MrMenda wrote:
Hard-Increase OD from 5 to 6-7 Fixed to 6
-Increase CS from 3 to 3.6/3.8 or even 4 (that is more personal opinion than necessary) Fixed to 4
-00:06:200 (1) That beat seems extra, no need to have it there. Keprt it
-00:15:880 (1, 2, 3) Slider 3 seems mapped wrong, I think it should be a plain slider rather than a reverse slider In higher diffs, it is a stream section, I kept it
-00:39:000 (1, 2) I'd use the hitsound for slider 1 for both sliders. Fixed
-00:45:500 (1, 2, 3) Maybe making it into a 5 notes part would follow the music better Fixed
-00:53:000 (1, 2) Change the slider earlier (in the half of the previous beat) would feel more natural Fixed
-01:05:620 to 01:19:900: It is perfectly mappable for a Hard Difficulty.
-01:40:720 to 01:47:150: Same as above Left out these two because I don't think I need so much stuff
Apart from those changes it looks pretty good as it standsSepia's Insane-00:10:615 (1, 2, 3, 4, 5, 6) - 6 sounds an extra beat, feels antinatural Not really
-00:23:600 to 00:28:690 - Some sliders look out of beat I probably fixed it before you mod it but maybe it's still not good?
-00:29:000 (5) - After playing it feels antinatural to aim It's a pattern tho
-00:56:284 (1, 2, 3, 4, 5, 6, 7, 8, 1) - Stream looks too long and feels that way after playing it, maybe shorten it to 7 notes or using another pattern would be better I'll ask sepia
-01:22:425 (1, 2, 3, 4, 5, 6, 7, 8, 1) - ^ imo this is overmapped
-01:48:623 (1, 2, 3, 4, 5, 6, 7, 8, 1) - ^
Those are the things that make it feel antinatural/overmapped. Apart from that it feels really good to play Again, I do have to ask sepiaExtraPretty well mapped and with very few errors
-00:52:000 (1, 2, 3, 4) - Looks 4th note looks antinatural while playing idk if I would change this
-01:05:650 to 01:13:150 - Unmapped while it could perfectly be
-01:42:870 to 01:47:550 - ^ I fixed these before the mod lol
Thanks a lot for the mod