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Rameses B - You Are Everything

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Topic Starter
_orange
This beatmap was submitted using in-game submission on May 11, 2017 at 12:06:58 PM

Artist: Rameses B
Title: You Are Everything
Tags: chillout drum and bass dnb Freedom II
BPM: 175
Filesize: 26008kb
Play Time: 05:34
Difficulties Available:
  1. Alone (4.72 stars, 1032 notes)
Download: Rameses B - You Are Everything
Information: Scores/Beatmap Listing
---------------
Redl Feb 09
Looking for BNs

Alone


First attempt at a storyboard


Background made by: http://donsaid.deviantart.com/
Peter
BPM 175
Offset 5 458
Topic Starter
_orange

PeterEU wrote:

BPM 175
Offset 5 458
ty looks like the bpm is a lot simpler than what i thought it was :3
Peter
Storyboard is kinda glitched i got fixed one for you (paste to .osb files)
Topic Starter
_orange
oh wow thanks, looks better now
this is the first time I'm trying out the storyboard stuff, thanks for the help
Aniviuh
00:24:657 (1,2) - Make these 1/3rd reverse arrows.

I'll mod this when you are done with it :D
Topic Starter
_orange

ViolentBoo wrote:

00:24:657 (1,2) - Make these 1/3rd reverse arrows.

I'll mod this when you are done with it :D
oh I didn't realise :p
ty!

EDIT: I'll update later, I don't want to update this without making a good amount of progress
Topic Starter
_orange
Finally done! still need to complete storyboard

Redownload for combo colours
Aniviuh
- Alone -
00:32:200 (3) - This circle should be lower in the map because it doesn't match the circle sound before.
01:30:485 (1,2) - Need to change these to 1/3 reverse sliders.
01:54:143 (2,3,4,5,6,7) - It would be kind of cool if these spinned a bit. http://imgur.com/a/wbXpH (I did'nt do a good job here but I think you can grasp the idea of it)

All I could find so far. :s I may mod this again I''m not sure xd
Topic Starter
_orange

ViolentBoo wrote:

- Alone -
00:32:200 (3) - This circle should be lower in the map because it doesn't match the circle sound before. yeah you're right, made a different stack
01:30:485 (1,2) - Need to change these to 1/3 reverse sliders. oh yeah, whoops
01:54:143 (2,3,4,5,6,7) - It would be kind of cool if these spinned a bit. http://imgur.com/a/wbXpH (I did'nt do a good job here but I think you can grasp the idea of it) that's actually a really good idea

All I could find so far. :s I may mod this again I''m not sure xd
Thanks!
bezbashn
Hi from my q

[Alone]
00:33:914 - Maybe it should be starting here 00:33:657 ?
00:44:880 - ^. Here 00:44:628

I don't know but that's all what I see here.
This map is nicely done. GL with approving !
Topic Starter
_orange

bezbashn wrote:

Hi from my q

[Alone]
00:33:914 - Maybe it should be starting here 00:33:657 ? there's a sound where the spinner starts rn
00:44:880 - ^. Here 00:44:628 sure

I don't know but that's all what I see here.
This map is nicely done. GL with approving !
Pituophis
Hi, from my queue.
Nice map!

00:33:914 (1) - lower volume or make silent
00:40:085 (1) - slider shape looks out of place for the sound. maybe make it look calmer? idk how to explain
00:44:800 (1) - lower volume or make silent
02:07:514 (1) - make it blanket 02:08:028 (3) -
02:40:428 (1) - curve it like this:

03:01:000 (1,1,1,1) - Make the slider ends of these silent/quieter
03:42:228 (1,2,1) - ^
04:12:314 (1) - end on red tick
04:23:285 (1) - end on blue tick
04:24:657 (1) - ^
04:30:143 (1) - ^
05:04:771 (2) - put red point in the middle of the slider
05:31:171 (4,5,1,1) - rhythm doesn't make sense to me, maybe try this:

Hope something I suggested is helpful.
Good luck!
Don't forget to mod back
Topic Starter
_orange

Pituophis wrote:

Hi, from my queue.

