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Rengoku Kozou - Comical Chuuka Chuuihou

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Flezlin



xexxar is really good at this game
Sonnyc
General.
The custom whistle contains a soft sampleset as a default, and that actually appearing with another sampleset-soft felt too noisy. Any special reasons? Just using an ordinary custom hitsound would feel better imo.
-- Custom hitsounds on lower diffs?

Easy.
00:42:731 - Is this break really necessary? The song is already short enough so breaks aren't technically required for beginners considering the stamina. Also the song is indeed less intensed, but still provides stuff to get mapped. Leaving this empty wasn't really good. Also felt inconsistent with higher diffs.

Normal.
00:02:398 - 00:06:398 - 00:13:065 - I think you could expressed these beats. Just leaving it inside the second slider tick in a reverse slider didn't created a difference with 00:17:065 which the music was clearly different. If you didn't wanted to express that, you don't have to map it with an extra beat. Just make sure you can create some meaningful difference along the different song.

The rhythm of normal feels a liitle complexed, but I feel it is fine enough.

Not bad. Good luck.
Yoshimaro
*Glances at tags

fox loli

basically sums it up
Topic Starter
I Must Decrease

Sonnyc wrote:

General.
The custom whistle contains a soft sampleset as a default, and that actually appearing with another sampleset-soft felt too noisy. Any special reasons? Just using an ordinary custom hitsound would feel better imo.
-- Custom hitsounds on lower diffs? fixed all

Easy.
00:42:731 - Is this break really necessary? The song is already short enough so breaks aren't technically required for beginners considering the stamina. Also the song is indeed less intensed, but still provides stuff to get mapped. Leaving this empty wasn't really good. Also felt inconsistent with higher diffs. fixed

Normal.
00:02:398 - 00:06:398 - 00:13:065 - I think you could expressed these beats. Just leaving it inside the second slider tick in a reverse slider didn't created a difference with 00:17:065 which the music was clearly different. If you didn't wanted to express that, you don't have to map it with an extra beat. Just make sure you can create some meaningful difference along the different song. i think this is okay

The rhythm of normal feels a liitle complexed, but I feel it is fine enough.

Not bad. Good luck.
thanks 4 mod
Lasse
irc log
2016-11-20 21:03 Lasse: ACTION is editing [https://osu.ppy.sh/b/1134273 Rengoku Kozou - Comical Chuuka Chuuihou [Normal]]
2016-11-20 21:03 Lasse: 00:43:731 (3,4,5) - can you make this less edgy for such a low diff
2016-11-20 21:04 Lasse: http://i.imgur.com/PCSa8JV.jpg or idk, something that involves moving a few things
2016-11-20 21:11 Xexxar: i mean
2016-11-20 21:11 Xexxar: dont stack those
2016-11-20 21:11 Xexxar: so you mean
2016-11-20 21:11 Lasse: yeah with this ar and all it seems a bit much for how easy the diff is overall for these 3 or 4 patterns
2016-11-20 21:12 Lasse: could also give this a try, but I'm not quite sure how well it works myself http://puu.sh/soQ3z/46cac7af9c.wav
2016-11-20 21:14 Xexxar: i like it
2016-11-20 21:15 Lasse: 00:42:731 - this part would work way better if you silenced sliderslide for it cause it seems quite loud in comparison and there aren't really any held sounds like in the other parts
2016-11-20 21:16 Xexxar: ya
2016-11-20 21:16 Xexxar: i forgot to do that
2016-11-20 21:17 Xexxar: done
2016-11-20 21:19 Lasse: k, should be last thing then: 01:15:398 (1) - on highest diff would work better I think if you spaced it a bit less cause it just seems a bit too much comparatively. second one seems more reasonably spaced to me
2016-11-20 21:22 Xexxar: sec
2016-11-20 21:22 Xexxar: hows this
2016-11-20 21:22 Xexxar: http://puu.sh/soQHh/d08d79bdec.jpg
2016-11-20 21:22 Lasse: pretty much looks like what I got
2016-11-20 21:22 Xexxar: kk
2016-11-20 21:22 Xexxar: anything else
2016-11-20 21:22 Xexxar: metadata was kwanfirmed
2016-11-20 21:22 Lasse: what about the romanisation?
2016-11-20 21:23 Xexxar: lol look at this
2016-11-20 21:23 Xexxar: http://puu.sh/soQLM/a689b980f8.jpg
2016-11-20 21:23 Lasse: k then
2016-11-20 21:23 Lasse: should be all, update
2016-11-20 21:23 Lasse: when you're done
2016-11-20 21:24 Xexxar: kk
Topic Starter
I Must Decrease
sank u

