387 (1) - ^ + change the pattern feels wrong to have the beat placed in a line of unimportant circles

01:14:982 (5) - circle here + ^

01:15:488 (1) - circle here + ^

01:02:342 (1) - NC to emphasize the slider

00:52:904 (7) - place circle or long slider - you dont represent the last tick of strong sounds

00:36:724 (4) - no strong sound on red tick, change it :)

01:19:870 (4,5) - change these to something like this: https://puu.sh/ss5fM/948db81573.png there is a repeating sound. the two circles dont really represent the sounds well. shouldnt be NC'ed because of the repeat sounds.

01:21:218 (1) - NC + should be something like this as the sounds get repeated: https://puu.sh/ss5uD/84ac749f8e.PNG

01:45:488 (3,1) - Nc + Slider should be reversed (made longer), and spinner moved back 1 white tick, that also means shortening it 1 tick

FIXED all NC and added some of your sugestions
Thank you very much :)

Arutsuki wrote:

ay m4m from q
showtime
00:24:252 - try putting another note here on the clap sound I'm not mapping the claps
00:26:949 - ^
00:28:971 (2,3) - the timing change here is hard to distinguish, try spacing those two notes more or stacking them, should be easier to read then. you could also help it with indicating the rhythm by a slider like you did here 00:39:758 (8) - Fixed
00:34:364 (2,3) - ^
00:36:724 (1,2) - ^
00:49:196 (2,3,1) - these patterns are really awkward to aim imo, try something with a sharper angle like you did in insane diff? i like it this way, if more people have the same opinion i will rethink
00:51:386 (3,1) - should be same spacing as these 00:50:712 (3,1) - since it's the same sound added a little bit more space
00:54:926 (4,5) - try putting a slider like 00:54:252 (1) - instead, the sound isn't the same but it's the same kind of stretched long sound i don't hear that it's the same :o
01:03:354 (6,7) - changing those into a burst would go with the music nicer Changed
01:06:893 (1) - use kicksliders to map this sound since you map most of the same sounds with them Fixed
01:09:252 (6,1) - ^
01:13:803 (1,2,1,2) - ^

insane
00:23:578 (2,3,4) - same as diff above^ distinguish the rhythm change
01:06:893 (1,2,3) - like in diff above again
Done and Done

