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Siti Badriah - Mama Minta Pulsa (Speed Up Ver.) [OsuMania]

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Alsty-

- Ly0572 - wrote:

allllooooo my master :D/

|1|2|3|4|

ALSTY'S NM
00:05:334 (5334|0,5598|3) - hey how about making it a jack since its the same
00:06:745 (6745|2,7010|0) - ^
00:08:157 (8157|2,8422|0) - ^
00:09:569 (9569|3,9833|1) -
00:10:981 (10981|2,11245|3) - ^// sorry its inteded , im kinda feel it just must be a single jump instead of jack on lowest diff
00:12:039 - suggestion for this part~
for variation // a bit change

00:13:804 - ^^


00:17:333 (17333|0) - i dont understand why is this a ln ~
if u keep that then u should change all the same parts like
00:18:745 (18745|0,20157|3,21569|1,22981|1,24392|2,25804|0) - // nice catch , scaled

00:45:039 - suggestion again ~ changing to something like this for comfortability// i kinda dont understand


00:49:804 - missed a note here~ pretty sure theres a mappable sound~ // all part similliar to that is empty tho

00:50:686 - suggestion


01:03:216 (63216|0,63481|3) - same as 00:05:334 (5334|0,5598|3) -
u actually did it here 01:04:628 (64628|1,64892|1,66039|2,66304|2) -

HARD
00:15:922 (15922|2) - would change this to a ln as the echoe ends here 00:16:451 -
00:52:539 - missed a note i believe
00:53:951 - ^^
00:55:363 - ^

GREGET
00:15:922 (15922|2) - same as what i said for hard dif

GL~ :D
thanks for mod lyo
update https://puu.sh/xDrlY/8bcc86ea95.osu , adjusted OD and HP to 6
GL om draft owo)b
Sarahkuai
FAST MODS *lel*
osakmj..
pakai bahasa banjar gaul lah :u
Greget
  1. 00:05:598 (5598|0,5598|1) - jadikan LN sampai 00:05:775 -
    00:07:010 (7010|0,7010|1) - ^ to 00:07:186 -
    00:08:422 (8422|3,8422|2) - ^ to 00:08:598 -
    00:11:245 (11245|1,11245|0) - ^ to 00:11:510 -
  2. 00:17:775 - , 00:18:128 - , 00:18:481 - di tambahi 1 note biar ada effect teretetnya. contoh *terserah hndk menuruti atau kd*
    00:20:951 - , 00:21:304 - ^
  3. 00:52:098 (52098|2,52275|3,52451|2,52628|1,52804|0,53157|0,53333|2,53510|1,53686|0,53863|1,54039|2,54216|3,54392|2,54569|0,54745|2,54922|3,55098|2,55275|1,55451|0,55628|2,55804|3,55981|2,56157|3) - ini kd diisi HS soft-whistle (yg sebelum diisi hs drum) kh? *yg bunyi kelenting"/bel, cari hitsoundnya lg. contohnya di bm Completeness Under Incompleteness/Chant du Cygne. pokoknya kek itulah* berlaku juga utk Hard
  4. 01:13:628 (73628|0,73716|1,73804|2) - , 01:15:039 (75039|2,75128|1,75216|2,75392|3,75569|1,75745|2,75922|3,76098|0) - , 01:15:039 (75039|2,75128|1,75216|2,75392|3,75569|1,75745|2,75922|3,76098|0) - , 01:19:275 (79275|1,79363|2,79451|3,79628|0,79981|3) - kenapa gk dijadiin LN ja? kan suara flutenya kedangaran banar. LN nya 1/4 atau 1/6 atau 1/8 kh *biar nyaman acc kena klo di LN akan* :roll: :?: :thonkang:
keseluruhannya sdh ena patternnya, di diff Hard & Normal nya kdd yg aneh patternnya. pas aja
ya mungkin itu sadja mod dari saia feel free to rejected if u think it doesn't help
Gud Lak :3
_VianK_
OwO

1|2|3|4

Als' normal

00:17:333 (17333|0) - ini ngapain beda sendiri lel ?

00:42:039 (42039|3,42392|2,42392|0) - kalo kayak ginian gak kesusahan yah buat diff normal? menurut ane satu aja cukup sih.. tapi ini cuman saran ya. lagian impact nya kagak gede amat kok

01:03:216 - add 1 note lagi,

01:24:392 (84392|2,84392|1) - hapus satu ea

hard

00:05:334 (5334|2,5334|1,5334|0) - ini nggak kebanyakan yah?

greget

00:39:039 (39039|0,39098|1) - ctrl +j


ini dah bagus banget mah.....

