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777*SISTERS - Snow in "I love you"

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Topic Starter
DJPop
This beatmap was submitted using in-game submission on ศ. 23 ธันวาคม 2559 at 12:21:49 AM

Artist: 777*SISTERS
Title: Snow in "I love you"
Source: Tokyo 7th Sisters
Tags: シスターズ
BPM: 135
Filesize: 7113kb
Play Time: 04:23
Difficulties Available:
  1. Hard (3.04 stars, 456 notes)
  2. Insane (3.65 stars, 591 notes)
  3. Normal (1.97 stars, 286 notes)
Download: 777*SISTERS - Snow in "I love you"
Information: Scores/Beatmap Listing
---------------
124th beatmap.

~ MERRY CHRISTMAS ~

Been 3 years since my last std mapset.


My other Christmas maps
2015 - Ti7 - Love Maker [OsuMania]
2014 - u's - Snow halation (TV Size) [OsuMania]
2013 - Touyama Nao - Koi ni Ochita Santa
2012 - Tommy heavenly6 - I LOVE XMAS
2011 - MAY'S - Happy Christmas
2010 - Kuraki Mai - Winter Bells
2009 - Mizuki Nana - Promise on Christmas
2008 - Iwao Junko - Yorokobi no Carol
GIDZ
welcome back DJPop? WEW

Map=Ctrl C + Ctrl V /me runs
Kimitakari
When youll come back ever?
[-CeMAqpOP-]kee
meme
Lama Poluna
hey DJPop
Kashimaria
lol
Chalwa
Say whaaaaaaat?? O.o
Venix
Can i make easy?
Underforest
nice, djpop back again with another christmas song
A r M i N
luckly not a osu!mania map again xd thanks
BounceBabe
Christmas time - when inactive mappers become active again for one month lol
milr_
0_o
Mekki

BounceBabe wrote:

Christmas time - when inactive mappers become active again for one month lol

That's true memebabe XD
ReFaller
For mapper who mapped STD again for 3 years.

5 STARS
Renumi
heroes never die
Left
spinner blanket? lol
Gordon123
yo o/
[Normal]

  • 02:17:999 (3) - This slider doesn't sound very good! I propose that it be replaced by an option here > http://puu.sh/sEHuM/43fd38be7f.png
    04:22:444 (1) - maybe try a variation of circles and sliders?
[Hard]
[Insane]

  • 02:18:277 (4) - same how in hard move this circle to 02:18:333 -
    02:52:694 (1) - fix slider how in hard!
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~

Good Luck ;)
alacat
<3
tutuhara
Nice map)
pimp
hi DJPop. thanks for mapping standard this year. you still the best :)

General

i think offset 230 is a bit more accurate
you should remove "Tokyo 7th" from tags because it's already in source

Normal

two unsnapped sliders according to AIQat AiMod: 03:56:443 (4) - 04:03:554 (4) -

hitsouds are a little too simple in my opinion. especially in the first 28 seconds
i think you could add claps in the notes bellow

00:14:888 -
00:17:555 -
00:21:110 -
00:21:999 -
00:24:666 -
00:28:221 -

04:22:444 (1) - whistle at slider start and/or end?

Hard

01:07:999 (1,2,3,4,5,6) - i expected the slider ends to be touching each other more accurately
^as you can see, the slider in the middle is clearly closer to the previous
it applies to the other parts before the kiai's too, ofc.

01:15:444 (4) - these 1/4 slider ends does not sound good imo, did you considered silencing them?
02:18:277 (2) - is this 1/8 intentional?????
03:06:444 - i think this part needs whistles for vocals because you did that in these sections 00:57:110 - 02:09:999 -

Insane

AR looked a bit scary because it's a slow song. would you consider using AR8.5?

00:21:333 (8) - i think this note should have something that differs from the common 1/4 sliders..idk.. something like your red slider at 00:18:666 (1) - ?