good luck
Thank you very much :)
Aedernis
:3 ufff exelente dificultades!
Screwdrivers
FREE KUDOSU RIGHT HERE
Showtime
  1. From the beginning to 00:30:994 -, you are ONLY mapping the synthesizer (or whatever it's called) and completely ignoring the claps and vocals. This does not work because the claps and synth work together to create the rhythm, mapping only the synthesizer is bad not only because you are ignoring the very strong and prominent claps, but because mapping only one or the other creates a very awkward rhythm that doesn't represent the song at all. In this section there is a clap every white tick and on a couple of red ticks here 00:24:421 - and here 00:29:814 -.
  2. 00:32:679 (1) - This slider's tail should be clickable, it lands on the same sound as 00:33:185 - (2).
  3. 00:33:690 - Although it's mostly fine to start ignoring the claps because they've become very quiet, a note should still be placed here upon a clap to make the rhythm easier to play. A 3/4 gap is very awkward to play. Another option is to make this 00:33:522 (3) - note a double so that the gap between the doubles is 1/2.
  4. 00:34:364 - Here there is a synthesizer sound that ends here 00:34:533 -, and afterwards there are two sounds here 00:34:617 - and here 00:34:702 -. A slider beginning on this note 00:34:364 - with a double placed afterwards would a better rhythm choice.
  5. 00:39:168 (5,6) - Again, either place note here 00:39:084 - to make a double or here 00:38:999 - to make another double.
  6. 00:39:421 (1,2) - Here is the same as 00:34:364 -.
  7. 01:16:499 (1) - Two notes here are much more fitting than one slider.
  8. 01:17:511 (2) - This slider's tail should be clickable
  9. 01:18:185 - This note should be mapped.
  10. 01:20:207 (2) - This slider's tail should be clickable
  11. 01:20:881 (4,5,1) - Bring (5,1) closer to (4) so that it's more easily read as a 1/4 gap.
  12. 01:21:218 - There should be a slider here that ends on this tick 01:21:471 - .
  13. 01:39:252 (3,4,5) - These create an angle that is way too wide for comfortable play.
Insane
  1. Again, in the beginning, every white tick should be clickable because the claps are the most prominent instrumental in the first section.
  2. 00:24:589 (2,3) - Maybe overlap these a bit more to look better.
  3. 00:25:769 - This note should be mapped, make the previous double a triple.
  4. 00:26:275 (2) - Make this a slider ending here 00:26:443 - with a double afterwards to simplify the rhythm.
  5. 00:26:949 - This note should be mapped.
  6. 00:28:381 - This note should be mapped alongside this 00:28:466 (4) - being moved closer to the previous slider.
  7. 00:31:246 - ^
  8. 00:48:690 (6,1,2,3,4,5,6,7,8,1,2,3,4,5,6,7,8) - These are a HUGE difficulty spike compared to the rest of the map. The map never has more than 5 jumps in a row, except for here, where there's 17.
  9. 01:03:690 (5) - This slider's tail should be clickable.
  10. 01:06:724 - Add another kickslider here. Although it's not the same sound as the previous kicksliders it's just as strong and needs to be mapped.
  11. 01:17:342 (6) - This should be a slider ending here 01:17:511 -.
  12. 01:20:039 (6) - ^
  13. 01:21:218 (5,6) - These should instead be two consecutive 3/4 sliders.
Overall, I think that the higher difficulties have serious rhythm problems. Although I didn't look very closely, and I'm not particularly experienced in mapping easier difficulties, I can assure you that it's WAY too repetitive.
Topic Starter
smau5

Screwdrivers wrote:

