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ginkiha - nightfall [CatchTheBeat]

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DeletedUser_6709840
00:27:281 (2)- maybe move this to x:288 since i kinda feel like this kinda lacks to emphasize that flute sound  ( Done )
00:40:651 (3)- maybe also move this to x:382 since its a loud sound to give it more impact to dash at here ( No, because it would break my consistent spacing there )
update
osu file format v14

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Title:nightfall
TitleUnicode:nightfall
Artist:ginkiha
ArtistUnicode:ginkiha
Creator:Paranoid Grapes
Version:collab platter
Source:BMS
Tags:g2r2014 NIZI-RINGO ne/nuit piano ginkiha alchemists deemo rayark Magic Girl RoseusJaeger
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BeatmapSetID:532805

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Magic Girl

Hareimu wrote:

rank nightfall

[magic girl's salad]
  1. 00:09:673 (3,4) - Is the distance between these supposed to be a dash? If so, move 00:10:325 (4) - to x:188 to make it clear, if not I'd suggest to reduce distancing a bit since it's unclear whether it's a dash or not. - moved (4) to x:188
  2. 00:19:455 (2) - Tilt this slider a bit more horizontally, I can still catch 00:20:107 (3) - with a walk and not with a dash like it's supposed to be o.O - sure thing
  3. 00:27:933 (3) - Move to x:496 instead? Same as before, distance is kinda ambiguous here.- eeeeee i didn't know if this was safe to move any closer to the wall but done
  4. 00:30:542 (3) - x:396? Same as before. - done
  5. 00:29:238 (1,2,3) - and 00:34:455 (1,2,3) - look exactly the same, try varying the patterns here a bit, maybe you could do this with the latter selection, it really works nicely: HUZZAH- done something similar, thanks
  6. 00:38:368 (3) - Move to x:380, ambiguous spacing, you know the drill - done
  7. 00:49:781 (4) - Move to x:188 (2,0x spacing) and then move 00:50:107 (1) - to x:472 to keep consistency with previous dashing emphasis.- moved (4) to x:184 and did the rest, thanks
  8. 00:52:064 (1,2) - Move to x:392 so that the next 3/4 slider is emphasized correctly.- done
  9. 00:55:325 (1) - stack with 00:56:303 (3) - ? Also for distancing consistency - the current distance emphasizes the sound it's on, so i'm keeping this one
  10. 00:56:629 (1,2,3) - aaaa pls copypaste 00:46:194 (2,3,4) - and place it on the place of this curve please, seeing such a beautiful curve and then seeing this breaks my heart and gives me mixed feelings *runs* - you and your stream kink :^)
  11. 01:03:151 (1) - Move to x:228 for better emphasis - sure
  12. 01:05:760 (1) - x:128, ^ :^) - :^)
  13. 01:08:368 (1) - x:400, ^ hue - wewlad
  14. 01:09:673 (2) - x:96, the violin is really highly pitched here so yea, emphasis - yeye
  15. 01:10:977 (1,2) - x:364 to compensate for previous change I guess (if you apply it that is) -yaya
  16. 01:20:107 (2) - x:412, high violin :> - ye
  17. 01:40:977 (3) - x:496? - why not
  18. 01:44:238 (4) - x:336 for clear dash distance - distances xd
  19. 01:53:368 (2) - x:220, same as before. - got it

There we go, good luck! - thanks, i need to test my salads for distance more often xd
Thanks for modding

woah i took a whole 2 days after i said i would apply
osu file format v14

[General]
AudioFilename: ginkiha - nightfall.mp3
AudioLeadIn: 0
PreviewTime: 61846
Countdown: 0
SampleSet: Soft
StackLeniency: 0.7
Mode: 2
LetterboxInBreaks: 0
WidescreenStoryboard: 0

