forum

Camellia feat. Nanahira - PAPAYAPA BASS

posted
Total Posts
185
show more
Akasha-
lol, metadata gold
It's all WRONG.

I guess you don't know about music genre stuffs, because not all Camellia's songs are dubstep
so this is a metadata help:

Artist: かめりあ feat. ななひら
Romanised Artist: Camellia feat. Nanahira
Title: PAPAYAPA BASS
Romanised Title: PAPAYAPA BASS

Source: beatmania IIDX 24 SINOBUZ

Tags: also wrong, remove "dubstep j-core"
Add: MONDO GROOVE BASSHOUSE
More tags: KONAMI BEMANI

In-game srceenshot:



With that sum-ed up, good luck then.
Topic Starter
Mir

Kuo Kyoka wrote:

lol, metadata gold
It's all WRONG.

I guess you don't know about music genre stuffs, because not all Camellia's songs are dubstep
so this is a metadata help:

Artist: かめりあ feat. ななひら
Romanised Artist: Camellia feat. Nanahira
Title: PAPAYAPA BASS
Romanised Title: PAPAYAPA BASS

Source: beatmania IIDX 24 SINOBUZ

Tags: also wrong, remove "dubstep j-core"
Add: MONDO GROOVE BASSHOUSE
More tags: KONAMI BEMANI

In-game srceenshot:



With that sum-ed up, good luck then.
Metadata was never my strongest suit, so thanks for correcting it. Hopefully it's fixed now.
deadpon3
Hey, m4m :3

Insane:


00:01:232 (1,2) - This is really not intuitive to play because white tick is skipped by the slider end, and then you force player to continue from blue tick. Below I posted a proper fix that does not make any problems with consistency, 00:01:232 (1) - need to end on blue tick, 00:01:742 (2) - has to go from white tick and add a note on 00:01:946 - to complete the pattern
00:14:803 (3) - What's with this spacing? You followed the vocals that doesn't get such a drastic change to force you to use such a big spacing difference. It's 2,73x on previous slider and 0,99x on the note. All three objects are 1/4 without longer breaks or anything :/ Also I don't really know if that 00:14:803 (3,4) - overlap looks good ~~

00:24:089 (1,2) - They are too close to each other, break between them might not be noticed with such a small spacing

00:26:129 (2) - NC here (it's right after SV change)

00:37:150 (1,2,3,4,5,6,7,8,9) - The flow here is a problem. During this pattern player does not really go anywhere during a pretty intese song's part, I suggest not to stack them, but to keep the flow going right direction with every object.

00:39:599 (6,7,8) - Now this is unreadable, 00:39:599 (6,7) - is a 1/4 pattern without any gaps, and then there comes 00:40:007 (8) - with one 1/4 tick gap, and spacing between these 3 is equal, move 00:39:803 (7) - closer to 00:39:599 (6) - so people know there is a pause.

01:05:721 (4,5,6,7) - Triple and slider need some more space here, right now it looks like
01:23:476 (3) - I know it looks cool with the wobble, but it would look even better if you made a blanket here! :D Flip this slider the way shown below, curve the slider's tick I left an arrow on on the screenshot and blanket it with 01:24:089 (5) - I think it would look really nice :3
01:46:538 (3,4,5,6) - I don't like this flow, maybe move 01:46:844 (5,6) - to the left direction so the flow keeps moving?
That's it, GL c:
Topic Starter
Mir

deadpon3 wrote:

Hey, m4m :3

Insane:


00:01:232 (1,2) - This is really not intuitive to play because white tick is skipped by the slider end, and then you force player to continue from blue tick. Below I posted a proper fix that does not make any problems with consistency, 00:01:232 (1) - need to end on blue tick, 00:01:742 (2) - has to go from white tick and add a note on 00:01:946 - to complete the pattern
Fixed the above.~

00:14:803 (3) - What's with this spacing? You followed the vocals that doesn't get such a drastic change to force you to use such a big spacing difference. It's 2,73x on previous slider and 0,99x on the note. All three objects are 1/4 without longer breaks or anything :/ Also I don't really know if that 00:14:803 (3,4) - overlap looks good ~~ - I think I fixed it.~

00:24:089 (1,2) - They are too close to each other, break between them might not be noticed with such a small spacing – Fixed!

00:26:129 (2) - NC here (it's right after SV change) – NC’d 00:26:946 (1) – instead, I like the NC there.

00:37:150 (1,2,3,4,5,6,7,8,9) - The flow here is a problem. During this pattern player does not really go anywhere during a pretty intese song's part, I suggest not to stack them, but to keep the flow going right direction with every object. - Changed.~

00:39:599 (6,7,8) - Now this is unreadable, 00:39:599 (6,7) - is a 1/4 pattern without any gaps, and then there comes 00:40:007 (8) - with one 1/4 tick gap, and spacing between these 3 is equal, move 00:39:803 (7) - closer to 00:39:599 (6) - so people know there is a pause. Fixed!~

01:05:721 (4,5,6,7) - Triple and slider need some more space here, right now it looks like
Fixed the above!~

01:23:476 (3) - I know it looks cool with the wobble, but it would look even better if you made a blanket here! :D Flip this slider the way shown below, curve the slider's tick I left an arrow on on the screenshot and blanket it with 01:24:089 (5) - I think it would look really nice :3

Trivial matter, but okay.~

01:46:538 (3,4,5,6) - I don't like this flow, maybe move 01:46:844 (5,6) - to the left direction so the flow keeps moving?
Did something else, ctrl+g’d 01:46:844 (5,6) – and made it move backwards. Is better now I think.~

That's it, GL c:
Yay! Useful mod. :3 Thanks!
Frans Bauer
Crappy mod inc, brace urselves

Papayapa!

00:46:742 (8) - pls move it down a bit for better flow, it already isn't stacked on the slider so it overlaps atm anyways.
01:07:354 (3,4,5,6) - Place like this, flows better imo.
01:18:987 (8,1) - place spaced stream more to the right for better flow, this feels choppy
01:59:905 (1) - would nc this

Insane

Most of this is flow
00:02:456 (2) - place few pixels to the left
00:02:660 (3) - place at x426, y304
^flows better imo
00:26:129 (2) - nc?
01:04:905 (1) - remove nc and nc here 01:05:109 (2) - ?
01:59:089 (2,3,1,2) - would place these at x480, 748 / x456 y296 / x83 y121 / x384, y304 respectively, seems more fun and flows better imo

This was my crappy mod gl on map :D
Renumi
thanks for modding duvet~
i'll reply when everyone else replies >.<

good map so this is going to be a super nitpick mod
how dare you provide an .mp4 example what a god


[ Normal]
such low settings for a normal, hp:2 and od:2~3 would bee good for this diff (altough they don't really make a gigantic difference in playing lol)
  1. 00:10:211 (4) - I'd ctrl+h to make this to make it alike to the other patterns since right now it looks kind of weird but ADSA overlap
  2. 00:26:129 (2) - sv changes is lower diffs (especially this since it's literally the easiest diff in the map) miiight raise some red flags, just imo
  3. 00:28:170 (2) - by doing this you're breaking your own ds and it just looks inconsistent with the rest of your patterns.
  4. 00:32:252 (1) - i'd recommend anchoring this slider down a bit, since how it is now is just kiiiinda weird how they almost touch. plus it'd have no playbility issue so why not? ;w;
  5. 00:39:599 (2,1) - this blanket is kill (it's imperfect my fake ocd man blanket this smoother)
  6. 00:49:395 (2,1,2,3) - the rhythm choice in this just sounds... poor. this is due to the fact that the slider ends on a white tick when there's definitely a loud and "should-be-clickable" sound. i think this would sound better than what you have now IMO
  7. 01:00:823 (2,2) - this overlap adsagfdsa pls make smth cuter
  8. 01:20:823 (1) - to be honest this would sound better if it was placed to the vocal.
    [box=Suggestion
    [/centre]]
01:26:946 (2) - imperfect with 01:26:129 (1). My recommendation would be to ctrl c v and h 01:26:129 (1) - this slider to replace the missaligned one. 01:29:395 (1,1) - dead ;-; 01:30:211 (2,1) - these two don't blanket all that well by just a tiny bit /:
Suggestion
move blue to x:140|y:232?
01:57:150 (1,2) - also misalinged by JUST A TEENY TINY BIT (the pixels trigger me) ctrl c v and h the '1'
[ Advanced]
advanced diffs aren't really my forte so >.<
  1. 00:03:885 (2) - nc? this is a weird one but it's such a gap ;w;
  2. 00:03:885 (2,3,4,1) - unless intentional i think these could be arranged better IMO IDK
  3. 00:21:640 (2,1) - not a perfect blanket, also i don't like how 00:20:823 (1,2) - these kind of almost touch xwx
  4. 00:21:640 (3,1) - flow here is just //////////////: make the '3' slider flow into the '1'?
  5. 00:49:803 (3,1) - custom slider shapes are neat and all but rlly this just looks kinda awkward. a normal curve would do ;w;
  6. 01:13:680 (2,3,4) - i think a curved line (not a zigzag) between these sliders would look neater
  7. 01:25:721 (4) - playfield on this is kind of concerning but should be fine i think I THINK
  8. 01:25:721 (4,1) - blanke tasdad
  9. 01:41:640 (3,1) - just barely touching omg
  10. 01:57:150 (1,1) - blanket on second slider is too loose, make tighter?

i'll mod the rest of the difficulties tomorrow im super tired zz sorry
Topic Starter
Mir

Renumi wrote:

thanks for modding duvet~ Yay!~
i'll reply when everyone else replies >.<

good map so this is going to be a super nitpick mod
how dare you provide an .mp4 example what a god


[ Normal]
such low settings for a normal, hp:2 and od:2~3 would bee good for this diff (altough they don't really make a gigantic difference in playing lol) – I’ve never mapped a normal so I don’t know the settings, but I changed them to these. :3

  1. 00:10:211 (4) - I'd ctrl+h to make this to make it alike to the other patterns since right now it looks kind of weird but ADSA overlap – Did something, made a triangle, I think it looks okay now.
  2. 00:26:129 (2) - sv changes is lower diffs (especially this since it's literally the easiest diff in the map) miiight raise some red flags, just imo – It’s REALLY small, like just enough to be noticed, but not enough to screw over a new player. If I have to change it I will, but I'd rather not.
  3. 00:28:170 (2) - by doing this you're breaking your own ds and it just looks inconsistent with the rest of your patterns. - How did this even happen? Fixed.~
  4. 00:32:252 (1) - i'd recommend anchoring this slider down a bit, since how it is now is just kiiiinda weird how they almost touch. plus it'd have no playbility issue so why not? ;w; - Sure, done.~
  5. 00:39:599 (2,1) - this blanket is kill (it's imperfect my fake ocd man blanket this smoother) – I tried my best!~
  6. 00:49:395 (2,1,2,3) - the rhythm choice in this just sounds... poor. this is due to the fact that the slider ends on a white tick when there's definitely a loud and "should-be-clickable" sound. i think this would sound better than what you have now IMO – asdasd I wanted that growl but I agree this is bad rhythm choice.