fixed offset so ya soz
Lasse
-5ms 👌
fieryrage
fuk rip the easy precision farm.,
Natsu
IRC
2016-11-24 19:13 Xexxar: ACTION is editing [https://osu.ppy.sh/b/1133609 Rengoku Kozou - Comical Chuuka Chuuihou [Touch Fluffy Tail]]
2016-11-24 19:16 Natsu: llololol
2016-11-24 19:16 Natsu: mini circles
2016-11-24 19:17 Xexxar: 6.9
2016-11-24 19:18 Natsu: 4,5 in normal ?
2016-11-24 19:18 Xexxar: 4.2
2016-11-24 19:19 Xexxar: i figured it was the most natural scale
2016-11-24 19:19 Natsu: btw why is the OD so high in the hard lol
2016-11-24 19:19 Natsu: and the one in normal so low
2016-11-24 19:20 Xexxar: 4.2 in normal
2016-11-24 19:20 Xexxar: 7 in hard
2016-11-24 19:20 Xexxar: 2.5 in easy
2016-11-24 19:20 Xexxar: it should be 6.9 on hard
2016-11-24 19:20 Natsu: 6 is better i think, 7 is mostly for insanes
2016-11-24 19:20 Natsu: lol edgy
2016-11-24 19:21 Xexxar: meh i'll nerf
2016-11-24 19:21 Xexxar: if u want
2016-11-24 19:21 Natsu: yeah use 6, idk I think is better, since the CS is already hard lol
2016-11-24 19:21 Natsu: IrreV2
2016-11-24 19:21 Xexxar: mhm k ill change that
2016-11-24 19:22 Natsu: 00:51:726 (3,1) - Spacing in easy
2016-11-24 19:22 Xexxar: 6.5 it is
2016-11-24 19:23 Xexxar: isnt it fine
2016-11-24 19:23 Xexxar: since the break is so huge
2016-11-24 19:23 Natsu: is a 1/1 break only
2016-11-24 19:23 Xexxar: 2/1*
2016-11-24 19:23 Natsu: you used the correct spacing at other similar 01:02:393 (5,1) - :l
2016-11-24 19:24 Xexxar: w/e fixed
2016-11-24 19:24 Xexxar: its .96
2016-11-24 19:24 Xexxar: that ok
2016-11-24 19:25 Natsu: why tick rate 2?
2016-11-24 19:26 Xexxar: hm
2016-11-24 19:26 Xexxar: not sure
2016-11-24 19:26 Natsu: nvm
2016-11-24 19:26 Natsu: it fit some parts tbh
2016-11-24 19:33 Natsu: 00:53:060 (1) - don't need to nc
2016-11-24 19:33 Natsu: hard
2016-11-24 19:34 Xexxar: i like it tht way tho
2016-11-24 19:34 Natsu: then do it here too 01:14:393 (6) -
2016-11-24 19:35 Natsu: 01:13:726 (3) - this also should be nc no?
2016-11-24 19:36 Xexxar: fixed
2016-11-24 19:36 Xexxar: and i removed nc
2016-11-24 19:37 Natsu: there is nothing else lol
Natsu
Seems fine, Irre v2
sahuang
Gratz! Need more monster quest
Satellite

IamKwaN wrote:

we had a chat about metadata

00:11 IamKwaN: もんむす・くえすと!


mmmm
Karen
metadata is a happy thing so

01:00:060 (4) - why drum on sliderbody
00:48:893 (3,4,5) - this kills me, overlap more or don't overlap pls, for aesthetic
why not keep ar, od, cs and hp consistent like other diffs
alacat
The source should be "もんむす・くえすと!"




Also KwaN said "もんむす・くえすと!" in discussion with you : https://osu.ppy.sh/forum/p/5393836

**Mod note** I appreciate that you are linking the source for accuracy, but please don't link directly to adult content on the platform.
Topic Starter
I Must Decrease
fuk.

fixed...

Karen wrote:

metadata is a happy thing so

01:00:060 (4) - why drum on sliderbody fix
00:48:893 (3,4,5) - this kills me, overlap more or don't overlap pls, for aesthetic plenty of patterns already do this
why not keep ar, od, cs and hp consistent like other diffs hp 6.9 is death
Lasse
・・・・・・・・・
Natsu
RE・QUALIFIED
Satellite
regrats! good job monmusu song
riktoi
why does it still have the broken heart icon lol

edit: o
Natsu

riktoi wrote:

why does it still have the broken heart icon lol
fixed, maybe a bug
PokuMii
We need more monmusu songs on osu! ♥
09kami
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