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CHiCO with HoneyWorks - Historia

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Total Posts
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Topic Starter
RebellioNlol
This beatmap was submitted using in-game submission on Saturday, December 10, 2016 at 11:35:03 AM

Artist: CHiCO with HoneyWorks
Title: Historia
Source: aef
Tags: awafeaff
BPM: 184
Filesize: 6123kb
Play Time: 03:23
Difficulties Available:
  1. Historia (6.03 stars, 799 notes)
  2. Mir's Extra (5.39 stars, 718 notes)
Download: CHiCO with HoneyWorks - Historia
Information: Scores/Beatmap Listing
---------------
GD? NC help?
Screwdrivers
really nice map dude

Historia
  1. 00:11:708 (4,5) - Fix this overlap.
  2. 00:34:860 (3) - - Maybe NC this note and 00:35:512 (1) - remove this note's NC to make the 1/1 gaps more intuitive.
  3. 00:55:892 (3,5) - Fix this overlap.
  4. 01:05:349 (5,6,1) - This uneven spacing looks kinda ugly.
  5. 02:42:197 (2) - Maybe move this object to 182x 76y, move 02:43:338 (1) - there also, then move 02:43:990 (4) - to 123x 13y for AESTHETICS.
  6. 02:53:121 (4,6) - Fix this overlap.
  7. 03:05:186 (1,2,3,4,5) - I think that this and 03:07:794 (1,2,3,4,5) - should be spaced more to help emphasize the last kiai.
  8. 03:18:637 - Fix the kiai length.

This mod is so useless I feel bad just writing it
Topic Starter
RebellioNlol

Screwdrivers wrote:

really nice map dude

Historia
  1. 00:11:708 (4,5) - Fix this overlap.
  2. 00:34:860 (3) - - Maybe NC this note and 00:35:512 (1) - remove this note's NC to make the 1/1 gaps more intuitive.
  3. 00:55:892 (3,5) - Fix this overlap.
  4. 01:05:349 (5,6,1) - This uneven spacing looks kinda ugly.
  5. 02:42:197 (2) - Maybe move this object to 182x 76y, move 02:43:338 (1) - there also, then move 02:43:990 (4) - to 123x 13y for AESTHETICS.
  6. 02:53:121 (4,6) - Fix this overlap.
  7. 03:05:186 (1,2,3,4,5) - I think that this and 03:07:794 (1,2,3,4,5) - should be spaced more to help emphasize the last kiai.
  8. 03:18:637 - Fix the kiai length.

This mod is so useless I feel bad just writing it
Did pretty much everything, there were things i wanted to fix that you mentioned, but i forgot, thank you
Mir
modhelp stuff
00:56 RebellioNlol: any 1 wanna testplay maybe?
00:56 Mir: star rating?
00:57 Battle: vice's article on snapchat today is
00:57 Battle: something
00:58 RebellioNlol: 6*
00:58 RebellioNlol: lel
00:59 Mir: i can play with relax but idk about my feedback rip
00:59 Mir: send me
01:03 *RebellioNlol is listening to [https://osu.ppy.sh/b/1134476 CHiCO with HoneyWorks - Historia]
01:03 RebellioNlol: there
01:04 *Mir is playing [https://osu.ppy.sh/b/1134476 CHiCO with HoneyWorks - Historia [Historia]] ~Relax~
01:10 Mir: I really like it
01:10 Mir: but your usage of NC could be hard to read, I know I messed up a few times there
01:11 RebellioNlol: i know my nc's are bad
01:11 Battle: d
01:11 RebellioNlol: most nc's i put or never even made for music, i just put them because i hate big numbers
01:11 Mir: 00:25:729 (1,2,3) - this is *fine* but
01:12 Mir: i feel like it'd read better if they were all nc
01:12 Owntrolf: you wanna bubble absolute soul
01:12 Owntrolf: absolute
01:12 Mir: since they're so close
01:12 Shurelia: pkpkpk revive Acchi Muite pl0x
01:12 Owntrolf: where do I get an adult
01:12 Baphomet: since I'm new to mapping, once gabe helped me with offset/bpm i realized that i dont need to go on 0.25x just to time the circles using shift, when fixing offset/bpm helped me do it through snap divisor
01:12 Baphomet: damn mapping just became much easier
01:12 strickluke: owntrolf
01:12 Gabe: It is when you have a decent timing :)
01:12 RebellioNlol: k
01:12 strickluke: since names are viewed on the nadeshiko sensation contest
01:13 Baphomet: :D
01:13 strickluke: your extra diff will win :d
01:13 Mir: 01:10:730 (1,2,3,4,5) -
01:13 strickluke: arent viewed*
01:13 Mir: pls
01:13 Mir: pls.
01:13 Mir: NC that 5 for all that is holy or i will find you
01:13 Mir: or just don't space it the same as the rest of them because that reads and plays so awkwardly
01:14 strickluke: isnt CHiCO with HoneyWorks unable to be ranked?
01:14 strickluke: because ymca
01:15 Mir: 01:26:381 (1) - could you maybe move this closer cuz with how fast you're going you'd probably read it as a 1/1 slider especially at this ar
01:15 Mir: doesn't really help that most of the 1/1 sliders before this are nearly the exact same length
01:15 S A V E R Y: Okay irre, do you have a time now?
01:16 RebellioNlol: maybe stack it on this?
01:16 RebellioNlol: 01:25:892 (2)
01:16 Mir: yeah
01:16 Mir: that would probably work nicely
01:16 Mir: 01:28:990 (1) - you'd have to do something about the pattern then tho
01:17 RebellioNlol: oh no lel
01:18 Mir: 01:52:468 (1,2,3) - these are hard to read
01:18 Mir: white, blue, red snapping
01:19 Mir: nc them all is one option, or arrange them in a way that makes it clear that they're snapped differently, definitely NOT as a line imo
01:19 Mir: 01:53:773 (1,2,3) - same
01:21 Xexxar: hi can anyone here teach me how to beatmap
01:21 Mir: also 02:53:039 - why did you do like 02:55:648 (2) -
01:21 Mir: didn't*
01:21 RebellioNlol: I'll just NC don't feel likechanging the pattern
01:21 Mir: fair enough
01:21 strickluke: well first u find an eroge song
01:22 strickluke: and then you add cyanide and water to the cup
01:22 strickluke: and drink all of it in one go
01:22 Mir: other than that the map is pretty :ok_hand: i like it a lot
01:22 RebellioNlol: 02:53:121 (4) this one is the only one witch is not like others
01:22 strickluke: then you speak text to speech into the .osu
01:22 Mir: yeah it's inconsistent
01:22 Mir: it's a nice sound too tbh personally i'd map it

Basically just some nc and gameplay changes
Vivyanne
tbh there is no source
kd pls
Topic Starter
RebellioNlol

HighTec wrote:

tbh there is no source
kd pls
Not yet
P A N
let's continue a little bit since you and I logout.

  1. 01:10:893 (1,1,1) - no need NC.
  2. 01:13:338 (1,2) - use 4 circles instead is better to emphasize both cymbal and vocal.
  3. 02:47:088 (8) - this one is meh, I also can't see it when testplay, maybe unstack.
  4. 02:49:697 - triple here instead of 02:50:023 sounds better and more fit with the song.
  5. 03:10:892 (2) - stack with previous 1 plays better, give impact to 3
  6. 03:11:382 (4,5) - unstack plays better and give more impact.
  7. 03:14:968 (1) - spread into two circles?
great map good luck ;)
BanchoBot
This modding thread has been migrated to the new "modding discussions" system. Please make sure to re-post any existing (and unresolved) efforts to the new system as required.
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