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Lifetheory - Sakura

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Total Posts
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Topic Starter
campa97
This beatmap was submitted using in-game submission on mercoledì 14 dicembre 2016 at 09:59:37

Artist: Lifetheory
Title: Sakura
Tags: Drum and bass dnb Instrumental Piano Violin
BPM: 175
Filesize: 6403kb
Play Time: 03:26
Difficulties Available:
  1. Easy (1,33 stars, 177 notes)
  2. Hard (3,31 stars, 372 notes)
  3. Insane (4,32 stars, 614 notes)
  4. Normal (1,92 stars, 327 notes)
Download: Lifetheory - Sakura
Information: Scores/Beatmap Listing
---------------
Lifetheory - Sakura

- 100% Complete Needs Mod
- 100% Complete Needs Mod
- 100% Complete Needs Mod
- 100% Complete Needs Mod


Mods
laura-
48,128,72030,6,0,B|96:112|96:32|96:32|144:64|176:64|176:64|160:112|192:208|192:208|176:240|128:272|128:272|176:336|224:336|224:336|256:368|256:368|288:336|288:336|336:336|384:272|384:272|336:240|320:208|320:208|352:112|336:64|336:64|368:64|416:32|416:32|416:112|464:128,1,1181.25004897267
Topic Starter
campa97
Thank you a lot -Tastuo (^3^)~♪

P.S:

(☆´3`)
laura-
i cant believe i deleted my mod i thought this is a new post omg im so dumb
polka


[General:]
  • Your map isn't finished. You really shouldn't request mods on #modreqs until it is.
    The gap between normal and insane is too big, to the point of this being unrankable. Please keep your spread even and consistent.
    Tags could be added on.
    Check AiMod
    No custom combo colours? You could go for a nice pink/blue pallet.
[I'll just mod easy:]
  • Those sliders are super fast for easy @u@
    Why 1/16 snap?
    NCs
    [list:1337]00:03:458 (3) -
    00:04:830 (5) -
    00:07:573 (7) -
    00:14:430 (3) -
    00:15:801 (5) -
    00:18:544 (7) -
    00:19:916 (8) -
    00:25:401 (3) -
    00:28:144 (5) -
    00:29:516 (7) -
    00:39:116 (6) -
    00:41:858 (8) -
    00:48:030 (1) -
    00:50:087 (3) -
    00:52:830 (1) -
    00:58:316 (3) -
    01:01:058 (6) -
    01:03:801 (9) -
    01:09:287 (3) -
    01:20:258 (1,2) -
    01:25:744 (4) -
    00:04:830 (5) - Lands on a beat that should be clickable.
    00:15:116 (4,5) - Flow needs work. Scoot (5) down.
    00:22:658 (1,2) - Not good to stack things in beginner difficulties.
    • 00:41:858 (8,9) - ^
      00:52:830 (1,2,3) - ^
      01:01:058 (6,7) - ^
      01:31:230 (4) - ^
    00:23:344 (2) - SV Changes are not good for beginner difficulties. Keep the SV the same through the whole map unless there is a BPM change.
    00:34:316 (2) - Not good to have something repeat more than once on an easier difficulty. I suggest either repeating once and using a circle or having 2 2/1 sliders.
    • 01:20:258 (1,2,3) - ^
    00:51:458 (3) - Scoot this down for better flow.
    01:20:258 (1,2) - Space these properly[Afterword:]
    • I can tell you're a newer mapper. Definitely read up on some great guides and videos offered all over osu!forums. Don't let this lengthy mod put you down. Keep it up and feel free to PM me if you have any questions.

      I did look at some of your other diffs, and insane was lots of fun! You have potential ouo b
Topic Starter
campa97

PolkaMocha wrote:



[General:]
  • Your map isn't finished. You really shouldn't request mods on #modreqs until it is.
    The gap between normal and insane is too big, to the point of this being unrankable. Please keep your spread even and consistent.
    Tags could be added on.
    Check AiMod
    No custom combo colours? You could go for a nice pink/blue pallet.
[I'll just mod easy:]
  • Those sliders are super fast for easy @u@
    Why 1/16 snap?
    NCs
    [list:1337]00:03:458 (3) -
    00:04:830 (5) -
    00:07:573 (7) -
    00:14:430 (3) -
    00:15:801 (5) -
    00:18:544 (7) -
    00:19:916 (8) -
    00:25:401 (3) -
    00:28:144 (5) -
    00:29:516 (7) -
    00:39:116 (6) -
    00:41:858 (8) -
    00:48:030 (1) -
    00:50:087 (3) -
    00:52:830 (1) -
    00:58:316 (3) -
    01:01:058 (6) -
    01:03:801 (9) -
    01:09:287 (3) -
    01:20:258 (1,2) -
    01:25:744 (4) -
    00:04:830 (5) - Lands on a beat that should be clickable.
    00:15:116 (4,5) - Flow needs work. Scoot (5) down.
    00:22:658 (1,2) - Not good to stack things in beginner difficulties.
    • 00:41:858 (8,9) - ^
      00:52:830 (1,2,3) - ^
      01:01:058 (6,7) - ^
      01:31:230 (4) - ^
    00:23:344 (2) - SV Changes are not good for beginner difficulties. Keep the SV the same through the whole map unless there is a BPM change.
    00:34:316 (2) - Not good to have something repeat more than once on an easier difficulty. I suggest either repeating once and using a circle or having 2 2/1 sliders.
    • 01:20:258 (1,2,3) - ^
    00:51:458 (3) - Scoot this down for better flow.
    01:20:258 (1,2) - Space these properly[Afterword:]
    • I can tell you're a newer mapper. Definitely read up on some great guides and videos offered all over osu!forums. Don't let this lengthy mod put you down. Keep it up and feel free to PM me if you have any questions.

