Saiya - Remote Control [Taiko|Osu]

posted
Total Posts
192
Topic Starter
Linada
This beatmap was submitted using in-game submission on samedi 13 mai 2017 at 01:15:56

Artist: Saiya
Title: Remote Control
Tags: Arrival Sotarks Kalibe Jesus-P じーざすP Giga Official Rimokon Wonderful*Opportunity Kagamine Rin Len Glider
BPM: 165
Filesize: 9158kb
Play Time: 05:08
Difficulties Available:
  1. Arrival's Inner Oni (4,47 stars, 1738 notes)
  2. Kalitarks' Insane (4,71 stars, 1179 notes)
  3. Take Control! (5,48 stars, 1256 notes)


Download: Saiya - Remote Control
Information: Scores/Beatmap Listing
---------------
L R L R STOP & DASH & UP & TALK


Take Control! by Linada
Kalitarks' Insane by Sotarks & Kalibe
Arrival's Inner Oni by Arrival
#1 by Monstrata
#2 by Pentori
added taiko difficulty
#1 by OzzyOzrock
#2 by Pentori
by Monstrata
by Okorin
#1 by Pentori
#2 by Kin
by Monstrata
allein
speedmapper
F
Topic Starter
Linada

InternalLight wrote:

speedmapper
F
<:
_DT3

InternalLight wrote:

speedmapper
F
Time that I caught you being a stalker

Also, for diffnames idk, they are all horrible but fit to the songs' lyrics:
Take Control!
Can't Help Myself!
I'm Being Controlled!
I Don't Want To Dance!
Topic Starter
Linada

_DT3 wrote:

Also, for diffnames idk, they are all horrible but fit to the songs' lyrics:
Take Control!
Can't Help Myself!
I'm Being Controlled!
I Don't Want To Dance!
i'll keep thinking of one since thoses are idk, but still thanks for helpin !

if i can't find i'll pick one i guess xD


c:
Imakuri
too ez
je vais la mod plus tard car là
flemme
Zunv
Hi Hi :D
I'll try my luck pointing out some things I noticed while playing

Take Control!

  1. 00:09:853 (1,2,1,2,1,2,3,1,2,1,2,3,1,2) -
    I would suggest you stay in same pattern here. At the beginmning you do: 00:09:853 (1,2) - 1/1 and 1/2 sliders
    Then you switch to 00:11:307 (1,2,3) - 1/1 slider followed by 2 circle
    suddenly 00:12:035 (1,2) - two 1/1 slider.
    My suggestion would be: 00:10:944 (2) - make this 2 circle (on start and end point)
    00:11:671 (2,3) - 1/2 slider (starting at (2))
    00:12:398 (2) - end on red tick
    repeat that pattern untill here: 00:13:853 (3) -
  2. 00:15:671 (1,2,3,4,5,6,7,8,1,2,3,4,5,6,1,2,3,4,5) -
    On those 3/4 sliders, I guess, you wanted to map to the vocals. You can also end those on the red ticks so it goes with the drums.
    OR you map all the vocals where she sings that way with those 3/4 sliders. So this should be 3/4 sliders:
    00:15:671 (1,2,3) - 00:17:126 (1) - 00:19:307 (5) -
  3. 00:48:398 (4,5) -
    select both then Ctrl + G so the slider goes first and the circle is on the white tick http://puu.sh/s8VZd/d7e52c5bbf.jpg
  4. 00:54:944 (1,2) - same as above ^
  5. 00:57:853 (1,2) - ^
  6. 01:39:126 (4,5,6,7) -
    Those overlaps don't look very nice. Doing it like that makes it easy to missread that part. You could Ctrl +H and Ctrl + G this slider 01:39:853 (7) - so it's on the top left playfield area.


