want guest diff?
The mapset is full sry
Zlew wrote:want guest diff?
SapphireGhost wrote:Hi. This is the weirdest thing I've heard all day.
- Why not start [Easy] and [Normal] at the same time as the others? It would make sense.but i don't want this.
- Audio Lead-In on [Lucifer's Hard], [Insane], and [Ono's Taiko Oni] is currently 1996 instead of 2000, though this doesn't really matter.
00:56:104 (1,2) - This pattern is confusing to read at a low Approach Rate, and using kicksliders on [Easy] isn't really a good idea anyways.
Still in easy should be a little challenge.
01:10:562 (5,6,7) - It would look better if (5) and (7) didn't overlap. maybe it looks better. but the play feeling is the same. So no.
Despite how lovely Tick Rate 2 is, I'm not sure if it's appropriate here due to the 1/3 section. All the other difficulties use Tick Rate 1, anyways. It sounds pretty good with Tick rate 2 so why not?
Just my thoughts.
ztrot wrote:looked over the changes nothing seems to big imo lol the jump reducing was nice not needed but cool