00:33:914 (1) - lower volume or make silent ok
00:40:085 (1) - slider shape looks out of place for the sound. maybe make it look calmer? idk how to explain kinda did that
00:44:800 (1) - lower volume or make silent yep
02:07:514 (1) - make it blanket 02:08:028 (3) - tried to
02:40:428 (1) - curve it like this: I think it's fine right now

03:01:000 (1,1,1,1) - Make the slider ends of these silent/quieter fixed
03:42:228 (1,2,1) - ^ ok
04:12:314 (1) - end on red tick i've always mapped it like that
04:23:285 (1) - end on blue tick if you listen closely, it's 1/6, it's not hard to play anyway
04:24:657 (1) - ^
04:30:143 (1) - ^
05:04:771 (2) - put red point in the middle of the slider made it closer
05:31:171 (4,5,1,1) - rhythm doesn't make sense to me, maybe try this: I've been fully following the vocals if the songs calm, will get more opinions on this first


Nice map! Good luck! Thanks!
Don't forget to mod back already did
Thank you :)
Ohwow
From my roastin queue
[Storyboard]
01:33:228 - maybe make that little downbeat effect expand outward from the moon/planet
04:06:828 to 05:12:657 - no spectrum?
All i wanted to say.

[Alone]
map seems to have some weird flow, idk if that's what you're going for.

00:24:657 (1) - should be split into 2 repeating sliders?
00:56:543 (2) - the beat in the music is here at the red tick, maybe shift the slider here and put a circle on the white tick where the slider use to be? Kinda weird to have loud beat on a sliderend.
00:59:285 (3) - loud beat on sliderend again
00:59:628 (4) - Missing out beat on the red tick. Try a 1/2 repeating slider?
01:00:143 (5,1) - maybe stack or not overlapping would look nicer
01:05:114 (2) - ^
01:04:943 - beat here, should put a circle
01:09:057 - ehh I know you're mapping to the echoing sound but there's a loud beat on the red tick here that I would recommmend to not avoid
01:10:085 - sound on red tick sounds louder than the big white tick imo, maybe shift the slider on the red tick and put circle on the big white tick. Try this pattern instead: https://i.gyazo.com/a2e771701bd0f84c6bd ... a58255.jpg
01:30:485 (1,2) - ^ similar issue
04:04:543 (2) - ^
01:23:628 (1) - try rotating 45 degrees clockwise and blanket with 01:22:943 (5) Cleaner flow and bigger spacing to emphasize the new combo
01:29:457 (2) - Loud beat on sliderend again
01:40:085 (1,2,3,4) - the gaps/pauses in the rhythm is really awkward tbh, before you had a regular 1/2 beat but then all of the sudden there are sudden pauses when there's nothing in the music that supports those pauses
01:45:571 (1,2,3) - ^
01:52:685 (2,3) - double feels random, but i guess it works
02:02:628 (3) - y not just 2 circles?
02:15:914 (2,1,2) - sharp angle
02:28:428 (2,3,4,1,2,1,2,1) - weird & awkward pattern to play since it deals with very sharp and very wide angle jumps
02:58:771 (1,2,3) & 02:59:285 (1,2,3) - make these straight triples, looks better
03:19:514 (2) - Should this also be a slider? similar sound as 03:19:943 (1,2,1) -
03:20:943 (1) - Try moving to x89 y105 so that the sliderend of the previous slider perfectly inside the body of this slider. Looks cleaner imo
04:16:513 (2) - Delete. I think I only hear a triple here in the music that starts on the red tick
04:20:628 (2) - ^
04:20:200 (6,7) - That looks like a double, space them out normally
04:22:514 (4) - Delete. I don't hear anything here.
04:23:285 (1) - Why is this a 1/6 slider, It should just be a normal 1/4 slider
04:24:657 (1) - ^
04:26:885 - There's a sound to map
04:27:400 - 04:27:914 - 04:28:428 - Are the one's you want to place the 1/2 slider on (listening to the electric sound) so 04:27:743 (2,3) - should be swapped
04:31:171 (7,8) - Should just be spaced imo. If you're going to do that kind of fake double pattern, you should do it consistently throughout the song instead of just a random spot in the song
04:48:485 (4,1) - imo should just be a slider on the red tick. I know the voice starts closer to the blue tick, but it just feels a little weird for the slider to start on the blue tick.
05:09:400 (4,5) - blanket? (make slider less curvy if current blanketting makes spacing too small.
05:14:543 (3,1) - little misstack here
05:31:171 (4,5) - Try to stack sliderend inside the sliderbody

