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Saiya - Remote Control [Taiko|Osu]

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Irohas
chocolatine

general
  1. BG is too try to reduce it to 1366x768 ):
take control!
00:17:859 (5,6) - spacing should be as 00:17:495 (3,4) - as there's no really thing to emphasize here
00:20:041 (1,2,3) - mmh, i guess since you're overmapping at 00:20:313 - you should be consistent on 00:21:041 - ? and how about not skipping sound at 00:20:677 - ?
01:00:041 (1) - NC is not really necessary imo
01:33:859 (5,6) - 01:39:677 (6,7) - 01:45:495 (4,5) - NC as you did for 01:28:041 (1,2) -
02:36:041 (3) - mmh I think it's better to stop this on the red tick
04:36:404 (3,4,1) - flow is not really good imo, spacing between (4) and (1) should be bigger than (3) and (4) in order to have a good emphasize
04:54:041 (1,2,3,4,5) - try to make a better star pattern it would be great aethetically
04:55:677 (3,4,5,6) - same as above but a square pattern o:
[]
only suggestions
overall c'est good, good luck!
Nowaie
NM from #modreqs


Take Control
Note : I did not see that MugiwaraSekai modded this so some of our points may be same

00:23:313 (4,5,6) - Not unrankable but this will definitely throw people off. 00:21:495 (1,2) - This is the general 1/4 spacing you are using for the section before it the beat picks up ( 00:27:313 - ) but there you are using 1/2 spacing and i can't really figure out why did you do it (Main point : people may mistake these as 1/2s). Could you help me understand you in this? Also you could answer at the same time that why you didn't for example space the objects similarly here 00:24:404 (1,2,3,4,5) - even though the song has pretty much the same intensity in genreal for those two parts

Small edit : Slider leniency is a thing so it should not be that bad if left like so

00:45:859 (6,7,8) - I personally would prefer to have sliders (8) like that to flow with the triple somewhat like this because... well it just would look better imo than the slider going downwards like in the last updated version. I don't really know were there any other intentions like for example blanketing this 00:46:586 (3) - with the triple+slider

00:52:222 (2,3) - I hate to note anything regarding blanketing but you could curve the 2 little bit more and move the 3 so it's well blanketed with the 2 because the 2 is just not enough curved so the head and tail are both further away from the point of 3 than the midpoint of 2

01:10:950 (1) - You could CTRL G this (or even copy + paste the 2 and mirror it to replace the 1) for better flow when compared to the following notes (exceptionally with the 2)

01:25:313 (2) - Got a wild idea for the 2 here. You could change the 2 into a 1/4 to emphasize the short hold on the "su" sound example. It wouldn't really differ from how it's currently mapped (clickables) and if you make the 1/4 slider out of this 01:25:677 (2) - (just mirrored) it would look cool

01:28:041 (1,2) - This is how you have mapped one of the "yeah" sounds but here 01:33:859 (5,6) - you have mapped that same sound but now the second hitcircle is replaced by a 1/2 slider (and appearently you have mapped hitcircle|1/2 slider every other occasion except the first one) so is there a specific reason for that kind of inconsistency?

02:06:859 - You could map this aswell (idk if you did already to it because of doormat's mod but mentioned it anyway) because of the somewhat notable drum hit (Same thing here 00:51:222 - but i just didn't mention it earlier for some reason)

02:36:041 (3) - Correct me if i'm wrong, assuming that you are trying to follow the "wa" vocal here because the slider before this one clearly follows the "kyou" sound. Though there is one issue on the "wa" sound. It's not 3/4, it's 1/2. Listen to it in 25% speed and you will notice this clearly. Also there are no sounds on this 02:36:313 - thus it would make overall more sense to end the slider on the red tick

02:53:313 (1) - It's fine if you keep it but it's just as fine if it wasn't NCd because the jump part stops here 02:52:586 - and the "odoru" is already part of the new verse that is not included into the jump section. You had it like so here 01:37:677 (3) - so why not here 02:53:313 (1) - aswell?

03:07:313 (1,2) - Any specific reasons why these aren't mapped under a 1/2 slider like in pretty much every other occasion? If you disagree to change them into a slider you could atleast add some movement like this for example

03:12:768 (5,4,5) - Could be NCd because of the SV multiplier change. Though it's not that big of an change of it so it should be fine left like that but you have NCd for stuff like this 03:09:495 - aswell

03:36:404 (1,2,3) - The transitions just do not look good here. Imo the biggest problem is with the 2. It has a really outdated feeling because of the obtuse angle over tail1|2||3 and the spacing increasement is quite random imo. I'd suggest you to just overhaul the pattern there. It's placed so i seriously can't figure out a possible fix but if you can do that by yourself then go ahead but please, get rid of the obtuse angle or atleast the weird spacing

03:44:768 (3,4,5) - I'm not sure is it aesthetically the best choice to have the roughly 80 degree angle there. Best solution i can come up with for the current pattern is to rotate the slider about 33 degrees CW selection centre. Though imo overhauling it compeletely would be a better idea

04:05:132 (1) - It's opinion based but i don't think this note needs a NC. It's pretty easy to see and hit even w/o it. Somewhat same here 04:15:313 (1) -

04:49:859 (4) - Just an idea to improve the flow here : flip the slider on it's place so it forms a somewhat (snappy) circular flow over these notes 04:49:132 (1,2,3,4,5) - like this (note that the slider in the example sux and you should suit the idea if you agree on it to your own mapping)

04:54:041 (1) - I don't really see a reason to NC this either. It doesn't make the patterns there any more clarified nor does it follow beat circulations

That's about it! Really nice mapping and extremely fun to play acc 404

Good luck!~
Topic Starter
Linada

MugiwaraSekai wrote:

chocolatine

general
  1. BG is too try to reduce it to 1366x768 ): now 1920x1200 is allowed !
take control!
00:17:859 (5,6) - spacing should be as 00:17:495 (3,4) - as there's no really thing to emphasize here
00:20:041 (1,2,3) - mmh, i guess since you're overmapping at 00:20:313 - you should be consistent on 00:21:041 - ? and how about not skipping sound at 00:20:677 - ? i just changed the double because yea, the first one was overmapped and out of place
01:00:041 (1) - NC is not really necessary imo fixed
01:33:859 (5,6) - 01:39:677 (6,7) - 01:45:495 (4,5) - NC as you did for 01:28:041 (1,2) -
02:36:041 (3) - mmh I think it's better to stop this on the red tick yes
04:36:404 (3,4,1) - flow is not really good imo, spacing between (4) and (1) should be bigger than (3) and (4) in order to have a good emphasize fixed
04:54:041 (1,2,3,4,5) - try to make a better star pattern it would be great aethetically lol yes it's so ugly as it xD
04:55:677 (3,4,5,6) - same as above but a square pattern o: i changed the pattern a bit to fit the star above, so no
[]
only suggestions
overall c'est good, good luck! thanks :3

DTM9 Nowa wrote:

NM from #modreqs


Take Control
Note : I did not see that MugiwaraSekai modded this so some of our points may be same

00:23:313 (4,5,6) - Not unrankable but this will definitely throw people off. 00:21:495 (1,2) - This is the general 1/4 spacing you are using for the section before it the beat picks up ( 00:27:313 - ) but there you are using 1/2 spacing and i can't really figure out why did you do it (Main point : people may mistake these as 1/2s). Could you help me understand you in this? Also you could answer at the same time that why you didn't for example space the objects similarly here 00:24:404 (1,2,3,4,5) - even though the song has pretty much the same intensity in genreal for those two parts i fixed for the first thing, but the second i don't really understand because they're spaced the same already ?