  7. 01:00:823 (2,2) - this overlap adsagfdsa pls make smth cuter – omw triggered me too. Done.~
  8. 01:20:823 (1) - to be honest this would sound better if it was placed to the vocal. - Fixed!
    [box=Suggestion
    [/centre]]
01:26:946 (2) - imperfect with 01:26:129 (1). My recommendation would be to ctrl c v and h 01:26:129 (1) - this slider to replace the missaligned one. - I tried my best! ;w; 01:29:395 (1,1) - dead ;-; - asdasdas idek how I didn’t get that ;w; totally, completely, 100% fixed. 01:30:211 (2,1) - these two don't blanket all that well by just a tiny bit /: - Changed with the above.~
Suggestion
move blue to x:140|y:232?
01:57:150 (1,2) - also misalinged by JUST A TEENY TINY BIT (the pixels trigger me) ctrl c v and h the '1' – Fixed!
[ Advanced]
advanced diffs aren't really my forte so >.<
  1. 00:03:885 (2) - nc? this is a weird one but it's such a gap ;w; - Sure, why not.~
  2. 00:03:885 (2,3,4,1) - unless intentional i think these could be arranged better IMO IDK – Fixed! ;w;
  3. 00:21:640 (2,1) - not a perfect blanket, also i don't like how 00:20:823 (1,2) - these kind of almost touch xwx – Fixed both~ =w=
  4. 00:21:640 (3,1) - flow here is just //////////////: make the '3' slider flow into the '1'? - Yesh, done.~
  5. 00:49:803 (3,1) - custom slider shapes are neat and all but rlly this just looks kinda awkward. a normal curve would do ;w; - asdasda >///<
  6. 01:13:680 (2,3,4) - i think a curved line (not a zigzag) between these sliders would look neater – I tried. ;w;
  7. 01:25:721 (4) - playfield on this is kind of concerning but should be fine i think I THINK – Is okay! I hope!
  8. 01:25:721 (4,1) - blanke tasdad – Fixed ;w;
  9. 01:41:640 (3,1) - just barely touching omg - Fixed. ;w;
  10. 01:57:150 (1,1) - blanket on second slider is too loose, make tighter? - Yesh.~

i'll mod the rest of the difficulties tomorrow im super tired zz sorry – I shall be waiting.~

marty45 wrote:

Crappy mod inc, brace urselves

Papayapa!

00:46:742 (8) - pls move it down a bit for better flow, it already isn't stacked on the slider so it overlaps atm anyways.
01:07:354 (3,4,5,6) - Place like this, flows better imo.
01:18:987 (8,1) - place spaced stream more to the right for better flow, this feels choppy
01:59:905 (1) - would nc this

Insane

Most of this is flow
00:02:456 (2) - place few pixels to the left
00:02:660 (3) - place at x426, y304
^flows better imo
00:26:129 (2) - nc?
01:04:905 (1) - remove nc and nc here 01:05:109 (2) - ?
01:59:089 (2,3,1,2) - would place these at x480, 748 / x456 y296 / x83 y121 / x384, y304 respectively, seems more fun and flows better imo

This was my crappy mod gl on map :D
I forgot to respond to this but I changed almost everything. Thanks!~
_Stan
Hey from my queue

|1|2|3|4|

CommandoBlack's Normal
  1. 00:00:619 - I suggest you make there like you did here 00:03:885 - , cuz col [1] seem so blank and keep same is good~ xD.
  2. 00:05:721 (5721|1) - move this to col [1] , avoid double hit
  3. 00:12:150 (12150|1) - move this to col [1] ro avoid col [1] so blank here
  4. 00:19:803 (19803|1) - ^
  5. 00:56:334 (56334|1) - I think this note is ghost note
  6. 00:59:599 (59599|2) - ^
  7. from 01:05:823 - to 01:11:027 - col [1] have no note, it's distribution off balance
CommandoBlack's Hard
  1. 00:01:232 (1232|1) - I do not think double hit here is good idea, and you not did here 00:07:558 (7558|2,7762|0,7762|1) - , but music and rhythm is same
  2. 00:08:170 (8170|2,8170|0) - I suggest not do this, for a heavy beats, it not comfortable, how about
  3. 00:53:680 (53680|1) - how about move this to col [4]
  4. 00:56:334 (56334|1) - might ghost like Normal
  5. 01:11:844 (71844|3) - I suggest move this to col [2] to avoid double hit
CommandoBlack's Insane
  1. 00:30:211 (30211|2) - I suggest not do 4 jacks here even if have fast bass sound here, you can 00:30:313 (30313|2) - move this to col [4]
  2. 00:43:374 (43374|2) - ^
great map and I like this song so much!! like camellia so much !!! :)

GOOD LUCK
Vivyanne
1diff mod xd

papayapa
2016-11-10 20:12 Miryle: oi
2016-11-10 20:12 Miryle: https://puu.sh/sdNtE/d1173687d7.png
2016-11-10 20:12 Miryle: mod my map pls
2016-11-10 20:12 Miryle: <3
2016-11-10 20:48 HighTec: ?
2016-11-10 20:48 HighTec: fukin
2016-11-10 20:48 HighTec: marty
2016-11-10 20:48 HighTec: aaa
2016-11-10 20:49 Miryle: friend said to request a mod from you LOL
2016-11-10 20:49 Miryle: I was like "fuck it"
2016-11-10 20:49 HighTec: i could
2016-11-10 20:49 HighTec: after my test week is
2016-11-10 20:49 HighTec: o v e r
2016-11-10 20:49 Miryle: :ok_hand:
2016-11-10 20:49 HighTec: so like this weekend or wednesday <3
2016-11-10 20:49 Miryle: Aww you're so nice <3
2016-11-10 20:51 HighTec: not rly
2016-11-10 20:51 HighTec: i just want kd for bn <3
2016-11-10 20:51 Miryle: waaaaaaaw
2016-11-10 20:51 Miryle: might as well irc quickmod and get it over with
2016-11-10 20:51 Miryle: :^)
2016-11-10 20:51 HighTec: z
2016-11-10 20:51 HighTec: irc mods
2016-11-10 20:51 HighTec: take me longer most of the times
2016-11-10 20:51 HighTec: than forum mods lol
2016-11-10 20:51 Miryle: o
2016-11-10 20:51 Miryle: fair enough
2016-11-10 20:51 HighTec: becus in irc
2016-11-10 20:52 HighTec: im picky \o/
2016-11-10 20:52 Miryle: LOL
2016-11-10 20:52 Miryle: irc is more fun tho imo
2016-11-10 20:52 HighTec: kinda
2016-11-10 20:52 Miryle: real-time feedback and stuff
2016-11-10 20:52 HighTec: yea
2016-11-10 20:52 HighTec: interaction between mapper / modder
2016-11-10 20:53 HighTec: makes up for a better discussion and makes ur point more clear
2016-11-10 20:53 HighTec: anyways wat even has to be modded
2016-11-10 20:53 Miryle: ACTION is listening to [https://osu.ppy.sh/b/1123616 Camellia feat. Nanahira - PAPAYAPA BASS]
2016-11-10 20:53 Miryle: remember
2016-11-10 20:53 Miryle: jackhammers
2016-11-10 20:53 Miryle: LOL
2016-11-10 20:53 Miryle: your choice on what to mod tho
2016-11-10 20:53 HighTec: r
2016-11-10 20:54 HighTec: lets talk about the most diverse diff
2016-11-10 20:54 HighTec: so the hardest
2016-11-10 20:54 Miryle: etooo
2016-11-10 20:54 Miryle: okay o-o
2016-11-10 20:55 HighTec: i still dont agree on ar9,2 but thats just me
2016-11-10 20:55 HighTec: i feel like ar9 fits the bpm wayy better
2016-11-10 20:55 Miryle: but the wub parts
2016-11-10 20:55 Miryle: are really quick
2016-11-10 20:55 HighTec: yea but
2016-11-10 20:55 HighTec: ar9 makes it
2016-11-10 20:55 HighTec: easier
2016-11-10 20:55 HighTec: i tested it
2016-11-10 20:56 Miryle: asdasd
2016-11-10 20:56 Miryle: 9.1
2016-11-10 20:56 HighTec: SeemsGood
2016-11-10 20:56 Miryle: ayyy
2016-11-10 20:56 HighTec: 00:01:742 (4) - i get where u r coming from with these kind of sliders
2016-11-10 20:56 HighTec: but having them end on beats you otherwise made clickable it a bit..
2016-11-10 20:56 HighTec: weird
2016-11-10 20:57 Miryle: hmm
2016-11-10 20:58 Miryle: that one I can't really changed
2016-11-10 20:58 Miryle: change*
2016-11-10 20:58 HighTec: 00:03:476 (2) - also nc this instead of 00:02:864 (1) - becus (2) has a funky sound on it
2016-11-10 20:58 Miryle: because vocal ends on a blue
2016-11-10 20:58 Miryle: and i don't want a 1/4 slider
2016-11-10 20:58 Miryle: and i don't want a stream
2016-11-10 20:58 Miryle: but I also don't want a jump ;-;
2016-11-10 20:58 Miryle: nc'
2016-11-10 20:58 Miryle: d
2016-11-10 20:58 HighTec: yea it is just weird i know
2016-11-10 20:58 HighTec: but it's still
2016-11-10 20:58 HighTec: weird if u get me xd
2016-11-10 20:58 Miryle: yeah I getcha m8
2016-11-10 20:58 HighTec: most ppl do it and it triggers me lol
2016-11-10 20:58 Miryle: not gonna change it, it'll be the gimmick of the map
2016-11-10 20:58 Miryle: lmao
2016-11-10 20:59 Miryle: ACTION runs
2016-11-10 20:59 HighTec: 00:06:129 (1,2) - switch nc here too to keep it consistent with last changeg
2016-11-10 20:59 Miryle: i did change
2016-11-10 20:59 HighTec: 00:06:742 (2,3) - fuk dis kindof shit
2016-11-10 20:59 Miryle: 00:02:864 -
2016-11-10 20:59 Miryle: do be slider to red and blue is circle
2016-11-10 20:59 HighTec: SLIDEREND STREAM AA
2016-11-10 20:59 HighTec: o
2016-11-10 20:59 HighTec: g
2016-11-10 20:59 HighTec: ood
2016-11-10 21:00 Miryle: IM SORRY
2016-11-10 21:00 Miryle: IT IS ON THE RIGHT BEATS THO
2016-11-10 21:00 HighTec: 00:08:578 (1,2,3) - feel like dis can be spaced out more to have more emphasis on the beats and to make the rythm more clear
2016-11-10 21:01 HighTec: 00:10:619 (5,4) - stack slider tail more pefectly okok
2016-11-10 21:01 Miryle: done
2016-11-10 21:01 Miryle: holy shit
2016-11-10 21:01 Miryle: done
2016-11-10 21:01 Miryle: ;-;
2016-11-10 21:02 HighTec: 00:14:293 (1) - https://gabepower.s-ul.eu/VQdHw8y5 is better flow
2016-11-10 21:02 HighTec: also fix the blanket then u had before
2016-11-10 21:02 Miryle: done
2016-11-10 21:02 Miryle: also done
2016-11-10 21:03 HighTec: 00:20:211 (5) - ctrl+h'ing this slider would make it have a much bigger impact tbh
2016-11-10 21:03 HighTec: also now it just curves to nowhere and that looks silly
2016-11-10 21:03 HighTec: so having it aimed nowhere new note is actually better \o/
2016-11-10 21:04 Miryle: it curves to 6 tho
2016-11-10 21:04 Miryle: as blanketto
2016-11-10 21:04 HighTec: yea and that looks dubm
2016-11-10 21:04 Miryle: I could rotate 6
2016-11-10 21:04 Miryle: so that it points straight at the head
2016-11-10 21:04 HighTec: wait
2016-11-10 21:04 HighTec: 00:20:211 (5,3) - stack these tails ?
2016-11-10 21:05 Miryle: yeah
2016-11-10 21:05 HighTec: idk if that would break ur intentions but
2016-11-10 21:05 HighTec: it'd look more logical to me xd
2016-11-10 21:05 Miryle: I wanted it to stack
2016-11-10 21:05 Miryle: but the thing is if i change 5
2016-11-10 21:05 Miryle: it would ruin the stack there
2016-11-10 21:05 Miryle: ._.
2016-11-10 21:06 HighTec: tru
2016-11-10 21:06 HighTec: 00:20:415 (6,1) - imo these sliders could be more.. symmetrical
2016-11-10 21:06 HighTec: like perfect y axis symmetry
2016-11-10 21:06 HighTec: https://gabepower.s-ul.eu/Ht0OqNXE like so
2016-11-10 21:06 Miryle: would ruin 5's blanket LOL
2016-11-10 21:06 Miryle: but i get it
2016-11-10 21:06 HighTec: u dont rly have to move
2016-11-10 21:06 HighTec: 00:21:231 (3) -
2016-11-10 21:07 HighTec: because you get https://gabepower.s-ul.eu/ONH4OB9P
2016-11-10 21:07 HighTec: which should still flow nicely
2016-11-10 21:07 Miryle: but blanket
2016-11-10 21:07 HighTec: f u k b l a n k e t s
2016-11-10 21:07 HighTec: 00:21:538 (5,2) - stack
2016-11-10 21:08 Miryle: changed it to be symmetrical
2016-11-10 21:08 Miryle: but i moved 00:20:211 (5) - instead
2016-11-10 21:08 Miryle: so i can keep the blanket 00:20:823 (1,3) -
2016-11-10 21:08 HighTec: o sure
2016-11-10 21:08 Miryle: also stacked
2016-11-10 21:08 HighTec: 00:23:680 (6,3) - ur stacking sucks lol
2016-11-10 21:09 Miryle: you know
2016-11-10 21:09 Miryle: i swear it was stacked at some point
2016-11-10 21:09 HighTec: osu is gay
2016-11-10 21:09 Miryle: yeah
2016-11-10 21:09 Miryle: ficksd
2016-11-10 21:10 HighTec: 00:30:619 (1) - imo this slider couldve been given a way more unique shape
2016-11-10 21:10 HighTec: instead of just a hard curve
2016-11-10 21:10 HighTec: because the sound is rather unique here
2016-11-10 21:10 HighTec: so making a unique form is cooleer
2016-11-10 21:11 Miryle: asdasda
2016-11-10 21:11 HighTec: 00:34:293 (1,2) - same slidershape pls i mean like song is still in the same state
2016-11-10 21:12 Miryle: sorry fixed
2016-11-10 21:12 Miryle: i wanna keep the circle though
2016-11-10 21:13 HighTec: 00:44:599 (4) - uh on what tick is this ending
2016-11-10 21:13 HighTec: maybe ending it on a 1/4 tick somewhere would make it more consistent with the reset of the map
2016-11-10 21:13 HighTec: even if its not what the songs asking ofr
2016-11-10 21:14 Miryle: orz that moment when i changed the slider velocity and it fucked snapping
2016-11-10 21:14 HighTec: rip
2016-11-10 21:14 Miryle: fixu desu
2016-11-10 21:14 HighTec: 00:48:783 (2,3) - alignment lol
2016-11-10 21:15 Miryle: fixed
2016-11-10 21:15 HighTec: 00:53:476 (1) - https://gabepower.s-ul.eu/kZZviYcU ?
2016-11-10 21:15 HighTec: to give it crazy impact
2016-11-10 21:16 Miryle: that
2016-11-10 21:16 Miryle: is a 1/8 tho
2016-11-10 21:16 Miryle: LOL
2016-11-10 21:16 Miryle: THAT WOULD BE RIDICULOUS
2016-11-10 21:16 HighTec: I KNOW
2016-11-10 21:16 HighTec: BUT ITS LOW BPM
2016-11-10 21:16 HighTec: SO FUCK PLAYERS
2016-11-10 21:16 Miryle: IS STILL RIDICULOUS
2016-11-10 21:16 Miryle: IM NOT SHIIRN
2016-11-10 21:16 Miryle: OK
2016-11-10 21:16 Miryle: I DON'T DO SHIT LIKE THAT
2016-11-10 21:16 Miryle: BU
2016-11-10 21:16 Miryle: T
2016-11-10 21:16 Miryle: I did this https://puu.sh/sdRoS/c313de974f.png
2016-11-10 21:17 HighTec: g.
2016-11-10 21:17 Miryle: ok c00l
2016-11-10 21:18 HighTec: 01:07:762 (5,1) - i wanna blanket but its actually off
2016-11-10 21:18 HighTec: u can see with lower ar
2016-11-10 21:18 Miryle: fixed
2016-11-10 21:18 Miryle: just move it on the timeline lmao
2016-11-10 21:18 HighTec: 01:15:109 (2) - https://gabepower.s-ul.eu/HXIHoRZk triangular effect B)
2016-11-10 21:19 Miryle: sure why not
2016-11-10 21:19 Miryle: done~
2016-11-10 21:19 HighTec: 01:23:476 (3) - no sv change for emphasis ?:(
2016-11-10 21:20 Miryle: hmmmmmmmmmmm
2016-11-10 21:21 Miryle: sure
2016-11-10 21:21 HighTec: 01:41:231 (3,6) - make same slidershape and for 01:41:436 (4,5,6) - https://gabepower.s-ul.eu/63B2oyAL for a more natural flow
2016-11-10 21:21 HighTec: i guess just repetitive things for the rest of the map
2016-11-10 21:22 Miryle: done both
2016-11-10 21:22 HighTec: now that i notice it
2016-11-10 21:22 HighTec: >takes hp5.9 instead of 6.9
2016-11-10 21:22 Miryle: should i do
2016-11-10 21:22 Miryle: 6.
2016-11-10 21:22 Miryle: 9
2016-11-10 21:22 HighTec: YES
2016-11-10 21:23 HighTec: fuk players they should be able to stay alive .
2016-11-10 21:23 HighTec: also memes
2016-11-10 21:23 Miryle: fair enough
2016-11-10 21:23 Miryle: changed
2016-11-10 21:23 HighTec: that shud do it
2016-11-10 21:24 HighTec: now gib me da kd
CommandoBlack