That's it. Good luck with the map.
M4M map: https://osu.ppy.sh/s/478294 or https://osu.ppy.sh/s/561679
nvm you modded my Styx Helix remix map C:
Saileach
From your M4M Queue

Alone
00:05:457 (1,1,1) - 3 different slider shapes to represent the same sound, personally i would just stick with the curve that you had on the first one and rotate it 120 degrees every time but if you did it for variation thats fine
00:16:428 (1) - Could probably space this a little more to emphasise it
00:18:828 (3) - maybe go for a normal stack and not a half stack like this as this is the only place in the slow part where this occurs, if it was reoccuring then sure have it for consistency but imo doesnt fit
00:27:400 (1) - Rotate maybe like 25 degrees?
00:30:143 (1,2) - Would highly recommend keeping the same pattern from 00:27:400 (1,2) -
00:41:457 - move up a little bit to fit in the centre of the slider a bit better
00:53:971 (3,4) - Blanketed a little off
01:00:143 (5) - Some players might see this as a 1/4 note into a slider as you used something similar at 00:54:828 (1,2) -
01:40:685 (3) - Might play more comfortably if this was 2 notes like before
01:41:714 (2,3) - i feel the spacing here might be a little too much
01:47:114 (2,3,4) - the slight curve on this feels a little off since you have used mostly straight things throughout the diff
02:19:514 (1) - nc isnt needed
02:25:857 (1,1) - ncs are probs not needed but if for aesthetics then its fine since its consistent across the diff
02:27:400 (3,4) - These sliders are kinda questionable, they are very close to burai sliders which are unrankable, might need to get a nominator or a QAT's opinion on these
03:01:000 (1) - The tail of the slider is ending up too close to the start, seperate it a little
03:03:743 (1) - Might look better if the slider tick is where as least 1 red anchor point is
03:23:971 (1,2) - More spacing away from 03:22:943 (1) - maybe?
03:38:714 (1,2) - These look odd imo
04:00:828 (6) - Not sure i agree with this slider repeat going over such an important sound
04:07:171 (2,3,4) - imo 3 linear notes dont represent the start of a kiai well in the song well
04:31:171 (7,8) - This is very close to the same spacing you use for your 1/4 just a few moments ago, i would suggest adding some spacing

Really like the song and the map, good luck ranking it, i expect to eventually see it qualified one day :P
Topic Starter
_orange

Ohwow wrote:

From my roastin queue
[Storyboard]
01:33:228 - maybe make that little downbeat effect expand outward from the moon/planet I like the idea, but it may mess up the other side of the screen when it pulses
04:06:828 to 05:12:657 - no spectrum? nah, planning something different here
All i wanted to say.

[Alone]
map seems to have some weird flow, idk if that's what you're going for. for circles, yes, but all sliders are supposed to flow nicely