FREE KUDOSU RIGHT HERE
Showtime
  1. From the beginning to 00:30:994 -, you are ONLY mapping the synthesizer (or whatever it's called) and completely ignoring the claps and vocals. This does not work because the claps and synth work together to create the rhythm, mapping only the synthesizer is bad not only because you are ignoring the very strong and prominent claps, but because mapping only one or the other creates a very awkward rhythm that doesn't represent the song at all. In this section there is a clap every white tick and on a couple of red ticks here 00:24:421 - and here 00:29:814 -. added some clickeable slider ends to match the clap, but i keep the same rhythm, added your last two circles, it feels better
  2. 00:32:679 (1) - This slider's tail should be clickable, it lands on the same sound as 00:33:185 - (2).fixed
  3. 00:33:690 - Although it's mostly fine to start ignoring the claps because they've become very quiet, a note should still be placed here upon a clap to make the rhythm easier to play. A 3/4 gap is very awkward to play. Another option is to make this 00:33:522 (3) - note a double so that the gap between the doubles is 1/2.changed almost all the 3/4 to make the song more playable :)
  4. 00:34:364 - Here there is a synthesizer sound that ends here 00:34:533 -, and afterwards there are two sounds here 00:34:617 - and here 00:34:702 -. A slider beginning on this note 00:34:364 - with a double placed afterwards would a better rhythm choice.i think my way is fine
  5. 00:39:168 (5,6) - Again, either place note here 00:39:084 - to make a double or here 00:38:999 - to make another double. Fixed
  6. 00:39:421 (1,2) - Here is the same as 00:34:364 -.Fixed
  7. 01:16:499 (1) - Two notes here are much more fitting than one slider.i think this slider is ok, it will be too repetitive otherwise
  8. 01:17:511 (2) - This slider's tail should be clickableFixed
  9. 01:18:185 - This note should be mapped.Added slider
  10. 01:20:207 (2) - This slider's tail should be clickableFixed
  11. 01:20:881 (4,5,1) - Bring (5,1) closer to (4) so that it's more easily read as a 1/4 gap.the slider is pretty fast so i think this spacing is fine
  12. 01:21:218 - There should be a slider here that ends on this tick 01:21:471 - .this way is fine.
  13. 01:39:252 (3,4,5) - These create an angle that is way too wide for comfortable play.Ajusted it a little
Insane
  1. Again, in the beginning, every white tick should be clickable because the claps are the most prominent instrumental in the first section.Added some clickeable slider ends to match the clap, but kept some 3/4 parts
  2. 00:24:589 (2,3) - Maybe overlap these a bit more to look better.i like it this way
  3. 00:25:769 - This note should be mapped, make the previous double a triple.Fixed
  4. 00:26:275 (2) - Make this a slider ending here 00:26:443 - with a double afterwards to simplify the rhythm.Fixed
  5. 00:26:949 - This note should be mapped.
  6. 00:28:381 - This note should be mapped alongside this 00:28:466 (4) - being moved closer to the previous slider.Fixed
  7. 00:31:246 - ^ Fixed
  8. 00:48:690 (6,1,2,3,4,5,6,7,8,1,2,3,4,5,6,7,8) - These are a HUGE difficulty spike compared to the rest of the map. The map never has more than 5 jumps in a row, except for here, where there's 17.Fixed Added some sliders but kept some jumps because is the build up
  9. 01:03:690 (5) - This slider's tail should be clickable.Fixed
  10. 01:06:724 - Add another kickslider here. Although it's not the same sound as the previous kicksliders it's just as strong and needs to be mapped.i don't think it makes sense because i'm mapping the high pitch wub sound
  11. 01:17:342 (6) - This should be a slider ending here 01:17:511 -.Fixed
  12. 01:20:039 (6) - ^Fixed
  13. 01:21:218 (5,6) - These should instead be two consecutive 3/4 sliders. Fixed
Overall, I think that the higher difficulties have serious rhythm problems. Although I didn't look very closely, and I'm not particularly experienced in mapping easier difficulties, I can assure you that it's WAY too repetitive.
Thx for the mod. :)
I think now is more playable because i fixed some 3/4 with sliders and doubles. :o


Shan3ng wrote:

:3 ufff exelente dificultades!
Gracias :D
Underdogs
save me a slot for Easy
Topic Starter
smau5

Underdogs wrote:

save me a slot for Easy
Sure :)
G r o g
Here be that GD you asked for, sorry I didn't post this last night, got a lil' bitty distracted... < - <

P i n 's Hard
osu file format v14

[General]
AudioFilename: audio.mp3
AudioLeadIn: 0
PreviewTime: 52904
Countdown: 0
SampleSet: Soft
StackLeniency: 0.7
Mode: 0
LetterboxInBreaks: 0
WidescreenStoryboard: 1

[Editor]
Bookmarks: 21555,31331,34702,36724,38072,40095,48859,51555,62342,63690,65039,73128,74477,75825,83915,85263,86612,94702,96050,97398,105488,106836,108185
DistanceSpacing: 1
BeatDivisor: 4
GridSize: 16
TimelineZoom: 2

[Metadata]
Title:Showdown
TitleUnicode:Showdown
Artist:USAO
ArtistUnicode:USAO
Creator:smau5
Version:P i n's Hard
Source:
Tags:
BeatmapID:0
BeatmapSetID:-1

[Difficulty]
HPDrainRate:5
CircleSize:4
OverallDifficulty:5
ApproachRate:8
SliderMultiplier:1.9
SliderTickRate:1

[Events]
//Background and Video events
0,0,"background.png",0,0
//Break Periods
//Storyboard Layer 0 (Background)
//Storyboard Layer 1 (Fail)
//Storyboard Layer 2 (Pass)
//Storyboard Layer 3 (Foreground)
//Storyboard Sound Samples