GOOD LUCK

OSU NEEDS MORE DANGDUT <3
Alsty-

Ridho 2307 wrote:

OwO

1|2|3|4

Als' normal

00:17:333 (17333|0) - ini ngapain beda sendiri lel ? //fixed

00:42:039 (42039|3,42392|2,42392|0) - kalo kayak ginian gak kesusahan yah buat diff normal? menurut ane satu aja cukup sih.. tapi ini cuman saran ya. lagian impact nya kagak gede amat kok https://osu.ppy.sh/ss/9126445 udah di nerf? biar konsisten kok

01:03:216 - add 1 note lagi, // ok added

01:24:392 (84392|2,84392|1) - hapus satu ea //keep , bagian paling akhir dan ga terlalu susah kok

hard

00:05:334 (5334|2,5334|1,5334|0) - ini nggak kebanyakan yah?

greget

00:39:039 (39039|0,39098|1) - ctrl +j


ini dah bagus banget mah.....

GOOD LUCK

OSU NEEDS MORE DANGDUT <3
thanks for mod
update
https://puu.sh/xDyrH/5eab83688c.osu
Topic Starter
Draftnell

Ridho 2307 wrote:

OwO

1|2|3|4



hard

00:05:334 (5334|2,5334|1,5334|0) - ini nggak kebanyakan yah?

greget

00:39:039 (39039|0,39098|1) - ctrl +j


ini dah bagus banget mah.....

GOOD LUCK

OSU NEEDS MORE DANGDUT <3

- Ly0572 - wrote:

allllooooo my master :D/

|1|2|3|4|

HARD
00:15:922 (15922|2) - would change this to a ln as the echoe ends here 00:16:451 -
00:52:539 - missed a note i believe
00:53:951 - ^^
00:55:363 - ^

GREGET
00:15:922 (15922|2) - same as what i said for hard dif

GL~ :D
Really big thx for lyo and ridho >< sorry seems mod has a reject but seems helpfully enough
and sorry cant reply your mod guyss :3
UPDATE
Asherz007
Motivation is uh...

[General]
Wat is dis beegee lul

raika pls ._.



I mean it's still rankable, but would be nice not to have the slight delay...

Those odhp values are kinda questionable? Thought you'd kinda go for something like...
Normal: od7.5 hp7
Hard: od8 hp 7.5
Insane: od8.5 hp8

1|2|3|4 (just in case)

Alsty's Normal
Those LNs...

  1. 00:27:392 (27392|1) - Cap this LN please. There's a note on the release so it's probably useful to put a note there. Likely in col 4.
  2. 00:58:981 (58981|2) - You're kidding me, right? You have this nice buildup here and you kinda butcher it with this massive 4/1 LN. Could do something like this which goes off of the pattern in the measure beforehand.
  3. 01:00:745 - Not acknowledging the clap here?
  4. 01:21:569 (81569|2,82981|0,82981|3) - Might be a good idea to do something more interesting here.

Hard
Unusual layering, but I can't really challenge much of it I guess...

  1. 00:38:510 (38510|1,38598|0,38686|1) - Oh man, the burst was super rolly until this OH minitrill here. I mean, fine if you want to keep it, but I'd do something like this.
  2. 00:50:686 (50686|0,50775|1,50863|0) - Are these mini-trills just an intentional thing, or is it just me being mean or something?
  3. 00:59:157 (59157|2,59245|3,59333|2,59863|3,59951|2,60039|3,61628|0,61716|1,61804|0) - I dunno. These OH minitrills just feel like they don't belong in the map with what you're trying to do. Just a gut feeling I guess.
That's it I guess? Might wanna check jack balance, I dunno.

Greget
What does this word even mean? I've seen it on a couple of maps so pls tell me uwu

Oh man, those bursts are ugly. (Also please no 1/4 double to triples... it's not a jack-based map so I don't think it's a good idea having them here)

