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BABYMETAL - Akatsuki [Taiko]

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Topic Starter
iloveyou4ever

Raphalge wrote:

Hi from mod queue!

01:23:345 (425,426) - guitar carries on to these notes, change to k?
follow the drum here...
01:28:816 (469,470,471,472) - change to kddk? might just be me but I really think 01:28:816 (469) - is high pitch
I think ddkk can better reflect the pitch change here
01:28:816 (469) - random stream cut? why not map to 04:13:639 - atleast?
the music part is different here XDD
05:14:521 - change to d to prepare players for the part at 05:17:874 - ?
want to keep consistency...

that's all I can suggest, sorry :?
map is really good, gl with rank!
Still Thanks for modding :)
Ozu
This is just my opnion so you don't have to accept my modding!

00:03:758 (6) - k?
00:24:228 (55) - d?
00:45:051 (126,127,128,129,130,131,132,133,134,135) -

01:01:992 (264) - k?
01:23:433 (425) - k?
01:35:080 (520) - how about move this circle between 521-522 and change d?
02:46:110 (318,319) - maybe 1/8 beat of this beat is suitable your map
02:46:198 (319) - d is better to start stream without miss
03:00:227 (459,460,461,462,463) - confusing cause of melody line. What about this?

03:03:757 (486,487,488,489,490) -

03:11:521 (559,560,561,562,563) -

03:55:816 (929,930) - put k between them ?
03:59:345 (941) - d ?
04:13:463 (1037,1038) - put some note between them
04:43:992 (117,118,119,120,121,122,123,124,125,126,127,128,129,130,131,132,133,134,135,136,137,138) - same to above part :)
04:51:845 (183) - delete?
04:59:080 (258) - d? because so hard to read same color on persistent different beat.




feel so happy to play nice map with nice song :)
exspecially this part!
xD
04:34:110 (22,23,24,25,26,27,28,29,30,31,32,33,34,35,36,37,38,39,40,41,42,43,44,45,46,47,48,49,50,51,52) -

Take my star and hope to be ranked~
Topic Starter
iloveyou4ever

404 AccNotFound wrote:

This is just my opnion so you don't have to accept my modding!

00:03:758 (6) - k?
Nice :D
00:24:228 (55) - d?
00:23:875 (54,55,56,57) - these four notes have similar pitch,that's why I put them as k
00:45:051 (126,127,128,129,130,131,132,133,134,135) -

the drum sound lies on 00:45:492- not 00:45:669 -
01:01:992 (264) - k?
put this as k can't emphasis the finisher at 01:02:169 -
01:23:433 (425) - k?
no specific drum sound/snare bass here
01:35:080 (520) - how about move this circle between 521-522 and change d?
instead I change 01:34:816- to d k ddk...
02:46:110 (318,319) - maybe 1/8 beat of this beat is suitable your map
It'd be strange if I put 1/8 here and I am focus on drum here
02:46:198 (319) - d is better to start stream without miss
but k suits the music more XD
03:00:227 (459,460,461,462,463) - confusing cause of melody line. What about this?

03:03:757 (486,487,488,489,490) -

03:11:521 (559,560,561,562,563) -

I've checked but all the suggestion are not mapped to the drum/guitar :l
03:55:816 (929,930) - put k between them ?
idk if 1/4 finisher is allowed...but temporarily changed
03:59:345 (941) - d ?
the drum sound is high pitch here...
04:13:463 (1037,1038) - put some note between them
but there is no pitch between that part :<
04:43:992 (117,118,119,120,121,122,123,124,125,126,127,128,129,130,131,132,133,134,135,136,137,138) - same to above part :)
Ok!
04:51:845 (183) - delete?
there is drum sound here
04:59:080 (258) - d? because so hard to read same color on persistent different beat.
remap this part :D




feel so happy to play nice map with nice song :)
exspecially this part!
xD
04:34:110 (22,23,24,25,26,27,28,29,30,31,32,33,34,35,36,37,38,39,40,41,42,43,44,45,46,47,48,49,50,51,52) -

