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posted
This beatmap was submitted using in-game submission on lunes, 05 de junio de 2017 at 1:30:45

Artist: Nanamori-chu*Gorakubu
Title: Chochocho! Yuru Yuri*Capriccio!!!
Source: ゆるゆり さん☆ハイ!
Tags: irohas mugiwarasekai hazu- iyiyo lasse yuru yuri san hai yryr season 3 opening tv size akaza akari mikami shiori toshinou kyouko ootsubo yuka funami yui tsuda minami yoshikawa chinatsu ookubo rumi Nanamori chu Gorakubu
BPM: 190
Filesize: 24017kb
Play Time: 01:28
Difficulties Available:
  1. hai~! (5,43 stars, 454 notes)
  2. Hard (3,34 stars, 276 notes)
  3. Hazu's Normal (2,33 stars, 198 notes)
  4. Insane (4,72 stars, 384 notes)
  5. Irohas' Insane (4,29 stars, 305 notes)
  6. Lasse's Extra (5,18 stars, 404 notes)
  7. Yiyo's Easy (1,85 stars, 115 notes)


Download: Nanamori-chu*Gorakubu - Chochocho! Yuru Yuri*Capriccio!!!
Download: Nanamori-chu*Gorakubu - Chochocho! Yuru Yuri*Capriccio!!! (no video)
Information: Scores/Beatmap Listing
---------------
posted

there ya go
posted
i luv meemz
posted
tai~
posted
pls
posted
grats on rhythm incarnate
posted
Thanks
posted
u asked for mod in q but ur maps are so good i cant even find much wrong with them
sry for short poo mod

insane

00:21:946 (3) - id do a nc here tho
00:48:867 (2,3) - these are spaced a little more than the other 1,2,3 so id move the 1 down to match with the others or just copy paste the first one and rotate idk
01:27:788 (2) - its probably just me but this ending seems too relaxed, i think a 1/3 jump thing would be better like https://osu.ppy.sh/ss/6944896 not exactly like that but similar u know

i couldnt find anything wrong w the hardest dif besides the dif name could be somethin better :///>?>;./';

no kds if u dont use anything i dont mind
posted

cute boy wrote:

u asked for mod in q but ur maps are so good i cant even find much wrong with them
sry for short poo mod

insane

00:21:946 (3) - id do a nc here tho not needed imo
00:48:867 (2,3) - these are spaced a little more than the other 1,2,3 so id move the 1 down to match with the others or just copy paste the first one and rotate idk intended
01:27:788 (2) - its probably just me but this ending seems too relaxed, i think a 1/3 jump thing would be better like https://osu.ppy.sh/ss/6944896 not exactly like that but similar u know i wanted to keep it as simple as possible but yea its too relaxed. i need a bit to think what to do here cuz i dont exactly want to use circles

i couldnt find anything wrong w the hardest dif besides the dif name could be somethin better :///>?>;./'; haitai

no kds if u dont use anything i dont mind
ty
posted
[Easy]
[Normal]
[Hard]
  1. 00:02:133 (2,1) - I wouldn't do that just cause some players might think that's just 1 repeat slider instead of a not on top of a repeat slider (First time around at least). Increase stack latency maybe?
  2. 00:36:554 -
[Insane]
  1. 00:32:449 (7,8,9) - Maybe just stick an NC on the (7) to distinguish that those are 1/4 and not 1/2 like 00:31:817 (3,4,5,6) - cause I'm a fag that can't read.
  2. 00:34:580 (4,5) - Similar to the previous comment but here it feels like they're 1/2 because all the other double stacks you've had are 1/2. Do like 01:05:922 (2,3,4) - pls
  3. 01:24:554 (3) - Ctrl+G feels nicer to me
  4. 01:28:343 - Put a note here? Feels nicer to finish that way
[God this song is annoying]
  1. 00:55:817 (2,3,4) - On Jan 2nd 2017 Yoges wrote "Do like 01:05:922 (2,3,4) - pls" (Same elsewhere)
posted

Yoges wrote:

[Easy]
[Normal]
[Hard]
  1. 00:02:133 (2,1) - I wouldn't do that just cause some players might think that's just 1 repeat slider instead of a not on top of a repeat slider (First time around at least). Increase stack latency maybe? ill ask for testplays
  2. 00:36:554 -
[Insane]
  1. 00:32:449 (7,8,9) - Maybe just stick an NC on the (7) to distinguish that those are 1/4 and not 1/2 like 00:31:817 (3,4,5,6) - cause I'm a fag that can't read.
  2. 00:34:580 (4,5) - Similar to the previous comment but here it feels like they're 1/2 because all the other double stacks you've had are 1/2. Do like 01:05:922 (2,3,4) - pls well reading challenges are a part of insane and higher difficulties and lol this is easy to read xd
  3. 01:24:554 (3) - Ctrl+G feels nicer to me same
  4. 01:28:343 - Put a note here? Feels nicer to finish that way silence is a part of music but we dont map it
[God this song is annoying]
  1. 00:55:817 (2,3,4) - On Jan 2nd 2017 Yoges wrote "Do like 01:05:922 (2,3,4) - pls" (Same elsewhere) ez
ty
posted
Q
Yuruyuri is love

[Hai]
00:18:238 (4,6) - avoid overlap
00:21:870 (3) - Nc for better reading, 00:21:396 (1,2) - this is too emphasized, so players can confused about reading this pattern's rhythm.
00:34:501 (4,5,6) - stack
01:28:343 - add a beat?

[Insane]
00:21:396 (1,2,3) - same as extra
00:23:607 (6,2,3) - stack for clear pattern.
01:06:870 (1,2,3,4,1) - make star pattern? could be better.

GL. Sorry for short mod
posted
fuk u n ur memez lols XD

[haitai]
  1. 00:18:238 (4,6) - no touch ???
  2. 00:25:817 (5,1) - ^?
  3. 00:51:712 (1,2,3,4,5,6,7,8,1,2,3,4,5) - dont quite like the stream shape, flow change is a little too awkward and doesnt fit the song imo, suggest: http://puu.sh/tby6T/c3be77d25f.jpg
  4. 01:02:449 (1,2,3,4) - you can afford to space this out further
  5. 01:11:291 (1,2,3,4) - ^
  6. 01:23:291 (1,2,3,4,1,2,3,4) - would suggest you at least prime the players for this rhythm with reverse sliders instead, like your intro

    idk lol just rank this already


[insane]
  1. 00:16:659 (3,5) - am afraid this will look weird during gameplay, suggest light stacking of 3 on 5's head
  2. 00:31:817 (3,4,5,6) - not a fan of the stacks, super momentum-kill esp within a jump section
  3. 00:47:922 (1,2,3,1,2,3,1) - would suggest using sliders to prevent any chance of misread

    modding pkhg is pointless i can't point anything useful out


[hard]


  1. i literally have nothing


[normal]


  1. u literally have nothing


[easy]
  1. ^
posted

[ Emillia ] wrote:

fuk u n ur memez lols XD

[haitai]
  1. 00:18:238 (4,6) - no touch ???i touch myself at night
  2. 00:25:817 (5,1) - ^?
  3. 00:51:712 (1,2,3,4,5,6,7,8,1,2,3,4,5) - dont quite like the stream shape, flow change is a little too awkward and doesnt fit the song imo, suggest: http://puu.sh/tby6T/c3be77d25f.jpg i think it fits. music is stronger here than the previous stream so i incresed spacing and that sharp turn kinda helps to highlight that too
  4. 01:02:449 (1,2,3,4) - you can afford to space this out further
  5. 01:11:291 (1,2,3,4) - ^ i suck at mapping
  6. 01:23:291 (1,2,3,4,1,2,3,4) - would suggest you at least prime the players for this rhythm with reverse sliders instead, like your intro the intro already introduced this rhythm so i think players can react to 4 consecutive circles with that spacing and know that theyre 1/3. ill get some testplays anyway 2bsur e

    idk lol just rank this already loL sam


[insane]
  1. 00:16:659 (3,5) - am afraid this will look weird during gameplay, suggest light stacking of 3 on 5's head that kills jumpz
  2. 00:31:817 (3,4,5,6) - not a fan of the stacks, super momentum-kill esp within a jump section o well theres not much to highlight on the redticks so i focused on using jumps only on whites cuz they have the cute hai vocalz
  3. 00:47:922 (1,2,3,1,2,3,1) - would suggest using sliders to prevent any chance of misread i think its fine but thats cuz i mapped it. ill get testplays too thanks

    modding pkhg is pointless i can't point anything useful out


[hard]


  1. i literally have nothing me3


[normal]


  1. u literally have nothing so on


[easy]
  1. ^
fuk u n ur memez lols XD
posted
i love akari
wait who is she?
k
top diff
wats dis i cant find anything omg
jks
00:01:896 (2) - I played the 5 note burst and every single time I get at least 1 100 or overstream it,it feels really unneccessary to add in a 5 note burst at the start of the map,so I'd rather remove this note,its up to you.
00:07:343 (3) - I'd rather this be made into a note tbh,it's quite uncomfortable to play to me