  1. 00:14:569 - I feel like you're trying to kill someone with the snaps here...
    1. OH trills really don't work here. Like, they make this burst much more awkward than it needs to be.
    2. 1/6? Seriously? The accurate snap is 1/8, so I honestly don't know what convinced you to do this bizarre simplification.
  2. 00:27:833 (27833|0) - The 1/4 minijacks like this aren't really appropriate in a map like this imo, so I'd suggest removing this note. (See top of box)
  3. 00:38:510 - Okay. Again with 1/6? Plus this 234323432 thing doesn't look nice, play nice, or really just generally fit with the mapstyle.
  4. 00:46:186 (46186|3) - Y'know...
  5. 01:00:392 - This is 1/8 too... At least the patterning looks a little better for this. No idea how it would play being 33% faster though.
  6. 01:14:422 (74422|0) - Y'know...
  7. 01:21:569 - This jumpstream burst just felt uncomfortable. I don't really know whether you can really do anything about it. Only thing I could suggest would be to do a slight repattern with 01:22:275 (82275|0,82275|3,82981|1,82981|3,83686|0,83686|3) being just singles. That way you're emphasising the bell and snare with doubles while keeping all the other notes which all have kicks singles.
Well, at least it was consistent, even with the errors. The simplification issue needs to be fixed before this mapset can go anywhere though.

So yeah, uh, sort problems pls I really need to think of something to put here. Maybe not cus moddingv2 aaaaaaaaa

Also if you can find some sources for that metadata that would help whoever's checking out a lot.
Alsty-

Asherz007 wrote:

Motivation is uh...

[General]
Wat is dis beegee lul

raika pls ._.



I mean it's still rankable, but would be nice not to have the slight delay...

Those odhp values are kinda questionable? Thought you'd kinda go for something like... // ill leave that to draftnell decision tho
Normal: od7.5 hp7
Hard: od8 hp 7.5
Insane: od8.5 hp8

1|2|3|4 (just in case)

Alsty's Normal
Those LNs...

  1. 00:27:392 (27392|1) - Cap this LN please. There's a note on the release so it's probably useful to put a note there. Likely in col 4. // re-arrange with butter placement
  2. 00:58:981 (58981|2) - You're kidding me, right? You have this nice buildup here and you kinda butcher it with this massive 4/1 LN. Could do something like this which goes off of the pattern in the measure beforehand.
  3. 01:00:745 - Not acknowledging the clap here?
  4. 01:21:569 (81569|2,82981|0,82981|3) - Might be a good idea to do something more interesting here. // okay its 1/2 with some short trill to express the percussion, its not random at all fyi :3

Also if you can find some sources for that metadata that would help whoever's checking out a lot. // its quite hard to find it i think , i found the studio records but you cant find anything from it , here's the official web of the official song LINK
i'm not sure this is helping or not but all metadata and tags is right and all of those tags is related to the song,
thanks Asherz owo)b

edit: owo forgot the update.
om draft tolong di part akhir di kasih HS :'v 00:58:981 - 01:21:569 - https://drive.google.com/open?id=0BxSdX ... 3RPUks0dXM
Topic Starter
Draftnell

Asherz007 wrote:

Motivation is uh...

[General]
Wat is dis beegee lul random pick bg lul

raika pls ._.



I mean it's still rankable, but would be nice not to have the slight delay...

Those odhp values are kinda questionable? Thought you'd kinda go for something like...
Normal: od7.5 hp7
Hard: od8 hp 7.5
Insane: od8.5 hp8
forget to set up >< but its change now
1|2|3|4 (just in case)


Hard
Unusual layering, but I can't really challenge much of it I guess...

  1. 00:38:510 (38510|1,38598|0,38686|1) - Oh man, the burst was super rolly until this OH minitrill here. I mean, fine if you want to keep it, but I'd do something like this. hmm, about burst i want to make the burst balancing possible. so, i want keep it. but if next BN notice this burst maybe i change mind xD
  2. 00:50:686 (50686|0,50775|1,50863|0) - Are these mini-trills just an intentional thing, or is it just me being mean or something? lul okk re-arranged that
  3. 00:59:157 (59157|2,59245|3,59333|2,59863|3,59951|2,60039|3,61628|0,61716|1,61804|0) - I dunno. These OH minitrills just feel like they don't belong in the map with what you're trying to do. Just a gut feeling I guess. well re-arranged for balance hand


That's it I guess? Might wanna check jack balance, I dunno.