      I did look at some of your other diffs, and insane was lots of fun! You have potential ouo b
Thanks a lot for your mod, i'll apply all your tips ^^
I will map another difficulty (hard), about 3.5 stars to decrease the gap between normal and insane
I changed SV from 1.00 to 0.80 and i don't know why was 1/16, i mapped with 1/4
Thank you very much ;)
7ambda
Insane
  1. 00:02:087 (3,4) - Would make more sense if you just copy/pasted (1,2) and ctrl + g.
  2. 00:12:373 (3) - Should be moved to the right, cus ugly overlap.
  3. 00:16:487 (7) - like you really need to make the bend smoother
  4. 00:17:858 (2) - Random slider shape thrown in that also doesn't look like it fits the song.
  5. 00:24:030 (4) - Move this to x:144 y:208.
  6. 00:30:887 (1,2,3) - Yeah, this is ugly.
  7. 00:53:516 (3) - Random slider shape that doesn't emphasize any new sound/instrument.
  8. 00:54:887 (6,7,8,9) - Yeah, these notes are way too curved; ruins the aesthetics.
  9. 00:58:316 (6) - NC
  10. 01:03:801 (7) - ^
  11. 01:05:173 (10) - ^
  12. 01:17:601 (1) - Should be moved back to the next white tick.
  13. 01:23:001 (1,2,3,4,5,6,1,2,3,4,5,6,7,8) - Can you not space these so close? It looks so unappealing.
  14. 01:26:430 (3) - Ctrl + g
  15. 01:27:116 (5,6,7,8,9) - Linear placement that doesn't fit in with the rest of the map.
  16. 01:28:487 (1,2,3,4,5,6,7,8,1,2,3,4) - ^
  17. 01:39:458 (1,2,3) - ^
  18. 01:32:944 (8) - Should be the same shape as (7).
  19. 01:33:973 (1) - Yeah, you really need to lower the audio from this point onward.
  20. 01:40:830 (7,8,9,10) - Space these further apart from each other.
  21. 01:42:887 (5,6) - ^
  22. 01:46:315 (1,2,1,2) - eww, ugly as shit pattern
  23. 01:49:058 (1,2,3) - ^
  24. 01:47:687 (1,2,3,4,5,6,7,8) - I think you tried replicating Masterpiece with this. Yeah, doesn't work at all.
  25. 01:54:544 (1,2,3,4,5,6,7,8) - ^
  26. 01:59:687 (2,3,4,5) - ^
  27. 02:19:230 (7,8) - blanket
  28. 01:51:801 (1,2,3) - Trying to replicate Remote Control doesn't work at all, y'know?
  29. 02:19:230 (7) - NC
  30. 02:21:973 (6) - ^
  31. 02:24:715 (8) - ^
Topic Starter
campa97

F1r3tar wrote:

Insane
  1. 00:02:087 (3,4) - Would make more sense if you just copy/pasted (1,2) and ctrl + g.
  2. 00:12:373 (3) - Should be moved to the right, cus ugly overlap.
  3. 00:16:487 (7) - like you really need to make the bend smoother
  4. 00:17:858 (2) - Random slider shape thrown in that also doesn't look like it fits the song.
  5. 00:24:030 (4) - Move this to x:144 y:208.
  6. 00:30:887 (1,2,3) - Yeah, this is ugly.
  7. 00:53:516 (3) - Random slider shape that doesn't emphasize any new sound/instrument.
  8. 00:54:887 (6,7,8,9) - Yeah, these notes are way too curved; ruins the aesthetics.
  9. 00:58:316 (6) - NC
  10. 01:03:801 (7) - ^
  11. 01:05:173 (10) - ^
  12. 01:17:601 (1) - Should be moved back to the next white tick.
  13. 01:23:001 (1,2,3,4,5,6,1,2,3,4,5,6,7,8) - Can you not space these so close? It looks so unappealing.
  14. 01:26:430 (3) - Ctrl + g
  15. 01:27:116 (5,6,7,8,9) - Linear placement that doesn't fit in with the rest of the map.
  16. 01:28:487 (1,2,3,4,5,6,7,8,1,2,3,4) - ^
  17. 01:39:458 (1,2,3) - ^
  18. 01:32:944 (8) - Should be the same shape as (7).
  19. 01:33:973 (1) - Yeah, you really need to lower the audio from this point onward.
  20. 01:40:830 (7,8,9,10) - Space these further apart from each other.
  21. 01:42:887 (5,6) - ^
  22. 01:46:315 (1,2,1,2) - eww, ugly as shit pattern
  23. 01:49:058 (1,2,3) - ^
  24. 01:47:687 (1,2,3,4,5,6,7,8) - I think you tried replicating Masterpiece with this. Yeah, doesn't work at all.
  25. 01:54:544 (1,2,3,4,5,6,7,8) - ^
  26. 01:59:687 (2,3,4,5) - ^
  27. 02:19:230 (7,8) - blanket
  28. 01:51:801 (1,2,3) - Trying to replicate Remote Control doesn't work at all, y'know?
  29. 02:19:230 (7) - NC
  30. 02:21:973 (6) - ^
  31. 02:24:715 (8) - ^
Thank you F1r3tar, i'll apply all your tips ^^ ... but i didn't try to copy masterpiece or remote control.. i don't know but i think i absorbed their patterns accidentally
I apprecied all your tips, thanks for modding my insane difficulty
Pennek
Ohh... I see what's happened here. You had gridsnapping on. Take it off, it doesn't help at all, it just fucks up snapping. Just remember to hold ctrl down and snap, or have snapping on automatically

Easy
See text above :)

00:00:716 (1,2) - In an easy (same for normals), you shouldn't have variable spacing, either chose 0.8 or 0.9, not both. Then resnap all sections
00:11:001 (5,1) - here it's 0.95 :s
00:15:116 (4,1) - I think you get it by now ;)

Send me a message when it's fixed, and I'll mod your map properly
Pennek
Here you go <3 :)