_Stan wrote:

Hey from my queue

|1|2|3|4|

CommandoBlack's Normal
  1. 00:00:619 - I suggest you make there like you did here 00:03:885 - , cuz col [1] seem so blank and keep same is good~ xD. ok
  2. 00:05:721 (5721|1) - move this to col [1] , avoid double hit ok
  3. 00:12:150 (12150|1) - move this to col [1] ro avoid col [1] so blank here ok
  4. 00:19:803 (19803|1) - ^ ok
  5. 00:56:334 (56334|1) - I think this note is ghost note ok
  6. 00:59:599 (59599|2) - ^ ok
  7. from 01:05:823 - to 01:11:027 - col [1] have no note, it's distribution off balance
ok

CommandoBlack's Hard
  1. 00:01:232 (1232|1) - I do not think double hit here is good idea, and you not did here 00:07:558 (7558|2,7762|0,7762|1) - , but music and rhythm is same ok
  2. 00:08:170 (8170|2,8170|0) - I suggest not do this, for a heavy beats, it not comfortable, how about ok
  3. 00:53:680 (53680|1) - how about move this to col [4] ok
  4. 00:56:334 (56334|1) - might ghost like Normal it does go with a sound but i removed it on normal as it wasnt as apparent to what was being mapped there
  5. 01:11:844 (71844|3) - I suggest move this to col [2] to avoid double hit
ok

CommandoBlack's Insane
  1. 00:30:211 (30211|2) - I suggest not do 4 jacks here even if have fast bass sound here, you can 00:30:313 (30313|2) - move this to col [4]
  2. 00:43:374 (43374|2) - ^
These two are fine as they are

great map and I like this song so much!! like camellia so much !!! :)

GOOD LUCK
Thx for mod. especially on Normal

Update File
http://puu.sh/sdSpw.zip I am having some glitches in this song folder due to various name changes in the chart. This may cause problems with your folder. Make a backup in case this happens
Topic Starter
Mir

HighTec wrote:

1diff mod xd

papayapa
2016-11-10 20:12 Miryle: oi
2016-11-10 20:12 Miryle: https://puu.sh/sdNtE/d1173687d7.png
2016-11-10 20:12 Miryle: mod my map pls
2016-11-10 20:12 Miryle: <3
2016-11-10 20:48 HighTec: ?
2016-11-10 20:48 HighTec: fukin
2016-11-10 20:48 HighTec: marty
2016-11-10 20:48 HighTec: aaa
2016-11-10 20:49 Miryle: friend said to request a mod from you LOL
2016-11-10 20:49 Miryle: I was like "fuck it"
2016-11-10 20:49 HighTec: i could
2016-11-10 20:49 HighTec: after my test week is
2016-11-10 20:49 HighTec: o v e r
2016-11-10 20:49 Miryle: :ok_hand:
2016-11-10 20:49 HighTec: so like this weekend or wednesday <3
2016-11-10 20:49 Miryle: Aww you're so nice <3
2016-11-10 20:51 HighTec: not rly
2016-11-10 20:51 HighTec: i just want kd for bn <3
2016-11-10 20:51 Miryle: waaaaaaaw
2016-11-10 20:51 Miryle: might as well irc quickmod and get it over with
2016-11-10 20:51 Miryle: :^)
2016-11-10 20:51 HighTec: z
2016-11-10 20:51 HighTec: irc mods
2016-11-10 20:51 HighTec: take me longer most of the times
2016-11-10 20:51 HighTec: than forum mods lol
2016-11-10 20:51 Miryle: o
2016-11-10 20:51 Miryle: fair enough
2016-11-10 20:51 HighTec: becus in irc
2016-11-10 20:52 HighTec: im picky \o/
2016-11-10 20:52 Miryle: LOL
2016-11-10 20:52 Miryle: irc is more fun tho imo
2016-11-10 20:52 HighTec: kinda
2016-11-10 20:52 Miryle: real-time feedback and stuff
2016-11-10 20:52 HighTec: yea
2016-11-10 20:52 HighTec: interaction between mapper / modder
2016-11-10 20:53 HighTec: makes up for a better discussion and makes ur point more clear
2016-11-10 20:53 HighTec: anyways wat even has to be modded
2016-11-10 20:53 Miryle: ACTION is listening to [https://osu.ppy.sh/b/1123616 Camellia feat. Nanahira - PAPAYAPA BASS]
2016-11-10 20:53 Miryle: remember
2016-11-10 20:53 Miryle: jackhammers
2016-11-10 20:53 Miryle: LOL
2016-11-10 20:53 Miryle: your choice on what to mod tho
2016-11-10 20:53 HighTec: r
2016-11-10 20:54 HighTec: lets talk about the most diverse diff
2016-11-10 20:54 HighTec: so the hardest
2016-11-10 20:54 Miryle: etooo
2016-11-10 20:54 Miryle: okay o-o
2016-11-10 20:55 HighTec: i still dont agree on ar9,2 but thats just me
2016-11-10 20:55 HighTec: i feel like ar9 fits the bpm wayy better
2016-11-10 20:55 Miryle: but the wub parts
2016-11-10 20:55 Miryle: are really quick
2016-11-10 20:55 HighTec: yea but
2016-11-10 20:55 HighTec: ar9 makes it
2016-11-10 20:55 HighTec: easier
2016-11-10 20:55 HighTec: i tested it
2016-11-10 20:56 Miryle: asdasd
2016-11-10 20:56 Miryle: 9.1
2016-11-10 20:56 HighTec: SeemsGood
2016-11-10 20:56 Miryle: ayyy
2016-11-10 20:56 HighTec: 00:01:742 (4) - i get where u r coming from with these kind of sliders
2016-11-10 20:56 HighTec: but having them end on beats you otherwise made clickable it a bit..
2016-11-10 20:56 HighTec: weird
2016-11-10 20:57 Miryle: hmm
2016-11-10 20:58 Miryle: that one I can't really changed
2016-11-10 20:58 Miryle: change*
2016-11-10 20:58 HighTec: 00:03:476 (2) - also nc this instead of 00:02:864 (1) - becus (2) has a funky sound on it
2016-11-10 20:58 Miryle: because vocal ends on a blue
2016-11-10 20:58 Miryle: and i don't want a 1/4 slider
2016-11-10 20:58 Miryle: and i don't want a stream
2016-11-10 20:58 Miryle: but I also don't want a jump ;-;
2016-11-10 20:58 Miryle: nc'
2016-11-10 20:58 Miryle: d
2016-11-10 20:58 HighTec: yea it is just weird i know
2016-11-10 20:58 HighTec: but it's still
2016-11-10 20:58 HighTec: weird if u get me xd
2016-11-10 20:58 Miryle: yeah I getcha m8
2016-11-10 20:58 HighTec: most ppl do it and it triggers me lol
2016-11-10 20:58 Miryle: not gonna change it, it'll be the gimmick of the map
2016-11-10 20:58 Miryle: lmao
2016-11-10 20:59 Miryle: ACTION runs
2016-11-10 20:59 HighTec: 00:06:129 (1,2) - switch nc here too to keep it consistent with last changeg
2016-11-10 20:59 Miryle: i did change
2016-11-10 20:59 HighTec: 00:06:742 (2,3) - fuk dis kindof shit
2016-11-10 20:59 Miryle: 00:02:864 -
2016-11-10 20:59 Miryle: do be slider to red and blue is circle
2016-11-10 20:59 HighTec: SLIDEREND STREAM AA
2016-11-10 20:59 HighTec: o
2016-11-10 20:59 HighTec: g
2016-11-10 20:59 HighTec: ood
2016-11-10 21:00 Miryle: IM SORRY
2016-11-10 21:00 Miryle: IT IS ON THE RIGHT BEATS THO
2016-11-10 21:00 HighTec: 00:08:578 (1,2,3) - feel like dis can be spaced out more to have more emphasis on the beats and to make the rythm more clear
2016-11-10 21:01 HighTec: 00:10:619 (5,4) - stack slider tail more pefectly okok
2016-11-10 21:01 Miryle: done
2016-11-10 21:01 Miryle: holy shit
2016-11-10 21:01 Miryle: done
2016-11-10 21:01 Miryle: ;-;
2016-11-10 21:02 HighTec: 00:14:293 (1) - https://gabepower.s-ul.eu/VQdHw8y5 is better flow
2016-11-10 21:02 HighTec: also fix the blanket then u had before
2016-11-10 21:02 Miryle: done
2016-11-10 21:02 Miryle: also done
2016-11-10 21:03 HighTec: 00:20:211 (5) - ctrl+h'ing this slider would make it have a much bigger impact tbh
2016-11-10 21:03 HighTec: also now it just curves to nowhere and that looks silly
2016-11-10 21:03 HighTec: so having it aimed nowhere new note is actually better \o/
2016-11-10 21:04 Miryle: it curves to 6 tho
2016-11-10 21:04 Miryle: as blanketto
2016-11-10 21:04 HighTec: yea and that looks dubm
2016-11-10 21:04 Miryle: I could rotate 6
2016-11-10 21:04 Miryle: so that it points straight at the head
2016-11-10 21:04 HighTec: wait
2016-11-10 21:04 HighTec: 00:20:211 (5,3) - stack these tails ?
2016-11-10 21:05 Miryle: yeah
2016-11-10 21:05 HighTec: idk if that would break ur intentions but
2016-11-10 21:05 HighTec: it'd look more logical to me xd
2016-11-10 21:05 Miryle: I wanted it to stack
2016-11-10 21:05 Miryle: but the thing is if i change 5
2016-11-10 21:05 Miryle: it would ruin the stack there
2016-11-10 21:05 Miryle: ._.
2016-11-10 21:06 HighTec: tru
2016-11-10 21:06 HighTec: 00:20:415 (6,1) - imo these sliders could be more.. symmetrical
2016-11-10 21:06 HighTec: like perfect y axis symmetry
2016-11-10 21:06 HighTec: https://gabepower.s-ul.eu/Ht0OqNXE like so
2016-11-10 21:06 Miryle: would ruin 5's blanket LOL
2016-11-10 21:06 Miryle: but i get it
2016-11-10 21:06 HighTec: u dont rly have to move
2016-11-10 21:06 HighTec: 00:21:231 (3) -
2016-11-10 21:07 HighTec: because you get https://gabepower.s-ul.eu/ONH4OB9P
2016-11-10 21:07 HighTec: which should still flow nicely
2016-11-10 21:07 Miryle: but blanket
2016-11-10 21:07 HighTec: f u k b l a n k e t s
2016-11-10 21:07 HighTec: 00:21:538 (5,2) - stack
2016-11-10 21:08 Miryle: changed it to be symmetrical
2016-11-10 21:08 Miryle: but i moved 00:20:211 (5) - instead
2016-11-10 21:08 Miryle: so i can keep the blanket 00:20:823 (1,3) -
2016-11-10 21:08 HighTec: o sure
2016-11-10 21:08 Miryle: also stacked
2016-11-10 21:08 HighTec: 00:23:680 (6,3) - ur stacking sucks lol
2016-11-10 21:09 Miryle: you know
2016-11-10 21:09 Miryle: i swear it was stacked at some point
2016-11-10 21:09 HighTec: osu is gay
2016-11-10 21:09 Miryle: yeah
2016-11-10 21:09 Miryle: ficksd
2016-11-10 21:10 HighTec: 00:30:619 (1) - imo this slider couldve been given a way more unique shape
2016-11-10 21:10 HighTec: instead of just a hard curve
2016-11-10 21:10 HighTec: because the sound is rather unique here
2016-11-10 21:10 HighTec: so making a unique form is cooleer
2016-11-10 21:11 Miryle: asdasda
2016-11-10 21:11 HighTec: 00:34:293 (1,2) - same slidershape pls i mean like song is still in the same state
2016-11-10 21:12 Miryle: sorry fixed
2016-11-10 21:12 Miryle: i wanna keep the circle though
2016-11-10 21:13 HighTec: 00:44:599 (4) - uh on what tick is this ending
2016-11-10 21:13 HighTec: maybe ending it on a 1/4 tick somewhere would make it more consistent with the reset of the map
2016-11-10 21:13 HighTec: even if its not what the songs asking ofr
2016-11-10 21:14 Miryle: orz that moment when i changed the slider velocity and it fucked snapping
2016-11-10 21:14 HighTec: rip
2016-11-10 21:14 Miryle: fixu desu
2016-11-10 21:14 HighTec: 00:48:783 (2,3) - alignment lol
2016-11-10 21:15 Miryle: fixed
2016-11-10 21:15 HighTec: 00:53:476 (1) - https://gabepower.s-ul.eu/kZZviYcU ?
2016-11-10 21:15 HighTec: to give it crazy impact
2016-11-10 21:16 Miryle: that
2016-11-10 21:16 Miryle: is a 1/8 tho
2016-11-10 21:16 Miryle: LOL
2016-11-10 21:16 Miryle: THAT WOULD BE RIDICULOUS
2016-11-10 21:16 HighTec: I KNOW
2016-11-10 21:16 HighTec: BUT ITS LOW BPM
2016-11-10 21:16 HighTec: SO FUCK PLAYERS
2016-11-10 21:16 Miryle: IS STILL RIDICULOUS
2016-11-10 21:16 Miryle: IM NOT SHIIRN
2016-11-10 21:16 Miryle: OK
2016-11-10 21:16 Miryle: I DON'T DO SHIT LIKE THAT
2016-11-10 21:16 Miryle: BU
2016-11-10 21:16 Miryle: T
2016-11-10 21:16 Miryle: I did this https://puu.sh/sdRoS/c313de974f.png
2016-11-10 21:17 HighTec: g.
2016-11-10 21:17 Miryle: ok c00l
2016-11-10 21:18 HighTec: 01:07:762 (5,1) - i wanna blanket but its actually off
2016-11-10 21:18 HighTec: u can see with lower ar
2016-11-10 21:18 Miryle: fixed
2016-11-10 21:18 Miryle: just move it on the timeline lmao
2016-11-10 21:18 HighTec: 01:15:109 (2) - https://gabepower.s-ul.eu/HXIHoRZk triangular effect B)
2016-11-10 21:19 Miryle: sure why not
2016-11-10 21:19 Miryle: done~
2016-11-10 21:19 HighTec: 01:23:476 (3) - no sv change for emphasis ?:(
2016-11-10 21:20 Miryle: hmmmmmmmmmmm
2016-11-10 21:21 Miryle: sure
2016-11-10 21:21 HighTec: 01:41:231 (3,6) - make same slidershape and for 01:41:436 (4,5,6) - https://gabepower.s-ul.eu/63B2oyAL for a more natural flow
2016-11-10 21:21 HighTec: i guess just repetitive things for the rest of the map
2016-11-10 21:22 Miryle: done both
2016-11-10 21:22 HighTec: now that i notice it
2016-11-10 21:22 HighTec: >takes hp5.9 instead of 6.9
2016-11-10 21:22 Miryle: should i do
2016-11-10 21:22 Miryle: 6.
2016-11-10 21:22 Miryle: 9
2016-11-10 21:22 HighTec: YES
2016-11-10 21:23 HighTec: fuk players they should be able to stay alive .
2016-11-10 21:23 HighTec: also memes
2016-11-10 21:23 Miryle: fair enough
2016-11-10 21:23 Miryle: changed
2016-11-10 21:23 HighTec: that shud do it
2016-11-10 21:24 HighTec: now gib me da kd
fixed most things, aesthetics, stacks, blankets, flow, you name it, it was fixed. added sv changes in second kiai for emphasis and stuff as well
Planecakes

M4M stuff


General

please turn down volume to 75% and fix weird DS

Papayapa!

00:01:232 (1,2,3,4) - Make a good start
00:06:742 (3,4,5,6,7) - This stream shape is pretty bad lol, make it fit with the sliders.
00:37:456 (2,3) - same DS as 00:37:762 (4,5,6) - pls
00:45:109 (6,7,1) - Same DS pls?
00:52:660 (1,2,3,4,5,6,7,8,1) - RIP EARS
01:02:252 (3,4,5,6,7,8,1) - Feels kinda wrong idk what to do
01:23:476 (1) - Bad slider shape
01:40:823 (1,2,3,4,5,6,7,8,1) - Why stream here?
01:49:191 (2,3,4) - Make the stream fit with the slider
01:55:007 (5) - Replace with slider

Insane


01:35:925 (1,2) - Please make all of these with the same DS as 01:38:272 (4,5) -

00:01:640 (2) - Rotate anticlockwise
00:04:803 (2,3) - Fix blanket
00:05:517 (1,1) - same here ^
00:10:211 (3,4) - Open picture and do
This
http://i.imgur.com/pUG1SAj.png
00:14:293 (1,2,3) - WOWOWOW are you sure Insane players will able to play these sliders? they are pretty fast man.
00:30:211 (5,6,7,8,1) - WOWOW spaced streams, what are you trying to do with your insane players.
00:42:762 (3,4) - make shapes
00:44:497 (3,4,5,6,7) - just pls no
00:49:803 (7) - Don't do A-L-I-E-N pls
00:50:211 (1) - Looks much better if you did the same with 00:10:211 (3,4) -
00:51:844 (1,2,3,4,5,6,7,8,1) - You know what to do
01:05:721 (4,5,6) - Decrease DS
01:17:150 (3,4,5,6,7,1,2,3,4,5,6,1,2,3,4,1) - same^ pls don't do spaced
01:33:476 (4,5,6,7,8) - U get it now, I won't find the next spaced stream for you.