Greget
What does this word even mean? I've seen it on a couple of maps so pls tell me uwu lul xD greget is Indonesian slang language has other meanings such as diff insane, expert, etc

Oh man, those bursts are ugly. (Also please no 1/4 double to triples... it's not a jack-based map so I don't think it's a good idea having them here)

  1. 00:14:569 - I feel like you're trying to kill someone with the snaps here...
    1. OH trills really don't work here. Like, they make this burst much more awkward than it needs to be.
    2. 1/6? Seriously? The accurate snap is 1/8, so I honestly don't know what convinced you to do this bizarre simplification. lol i know u will notice that...well before i put 1/8 in here, but some modders tell me its 1/6. Because I'm still hesitant. then, i put 1/6 xD
  2. 00:27:833 (27833|0) - The 1/4 minijacks like this aren't really appropriate in a map like this imo, so I'd suggest removing this note. (See top of box) hmm really ?? the reason i put jack there because there is between kick(drum) like 00:27:392 - and finish(drum)+snare(drum) triple note for consistency. and, most other beatmaps also use a pattern like this to balance the play of the players. So, u know xD ^^
  3. 00:38:510 - Okay. Again with 1/6? Plus this 234323432 thing doesn't look nice, play nice, or really just generally fit with the mapstyle. honestly, I'm still confused this 1/6 or 1/4 ?? and if you can give me advice with this part
  4. 00:46:186 (46186|3) - Y'know...same ^
  5. 01:00:392 - This is 1/8 too... At least the patterning looks a little better for this. No idea how it would play being 33% faster though. aye sir ~~
  6. 01:14:422 (74422|0) - Y'know...i know xD
  7. 01:21:569 - This jumpstream burst just felt uncomfortable. I don't really know whether you can really do anything about it. Only thing I could suggest would be to do a slight repattern with 01:22:275 (82275|0,82275|3,82981|1,82981|3,83686|0,83686|3) being just singles. That way you're emphasising the bell and snare with doubles while keeping all the other notes which all have kicks singles. well re-arraanged and seems idea xD
Well, at least it was consistent, even with the errors. The simplification issue needs to be fixed before this mapset can go anywhere though.

So yeah, uh, sort problems pls I really need to think of something to put here. Maybe not cus moddingv2 aaaaaaaaa

Also if you can find some sources for that metadata that would help whoever's checking out a lot. [/color]
really big thx ^^ lovee u asheerz >w<
umm about metadata i agree with Alsty- because this map from song Indonesian...and we know the metadata of the song from where cause we from Indonesian to xDD but if u need a metadata for make sure, i can gave u information : https://www.youtube.com/watch?v=TWY4x52p05o and http://nagaswara.co.id/artis/lyric/243/ ... inta-pulsa


well if u want IRC for next v2 mod xD u can poke me when i online to ><
Asherz007
Man, lyricist must've had a writers' block to have to repeat the same words this many times in a song...

Should Endang Raes be in the tags since they're the composer?

[Hitsounds]
Just a couple of imported claps missed towards the end of the kiai I think?

Normal
00:59:333 (59333|2,60039|1,60745|1) - should these be claps as well?

Hard and Greget
00:59:333 -
01:00:039 -
01:00:745 -
01:01:451 - claps here?

[Moar note placement stuffs...probably]
Normal
Just checking one thing: 01:21:569 (81569|2,81569|1) - how come this one's a double?

nice butter placement btw owo)b


Hard
Uh... idk. I'm hungry and I want food uwu



Mmmm... cake...

Greget
So, did you make those patterns bad so that I would spot it xD

  1. 00:38:863 (38863|2,38951|1,39039|3,39039|2,39128|1,39128|0,39216|2,39216|3) - I'm thinking maybe ctrl+h this for a little bit less strain on the right hand?
  2. 01:20:157 (80157|2,80333|3,80510|2,80510|3,80686|2,80863|2,80863|3,81039|3,81216|2,81392|3,81392|2) - Might wanna check hand balance in this measure.
  3. 01:21:569 - ...which leads into the burst which also feels a little RH-heavy. (Like, especially with 01:22:981 (82981|3,83157|3,83333|3,83510|3,83686|3) as well as most of the movement happening in RH)

Call me back (again) whenever you're done.
Topic Starter
Draftnell

Asherz007 wrote:

Man, lyricist must've had a writers' block to have to repeat the same words this many times in a song...

Should Endang Raes be in the tags since they're the composer?

[Hitsounds]
Just a couple of imported claps missed towards the end of the kiai I think?

Normal
00:59:333 (59333|2,60039|1,60745|1) - should these be claps as well?

