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Ne;on & Haiji - Haruka Tooki Gensoukyo - Dream of fantasy

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v4_mizuki
Nice map :)
lkp
fanzhen0019
备考中orz
考完试会来改的..
sorry for delay x_x
Andrea
[General]

Rename your osb file to "Ne;on & Haiji - Haruka Tooki Gensoukyo - Dream of fantasy.osb" and full submit, or your storyboard won't work.


[Easy]

AR +1 at least.

[Lkp's Lunatic]

Rename it to "lkp's Lunatic".

Preview Point and Audio Lead-In are different from the other difficulties, please open the .osu file as txt and fix that.

The colors on this difficulty are also different, please make them the same as the other difficulties.


00:39:488 (4) - The slider repeat is completely hidden.

Just some stuff to fix and I can probably bubble this.
Topic Starter
Kanon

osuplayer111 wrote:

[General]

Rename your osb file to "Ne;on & Haiji - Haruka Tooki Gensoukyo - Dream of fantasy.osb" and full submit, or your storyboard won't work.


[Easy]

AR +1 at least.

[Lkp's Lunatic]

Rename it to "lkp's Lunatic".

Preview Point and Audio Lead-In are different from the other difficulties, please open the .osu file as txt and fix that.

The colors on this difficulty are also different, please make them the same as the other difficulties.


00:39:488 (4) - The slider repeat is completely hidden.

Just some stuff to fix and I can probably bubble this.
All fixed. Thx Andrea!!
Andrea
Pretty good.

Bubbled~
fanzhen0019
:O
bubbled!
Topic Starter
Kanon

fanzhen0019 wrote:

:O
bubbled!
你的部分都是小问题我帮你修复了,所以安心考试吧 :)
fanzhen0019

Kanon wrote:

fanzhen0019 wrote:

:O
bubbled!
你的部分都是小问题我帮你修复了,所以安心考试吧 :)
XD
Maestro_old
! !
akrolsmir
Er... finally getting back to you from my queue... I see this got bubbled in the meantime.

Well, a quick AIBat check:

AIBat Warnings
These warnings were generated by AIBat.

[Storyboard]
SB Elements Not .png:
SB\SB2.jpg
SB\sb1.jpg
SB\White.jpg
SB\sb4.jpg
SB\SB3.jpg

Epilepsy Warning:
A sideboard was detected, you may want to include an epilepsy warning.


[All .osu Files]

Kiai:
Inconsistency in Kiai Times:

- [Easy] :
Kiai #1: Starts on 00:56:035, ends on 01:14:591.
Kiai #2: Starts on 01:59:127, ends on 02:17:684.

- [fz's Normal] :
Kiai #1: Starts on 00:56:035, ends on 01:17:066.
Kiai #2: Starts on 01:59:127, ends on 02:20:158.

- [Hard] :
Kiai #1: Starts on 00:55:726, ends on 01:15:829.
Kiai #2: Starts on 01:58:819, ends on 02:17:684.
Kiai #3: Starts on 03:02:220, ends on 03:22:015.

- [lkp's Lunatic] :
Kiai #1: Starts on 00:12:581, ends on 00:12:736.
Kiai #2: Starts on 00:55:726, ends on 01:05:313.
Kiai #3: Starts on 01:05:622, ends on 01:15:829.
Kiai #4: Starts on 01:58:819, ends on 02:17:684.
Kiai #5: Starts on 03:02:220, ends on 03:22:015.

[/b]
Breaks:
02:19:121 - The break here is 18844 ms long, which is longer than the recommended 15000 ms.

The important part is the difference in kiai times, which should be pretty consistent between difficulties. It looks like this was intentionally done in order to have the stream start with new combos, for instance on 00:55:725 (1) - in Hard. However, I still think the kiai should be triggered on the long white ticks (00:56:035 in this case), since that's the note with emphasis that really kicks off the chorus. (As additional support for this, there's a finish on that note in Hard, which shows that that note is the real emphasis and should have the kiai there).