Hard

00:07:762 (1,2) - Too hard for hard players same here 00:14:293 (1,2) -
00:17:150 (4,5,1,2,3) - fix overlap
00:23:068 (3,2) - stack
00:28:578 (5) - Move closer to 00:28:272 (4) -
00:31:538 (4,5) - Too much spacing
00:32:252 (1,2) - same ^
00:34:803 (4,5) - same ^
00:46:946 (1,2) - Fix blanket
01:13:680 (2,3,4,5,6,1) - wowow this part is hard to read, i combobreaked and I'm 35k

Advanced

SV is too fast please fix
00:53:476 (1) - NC
01:02:456 (1,2,1) - wait... what?!
01:03:476 (1) - Spinner ends here 01:04:905 (1) -
01:11:231 (5,1) - Fix blanket
Do this 01:47:966 (2,3) - here too 01:51:231 (2) -

Normal

00:01:232 (1,2) - Fix blanket
00:23:680 (2,1,2) - same ^
00:28:578 (3,1) - same^
00:33:476 (2,1) - same lol^
00:35:109 (3,1) - again? ^
00:43:272 (3,1) - ok again^
00:46:946 (1,2) - r u kidding with me^
01:28:987 (3,1) - another blanket that needs to be fixed^
01:30:211 (2,1) - Blanket these?

THIS SONG IS CATCHY AND GL WITH YOUR BEATMAP

This song has been stuck in my head for hours,,,dgreg help
Topic Starter
Mir

Planecakes wrote:

M4M stuff


General

please turn down volume to 75% and fix weird DS - Will turn volume down when I move it to pending. I need it at 100% now to just hear if it sounds fine.

Papayapa!

00:01:232 (1,2,3,4) - Make a good start – Fixed.~
00:06:742 (3,4,5,6,7) - This stream shape is pretty bad lol, make it fit with the sliders. - Fixed kinda.~
00:37:456 (2,3) - same DS as 00:37:762 (4,5,6) – pls – Nope, intentional. Is to show the decending pitch.
00:45:109 (6,7,1) - Same DS pls? ^ same
00:52:660 (1,2,3,4,5,6,7,8,1) - RIP EARS – Halved volume ;w;
01:02:252 (3,4,5,6,7,8,1) - Feels kinda wrong idk what to do – Feels fine imo.
01:23:476 (1) - Bad slider shape – Curved beginning and end.
01:40:823 (1,2,3,4,5,6,7,8,1) - Why stream here? - Removed first triplet, keeping the second one though since transition.
01:49:191 (2,3,4) - Make the stream fit with the slider – Done.~
01:55:007 (5) - Replace with slider – Nah, I like the pause this gives here.

Insane


01:35:925 (1,2) - Please make all of these with the same DS as 01:38:272 (4,5) – Actually, I changed the last one to be more spaced, because I don’t actually know how it became so small spacing.

00:01:640 (2) - Rotate anticlockwise – Done, but next time tell the mapper by how much.~
00:04:803 (2,3) - Fix blanket – Is fine, but readjusted in case.
00:05:517 (1,1) - same here ^ - This is fine.
00:10:211 (3,4) - Open picture and do – Eh. No. I just bent the slider a bit.
This
http://i.imgur.com/pUG1SAj.png
00:14:293 (1,2,3) - WOWOWOW are you sure Insane players will able to play these sliders? they are pretty fast man. - These are fine.
00:30:211 (5,6,7,8,1) - WOWOW spaced streams, what are you trying to do with your insane players. - These aren’t spaced lmao.
00:42:762 (3,4) - make shapes – Done.~
00:44:497 (3,4,5,6,7) - just pls no – Is fine.~
00:49:803 (7) - Don't do A-L-I-E-N pls – Is also fine.~
00:50:211 (1) - Looks much better if you did the same with 00:10:211 (3,4) – Done.~
00:51:844 (1,2,3,4,5,6,7,8,1) - You know what to do – Is fine, music is pretty intense here.
01:05:721 (4,5,6) - Decrease DS – Done.~
01:17:150 (3,4,5,6,7,1,2,3,4,5,6,1,2,3,4,1) - same^ pls don't do spaced – These are not spaced. e.e The circles still touch each other.
01:33:476 (4,5,6,7,8) - U get it now, I won't find the next spaced stream for you. - And I won’t fix the next “spaced stream,” since they’re all fine. They’re supposed to be hard because the rest of the map is relatively easy.

Hard

00:07:762 (1,2) - Too hard for hard players same here 00:14:293 (1,2) – Um what? I don’t think so.
00:17:150 (4,5,1,2,3) - fix overlap – Done.~
00:23:068 (3,2) – stack – Done.~
00:28:578 (5) - Move closer to 00:28:272 (4) – Sure.~
00:31:538 (4,5) - Too much spacing – Fixed.~
00:32:252 (1,2) - same ^ – Fixed.~
00:34:803 (4,5) - same ^ – Fixed.~
00:46:946 (1,2) - Fix blanket – Is fine.~
01:13:680 (2,3,4,5,6,1) - wowow this part is hard to read, i combobreaked and I'm 35k – What? It’s literally just zigzags. This is fine.

Advanced

SV is too fast please fix – SV is fine.
00:53:476 (1) – NC – Done.~
01:02:456 (1,2,1) - wait... what?! - yeahhh… Fixed.~
01:03:476 (1) - Spinner ends here 01:04:905 (1) – No, this note is too important to be placed on a spinner end.
01:11:231 (5,1) - Fix blanket – Fixed.~
Do this 01:47:966 (2,3) - here too 01:51:231 (2) – I want vocals for 01:52:252 (1) – so no, not gonna.

Normal

00:01:232 (1,2) - Fix blanket
00:23:680 (2,1,2) - same ^
00:28:578 (3,1) - same^
00:33:476 (2,1) - same lol^ - This one is fine.
00:35:109 (3,1) - again? ^
00:43:272 (3,1) - ok again^
00:46:946 (1,2) - r u kidding with me^ - This is also fine.
01:28:987 (3,1) - another blanket that needs to be fixed^
01:30:211 (2,1) - Blanket these? - Tried my best.~

Not mentioned = fixed blanket.

THIS SONG IS CATCHY AND GL WITH YOUR BEATMAP – Lol thank you!~

This song has been stuck in my head for hours,,,dgreg help ikr same asdasd
Thank you for your mod!
Modorenai
*cough* You asked for mod on low diffs.
[General]
Mapset spread seems pretty ok.
You try to force blankets way too much and its hurting the flow. Not gonna complain about the HS seeing you know that already.
01:33:476 (2,1) - retoggle kiai here and have your kiai times constant through-out all diffs
Normal
Just some flow issues but overall it plays good
00:07:762 (1,2,3,4) - spacing between 00:08:578 (2,4) is not too small, try making a bit more equal, maybe like this. This also brings the flow more into the middle for the spinner :p
00:14:701 (2,3) - everyone loves some blanket mods
00:15:517 (3,2) - avoid these overlaps
00:20:823 (1,2,1) - this flow from 2-1 is quite angled, minimal change
00:30:619 (1,1) - this looks awful :( maybe CTRL+J and adjust it to blanket 00:30:619 (1) -
01:06:538 (1,2,1,2,1,2,1) - I dislike this pattern but it plays fine
01:13:068 (1,1) - this is bad overlap for newer players
01:26:129 (1,2) - bad flow
01:32:660 (1,2,3) - plays the same as different sound before. 01:33:476 (2,3) - needs a slider, try using a different rhythm maybe, I came up with this, it makes the rhythmical turn.
01:44:089 (1) - direction should turn here to bring out the sound change better
01:52:252 (1) - split into circles as well
01:56:742 (3,1) - stack these
Advanced
This map's flow is really bad imo :(
00:01:232 (1,2) - stack?
00:03:885 (1,2,1) - why is 2 higher spacing than 00:04:497 (1) ? downbeat almost always has the emphasis
00:04:497 (1,2) - stack?
00:05:721 (3,4,1) - make these blanket 00:06:742 (2) although i really dislike the 2
00:08:885 (3) - blue ticks are really hard to click separately and should be completely avoid on lower diffs, only exception being reversesliders/sliderends
00:10:517 (3) - ^
00:11:231 (1) - extend to 00:13:476
00:13:885 (1) - remove this
00:14:293 (1,2) - really bad flow
00:20:007 (2) - don't stack, move more to the right
00:20:823 (1,2) - bad flow
00:28:170 (3,1) - looks really bad
00:30:619 (1,3,1) - ^
00:37:150 (1) - move more up
00:40:415 (1) - should change direction here
00:41:231 (3,4,1) - bad flow
00:47:558 (2) - don't stack, let the flow continue downwards
01:00:823 (3,2) - bad overlap
01:02:762 (2) - don't force players to click blue tick in lower diffs
01:07:150 (2,3,4,5,1) - this is really wierd to play
01:13:068 (1) - this is a really wierd straight slider
01:25:721 (4,1) - bad flow
01:26:946 (2,3,1) - ^
01:41:640 (3,1) - overlap
01:42:456 (1) - change direction
01:53:885 (1,2) - stack
Hard
Why do you use streams(and kicksliders D:), triples.. in hard difficulty when you clearly have 2 more insanes for that.

I'm not gonna mod this because I think you should entirely remap this. I'll mod Insane instead.
Insane
Overall it plays decently but I'm just gonna bring out some things that make it uncomfortable to play for me. Not even gonna mod blankets.
00:04:803 (2,3) - blue ticks are quite uncomfortable to play, but that's just how the song is so idk :(
00:14:599 (2) - this ends on white tick with much stronger sound
00:16:129 (2,3,4) - 2,3 spacing lower than 3,4 even though 3 has a stronger sound than 4
00:17:558 (1,2,3) - this plays wierdly. mostly because 1,2 spacing is awfully high and it flows downwards while 3 is way up. I'd suggest maintaining the same flow direction. Start by CRTL+G'ing 3.
00:23:476 (5,6,7,1) - feels wierd without hitobject on 00:23:680 , maybe add 1/4 slider
00:46:946 (1,2,3,4) - this feels wierd to play
01:26:946 (4,5,6,7,1) - rearrange
01:53:476 (6,1) - maybe this
01:56:640 (5) - http://puu.sh/seKXC/bc70b3a5a8.jpg
01:59:599 (1,2) - don't feel like they should be placed like that, maybe copy 01:59:089 (2,3) and move them on timeline like this? so 01:58:374 (9) would blanket 01:59:599 (1)

Good luck with your mapset! This song is so wierd xd
Topic Starter
Mir

Modorenai wrote:

*cough* You asked for mod on low diffs.
[General]
Mapset spread seems pretty ok.
You try to force blankets way too much and its hurting the flow. Not gonna complain about the HS seeing you know that already.
01:33:476 (2,1) - retoggle kiai here and have your kiai times constant through-out all diffs – Yeah, fixed.
Normal
Just some flow issues but overall it plays good
00:07:762 (1,2,3,4) - spacing between 00:08:578 (2,4) is not too small, try making a bit more equal, maybe like this. This also brings the flow more into the middle for the spinner :p – Is fine how it is imo.
00:14:701 (2,3) - everyone loves some blanket mods – Fixed.~
00:15:517 (3,2) - avoid these overlaps – Fixed.
00:20:823 (1,2,1) - this flow from 2-1 is quite angled, minimal changeFixed.
00:30:619 (1,1) - this looks awful :( maybe CTRL+J and adjust it to blanket 00:30:619 (1) – Looks fine to me tbh.
01:06:538 (1,2,1,2,1,2,1) - I dislike this pattern but it plays fine – K.
01:13:068 (1,1) - this is bad overlap for newer players – Should be fine honestly.
01:26:129 (1,2) - bad flow – Is fine.
01:32:660 (1,2,3) - plays the same as different sound before. 01:33:476 (2,3) - needs a slider, try using a different rhythm maybe, I came up with this, it makes the rhythmical turn. - Changed stuff.
01:44:089 (1) - direction should turn here to bring out the sound change better – Meh, is fine imo for a Normal. Plus I’d have to remap a lot of it which would bring more problems than just leaving this.
01:52:252 (1) - split into circles as well – Changed it a different way.
01:56:742 (3,1) - stack these – Changed in a different way.