[TimingPoints]
320,337.078651685393,4,2,0,65,1,0
21555,-133.333333333333,4,2,0,65,0,0
31331,-100,4,2,0,65,0,0
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Topic Starter
smau5

P i n wrote:

Here be that GD you asked for, sorry I didn't post this last night, got a lil' bitty distracted... < - <

P i n 's Hard
osu file format v14

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[Metadata]
Title:Showdown
TitleUnicode:Showdown
Artist:USAO
ArtistUnicode:USAO
Creator:smau5
Version:P i n's Hard
Source:
Tags:
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368,336,29308,2,0,B|416:352|448:336|448:336|448:272,1,142.500005435944
256,320,29982,5,10,0:0:0:0:
256,192,30319,1,0,0:0:0:0:
256,64,30657,1,0,0:0:0:0:
256,192,30994,1,8,0:0:0:0:
192,112,31331,6,4,L|320:272,1,190
320,112,31836,6,4,L|192:272,1,190
256,96,32342,6,4,L|256:320,1,190
128,256,32848,5,10,0:0:0:0:
96,192,33016,2,0,P|80:144|96:96,2,71.2500027179719
160,80,33522,1,0,0:0:0:0:
224,192,33690,1,0,0:0:0:0:
288,80,33859,2,2,B|320:64|400:64|512:176|400:288|320:288|288:272,1,356.25001358986
176,288,34870,6,0,P|128:272|96:240,2,71.2500027179719
304,304,35376,1,0,0:0:0:0:
400,240,35544,1,0,0:0:0:0:
432,112,35713,2,0,B|448:64|400:32,2,71.2500027179719
336,64,36218,1,0,0:0:0:0:
240,48,36387,1,0,0:0:0:0:
192,112,36555,1,0,0:0:0:0:
256,144,36724,6,2,L|288:160,3,35.625001358986
256,176,37061,6,2,L|288:192,3,35.625001358986
256,208,37398,6,2,L|288:224,3,35.625001358986
256,240,37735,6,2,L|288:256,3,35.625001358986
304,320,38072,5,10,0:0:0:0:
400,256,38241,1,0,0:0:0:0:
416,176,38409,2,0,P|432:144|464:128,2,71.2500027179719
352,64,38915,1,0,0:0:0:0:
288,144,39084,1,0,0:0:0:0:
224,80,39252,2,2,B|192:64|112:64|0:176|112:288|192:288|224:272,1,356.25001358986
256,160,40263,5,10,0:0:0:0:
176,64,40432,1,0,0:0:0:0:
64,160,40600,2,0,P|80:208|96:240,2,71.2500027179719
160,144,41106,5,0,0:0:0:0:
192,240,41275,2,0,P|224:288|304:304,1,142.500005435944
384,256,41780,5,0,0:0:0:0:
400,176,41949,2,2,B|448:144|448:112|448:80|432:48|432:48|352:48,1,213.750008153916
336,112,42623,6,6,B|336:160|304:192|256:192|224:192,1,142.500005435944,0|0,0:0|0:0,0:0:0:0:
256,96,43128,5,10,0:0:0:0:
256,304,43297,1,0,0:0:0:0:
192,224,43466,6,4,P|160:192|112:96,1,142.500005435944
80,192,43971,1,0,0:0:0:0:
144,304,44140,2,0,P|192:320|240:320,2,71.2500027179719
320,304,44645,5,0,0:0:0:0:
416,240,44814,1,4,0:0:0:0:
448,128,44982,1,4,0:0:0:0:
368,80,45151,6,0,L|288:64,2,71.2500027179719
304,176,45657,1,0,0:0:0:0:
224,240,45825,2,0,P|160:224|128:208,1,71.2500027179719
176,96,46162,5,4,0:0:0:0:
256,208,46331,1,4,0:0:0:0:
336,288,46499,1,0,0:0:0:0:
352,192,46668,6,4,B|320:208|272:208|240:272,1,142.500005435944
176,208,47173,2,0,P|144:176|128:144,1,71.2500027179719
80,192,47511,1,8,0:0:0:0:
64,112,47679,6,2,L|96:80,3,35.625001358986
128,96,48016,6,2,L|160:64,3,35.625001358986
192,96,48353,6,2,L|224:64,3,35.625001358986
304,80,48690,5,10,0:0:0:0:
384,48,48775,1,10,0:0:0:0:
384,128,48859,6,4,B|448:192|384:256,1,142.500005435944
288,288,49364,1,8,0:0:0:0:
176,256,49533,6,4,B|112:192|176:128,1,142.500005435944
256,48,50039,1,8,0:0:0:0:
352,96,50207,6,4,B|400:64|400:64|448:128|480:112,1,142.500005435944
416,272,50713,1,8,0:0:0:0:
304,320,50881,6,4,B|288:288|240:304|176:272|176:240,1,142.500005435944
96,192,51387,1,8,0:0:0:0:
160,64,51555,6,0,L|208:80,3,35.625001358986
176,112,51893,6,2,L|224:128,3,35.625001358986
208,160,52230,6,2,L|256:176,3,35.625001358986
240,208,52567,6,2,L|288:224,3,35.625001358986
256,192,52904,12,6,54168,0:0:0:0:
96,128,54252,6,2,P|128:96|224:80,1,142.500005435944
128,208,54758,1,8,0:0:0:0:
240,160,54926,2,0,P|288:160|320:128,2,71.2500027179719
352,48,55432,1,0,0:0:0:0:
464,176,55600,6,2,B|464:240|464:240|416:272|384:256,1,142.500005435944
384,112,56106,2,0,P|384:160|352:160,2,71.2500027179719
272,208,56612,1,0,0:0:0:0:
272,336,56780,1,0,0:0:0:0:
160,288,56949,6,2,B|96:272|96:272|112:240|96:176,1,142.500005435944
112,48,57454,1,2,0:0:0:0:
208,128,57623,1,0,0:0:0:0:
288,48,57791,2,0,P|320:64|336:96,2,71.2500027179719
432,112,58297,6,2,L|432:256,1,142.500005435944
256,128,58803,1,0,0:0:0:0:
144,256,58971,1,0,0:0:0:0:
352,256,59140,1,0,0:0:0:0:
256,320,59308,2,0,L|256:240,1,71.2500027179719
288,32,59645,6,2,P|224:32|144:80,1,142.500005435944
128,176,60151,2,0,P|176:208|192:224,1,71.2500027179719
272,256,60488,2,0,P|320:224|336:208,1,71.2500027179719
400,320,60825,1,0,0:0:0:0:
464,272,60994,6,2,P|496:256|496:160,1,142.500005435944
432,48,61499,2,0,P|400:80|368:80,2,71.2500027179719
304,128,62005,1,0,0:0:0:0:
208,48,62173,1,0,0:0:0:0:
112,160,62342,6,2,P|128:224|208:272,1,142.500005435944
320,272,62848,2,0,P|368:256|384:240,1,71.2500027179719
400,80,63185,1,0,0:0:0:0:
288,128,63353,2,2,L|256:144,3,35.625001358986
256,32,63690,6,6,L|256:208,1,142.500005435944
176,320,64196,2,10,P|144:304|112:272,1,71.2500027179719
256,336,64533,1,10,0:0:0:0:
336,320,64702,2,10,P|368:304|400:272,1,71.2500027179719
448,128,65039,6,6,P|400:112|288:112,1,142.500005435944
96,96,65713,5,0,0:0:0:0:
32,192,65881,1,8,0:0:0:0:
96,288,66050,1,8,0:0:0:0:
160,192,66218,1,8,0:0:0:0:
256,176,66387,6,2,L|256:16,1,142.500005435944