Hard to point out more things.
Else: The end of you map feels way harder than the rest of the map maybe do a little bit smaller jumps? http://puu.sh/s8XBv/130cc8e5b9.png
(Red is Star Rating, Green is Aim and Blue is Speed)
Source: https://rarelyupset.com/oppai/

Anyway. Good Luck on your Map :)
Topic Starter
Linada

Zunv wrote:

Hi Hi :D
I'll try my luck pointing out some things I noticed while playing

Take Control!

  1. 00:09:853 (1,2,1,2,1,2,3,1,2,1,2,3,1,2) -
    I would suggest you stay in same pattern here. At the beginmning you do: 00:09:853 (1,2) - 1/1 and 1/2 sliders
    Then you switch to 00:11:307 (1,2,3) - 1/1 slider followed by 2 circle
    suddenly 00:12:035 (1,2) - two 1/1 slider.
    My suggestion would be: 00:10:944 (2) - make this 2 circle (on start and end point)
    00:11:671 (2,3) - 1/2 slider (starting at (2))
    00:12:398 (2) - end on red tick
    repeat that pattern untill here: 00:13:853 (3) - i don't think i really need to be that consistent here, i just don't want to make this part boring, but i fixed a slider :D
  2. 00:15:671 (1,2,3,4,5,6,7,8,1,2,3,4,5,6,1,2,3,4,5) -
    On those 3/4 sliders, I guess, you wanted to map to the vocals. You can also end those on the red ticks so it goes with the drums.
    OR you map all the vocals where she sings that way with those 3/4 sliders. So this should be 3/4 sliders:
    00:15:671 (1,2,3) - 00:17:126 (1) - 00:19:307 (5) - i changed to red ticks :>
  3. 00:48:398 (4,5) -
    select both then Ctrl + G so the slider goes first and the circle is on the white tick http://puu.sh/s8VZd/d7e52c5bbf.jpg i really want to 00:48:398 (4) - and 00:48:580 (5) - to be a distinct beat, so i changed paattern
  4. 00:54:944 (1,2) - same as above ^ fixed
  5. 00:57:853 (1,2) - ^ ^
  6. 01:39:126 (4,5,6,7) -
    Those overlaps don't look very nice. Doing it like that makes it easy to missread that part. You could Ctrl +H and Ctrl + G this slider 01:39:853 (7) - so it's on the top left playfield area. but i did this pattern several times already, i think it's pretty fun imo :D


Hard to point out more things.
Else: The end of you map feels way harder than the rest of the map maybe do a little bit smaller jumps? http://puu.sh/s8XBv/130cc8e5b9.png
(Red is Star Rating, Green is Aim and Blue is Speed)
Source: https://rarelyupset.com/oppai/ // But the ending is really stronger than all the kiai, i wanted to express the song, but i'll maybe remap some parts if needed because i feel like it could have been better

Anyway. Good Luck on your Map :)
Thanks for the mod !
Xayah
Really short mod

  1. The spacing between 00:07:671 (1,2) - is larger than 00:06:944 (1,2) - even tho nothing has really changed in the beat to suggest this
    00:16:944 (8,1) - it is fine here as some other sounds come in from the background to increase emphasis
  2. 00:32:762 (5,1) - Blanket, looks terrible without one
  3. 00:40:580 (2,6) - ^
  4. 01:03:671 (1,2,3,4) - Suggestion, keep both these anchored sliders or have both curved, since there is nothing in the music to suggest a change unless you want to keep it just to 'jazz it up a little bit' then its fine.
  5. Currently 01:34:580 (2) - is fine but you may want to move it up and put it on the slider end or move the slider down, it's fine where it is just a suggestion
  6. 03:04:398 (1,2,3,4) - Same as 01:03:671 (1,2,3,4) -
  7. 03:05:853 (1,2,3,4) - ^