Hard and Greget
00:59:333 -
01:00:039 -
01:00:745 -
01:01:451 - claps here?
all okey and added metadata to

[Moar note placement stuffs...probably]
Normal
Just checking one thing: 01:21:569 (81569|2,81569|1) - how come this one's a double? this might be a transmission between 1/2 and 1/4 by alsty xD

nice butter placement btw owo)b


Hard
Uh... idk. I'm hungry and I want food uwu



Mmmm... cake...uhh make me hungry to

Greget
So, did you make those patterns bad so that I would spot it xD

  1. 00:38:863 (38863|2,38951|1,39039|3,39039|2,39128|1,39128|0,39216|2,39216|3) - I'm thinking maybe ctrl+h this for a little bit less strain on the right hand? auto ok xD
  2. 01:20:157 (80157|2,80333|3,80510|2,80510|3,80686|2,80863|2,80863|3,81039|3,81216|2,81392|3,81392|2) - Might wanna check hand balance in this measure. re-arranged that
  3. 01:21:569 - ...which leads into the burst which also feels a little RH-heavy. (Like, especially with 01:22:981 (82981|3,83157|3,83333|3,83510|3,83686|3) as well as most of the movement happening in RH)wuu stack x.x ok re-arranged for this

Call me back (again) whenever you're done.
oke called xD
Asherz007
draftnell aaaaaaaaaaaaaa

Shoulda made myself clearer

Hitsounds: I meant the imported claps, LR_Clap whatever it was crud

Should be a quick fix...

Call back... again... uwu
Topic Starter
Draftnell

Asherz007 wrote:

draftnell aaaaaaaaaaaaaa

Shoulda made myself clearer

Hitsounds: I meant the imported claps, LR_Clap whatever it was crud

Should be a quick fix...

Call back... again... uwu
aaaaaaaaaaa sorry was forgetten x,x
sorry, i was in a hurry to my collage so xD

is fine now
Asherz007
Another hitsounding thing uwu

Noticed alsty pointed out something about hitsounds at 01:21:569 as well, probably want to make those consistent, since they're not really at the moment across all diffs.

Why didn't I spot that earlier :sob:
Topic Starter
Draftnell

Asherz007 wrote:

Another hitsounding thing uwu

Noticed alsty pointed out something about hitsounds at 01:21:569 as well, probably want to make those consistent, since they're not really at the moment across all diffs.

Why didn't I spot that earlier :sob:
lololl ok update ~
Asherz007
Looks to be all fine now, here's a bubble ^^