Easy
2016-12-04 22:33 campa97: do you like insane difficulty?
2016-12-04 22:33 [ Pennek ]: Yeah, it's pretty good
2016-12-04 22:33 thank you *.*
2016-12-04 22:34 [ Pennek ]: Of course there are some things to brush up on, but you're getting there
2016-12-04 22:34 campa97: :D
2016-12-04 22:34 campa97: ok
2016-12-04 22:35 [ Pennek ]: Okay, just in general. it's okay to copy paste sliders and patterns.
2016-12-04 22:35 [ Pennek ]: If you have too many different shapes it can become confusing
2016-12-04 22:35 [ Pennek ]: especially in lower diffs
2016-12-04 22:35 campa97: ok
2016-12-04 22:36 [ Pennek ]: I like what you do in the start of the easy diff
2016-12-04 22:36 thanks a lot *.*
2016-12-04 22:36 campa97: and i like copy and paste to make a fluid flow
2016-12-04 22:36 [ Pennek ]: yeah do that
2016-12-04 22:37 [ Pennek ]: I'd really like to see some continuity in the patterns
2016-12-04 22:37 [ Pennek ]: Like this
2016-12-04 22:37 [ Pennek ]: 00:02:087 (2) -
2016-12-04 22:37 campa97: i like patterns and simmetry
2016-12-04 22:37 [ Pennek ]: 00:11:687 (1,2) - Here you could paste the ones i highlighted
2016-12-04 22:37 [ Pennek ]: Me too :D
2016-12-04 22:37 [ Pennek ]: before
2016-12-04 22:38 [ Pennek ]: These straight sliders 00:30:887 (4,5) - feel out of place because you have curved everything else
2016-12-04 22:38 campa97: uh, ok ^^
2016-12-04 22:39 [ Pennek ]: You could make them work
2016-12-04 22:39 [ Pennek ]: If you place it more like a pattern that follows the slider that runs before it
2016-12-04 22:40 [ Pennek ]: You understand what I mean?
2016-12-04 22:40 campa97: not too much
2016-12-04 22:40 [ Pennek ]: 1 second then
2016-12-04 22:40 campa97: i'm not able to speak english
2016-12-04 22:41 campa97: ok ^^
2016-12-04 22:42 [ Pennek ]: you know about circular flow?
2016-12-04 22:42 campa97: something
2016-12-04 22:42 [ Pennek ]: https://www.youtube.com/user/Pishifat/videos
2016-12-04 22:43 [ Pennek ]: https://www.youtube.com/watch?v=GYGatwQszwQ
2016-12-04 22:43 campa97: i saw some of his videos
2016-12-04 22:43 [ Pennek ]: Nice!
2016-12-04 22:43 [ Pennek ]: Okay
2016-12-04 22:43 [ Pennek ]: Then it should be easy to understand
2016-12-04 22:43 campa97: :D
2016-12-04 22:43 campa97: yes
2016-12-04 22:44 [ Pennek ]: This note 00:30:887 (4) - feels awkward to play because you have to move mouse up, and then in the wrong direction. (not circular)
2016-12-04 22:44 campa97: oh yes, true
2016-12-04 22:44 [ Pennek ]: Okay nice, try to play around with that
2016-12-04 22:45 [ Pennek ]: 00:19:916 (4) - NC
2016-12-04 22:45 campa97: https://osu.ppy.sh/ss/6730355
2016-12-04 22:45 [ Pennek ]: yeah something like that
2016-12-04 22:45 campa97: so, is better this
2016-12-04 22:45 [ Pennek ]: yes
2016-12-04 22:45 campa97: ^^
2016-12-04 22:46 [ Pennek ]: same bad flow here 00:18:544 (3) -
2016-12-04 22:46 [ Pennek ]: and here 00:23:344 (2) -
2016-12-04 22:46 [ Pennek ]: CTRL J + rotate 90 degree to fix
2016-12-04 22:46 [ Pennek ]: and move back up
2016-12-04 22:47 campa97: did it
2016-12-04 22:47 [ Pennek ]: 00:25:401 (3) - this one is okay because it is an emphasized sound
2016-12-04 22:47 [ Pennek ]: but it needs NC
2016-12-04 22:47 campa97: ok
2016-12-04 22:47 [ Pennek ]: you need to resnap it though since you moved the other one
2016-12-04 22:48 campa97: https://osu.ppy.sh/ss/6730380
2016-12-04 22:49 [ Pennek ]: ^^
2016-12-04 22:49 campa97: or not...
2016-12-04 22:49 campa97: better redo 00:23:344 (2) -
2016-12-04 22:49 campa97: this slider
2016-12-04 22:49 [ Pennek ]: 00:34:316 (2) - same flow here
2016-12-04 22:49 [ Pennek ]: erhh
2016-12-04 22:50 [ Pennek ]: your choice, I'm not really sure what you changed so far
2016-12-04 22:50 [ Pennek ]: as for the one I just talked about
2016-12-04 22:50 [ Pennek ]: You can flip it ctrl H and rotate it
2016-12-04 22:51 campa97: yeah, better
2016-12-04 22:51 campa97: thanks
2016-12-04 22:51 [ Pennek ]: http://puu.sh/sEi7h/b1514dbd16.jpg
2016-12-04 22:51 [ Pennek ]: something like that?
2016-12-04 22:51 [ Pennek ]: this feels awkward to play 00:39:116 (3,4) -
2016-12-04 22:51 campa97: yes
2016-12-04 22:52 campa97: or that? 00:23:344 (2) -
2016-12-04 22:52 campa97: http://puu.sh/sEi7h/b1514dbd16.jpg
2016-12-04 22:52 [ Pennek ]: yeah that was the same i think
2016-12-04 22:52 campa97: ok
2016-12-04 22:52 campa97: ^^
2016-12-04 22:53 [ Pennek ]: 00:30:887 (4) - NC
2016-12-04 22:53 campa97: why awkward?
2016-12-04 22:53 [ Pennek ]: circular flow
2016-12-04 22:53 [ Pennek ]: instead of follow down and up
2016-12-04 22:53 campa97: ok
2016-12-04 22:53 [ Pennek ]: you go in a straight line/a little up
2016-12-04 22:53 [ Pennek ]: and the follow back again
2016-12-04 22:53 [ Pennek ]: Follow the circle :P
2016-12-04 22:54 campa97: i get it :)
2016-12-04 22:55 [ Pennek ]: the strong sound here (the last big white tick on the slider) needs to be something you can click 00:43:230 (3) -
2016-12-04 22:55 [ Pennek ]: same for these 3 00:45:287 (1,2,3) -
2016-12-04 22:57 [ Pennek ]: 00:48:716 (4) - NC here because of the pattern you already have with NCs on strong sounds
2016-12-04 22:58 [ Pennek ]: 00:50:087 (1) - no NC here
2016-12-04 22:58 campa97: kk
2016-12-04 22:58 [ Pennek ]: 00:54:201 (3) - Again something clicky on last white tick on slider
2016-12-04 22:58 [ Pennek ]: + NC on that sound
2016-12-04 22:59 campa97: ok
2016-12-04 22:59 [ Pennek ]: 00:54:201 (3) - feels uncomfortable to play aswell (flow again ;) )
2016-12-04 23:00 campa97: yeah, true
2016-12-04 23:01 [ Pennek ]: 01:12:030 (1) - there needs to be a note on this strong sound
2016-12-04 23:02 [ Pennek ]: Spinners + sliders are passive mapping
2016-12-04 23:02 [ Pennek ]: slider ends*
2016-12-04 23:02 [ Pennek ]: and bodies
2016-12-04 23:02 [ Pennek ]: That means that they shouldnt be on notes where strong sounds are
2016-12-04 23:02 campa97: oh ok thanks
2016-12-04 23:02 [ Pennek ]: because that is where you should click
2016-12-04 23:02 campa97: yes
2016-12-04 23:02 campa97: so when i can add spinner?
2016-12-04 23:03 [ Pennek ]: I'd just remove that one