00:24:657 (1) - should be split into 2 repeating sliders? I added a slider after this because of the change in tone
00:56:543 (2) - the beat in the music is here at the red tick, maybe shift the slider here and put a circle on the white tick where the slider use to be? Kinda weird to have loud beat on a sliderend. for me it doesn't seem too much louder, I'll get more opinions on this
00:59:285 (3) - loud beat on sliderend again ^ it doesn't feel too weird for me
00:59:628 (4) - Missing out beat on the red tick. Try a 1/2 repeating slider? changed to something else
01:00:143 (5,1) - maybe stack or not overlapping would look nicer this blankets
01:05:114 (2) - ^ think it's fine here
01:04:943 - beat here, should put a circle sure
01:09:057 - ehh I know you're mapping to the echoing sound but there's a loud beat on the red tick here that I would recommmend to not avoid
01:10:085 - sound on red tick sounds louder than the big white tick imo, maybe shift the slider on the red tick and put circle on the big white tick. Try this pattern instead: https://i.gyazo.com/a2e771701bd0f84c6bd ... a58255.jpg sure
01:30:485 (1,2) - ^ similar issue
04:04:543 (2) - ^
01:23:628 (1) - try rotating 45 degrees clockwise and blanket with 01:22:943 (5) Cleaner flow and bigger spacing to emphasize the new combo should be better
01:29:457 (2) - Loud beat on sliderend again I don't see why those types of beats are so important
01:40:085 (1,2,3,4) - the gaps/pauses in the rhythm is really awkward tbh, before you had a regular 1/2 beat but then all of the sudden there are sudden pauses when there's nothing in the music that supports those pauses I might change it in the future
01:45:571 (1,2,3) - ^
01:52:685 (2,3) - double feels random, but i guess it works there's lots of doubles in this, song supports this too
02:02:628 (3) - y not just 2 circles? kinda wanted to emphasize the blue tick, although I might think of a better way for that
02:15:914 (2,1,2) - sharp angle uhh yeah??
02:28:428 (2,3,4,1,2,1,2,1) - weird & awkward pattern to play since it deals with very sharp and very wide angle jumps yeah I did that on purpose
02:58:771 (1,2,3) & 02:59:285 (1,2,3) - make these straight triples, looks better ok
03:19:514 (2) - Should this also be a slider? similar sound as 03:19:943 (1,2,1) - I find them at least a bit different
03:20:943 (1) - Try moving to x89 y105 so that the sliderend of the previous slider perfectly inside the body of this slider. Looks cleaner imo too big of a gap for 1/6, doesn't need to be clean anyway because it's just weird vocals
04:16:513 (2) - Delete. I think I only hear a triple here in the music that starts on the red tick yeah I'm not so sure how I should map these, it's kind of irregular so I'm gonna get more opinions
04:20:628 (2) - ^
04:20:200 (6,7) - That looks like a double, space them out normally fixed
04:22:514 (4) - Delete. I don't hear anything here. I can hear this for sure
04:23:285 (1) - Why is this a 1/6 slider, It should just be a normal 1/4 slider listen closely
04:24:657 (1) - ^
04:26:885 - There's a sound to map fixed
04:27:400 - 04:27:914 - 04:28:428 - Are the one's you want to place the 1/2 slider on (listening to the electric sound) so 04:27:743 (2,3) - should be swapped There's two sounds there, I placed the 1/2 sliders on the other weird noise
04:31:171 (7,8) - Should just be spaced imo. If you're going to do that kind of fake double pattern, you should do it consistently throughout the song instead of just a random spot in the song it was one 2 or 3 spots but changed
04:48:485 (4,1) - imo should just be a slider on the red tick. I know the voice starts closer to the blue tick, but it just feels a little weird for the slider to start on the blue tick. ok
05:09:400 (4,5) - blanket? (make slider less curvy if current blanketting makes spacing too small. Theres not a lot of space at the top so I think I'll just keep it like this
05:14:543 (3,1) - little misstack here fixed
05:31:171 (4,5) - Try to stack sliderend inside the sliderbody I can do it for this one

That's it. Good luck with the map.
M4M map: https://osu.ppy.sh/s/478294 or https://osu.ppy.sh/s/561679
nvm you modded my Styx Helix remix map C:
Thanks a lot for the mod!

will edit with - Rain -'s mod soon
Topic Starter
_orange
edit: whoops accidental double post
edit 2: might as well do the mod response on this post

- Rain - wrote:

From your M4M Queue

Alone
00:05:457 (1,1,1) - 3 different slider shapes to represent the same sound, personally i would just stick with the curve that you had on the first one and rotate it 120 degrees every time but if you did it for variation thats fine well I changed the first one to better fit
00:16:428 (1) - Could probably space this a little more to emphasise it fixed
00:18:828 (3) - maybe go for a normal stack and not a half stack like this as this is the only place in the slow part where this occurs, if it was reoccuring then sure have it for consistency but imo doesnt fit changed the pattern
00:27:400 (1) - Rotate maybe like 25 degrees? sure
00:30:143 (1,2) - Would highly recommend keeping the same pattern from 00:27:400 (1,2) - ok
00:41:457 - move up a little bit to fit in the centre of the slider a bit better should be better now
00:53:971 (3,4) - Blanketed a little off I think it's fixed now
01:00:143 (5) - Some players might see this as a 1/4 note into a slider as you used something similar at 00:54:828 (1,2) - changed this in the last mod
01:40:685 (3) - Might play more comfortably if this was 2 notes like before yeah i came up with something
01:41:714 (2,3) - i feel the spacing here might be a little too much gonna get more opinions on this, i can play it fine
01:47:114 (2,3,4) - the slight curve on this feels a little off since you have used mostly straight things throughout the diff
02:19:514 (1) - nc isnt needed
02:25:857 (1,1) - ncs are probs not needed but if for aesthetics then its fine since its consistent across the diff wanted to emphasize these sounds, maybe I'll change it later
02:27:400 (3,4) - These sliders are kinda questionable, they are very close to burai sliders which are unrankable, might need to get a nominator or a QAT's opinion on these tried making it better, don't know how much that helps
03:01:000 (1) - The tail of the slider is ending up too close to the start, seperate it a little wait is that a real problem? idk if it'll affect anything
03:03:743 (1) - Might look better if the slider tick is where as least 1 red anchor point is dont know what you're saying here
03:23:971 (1,2) - More spacing away from 03:22:943 (1) - maybe? it should be readable and didnt want to make big spacing for that
03:38:714 (1,2) - These look odd imo yeah they're supposed to but made it less curve anyway
04:00:828 (6) - Not sure i agree with this slider repeat going over such an important sound yeah I feel that the previous part was a bit too dense so I made this, I might change it later though
04:07:171 (2,3,4) - imo 3 linear notes dont represent the start of a kiai well in the song well did something
04:31:171 (7,8) - This is very close to the same spacing you use for your 1/4 just a few moments ago, i would suggest adding some spacing fixed

Really like the song and the map, good luck ranking it, i expect to eventually see it qualified one day :P
Thanks for the mod and the compliment :3
_sponez
Hello! I am from mod queue.

[Alone]
00:13:685 (1) - I think the slider is to do a little quieter, because music in this moment too quiet.
00:42:828 (1) - This slider looks bad. It views need to change.
01:00:314 (1) - Similarly to the above.
01:11:285 (1) - End of this slider need to move up, so it looked at the circle 01:11:800 (2).
01:30:485 (1) - I would have swapped the ends of this slider, because the last repeat ending is far from the circle 01:31:000 (2).
01:40:428 (2) - End of this slider need to move up, so it looked at the circle 01:40:085 (1).Or circle 01:40:085 (1) need to move down.
03:03:743 (1) - I do not really like the way it looks. The ends should align. But I think it is so was conceived.
Maybe swap 03:54:657 (2) and 03:55:343 (5)? It looks interesting.
04:04:085 (1) - Similarly to 01:30:485 (1).
04:13:856 (3) - It need to move up.
The sound in the end is the same as in the beginning, so I'd finished all the spinner. But It is up to you, of course.

I hope you rank your map. It's very nice. Good luck!
Topic Starter
_orange

Dron4ik_G wrote:

Hello! I am from mod queue.

[Alone]
00:13:685 (1) - I think the slider is to do a little quieter, because music in this moment too quiet. Not too sure what you mean by quieter, if you're talking about hitsounds it should be fine since there's a tick sound on both ends of the slider
00:42:828 (1) - This slider looks bad. It views need to change. added something
01:00:314 (1) - Similarly to the above. I think this one's fine
01:11:285 (1) - End of this slider need to move up, so it looked at the circle 01:11:800 (2). you're right
01:30:485 (1) - I would have swapped the ends of this slider, because the last repeat ending is far from the circle 01:31:000 (2). fixed
01:40:428 (2) - End of this slider need to move up, so it looked at the circle 01:40:085 (1).Or circle 01:40:085 (1) need to move down. ok
03:03:743 (1) - I do not really like the way it looks. The ends should align. But I think it is so was conceived. I think it's okay right now
Maybe swap 03:54:657 (2) and 03:55:343 (5)? It looks interesting. that's actually a really good idea but the DS would be too big
04:04:085 (1) - Similarly to 01:30:485 (1). fixed
04:13:856 (3) - It need to move up. I don't see a reason to do that here...
The sound in the end is the same as in the beginning, so I'd finished all the spinner. But It is up to you, of course. all of them? most of the spinners don't have a finish sound

I hope you rank your map. It's very nice. Good luck!
Thanks for the mod! This is the first NM request from a modding queue that got accepted for as far as I remember
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