forum

Hommarju feat. R.Cena - Chousai Kenbo Sengen

posted
Total Posts
136
show more
Mitiai
Kawaii song :3333
Masquerade
godsong and godmap!
gogo~
PeaChick
star ~ :D
Nivra
star
maxvsnoiz
star~(●・ω・)ノ。、::。.::・'゜☆
Hakeru
ほし
Minty Gum
I was stalking you since I liked Exec_Cosmoflips so much, and as expected, all of your maps are great :D This deserves to be ranked, of course, so here's a star~
pekos
star
Sir Minelli
Hello,


[General]

02:38:672 - Why would you finish the kiai right at the middle of the spinner? Stars stopped coming out from the cursor while I was playing :(
02:17:072 - Add a finish sound here in all of the difficulties. It's where kiai timing begins.
Normal difficulty is a tad hard.


[Easy]

Aesthetic suggestions~

00:52:472 (2) - Align with fading: 00:50:072 (2) - (One grid down does the job)
01:19:472 (1) - Slider's position breaks the smoothness of play. How about this:
02:23:072 (2) - Align with fading: 02:20:672 (3) - (One grid up does the job)


[Normal]

According to the rythm:
01:40:472 (1) - Undo new combo, then: 01:41:372 (7) - New combo, then: 01:42:272 (1) - Undo new combo, then: 01:43:172 (6) - New combo, then: 01:43:472 (1) - Undo new combo.

Aesthetic suggestions~

00:14:672 (3) - One grid left to align with (2)'s hitcirlce


[Hard]

00:31:172 (5) - New combo
00:39:872 (1) - Undo new combo, then: 00:40:772 (10) - New combo.
01:07:472 (5) - Minor spacing
01:18:272 (1) - Undo new combo, then: 01:19:172 (7) - New combo.
01:22:922 (6) - New combo.
01:52:622 (8,1,2,1,2) - To match this pattern's combo style, do the following:
01:43:172 (9) - New combo, then: 01:43:772 (1) - Undo new combo, then: 01:44:372 (4) - New combo.
To match the following kiai pattern's combo style, do the following:
02:16:772 (8) - New combo, then: 02:17:372 (1) - Undo new combo, then: 02:18:272 (6) - New combo.

Aesthetic suggestions~

01:13:622 (1) - Align with fading: 01:12:272 (1) -


[Insane]

00:32:522 (5) - New combo.
Warning: The following combo changes will create large intuitive spacing jumps. The combo changes are correct according to the rythm, even though, you might want to edit a couple of patterns if you feel that the jumps are way too much.
01:12:572 (1) - Undo the new combo, then: 01:13:322 (8) - New combo.
01:14:372 (9) - New combo, then: 01:14:672 (1) - Undo new combo.
01:15:422 (7) - New combo, then: 01:16:172 (1) - Undo new combo.
01:16:622 (7) - New combo, then 01:17:072 (1) - Undo new combo, then: 01:17:972 (10) - New combo, then: 01:18:272 (1) - Undo new combo.
01:21:422 (6) - New combo, then: 01:21:872 (1) - Undo new combo, then: 01:22:922 (8) - Undo new combo, then: 01:23:222 (1) - Undo new combo.

Ok from here on, there are some combo changes that you might want to consider editing regarding the rythm.

Unfortunately I ran out of time and gotta go. If you need another mod, feel free to pm.


Good luck, and this earned a star.
Topic Starter
galvenize
Thanks, applied most of the changes in all diff except in insane where I'd like to keep the combos the way they are at the moment.
Verdisphena
:oops:
NatsumeRin
good.
tyokokoa
:)
Faust
untz untz untz untz
-Chance-
:)
Squidifications
☆★☆~
lolcubes
Hey galvenize!
Here's some stuff. Opinions and suggestions will be in green, and you can just ignore them if you don't care.