Hitsounds are :thinking:
2017-10-11 02:12 Asherz007: *poke*
2017-10-11 02:12 Draftnell: aw~
2017-10-11 02:13 Asherz007: h-hello >w<
2017-10-11 02:13 Draftnell: hello my lovely ~
2017-10-11 02:16 Draftnell: umm whats up o.o ??
2017-10-11 02:16 Asherz007: was just another tiny little hitsounding thing I didn't see in alsty's post earlier uwu
2017-10-11 02:17 Draftnell: oh just hitsound ??
2017-10-11 02:17 Asherz007: I think so
2017-10-11 02:17 Asherz007: because I'm blind ;w;
2017-10-11 02:18 Draftnell: haha x.x
2017-10-11 02:18 Draftnell: 01:21:569 - in here right ?
2017-10-11 02:18 Draftnell: so what i do ?
2017-10-11 02:19 Asherz007: I think it was just copy over from greget?
2017-10-11 02:20 Asherz007: both hard and normal missing a few claps I think it was
2017-10-11 02:20 Draftnell: all diff was copy
2017-10-11 02:20 Draftnell: copas HS
2017-10-11 02:21 Draftnell: hmm on part ?
2017-10-11 02:21 Asherz007: ACTION is editing [https://osu.ppy.sh/b/1129050 Siti Badriah - Mama Minta Pulsa (Speed Up Ver.) [Hard]]
2017-10-11 02:21 Asherz007: 01:21:922 (81922|1,82628|0,83333|3) -
2017-10-11 02:22 Draftnell: claps and kik right ?
2017-10-11 02:22 Asherz007: yeah
2017-10-11 02:23 Asherz007: ACTION is editing [https://osu.ppy.sh/b/1129152 Siti Badriah - Mama Minta Pulsa (Speed Up Ver.) [Alsty's Normal]]
2017-10-11 02:23 Asherz007: 01:20:510 (80510|2,81216|3,81922|0,82628|2,83333|2) - Pretty sure these all need both whistle and clap on them
2017-10-11 02:23 Asherz007: 01:24:216 (84216|3) - and this one just a clap
2017-10-11 02:23 Draftnell: oalaa xDD
2017-10-11 02:23 Draftnell: nice catch
2017-10-11 02:24 Asherz007: aaaaaaaaaaaaand for the sake of consistency
2017-10-11 02:24 Asherz007: ACTION is editing [https://osu.ppy.sh/b/1129049 Siti Badriah - Mama Minta Pulsa (Speed Up Ver.) [Greget]]
2017-10-11 02:24 Asherz007: 01:24:392 (84392|0) - +whistle
2017-10-11 02:25 Draftnell: ok
2017-10-11 02:25 Asherz007: hmm
2017-10-11 02:25 Draftnell: let me check it at all
2017-10-11 02:25 Asherz007: I'm seeing more things now too >w<
2017-10-11 02:26 Asherz007: ACTION is editing [https://osu.ppy.sh/b/1129050 Siti Badriah - Mama Minta Pulsa (Speed Up Ver.) [Hard]]
2017-10-11 02:26 Asherz007: 00:14:510 (14510|1,14863|3) - make your mind up pls :3
2017-10-11 02:28 Draftnell: umm make like wat xDD
2017-10-11 02:28 Draftnell: pls gave me a sample xDDD
2017-10-11 02:28 Asherz007: oh whoops
2017-10-11 02:28 Asherz007: uh
2017-10-11 02:28 Asherz007: the other two diffs have whistle here
2017-10-11 02:29 Asherz007: Both are right, I guess, but decide which one you want uwu
2017-10-11 02:29 Draftnell: oh yes
2017-10-11 02:30 Draftnell: well i take it both whistle + clap
2017-10-11 02:30 Asherz007: that... works too xD
2017-10-11 02:31 Draftnell: any else ?
2017-10-11 02:31 Asherz007: Going through :P
2017-10-11 02:31 Draftnell: YEYYY !!!
2017-10-11 02:32 Asherz007: ACTION is editing [https://osu.ppy.sh/b/1129152 Siti Badriah - Mama Minta Pulsa (Speed Up Ver.) [Alsty's Normal]]
2017-10-11 02:32 Asherz007: 00:15:216 (15216|1) - +whistle?
2017-10-11 02:33 Asherz007: 00:39:216 (39216|3) - +clap?
2017-10-11 02:33 Draftnell: ok
2017-10-11 02:34 Asherz007: Think that's everything
2017-10-11 02:34 Draftnell: ok
2017-10-11 02:35 Draftnell: ok ^^
2017-10-11 02:35 Draftnell: but let me check at all for sec
2017-10-11 02:36 Asherz007: sure
2017-10-11 02:51 Draftnell: everything done o/
2017-10-11 02:51 Asherz007: Okie dokie I'll do a final check then owo)b
2017-10-11 02:51 Draftnell: ok
2017-10-11 02:51 Draftnell: i hope its fine now ><
2017-10-11 02:55 Asherz007: Everything seems to be okay ^^
2017-10-11 02:56 Draftnell: yey finally ><
2017-10-11 02:56 Asherz007: xD
Topic Starter
Draftnell
uhhh finally !!!! thx acerr <3 xDD
Alsty-
aaa , i forgot and i didnt open my browser last night , sorry @@
Poii
Mama Minta Ranked
Uta
Masha Allah
Alwaysyukaz
Waduu lagu senam dangdut otw rengked lagi :'0
DoNotMess
Pls update BG and refine some pattern on the hardest diff, I will do the check ^^ for the rest of nomination process
Topic Starter
Draftnell

DoNotMess wrote:

Pls update BG and refine some pattern on the hardest diff, I will do the check ^^ for the rest of nomination process
Donee ~
DoNotMess
ay this map is still v1? BOI
gonna check after i finish my hectic weekend RL schedule
DoNotMess
beep boop quack

Check incoming (Sorry im gonna use INGLISHHH)



Hitsounds
Since I pm-ed you on facebook about consistency, I will talk about the relevance only here (apply to ALL DIFF consistently)

00:14:157 (14157|1) - Add C

00:14:510 (14510|1) - Remove C

00:15:216 (15216|0) - Remove W

00:17:157 (17157|3) - The biggest issue here. Add W here and 00:17:333 (17333|0) - Remove W here and apply to all section (of the same type such as 00:18:569 (18569|1,18745|3,46098|1) - and so on) till 00:35:686 (35686|0) - here for ALL diff

00:39:216 (39216|0) - Remove C

00:41:333 (41333|3) - Also here Remove W of this type until 00:49:804 (49804|1) - here

00:46:098 (46098|1) - Change to W or add 1 more W in another column is optional here but has to choose one

