Xtrullor & Panda Party - Sheol(Cut) [CatchTheBeat|Osu|OsuMan

posted
Total Posts
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Topic Starter
NanoBinnol
This beatmap was submitted using in-game submission on 1 декабря 2016 г. at 15:26:04

Artist: Xtrullor & Panda Party
Title: Sheol(Cut)
BPM: 155
Filesize: 1270kb
Play Time: 01:09
Difficulties Available:
  1. Advanced (2,49 stars, 95 notes)
  2. Magic party! (1,86 stars, 91 notes)
  3. Normal (2,03 stars, 71 notes)
  4. Party (2,32 stars, 99 notes)
  5. Piano party - 4Key (1,88 stars, 228 notes)
  6. Sheol! (4,81 stars, 151 notes)
  7. Welcome to sheol! (3,15 stars, 104 notes)


Download: Xtrullor & Panda Party - Sheol(Cut)
Information: Scores/Beatmap Listing
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My second beatmap!
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Can you survive in the sheol?
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Thanks for playing!
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Original music by Xtrullor and Panda Party!
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When... Good luck! It is exactly you need!)
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UPD2:
Nerfed "Sheol!"
Changed Kiai-effect on all difficults
Added song preview for "Sheol!"
Added new difficult "Easy"(160 BPM test)

Small UPD(2.1):
Changed BPM for all difficults(126,000 to 160,000 do)

UPD3:
Added difficult for "Catch the Beat"
Added "Normal" difficult

UPD3(maybe pre-last UPD):
added difficult for osu!mania "Piano party"
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Thanks for playing
Erza
Here's a free mod, press ctrl+shift+a when in editor or open file > ai mod :P fix all this objects that are too close together o-O
00:46:856 (3) - this is offscreen
also set a previw point, to do that go to timing> set current position as preview point
wrong bpm also this is 160 bpm i think
RogueKitten
Hmm, I will mod this o3o

General stuffs >3<
Dubstep is usually 140BPM so this is a pretty strange BPM, I will test the BPM when I look into this more properly :P
Also, I don't think the "(Cut)" is necessary in the title.
Use difficulty names that make more sense, because these seem all over the place. I would be okay with the highest difficulty being called Sheol or something but it's hard to tell what difficulties are supposed to be what, please just use Easy-Normal-Hard-etc. naming scheme.

Don't give this kudosu yet, I will mod this later more in-depth o3o
RogueKitten
Hmm there is a lot to mod on this map :P
I don't really think it's something I can mod, but something I would suggest for the lower difficulties is to make the slider velocity a little higher. It's really confusing to play with such a slow slider velocity and then large gaps in between...
The same goes for the higher difficulties, the slider velocity is very slow and then you must do large jumps after the slider ends... it's confusing and awkward to play.
I can't really give a proper mod for this because there are so many things off with the map :(
sry lel
BanchoBot
This modding thread has been migrated to the new "modding discussions" system. Please make sure to re-post any existing (and unresolved) efforts to the new system as required.
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