[Insane]:
  1. Difficulty: OD-1. Streamy maps with OD8 are just ridiculous if you ask me. Don't think people will SS this, apart from the usual 2-3 ones.
  2. 00:59:522 (4) - This note brings out lots of hatred from me. :D Even with 300s turned off it was really hard to notice. I like your patterns but if you can, please fix this so it's atleast a little visible, a 1-2 grid4 move just so you can see a glimpse of it would be really nice.
  3. 01:50:372 (5) - Clap at the start of the slider?
  4. 02:39:872 (1,2,3,4) - These notes are silenced. That's unrankable. Please make them hearable.
  5. 02:41:147 - Add a timing section here which removes the kiai. Afaik, unclosed kiai isn't allowed. Or, if your intention was to end it on the previous timing section (which I assume so, looking at the other diffs), just end it on the previous section without adding this one, but don't forget to enable it on the timing section @spinner before.
[Hard]:
  1. Slightly hard for a hard, looks more like a standard insane diff. Looking how Insane is harder, I guess that's fine. ,_,
  2. 00:56:672 (7) - Add a clap at the end of the slider?
[Normal]:
  1. 01:49:472 (1,2,3,4) - Fix the spacing in the combo, 2 looks unsnapped in a weird way.
  2. 02:08:972 (1) - Don't think you really need a new combo for this. I see you have many new combos which could be removed but they make sense more or less, this one doesn't that much.
[Easy]:
  1. 00:42:872 (3) - Maybe remove this note? It kinda feels odd because there isn't one @00:41:672.
[General]:
  1. While the background's dimensions are alright, the picture feels like it was widescreen and then it just got compressed to 4:3 ratio. Such slim Kyouka doesn't look that good. :D If possible try to find a better background for this mapset, just a suggestion (I couldn't find one ;_;).
A short mod, because there wasn't anything to mod. Maybe try to reduce the number of new combos in Normal, but I don't think they're wrong, so...
Good luck.~ :3
Topic Starter
galvenize

lolcubes wrote:

Hey galvenize!
Here's some stuff. Opinions and suggestions will be in green, and you can just ignore them if you don't care.

[Insane]:
  1. Difficulty: OD-1. Streamy maps with OD8 are just ridiculous if you ask me. Don't think people will SS this, apart from the usual 2-3 ones.
    The less SS there are, the better. I always prioritize a high OD. DR is at 6, allowing more people to clear the map which I think is more important than having tons of SS's.
  2. 00:59:522 (4) - This note brings out lots of hatred from me. :D Even with 300s turned off it was really hard to notice. I like your patterns but if you can, please fix this so it's atleast a little visible, a 1-2 grid4 move just so you can see a glimpse of it would be really nice. Stacking notes is what makes it insane, streams aside.
  3. 01:50:372 (5) - Clap at the start of the slider? nice
  4. 02:39:872 (1,2,3,4) - These notes are silenced. That's unrankable. Please make them hearable. Indeed, fix'd
  5. 02:41:147 - Add a timing section here which removes the kiai. Afaik, unclosed kiai isn't allowed. Or, if your intention was to end it on the previous timing section (which I assume so, looking at the other diffs), just end it on the previous section without adding this one, but don't forget to enable it on the timing section @spinner before. little mistake, fix'd
[Hard]:
  1. Slightly hard for a hard, looks more like a standard insane diff. Looking how Insane is harder, I guess that's fine. ,_,
  2. 00:56:672 (7) - Add a clap at the end of the slider?
[Normal]:
  1. 01:49:472 (1,2,3,4) - Fix the spacing in the combo, 2 looks unsnapped in a weird way. mkay
  2. 02:08:972 (1) - Don't think you really need a new combo for this. I see you have many new combos which could be removed but they make sense more or less, this one doesn't that much. ye, removed
[Easy]:
  1. 00:42:872 (3) - Maybe remove this note? It kinda feels odd because there isn't one @00:41:672. If i remove it, there would be a huge empty space.
[General]:
  1. While the background's dimensions are alright, the picture feels like it was widescreen and then it just got compressed to 4:3 ratio. Such slim Kyouka doesn't look that good. :D If possible try to find a better background for this mapset, just a suggestion (I couldn't find one ;_;).
A short mod, because there wasn't anything to mod. Maybe try to reduce the number of new combos in Normal, but I don't think they're wrong, so...
Good luck.~ :3
Musty
epic o.o
Ragdoll96
;)
ibavnoci
:)
Norn_NNN
:) :) :)
Sherry
star~ ;)
Elfice
\:D/
LuPiiTa
yay~!
1clickper10second
nice map
Acyfd
:)
Gorlum
Platinum map
fushianatan
star!
Kawayi Rika
:) good map
ryuu
star >//<
f e a r
Fashionably late star, i had everythin under control. (ーー;)
rimokonkunn2
:)
grvyd
8-)
koki_old_1
.
fanzhen0019
starr ^^
Yassa_old
nice map!
phonic
Good!!! :)



My Bearmap
http://osu.ppy.sh/s/30986



Star@@
CXu
yo, I forgot about this.

Your message is too short. Please do not post messages like "star", and make sure you are constructively adding to the thread in question.
Backfire
This has been in pending for far too long. How in the mother living flip is this not ranked. :( :( :( :( :( :( :( :( :( :(
show more
Please sign in to reply.

New reply