The following is where the kiais should go, to be consistent and fit the music:
Kiai #1: Starts on 00:56:035
Kiai #2: Starts on 01:59:127
Kiai #3: Starts on 03:02:220

The endings will vary based on where the spinner is close to the end, but it should always go on the start of that spinner.
(I'm fine with the additional toggle in lkp's diff at 00:12:581, but he should remove the toggle at 01:05:622, since it isn't consistent with how the toggles function anywhere else, even on the same difficulty)

So... yeah. Kiai really should be fixed before this gets ranked. I know this is your first map, but don't be afraid to pop this for now, especially since Andrea's really nice and rebubbled my map twice when popped it myself (once accidentally, too). And if you decide to do that I'll also give the whole thing a mod while I'm at it.

Anyways, starred for the catchy song and good map - I wouldn't have thought this was your first!
Topic Starter
Kanon

akrolsmir wrote:

Er... finally getting back to you from my queue... I see this got bubbled in the meantime.

Well, a quick AIBat check:

AIBat Warnings
These warnings were generated by AIBat.

[Storyboard]
SB Elements Not .png:
SB\SB2.jpg
SB\sb1.jpg
SB\White.jpg
SB\sb4.jpg
SB\SB3.jpg

Epilepsy Warning:
A sideboard was detected, you may want to include an epilepsy warning.


[All .osu Files]

Kiai:
Inconsistency in Kiai Times:

- [Easy] :
Kiai #1: Starts on 00:56:035, ends on 01:14:591.
Kiai #2: Starts on 01:59:127, ends on 02:17:684.

- [fz's Normal] :
Kiai #1: Starts on 00:56:035, ends on 01:17:066.
Kiai #2: Starts on 01:59:127, ends on 02:20:158.

- [Hard] :
Kiai #1: Starts on 00:55:726, ends on 01:15:829.
Kiai #2: Starts on 01:58:819, ends on 02:17:684.
Kiai #3: Starts on 03:02:220, ends on 03:22:015.

- [lkp's Lunatic] :
Kiai #1: Starts on 00:12:581, ends on 00:12:736.
Kiai #2: Starts on 00:55:726, ends on 01:05:313.
Kiai #3: Starts on 01:05:622, ends on 01:15:829.
Kiai #4: Starts on 01:58:819, ends on 02:17:684.
Kiai #5: Starts on 03:02:220, ends on 03:22:015.

[/b]
Breaks:
02:19:121 - The break here is 18844 ms long, which is longer than the recommended 15000 ms.

The important part is the difference in kiai times, which should be pretty consistent between difficulties. It looks like this was intentionally done in order to have the stream start with new combos, for instance on 00:55:725 (1) - in Hard. However, I still think the kiai should be triggered on the long white ticks (00:56:035 in this case), since that's the note with emphasis that really kicks off the chorus. (As additional support for this, there's a finish on that note in Hard, which shows that that note is the real emphasis and should have the kiai there).

The following is where the kiais should go, to be consistent and fit the music:
Kiai #1: Starts on 00:56:035
Kiai #2: Starts on 01:59:127
Kiai #3: Starts on 03:02:220

The endings will vary based on where the spinner is close to the end, but it should always go on the start of that spinner.
(I'm fine with the additional toggle in lkp's diff at 00:12:581, but he should remove the toggle at 01:05:622, since it isn't consistent with how the toggles function anywhere else, even on the same difficulty)

So... yeah. Kiai really should be fixed before this gets ranked. I know this is your first map, but don't be afraid to pop this for now, especially since Andrea's really nice and rebubbled my map twice when popped it myself (once accidentally, too). And if you decide to do that I'll also give the whole thing a mod while I'm at it.