00:45:859 (6,7,8) - I personally would prefer to have sliders (8) like that to flow with the triple somewhat like this because... well it just would look better imo than the slider going downwards like in the last updated version. I don't really know were there any other intentions like for example blanketing this 00:46:586 (3) - with the triple+slider like this, it flow better toward next note, and yea it helps blanketting (3)

00:52:222 (2,3) - I hate to note anything regarding blanketing but you could curve the 2 little bit more and move the 3 so it's well blanketed with the 2 because the 2 is just not enough curved so the head and tail are both further away from the point of 3 than the midpoint of 2 fixed

01:10:950 (1) - You could CTRL G this (or even copy + paste the 2 and mirror it to replace the 1) for better flow when compared to the following notes (exceptionally with the 2) yea, i mirrored, then spaced a bit because it felt too packed

01:25:313 (2) - Got a wild idea for the 2 here. You could change the 2 into a 1/4 to emphasize the short hold on the "su" sound example. It wouldn't really differ from how it's currently mapped (clickables) and if you make the 1/4 slider out of this 01:25:677 (2) - (just mirrored) it would look cool i agree it's cool but i'll try to avoid free overmaps because there is literally nothing on the song there

01:28:041 (1,2) - This is how you have mapped one of the "yeah" sounds but here 01:33:859 (5,6) - you have mapped that same sound but now the second hitcircle is replaced by a 1/2 slider (and appearently you have mapped hitcircle|1/2 slider every other occasion except the first one) so is there a specific reason for that kind of inconsistency? yep my bad, replacing it

02:06:859 - You could map this aswell (idk if you did already to it because of doormat's mod but mentioned it anyway) because of the somewhat notable drum hit (Same thing here 00:51:222 - but i just didn't mention it earlier for some reason) i can understand but for part slow like theses, the beat are hearable but not that strong, i think it's ok to undermap 75% of the 1/4 beats because it would feel too much here imo

02:36:041 (3) - Correct me if i'm wrong, assuming that you are trying to follow the "wa" vocal here because the slider before this one clearly follows the "kyou" sound. Though there is one issue on the "wa" sound. It's not 3/4, it's 1/2. Listen to it in 25% speed and you will notice this clearly. Also there are no sounds on this 02:36:313 - thus it would make overall more sense to end the slider on the red tick fixed with previous mod :D

02:53:313 (1) - It's fine if you keep it but it's just as fine if it wasn't NCd because the jump part stops here 02:52:586 - and the "odoru" is already part of the new verse that is not included into the jump section. You had it like so here 01:37:677 (3) - so why not here 02:53:313 (1) - aswell? removed NC to consistency

03:07:313 (1,2) - Any specific reasons why these aren't mapped under a 1/2 slider like in pretty much every other occasion? If you disagree to change them into a slider you could atleast add some movement like this for example yea it's to not make the part tooo boring, added some movement

03:12:768 (5,4,5) - Could be NCd because of the SV multiplier change. Though it's not that big of an change of it so it should be fine left like that but you have NCd for stuff like this 03:09:495 - aswell yea, i didn't NCd because it's just to emphasize 1 not, it's not that big so i think it's still ok and readable without NC, compared to the second part where i literally do a speed up to a big slow down, so i think it was needed there

03:36:404 (1,2,3) - The transitions just do not look good here. Imo the biggest problem is with the 2. It has a really outdated feeling because of the obtuse angle over tail1|2||3 and the spacing increasement is quite random imo. I'd suggest you to just overhaul the pattern there. It's placed so i seriously can't figure out a possible fix but if you can do that by yourself then go ahead but please, get rid of the obtuse angle or atleast the weird spacing fixed there but might need some polishing

03:44:768 (3,4,5) - I'm not sure is it aesthetically the best choice to have the roughly 80 degree angle there. Best solution i can come up with for the current pattern is to rotate the slider about 33 degrees CW selection centre. Though imo overhauling it compeletely would be a better idea i'll keep as it, because i think it's fine, and i think it fit the song as it

04:05:132 (1) - It's opinion based but i don't think this note needs a NC. It's pretty easy to see and hit even w/o it. Somewhat same here 04:15:313 (1) - fixed both

04:49:859 (4) - Just an idea to improve the flow here : flip the slider on it's place so it forms a somewhat (snappy) circular flow over these notes 04:49:132 (1,2,3,4,5) - like this (note that the slider in the example sux and you should suit the idea if you agree on it to your own mapping) nice idea i like it, and i mostly do circular flow all the time soo :D

04:54:041 (1) - I don't really see a reason to NC this either. It doesn't make the patterns there any more clarified nor does it follow beat circulations yep fixed

That's about it! Really nice mapping and extremely fun to play acc 404

Good luck!~ thanks :>
Thanks for both mods !!
Nowaie

Linada wrote:

DTM9 Nowa wrote:

[notice]00:23:313 (4,5,6) - Not unrankable but this will definitely throw people off. 00:21:495 (1,2) - This is the general 1/4 spacing you are using for the section before it the beat picks up ( 00:27:313 - ) but there you are using 1/2 spacing and i can't really figure out why did you do it (Main point : people may mistake these as 1/2s). Could you help me understand you in this? Also you could answer at the same time that why you didn't for example space the objects similarly here 00:24:404 (1,2,3,4,5) - even though the song has pretty much the same intensity in genreal for those two parts i fixed for the first thing, but the second i don't really understand because they're spaced the same already ?
It was mostly to prove the point by another way that it was kinda overmapped. It was mostly a question for a person who wasn't going to make changes like "if thing x is like this then why is thing y like that even though they share the same intensity". I guess i forgot to add the "if you disagree you could answer..." xd
Topic Starter
Linada
oh yea that makes sense :)
kappaToast
A modder incoming...


00:09:132 (1,2) - you need to do something with that. Stack or make that slider hit red tick.

00:21:768 (2,3,4) - 00:40:041 (6,7) - 00:42:222 (3,4) - 00:48:041 (3,4) - 01:12:041 (5,6) - 01:55:677 (6,7) - 02:01:495 (6,7) - 02:04:404 (6,7) -

02:27:677 (5,6) - 03:48:768 (1,2) - 03:50:950 (1,2) - 03:54:222 (3,4) - I would make a stream insted becouse its to hard to jump between 1/4 gap.

01:00:950 (2,3) - 01:46:041 (1,2) - 02:16:950 (5,6) - 02:28:586 (4,5) - here should be a bit smaller gap (almost stacking)

02:07:859 (2) - there is pretty much undermaped/simplefied becouse there is a mo-mo---to sound. 02:07:677 (1,2) - her i would make a reapeted slider from circle (1) to end of the slider.

02:29:313 (3,1) - 02:32:950 (2,3) - Here should be 2 circles stacked on that slider insted.

02:57:677 (4,1) - Thats way to big gap.

03:13:677 (3) - there shoudnt be a slider, make a circle insted.

03:32:768 (1,2) - 03:35:677 (4,5) - between these two slider in the timing bar should be a circle like here03:29:495 (2,3,4) becouse it is reapeting the stress in vocal

04:16:222 (4,1) - also to big gap between these two

04:18:404 (7) - Again, there should be 2 circles who are stacked on top of the slider.

