[Spektre]
- I think your timing offset may be 5-10 ms too late. It's noticeable in the following sections: 01:31:667 (1,2,3,1,2,3) - 01:36:031 (1,2,3,1,2,3) - 01:40:394 (1,2,3,1,2,3) - , especially when you listen on 25%.
- 00:25:668 (1) - you could move this note to snap with 00:24:578 (2) -
- The note density of the first 2 intense sections (starting 01:01:123 - and 01:27:304 - ) is skewed towards the left side of the screen. That is, there seems to be way more going on on the left half.
- For the section starting 01:05:486 - and ending 01:18:032 - , I would recommend lowering the volume on all slidertails that aren't mapped to anything in the BGM,
(which is all the kicksliders as well as some of the longer ones too), or switching to a softer custom sampleset. It's labour intensive but it typically demonstrates higher map quality - There are a few stacked timing points (red and green at the same time) which have different volumes. I don't know if you can get disqualified for that but honestly I would just fix it so that some random BN doesn't try to pull some shit. Here's a list: 01:27:304 - 02:02:213 - 02:19:667 - 02:35:485 - 04:03:301 - 04:48:028 - 04:48:300 - 04:50:209 - Just bring the red line to the same volume as the green line, nothing actually changes
- In general I'd say you need some more hitsounds, as I didn't really notice any while playing. Maybe a custom snare and a kick as they are quite common for dubstep type maps. Maybe not in the section with all the triplets but for sure in other intense sections
- You could snap 01:56:895 (3) - with 01:57:849 (1) - (and shift the whole pentagon pattern 01:57:849 (1,2,3,1,2) - )
- 02:23:212 (3,4,1,2,3,4) - You could create a triangular pattern here so that each arm is rotated by 120 (basically just move 02:23:894 (4) - down a little)
- If 02:41:211 (2) - was snapped with 02:39:848 (3) - you could create a cool "going back on previous notes" effect
- 03:38:484 (1,1,1,1,1,1,1) - Not really sure why the last three notes here don't follow the same curve as the previous notes
- 04:03:301 (1,2,1,2,1,2) - I think a triplet pattern here would be more intuitive since the player hears the triples in the music start near the end of 04:02:211 (1) - this long slider. Putting a 1/4ths might be a bit confusing
- 04:04:391 (1,1,1) - I recommend quietening these slidertails since the music isn't that loud here
- 04:31:391 (1,1) - restack these 2 sliders, they are off by a bit
- 04:34:937 (1,2,3,4,5,6,7,8) - I think this bit would look better if manually stacked into a curve
- 04:51:503 (2,3) - Restack these 2
- 05:13:117 (1,2,1,2,1,2) - Same thing with the triplet pattern here as with 04:03:301 (1,2,1,2,1,2) -
- It feels like you have a bit too much kiai. It seems that excluding a few breaks the entire back half is kiai'd. I feel that 04:03:301 (1,2,1,2,1,2) -this stream in particular doesn't deserve a kiai, and apart from this section starting at 04:39:301 - which is clearly the climax, maybe choose one other section to accentuate. Especially since you use 5 very dark combo colors and one really light one, the overuse of kiai can be a bit blinding
- 05:14:207 (2) - NC here?