All i got for you, Looks really solid, gl getting ranked
Underdogs
m4m (my map : https://osu.ppy.sh/b/1080811&m=0)

speedmod bois

00:09:853 (1,1) - i think these two can be symmetrically the same.
00:44:762 (1,2,3,4,5) - imo this pattern is bad, but keep it coz rankable (\:D/)
01:13:853 (1) - pretty different than 01:14:216 (2,3) - is this intentional?
01:17:853 (5) - could be stacked with 01:16:762 (1) - end slider
01:26:216 (4,6) - drag this a bit to the upper side, blanketing with 01:26:580 (6) -
01:32:944 (2,3,4) - drag to the left to blanket with 01:32:398 (5) - ?
02:01:853 (1,2) - maybe mirror each other. The fact that 02:02:216 (2,4) - is blanketed but not 02:01:853 (1,3) - kind of questioned me
02:56:398 (4) - i think 1/1 would fit to follow vocal
04:12:944 (2,3,4) - drag this a bit to the right to make it visually appealing?

sorry i kind of speedmodded and i dont have my headphone, plus im using laptop speaker so i cant really give more mods in hitsounding :(
Topic Starter
Linada

- Rain - wrote:

Really short mod

  1. The spacing between 00:07:671 (1,2) - is larger than 00:06:944 (1,2) - even tho nothing has really changed in the beat to suggest this the pitch in the voice change, i put larger spacing when it become higher instead of down (how2english)
    00:16:944 (8,1) - it is fine here as some other sounds come in from the background to increase emphasis
  2. 00:32:762 (5,1) - Blanket, looks terrible without one woow how i let that pass
  3. 00:40:580 (2,6) - ^ it's blanket already lo
  4. 01:03:671 (1,2,3,4) - Suggestion, keep both these anchored sliders or have both curved, since there is nothing in the music to suggest a change unless you want to keep it just to 'jazz it up a little bit' then its fine. yea, just to not make it boring
  5. Currently 01:34:580 (2) - is fine but you may want to move it up and put it on the slider end or move the slider down, it's fine where it is just a suggestion
  6. 03:04:398 (1,2,3,4) - Same as 01:03:671 (1,2,3,4) -
  7. 03:05:853 (1,2,3,4) - ^


All i got for you, Looks really solid, gl getting ranked thanks ;3
Thanks for the mod !

Underdogs wrote:

m4m (my map : https://osu.ppy.sh/b/1080811&m=0)

speedmod bois

00:09:853 (1,1) - i think these two can be symmetrically the same. i'll keep
00:44:762 (1,2,3,4,5) - imo this pattern is bad, but keep it coz rankable (\:D/) imo it's cool
01:13:853 (1) - pretty different than 01:14:216 (2,3) - is this intentional? ye beause there is no vocal here
01:17:853 (5) - could be stacked with 01:16:762 (1) - end slider i didn't stack
01:26:216 (4,6) - drag this a bit to the upper side, blanketing with 01:26:580 (6) - ok
01:32:944 (2,3,4) - drag to the left to blanket with 01:32:398 (5) - ? lol it'll ruin the patterns
02:01:853 (1,2) - maybe mirror each other. The fact that 02:02:216 (2,4) - is blanketed but not 02:01:853 (1,3) - kind of questioned me everything doesn't need to have a blanket lol
02:56:398 (4) - i think 1/1 would fit to follow vocal i can't let that strong vocal on a sliderend lol
04:12:944 (2,3,4) - drag this a bit to the right to make it visually appealing? will think of it

sorry i kind of speedmodded and i dont have my headphone, plus im using laptop speaker so i cant really give more mods in hitsounding :(
Thanks for the mod
Imakuri
j'ai juste mod 1 ou 2 trucs, care ta map est plutôt bien, elle a besoin de plus d'SP c tou mdr

00:45:853 : Pourquoi t'as pas fait de stream ici ?
01:26:580 (6) : tu pourrais travailler sur l'ésthetique, et faire un blanket avec le cercle (4)
03:16:035 (1,2) : plz dat blanquette

à part quelques blankets par ci par là
la map est fluide gg
dsl pour le mod petit D:
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