04:52:586 (4,1) - to big gap between these two sliders

04:58:404 (2,1) - WAYYY... to big gap :!:


I think this map is good, but the 1/4 jumps? Idk... It works with slider but ofc but not with these gaps. But its only my opinion :)

GL ;)
Topic Starter
Linada

kappaToast wrote:

A modder incoming...


00:09:132 (1,2) - you need to do something with that. Stack or make that slider hit red tick. no, i'm doing overlaps on purpose

00:21:768 (2,3,4) - 00:40:041 (6,7) - 00:42:222 (3,4) - 00:48:041 (3,4) - 01:12:041 (5,6) - 01:55:677 (6,7) - 02:01:495 (6,7) - 02:04:404 (6,7) -

02:27:677 (5,6) - 03:48:768 (1,2) - 03:50:950 (1,2) - 03:54:222 (3,4) - I would make a stream insted becouse its to hard to jump between 1/4 gap. what no it's playable, kickslider are a common thing

01:00:950 (2,3) - 01:46:041 (1,2) - 02:16:950 (5,6) - 02:28:586 (4,5) - here should be a bit smaller gap (almost stacking) but there is no point on doing kickslder if you don't space the next object a little bit ...

02:07:859 (2) - there is pretty much undermaped/simplefied becouse there is a mo-mo---to sound. 02:07:677 (1,2) - her i would make a reapeted slider from circle (1) to end of the slider. but it's gonna simplify it even more .. it's ok like it is already

02:29:313 (3,1) - 02:32:950 (2,3) - Here should be 2 circles stacked on that slider insted. it's ok with kicksliders

02:57:677 (4,1) - Thats way to big gap. no, the intensity is at it's highest during kiais.

03:13:677 (3) - there shoudnt be a slider, make a circle insted. listen more carefully

03:32:768 (1,2) - 03:35:677 (4,5) - between these two slider in the timing bar should be a circle like here03:29:495 (2,3,4) becouse it is reapeting the stress in vocal fixed

04:16:222 (4,1) - also to big gap between these two

04:18:404 (7) - Again, there should be 2 circles who are stacked on top of the slider. i agree here

04:52:586 (4,1) - to big gap between these two sliders reduced a bit here

04:58:404 (2,1) - WAYYY... to big gap :!: no it's fine, it's the strongest moment of the song


I think this map is good, but the 1/4 jumps? Idk... It works with slider but ofc but not with these gaps. But its only my opinion :) but theses gaps are high, but since the bpm is really low, it's really easy to hit, and it reflects the intensity of the song

GL ;)
thanks for the mod !
polka


[General:]
  • no breaks? @- @!;;;
[Insane:]
  • 00:09:132 (1,2) - Excessive. Bring these closer together.
    [list:1337]00:20:404 (2,3) - ^
    00:38:586 (1,1) - Especially due to the slow SV
    00:41:132 (6,7) - Move these closer
    01:56:404 (2,3) - ^
    02:00:041 (3,4) - ^
    03:05:041 (3,4) - ^
    03:06:222 (2,3) - ^
00:57:677 (6,1) - Flow isn't playing well for me here. Move (1) to the left.
03:00:768 (6,8) - Even if the slider isn't positioned the same way, it's still confusing, especially on HD. I would move it out from under the other slider entirely.
03:36:768 (1,2,1,2,1,2,1,2,1,2) - NCs are not needed, as this isn't an insanely difficult area where extra chances for HP are important.
04:59:313 (1,2,3,4) - Plays better as 1/2 sliders.[Afterword:]
  • Just watch your spacing on triplets. They looked like duplets. love the jumps tho those are fun. GL
Topic Starter
Linada

PolkaMocha wrote:



[General:]
  • no breaks? @- @!;;; i think it's ok xD
[Insane:]
  • 00:09:132 (1,2) - Excessive. Bring these closer together. nah, i'll keep this one
    [list:1337]00:20:404 (2,3) - ^ changed pattern
    00:38:586 (1,1) - Especially due to the slow SV nah, it's meanth to emphasize
    00:41:132 (6,7) - Move these closer fixed
    01:56:404 (2,3) - ^ i think theses are ok
    02:00:041 (3,4) - ^ removed
    03:05:041 (3,4) - ^ changed
    03:06:222 (2,3) - ^ same
00:57:677 (6,1) - Flow isn't playing well for me here. Move (1) to the left. i flipped the patterning to follow vocal more here
03:00:768 (6,8) - Even if the slider isn't positioned the same way, it's still confusing, especially on HD. I would move it out from under the other slider entirely. moved slighty to make it more readable but kept under the slider
03:36:768 (1,2,1,2,1,2,1,2,1,2) - NCs are not needed, as this isn't an insanely difficult area where extra chances for HP are important. but it's not meant for HP recovery, but to follow each vocal, and make reading easier
04:59:313 (1,2,3,4) - Plays better as 1/2 sliders. i'll consider, i like it both ways[Afterword:]
  • Just watch your spacing on triplets. They looked like duplets. love the jumps tho those are fun. GL
Thanks for the mod !!
Cubzy
naisu mapu owo
Topic Starter
Linada

Cubzy wrote:

naisu mapu owo
thanks :3
Deppyforce
take control
brain power
Topic Starter
Linada

Deppyforce wrote:

take control
brain power
Let the bass kick ...

meme
nope
PoNo

NM from my queue


Take Control!


00:47:586 (4) - Idk overmap ?

00:58:041 (2) - Hitclap, déplace le sur 00:58:041 (2) -

01:28:768 (2) - tu peut stack la fin du slider sur 01:29:495 (6) - ça réduit le spacing qui est assez élevé en plus

01:39:859 (2) - c'est assez chaud à read, la meme shape quasiment en même endroit

03:14:586 (1) - la shape est ultra différente des autres, je pense pas que ce soit une bonne idée idk

03:33:677 (2) - ça se confond faclement avec un 1/4 comme tu en à fait un juste avant 03:33:041 (2) -

03:52:586 (2) - Un peu compliqué à follow comme shape lol
Je peut rien trouver d'autre :'( gg pour les deux diffs en tout cas ^^
Topic Starter
Linada

Ponoyoshi wrote:


NM from my queue


Take Control!


00:47:586 (4) - Idk overmap ? fix

00:58:041 (2) - Hitclap, déplace le sur 00:58:041 (2) - fix

01:28:768 (2) - tu peut stack la fin du slider sur 01:29:495 (6) - ça réduit le spacing qui est assez élevé en plus j'ai pas stack mais j'ai reduce spacing

01:39:859 (2) - c'est assez chaud à read, la meme shape quasiment en même endroit j'ai changé la shape du coup

03:14:586 (1) - la shape est ultra différente des autres, je pense pas que ce soit une bonne idée idk tout le pattern me triggerais du coup j'ai changé

03:33:677 (2) - ça se confond faclement avec un 1/4 comme tu en à fait un juste avant 03:33:041 (2) - en effet, j'ai stack sur 1 du coup

03:52:586 (2) - Un peu compliqué à follow comme shape lol yep le pire xD
Je peut rien trouver d'autre :'( gg pour les deux diffs en tout cas ^^
thanks !!!!!!!!!
Cubzy
Heh, like the game said, gotta mod this to get this ranked :D

Teike Conturoru!
Overall: Map's pretty great, you seem to use the tone of the voice on the kiai to difference the spacing(like the normal voice to the "robot" voice). Good job!