[Editor]
DistanceSpacing: 2.5
BeatDivisor: 4
GridSize: 4
TimelineZoom: 1

[Metadata]
Title:nightfall
TitleUnicode:nightfall
Artist:ginkiha
ArtistUnicode:ginkiha
Creator:Paranoid Grapes
Version:magic girl's salad
Source:BMS
Tags:g2r2014 NIZI-RINGO ne/nuit piano ginkiha alchemists deemo rayark Magic Girl RoseusJaeger
BeatmapID:1207886
BeatmapSetID:532805

[Difficulty]
HPDrainRate:4.5
CircleSize:3
OverallDifficulty:6
ApproachRate:6
SliderMultiplier:1.4
SliderTickRate:1

[Events]
//Background and Video events
0,0,"DFpjny3.jpg",0,0
//Break Periods
//Storyboard Layer 0 (Background)
//Storyboard Layer 1 (Fail)
//Storyboard Layer 2 (Pass)
//Storyboard Layer 3 (Foreground)
//Storyboard Sound Samples

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63151,-71.4285714285714,4,2,0,60,0,1
84020,-100,4,2,0,30,0,0
115325,-100,4,2,0,5,0,0


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Combo2 : 128,128,255
Combo3 : 94,94,174
Combo4 : 0,170,170

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Topic Starter
wonjae
upd8
MBomb
rank nightfall

[Cup]

00:00:542 (1) - A bigger distance to 2 would be nice to fit the stronger pitch there, considering it's definitely a note that stands out more than 3. Moving this to x:120 works well.
00:17:499 (3) - Bigger distancing to this could nicely for the higher pitch and strength increase here. x:432 feels good.
00:22:716 (4) - Definitely stronger than the other notes in the triple, would make sense for a higher distancing like x:176.
00:25:325 (4) - Same case here.
00:29:238 (1,2,3) - Distancing to 1 is pretty weak given the strength of that piano note, move this section a bit to the left, like x:56.
01:03:151 (1) - Having such a small distancing to this feels odd considering it's the beginning of the next section, and yet a really small distancing compared to earlier distances. Change this pattern around a bit.
01:05:760 (1,2) - These are pretty strong notes in this section which feel near ignored by the current distancing. x:448 on this part feels a lot nicer.
01:10:977 (3) - Bigger distancing here would also feel nice, x:48 accomplishes that well.
01:20:107 (2) - Current distancing underemphasises the violins here quite a bit, a bigger distancing like x:464 feels great to me.
01:31:194 (1) - I feel as though this spinner sounds nicer starting at the next 1/1, fitting the piano there to give it a clearer start point rather than the fade-in which is very arguable as to where it starts.
01:34:455 (1) - Same case as the beginning of the map, x:160 would work better.
01:40:977 (3) - The strong pitch on this note makes it sound a lot higher with a bigger distance, especially considering it's currently a smaller distancing from the previous note here, which makes no sense given the sudden pitch and intensity increase. x:200 at least would work better.
01:48:803 (3) - Something like x:400 here would work better to emphasise the increasing intensity of this section slightly.
01:51:412 (3) - Pretty high pitched note which feels kinda ignored right now. x:184 would feel nicer.

Generally I feel this difficulty suffers quite a few emphasis problems, I may not have caught all of them here so I'd suggest looking through yourself and making sure distance increases/decreases are done to match the song.

[Salad]