Advanced
This map's flow is really bad imo :(
00:01:232 (1,2) – stack? - Is already stacked.
00:03:885 (1,2,1) - why is 2 higher spacing than 00:04:497 (1) ? downbeat almost always has the emphasis – DS error, fixed.
00:04:497 (1,2) – stack? - Done.~
00:05:721 (3,4,1) - make these blanket 00:06:742 (2) although i really dislike the 2 – Nah, all are okay here.
00:08:885 (3) - blue ticks are really hard to click separately and should be completely avoid on lower diffs, only exception being reversesliders/sliderends – I think it’s pretty obvious here that they’re on drums. You don’t even have to move to time these. There’s plenty of leeway to hit these right. Also the blue ticks are on slider heads which have accuracy leniency. I think this is fine.
00:10:517 (3) - ^ - same as above
00:11:231 (1) - extend to 00:13:476 – Sure.~
00:13:885 (1) - remove this – Okay.~
00:14:293 (1,2) - really bad flow – Emphasis.~
00:20:007 (2) - don't stack, move more to the right – I want it stacked.
00:20:823 (1,2) - bad flow – Emphasis.~
00:28:170 (3,1) - looks really bad – Meh. Is fine to me.
00:30:619 (1,3,1) - ^ - Is also fine to me.
00:37:150 (1) - move more up – I don’t see why, looks and plays fine as it is.
00:40:415 (1) - should change direction here – Disagree, the previous circle spams provide enough emphasis.
00:41:231 (3,4,1) - bad flow – Emphasis.
00:47:558 (2) - don't stack, let the flow continue downwards – Is fine to me.
01:00:823 (3,2) - bad overlap – Yeah, fixed.
01:02:762 (2) - don't force players to click blue tick in lower diffs – Is on a downbeat.
01:07:150 (2,3,4,5,1) - this is really wierd to play – Made flow slightly better.
01:13:068 (1) - this is a really wierd straight slider – Bent it I guess.
01:25:721 (4,1) - bad flow – Come on this flow is pretty dank.
01:26:946 (2,3,1) - ^ - Emphasis.
01:41:640 (3,1) – overlap – Fixed.~
01:42:456 (1) - change direction – No, but fixed an overlap and some ew stacking.
01:53:885 (1,2) – stack – Nah.


Hard
Why do you use streams(and kicksliders D:), triples.. in hard difficulty when you clearly have 2 more insanes for that.

I'm not gonna mod this because I think you should entirely remap this. I'll mod Insane instead.

This diff is perfectly fine. I’ve seen harder Hards that use Insane-level jumps. The star rating is 3.30 and that is a perfectly middle-level Hard. I wouldn’t use streams or kicks if it were less than 3 stars.I will not remap this because in all honesty it looks perfectly fine, and you’re the only one so far to say anything of the sort.

Insane
Overall it plays decently but I'm just gonna bring out some things that make it uncomfortable to play for me. Not even gonna mod blankets. - um okay
00:04:803 (2,3) - blue ticks are quite uncomfortable to play, but that's just how the song is so idk :( - Yeah can’t really do much about this.
00:14:599 (2) - this ends on white tick with much stronger sound – Is fine, I’m following vocals.
00:16:129 (2,3,4) - 2,3 spacing lower than 3,4 even though 3 has a stronger sound than 4 - 00:16:538 (4) – actually has the wub sound on it which is what is being emphasized.
00:17:558 (1,2,3) - this plays wierdly. mostly because 1,2 spacing is awfully high and it flows downwards while 3 is way up. I'd suggest maintaining the same flow direction. Start by CRTL+G'ing 3. - Changed it.
00:23:476 (5,6,7,1) - feels wierd without hitobject on 00:23:680 , maybe add 1/4 slider – Added a hitcircle instead, is now a triple.
00:46:946 (1,2,3,4) - this feels wierd to play – Oh well. Feels fine to me.
01:26:946 (4,5,6,7,1) – rearrange – Sure, wasn’t a fan of this pattern anyways.
01:53:476 (6,1) - maybe this No. Too drastic a change and not what I was going for.
01:56:640 (5) - http://puu.sh/seKXC/bc70b3a5a8.jpgYeah I like this way better.
01:59:599 (1,2) - don't feel like they should be placed like that, maybe copy 01:59:089 (2,3) and move them on timeline like this? so 01:58:374 (9) would blanket 01:59:599 (1) – This is really high emphasis, which is what I was going for. Keeping this as is.

Good luck with your mapset! This song is so wierd xd
Thanks for modding even tho i bugged you about it ;w;)/
-NeBu-
hey, from #modreq, m4m please: (https://osu.ppy.sh/s/481088) (Easy and Insane or idk what you wanted to :D)

Normal:

00:05:313 (2) - I think you should give that slider some shape as well, the other way from 00:04:497 (1) -
00:10:211 (4) - Slightly blanket + 00:09:395 (3) - I think you should rotate it like -10~~ (for me it kinda don't fit here)
00:15:517 (3) - I would distance snap it to the right and add some shape to 00:15:925 (1) - + DS this one as well and overlap 00:17:150 (2) - on 00:15:517 (3) - something like this (https://gyazo.com/675bc0063967e8586047aed254bfac94)
01:02:456 (2) - ctrl+< and blanket it your way (with +25 rotate for example)
01:11:436 (1) - I think you can blanket it to 01:10:619 (2) - and move the next sliders like you want

Advanced:

00:02:864 (1) - Add shape here the other way from reverse slider
00:26:129 (1) - I think this slider should go to top, not down
01:03:068 (2) - Maybe add circle here [?]

Hard:

00:01:742 (2) - I think you should move this to white tick and make it kick-slider
00:04:803 (2) - This slider have nooo rhythm, but I can't find any other solution ffs... :C (or its just me)
00:33:885 (1) - For me the end of slider should be blanket with 00:32:660 (2) -
00:39:803 (5) - Kinda weird placement with this small overlap, make is DS the same distance like between this slider with 00:39:599 (4) - & 00:40:211 (6) -
00:46:946 (1) - ctrl+g
00:47:762 (3) - ^
00:53:068 (5,6) - Move it slightly away

Insane:

00:17:966 (2) - Add some shape
00:23:272 (4) - Overlap on slider end of 00:22:456 (1) -
00:41:334 (3,4) - Maybe move it to the middle of 00:40:415 (1) -
00:46:742 (7) - Overlap on 00:46:027 (4) -
01:28:476 (3) - Some shape, looks kinda ugly now I think.
01:59:599 (1) - Wayyy to far - 01:59:089 (2,3) - ctrl+g this and 01:59:599 (1) - on (x:260 y:159) and overlap 01:59:905 (2) - on 01:59:089 (2) -

Papayapa!:

00:02:252 (1,2,3) - Move those three with 00:02:252 (1) - blanket to 00:01:742 (4) - and remove overlap on 00:01:742 (4,2) -
00:14:293 (1) - Blanket
01:01:436 (1) - Circle on red tick and move the next three sliders correctly on white ticks.
01:02:558 (4) - This one remove, add slider on 01:02:456 (4) - with slider end on 01:02:762 (5,6) -
01:10:619 (3,4,5,6) - You should keep the flow here (you made the jumps before this one counter-clockwise) and on this one just stopped it so... maybe something close to this (http://osu.ppy.sh/ss/6543195) (the unseen circle is 01:11:231 (6) - )

After all i'm fine with this mapset, song is cool as well. Good luck in ranking this one, waiting for mod back C: (I hope I helped in some way)
Jakomo73