00:05:495 (1,2) - You could move this a bit more down and make the second slider a little bit more sharp Like this, on x:252 y:272

00:37:859 (3) - moving this slider a little more to the top, to gradually increase with the next jump

01:12:222 (6) - maybe(?) rotate this 35º and move to x:424 y:152

01:41:495 (1,2,3,4,1,2,3,4) - you could increase the spacing a little bit on this to difference from those jumps : 01:40:222 (1,2,3,4,5,6) -

01:50:949 (1,2,3) - and 01:52:404 (1,2,3) - You could increase those a little bit, though it wouldn't really change a thing

02:28:586 (4) - move this a little bit further to the top right?

02:48:404 (1,2,3,4,5) - you could move the triplet x:333 y:149

03:36:768 (1,2,1,2,1,2,1,2,1,2) - maybe increase the spacing a little bit(?)

03:52:586 (2,3,4,5,6,7,1,2,3,4,5) - maybe decrease the spacing, because it's a bit sudden how the spacing on the stream got larger

04:09:677 (1) - increase the slider velocity a bit?

That's all for today, didn't find anything on the two last kiais, they were pretty good, if I may say so :D
aetwuns
Maakali's Insane
00:27:313 - hitsounds need to get louder from here on out
01:26:586 (3) - just make this a 1/2 slider
01:32:404 (3) - ^
01:38:222 (5) - ^
01:57:132 (1) - ^
02:02:950 (1) - ^
02:06:222 to 02:17:859 - Too many stacks
02:40:768 (1) - Replace this with a 1/2 slider
03:14:586 (1,2,3,1,2,1,2,1,2,3,4,1) - I would simplify this section, maybe something like this?
03:28:313 (4) - Stack doesn't fit
03:38:495 (3) - Sounds better without this note
04:32:313 (4) - ^

Good luck with ranking ;)
Topic Starter
Linada

Cubzy wrote:

Heh, like the game said, gotta mod this to get this ranked :D

Teike Conturoru!
Overall: Map's pretty great, you seem to use the tone of the voice on the kiai to difference the spacing(like the normal voice to the "robot" voice). Good job!

00:05:495 (1,2) - You could move this a bit more down and make the second slider a little bit more sharp Like this, on x:252 y:272 yea why not

00:37:859 (3) - moving this slider a little more to the top, to gradually increase with the next jump fix

01:12:222 (6) - maybe(?) rotate this 35º and move to x:424 y:152 sound cool !

01:41:495 (1,2,3,4,1,2,3,4) - you could increase the spacing a little bit on this to difference from those jumps : 01:40:222 (1,2,3,4,5,6) - no, i think it'll be really too much there

01:50:949 (1,2,3) - and 01:52:404 (1,2,3) - You could increase those a little bit, though it wouldn't really change a thing yep

02:28:586 (4) - move this a little bit further to the top right? changed angle

02:48:404 (1,2,3,4,5) - you could move the triplet x:333 y:149 nah, it'll kill the blanket

03:36:768 (1,2,1,2,1,2,1,2,1,2) - maybe increase the spacing a little bit(?) nah

03:52:586 (2,3,4,5,6,7,1,2,3,4,5) - maybe decrease the spacing, because it's a bit sudden how the spacing on the stream got larger reduced just a little bit, because i want it to be intense

04:09:677 (1) - increase the slider velocity a bit? nope but changed the shape :D

That's all for today, didn't find anything on the two last kiais, they were pretty good, if I may say so :D thanks :3
Thanks for the mod !!
-Arche
Bonne map, j'aime beaucoup :D Make this ranked pls :D
Topic Starter
Linada

Arche-kun wrote:

Bonne map, j'aime beaucoup :D Make this ranked pls :D
Merci :3 soon™
Cubzy
oh shet, just saw the new diff. if I have time and remember, I'll mod (don't quote on me, I'm lazy af =w="
Korey
from mod reqs hope it helps :)

00:12:950 (2,2) - these sounds were here the whole time so why are they being mapped suddenly? 00:12:768 - actually you completely stop the 3/4 sliders from here on but i think its fine at 00:14:222 (1) - since the music sounds different.
00:16:768 (7,8,1) - 00:22:586 (1,2,3) - these are exactly the same musically but youve done things differently in the second example
00:18:132 - overmap for no clear reason is not ideal
00:15:677 (1,2,3,4,5,6) - 00:21:495 (1,2,3,4,5) - one uses a 1/2 slider the other uses a circle and they should be the same i think the 1/2 slider is the better choice because it will differentiate it from the previous 2 circles at 00:15:313 (4,5,1) -
00:30:950 (5,4) - stacking these would look knicer aesthetically
00:37:132 (2,3,4,5,1) - 00:40:041 (6,7,1) - these are the same sounds and you are using different rhythms for each i relise the the music is in a new section but the sounds at 00:40:041 (6,7,1) - are of equal strength so not understanding the kick sliders here.
00:42:222 (3) - change to circles and 00:42:950 (6,7,8,1) - this should all be circles
00:45:859 (6,7,8,1) - ^ im done with the streams just choose something logical and consistant
00:48:768 (7,8,9,10,1) - what is this spacing change for im not seeing a reason
00:49:859 (5,1) - swap NC
00:52:586 - accidentally deleted stuff?
01:25:132 - suggestion: 3/4 slider here since the kiai doesnt start till 01:25:495 - the music supports it just fine
01:29:132 - 1/2 slider
01:49:132 - triple
03:14:859 - 03:15:132 - strong sounds on slider ends
03:22:586 (3,4,5,1) - random stacks? especially weird on the downbeat as you havent done that before. nothing entirely wrong with the other stack but its random because you didnt do it before
03:53:495 (12) - lower spacing would work better here as the repeated slider is too easy when its not that different
Topic Starter
Linada

ikorza wrote:

from mod reqs hope it helps :)

00:12:950 (2,2) - these sounds were here the whole time so why are they being mapped suddenly? 00:12:768 - actually you completely stop the 3/4 sliders from here on but i think its fine at 00:14:222 (1) - since the music sounds different. to mark the new section is coming
00:16:768 (7,8,1) - 00:22:586 (1,2,3) - these are exactly the same musically but youve done things differently in the second example yea but i keep mapping the same rythm anyways so it should be fine
00:18:132 - overmap for no clear reason is not ideal fixed
00:15:677 (1,2,3,4,5,6) - 00:21:495 (1,2,3,4,5) - one uses a 1/2 slider the other uses a circle and they should be the same i think the 1/2 slider is the better choice because it will differentiate it from the previous 2 circles at 00:15:313 (4,5,1) - yea feel better now
00:30:950 (5,4) - stacking these would look knicer aesthetically woops
00:37:132 (2,3,4,5,1) - 00:40:041 (6,7,1) - these are the same sounds and you are using different rhythms for each i relise the the music is in a new section but the sounds at 00:40:041 (6,7,1) - are of equal strength so not understanding the kick sliders here. i used kicksliders because they're without vocal here, but they're fine here
00:42:222 (3) - change to circles and 00:42:950 (6,7,8,1) - this should all be circles it's ok to represent 1/4 as kicksliders, it help emphasizing the next object
00:45:859 (6,7,8,1) - ^ im done with the streams just choose something logical and consistant
00:48:768 (7,8,9,10,1) - what is this spacing change for im not seeing a reason to mark new strong section
00:49:859 (5,1) - swap NC i NC'd to park the back&forth pattern related to the 3 claps
00:52:586 - accidentally deleted stuff? wtf
01:25:132 - suggestion: 3/4 slider here since the kiai doesnt start till 01:25:495 - the music supports it just fine i see your point but i really want to mark the vocal here 01:25:313 (2) -
01:29:132 - 1/2 slider yep
01:49:132 - triple no, but i'll prob change rythm here
03:14:859 - 03:15:132 - strong sounds on slider ends i think it's fine
03:22:586 (3,4,5,1) - random stacks? especially weird on the downbeat as you havent done that before. nothing entirely wrong with the other stack but its random because you didnt do it before yea, i don't want to make this part boring
03:53:495 (12) - lower spacing would work better here as the repeated slider is too easy when its not that different fix
Thanks for the mod !!
Makeli