00:16:194 (1) - Distancing to 2 feels a little too weak to be comfortable here. x:184 would work nice on this for comfort sake.
00:20:760 (4,1,2) - Hmm, a dash to 1 would be nice here for more emphasis on the change in section. Putting 4 on x:232 horizontally to the left, and then ctrl+H 1 and move it to x:476, and then move 2 to x:260, feels nice to me.
00:24:999 (2) - Distance to this feels far too weak given the sudden speedup required afterwards, maybe make this speedup less sudden by moving this to x:228.
00:27:607 (2) - Hmm, I'm unsure about this, it's a very sudden slow down followed by a really sudden speed up and it feels really awkward to play. x:328 would work better, but would get rid of the dash.
00:30:216 (2,3) - Again with a sudden slowdown followed by a speedup, try x:172 on this section.
00:35:433 (2,3) - Same thing here, maybe move 2 to x:176 and 3 to x:436.
00:42:281 (1) - The dash to this is pretty strong, quite difficult to hit in my opinion, try a reduction to like x:376.
00:48:803 (2,3) - Pretty strong distance to this right now, maybe try moving this section to the right a tiny bit, x:204 is solid.
00:52:716 (1) - Ensuring a dash to this would be nice by increasing it a tiny bit to something like x:144.
00:55:325 (1) - Pretty small compared to your other dash distances, which could throw a player off. Try x:232 on it to increase it and make it more similar to the rest of the map.
00:59:238 (2,3) - Quite strong distancing on that backforth which could be nice if reduced, x:228 on this feels nicer for a salad player.
01:04:455 (2) - Ensuring dashes with something like x:448 makes them more obvious in my opinion.
01:16:194 (1) - Quite a weak distance compared to other dash distances in the map, maybe try x:328 on it.
01:18:151 (2) - Distance from this is also quite weak for a dash in this map, x:252 on this slider works nicely.
01:24:020 (1) - Dash to this note would be good for how strong this piano note is, try x:56?

[Platter]

00:35:760 (3,4,5,6) - Stronger dash to this would sound good to me, maybe try x:416 on it.
01:09:673 (2) - x:120 would work good to better emphasise the dashes here.
01:54:020 (3,1) - Personally I think 2 1/2 sliders with a dash between feels better because the stronger notes are on the 1/1 ticks here.

[Rain]

01:22:227 (2) - HDashes here feel a little uncalled for, normal dashes would sound nicer with the music, try x:240.

Alright, done.
Topic Starter
wonjae

- Magic Bomb - wrote:

rank nightfall

[Cup]

00:00:542 (1) - A bigger distance to 2 would be nice to fit the stronger pitch there, considering it's definitely a note that stands out more than 3. Moving this to x:120 works well.
00:17:499 (3) - Bigger distancing to this could nicely for the higher pitch and strength increase here. x:432 feels good.
00:22:716 (4) - Definitely stronger than the other notes in the triple, would make sense for a higher distancing like x:176.
00:25:325 (4) - Same case here.
00:29:238 (1,2,3) - Distancing to 1 is pretty weak given the strength of that piano note, move this section a bit to the left, like x:56.
01:03:151 (1) - Having such a small distancing to this feels odd considering it's the beginning of the next section, and yet a really small distancing compared to earlier distances. Change this pattern around a bit.
01:05:760 (1,2) - These are pretty strong notes in this section which feel near ignored by the current distancing. x:448 on this part feels a lot nicer.
01:10:977 (3) - Bigger distancing here would also feel nice, x:48 accomplishes that well.
01:20:107 (2) - Current distancing underemphasises the violins here quite a bit, a bigger distancing like x:464 feels great to me.
01:31:194 (1) - I feel as though this spinner sounds nicer starting at the next 1/1, fitting the piano there to give it a clearer start point rather than the fade-in which is very arguable as to where it starts.
01:34:455 (1) - Same case as the beginning of the map, x:160 would work better.
01:40:977 (3) - The strong pitch on this note makes it sound a lot higher with a bigger distance, especially considering it's currently a smaller distancing from the previous note here, which makes no sense given the sudden pitch and intensity increase. x:200 at least would work better.
01:48:803 (3) - Something like x:400 here would work better to emphasise the increasing intensity of this section slightly.
01:51:412 (3) - Pretty high pitched note which feels kinda ignored right now. x:184 would feel nicer.

Generally I feel this difficulty suffers quite a few emphasis problems, I may not have caught all of them here so I'd suggest looking through yourself and making sure distance increases/decreases are done to match the song.