its papayapa bass XDxdXDxdXD
Shiguma
remind me to come back to this for the other two diffs :3
2016-11-11 14:08 Shiguma: okay hi
2016-11-11 14:09 Miryle: hi
2016-11-11 14:10 Shiguma: wuddup
2016-11-11 14:10 Miryle: nm nm
2016-11-11 14:11 Shiguma: ready for mod?
2016-11-11 14:11 Miryle: yesh
2016-11-11 14:12 Shiguma: this resolution for ur bg is weird
2016-11-11 14:12 Miryle: be sure to be the third coming of hitler pl0x
2016-11-11 14:12 Miryle: tru
2016-11-11 14:12 Miryle: might find a new background before putting it in pendin
2016-11-11 14:12 Miryle: not a huge deal atm tho xP
2016-11-11 14:12 Shiguma: did you enlarge this?
2016-11-11 14:13 Miryle: dun think so
2016-11-11 14:16 Shiguma: https://puu.sh/seTBi/1ecb6d0324.jpg
2016-11-11 14:17 Shiguma: use that
2016-11-11 14:18 Miryle: oo
2016-11-11 14:18 Miryle: is gud
2016-11-11 14:18 Miryle: Ty~ :3
2016-11-11 14:19 Shiguma: also
2016-11-11 14:20 Shiguma: sent u a smaller soft-hitnormal.wav
2016-11-11 14:20 Shiguma: on discord
2016-11-11 14:21 Miryle: o ty :3
2016-11-11 14:21 Shiguma: do u use
2016-11-11 14:21 Shiguma: drum-hitclap?
2016-11-11 14:21 Miryle: uhhh
2016-11-11 14:21 Miryle: I don't think so
2016-11-11 14:21 Miryle: I'll get rid of it
2016-11-11 14:21 Shiguma: :3
2016-11-11 14:22 Miryle: done~
2016-11-11 14:24 Shiguma: alright
2016-11-11 14:24 Shiguma: lets start the normal
2016-11-11 14:24 Miryle: yay
2016-11-11 14:25 Shiguma: 00:05:313 (2) -
2016-11-11 14:25 Shiguma: u think a curve here would be nice?
2016-11-11 14:26 Shiguma: 00:08:578 (2,3) -
2016-11-11 14:26 Shiguma: blanket is off
2016-11-11 14:26 Miryle: nah is k
2016-11-11 14:26 Miryle: fixed i think
2016-11-11 14:26 Miryle: seemed fine tbh
2016-11-11 14:27 Shiguma: https://puu.sh/seUd0/9fd2cf1ced.png
2016-11-11 14:27 Shiguma: was off b4 lul
2016-11-11 14:27 Shiguma: 00:09:395 (3,4) -
2016-11-11 14:27 Shiguma: same here
2016-11-11 14:27 Shiguma: the head of (4) too close
2016-11-11 14:27 Miryle: just fixed that
2016-11-11 14:27 Shiguma: 00:14:701 (2,3) -
2016-11-11 14:27 Shiguma: inb4 this is just blanket fix the mod
2016-11-11 14:27 Miryle: its k
2016-11-11 14:27 Miryle: fixed
2016-11-11 14:27 Miryle: i appreciate it
2016-11-11 14:28 Shiguma: also everything is 100% volume
2016-11-11 14:28 Shiguma: no volume adjustments?
2016-11-11 14:28 Miryle: i know
2016-11-11 14:28 Miryle: i'll change it when i finish mapping the sets
2016-11-11 14:28 Miryle: atm i wanna hear everything so i know if it's timed rightr
2016-11-11 14:28 Shiguma: 00:17:150 (2) - move this 1 pixel up LOL
2016-11-11 14:28 Miryle: is fine for me
2016-11-11 14:28 Miryle: o-o
2016-11-11 14:28 Miryle: did you update
2016-11-11 14:29 Shiguma: yea
2016-11-11 14:29 Miryle: huh
2016-11-11 14:29 Shiguma: 00:15:925 (1) - y:265
2016-11-11 14:29 Miryle: well it's stacked for me
2016-11-11 14:29 Shiguma: 00:17:150 (2) - y:266
2016-11-11 14:29 Shiguma: 00:18:374 (2) -
2016-11-11 14:29 Shiguma: this would move 1px up too
2016-11-11 14:29 Miryle: i don't get it
2016-11-11 14:30 Miryle: that whole part looks fine o.o
2016-11-11 14:30 Shiguma: it is
2016-11-11 14:30 Shiguma: im being
2016-11-11 14:30 Shiguma: rly nazi
2016-11-11 14:30 Shiguma: lol
2016-11-11 14:30 Miryle: i don't get it but
2016-11-11 14:30 Miryle: 00:15:925 (1) - moved 1 px up
2016-11-11 14:30 Shiguma: 00:15:925 (1,2) - this is 1px off from being completely horizontal
2016-11-11 14:30 Miryle: LOL
2016-11-11 14:30 Miryle: Shigu pls
2016-11-11 14:30 Miryle: okay
2016-11-11 14:30 Miryle: fixed it
2016-11-11 14:30 Shiguma: 00:15:925 (1) - nooo u had to move 1px down
2016-11-11 14:30 Shiguma: loool
2016-11-11 14:30 Miryle: o
2016-11-11 14:30 Shiguma: eh w.e. lets move on
2016-11-11 14:30 Miryle: moved 2 px down
2016-11-11 14:31 Miryle: LOL
2016-11-11 14:31 Shiguma: 00:18:374 (2,2) -
2016-11-11 14:31 Shiguma: omg they're touching >.<
2016-11-11 14:31 Miryle: fixed
2016-11-11 14:31 Shiguma: fuck brb 5 minutes
2016-11-11 14:31 Miryle: ;w;
2016-11-11 14:31 Miryle: kkk
2016-11-11 14:48 Shiguma: back
2016-11-11 14:48 Miryle: wb
2016-11-11 14:50 Shiguma: what u think of this angle
2016-11-11 14:51 Shiguma: i feel like could move
2016-11-11 14:51 Shiguma: 00:27:354 (1) - to the left
2016-11-11 14:52 Miryle: naw it's fine
2016-11-11 14:52 Miryle: slight emphasisuuu
2016-11-11 14:53 Shiguma: ok
2016-11-11 14:53 Shiguma: 00:28:578 (3,1) -
2016-11-11 14:53 Shiguma: nazi blanket
2016-11-11 14:54 Miryle: how
2016-11-11 14:54 Miryle: it looks fine o-o
2016-11-11 14:55 Shiguma: 01:00:007 (1,2) -
2016-11-11 14:55 Shiguma: this one isnt tho xd
2016-11-11 14:56 Shiguma: 01:08:170 (1,2) - why lopsided :(
2016-11-11 14:56 Shiguma: 01:08:987 (2) - lower this to even
2016-11-11 14:56 Miryle: fixu
2016-11-11 14:56 Miryle: fixed first
2016-11-11 14:56 Miryle: and second
2016-11-11 14:56 Shiguma: 01:25:313 (2,1) -
2016-11-11 14:56 Shiguma: blanket ;w;
2016-11-11 14:57 Shiguma: also
2016-11-11 14:57 Shiguma: 01:25:313 (2) - this is slightly higher than 01:24:497 (1) -
2016-11-11 14:57 Miryle: fixed probably
2016-11-11 14:57 Miryle: fixed that too
2016-11-11 14:57 Miryle: ;-;
2016-11-11 14:57 Shiguma: 01:30:211 (2,1) -
2016-11-11 14:58 Miryle: dont even
2016-11-11 14:58 Shiguma: 01:31:027 (1) - begining of this has a little bit more space i think?
2016-11-11 14:58 Miryle: ;w;
2016-11-11 14:58 Miryle: i tried so many times to get this thing right ;w;
2016-11-11 14:58 Shiguma: ur close xd
2016-11-11 14:58 Miryle: fixed i think ;w;
2016-11-11 14:58 Shiguma: 01:33:885 (2,1) - blanket
2016-11-11 14:58 Shiguma: 01:35:925 (1,2) - same
2016-11-11 14:59 Miryle: fixed both
2016-11-11 14:59 Shiguma: 01:52:252 (1,1) -
2016-11-11 14:59 Shiguma: make these a copy paste of each other
2016-11-11 14:59 Shiguma: 01:56:742 (3,1) - blanket
2016-11-11 15:00 Shiguma: rhythm is good
2016-11-11 15:00 Shiguma: thats all for normal
2016-11-11 15:01 Miryle: i know those aren't a copy paste
2016-11-11 15:01 Miryle: but i can't have them copy paste or blanket will be off
2016-11-11 15:01 Shiguma: u can
2016-11-11 15:01 Shiguma: lol
2016-11-11 15:01 Shiguma: why wouldnt they be able to blanket if it blankets on one side :thinking"
2016-11-11 15:01 :thinking: * lol
2016-11-11 15:02 Miryle: okay fixed
2016-11-11 15:02 Miryle: LOL
2016-11-11 15:02 Shiguma: lmao
2016-11-11 15:02 Shiguma: there are many ways to do it
2016-11-11 15:02 Shiguma: ctrl + <
2016-11-11 15:02 Shiguma: ctrl + h and then ctrl + g
2016-11-11 15:03 Miryle: yeah i did xD
2016-11-11 15:03 Shiguma: :D
2016-11-11 15:03 Shiguma: this is a cute song lol
2016-11-11 15:03 Miryle: nanahira :3
2016-11-11 15:03 Shiguma: why do you call the diffs
2016-11-11 15:03 Shiguma: Normal and Advanced
2016-11-11 15:04 Shiguma: instead of like
2016-11-11 15:04 Shiguma: Easy and Normal
2016-11-11 15:04 Shiguma: ?
2016-11-11 15:04 Miryle: because
2016-11-11 15:04 Miryle: i'm expecting an easy gd
2016-11-11 15:04 Miryle: but idk if i'll take it
2016-11-11 15:04 Shiguma: if u dont
2016-11-11 15:04 Miryle: hence why the mapset is still wip
2016-11-11 15:04 Shiguma: name it easy + normal
2016-11-11 15:04 Miryle: if i don't i'll change it obviousl
2016-11-11 15:04 Shiguma: ye
2016-11-11 15:05 Shiguma: why is japanese one of the tags xd
2016-11-11 15:05 Miryle: because
2016-11-11 15:05 Miryle: camellia is japanese
2016-11-11 15:05 Miryle: idfk
2016-11-11 15:05 Shiguma: xd
2016-11-11 15:05 Miryle: don't talk to me about metadata pls
2016-11-11 15:05 Shiguma: aight lol
2016-11-11 15:05 Miryle: i can't metadata
2016-11-11 15:05 Miryle: ;w;
2016-11-11 15:05 Shiguma: i think its not needed but >.<
2016-11-11 15:05 Shiguma: anyway
2016-11-11 15:05 Shiguma: onto advanced
2016-11-11 15:05 Miryle: yay
2016-11-11 15:06 Shiguma: just wondering
2016-11-11 15:06 Shiguma: 00:20:823 (1) -
2016-11-11 15:06 Shiguma: why this one using red curve instead of white point curve
2016-11-11 15:07 Miryle: was originally just a straight line
2016-11-11 15:07 Shiguma: hm
2016-11-11 15:07 Shiguma: idk
2016-11-11 15:07 Shiguma: ur choice
2016-11-11 15:08 Shiguma: but idk if it looks good
2016-11-11 15:08 Shiguma: in that location
2016-11-11 15:08 Miryle: hmmmmasdfasdfasdf
2016-11-11 15:08 Shiguma: 00:23:272 (2,1) -
2016-11-11 15:08 Shiguma: blanket
2016-11-11 15:08 Miryle: oh wtf
2016-11-11 15:08 Miryle: that is so off
2016-11-11 15:08 Shiguma: 00:27:966 (2,3) -
2016-11-11 15:08 Miryle: fixed
2016-11-11 15:08 Shiguma: there are a few like this apparently
2016-11-11 15:08 Shiguma: lol
2016-11-11 15:09 Miryle: fixed
2016-11-11 15:09 Miryle: q.q
2016-11-11 15:09 Shiguma: 00:37:150 (1,1) - nigga noooooo
2016-11-11 15:09 Shiguma: this is harder in the normal diff fam
2016-11-11 15:10 Shiguma: wot r u doin
2016-11-11 15:10 Miryle: nigga what
2016-11-11 15:10 Miryle: nuuu
2016-11-11 15:10 Shiguma: 00:37:150 (1) - this is just a reverse
2016-11-11 15:10 Shiguma: in here
2016-11-11 15:10 Miryle: is 2 reverse then 1 reverseee
2016-11-11 15:10 Shiguma: but in normal
2016-11-11 15:10 Shiguma: is 2 sliders
2016-11-11 15:10 Miryle: sadasdasdasd
2016-11-11 15:11 Miryle: the rest of the map is harder ;-;
2016-11-11 15:11 Shiguma: https://puu.sh/seWL7/a054aa4fe8.png
2016-11-11 15:11 Shiguma: do it like this
2016-11-11 15:12 Miryle: idk
2016-11-11 15:13 Shiguma: the way it is, is kinda lame compared to the Normal diff
2016-11-11 15:13 Shiguma: also, 00:37:150 (1) - is 4 way
2016-11-11 15:13 Miryle: okay
2016-11-11 15:13 Shiguma: 00:38:783 (1) - is 3 way
2016-11-11 15:13 Miryle: i changed it in a different way
2016-11-11 15:13 Shiguma: fair enough :3
2016-11-11 15:13 Miryle: sec lemme puush
2016-11-11 15:13 Miryle: https://puu.sh/seWSz/8db3cf95df.png
2016-11-11 15:13 Miryle: is k?
2016-11-11 15:14 Shiguma: good job :D
2016-11-11 15:14 Miryle: yay praise me more :3
2016-11-11 15:14 Shiguma: u r cute
2016-11-11 15:14 Miryle: ... >//<
2016-11-11 15:14 Shiguma: :P
2016-11-11 15:14 Shiguma: 00:42:048 (1,2,3) -
2016-11-11 15:14 Shiguma: i think for this
2016-11-11 15:15 Shiguma: would be nicer if angles were something like this
2016-11-11 15:15 Shiguma: https://puu.sh/seWYc/c3313e03a5.png
2016-11-11 15:16 Shiguma: 00:49:803 (3,1) - blanket, the beginning of 3 is too close
2016-11-11 15:16 Miryle: but
2016-11-11 15:16 Miryle: would ruin the next parts ;-;
2016-11-11 15:17 Shiguma: yeah...
2016-11-11 15:17 Shiguma: well
2016-11-11 15:17 Shiguma: keep it in mind
2016-11-11 15:17 Shiguma: but dont need to do
2016-11-11 15:17 Shiguma: 00:50:211 (1,1) - do similar to how u do before D:
2016-11-11 15:18 Shiguma: 01:08:170 (1) - :thinking:
2016-11-11 15:19 Miryle: :thinking: :gun:
2016-11-11 15:19 Miryle: fixed first i think
2016-11-11 15:20 Shiguma: LOL
2016-11-11 15:20 Shiguma: idk man
2016-11-11 15:20 Shiguma: is like
2016-11-11 15:20 Shiguma: u have more density in the easy for some parts
2016-11-11 15:22 Shiguma: 01:23:680 (2,3,4,1) - idk about the angles ur going at here'
2016-11-11 15:22 Shiguma: seems to flow not that well
2016-11-11 15:23 Shiguma: 01:32:456 (1) - u need to move this 1 px right
2016-11-11 15:23 Miryle: hmmm
2016-11-11 15:23 Miryle: done second
2016-11-11 15:23 Miryle: it's circular
2016-11-11 15:23 Shiguma: 01:57:150 (1) - repeat like b4
2016-11-11 15:23 Miryle: the 2,3,4,1
2016-11-11 15:24 Shiguma: i dont think its circular xd
2016-11-11 15:24 Miryle: it is tho
2016-11-11 15:24 Miryle: fixed repeat
2016-11-11 15:24 Shiguma: oh i understand why now
2016-11-11 15:24 Shiguma: 01:24:089 (3,4) -
2016-11-11 15:24 Shiguma: 1.1 x spacing between 3 and 4
2016-11-11 15:24 Shiguma: should be 1.2x right
2016-11-11 15:24 Miryle: ahhh
2016-11-11 15:24 Miryle: fixed
2016-11-11 15:24 Miryle: yeah
2016-11-11 15:25 Shiguma: 01:25:721 (4) - this is a few pixels offscreen, its too low
2016-11-11 15:26 Shiguma: that should be it for advanced
2016-11-11 15:27 Miryle: omg
2016-11-11 15:27 Miryle: that is
2016-11-11 15:27 Miryle: that offscreen thingy
2016-11-11 15:27 Miryle: it shouldn't be offscreen tbh
2016-11-11 15:27 Miryle: even if it is the end is the only thing off and the beginning is well within the field
2016-11-11 15:27 Miryle: I really don't wanna change it cuz that will FUCK my entire section LOL
2016-11-11 15:27 Shiguma: idk if unrankable
2016-11-11 15:27 Shiguma: lol
2016-11-11 15:28 Shiguma: i think it is
2016-11-11 15:28 Miryle: lemme ask
2016-11-11 15:28 Miryle: in mentor
2016-11-11 15:28 Shiguma: kk
2016-11-11 15:35 Miryle: holyfuck
2016-11-11 15:35 Miryle: fuck you shigu
2016-11-11 15:35 Miryle: i had to remap that whole part
2016-11-11 15:35 Miryle: ;w;
2016-11-11 15:35 Shiguma: u made me remap a part to
2016-11-11 15:35 Shiguma: too*
2016-11-11 15:36 Shiguma: so now we're even
2016-11-11 15:36 Shiguma: xd
2016-11-11 15:36 Miryle: true tbh
2016-11-11 15:36 Miryle: LOL
2016-11-11 15:36 Shiguma: :D
2016-11-11 15:36 Miryle: lemme update
2016-11-11 15:36 Shiguma: urs was an actual unrankable thing so ye
2016-11-11 15:36 Miryle: and please check the part i remapped lol
2016-11-11 15:36 Shiguma: ok
2016-11-11 15:37 Miryle: okay
2016-11-11 15:38 Miryle: redownload it
2016-11-11 15:38 Miryle: added the bg and stuff
2016-11-11 15:38 Miryle: 01:23:680 - from here ;w;
2016-11-11 15:41 Shiguma: hi
2016-11-11 15:41 Miryle: hi
2016-11-11 15:43 Shiguma: :D
2016-11-11 15:43 Shiguma: its good now
2016-11-11 15:43 Miryle: yayyyyyyyyyyyyyy
2016-11-11 15:43 Miryle: fuck you
2016-11-11 15:43 Miryle: let's go to hard <3
2016-11-11 15:43 Shiguma: xd
2016-11-11 15:45 Shiguma: 00:11:844 (3,4) - isnt this
2016-11-11 15:45 Shiguma: a huge jump in spacing
2016-11-11 15:45 Shiguma: compared to what u were doing before for
2016-11-11 15:45 Shiguma: 00:11:027 (1,2,3) -
2016-11-11 15:45 Miryle: yes but
2016-11-11 15:45 Miryle: slider leniency
2016-11-11 15:45 Miryle: and also it ends on the side of the circle
2016-11-11 15:45 Miryle: so should be fine
2016-11-11 15:46 Shiguma: ????
2016-11-11 15:46 Shiguma: slider lenciency on 00:12:252 (4) - ?
2016-11-11 15:46 Miryle: u wot
2016-11-11 15:46 Miryle: i mean on 3
2016-11-11 15:46 Shiguma: im saying
2016-11-11 15:46 Shiguma: 4 is huge jump
2016-11-11 15:47 Miryle: https://puu.sh/seYQN/ccfe019001.png
2016-11-11 15:47 Shiguma: https://puu.sh/seYR2/a3703a2305.png
2016-11-11 15:47 Miryle: dis gud?
2016-11-11 15:47 Shiguma: yea
2016-11-11 15:48 Shiguma: it looks good now :O
2016-11-11 15:48 Miryle: okie
2016-11-11 15:48 Miryle: ;3
2016-11-11 15:49 Miryle: also that blanket you're about to link
2016-11-11 15:49 Miryle: i fixed it
2016-11-11 15:49 Miryle: :^)
2016-11-11 15:49 Shiguma: kek
2016-11-11 15:49 Shiguma: 00:25:517 (6) - i feel like this is too much to the left
2016-11-11 15:49 Miryle: by how many pixels
2016-11-11 15:49 Miryle: 1, 2, 3?
2016-11-11 15:50 Shiguma: move it to
2016-11-11 15:50 Shiguma: x:103 y:200
2016-11-11 15:51 Miryle: :ok_hand:
2016-11-11 15:52 Shiguma: 00:41:334 (4) - maybe should be 1/4th reverse slider
2016-11-11 15:53 Miryle: would have weird and ugly spacing if it did ._.
2016-11-11 15:53 Miryle: gimme a sec
2016-11-11 15:53 Shiguma: kk
2016-11-11 15:54 Miryle: https://puu.sh/seZgv/d6404e71a9.png
2016-11-11 15:54 Miryle: should work
2016-11-11 15:54 Miryle: https://puu.sh/seZhk/46a160f159.png
2016-11-11 15:55 Shiguma: yea
2016-11-11 15:55 Shiguma: looks fine
2016-11-11 15:55 Shiguma: 00:45:313 (1,3) - consider copy paste slider design
2016-11-11 15:56 Shiguma: 00:52:660 (4,5) - touching ;w;
2016-11-11 15:58 Miryle: fixed
2016-11-11 15:58 Miryle: the first
2016-11-11 15:59 Miryle: fixed second too
2016-11-11 15:59 Miryle: :3
2016-11-11 16:04 Shiguma: hi i have returned
2016-11-11 16:04 Miryle: hi
2016-11-11 16:04 Shiguma: 01:26:129 (1,3) - i think this blanket is off
2016-11-11 16:05 Shiguma: 01:45:517 (6,1,1) - this looks messy
2016-11-11 16:05 Shiguma: might have to manually stack or something
2016-11-11 16:06 Miryle: fixed
2016-11-11 16:06 Miryle: both
2016-11-11 16:06 Shiguma: 00:05:857 (4,1) -
2016-11-11 16:06 Shiguma: i think you messed up
2016-11-11 16:06 Shiguma: on the timeline here
2016-11-11 16:07 Shiguma: 01:54:803 (4) - this can just be a repeat on the whitetick
2016-11-11 16:08 Miryle: nope
2016-11-11 16:08 Miryle: sound is on blue :3
2016-11-11 16:08 Miryle: also fixed timeline
2016-11-11 16:08 Miryle: i mean
2016-11-11 16:08 Miryle: what
2016-11-11 16:08 Miryle: waht
2016-11-11 16:08 Miryle: WHAT
2016-11-11 16:08 Shiguma: ?
2016-11-11 16:08 Shiguma: 01:54:803 (4) - this isnt on blue rn btw
2016-11-11 16:08 Miryle: i just noticed yeah
2016-11-11 16:09 Shiguma: u have it on 1/8th
2016-11-11 16:09 Shiguma: xd
2016-11-11 16:09 Miryle: fixed in a different way
2016-11-11 16:09 Miryle: https://puu.sh/sf0ac/513346a1a6.png
2016-11-11 16:09 Shiguma: seems good :D
2016-11-11 16:09 Shiguma: also
2016-11-11 16:10 Shiguma: i think thats it for hard then
2016-11-11 16:10 Miryle: and those blankets i just noticed are off
2016-11-11 16:10 Miryle: are also fixed
2016-11-11 16:10 Shiguma: im gonna skip the insane and go to papapya diff
2016-11-11 16:10 Miryle: noice m8
2016-11-11 16:10 Miryle: whaaa
2016-11-11 16:10 Miryle: ;w;
2016-11-11 16:10 Miryle: but papayapa has more mods
2016-11-11 16:10 Miryle: well whatever you want
2016-11-11 16:10 Shiguma: im just gonna point out important stuff
2016-11-11 16:10 Miryle: xD
2016-11-11 16:10 Miryle: kk
2016-11-11 16:10 Shiguma: 00:52:660 (1) - in timing panel you have two greenlines
2016-11-11 16:11 Shiguma: remove one
2016-11-11 16:11 Miryle: done~
2016-11-11 16:11 Shiguma: 00:35:313 (6) - the snapping is wrong on this it looks like
2016-11-11 16:11 Shiguma: 00:41:844 (6) - same
2016-11-11 16:12 Miryle: fixed both
2016-11-11 16:12 Miryle: changed the sv there at one point so some things probably slipped by
2016-11-11 16:12 Shiguma: yea
2016-11-11 16:12 Miryle: that whole area used to be sv1.3 but i changed it to 1.8 ;w;
2016-11-11 16:12 Shiguma: xd
2016-11-11 16:12 Shiguma: for mania i think there are a bunch of unsnapped objects
2016-11-11 16:12 Shiguma: so tell him to check
2016-11-11 16:12 Shiguma: in the normal and hard
2016-11-11 16:13 Miryle: okay
2016-11-11 16:13 Miryle: told him
2016-11-11 16:14 Shiguma: ill mod the insane and papaya diff later maybe
2016-11-11 16:14 Miryle: okiedokes
2016-11-11 16:14 Shiguma: ill post on forum then?
2016-11-11 16:14 Miryle: savelog and post for juicey kds ye
Topic Starter
Mir