01:16:666 (3) - these 1/4 slider ends does not sound good imo, did you considered silencing them?
03:06:444 - same as Hard
04:01:777 (8) - same as before
04:22:444 (1,2,3,4) - add whistles just like in Hard

that's all :D
Andrea


~General~
  1. Disable the Widescreen Support in every difficulty, it's not used.
  2. Remove "Tokyo 7th" from the tags in every difficulty, it's used already in the Source.
~Normal~
  1. Reduce AR by 1 tick at least, it's extremely high for the easiest difficulty of the mapset.
  1. 01:38:444 (5) - I highly suggest to add a new combo here, better splitting it into two parts instead of having such a long one.
  2. 02:51:333 (5) - Same as above.
  3. 03:56:443 (4) - Slider end is unsnapped.
  4. 04:03:554 (4) - Same as above.
~Hard~
  1. 01:25:110 (10) - This note here feels way too quiet, especially in such an energic part, I completely suggest to increase the volume a bit at least.
  2. 01:37:777 (7) - New combo due to the lyrics change.
  3. 02:37:999 (10) - Same as 01:25:110.
  4. 02:50:666 (7) - Same as 01:37:777.
  5. 03:45:999 (1) - Same as 01:25:110.
  6. 03:51:110 (7) - Same as 01:37:777.
~Insane~
  1. AR9 feels way too fast for this kind of song and BPM, you could use 8.5 imo, but more than that feels just too fast.
  1. 00:18:666 (1) - What's with this sudden speedup? Having a normal slider would be better here, imo.
  2. 01:25:110 (11) - Same as Hard, I won't mention the other kiais, but I'm sure you got it already.
  3. 01:32:666 (1,2) - This slow slider would be even cooler if you extend it until where (2) is imo, would give an even more nicer effect if you do that.
  4. 01:38:221 (9) - New combo due to the lyrics change.
  5. 01:39:110 (1) - Remove new combo from here.
  6. 02:18:277 (4) - I'm pretty sure this note got placed wrongly into the timeline, it sounds pretty off at the moment. It should be on the blue tick instead.
  7. 02:45:555 (1,2) - Same as 01:32:666.
  8. 02:51:110 (9) - New combo due to the lyrics change.
  9. 02:51:999 (1) - Remove new combo from here.
  10. 03:45:999 (1,2) - Same as 01:32:666.
  11. 03:51:555 (9) - New combo due to the lyrics change.
  12. 03:52:443 (1) - Remove new combo from here.
  13. 03:59:110 (1) - Same as 00:18:666, it's probably the only kind of speedup that you used which I don't like, others fits pretty nicely.
Pretty nice map, glad to see you back!

Good luck :>
Topic Starter
DJPop
Thanks a lot for stars and mods :)


"Left"
spinner blanket? lol
- Right

"Gordon123"
yo o/
[Normal]

  • 02:17:999 (3) - This slider doesn't sound very good! I propose that it be replaced by an option here > http://puu.sh/sEHuM/43fd38be7f.png
    - No choices, vocal ends exactly there
    04:22:444 (1) - maybe try a variation of circles and sliders?
    - Tried double slider but they were too short, circles only was too hard, anything else didn't fit
[Hard]
[Insane]

  • 02:18:277 (4) - same how in hard move this circle to 02:18:333 -
    - Vocal ends exactly there
    02:52:694 (1) - fix slider how in hard!
    - ???
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~

Good Luck ;)

"pimpG"
hi DJPop. thanks for mapping standard this year. you still the best :)

General

i think offset 230 is a bit more accurate
- Fixed
you should remove "Tokyo 7th" from tags because it's already in source
- Fixed

Normal

two unsnapped sliders according to AIQat AiMod: 03:56:443 (4) - 04:03:554 (4) -
- Fixed
hitsouds are a little too simple in my opinion. especially in the first 28 seconds
- Notes aren't on the right spots to add claps (even white-lines), it doesn't sound right when I heard a clap and then nothing for a few rooms
04:22:444 (1) - whistle at slider start and/or end?
- Made a little different from previous part, just like Hard and Insane

Hard

01:07:999 (1,2,3,4,5,6) - i expected the slider ends to be touching each other more accurately
- Fixed
01:15:444 (4) - these 1/4 slider ends does not sound good imo, did you considered silencing them?
- It's fine to me
02:18:277 (2) - is this 1/8 intentional?????
- Yes, vocal ends exactly there
03:06:444 - i think this part needs whistles for vocals because you did that in these sections 00:57:110 - 02:09:999 -
- Added a few whistles