Me too XDD,the 1/6 is so fun

Take my star and hope to be ranked~
Thanks for modding :)
Etsu
Hi o/

Taiko mod from.. i like it xD

[General]
  1. -.
[Inner Oni]
  1. 00:09:405 (21) - change k?
  2. 00:14:170 - add note? i like note 1/2 for piano also 00:14:346 -
  3. 00:16:288 - ^ k? sound here is better follow voice and instrument by inner
  4. 00:22:667 - ^
  5. 00:23:522 (53,55) - control + g? is better voice imo
  6. 01:23:345 (424) - change k? you map 1/2 with k.. try make kkddkk this 01:22:992 (420,421,422,423,424,425) -
  7. 01:40:198 - add note 1/4 for drums roll?
  8. 02:06:139 - ^ for guitar?
  9. 02:20:169 (91,94,97,100,103,107,110) - change k?
  10. 03:32:169 (756,757) - i like k k is same sound also should be D in 03:31:816 (755) - and 03:31:551 (753,754) - d k for the cymbal clear.. feel better imo
  11. 04:54:051 (204) - k?
The rest is good for me.. gl
Topic Starter
iloveyou4ever

Etsu wrote:

Hi o/

Taiko mod from.. i like it xD

[General]
  1. -.
[Inner Oni]
  1. 00:09:405 (21) - change k?
    00:08:699 (19,20,21) - these three notes have lower pitch than 00:09:758 - this
  2. 00:14:170 - add note? i like note 1/2 for piano also 00:14:346 -
    mapping the vocal here,not the instrument
  3. 00:16:288 - ^ k? sound here is better follow voice and instrument by inner
    there is no specific vocal sound here
  4. 00:22:667 - ^
    again map to instrument here
  5. 00:23:522 (53,55) - control + g? is better voice imo
    don't want to put too much k here XDD
  6. 01:23:345 (424) - change k? you map 1/2 with k.. try make kkddkk this 01:22:992 (420,421,422,423,424,425) -
    will think about it...good point :D
  7. 01:40:198 - add note 1/4 for drums roll?
    I cant hear the drum roll...?
  8. 02:06:139 - ^ for guitar?
    want to keep the pattern simple as d k ddk...
  9. 02:20:169 (91,94,97,100,103,107,110) - change k?
    can you explain the reason?
  10. 03:32:169 (756,757) - i like k k is same sound also should be D in 03:31:816 (755) - and 03:31:551 (753,754) - d k for the cymbal clear.. feel better imo
    03:32:345 (758) - here as the vocal is going down(pitch),I put d for that
    03:32:169 - I put k here cuz of the drum sound
  11. 04:54:051 (204) - k?
    want to make the pattern consistent as d k ddk
The rest is good for me.. gl
Thanks for modding :)
Etsu

iloveyou4ever wrote:

Etsu wrote:

Hi o/

Taiko mod from.. i like it xD

[General]
  1. -.
[Inner Oni]

  • 7. 01:40:198 - add note 1/4 for drums roll?
    I cant hear the drum roll...? /*was in playback rate 25% i listen sound and 100% as drum roll idk i said it for verse better end stream here imo
    9. 02:20:169 (91,94,97,100,103,107,110) - change k?
    can you explain the reason? /*think you could follow like 02:17:345 (63,66,69,73) - f kiai
The rest is good for me.. gl
Thanks for modding :)
just opinion anyway thanks for reply :P
Topic Starter
iloveyou4ever
{From Etsu}
Hi o/

Taiko mod from.. i like it xD

[General]
  1. -.
[Inner Oni]

  • 7. 01:40:198 - add note 1/4 for drums roll?
    I cant hear the drum roll...? /*was in playback rate 25% i listen sound and 100% as drum roll idk i said it for verse better end stream here imo
    yes but I think leaving a space here can emphasis the finisher
    9. 02:20:169 (91,94,97,100,103,107,110) - change k?
    can you explain the reason? /*think you could follow like 02:17:345 (63,66,69,73) - f kiai
    I think kkddk suits better...I will see if there's better solution for this part
The rest is good for me.. gl

Thanks for modding :)

just opinion anyway thanks for reply :P {end}

Thanks for reply :)
Volta
late hehe

[Inner Oni]
00:20:020 (45,46,47,48,49,50,51) - how about change to d-k-k-d-k-dd? seems more interesting and fits better to vocal to me
00:23:170 (52,53,54,55,56,57) - d-k-d-d-kk same as^
00:33:081 (72,73) - swap? ^

00:51:493 - maybe move to 00:51:140 - for consistency with 00:48:317 - ?
01:00:758 - change to d to follow the drum which is going down?
01:13:905 - how about add d here and 01:14:434 - and k here to keep the piano build-up?