2016-12-04 23:03 campa97: and insert a break?
2016-12-04 23:03 [ Pennek ]: and copy the note you place here 01:12:030 (1) -
2016-12-04 23:03 [ Pennek ]: the system does that automatically
2016-12-04 23:03 campa97: ok
2016-12-04 23:03 [ Pennek ]: and insert it where your slider ends
2016-12-04 23:04 [ Pennek ]: I love what you do with the next 3 sliders
2016-12-04 23:04 [ Pennek ]: they help the buildup in the song
2016-12-04 23:04 campa97: i have to place the note under the slider?
2016-12-04 23:04 [ Pennek ]: what?
2016-12-04 23:05 [ Pennek ]: with the same spacing you used before
2016-12-04 23:05 campa97: https://osu.ppy.sh/ss/6730514
2016-12-04 23:05 campa97: like that
2016-12-04 23:05 campa97: ah ok
2016-12-04 23:05 [ Pennek ]: :)
2016-12-04 23:06 [ Pennek ]: https://puu.sh/sEj8h/1776bef5fc.jpg
2016-12-04 23:06 campa97: yes ^^
2016-12-04 23:06 [ Pennek ]: copy note 6 and add it to the strong sound where slider ended before
2016-12-04 23:07 [ Pennek ]: 01:25:744 (1) - NC and move to the right to create a better flow
2016-12-04 23:08 [ Pennek ]: http://puu.sh/sEjeB/7bfa65a56f.jpg
2016-12-04 23:08 campa97: ok
2016-12-04 23:08 [ Pennek ]: I'd tilt this more. It almost feels like a straight slider 01:27:116 (2) -
2016-12-04 23:08 [ Pennek ]: maybe copy this in some way 01:29:173 (1) -
2016-12-04 23:09 campa97: ok
2016-12-04 23:09 [ Pennek ]: 01:31:230 (3) - flow feels awkward here
2016-12-04 23:09 [ Pennek ]: you know what blankets are?
2016-12-04 23:10 campa97: no
2016-12-04 23:10 [ Pennek ]: https://osu.ppy.sh/wiki/Formation_Techn ... ket_Combos
2016-12-04 23:11 [ Pennek ]: 2.5 in wiki description
2016-12-04 23:11 [ Pennek ]: in short; our brain likes blankets. they look nice and they feel nice
2016-12-04 23:11 [ Pennek ]: you can blanket these two
2016-12-04 23:11 [ Pennek ]: 01:31:230 (3,4) -
2016-12-04 23:12 campa97: ok, now i try to understand something
2016-12-04 23:12 [ Pennek ]: yes?
2016-12-04 23:12 campa97: oh, ok, understood
2016-12-04 23:12 [ Pennek ]: I'll try to show you
2016-12-04 23:13 [ Pennek ]: puush is slow http://puu.sh/sEjA3/13a22c4684.jpg
2016-12-04 23:13 [ Pennek ]: ;D
2016-12-04 23:14 [ Pennek ]: You can make it smaller or bigger if you want
2016-12-04 23:14 [ Pennek ]: you can do it easy if you follow approachcircle
2016-12-04 23:14 [ Pennek ]: and place middlepoint in the middle of slider
2016-12-04 23:14 campa97: ok
2016-12-04 23:14 [ Pennek ]: you got it?
2016-12-04 23:15 campa97: i got it but now i have to do it
2016-12-04 23:15 [ Pennek ]: :D
2016-12-04 23:15 [ Pennek ]: Nice!
2016-12-04 23:15 [ Pennek ]: I'll continue then
2016-12-04 23:15 campa97: ^^
2016-12-04 23:15 [ Pennek ]: You got this logged?
2016-12-04 23:16 [ Pennek ]: I'll upload it on the beatmap page afterwards so you can read it
2016-12-04 23:16 [ Pennek ]: this note that should follow the flow doesn't (circular) 01:36:030 (3) -
2016-12-04 23:16 [ Pennek ]: 01:36:715 (4) - NC
2016-12-04 23:17 [ Pennek ]: 01:42:201 (1) - NC
2016-12-04 23:17 [ Pennek ]: 01:53:173 (3) - NC
2016-12-04 23:18 [ Pennek ]: 01:53:858 (2) - slider ends on strong sound. need something to click
2016-12-04 23:19 [ Pennek ]: 02:02:773 (2) - flow
2016-12-04 23:19 campa97: https://osu.ppy.sh/ss/6730623
2016-12-04 23:19 [ Pennek ]: on the timeline try to move back
2016-12-04 23:19 [ Pennek ]: so you can see the circle going into 4
2016-12-04 23:20 [ Pennek ]: https://upload.wikimedia.org/wikipedia/ ... circle.png
2016-12-04 23:20 [ Pennek ]: the green outside ring
2016-12-04 23:21 [ Pennek ]: And try to curve slider around it
2016-12-04 23:21 campa97: ok
2016-12-04 23:21 [ Pennek ]: http://puu.sh/sEk79/11aa0a1635.jpg
2016-12-04 23:22 [ Pennek ]: this ends on strong sound 02:06:201 (2) -
2016-12-04 23:22 [ Pennek ]: needs to be circle
2016-12-04 23:22 [ Pennek ]: the break you have needs to be mapped
2016-12-04 23:22 [ Pennek ]: 02:20:601 (1) - NC
2016-12-04 23:23 [ Pennek ]: 02:26:087 (1) - NC
2016-12-04 23:24 [ Pennek ]: 02:30:887 (2) - Flow
2016-12-04 23:25 [ Pennek ]: 02:31:573 (3) - NC
2016-12-04 23:25 [ Pennek ]: 02:35:687 (3) - Flow again (all are basically circular, I'm not going to continue to write it)
2016-12-04 23:28 [ Pennek ]: 02:42:544 (3) - I'd make this one short and put a circle on the last tick big tick. Like so http://puu.sh/sEkuW/0125f81dfd.jpg
2016-12-04 23:28 [ Pennek ]: 02:44:601 (5) - ends on strong sound. same issue as last couple of times
2016-12-04 23:28 [ Pennek ]: it also needs to be NC'ed
2016-12-04 23:28 [ Pennek ]: 02:44:601 (5) - and this shouldn't be NC
2016-12-04 23:29 [ Pennek ]: 02:51:458 (1) - no NC
2016-12-04 23:29 [ Pennek ]: 02:48:030 (1) - same as 02:42:544 (3) -
2016-12-04 23:30 [ Pennek ]: still NC on last big tick
2016-12-04 23:30 [ Pennek ]: 02:50:087 (2) - same as 02:44:601 (5) -
2016-12-04 23:31 [ Pennek ]: 02:53:515 (1,2) - Here the strongest sound is the guitar (idk wub sound) and I'd map it after that
2016-12-04 23:31 [ Pennek ]: feels wrong to map after background music
2016-12-04 23:31 [ Pennek ]: 02:54:887 (2) - I'd just delete this
2016-12-04 23:31 [ Pennek ]: and play with sliders instead
2016-12-04 23:32 [ Pennek ]: Here's an example of what you could do: http://puu.sh/sEkOJ/a40f292da2.jpg 02:53:515 (1,2,3) -
2016-12-04 23:33 [ Pennek ]: 02:56:944 (4) - should be gone or moved ( again play with sliders for this section I would say
2016-12-04 23:33 [ Pennek ]: and map it to the wub sound
2016-12-04 23:34 [ Pennek ]: 03:00:030 (3) - here there is a repeat sound where you could use repeat sliders
2016-12-04 23:35 [ Pennek ]: 03:15:458 (3) - NC
2016-12-04 23:35 [ Pennek ]: 03:20:944 (4) -
2016-12-04 23:35 [ Pennek ]: Nc
2016-12-04 23:35 [ Pennek ]: Ooookay...
2016-12-04 23:35 [ Pennek ]: That's it for the Easy
2016-12-04 23:36 [ Pennek ]: Was this your first map?
2016-12-04 23:36 campa97: yes
2016-12-04 23:36 [ Pennek ]: Wow! That's great then
2016-12-04 23:36 [ Pennek ]: You are much better than I was when I started to play with mapping
2016-12-04 23:37 [ Pennek ]: :D
Topic Starter
campa97