Insane

AR looked a bit scary because it's a slow song. would you consider using AR8.5?
- Fixed. AR9 is fine for me, but lower it a bit wouldn't hurt
00:21:333 (8) - i think this note should have something that differs from the common 1/4 sliders..idk.. something like your red slider at 00:18:666 (1) - ?
- Yeah, but the sound isn't really obvious like that one
01:16:666 (3) - these 1/4 slider ends does not sound good imo, did you considered silencing them?
- Fine for me, but I'll take note
03:06:444 - same as Hard
- Added a few whistles
04:01:777 (8) - same as before
- The sound isn't really obvious like red ones
04:22:444 (1,2,3,4) - add whistles just like in Hard
- I'll keep the different between previous part and this one

that's all :D

"Andrea"


~General~
  1. Disable the Widescreen Support in every difficulty, it's not used.
    - Fixed
  2. Remove "Tokyo 7th" from the tags in every difficulty, it's used already in the Source.
    - Fixed
~Normal~
  1. Reduce AR by 1 tick at least, it's extremely high for the easiest difficulty of the mapset.
    - Fixed
  1. 01:38:444 (5) - I highly suggest to add a new combo here, better splitting it into two parts instead of having such a long one.
    - Fixed
  2. 02:51:333 (5) - Same as above.
    - Fixed
  3. 03:56:443 (4) - Slider end is unsnapped.
    - Fixed
  4. 04:03:554 (4) - Same as above.
    - Fixed
~Hard~
  1. 01:25:110 (10) - This note here feels way too quiet, especially in such an energic part, I completely suggest to increase the volume a bit at least.
    - It was more like building up the pace here considered pitch from lower to higher, including reverse cymbal
  2. 01:37:777 (7) - New combo due to the lyrics change.
    - Fixed
  3. 02:37:999 (10) - Same as 01:25:110.
    - Different feelings
  4. 02:50:666 (7) - Same as 01:37:777.
    - Fixed
  5. 03:45:999 (1) - Same as 01:25:110.
    - Different feelings
  6. 03:51:110 (7) - Same as 01:37:777.
    - Fixed
~Insane~
  1. AR9 feels way too fast for this kind of song and BPM, you could use 8.5 imo, but more than that feels just too fast.
    - Fixed. AR9 is fine for me, but lower it a bit wouldn't hurt
  1. 00:18:666 (1) - What's with this sudden speedup? Having a normal slider would be better here, imo.
    - Obvious EDM Effect (what is it called?)
  2. 01:25:110 (11) - Same as Hard, I won't mention the other kiais, but I'm sure you got it already.
    - Fixed some
  3. 01:32:666 (1,2) - This slow slider would be even cooler if you extend it until where (2) is imo, would give an even more nicer effect if you do that.
    - Music matter. Using slider's end on loud sound (2) feels empty so there must be something to press.
  4. 01:38:221 (9) - New combo due to the lyrics change.
    - Fixed
  5. 01:39:110 (1) - Remove new combo from here.
    - Fixed
  6. 02:18:277 (4) - I'm pretty sure this note got placed wrongly into the timeline, it sounds pretty off at the moment. It should be on the blue tick instead.
    - It's confusing when the note isn't matched with the most obvious sound
  7. 02:45:555 (1,2) - Same as 01:32:666.
    - Music matter. Using slider's end on loud sound (2) feels empty so there must be something to press.
  8. 02:51:110 (9) - New combo due to the lyrics change.
    - Fixed
  9. 02:51:999 (1) - Remove new combo from here.
    - Fixed
  10. 03:45:999 (1,2) - Same as 01:32:666.
    - Music matter. Using slider's end on loud sound (2) feels empty so there must be something to press.
  11. 03:51:555 (9) - New combo due to the lyrics change.
    - Fixed
  12. 03:52:443 (1) - Remove new combo from here.
    - Fixed
  13. 03:59:110 (1) - Same as 00:18:666, it's probably the only kind of speedup that you used which I don't like, others fits pretty nicely.
    - It's the first thing I knew I need to do since I listened to this song first time :D
Pretty nice map, glad to see you back!