[Salad]

00:16:194 (1) - Distancing to 2 feels a little too weak to be comfortable here. x:184 would work nice on this for comfort sake.
00:20:760 (4,1,2) - Hmm, a dash to 1 would be nice here for more emphasis on the change in section. Putting 4 on x:232 horizontally to the left, and then ctrl+H 1 and move it to x:476, and then move 2 to x:260, feels nice to me.
00:24:999 (2) - Distance to this feels far too weak given the sudden speedup required afterwards, maybe make this speedup less sudden by moving this to x:228.
00:27:607 (2) - Hmm, I'm unsure about this, it's a very sudden slow down followed by a really sudden speed up and it feels really awkward to play. x:328 would work better, but would get rid of the dash. did not apply due to not wanting to change the dash made by mg but i did curve slider (3) to add some recovery
00:30:216 (2,3) - Again with a sudden slowdown followed by a speedup, try x:172 on this section.
00:35:433 (2,3) - Same thing here, maybe move 2 to x:176 and 3 to x:436.
00:42:281 (1) - The dash to this is pretty strong, quite difficult to hit in my opinion, try a reduction to like x:376.
00:48:803 (2,3) - Pretty strong distance to this right now, maybe try moving this section to the right a tiny bit, x:204 is solid.
00:52:716 (1) - Ensuring a dash to this would be nice by increasing it a tiny bit to something like x:144.
00:55:325 (1) - Pretty small compared to your other dash distances, which could throw a player off. Try x:232 on it to increase it and make it more similar to the rest of the map.
00:59:238 (2,3) - Quite strong distancing on that backforth which could be nice if reduced, x:228 on this feels nicer for a salad player.
01:04:455 (2) - Ensuring dashes with something like x:448 makes them more obvious in my opinion.
01:16:194 (1) - Quite a weak distance compared to other dash distances in the map, maybe try x:328 on it.
01:18:151 (2) - Distance from this is also quite weak for a dash in this map, x:252 on this slider works nicely.
01:24:020 (1) - Dash to this note would be good for how strong this piano note is, try x:56?

[Platter]

00:35:760 (3,4,5,6) - Stronger dash to this would sound good to me, maybe try x:416 on it.
01:09:673 (2) - x:120 would work good to better emphasise the dashes here.
01:54:020 (3,1) - Personally I think 2 1/2 sliders with a dash between feels better because the stronger notes are on the 1/1 ticks here.i dont wanna

[Rain]

01:22:227 (2) - HDashes here feel a little uncalled for, normal dashes would sound nicer with the music, try x:240.

Alright, done.
applied all except marked, also applying for magic girl as she gave me permission and it would be the fastest way to get the set rolling :o
Benita
even later recheck