I'll come back tmrw for a longer mod, i cant seem to find anything at night,im pathetic >_>
will edit
posted
from x-mas q


  • [haitai]
  1. 00:47:922 (1,2,3,1,2,3,1) - Ya lo hablamos por irc pero creo que lo que mejor podi hacer es dar más espacio en 00:48:396 (3,1) - y 00:49:028 (3,1) - ? Acá un ejemplo de algo que se me ocurrió http://puu.sh/tlEfZ/96071ce94a.jpg
  2. 00:55:186 (5) - Encuentro que deberías usar el mismo clap que los otros para ser más consistente, aparte que no es que cambien mucho que digamos.
  3. 00:58:186 (2,3) - Estuve probando, y siento que suena/juega bien si haces que estos tengan el clap en auto. Siguen las vocals bien imo
  4. 01:05:291 (5) - normal clap
  5. 01:08:449 (3,3) - hazlos con normal clap al igual que hiciste con 00:30:554 (3,3) - estos?
  6. 01:12:712 (6,7) - claps?
  7. 01:25:343 (2,3) - claps, los usaste 00:04:501 (2,3) - acá tbm

    [insane]
  8. 00:11:291 (1,2) - podrías agrandar la distancia un poco? actualmente es bastante menos que 00:09:396 (1,2) - y son como lo mismo en cuanto a énfasis
  9. 00:15:396 (2) - http://puu.sh/tlF06/9abf3a81a9.jpg igual sé que no lo vas a cambiar, pero había que decirlo (? xd
  10. 00:21:396 (1,2,3) - la distancias son muy similares igual, podrías disminuir 00:21:080 (5,1) - eso un poco

    [hard]
  11. 00:17:133 (5,1) - nazi but stuck?
  12. 00:51:712 (1,2,3) - como que podrías aprovechar el espacio ahí y hacer que los triples vayan como hacía arriba? como que estén overlapeados tan pronto se siente un poco raro.
  13. 00:56:764 - 01:28:186 - you need to map this
Sólo quería modear algo así que eso xd

call me back if you want me to do an easy diff
posted

iYiyo wrote:

from x-mas q happy new year


^dick

  • [haitai]
  1. 00:47:922 (1,2,3,1,2,3,1) - Ya lo hablamos por irc pero creo que lo que mejor podi hacer es dar más espacio en 00:48:396 (3,1) - y 00:49:028 (3,1) - ? Acá un ejemplo de algo que se me ocurrió http://puu.sh/tlEfZ/96071ce94a.jpg me gustaria mantener el pattern actual, quizas lo cambie si es que no se me ocurre ninguna otra forma de hacer eso mas intuitivo xd
  2. 00:55:186 (5) - Encuentro que deberías usar el mismo clap que los otros para ser más consistente, aparte que no es que cambien mucho que digamos. porque no te gustan mis hitisounds :(
  3. 00:58:186 (2,3) - Estuve probando, y siento que suena/juega bien si haces que estos tengan el clap en auto. Siguen las vocals bien imocon los claps hitsoundeo drums no vocals
  4. 01:05:291 (5) - normal clapyo si noto la diferencia :(
  5. 01:08:449 (3,3) - hazlos con normal clap al igual que hiciste con 00:30:554 (3,3) - estos? : (
  6. 01:12:712 (6,7) - claps? ^
  7. 01:25:343 (2,3) - claps, los usaste 00:04:501 (2,3) - acá tbm tru

    [insane]
  8. 00:11:291 (1,2) - podrías agrandar la distancia un poco? actualmente es bastante menos que 00:09:396 (1,2) - y son como lo mismo en cuanto a énfasis tru
  9. 00:15:396 (2) - http://puu.sh/tlF06/9abf3a81a9.jpg igual sé que no lo vas a cambiar, pero había que decirlo (? xd niceme.me
  10. 00:21:396 (1,2,3) - la distancias son muy similares igual, podrías disminuir 00:21:080 (5,1) - eso un poco el 5 es un slider asi que se siente como menos distancia xd

    [hard]
  11. 00:17:133 (5,1) - nazi but stuck? el que esto no este stackeado es culpa de peppy
  12. 00:51:712 (1,2,3) - como que podrías aprovechar el espacio ahí y hacer que los triples vayan como hacía arriba? como que estén overlapeados tan pronto se siente un poco raro. son sliders pls
  13. 00:56:764 - 01:28:186 - you need to map this podria ser, pero no
Sólo quería modear algo así que eso xd

call me back if you want me to do an easy diff a
posted
pkhg mapping extras :thinking:

gut map
posted
Tag: Ookubo Rumi
posted
lol fixed
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