[ Pennek ] wrote:

Here you go <3 :)

Easy
2016-12-04 22:33 campa97: do you like insane difficulty?
2016-12-04 22:33 [ Pennek ]: Yeah, it's pretty good
2016-12-04 22:33 thank you *.*
2016-12-04 22:34 [ Pennek ]: Of course there are some things to brush up on, but you're getting there
2016-12-04 22:34 campa97: :D
2016-12-04 22:34 campa97: ok
2016-12-04 22:35 [ Pennek ]: Okay, just in general. it's okay to copy paste sliders and patterns.
2016-12-04 22:35 [ Pennek ]: If you have too many different shapes it can become confusing
2016-12-04 22:35 [ Pennek ]: especially in lower diffs
2016-12-04 22:35 campa97: ok
2016-12-04 22:36 [ Pennek ]: I like what you do in the start of the easy diff
2016-12-04 22:36 thanks a lot *.*
2016-12-04 22:36 campa97: and i like copy and paste to make a fluid flow
2016-12-04 22:36 [ Pennek ]: yeah do that
2016-12-04 22:37 [ Pennek ]: I'd really like to see some continuity in the patterns
2016-12-04 22:37 [ Pennek ]: Like this
2016-12-04 22:37 [ Pennek ]: 00:02:087 (2) -
2016-12-04 22:37 campa97: i like patterns and simmetry
2016-12-04 22:37 [ Pennek ]: 00:11:687 (1,2) - Here you could paste the ones i highlighted
2016-12-04 22:37 [ Pennek ]: Me too :D
2016-12-04 22:37 [ Pennek ]: before
2016-12-04 22:38 [ Pennek ]: These straight sliders 00:30:887 (4,5) - feel out of place because you have curved everything else
2016-12-04 22:38 campa97: uh, ok ^^
2016-12-04 22:39 [ Pennek ]: You could make them work
2016-12-04 22:39 [ Pennek ]: If you place it more like a pattern that follows the slider that runs before it
2016-12-04 22:40 [ Pennek ]: You understand what I mean?
2016-12-04 22:40 campa97: not too much
2016-12-04 22:40 [ Pennek ]: 1 second then
2016-12-04 22:40 campa97: i'm not able to speak english
2016-12-04 22:41 campa97: ok ^^
2016-12-04 22:42 [ Pennek ]: you know about circular flow?
2016-12-04 22:42 campa97: something
2016-12-04 22:42 [ Pennek ]: https://www.youtube.com/user/Pishifat/videos
2016-12-04 22:43 [ Pennek ]: https://www.youtube.com/watch?v=GYGatwQszwQ
2016-12-04 22:43 campa97: i saw some of his videos
2016-12-04 22:43 [ Pennek ]: Nice!
2016-12-04 22:43 [ Pennek ]: Okay
2016-12-04 22:43 [ Pennek ]: Then it should be easy to understand
2016-12-04 22:43 campa97: :D
2016-12-04 22:43 campa97: yes
2016-12-04 22:44 [ Pennek ]: This note 00:30:887 (4) - feels awkward to play because you have to move mouse up, and then in the wrong direction. (not circular)
2016-12-04 22:44 campa97: oh yes, true
2016-12-04 22:44 [ Pennek ]: Okay nice, try to play around with that
2016-12-04 22:45 [ Pennek ]: 00:19:916 (4) - NC
2016-12-04 22:45 campa97: https://osu.ppy.sh/ss/6730355
2016-12-04 22:45 [ Pennek ]: yeah something like that
2016-12-04 22:45 campa97: so, is better this
2016-12-04 22:45 [ Pennek ]: yes
2016-12-04 22:45 campa97: ^^
2016-12-04 22:46 [ Pennek ]: same bad flow here 00:18:544 (3) -
2016-12-04 22:46 [ Pennek ]: and here 00:23:344 (2) -
2016-12-04 22:46 [ Pennek ]: CTRL J + rotate 90 degree to fix
2016-12-04 22:46 [ Pennek ]: and move back up
2016-12-04 22:47 campa97: did it
2016-12-04 22:47 [ Pennek ]: 00:25:401 (3) - this one is okay because it is an emphasized sound
2016-12-04 22:47 [ Pennek ]: but it needs NC
2016-12-04 22:47 campa97: ok
2016-12-04 22:47 [ Pennek ]: you need to resnap it though since you moved the other one
2016-12-04 22:48 campa97: https://osu.ppy.sh/ss/6730380
2016-12-04 22:49 [ Pennek ]: ^^
2016-12-04 22:49 campa97: or not...
2016-12-04 22:49 campa97: better redo 00:23:344 (2) -
2016-12-04 22:49 campa97: this slider
2016-12-04 22:49 [ Pennek ]: 00:34:316 (2) - same flow here
2016-12-04 22:49 [ Pennek ]: erhh
2016-12-04 22:50 [ Pennek ]: your choice, I'm not really sure what you changed so far
2016-12-04 22:50 [ Pennek ]: as for the one I just talked about
2016-12-04 22:50 [ Pennek ]: You can flip it ctrl H and rotate it
2016-12-04 22:51 campa97: yeah, better
2016-12-04 22:51 campa97: thanks
2016-12-04 22:51 [ Pennek ]: http://puu.sh/sEi7h/b1514dbd16.jpg
2016-12-04 22:51 [ Pennek ]: something like that?
2016-12-04 22:51 [ Pennek ]: this feels awkward to play 00:39:116 (3,4) -
2016-12-04 22:51 campa97: yes
2016-12-04 22:52 campa97: or that? 00:23:344 (2) -
2016-12-04 22:52 campa97: http://puu.sh/sEi7h/b1514dbd16.jpg
2016-12-04 22:52 [ Pennek ]: yeah that was the same i think
2016-12-04 22:52 campa97: ok
2016-12-04 22:52 campa97: ^^
2016-12-04 22:53 [ Pennek ]: 00:30:887 (4) - NC
2016-12-04 22:53 campa97: why awkward?
2016-12-04 22:53 [ Pennek ]: circular flow
2016-12-04 22:53 [ Pennek ]: instead of follow down and up
2016-12-04 22:53 campa97: ok
2016-12-04 22:53 [ Pennek ]: you go in a straight line/a little up
2016-12-04 22:53 [ Pennek ]: and the follow back again
2016-12-04 22:53 [ Pennek ]: Follow the circle :P
2016-12-04 22:54 campa97: i get it :)
2016-12-04 22:55 [ Pennek ]: the strong sound here (the last big white tick on the slider) needs to be something you can click 00:43:230 (3) -
2016-12-04 22:55 [ Pennek ]: same for these 3 00:45:287 (1,2,3) -
2016-12-04 22:57 [ Pennek ]: 00:48:716 (4) - NC here because of the pattern you already have with NCs on strong sounds
2016-12-04 22:58 [ Pennek ]: 00:50:087 (1) - no NC here
2016-12-04 22:58 campa97: kk
2016-12-04 22:58 [ Pennek ]: 00:54:201 (3) - Again something clicky on last white tick on slider
2016-12-04 22:58 [ Pennek ]: + NC on that sound
2016-12-04 22:59 campa97: ok
2016-12-04 22:59 [ Pennek ]: 00:54:201 (3) - feels uncomfortable to play aswell (flow again ;) )
2016-12-04 23:00 campa97: yeah, true
2016-12-04 23:01 [ Pennek ]: 01:12:030 (1) - there needs to be a note on this strong sound
2016-12-04 23:02 [ Pennek ]: Spinners + sliders are passive mapping
2016-12-04 23:02 [ Pennek ]: slider ends*
2016-12-04 23:02 [ Pennek ]: and bodies
2016-12-04 23:02 [ Pennek ]: That means that they shouldnt be on notes where strong sounds are
2016-12-04 23:02 campa97: oh ok thanks
2016-12-04 23:02 [ Pennek ]: because that is where you should click
2016-12-04 23:02 campa97: yes
2016-12-04 23:02 campa97: so when i can add spinner?
2016-12-04 23:03 [ Pennek ]: I'd just remove that one
2016-12-04 23:03 campa97: and insert a break?
2016-12-04 23:03 [ Pennek ]: and copy the note you place here 01:12:030 (1) -
2016-12-04 23:03 [ Pennek ]: the system does that automatically
2016-12-04 23:03 campa97: ok
2016-12-04 23:03 [ Pennek ]: and insert it where your slider ends
2016-12-04 23:04 [ Pennek ]: I love what you do with the next 3 sliders
2016-12-04 23:04 [ Pennek ]: they help the buildup in the song