Cup
  1. 00:26:629 (1,2,3) - 00:31:846 (1,2,3) - previously you made the distance to the clap noticeable longer than the two first notes 00:22:064 (2,3,4) - 00:24:673 (2,3,4) - but suddenly you make the distance to the clap smaller than the two first notes, please stay consistent!
  2. 00:35:760 (3,4,1) - would be nice if you could make the distance somewhat equal to this 00:17:499 (3,4,1) -
  3. 00:40:651 - not really important at all but you could move this timing point 1/2 forward to the white tick 00:40:977 - Timing points snapped to nothingness triggers me xd Same applies to the other diffs
  4. 00:41:629 (4,1) - this distance might be a tiny bit too long
  5. 00:52:716 (1) - 00:55:325 (1) - 00:57:933 (1) - all these are movements to the right, could try rearranging it a bit so one of the patters end to the left for variation cause the whole kiai is pretty much ending on the right side.
  6. 01:43:586 (3) - a repeat should be removed here for consistency with the intro 00:09:673 (3) -
Salad
  1. 00:14:564 (2,3) - this is too big of a walk but too short of a dash so please fix that
  2. 00:18:803 (1,2,3,4,1) - I'm not too sure about this pattern tbh, maybe try reducing the distances between 3,4 so they are fully walkable, this many dashes in a row might be too hard for a Salad.
  3. 00:24:999 (2,3) - 00:22:390 (2,3) - Why do these have significant less distance than the other dashes in this section? Like all other dashes have at least 3,00 distance, if not more
  4. 00:40:325 (2,3,4,5,1) - Why is this buildup ten times easier than the previous one 00:18:803 (1,2,3,4,1) - here? Maybe buff it up a little.
  5. 01:10:977 (1,2,1,2,3) - I feel like you could make this timeline equal to this 01:21:412 (1,2,1,2,1,2,3,4,1) - both for consistency and because that pattern builds up better to the reset of the song
Platter
  1. 00:44:075 (3,4) - I don't quite think this kind of timeline fits the song tbh, you could either try moving 3 1/4 back to the red tick 00:43:912 - or try making doubles like the rain diff has. Same applies to similar places throughout first half of the kiai like here 00:46:683 (4,5) - 00:54:510 (3,4) - etc
  2. 00:49:129 (3,4) - Thinking about it, here you can do as I explained above but instead of having a single not at 00:49:781 - you can have a 1/4 slider to emphasise the music is growing more intense. Same applies here 00:59:727 (3,4) -
  3. 01:03:151 (1,2) - is it just I who think these sliders look ass? could you curve them instead like you did here 01:13:586 (1,2) - lmao
  4. 01:42:281 (1,2,3) - could add a hyper between 1,2 instead because the piano is higher pitched there
Rain
  1. 00:41:629 (2) - probably said this before but you could make this a 1/4 repeated slider for the drumssss i think it makes a nice addition
  2. 00:45:868 (3,4) - might you explain to me why these are hyper? There's no distinct difference between the beats in these notes but if you're gonna have a hyper it should definately be TO 00:46:194 - cause that's higher pitched
  3. 00:55:814 (2,3,4) - this one also makes no sense to me, please remove hyper between 3,4. Additionally you can make 2 a 1/4 slider with a jump to 3 for better emphasisement.
  4. 01:21:412 (1,2) - and lastly, here you should remove one repeat on 1 and bring 2 1/4 back for correctly emphasisement and then add a note here 01:22:716 - or something to cover up the lost beat from the repeat
rank nightfall
Topic Starter
wonjae

Benny- wrote:

even later recheck

Cup
  1. 00:26:629 (1,2,3) - 00:31:846 (1,2,3) - previously you made the distance to the clap noticeable longer than the two first notes 00:22:064 (2,3,4) - 00:24:673 (2,3,4) - but suddenly you make the distance to the clap smaller than the two first notes, please stay consistent!
  2. 00:35:760 (3,4,1) - would be nice if you could make the distance somewhat equal to this 00:17:499 (3,4,1) -
  3. 00:40:651 - not really important at all but you could move this timing point 1/2 forward to the white tick 00:40:977 - Timing points snapped to nothingness triggers me xd Same applies to the other diffs
  4. 00:41:629 (4,1) - this distance might be a tiny bit too long
  5. 00:52:716 (1) - 00:55:325 (1) - 00:57:933 (1) - all these are movements to the right, could try rearranging it a bit so one of the patters end to the left for variation cause the whole kiai is pretty much ending on the right side.
  6. 01:43:586 (3) - a repeat should be removed here for consistency with the intro 00:09:673 (3) -
Salad
  1. 00:14:564 (2,3) - this is too big of a walk but too short of a dash so please fix that
  2. 00:18:803 (1,2,3,4,1) - I'm not too sure about this pattern tbh, maybe try reducing the distances between 3,4 so they are fully walkable, this many dashes in a row might be too hard for a Salad.
  3. 00:24:999 (2,3) - 00:22:390 (2,3) - Why do these have significant less distance than the other dashes in this section? Like all other dashes have at least 3,00 distance, if not more
  4. 00:40:325 (2,3,4,5,1) - Why is this buildup ten times easier than the previous one 00:18:803 (1,2,3,4,1) - here? Maybe buff it up a little.
  5. 01:10:977 (1,2,1,2,3) - I feel like you could make this timeline equal to this 01:21:412 (1,2,1,2,1,2,3,4,1) - both for consistency and because that pattern builds up better to the reset of the songdidnt make it 100% identical
Platter
  1. 00:44:075 (3,4) - I don't quite think this kind of timeline fits the song tbh, you could either try moving 3 1/4 back to the red tick 00:43:912 - or try making doubles like the rain diff has. Same applies to similar places throughout first half of the kiai like here 00:46:683 (4,5) - 00:54:510 (3,4) - etc
  2. 00:49:129 (3,4) - Thinking about it, here you can do as I explained above but instead of having a single not at 00:49:781 - you can have a 1/4 slider to emphasise the music is growing more intense. Same applies here 00:59:727 (3,4) - both timeline suggestions are rejected cuz i wanted to map the noise in the song and it only goes at 3/4s for some reason
  3. 01:03:151 (1,2) - is it just I who think these sliders look ass? could you curve them instead like you did here 01:13:586 (1,2) - lmao
  4. 01:42:281 (1,2,3) - could add a hyper between 1,2 instead because the piano is higher pitched there
Rain
  1. 00:41:629 (2) - probably said this before but you could make this a 1/4 repeated slider for the drumssss i think it makes a nice addition
  2. 00:45:868 (3,4) - might you explain to me why these are hyper? There's no distinct difference between the beats in these notes but if you're gonna have a hyper it should definately be TO 00:46:194 - cause that's higher pitched hypers are there to indicate the piano noise after the slider section
  3. 00:55:814 (2,3,4) - this one also makes no sense to me, please remove hyper between 3,4. Additionally you can make 2 a 1/4 slider with a jump to 3 for better emphasisement. ^
  4. 01:21:412 (1,2) - and lastly, here you should remove one repeat on 1 and bring 2 1/4 back for correctly emphasisement and then add a note here 01:22:716 - or something to cover up the lost beat from the repeat
rank nightfall
thanks! applied all but marked
Benita
rank nightfall
JierYagtama
rank nightfall
Topic Starter
wonjae
rank nightfall
Jemzuu
helo just some small suggestions if u dont mind

  1. 01:34:455 - shouldn't the volume be lower cus the music is really calm

Salad
  1. personal suggestion but this diff would fit better to the spread if you'd increase ar and od by .5 like the platter and top diff
  2. 00:07:064 (3) - the dash here could be decreased here it feels kinda forced even tho song is very calm at this section imo x50 i'd suggest
  3. 00:17:499 (3) - the sound here is more strong compared to 00:14:890 (3) - imo so might wanna adujst the distance here and there for better emphasis perhaps
  4. 00:40:325 (2,3) - the spacing here plays quite forced imo even tho the song is still calm the sound aint really that strong imo, reducing it would feel better imo what about try x384
  5. 00:46:194 (2,3,4) - the distance of these notes are quite close to the repeat slider try x328 so 00:46:846 (4,5) - would have spacing consistency with 00:47:499 (1,2) - since they have like the similar sound anyway
  6. 00:52:716 (1) - i think you should decrease the dash or dont add a dash instead imo it feels kinda forced moving with the dash cus i dont hear any sound that is strong anyway and the music is still building up not like the bass here 00:57:933 - the beat is strong so i'd suggest mocing this to x164
  7. 01:22:064 (2) - a little dash could be better cus the spacing 01:22:716 (1) - here is quite close imo x352
  8. 01:24:020 (1) - would be cool if you'd add a dash here to end the kiai, the sound is reasonable anyway x40
  9. 01:40:977 (3) - reduce the spacing here pls the music is very calm x468
  10. 01:51:086 - i'd shoten the repeat and add a circle here instead, the sound here 01:51:412 (3) - is not that emphasized imo
  11. 01:54:020 (3) - the sound is quite strong here increase the distance a bit? x384 would do imo