01:47:346 - i think changing this to d could make a good pattern variation. try?
01:50:522 - change to d plays better imo
01:50:875 (1,2,3) - maybe change the triplet to ddk or kdk? it would reflect strong snare at 01:51:052 - better
01:51:934 - consider to change it to d? consecutive kdk with 01:52:464 - feels too boring for me

02:22:905 - moving this to 02:22:728 - would emphasis the vocal at 02:22:817 - and make better build up to the longer pattern

02:48:140 (1,2) - maybe switch color to emphasis snare at 02:48:140 - ?
02:48:405 - and change to k, same as ^
02:56:875 - change to k? guitar sound is higher

03:48:052 - , 03:48:405 - , 03:48:758 - change all to d and 03:48:934 - change to k would fits the guitar better and create an emphasis at the end
03:55:993 - it can also work without finisher and more comfortable to play

04:13:640 - hmm i feels weird if it's empty because the tension is loss. try to add d? guitar sound can support it
04:32:699 (14,15,16,17,18,19,20) - invert all color? (blue-->red and red--> blue) because since start of this session you've been following snare with k and kick with d, it just feels unmatched here imo


you may call me back after that~
Topic Starter
iloveyou4ever

Volta wrote:

late hehe

[Inner Oni]
00:20:020 (45,46,47,48,49,50,51) - how about change to d-k-k-d-k-dd? seems more interesting and fits better to vocal to me remain unchange...the current version is mapped to pitch and I think it's better
00:23:170 (52,53,54,55,56,57) - d-k-d-d-kk same as^ ok
00:33:081 (72,73) - swap? ^ ok

00:51:493 - maybe move to 00:51:140 - for consistency with 00:48:317 - ? nice catch,changed :D
01:00:758 - change to d to follow the drum which is going down? want to emphasize the finisher
01:13:905 - how about add d here and 01:14:434 - and k here to keep the piano build-up?ok,and also changed 01:14:171 (345,346,347,348,349) - these to kkdkk

01:47:346 - i think changing this to d could make a good pattern variation. try? but it doesnt fit the vocal imo :c
01:50:522 - change to d plays better imo using d cant support the high pitch piano background sound
01:50:875 (1,2,3) - maybe change the triplet to ddk or kdk? it would reflect strong snare at 01:51:052 - better since the pitch is going down at 01:51:053 - ,so I use d for it,ddk/kdk don't suit the music here imo
01:51:934 - consider to change it to d? consecutive kdk with 01:52:464 - feels too boring for me ok

02:22:905 - moving this to 02:22:728 - would emphasis the vocal at 02:22:817 - and make better build up to the longer pattern I want to make consistency with 02:00:229 - ,so no change here

02:48:140 (1,2) - maybe switch color to emphasis snare at 02:48:140 - ?
02:48:405 - and change to k, same as ^
^rejected both,since the guitar sound is more dominant then snare here,I choose to map by guitar here
02:56:875 - change to k? guitar sound is higher ok :D

03:48:052 - , 03:48:405 - , 03:48:758 - change all to d and 03:48:934 - change to k would fits the guitar better and create an emphasis at the end nice,changed :>
03:55:993 - it can also work without finisher and more comfortable to play ok

04:13:640 - hmm i feels weird if it's empty because the tension is loss. try to add d? guitar sound can support it change the whole thing,you may have a look on that
04:32:699 (14,15,16,17,18,19,20) - invert all color? (blue-->red and red--> blue) because since start of this session you've been following snare with k and kick with d, it just feels unmatched here imo emm,I just think K hitsound suits the vocal more than D,so remain unchanged

you may call me back after that~
Thanks for modding :)
Volta
Looks good, map is very straightforward.

Bubbled #1 ~
Topic Starter
iloveyou4ever

Volta wrote:

Looks good, map is very straightforward.