Good luck :>
dylansantosh
oh my
Venix
Hello! my part of M4M!



[General]
  1. Clear white (255.255.255) colour is unrankable for maps with kiais.
  2. Add colours from 2 first diffs to Insane diff.
[Normal]
  1. AR and OD sets are too high for normal diff (especially if Normal is easiest diff in mapset). I think you should set AR4 and OD3 to obtain more beginner friendly diff.
  2. 00:18:007 (1) - You should change this slider to 1/1 slider like 00:14:452 (1) - this for more logical constintancy.
  3. 00:41:563 (5) - This slider should ends 00:41:785 - here, because gap between vocal mapping (00:40:896 (4) - here) and clear rythm mapping (00:41:563 (5) - here) is too small right here.
  4. 01:39:785 (4) - You should put NC here to emphasise main rythm and better constintancy.
  5. 02:18:007 (3) - End of this slider should be snapped on 1/4 beat (red tick)
[Hard]
  1. 00:15:118 (2) - I think you should use soft samplest right here, because this downbeat is very light.=
  2. 02:18:285 (2) - This 1/8 usage is very random. I prefer move this circle to red 1/4 tick.
  3. 04:16:229 (1,2,3,4,5,6,1,2,3,4,1,2,3,4,5,6) - I think hitsounds are too loud right here.
  4. Overall, this hard is very good imo.
[Insane]
  1. 01:05:452 (2) - I prefer snap this circle to 1/2 tick.
  2. 01:08:452 (3,5) - I think these sliders are too close for good visual aesthetics.
  3. 02:18:285 (4) - Like first point, this circle should be snapped to 1/2 tick.
  4. 02:23:118 (7,1) - Fix blanket (joke)
  5. 04:16:229 (1,2,3,4,5,6,7,8,9,10,1,2,3,4,5,6,7,8,9) - Hitsounds are too loud right here.
  6. Nice symmetry on this diff!
Now mod is completed.
~GL!
take my star
Topic Starter
DJPop
Thanks for modding :)

"Venix"
hello! my part of m4m!

[General]
  1. Clear white (255.255.255) colour is unrankable for maps with kiais.
  2. Add colours from 2 first diffs to Insane diff.
    - White is suitable for this song, I don't know what color to change to D:
[Normal]
  1. AR and OD sets are too high for normal diff (especially if Normal is easiest diff in mapset). I think you should set AR4 and OD3 to obtain more beginner friendly diff.
    - Fixed
  2. 00:18:007 (1) - You should change this slider to 1/1 slider like 00:14:452 (1) - this for more logical constintancy.
    - I don't want to ignore the sound that played on the end of slider
  3. 00:41:563 (5) - This slider should ends 00:41:785 - here, because gap between vocal mapping (00:40:896 (4) - here) and clear rythm mapping (00:41:563 (5) - here) is too small right here.
    - I don't like this change
  4. 01:39:785 (4) - You should put NC here to emphasise main rythm and better constintancy.
    - I don't think this is necessary
  5. 02:18:007 (3) - End of this slider should be snapped on 1/4 beat (red tick)
    - Fixed
[Hard]
  1. 00:15:118 (2) - I think you should use soft samplest right here, because this downbeat is very light.=
    - Fixed
  2. 02:18:285 (2) - This 1/8 usage is very random. I prefer move this circle to red 1/4 tick.
    - Fixed
  3. 04:16:229 (1,2,3,4,5,6,1,2,3,4,1,2,3,4,5,6) - I think hitsounds are too loud right here.
    - Fixed
  4. Overall, this hard is very good imo.
[Insane]
  1. 01:05:452 (2) - I prefer snap this circle to 1/2 tick.
    - Fixed
  2. 01:08:452 (3,5) - I think these sliders are too close for good visual aesthetics.
    - Not much of a fix. I tried to avoid sliders overlapping but there isn't enough space :<
  3. 02:18:285 (4) - Like first point, this circle should be snapped to 1/2 tick.
    - Fixed
  4. 02:23:118 (7,1) - Fix blanket (joke)
    - Fixed
  5. 04:16:229 (1,2,3,4,5,6,7,8,9,10,1,2,3,4,5,6,7,8,9) - Hitsounds are too loud right here.
    - Fixed
  6. Nice symmetry on this diff!
Now mod is completed.
~GL!
take my star
Log Off Now
m4m from q