Platter
  1. 00:10:325 (5,6) - why didn't u make this walkable? feels kinda awkward atm imo x16 would be better i guess
  2. 00:29:890 (2,3,4) - not sure about this spacing imo like why is 2 so close with the slider it doesnt feel emphasized at all imo smth like [url=https://osu.ppy.sh/ss/9298385[this[/url] would feel better so 00:30:542 (4,5) - these two could be more empahsized like what u did here 00:40:977 (4,5) - also to atleast be varied with 00:40:325 (2,3,4) -
  3. 00:31:194 (5) - ctrl h plays better imo ^ if you agreed with this
  4. 00:46:194 (3) - reduce the dashing here perhaps cus 00:49:292 (3,4) - here u didnt add a dash, make it consistent and the sound isnt that strong anyway for that dash move it to x290
  5. 00:51:901 (4) - u could move this more to the right imo x210 adjust the next 4 notes if u want after
  6. 01:12:607 (3,4) -
  7. 01:22:879 (1,2,3) - idk bout' u but i'd rotate these notes by -40 degrees then move it to x64
  8. 01:54:020 (3) - dash is kinda big imo reduce it to x424
  9. 01:54:999 (1) - i'd move this more to the left side like maybe x120 to play the spinner better perhaps

top diff looks okay
Topic Starter
wonjae

AJamez wrote:

helo just some small suggestions if u dont mind

  1. 01:34:455 - shouldn't the volume be lower cus the music is really calm theres a 30% timing point that matches the same % in the beginning.

Salad
  1. personal suggestion but this diff would fit better to the spread if you'd increase ar and od by .5 like the platter and top diff i want to keep magic girls settings
  2. 00:07:064 (3) - the dash here could be decreased here it feels kinda forced even tho song is very calm at this section imo x50 i'd suggest dash is there to emphasize the piano i would assume.
  3. 00:17:499 (3) - the sound here is more strong compared to 00:14:890 (3) - imo so might wanna adujst the distance here and there for better emphasis perhaps
  4. 00:40:325 (2,3) - the spacing here plays quite forced imo even tho the song is still calm the sound aint really that strong imo, reducing it would feel better imo what about try x384 emphasises the ding dong noise
  5. 00:46:194 (2,3,4) - the distance of these notes are quite close to the repeat slider try x328 so 00:46:846 (4,5) - would have spacing consistency with 00:47:499 (1,2) - since they have like the similar sound anyway
  6. 00:52:716 (1) - i think you should decrease the dash or dont add a dash instead imo it feels kinda forced moving with the dash cus i dont hear any sound that is strong anyway and the music is still building up not like the bass here 00:57:933 - the beat is strong so i'd suggest mocing this to x164 emphasises the repeat of the kiai after the piano section
  7. 01:22:064 (2) - a little dash could be better cus the spacing 01:22:716 (1) - here is quite close imo x352 nah
  8. 01:24:020 (1) - would be cool if you'd add a dash here to end the kiai, the sound is reasonable anyway x40 there is already a dash here.
  9. 01:40:977 (3) - reduce the spacing here pls the music is very calm x468 x=484
  10. 01:51:086 - i'd shoten the repeat and add a circle here instead, the sound here 01:51:412 (3) - is not that emphasized imo
  11. 01:54:020 (3) - the sound is quite strong here increase the distance a bit? x384 would do imo