416,32,66893,5,8,0:0:0:0:
352,128,67061,1,8,0:0:0:0:
416,224,67230,1,8,0:0:0:0:
480,128,67398,1,8,0:0:0:0:
448,320,67735,6,2,P|384:320|304:304,1,142.500005435944
288,176,68409,6,8,P|240:192|224:208,1,71.2500027179719
272,224,68746,6,8,P|224:240|208:256,1,71.2500027179719
256,272,69084,6,8,P|208:288|192:304,1,71.2500027179719
112,256,69589,5,8,0:0:0:0:
64,192,69758,1,8,0:0:0:0:
112,128,69926,1,8,0:0:0:0:
160,192,70095,1,8,0:0:0:0:
288,192,70432,6,2,P|304:240|416:256,1,142.500005435944
400,176,71106,5,8,0:0:0:0:
400,144,71275,1,8,0:0:0:0:
400,112,71443,1,8,0:0:0:0:
400,80,71612,1,8,0:0:0:0:
400,32,71780,6,2,P|304:32|256:48,1,142.500005435944
256,144,72286,5,8,0:0:0:0:
256,192,72454,1,8,0:0:0:0:
256,240,72623,1,8,0:0:0:0:
256,288,72791,1,8,0:0:0:0:
208,288,73128,6,2,B|144:272|144:272|176:224|160:176,1,142.500005435944
80,112,73634,6,8,P|112:96|160:96,2,71.2500027179719
240,160,74140,2,2,L|272:192,3,35.625001358986
336,48,74477,6,6,P|384:48|464:128,1,142.500005435944
464,256,74982,6,6,P|432:288|320:288,1,142.500005435944
256,192,75488,5,8,0:0:0:0:
256,192,75657,1,8,0:0:0:0:
128,64,75825,6,6,B|160:96|192:0|240:96|272:64,1,142.500005435944
368,96,76499,6,8,P|368:144|336:176,2,71.2500027179719
352,208,77005,6,8,P|352:256|384:288,2,71.2500027179719
96,176,77679,5,10,0:0:0:0:
192,64,77848,1,10,0:0:0:0:
64,208,78016,1,10,0:0:0:0:
224,48,78185,1,10,0:0:0:0:
256,192,78522,6,6,B|272:272|256:304|288:336,1,142.500005435944
352,288,79196,6,8,P|384:272|432:272,1,71.2500027179719
320,240,79533,6,8,P|352:224|400:224,1,71.2500027179719
288,192,79870,6,8,P|320:176|368:176,1,71.2500027179719
416,80,80376,5,8,0:0:0:0:
336,80,80544,1,8,0:0:0:0:
240,80,80713,2,6,P|240:128|272:160,1,71.2500027179719
256,320,81218,6,4,B|192:320|192:320|160:288|192:240,2,142.500005435944
96,272,82061,5,10,0:0:0:0:
64,224,82230,1,10,0:0:0:0:
112,192,82398,1,10,0:0:0:0:
80,144,82567,6,4,B|80:96|96:96|128:64|176:96|208:64,1,142.500005435944
224,144,83072,2,0,P|256:192|288:192,1,71.2500027179719
320,128,83409,1,10,0:0:0:0:
352,64,83578,2,0,P|400:48|416:64,1,71.2500027179719
432,224,83915,6,6,P|384:256|272:256,1,142.500005435944
320,160,84421,1,0,0:0:0:0:
240,240,84589,6,2,L|208:272,4,35.625001358986
192,176,85011,6,2,L|144:208,2,35.625001358986
80,96,85263,6,6,P|128:48|224:48,1,142.500005435944
128,192,85769,6,6,P|176:144|272:144,1,142.500005435944
176,288,86275,6,6,P|224:240|320:240,1,142.500005435944
400,320,86780,5,8,0:0:0:0:
432,256,86949,1,6,0:0:0:0:
432,144,87117,2,2,B|480:128|480:80|416:32,1,142.500005435944
336,128,87623,1,0,0:0:0:0:
320,64,87791,6,2,B|208:16|128:96|128:96|224:208,1,356.25001358986
128,256,88803,6,8,P|160:272|208:272,2,71.2500027179719
304,272,89308,1,0,0:0:0:0:
416,272,89477,1,0,0:0:0:0:
432,64,89645,2,0,L|432:144,2,71.2500027179719
320,144,90151,5,8,0:0:0:0:
224,64,90319,1,0,0:0:0:0:
192,144,90488,6,2,B|160:336|352:336|320:144,1,356.25001358986
192,64,91499,5,8,0:0:0:0:
304,64,91668,1,8,0:0:0:0:
256,336,92005,6,0,P|256:288|256:256,2,71.2500027179719
96,320,92511,2,0,P|80:272|48:240,1,71.2500027179719
64,160,92848,1,8,0:0:0:0:
64,64,93016,1,8,0:0:0:0:
160,160,93185,6,2,B|160:112|160:112|192:80|272:48|368:112|336:288|256:256,1,356.25001358986
336,320,94196,5,8,0:0:0:0:
400,240,94364,1,8,0:0:0:0:
400,144,94533,1,8,0:0:0:0:
384,48,94702,6,0,P|336:48|304:80,2,71.2500027179719
256,32,95207,1,0,0:0:0:0:
176,176,95376,6,2,P|208:208|224:224,4,35.625001358986
272,176,95797,6,2,L|304:224,2,35.625001358986
272,336,96050,6,6,P|352:304|384:240,1,142.500005435944
320,224,96555,2,6,P|272:256|240:240,1,71.2500027179719
112,288,96893,2,6,L|112:208,2,71.2500027179719
80,96,97398,6,2,P|128:64|224:64,1,142.500005435944
208,144,97904,2,0,P|256:176|288:176,1,71.2500027179719
400,96,98241,1,10,0:0:0:0:
400,288,98409,1,10,0:0:0:0:
304,272,98578,6,2,P|208:352|96:240,1,285.000010871888
192,176,99589,6,2,P|208:144|176:96,2,71.2500027179719
256,64,100095,1,8,0:0:0:0:
320,176,100263,6,2,P|304:144|336:96,2,71.2500027179719
256,240,100769,1,8,0:0:0:0:
112,288,100937,6,2,P|96:240|112:208,1,71.2500027179719
64,128,101275,1,8,0:0:0:0:
144,64,101443,1,8,0:0:0:0:
240,128,101612,6,2,L|256:160,3,35.625001358986
288,128,101949,6,2,L|304:160,3,35.625001358986
336,112,102286,6,2,L|352:144,3,35.625001358986
384,96,102623,6,2,L|400:128,2,35.625001358986
416,256,102960,5,10,0:0:0:0:
272,272,103128,1,0,0:0:0:0:
112,288,103297,6,4,B|80:256|96:208|96:128,1,142.500005435944
144,80,103803,1,2,0:0:0:0:
224,112,103971,6,6,B|224:192|272:192|272:256|240:304|384:304,1,285.000010871888,4|4,0:0|0:0,0:0:0:0:
400,192,104814,5,0,0:0:0:0:
336,112,104982,6,14,P|288:96|240:96,2,71.2500027179719
256,192,105488,12,0,108185,0:0:0:0:
Thanks Added :)
Underdogs
sorry it took so much time

here's the gd

map : https://puu.sh/sEtpa/8f6b394e08.osu (ctrl+a the content)

hitsound : https://puu.sh/sEtkD/45c532ce68.wav
Topic Starter
smau5

Underdogs wrote:

sorry it took so much time

here's the gd

map : https://puu.sh/sEtpa/8f6b394e08.osu (ctrl+a the content)

hitsound : https://puu.sh/sEtkD/45c532ce68.wav
Thanks added!
BanchoBot
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