2016-12-04 23:04 campa97: i have to place the note under the slider?
2016-12-04 23:04 [ Pennek ]: what?
2016-12-04 23:05 [ Pennek ]: with the same spacing you used before
2016-12-04 23:05 campa97: https://osu.ppy.sh/ss/6730514
2016-12-04 23:05 campa97: like that
2016-12-04 23:05 campa97: ah ok
2016-12-04 23:05 [ Pennek ]: :)
2016-12-04 23:06 [ Pennek ]: https://puu.sh/sEj8h/1776bef5fc.jpg
2016-12-04 23:06 campa97: yes ^^
2016-12-04 23:06 [ Pennek ]: copy note 6 and add it to the strong sound where slider ended before
2016-12-04 23:07 [ Pennek ]: 01:25:744 (1) - NC and move to the right to create a better flow
2016-12-04 23:08 [ Pennek ]: http://puu.sh/sEjeB/7bfa65a56f.jpg
2016-12-04 23:08 campa97: ok
2016-12-04 23:08 [ Pennek ]: I'd tilt this more. It almost feels like a straight slider 01:27:116 (2) -
2016-12-04 23:08 [ Pennek ]: maybe copy this in some way 01:29:173 (1) -
2016-12-04 23:09 campa97: ok
2016-12-04 23:09 [ Pennek ]: 01:31:230 (3) - flow feels awkward here
2016-12-04 23:09 [ Pennek ]: you know what blankets are?
2016-12-04 23:10 campa97: no
2016-12-04 23:10 [ Pennek ]: https://osu.ppy.sh/wiki/Formation_Techn ... ket_Combos
2016-12-04 23:11 [ Pennek ]: 2.5 in wiki description
2016-12-04 23:11 [ Pennek ]: in short; our brain likes blankets. they look nice and they feel nice
2016-12-04 23:11 [ Pennek ]: you can blanket these two
2016-12-04 23:11 [ Pennek ]: 01:31:230 (3,4) -
2016-12-04 23:12 campa97: ok, now i try to understand something
2016-12-04 23:12 [ Pennek ]: yes?
2016-12-04 23:12 campa97: oh, ok, understood
2016-12-04 23:12 [ Pennek ]: I'll try to show you
2016-12-04 23:13 [ Pennek ]: puush is slow http://puu.sh/sEjA3/13a22c4684.jpg
2016-12-04 23:13 [ Pennek ]: ;D
2016-12-04 23:14 [ Pennek ]: You can make it smaller or bigger if you want
2016-12-04 23:14 [ Pennek ]: you can do it easy if you follow approachcircle
2016-12-04 23:14 [ Pennek ]: and place middlepoint in the middle of slider
2016-12-04 23:14 campa97: ok
2016-12-04 23:14 [ Pennek ]: you got it?
2016-12-04 23:15 campa97: i got it but now i have to do it
2016-12-04 23:15 [ Pennek ]: :D
2016-12-04 23:15 [ Pennek ]: Nice!
2016-12-04 23:15 [ Pennek ]: I'll continue then
2016-12-04 23:15 campa97: ^^
2016-12-04 23:15 [ Pennek ]: You got this logged?
2016-12-04 23:16 [ Pennek ]: I'll upload it on the beatmap page afterwards so you can read it
2016-12-04 23:16 [ Pennek ]: this note that should follow the flow doesn't (circular) 01:36:030 (3) -
2016-12-04 23:16 [ Pennek ]: 01:36:715 (4) - NC
2016-12-04 23:17 [ Pennek ]: 01:42:201 (1) - NC
2016-12-04 23:17 [ Pennek ]: 01:53:173 (3) - NC
2016-12-04 23:18 [ Pennek ]: 01:53:858 (2) - slider ends on strong sound. need something to click
2016-12-04 23:19 [ Pennek ]: 02:02:773 (2) - flow
2016-12-04 23:19 campa97: https://osu.ppy.sh/ss/6730623
2016-12-04 23:19 [ Pennek ]: on the timeline try to move back
2016-12-04 23:19 [ Pennek ]: so you can see the circle going into 4
2016-12-04 23:20 [ Pennek ]: https://upload.wikimedia.org/wikipedia/ ... circle.png
2016-12-04 23:20 [ Pennek ]: the green outside ring
2016-12-04 23:21 [ Pennek ]: And try to curve slider around it
2016-12-04 23:21 campa97: ok
2016-12-04 23:21 [ Pennek ]: http://puu.sh/sEk79/11aa0a1635.jpg
2016-12-04 23:22 [ Pennek ]: this ends on strong sound 02:06:201 (2) -
2016-12-04 23:22 [ Pennek ]: needs to be circle
2016-12-04 23:22 [ Pennek ]: the break you have needs to be mapped
2016-12-04 23:22 [ Pennek ]: 02:20:601 (1) - NC
2016-12-04 23:23 [ Pennek ]: 02:26:087 (1) - NC
2016-12-04 23:24 [ Pennek ]: 02:30:887 (2) - Flow
2016-12-04 23:25 [ Pennek ]: 02:31:573 (3) - NC
2016-12-04 23:25 [ Pennek ]: 02:35:687 (3) - Flow again (all are basically circular, I'm not going to continue to write it)
2016-12-04 23:28 [ Pennek ]: 02:42:544 (3) - I'd make this one short and put a circle on the last tick big tick. Like so http://puu.sh/sEkuW/0125f81dfd.jpg
2016-12-04 23:28 [ Pennek ]: 02:44:601 (5) - ends on strong sound. same issue as last couple of times
2016-12-04 23:28 [ Pennek ]: it also needs to be NC'ed
2016-12-04 23:28 [ Pennek ]: 02:44:601 (5) - and this shouldn't be NC
2016-12-04 23:29 [ Pennek ]: 02:51:458 (1) - no NC
2016-12-04 23:29 [ Pennek ]: 02:48:030 (1) - same as 02:42:544 (3) -
2016-12-04 23:30 [ Pennek ]: still NC on last big tick
2016-12-04 23:30 [ Pennek ]: 02:50:087 (2) - same as 02:44:601 (5) -
2016-12-04 23:31 [ Pennek ]: 02:53:515 (1,2) - Here the strongest sound is the guitar (idk wub sound) and I'd map it after that
2016-12-04 23:31 [ Pennek ]: feels wrong to map after background music
2016-12-04 23:31 [ Pennek ]: 02:54:887 (2) - I'd just delete this
2016-12-04 23:31 [ Pennek ]: and play with sliders instead
2016-12-04 23:32 [ Pennek ]: Here's an example of what you could do: http://puu.sh/sEkOJ/a40f292da2.jpg 02:53:515 (1,2,3) -
2016-12-04 23:33 [ Pennek ]: 02:56:944 (4) - should be gone or moved ( again play with sliders for this section I would say
2016-12-04 23:33 [ Pennek ]: and map it to the wub sound
2016-12-04 23:34 [ Pennek ]: 03:00:030 (3) - here there is a repeat sound where you could use repeat sliders
2016-12-04 23:35 [ Pennek ]: 03:15:458 (3) - NC
2016-12-04 23:35 [ Pennek ]: 03:20:944 (4) -
2016-12-04 23:35 [ Pennek ]: Nc
2016-12-04 23:35 [ Pennek ]: Ooookay...
2016-12-04 23:35 [ Pennek ]: That's it for the Easy
2016-12-04 23:36 [ Pennek ]: Was this your first map?
2016-12-04 23:36 campa97: yes
2016-12-04 23:36 [ Pennek ]: Wow! That's great then
2016-12-04 23:36 [ Pennek ]: You are much better than I was when I started to play with mapping
2016-12-04 23:37 [ Pennek ]: :D
Thanks a lot [ Pennek ] i apply all your tips <3 and thank you very much for kudosuuuu *.*
Toyosaki Aki
from #modreqs
my english is sometimes strange;;
[general]
  1. add custom hitsound?
[Normal]
  1. 00:02:773 (4) - seems to be a little far from (3) slider. take same distance like 00:00:716 (1,2,3) - ?
  2. 00:06:544 (8) - doesn't fit the song I think. how about this pattern?
  3. 00:18:544 (1,2,3,4) - make this equal spacing
  4. 01:32:601 (3,4,5) - ^
[Insane]
  1. put a check ''widescreen support'' in Design tab.
  2. 00:52:830 (1,2) - I felt this stack weird. try to map same as 00:22:658 (1,2,3) - ,00:28:144 (1,2,3) - ,and so on
  3. 00:50:087 (1,2,3,4) - you can make this equal spacing perfectly.
  4. 01:26:773 (4,5,6,7,8,9) - ^
    and 01:27:801 (9) - can be perfectly blanket
  5. 01:35:001 (4) - this stack makes bad flow imo
  6. 02:19:573 (2) - blanket
  7. 02:34:315 (1,7) - maybe stack
GL~
Topic Starter
campa97