Platter
  1. 00:10:325 (5,6) - why didn't u make this walkable? feels kinda awkward atm imo x16 would be better i guess has a ding noise
  2. 00:29:890 (2,3,4) - not sure about this spacing imo like why is 2 so close with the slider it doesnt feel emphasized at all imo smth like [url=https://osu.ppy.sh/ss/9298385[this[/url] would feel better so 00:30:542 (4,5) - these two could be more empahsized like what u did here 00:40:977 (4,5) - also to atleast be varied with 00:40:325 (2,3,4) - nice link. also 2,3 has a ding ding sound so it is represented with an antiflow pattern.
  3. 00:31:194 (5) - ctrl h plays better imo ^ if you agreed with this i didnt agre
  4. 00:46:194 (3) - reduce the dashing here perhaps cus 00:49:292 (3,4) - here u didnt add a dash, make it consistent and the sound isnt that strong anyway for that dash move it to x290 stays consistant with 00:55:325 (1,2,3) if i keep so i will keep
  5. 00:51:901 (4) - u could move this more to the right imo x210 adjust the next 4 notes if u want after
  6. 01:12:607 (3,4) - flows better if i keep this way
  7. 01:22:879 (1,2,3) - idk bout' u but i'd rotate these notes by -40 degrees then move it to x64 i dont like rotating stuff unless i have to.
  8. 01:54:020 (3) - dash is kinda big imo reduce it to x424
  9. 01:54:999 (1) - i'd move this more to the left side like maybe x120 to play the spinner better perhaps its legit the final note, it doesnt matter.

top diff looks okay
applied all but marked.

also removed ginkiha from the tags
Topic Starter
wonjae
grab your shovel boys, its time to dig another grave.
MBomb
hello no kds

[Cup]

01:53:368 (2) - Pretty small distancing to this compared to the other notes like it, try a slight increase to something like x:176.

[Salad]

00:10:325 (4) - Dash here is quite inconsistent with other previous patterns, try just ctrl+H on this and moving it to x:432.
00:48:803 (2,3) - Lower distancing both to and from this would make the movements more reasonable for a salad player. Try 2 on x:224 and then ctrl+g 3 and move it to x:376.
01:43:586 (3) - Same as 00:10:325 (4) - , try x:92.
01:51:412 (3) - Pretty inconsistent with previous distancings for these patterns. Try x:160 on it.

[Platter]

01:04:455 (2) - Higher distance to this to indicate a dash to this would be nice, feel like it fits quite well with this section to have dashes between the sliders, x:344 would be nice.
01:09:673 (2) - Same this one, with x:104.

[edgy]

00:25:325 (3) - Would be nice to have that as 3 1/4 circles, would feel neater to map those flute sounds to me.
00:35:760 (5) - Same as above.

That's all I think, call me back.
Topic Starter
wonjae

- Magic Bomb - wrote:

hello no kds

[Cup]

01:53:368 (2) - Pretty small distancing to this compared to the other notes like it, try a slight increase to something like x:176.

[Salad]

00:10:325 (4) - Dash here is quite inconsistent with other previous patterns, try just ctrl+H on this and moving it to x:432.
00:48:803 (2,3) - Lower distancing both to and from this would make the movements more reasonable for a salad player. Try 2 on x:224 and then ctrl+g 3 and move it to x:376.
01:43:586 (3) - Same as 00:10:325 (4) - , try x:92.
01:51:412 (3) - Pretty inconsistent with previous distancings for these patterns. Try x:160 on it.

[Platter]

01:04:455 (2) - Higher distance to this to indicate a dash to this would be nice, feel like it fits quite well with this section to have dashes between the sliders, x:344 would be nice.
01:09:673 (2) - Same this one, with x:104.

[edgy]

00:25:325 (3) - Would be nice to have that as 3 1/4 circles, would feel neater to map those flute sounds to me.
00:35:760 (5) - Same as above. i think the 1/2 is fine to emphasize the more hold sound the song has so i dont want to change it.

That's all I think, call me back.
applied all but marked
MBomb
rank nightfall

don't think changes since bubble were strong enough to require rebub

Qualified <3
Topic Starter
wonjae
dq nightfall.
JBHyperion
nuke nightfall
Benita
love nightfall
celerih
let nightfall peacefully got through its 7 day journey in qualified so the game can automatically rank nightfall
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