Smolboi wrote:

01:57:132 (1) - ^
02:02:950 (1) - ^ - no cause i want to emphasise the sudden sound you hear there
02:06:222 to 02:17:859 - Too many stacks - huh?
02:40:768 (1) - Replace this with a 1/2 slider - circle fits better imo
03:14:586 (1,2,3,1,2,1,2,1,2,3,4,1) - I would simplify this section, maybe something like this? - that doesn't fit the music. Also git gud
Kyuukai
Nyanpasu~ ta map el pu allé mrci jtm
Winnie
Here from Modding Queue


[Take Control!]
I don't think you really need my help. Go talk to a BN I can gurantee you this will be ranked in one weeks time if the right person you contact will be willing to help you out. Chao!
Topic Starter
Linada

Kocari wrote:

I don't think you really need my help. Go talk to a BN I can gurantee you this will be ranked in one weeks time if the right person you contact will be willing to help you out. Chao!
owo thanks !! , but the GD as just been added so i don't think i can go with 0 mod xD
Mir
#modreqs cuz bored

Maakali's Insane
[Insane]
  1. 00:04:768 (3) - Whoever made this slider, it triggers me. (not an actual point it's just a joke lol tho tbh it's probably you Kalibe)
  2. 00:18:404 - Could add a note here and stack it under 00:18:222 (5). I mean you did use sliders to cover that note later, but for some reason this one is left unmapped.
  3. 00:46:132 (7,1) - Straighten this out like the others? Small aesthetic thing.
  4. 00:49:132 (1) - Seriously what even is this grey node for... that aside, make 00:49:132 (1,2) - the same slider?
  5. 01:17:313 (2,3) - This blanket really got me lol, please fix?
  6. 01:23:859 (1,3) - You could stack these sliderends together.
  7. 01:29:859 (1,2,3,1,2,3) - Only linear jumps like this in the map?
  8. 01:57:132 (1,1) - These feel really weird if 01:57:313 - isn't clickable. Not a huge deal, but it's something to consider.
  9. 01:57:950 - 02:03:768 - Triple opportunity?
  10. 02:26:222 (1,1,2,3) - Wew this flow. It's kinda a sharp turn from the end of the first 1. Positioning it the same way as 02:20:404 (1,1,2,3) - would flow better imo.
  11. 03:01:313 (2) - I feel like you could position this more to the center of 03:00:586 (4,5). Not a huge deal.
  12. 03:18:586 (5) - Only time this ends on a downbeat. To keep it consistent, map it like 03:21:132 (3,4) - since you use this rhythm everywhere else?
  13. 03:28:222 (3,4) - This is the only instance in this section you use a triple. I don't see a reason since it isn't done anywhere else here.
  14. 03:38:404 (2,3) - This is an awkward triple to play since I would expect another jump and the sound at 03:38:495 (3) - isn't very audible.
  15. 03:49:132 (1,2,1) - Same idea with flow as I said above. Applies for most instances really.
  16. 03:52:768 (4,1) - Okay this is probably the biggest problem I have with this part, the slider ends on the opposite side of where the stream starts creating really bad flow and could also cause unfair sliderbreaks. An easy fix would just be to ctrl+g 03:52:768 (4). The same goes for 03:53:859 (1,2) - to be honest. The sliders end in the opposite direction of flow and it could cause breaks/slider end misses.
  17. 04:28:586 (4,2) - Stack these?

Take Control!
[Extra]
  1. 00:12:768 (1,2,3,1,2,3,1,2) - Why do you change rhythm for this section? The song is exactly the same as 00:09:859 (1,2) - so why change it? I don't see anything to emphasize or any transitional reason for this change other than 00:14:222 (1,2,3,4,5) -
  2. 00:34:859 (2) - This should be removed imo, no sound here that I can hear.
  3. 01:07:313 (1,2) - I don't really see a reason for kicksliders here. I can understand 01:06:950 (1,2) - though since there is 1/4 in the background. The ones I mention could just be normal circles since I don't really see a reason to emphasize those sounds - they're the same as almost everywhere else.
  4. 01:11:222 - Note here since you did everywhere else.
  5. 01:12:858 (3) - I don't hear a sound here.
  6. 01:23:495 (2,1) - Possible stack, but not a big deal.
  7. 01:30:313 (4) - I feel like you should either remove this or add a note at 01:31:041 - since it plays weird having a triple there and then not again at the same place. This goes for most instances of this rhythm.
  8. 01:32:404 (5) - Only extended slider?
  9. 01:34:041 (2) - Could be two circles to get that clickable downbeat. Not a big deal, but something to consider. Could apply this to all other instances.
  10. 01:42:041 (4) - Why is this a kickslider when 01:30:313 (4) - was a clickable triple? There's nothing different about these sounds.
  11. 02:03:768 - You mapped this sound everywhere else but why not here?
  12. 02:28:586 (4) - This can be a normal circle since I don't hear a distinct sound that should be emphasized using a kickslider and I don't think you use this otherwise.
  13. 02:30:950 (1,2) - Why are these different shapes? In keeping with the theme of this particular combo, 02:30:950 (1) - should be using a red anchor.
  14. 03:35:950 (5) - Should be removed, no audible sound for me at least.
  15. 03:36:404 (7) - NC here because of downbeat?
  16. 04:16:222 (4) - Should be a triple because in all other kiais this particular part was a triple, not a kickslider.
  17. 04:22:768 (2,2) - This blanket is really off. I try to avoid pointing out blankets but this one is really noticeable. In fact, I recommend you check your entire diff for blankets because I've seen a LOT of them that I've neglected to mention just because blanket mods don't really look all too great.
  18. 04:45:132 (3,4) - I feel like this should be a 1/2 slider like 04:45:859 (7) - mainly because I don't hear a triple for these notes, so the kickslider doesn't really need to be there. You're using circles already for vocals and this kickslider isn't following anything different that I can hear either.
  19. 04:53:313 (3) - I also don't see the need for this kickslider either. If anything I hear the sound at 04:53:435 - not at 04:53:404 - which is definitely not going to be mapped, but that's just me. I would remove it.
  20. 04:58:404 (2) - Same tbh, I don't see a reason for this kickslider, no particularly outstanding sounds here.