00:51:039 (51039|3) - Add W

00:51:216 (51216|1) - Add LR_clap

01:01:804 (61804|3) - Remove the LR_clap

01:14:333 (74333|3) - Remove C and replace with W or add 1 more W is also optional here and 01:14:510 (74510|3) - Remove W here

01:24:392 (84392|0) - Remove W here

GREGET
Nothing much to say here as it is already really neat and enjoyable to play for accuracy. Some suggestions;

00:15:569 (15569|2,15922|2) - Both of these notes would be more sensible if were put in column 1 as it has the same pitch tone as 00:15:216 (15216|0) - This one and also indicates the low pitch relevancy towards the left hand side

00:24:039 (24039|2,24039|3,24216|3,24392|2,24569|2,24569|3,24745|2) - A litttttttle bit too heavy on the right hand side here, I think a little adjustment here could make this more enjoyable. My suggestion is 00:24:392 (24392|2) - Move this to column 1

00:32:863 (32863|1) - Same issue with this. Could be moved to column 4 for more spread out pattern with this type of map

00:37:628 (37628|0,37628|1) - Since you started mapping it alternately from 00:36:569 - Here to indicate the snares, the actual snare stopped at 00:37:451 - here thus you may have to revert this 00:37:628 (37628|0,37628|1) - notes to another column. my suggestion is back to column |23| to make the same interpretation of Kick sound at the beginning of the buildup 00:36:392 (36392|2,36392|1) - here

00:40:981 - LOVELY

00:45:657 - There is actually an extra kick here you may want to layer since most of the map structure uses the percussion layering. Suggestion is to add at |3| and move the next jump to column |12|. If you apply this dont forget to readjust 00:46:098 - this mini trill here

00:55:981 (55981|2) - Move to |2| is much better to avoid unnecessary stacking notes there

00:57:039 - Add |4| for that percussion sound because it feels empty and kinda break the flow of the rest

I will continue the rest of the diff check tonight, you can fix above things first and pick ur bg poison <3
Topic Starter
Draftnell

DoNotMess wrote:

beep boop quack

Check incoming (Sorry im gonna use INGLISHHH) | Sok anjay wkwkw

Hitsounds
Since I pm-ed you on facebook about consistency, I will talk about the relevance only here (apply to ALL DIFF consistently)

00:14:157 (14157|1) - Add C

00:14:510 (14510|1) - Remove C

00:15:216 (15216|0) - Remove W

00:17:157 (17157|3) - The biggest issue here. Add W here and 00:17:333 (17333|0) - Remove W here and apply to all section (of the same type such as 00:18:569 (18569|1,18745|3,46098|1) - and so on) till 00:35:686 (35686|0) - here for ALL diff

00:39:216 (39216|0) - Remove C

00:41:333 (41333|3) - Also here Remove W of this type until 00:49:804 (49804|1) - here

00:46:098 (46098|1) - Change to W or add 1 more W in another column is optional here but has to choose one | added one more ~

00:51:039 (51039|3) - Add W

00:51:216 (51216|1) - Add LR_clap

01:01:804 (61804|3) - Remove the LR_clap

01:14:333 (74333|3) - Remove C and replace with W or add 1 more W is also optional here and 01:14:510 (74510|3) - Remove W here | oke added one more ~

01:24:392 (84392|0) - Remove W here

NICE CATCH FOR HS....not bad dnm xDDD

GREGET
Nothing much to say here as it is already really neat and enjoyable to play for accuracy. Some suggestions;

00:15:569 (15569|2,15922|2) - Both of these notes would be more sensible if were put in column 1 as it has the same pitch tone as 00:15:216 (15216|0) - This one and also indicates the low pitch relevancy towards the left hand side | i know but...but im doing like this for hand balance, not for pitch :3

00:24:039 (24039|2,24039|3,24216|3,24392|2,24569|2,24569|3,24745|2) - A litttttttle bit too heavy on the right hand side here, I think a little adjustment here could make this more enjoyable. My suggestion is 00:24:392 (24392|2) - Move this to column 1 | umm oke

00:32:863 (32863|1) - Same issue with this. Could be moved to column 4 for more spread out pattern with this type of map | ^

00:37:628 (37628|0,37628|1) - Since you started mapping it alternately from 00:36:569 - Here to indicate the snares, the actual snare stopped at 00:37:451 - here thus you may have to revert this 00:37:628 (37628|0,37628|1) - notes to another column. my suggestion is back to column |23| to make the same interpretation of Kick sound at the beginning of the buildup 00:36:392 (36392|2,36392|1) - here | i see, but gonna re-arrange for this