Toyosaki Aki wrote:

from #modreqs
my english is sometimes strange;;
[general]
  1. add custom hitsound?
[Normal]
  1. 00:02:773 (4) - seems to be a little far from (3) slider. take same distance like 00:00:716 (1,2,3) - ?
  2. 00:06:544 (8) - doesn't fit the song I think. how about this pattern?
  3. 00:18:544 (1,2,3,4) - make this equal spacing
  4. 01:32:601 (3,4,5) - ^
[Insane]
  1. put a check ''widescreen support'' in Design tab.
  2. 00:52:830 (1,2) - I felt this stack weird. try to map same as 00:22:658 (1,2,3) - ,00:28:144 (1,2,3) - ,and so on
  3. 00:50:087 (1,2,3,4) - you can make this equal spacing perfectly.
  4. 01:26:773 (4,5,6,7,8,9) - ^
    and 01:27:801 (9) - can be perfectly blanket
  5. 01:35:001 (4) - this stack makes bad flow imo
  6. 02:19:573 (2) - blanket
  7. 02:34:315 (1,7) - maybe stack
GL~
Hi Toyosaki Aki, thanks a lot for your mod. Today i will start to work on cusom hitsound. Thanks for all your tips, but i don't apply your last point, because i don't understand why i have to stack object.
Kazuha91
[Insane]


GENERALE:
- metterei un +10ms negli offset di entrambi i timing points
- OD 7.5
- carini i hitsound xd

dunque
- 00:28:144 (1) - come mai questo non segue lo spacing delle note precedenti? a dire il vero anche con altri slider lo hai diminuito per qualche motivo, ma con questo più che con gli altri... se lo aumenti ci sta dato che è una nuova tick bianca, così è brutto
- 00:32:258 (3) - stessa cosa... why
- 01:06:544 (1) - questo, anche se la mappa va lenta, è estremamente scomodo da hittare
- 01:24:030 (5,6,1,2,3,4,5) - perchè lo spacing varia 2 volte in questa parte? usa il distance snap, così non sbagli
- 01:38:773 (5,6,7,8) - l'angolo di questi jump è troppo ampio, ste cose si facevano nel 2011, io eviterei sinceramente
- 01:44:258 (5,6,7,8) - stessa cosa ew
- 01:50:430 (1) - io non sarò un mago degli slider ma questo è sotto gli standard anche per me xd
- 01:59:001 (1) - se riesci togli il secondo repeat e mettici un cerchio che frega se no
- 03:23:515 (14) - aggiungi 1 cerchio ad 1/2 dopo e fai iniziare lo spinner 1/2 più avanti

in generale direi che usi troppe forme diverse di slider per esprimere la stessa cosa, per esempio: se in una sezione omogenea di canzone decidi di usare una curvatura x di 1/1 slider, si presuppone che in tutta la sezione tutti gli 1/1 slider siano della stessa forma, tu invece ne fai tanti simili ma diversi, il che è un po brutto da vedere...
sezione lenta: 00:26:773 (5) - 1, 00:31:573 (2) - 2, 00:37:744 (10) - 3, 00:49:401 (6) - 4 xd capisci che intendo... cerca di evitare.
E un'altro problema generale è lo spacing che, come ti ho fatto notare sopra, è un po incerto... beh sono cose che si imparano mappando, ci sono passato anch'io... l'insieme di tutto la fa sembrare un po old style, ma ci sta.
Le diff più easy non me ne intendo molto per cui lascio fare agli altri, buona fortuna
Topic Starter
campa97