Pretty good map! Good luck getting this ranked!
Topic Starter
Linada

Mir wrote:

Take Control!
[Extra]
  1. 00:12:768 (1,2,3,1,2,3,1,2) - Why do you change rhythm for this section? The song is exactly the same as 00:09:859 (1,2) - so why change it? I don't see anything to emphasize or any transitional reason for this change other than 00:14:222 (1,2,3,4,5) - gonna change the first but will keep the 2nd to mark the newt section
  2. 00:34:859 (2) - This should be removed imo, no sound here that I can hear. ops fix
  3. 01:07:313 (1,2) - I don't really see a reason for kicksliders here. I can understand 01:06:950 (1,2) - though since there is 1/4 in the background. The ones I mention could just be normal circles since I don't really see a reason to emphasize those sounds - they're the same as almost everywhere else. im deaf help
  4. 01:11:222 - Note here since you did everywhere else. ye
  5. 01:12:858 (3) - I don't hear a sound here. nah the synth is clearly earable here
  6. 01:23:495 (2,1) - Possible stack, but not a big deal. nah intended
  7. 01:30:313 (4) - I feel like you should either remove this or add a note at 01:31:041 - since it plays weird having a triple there and then not again at the same place. This goes for most instances of this rhythm. nah, the is the only triple on thoses part, if you remove circles they're really audible , but the others are almost unhearable so i don't want to map them
  8. 01:32:404 (5) - Only extended slider? added on other parts
  9. 01:34:041 (2) - Could be two circles to get that clickable downbeat. Not a big deal, but something to consider. Could apply this to all other instances. no because i'm mainly following vocals :D
  10. 01:42:041 (4) - Why is this a kickslider when 01:30:313 (4) - was a clickable triple? There's nothing different about these sounds. to make different rhythm
  11. 02:03:768 - You mapped this sound everywhere else but why not here? fixed
  12. 02:28:586 (4) - This can be a normal circle since I don't hear a distinct sound that should be emphasized using a kickslider and I don't think you use this otherwise. yep fix
  13. 02:30:950 (1,2) - Why are these different shapes? In keeping with the theme of this particular combo, 02:30:950 (1) - should be using a red anchor. fix
  14. 03:35:950 (5) - Should be removed, no audible sound for me at least. i put it in wrong place -_
  15. 03:36:404 (7) - NC here because of downbeat? yep
  16. 04:16:222 (4) - Should be a triple because in all other kiais this particular part was a triple, not a kickslider. but here i want to fully emphasize the kiai since it's the stronger parts
  17. 04:22:768 (2,2) - This blanket is really off. I try to avoid pointing out blankets but this one is really noticeable. In fact, I recommend you check your entire diff for blankets because I've seen a LOT of them that I've neglected to mention just because blanket mods don't really look all too great. blankets aren't my strong points =w=
  18. 04:45:132 (3,4) - I feel like this should be a 1/2 slider like 04:45:859 (7) - mainly because I don't hear a triple for these notes, so the kickslider doesn't really need to be there. You're using circles already for vocals and this kickslider isn't following anything different that I can hear either.
  19. 04:53:313 (3) - I also don't see the need for this kickslider either. If anything I hear the sound at 04:53:435 - not at 04:53:404 - which is definitely not going to be mapped, but that's just me. I would remove it. yea you're right
  20. 04:58:404 (2) - Same tbh, I don't see a reason for this kickslider, no particularly outstanding sounds here. the same as others kiais

Pretty good map! Good luck getting this ranked! thnaks !
Thanks for the mod !
Makeli

Mir wrote:

#modreqs cuz bored
  1. 01:57:132 (1,1) - These feel really weird if 01:57:313 - isn't clickable. Not a huge deal, but it's something to consider. - i still believe that the sound on the white tick allows me to do this
  2. 01:57:950 - 02:03:768 - Triple opportunity? - yea thought about it while mapped but decided that it was a bad idea
  3. 02:26:222 (1,1,2,3) - Wew this flow. It's kinda a sharp turn from the end of the first 1. Positioning it the same way as 02:20:404 (1,1,2,3) - would flow better imo. - 02:26:222 (1,1,2,3) - flow pretty much just like 02:20:404 (1,1,2,3) - + no player is ever going to play that like the slider suggests lol
  4. 03:01:313 (2) - I feel like you could position this more to the center of 03:00:586 (4,5). Not a huge deal. - umm... no, i want my custom overlaps
  5. 03:49:132 (1,2,1) - Same idea with flow as I said above. Applies for most instances really. - answered this already
  6. 03:52:768 (4,1) - Okay this is probably the biggest problem I have with this part, the slider ends on the opposite side of where the stream starts creating really bad flow and could also cause unfair sliderbreaks. An easy fix would just be to ctrl+g 03:52:768 (4). The same goes for 03:53:859 (1,2) - to be honest. The sliders end in the opposite direction of flow and it could cause breaks/slider end misses. - nothing wrong with the flow here. i wanted to emphasize the change of sound at 03:53:132 (1) - with movement and stuff. i can only tell you to git gud
Sylas
#modreqs~

Take Control!


  • 00:27:586 (2,3) and 00:27:950 (4,5) - i think you should stack these notes since in the rest of this part you stacked them and it would be more consistent
    00:49:859 (5) - i think it looks and fits the song better if you move this note further left (around x:216 y:144) since the song emphasizes this note. it also makes 00:50:041 (1) more emphasized which is what you were probably going for
    01:27:677 (6) - looks better if you move this up a little to be in line w the triple
    01:30:950 (3) - id say move this a little further up for emphasis
    01:56:677 (3,) - i found this quite hard to read. id rather you stack it on (4) since the note is pretty quiet it shouldnt be too hard to read
    02:02:222 (2,3) - you should either add a note in between these 2 or remove ^ to be consistent since both these parts follow the same rhythm. if you add a note you probably need to rearrange the pattern
    02:40:768 (1,2) - i find the spacing between this and 02:40:950 (2,1) too similar which contradicts the emphasis of the song. itd be better if you moved02:40:950 (2) - closer to 02:40:768 (1) and 02:41:132 (1) - further away since it has a lot of emphasis
    02:48:586 (2,3,4) - for every other pattern in the chorus u used a larger spacing between the triple and the note before so why have such a small spacing here since theres not a huge difference in the song
    03:12:222 (3) - better if u put a triple here instead of the slider to be more consistent
    03:13:677 (3) - ^
    03:13:859 (1) - NC fits here pretty well
    03:35:313 (3,4) - spacing here is confusing since u usually used an overlap to indicate a 1/4 gap but here theres jump even tho the song isnt different. i like this pattern more
    04:11:313 (2) - i prefer it if NC and emphasis was on this note rather than 04:11:132 (1) but what you have works if you follow the vocals only
    04:32:586 (5,6,7) - i dont like the way this plays, a pattern like this flows better
    Other than these minor things, the difficulty is very fun and i really like it x) definitely close to being ranked
Maakali's Insane


  • 00:11:313 (1,2) - this looks better if you blanket
    00:12:768 (1) - not a fan of this overlapping 00:12:041 (3) completely. id rather you move it up little (if you do move it dont forget to move the next note up too)
    01:17:313 (2,3) - blanket is a little off
    01:17:859 (3,4) - there should be more spacing between these since theres a lot of emphasis so maybe move 4 up to maybe around x:340 y:36
    01:20:404 (3,4) - i dont like the aesthetic of this note being so close to the slider.you could the slider down a bit (even if it overlaps with 01:21:132 (1) a little) but thats just my opinion tho
    01:23:313 (1,2) - i feel like the spacing between these should be a little bigger than 01:22:586 (1,2) rather than equal to build up a little for the chorus
    01:42:768 (4,1) - id like a bit more spacing between these 2 since theres a lot of emphasis on (1). i like this pattern more and i think it even flows better
    02:12:041 (1,2) - shouldnt there be a note between these? its what u did in every other pattern so it would be more consistent to do it here too
    02:38:950 (1,2) - same as last chorus
    02:40:950 - there could be a note here since theres a strong vocal, but if youre not following the vocals here then its okay. maybe you could do something like this?
    03:42:950 (1,1) - since in this pattern the spacing is gradually increasing along with the SV, i think it would make sense to keep that pattern going with the spacing between these notes and increase the spacing rather than overlapping them
    Other than that the diff is rly fun

Solid set. good luck! :)
Topic Starter
Linada

TheKoala wrote:

#modreqs~

Take Control!