[General]

this song kawaii af
this map is oldskool af :D
Change your white to a light grey maybe try something similar to these settings as pure white breaks ranking criteria

[Normal]

00:14:452 (1) - These wave shapes have very sharp ends (if that makes sense?) and it makes it somewhat hard to follow with the cursor. Maybe try smoothing them out a little bit more to make them easier to play/look better
00:39:563 (1,2,3) - Maybe change these into 1/2 sliders? They're a bit hard to read that they're 1/2 at the moment
01:14:896 (1,2,3) - Flow here is very awkward for new players as they have to go from one direction to another very quickly and back to the same direction. I would change your slider shape so it follows the expected flow, and then curves around to your end point, maybe a wave slider?
02:08:007 (4,5) - blanket (im so sorry) - (5) slider end to x372 y225
02:25:118 (3) - I would invert the curve of this slider so it points towards the next circle
03:12:674 (3) - If you wanted to follow the vocals more closely, you could finish this slider at 03:13:341 - and have a 1/1 slider starting from 03:13:563 -
03:17:341 (2) - Similar idea here, playing this super long slider is a bit boring, so you could use a rhythm like this to follow the vocal and keep this slow section interesting

[Insane]

00:18:674 (1) - I get the effect you're going for here, but it looks too 'standard' to match its SV and placement in the map, maybe [url=https://i.gyazo.com/0811f4b6386f4cc1a257d0e2b9d1dbae.png] try making it a much more different and aggressive shape than usual to help improve readability?
00:22:229 (2) - How come you don't have a speedup here for the same sound effect at 00:18:674 (1) - ? I would try to be consistent and have either speedups each time or no speedup at all
01:10:229 (7) - hoyl so fast
02:11:563 (4) - I often find that double repeat sliders when mixed in with single repeat sliders hard to read, maybe consider reducing it to a single repeat and having a note where the slider originally finished?
02:23:118 (7) - hoyl supafast again
02:44:007 (4) - Maybe NC this to indicate a change in clicking speed?
03:59:118 (1) - Same comment as 00:18:674 (1) -

[]

Hope this helps! (sorry if my mod wasn't very good, i haven't modded a map like this in a long time ^^)
kanor
[Hard]
03:12:674 (5,6) - how about stack 6 at the tail of5? similiar as 03:14:674 (1,2) - and 03:17:118 (1,2) -
[Insane]
00:29:563 (3,4) - how about change it like this? in this way we can make the beat more clickable

01:08:007 (2,3,4,5,6,7) - i deeply recommend to NC all the sliders cause the sv changes
02:20:896 (2,3,4,5,6,7) - ^

nothing special to say, GL~ :)
Topic Starter
DJPop
Thanks for the mods :)

"Log Off Now"
m4m from q

[General]

this song kawaii af
this map is oldskool af :D
- Curious, how is it oldskool? :0
Change your white to a light grey maybe try something similar to these settings as pure white breaks ranking criteria
- Fixed

[Normal]

00:14:452 (1) - These wave shapes have very sharp ends (if that makes sense?) and it makes it somewhat hard to follow with the cursor. Maybe try smoothing them out a little bit more to make them easier to play/look better
- Fixed
00:39:563 (1,2,3) - Maybe change these into 1/2 sliders? They're a bit hard to read that they're 1/2 at the moment
- All lyrics are short so circles make more sense
01:14:896 (1,2,3) - Flow here is very awkward for new players as they have to go from one direction to another very quickly and back to the same direction. I would change your slider shape so it follows the expected flow, and then curves around to your end point, maybe a wave slider?
- Fixed
02:08:007 (4,5) - blanket (im so sorry) - (5) slider end to x372 y225
- Fixed
02:25:118 (3) - I would invert the curve of this slider so it points towards the next circle
- Fixed
03:12:674 (3) - If you wanted to follow the vocals more closely, you could finish this slider at 03:13:341 - and have a 1/1 slider starting from 03:13:563 -
- Fixed
03:17:341 (2) - Similar idea here, playing this super long slider is a bit boring, so you could use a rhythm like this to follow the vocal and keep this slow section interesting
- That'd be harder than Hard diff, make it like Hard instead