Bubbled #1 ~
Thanks >_<
Nwolf
Woof

[Outer Kantan]

02:19:906 (89,90,91,92,93,94,95,96,97,98,99,100,101,102) - Think it's especially awkward for this one bar (the next one shares this characteristic) that all kats are on white ticks instead of red. This is neither supported by the rest of the map nor the song, retaining the up-beat kat structure seems to be the most sense-making option to me. Something like https://osu.ppy.sh/ss/8269719 this *could* work imo (the dkkkd is just me goofing around, ddkkd works as well) because highlighting the vocals later on with white tick kats makes it seem less odd.

02:38:259 - 02:52:553 - These two spots feel like they could have had a note added, as there are very clear guitar sounds here compared to other gaps where it's either just wobbles or sustained notes.

03:19:112 (631) - Guess it's due to the rest of this 7-plet but I think it's slightly awkward that it doesn't end on a kat like the prior three 7-plets, even though the guitar follows the same structure. Try looking into that.

04:38:347 - Don't think it would hurt for the last kiai to be faster than the first kiai, so 1.1 or 1.15 sounds doable (lul HR)
Topic Starter
iloveyou4ever

Nwolf wrote:

Woof

[Outer Kantan]

02:19:906 (89,90,91,92,93,94,95,96,97,98,99,100,101,102) - Think it's especially awkward for this one bar (the next one shares this characteristic) that all kats are on white ticks instead of red. This is neither supported by the rest of the map nor the song, retaining the up-beat kat structure seems to be the most sense-making option to me. Something like https://osu.ppy.sh/ss/8269719 this *could* work imo (the dkkkd is just me goofing around, ddkkd works as well) because highlighting the vocals later on with white tick kats makes it seem less odd.
I see your point,I change something like this http://osu.ppy.sh/ss/8270298,because I want to keep 02:20:347 (92,93,94,95,96) - and 02:21:053 (98,99,100,101,102) - consistent as their guitar sounds are similar

02:38:259 - 02:52:553 - These two spots feel like they could have had a note added, as there are very clear guitar sounds here compared to other gaps where it's either just wobbles or sustained notes.
accept the first and reject the second one,because I want to develop increasing density of notes,I don't want to put such a long stream here suddenly,so it can better reflect the intensity of music starting at 02:56:876 -
Edit:also reject the first one sry...becuz I think there is no specific strong guitar sound,and I just don't want to put so many notes at the beginning of the kiai time

03:19:112 (631) - Guess it's due to the rest of this 7-plet but I think it's slightly awkward that it doesn't end on a kat like the prior three 7-plets, even though the guitar follows the same structure. Try looking into that.
change 03:18:582 (626,627,628,629,630,631,632) - to kdkdkkd,I just feel it plays smoother than kdkkkdd and also suits the music better.And I also change 03:19:288 (633,634,635,636,637) - to kdddk because it can better reflects the increasing guitar pitch for 03:19:288 - 03:19:994 - 03:20:700 - by putting kdddk,kkddk and kkkdk imo

04:38:347 - Don't think it would hurt for the last kiai to be faster than the first kiai, so 1.1 or 1.15 sounds doable (lul HR)
The first kiai and last kiai are both 1.05x? I just want to keep them same to be more consistent XD
Thanks for modding weff :)
Nwolf
I need you for something in-game aaa
Nwolf
Look mom I'm on #mapfeed

(nothing else was changed, just wanted something clarified.)

~QUALIFIED~
Surono
kweff in discor hyp
gz ily4e

no FAYAH icon wwwwwwwwwwwww ;w;
Topic Starter
iloveyou4ever

Nwolf wrote:

Look mom I'm on #mapfeed

(nothing else was changed, just wanted something clarified.)

~QUALIFIED~
Thanks weff XDD :)

Surono wrote:

kweff in discor hyp
gz ily4e

no FAYAH icon wwwwwwwwwwwww ;w;
Who cares XDD
frukoyurdakul
Congrats :3
Topic Starter
iloveyou4ever

frukoyurdakul wrote:

Congrats :3
Thanks and rank your metal maps please :333333
toara_fict
Gratz :3
Ozu
Finally, Gratz xDDDD
Nishizumi
Finally, my stars isn't not in vain
grats ily
Akemi_Homura
gratzoo~
Topic Starter
iloveyou4ever
Thanks so much >_<
pmriva
FINALLY!!! ITS RANKED NOW!!! GRATS :DD :D
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