Anyways, starred for the catchy song and good map - I wouldn't have thought this was your first!
Thank you for your mod.
Since kiai is not very serious issue.i decide to keep it first.if i find more problem in it. i'll fix them together.
Alace
<Easy>
AR+2 ?
01:14:591 (1) - 兩條綠線疊一起了

<Normal>
It`s really well designed diff <3

<Hard>
有些綠線跟拍子差了1ms,要check一下 (主要check kiai time)
00:32:529 (1,2,3) - 這三個note很適合全放soft finish
00:38:096 (5,6) - 這兩個slider頭也挺適合finish XD
00:48:613 (1) - 頭加上finish?
00:49:850 (3) - finish
00:50:468 (5) - 尾部加上finish
01:34:849 (2) - 這尾部的finish移掉
02:36:241 (3,4,5,6,7,8) - 這四個的白線都可以加上finish
我只點出幾個地方,如果你覺得這樣子的音效好聽的話,你還要自己掃一次map找出其他可以這樣擺的地方

總結一下加finish的小要領,因為是很重的音效,跟著音樂加是比較好的選舉,除非你有特定的節奏發揮finish的特性 XD
Soft finish真的挺適合這歌曲的,外加的clap與normalwhistle也算合,整體來說音效已經滿好聽了

<Lunatic>
一樣要check timing lines的對齊
02:38:715 (1) - 這區到下個kiai前音量太小

另外阿,hard跟normal分差有點大,如果把normal做到底會不會好點呢?或是再開一個中間的難度讓分數有 350~450萬之間?
Topic Starter
Kanon

Alace wrote:

<Easy>
AR+2 ? k
01:14:591 (1) - 兩條綠線疊一起了 fixed
<Normal>
It`s really well designed diff <3

<Hard>
有些綠線跟拍子差了1ms,要check一下 (主要check kiai time) 发现2条绿线有问题 fixed
00:32:529 (1,2,3) - 這三個note很適合全放soft finish k
00:38:096 (5,6) - 這兩個slider頭也挺適合finish XD 我觉得finish听上去有点怪
00:48:613 (1) - 頭加上finish? k
00:49:850 (3) - finish k
00:50:468 (5) - 尾部加上finish k
01:34:849 (2) - 這尾部的finish移掉 k
02:36:241 (3,4,5,6,7,8) - 這四個的白線都可以加上finish 这里加finish 后面换到normal感觉有点爆发不足,我换成+soft whistle感觉也可以
我只點出幾個地方,如果你覺得這樣子的音效好聽的話,你還要自己掃一次map找出其他可以這樣擺的地方 fixed some place
總結一下加finish的小要領,因為是很重的音效,跟著音樂加是比較好的選舉,除非你有特定的節奏發揮finish的特性 XD
Soft finish真的挺適合這歌曲的,外加的clap與normalwhistle也算合,整體來說音效已經滿好聽了 谢谢 :) <Lunatic>
一樣要check timing lines的對齊 找到4处 Fixed
02:38:715 (1) - 這區到下個kiai前音量太小 修改到了60% 因为后面kial的音量,所以在调高就有点不和谐了。
另外阿,hard跟normal分差有點大,如果把normal做到底會不會好點呢?或是再開一個中間的難度讓分數有 350~450萬之間?
hmm 首先是长度问题 ,对于新手玩家来说,3分30秒 194BPM的简单DIFF也是很难的,所以在简单难度上减少playtime我觉得可行,
从难度递增的角度,我觉得现在的normal和hard不存在太大的难度差距
如果在增加一个diff的话要介于这2个diff之间会很难去做,并且有点多余
另外即使Normal MAP到底,也只有大概240万左右,还是达不到正常分数分布的要求,
所以这张图可能在分数分布上存在硬伤,我下一张图会尽量避免这个问题
感谢Alace老师的MOD~ and fixed kial time start time in hard and easy, thanks for akrolsmir's mod (you can use this to ask for bliss' mod lol)
Alace
Ok after those timing lines/hitsounds fixing,it is ready to go
ranked
fanzhen0019
congratz! :D
Nymph
8-)
akrolsmir

Kanon wrote:

感谢Alace老师的MOD~ and fixed kial time start time in hard and easy, thanks for akrolsmir's mod (you can use this to ask for bliss' mod lol)
Um... okay, cool. And grats on the rank, too!
wcx19911123
屌爆了
Komeiji Yuki
grats 1st ranked map :3
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