[Insane]

00:18:674 (1) - I get the effect you're going for here, but it looks too 'standard' to match its SV and placement in the map, maybe [url=https://i.gyazo.com/0811f4b6386f4cc1a257d0e2b9d1dbae.png] try making it a much more different and aggressive shape than usual to help improve readability?
- Fixed
00:22:229 (2) - How come you don't have a speedup here for the same sound effect at 00:18:674 (1) - ? I would try to be consistent and have either speedups each time or no speedup at all
- The pitch is equal to the previous note, not obviously higher as the part you said
01:10:229 (7) - hoyl so fast
- But slower than very first one :D
02:11:563 (4) - I often find that double repeat sliders when mixed in with single repeat sliders hard to read, maybe consider reducing it to a single repeat and having a note where the slider originally finished?
- Fixed
02:23:118 (7) - hoyl supafast again
- lol
02:44:007 (4) - Maybe NC this to indicate a change in clicking speed?
- Fixed
03:59:118 (1) - Same comment as 00:18:674 (1) -
- Fixed

[]

Hope this helps! (sorry if my mod wasn't very good, i haven't modded a map like this in a long time ^^)


"kanor"
[Hard]
03:12:674 (5,6) - how about stack 6 at the tail of5? similiar as 03:14:674 (1,2) - and 03:17:118 (1,2) -
- I want to keep this mapset stack-less ;)

[Insane]
00:29:563 (3,4) - how about change it like this? in this way we can make the beat more clickable
- "Click on the lyric" role and need a clap at the end
01:08:007 (2,3,4,5,6,7) - i deeply recommend to NC all the sliders cause the sv changes
- Red color is enough to notify the changes
02:20:896 (2,3,4,5,6,7) - ^
- ^

nothing special to say, GL~ :)
Shad0w1and
consider use this
Topic Starter
DJPop

Shad0w1and wrote:

consider use this
Nice :D Updated
Venix
- Take my 10 stars~! -
Dangaard
nice :)
Electoz
Modded in English so everyone can see what's going on

[Normal]

  1. 00:14:896 - 00:22:007 - 03:55:341 - 04:02:452 - Missing clap? They're inconsistent with other diffs.
  2. 00:33:785 (2) - This part should be a different rhythm than 00:32:229 (1) since vocal played differently.
[Hard]

  1. 02:11:563 (4) - Is there any reason to make this repeat 2 times? The rhythm you did in Insane 02:11:563 (4,5) already works fine imo.
  2. 03:43:785 (5) - Use normal sampleset?
เสร็จแล้วทักผมในเกมก็ได้ เดี๋ยวผมเช็คดูอีกทีแล้วค่อยฟอง
Topic Starter
DJPop
Thanks :)


"Electoz"
Modded in English so everyone can see what's going on

[Normal]

  1. 00:14:896 - 00:22:007 - 03:55:341 - 04:02:452 - Missing clap? They're inconsistent with other diffs.
    - Fixed.
  2. 00:33:785 (2) - This part should be a different rhythm than 00:32:229 (1) since vocal played differently.
    - Fixed.
[Hard]

  1. 02:11:563 (4) - Is there any reason to make this repeat 2 times? The rhythm you did in Insane 02:11:563 (4,5) already works fine imo.
    - Fixed. I forgot about this after fixing Insane last time.
  2. 03:43:785 (5) - Use normal sampleset?
    - Fixed.
เสร็จแล้วทักผมในเกมก็ได้ เดี๋ยวผมเช็คดูอีกทีแล้วค่อยฟอง
Electoz
Metadata is from the official site:

Bubbled!
Gero
I was about to check this one, hahaha I'll let someone else to Qualify it instead.

I've talked to Natsu, I'll take care about it.


I just have something to point out before pushing it forward to the Qualified Section.

As I've discussed with Natsu and KwaN, we've concluded that you should use "*" between "777" and "SISTERS" so it should be like this "777*SISTERS", that's all.


Call me back.
Gero
~ Bubbled ~
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