Kazuha91 wrote:

[Insane]


GENERALE:
- metterei un +10ms negli offset di entrambi i timing points
- OD 7.5
- carini i hitsound xd

dunque
- 00:28:144 (1) - come mai questo non segue lo spacing delle note precedenti? a dire il vero anche con altri slider lo hai diminuito per qualche motivo, ma con questo più che con gli altri... se lo aumenti ci sta dato che è una nuova tick bianca, così è brutto
- 00:32:258 (3) - stessa cosa... why
- 01:06:544 (1) - questo, anche se la mappa va lenta, è estremamente scomodo da hittare
- 01:24:030 (5,6,1,2,3,4,5) - perchè lo spacing varia 2 volte in questa parte? usa il distance snap, così non sbagli
- 01:38:773 (5,6,7,8) - l'angolo di questi jump è troppo ampio, ste cose si facevano nel 2011, io eviterei sinceramente
- 01:44:258 (5,6,7,8) - stessa cosa ew
- 01:50:430 (1) - io non sarò un mago degli slider ma questo è sotto gli standard anche per me xd
- 01:59:001 (1) - se riesci togli il secondo repeat e mettici un cerchio che frega se no
- 03:23:515 (14) - aggiungi 1 cerchio ad 1/2 dopo e fai iniziare lo spinner 1/2 più avanti

in generale direi che usi troppe forme diverse di slider per esprimere la stessa cosa, per esempio: se in una sezione omogenea di canzone decidi di usare una curvatura x di 1/1 slider, si presuppone che in tutta la sezione tutti gli 1/1 slider siano della stessa forma, tu invece ne fai tanti simili ma diversi, il che è un po brutto da vedere...
sezione lenta: 00:26:773 (5) - 1, 00:31:573 (2) - 2, 00:37:744 (10) - 3, 00:49:401 (6) - 4 xd capisci che intendo... cerca di evitare.
E un'altro problema generale è lo spacing che, come ti ho fatto notare sopra, è un po incerto... beh sono cose che si imparano mappando, ci sono passato anch'io... l'insieme di tutto la fa sembrare un po old style, ma ci sta.
Le diff più easy non me ne intendo molto per cui lascio fare agli altri, buona fortuna
Grazie mille Kazuha91 per la tua mod, ho applicato tutti i tuoi consigli. Non capisco come mai ho posizionato male gli oggetti, ma ho utilizzato sempre il distance snap.
Kazuha91
E' difficile da spiegare, tant'è vero che non saprei dirtelo, comunque sia non dico che non vada bene, ma solo che influisce sull'estetica della mappa, facendola sembrare fatta in vecchio stile ed anche dal punto di vista del gameplay dato che può risultare strano e scomodo se fatto estremamente male, ma non è questo il caso per cui non te ne preoccupare... Se qualcuno riesce te lo spiega in qualche modo, altrimenti sono cose che si aquisiscono mappando e guardano le mappe degli altri (quelle fatte bene eh).
Comunque tieni la stella \o/

EDIT: ah ecco, ho capito il perchè degli spacing che sballano di poco ogni volta... è perchè mappi con la griglia accesa... in teoria non si usa la griglia quando si mappa proprio per questo motivo, così piazzi gli oggetti in modo più preciso, si usa solo per fare pattern simmetrici o specifici angoli di curvatura... non è un problema come ho già detto (però cerca di evitare le prossima volte :P )
Topic Starter
campa97
Ho capito, grazie mille del consiglio, per la prossima volta cercherò di applicare ciò che mi hai detto :)
E grazie infinite del kudosu *.*
CernTheLion
+3 ;)
MisakiAN
Hy,just some quick mod

[Insane]
*Please Check Aimod,

00:39:811 (2,3) - Stack this note with 00:39:126 (1) -
01:29:011 (4,1) - make it more closer,there's no strong beat in there
01:51:640 (6,7,1) - dont stack with 01:51:297 (4) - , its hard to read it
01:52:840 (4) - stack with 01:52:154 (2) -
01:55:411 (6) - move it more far from 01:55:240 (5) -
01:57:468 (1,2,3,4) - its not good to stack it too much like that
02:19:240 (1,2) - blanked
02:19:925 (3) - move a bit far from 02:20:097 (4) -
02:44:268 (2) - stack with 02:43:583 (7) -
03:00:040 (4,5) - it can ruin the flow,why just dont make it like this? 03:02:097 (3,4,5) -
03:06:211 (2) - stack with 03:05:525 (6) -
00:11:611 (6,1) - put another note in red tick

okay thats all,and sorry for bad english X"D
Good Luck~~~
Topic Starter
campa97

misakiakill wrote:

Hy,just some quick mod

[Insane]
*Please Check Aimod, Ups, didn't see... Thanks ^^

00:39:811 (2,3) - Stack this note with 00:39:126 (1) - Thanks, didn't see this too
01:29:011 (4,1) - make it more closer,there's no strong beat in there Fixed
01:51:640 (6,7,1) - dont stack with 01:51:297 (4) - , its hard to read it I think is not too difficult
01:52:840 (4) - stack with 01:52:154 (2) - Fixed
01:55:411 (6) - move it more far from 01:55:240 (5) - Fixed
01:57:468 (1,2,3,4) - its not good to stack it too much like that Mmmm... they have the same sound
02:19:240 (1,2) - blanked Fixed
02:19:925 (3) - move a bit far from 02:20:097 (4) - Fixed
02:44:268 (2) - stack with 02:43:583 (7) - Fixed
03:00:040 (4,5) - it can ruin the flow,why just dont make it like this? 03:02:097 (3,4,5) - uhmmm idk
03:06:211 (2) - stack with 03:05:525 (6) - idk
00:11:611 (6,1) - put another note in red tick There isn't sound here

okay thats all,and sorry for bad english X"D
Good Luck~~~

Thank you so much for your mod ^^
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