00:40:981 - LOVELY | LOVE U TO :p

00:45:657 - There is actually an extra kick here you may want to layer since most of the map structure uses the percussion layering. Suggestion is to add at |3| and move the next jump to column |12|. If you apply this dont forget to readjust 00:46:098 - this mini trill here | maybe no

00:55:981 (55981|2) - Move to |2| is much better to avoid unnecessary stacking notes there | nice catch :3

00:57:039 - Add |4| for that percussion sound because it feels empty and kinda break the flow of the rest | kk

I will continue the rest of the diff check tonight, you can fix above things first and pick ur bg poison <3
oke kk DNM yg Cantikkk...thx

#update
FAMoss
ayah minta kuota
talking about hitsound must fixed

- eeeeh i can't hear hitnormal cleary with this volume, may you can use this one for hitnormal | here is the sample actually it's hat
- hitclap too low compare with other, recommended to use this one | here is the sample
- 00:14:863 - W with C
- 00:19:628 - Hard has W, i guess it should not image here
- 00:19:981 - Hard doesnt have sample? it's W image here
- 00:36:922 - 00:37:275 - W with C
- 00:51:216 - Hard doesnt have clap image here
- 01:00:745 - 01:01:451 - only audible clap i guess

*edit : link fixed

ScubDomino wrote:

gw pengen mati
gw juga
DoNotMess

FAMoss wrote:

ayah minta kuota
talking about hitsound must fixed

- eeeeh i can't hear hitnormal cleary with this volume, may you can use this one for hitnormal | here actually it's hat
- hitclap too low compare with other, recommended to use this one | here
- 00:14:863 - W with C
- 00:19:628 - Hard has W, i guess it should not here
- 00:19:981 - Hard doesnt have sample? it's W here
- 00:36:922 - 00:37:275 - W with C
- 00:51:216 - Hard doesnt have clap here
- 01:00:745 - 01:01:451 - only audible clap i guess
valid mod, pls address properly and then we can give this a go~
ScubDomino
gw pengen mati
Topic Starter
Draftnell

FAMoss wrote:

ayah minta kuota
talking about hitsound must fixed

- eeeeh i can't hear hitnormal cleary with this volume, may you can use this one for hitnormal | here is the sample actually it's hat
- hitclap too low compare with other, recommended to use this one | here is the sample
- 00:14:863 - W with C
- 00:19:628 - Hard has W, i guess it should not image here
- 00:19:981 - Hard doesnt have sample? it's W image here
- 00:36:922 - 00:37:275 - W with C
- 00:51:216 - Hard doesnt have clap image here
- 01:00:745 - 01:01:451 - only audible clap i guess pass >w<

*edit : link fixed
oke solved for not reply and pass for reply ><

thx famosss >w<

ScubDomino wrote:

gw pengen mati
gw jga lolll wkwkw

oke UPDATED
DoNotMess
01:14:333 - Normal diff tambahin W >:(

https://puu.sh/BaLNX/0f36ea6448.txt IRC for bg and easier diffs stuff

after this good to go >:(
Topic Starter
Draftnell

DoNotMess wrote:

01:14:333 - Normal diff tambahin W >:(

https://puu.sh/BaLNX/0f36ea6448.txt IRC for bg and easier diffs stuff

after this good to go >:(
okee gass ~
DoNotMess
ngengggggggggggggggggggggggg~
Kawawa
For Greget difficulty. 00:15:098 - I actually could not find any sound in 1/12th. It should be 1/8th 00:15:083 -
I don't see any reason why It should be there even If It's entirely an intention. http://puu.sh/BaPsw/118465556d.jpg
Asherz007
I don't remember that being 1/12 when I nominated it either lol
Topic Starter
Draftnell
why i didnt see this x.x
Naxess
requested to fix snap
Topic Starter
Draftnell

Naxess wrote:

requested to fix snap
thx naxess >w<, u safe the world lmaoo


okeyy, fixed snapp....readyy~
Arzenvald
what the badriah
Surono
Edan Tenan, E& 10an.
Asherz007
Had another quick look through, still looks fine to me, so take 2 I guess

Literally got on osu just to do this lol; iconed this so long ago I forgot what the diffs actually looked like xd

(also alsty has a hyphen in their name so technically it should be "alsty-" in the tags, but I doubt it would matter too much, just let dnm know if you're going to change before requalification, 'kay?)
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