  • 00:27:586 (2,3) and 00:27:950 (4,5) - i think you should stack these notes since in the rest of this part you stacked them and it would be more consistent fix
    00:49:859 (5) - i think it looks and fits the song better if you move this note further left (around x:216 y:144) since the song emphasizes this note. it also makes 00:50:041 (1) more emphasized which is what you were probably going for hey that's nice
    01:27:677 (6) - looks better if you move this up a little to be in line w the triple yea aesthetics :ok_hand:
    01:30:950 (3) - id say move this a little further up for emphasis k
    01:56:677 (3,) - i found this quite hard to read. id rather you stack it on (4) since the note is pretty quiet it shouldnt be too hard to read fixed
    02:02:222 (2,3) - you should either add a note in between these 2 or remove ^ to be consistent since both these parts follow the same rhythm. if you add a note you probably need to rearrange the pattern nice catch
    02:40:768 (1,2) - i find the spacing between this and 02:40:950 (2,1) too similar which contradicts the emphasis of the song. itd be better if you moved02:40:950 (2) - closer to 02:40:768 (1) and 02:41:132 (1) - further away since it has a lot of emphasis yea you're right
    02:48:586 (2,3,4) - for every other pattern in the chorus u used a larger spacing between the triple and the note before so why have such a small spacing here since theres not a huge difference in the song gonna reduce the other ones instead !
    03:12:222 (3) - better if u put a triple here instead of the slider to be more consistent gonna consider, but the song is quite different here so i want to say it lol
    03:13:677 (3) - ^
    03:13:859 (1) - NC fits here pretty well yea but i didn't put one 03:12:768 (5) - here, and if i do it'll be quite nc spam with the next downbeat so i don't know
    03:35:313 (3,4) - spacing here is confusing since u usually used an overlap to indicate a 1/4 gap but here theres jump even tho the song isnt different. i like this pattern more how 2 be consistent teach me
    04:11:313 (2) - i prefer it if NC and emphasis was on this note rather than 04:11:132 (1) but what you have works if you follow the vocals only yea that's the point, i follow mainly vocals, and i have sometimes to skin downbeats clickable to follow them better :D
    04:32:586 (5,6,7) - i dont like the way this plays, a pattern like this flows better changed the flow, but in another way
    Other than these minor things, the difficulty is very fun and i really like it x) definitely close to being ranked thanks :3

Solid set. good luck! :)
Thanks for the mod !!!
Makeli

TheKoala wrote:

Maakali's Insane


  • 02:12:041 (1,2) - shouldnt there be a note between these? its what u did in every other pattern so it would be more consistent to do it here too - consistent with 02:06:222 (1) - this
    02:38:950 (1,2) - same as last chorus - nah the sounds are pretty equal in power to me
    02:40:950 - there could be a note here since theres a strong vocal, but if youre not following the vocals here then its okay. maybe you could do something like this? - yea no vocals (removed image cause formatting lol)
Yamicchi
Hi :3
[Take the remote!]
• 00:04:041 (1,1) - As I can see those 2 are symmetrical, so why not doing something similar to 00:05:495 (1,1) - ? And yea the overlap 00:05:495 (1) - here looks bad, might wanna stack its sliderend with 00:04:404 (2) -
• 00:13:495 (1,2) - these 2 make 00:12:768 (1) - seems odd, I would make those a 3/4 slider too
• 00:48:132 (3,4) - turn off grid snap and adjust them a bit to make it straight
• 00:48:768 (7,8,9,10) - stack (7) instead, and I personally think if you wanna emphasize 00:49:131 (1) - with spacing, make the spacing around 0.6-0.7x because the way you're doing it makes the circle look like a bad spacing issues than an emphasis
• 00:50:041 (1,2,3) - For the drum emphasis you might wanna make (3) around X160 Y216 to make a different pattern represents the drums
• 01:06:950 (1,2,3,4) - the flow here is going clockwise, so the 4 circles seems weird to me, I'd do sth like this http://puu.sh/sTuG2/c36e03d8b3.jpg
• 01:13:859 (1) - Don't be an odd one out :( make it symmetrical with 01:14:222 (2,3) - pls
• 01:35:677 (1,2,1,2,1,2,1,2) - highly recommend you to use ctrl + shift + d instead of random place like this. Try it
• 01:37:132 (1,2) - The spacing makes me confused if the 8 objects before has ended or not, consider reducing it a bit
• 01:39:313 (5) - A blanket with 01:39:859 (2) - would do the trick http://puu.sh/sTuXX/3b0dbdee67.jpg
• 02:52:950 (2) - http://puu.sh/sTv5F/081db9e475.jpg this is better imo, the flow you're using is kinda linear and weak
• 02:55:859 (1) - why not making it parallel with 02:56:404 (4) - ?
• 02:58:950 (1) - dont you think the spacing is kinda small for such a "WOO!" ?
• 03:08:768 - 03:12:768 - 03:13:859 - you needn't increase the SV for higher pitch, just need to use the spacing, because if you SV change you might have to SV change for EVERY SINGLE PITCH CHANGES which is kinda ridiculous to do and you'll have to NC every time you change, so yea
• 04:07:677 (1) - quite inconsistent because you put these (1) circles near the last (2) inb4, so why not now?

Ok
Topic Starter
Linada

Yamicchi wrote:

Hi :3
[Take the remote!]
• 00:04:041 (1,1) - As I can see those 2 are symmetrical, so why not doing something similar to 00:05:495 (1,1) - ? And yea the overlap 00:05:495 (1) - here looks bad, might wanna stack its sliderend with 00:04:404 (2) - fixed
• 00:13:495 (1,2) - these 2 make 00:12:768 (1) - seems odd, I would make those a 3/4 slider too fixed
• 00:48:132 (3,4) - turn off grid snap and adjust them a bit to make it straight fix
• 00:48:768 (7,8,9,10) - stack (7) instead, and I personally think if you wanna emphasize 00:49:131 (1) - with spacing, make the spacing around 0.6-0.7x because the way you're doing it makes the circle look like a bad spacing issues than an emphasis yea fixed
• 00:50:041 (1,2,3) - For the drum emphasis you might wanna make (3) around X160 Y216 to make a different pattern represents the drums i'm scared the spacing will be too much but yea i like the idea
• 01:06:950 (1,2,3,4) - the flow here is going clockwise, so the 4 circles seems weird to me, I'd do sth like this http://puu.sh/sTuG2/c36e03d8b3.jpg yea fixed, but i changed this pattern and next one
• 01:13:859 (1) - Don't be an odd one out :( make it symmetrical with 01:14:222 (2,3) - pls hehe
• 01:35:677 (1,2,1,2,1,2,1,2) - highly recommend you to use ctrl + shift + d instead of random place like this. Try it yea i know i was just sooo lazy xD // also did on last jumps
• 01:37:132 (1,2) - The spacing makes me confused if the 8 objects before has ended or not, consider reducing it a bit i did, but is it enough ?
• 01:39:313 (5) - A blanket with 01:39:859 (2) - would do the trick http://puu.sh/sTuXX/3b0dbdee67.jpg i didn't even think of it wtf
• 02:52:950 (2) - http://puu.sh/sTv5F/081db9e475.jpg this is better imo, the flow you're using is kinda linear and weak changed
• 02:55:859 (1) - why not making it parallel with 02:56:404 (4) - ? yep
• 02:58:950 (1) - dont you think the spacing is kinda small for such a "WOO!" ? ctrl g'd 02:58:586 (1,2) -
• 03:08:768 - 03:12:768 - 03:13:859 - you needn't increase the SV for higher pitch, just need to use the spacing, because if you SV change you might have to SV change for EVERY SINGLE PITCH CHANGES which is kinda ridiculous to do and you'll have to NC every time you change, so yea i get your point but i think it's ok here, since it's only the slow part, and theses pitch are really noticeable, that's why i wanted to express it. will change if necessary
• 04:07:677 (1) - quite inconsistent because you put these (1) circles near the last (2) inb4, so why not now? i think it's cooler as it xD but i don't think this is really a problem here

Ok


Thanks for the moddd Yami <3
Uber
Hey, would you mind having the other versions of this song available for download like this map does. This is extremely nice for me people who like other versions of a song
this vers of the song actually tilts me sorry
Musty

Uber wrote:

Hey, would you mind having the other versions of this song available for download like this map does. This is extremely nice for me people who like other versions of a song
this vers of the song actually tilts me sorry
yea tbh id like a linada cover version way much more than the actual one -_
Topic Starter
Linada

Uber wrote:

Hey, would you mind having the other versions of this song available for download like this map does. This is extremely nice for me people who like other versions of a song
this vers of the song actually tilts me sorry
i absolutely hate reol so i don't want to credit her version :D

Musty wrote:

yea tbh id like a linada cover version way much more than the actual one -_
owo this gave me ideas
Lasse
m4m thing

would be great if you could figure out how to hitsound without replacing whistles with kicks cause it feels pretty lacking for songs like this one

ex
00:09:495 (2,3) - why not sth like http://i.imgur.com/vaXWGjQ.jpg to make it look cleaner and rhythm (1/4 gap) better to read?
00:31:222 (1,2,3,4,5) - could use some hitsounding to make it stand out a bit from other streams that are mapped to way different sounds
00:36:768 (1,2) - can you space this more? other patterns make this a bit easy to mistake as 1/4 gap
00:49:040 (10,1) - is this really needed, yes it makes some kind of sense with the song, but you only do it once and it feels completely random cause of that
01:10:950 (1,2,3,4,5,6) - one of these patterns where the way you space 1/4 gaps seems completely random and inconsistent, makes the whole thing feel a bit weird
01:38:768 (2) - completely wrong emphasis makes this feel really off asq blue tick is way stronger. if you want to keep nice polarity without overmapping or weird rhythm just do http://i.imgur.com/R6Qvkjf.jpg
01:57:677 (2,3) - why the sudden 1/2 stack? doesn't quite work with how strong 3 is
02:01:859 (1,2,3,4) - another good example for really strange spacing choices making 1/2 and 1/4 the same
03:14:676 - rhythm choice seems weird compared to the song's emphasis. probably try sth like http://i.imgur.com/wD7SdLR.jpg (ignore the messy comboing)

if you overlap so much at least get some consitency into them like having them (nearly) the same spacing and stuff, especially if they are part of the same pattern, it just looks so unpolished and a bit random otherwise

idk something makes this feel extremely monotonous, probably the very limited amount of different flow/patterning and all parts looking very "same" :c

i
00:31:313 (5,6,7,8,1) - think simple straight stream doesn't really fit with how "wobbly" this sounds, using a less normal shape would be great to fit with how this stands out musically. like for example http://i.imgur.com/gsdxQUh.jpg
kinda similar thing for 00:36:404 (2,3,4,5) - 00:37:132 (7,8,9,10,1) - they are both on different sounds but mapped exactly the same
01:36:950 - sliderend feels really unfitting for such an emphasized vocal, even if the pattern is nice
01:53:677 (3) - replacing this with a simple circle would be great to capture the music stopping here instead of having people hold the slider
02:21:313 (4,1,2,3,4,5,6,1) - 02:27:313 (1,2,3,4,5,6,1) - :thinking:
02:52:586 (5) - why stack when this is so important :c (smilar ro 1:36)
02:55:859 - rip noticeable change in vocals. sth like http://i.imgur.com/Rl5b5zn.jpg seems more reasonable to follow the song
02:58:586 (1,2,3) - 02:59:313 (4,5,6) - these things are so different (the third object of each) in the song, yet mapped as if they were the same. even just different sv/shapes/movement owuld be so nice
03:14:586 (1,2,3,1,2,1,2,1,2,3,4,1) - similar to ex
04:22:768 - as other kiais
04:31:859 (2) - random stack again // 04:53:313 (6) - what are these things
Topic Starter
Linada

Lasse wrote:

m4m thing

would be great if you could figure out how to hitsound without replacing whistles with kicks cause it feels pretty lacking for songs like this one

ex
00:09:495 (2,3) - why not sth like http://i.imgur.com/vaXWGjQ.jpg to make it look cleaner and rhythm (1/4 gap) better to read? fixed
00:31:222 (1,2,3,4,5) - could use some hitsounding to make it stand out a bit from other streams that are mapped to way different sounds yep
00:36:768 (1,2) - can you space this more? other patterns make this a bit easy to mistake as 1/4 gap done
00:49:040 (10,1) - is this really needed, yes it makes some kind of sense with the song, but you only do it once and it feels completely random cause of that fixed
01:10:950 (1,2,3,4,5,6) - one of these patterns where the way you space 1/4 gaps seems completely random and inconsistent, makes the whole thing feel a bit weird fixed spacing
01:38:768 (2) - completely wrong emphasis makes this feel really off asq blue tick is way stronger. if you want to keep nice polarity without overmapping or weird rhythm just do http://i.imgur.com/R6Qvkjf.jpg replaced to a triple
01:57:677 (2,3) - why the sudden 1/2 stack? doesn't quite work with how strong 3 is changed pattern but i might change the whole one
02:01:859 (1,2,3,4) - another good example for really strange spacing choices making 1/2 and 1/4 the same changed spacing too
03:14:676 - rhythm choice seems weird compared to the song's emphasis. probably try sth like http://i.imgur.com/wD7SdLR.jpg (ignore the messy comboing) yea changed

if you overlap so much at least get some consitency into them like having them (nearly) the same spacing and stuff, especially if they are part of the same pattern, it just looks so unpolished and a bit random otherwise gonna work on it when i'll have free time tomorrow

idk something makes this feel extremely monotonous, probably the very limited amount of different flow/patterning and all parts looking very "same" :c i'd like to not make it boring but i'm bad at creating patterns/shapes >< i need to improve www
Thanks for the mod !
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