Shiguma wrote:

remind me to come back to this for the other two diffs :3
2016-11-11 14:08 Shiguma: okay hi
2016-11-11 14:09 Miryle: hi
2016-11-11 14:10 Shiguma: wuddup
2016-11-11 14:10 Miryle: nm nm
2016-11-11 14:11 Shiguma: ready for mod?
2016-11-11 14:11 Miryle: yesh
2016-11-11 14:12 Shiguma: this resolution for ur bg is weird
2016-11-11 14:12 Miryle: be sure to be the third coming of hitler pl0x
2016-11-11 14:12 Miryle: tru
2016-11-11 14:12 Miryle: might find a new background before putting it in pendin
2016-11-11 14:12 Miryle: not a huge deal atm tho xP
2016-11-11 14:12 Shiguma: did you enlarge this?
2016-11-11 14:13 Miryle: dun think so
2016-11-11 14:16 Shiguma: https://puu.sh/seTBi/1ecb6d0324.jpg
2016-11-11 14:17 Shiguma: use that
2016-11-11 14:18 Miryle: oo
2016-11-11 14:18 Miryle: is gud
2016-11-11 14:18 Miryle: Ty~ :3
2016-11-11 14:19 Shiguma: also
2016-11-11 14:20 Shiguma: sent u a smaller soft-hitnormal.wav
2016-11-11 14:20 Shiguma: on discord
2016-11-11 14:21 Miryle: o ty :3
2016-11-11 14:21 Shiguma: do u use
2016-11-11 14:21 Shiguma: drum-hitclap?
2016-11-11 14:21 Miryle: uhhh
2016-11-11 14:21 Miryle: I don't think so
2016-11-11 14:21 Miryle: I'll get rid of it
2016-11-11 14:21 Shiguma: :3
2016-11-11 14:22 Miryle: done~
2016-11-11 14:24 Shiguma: alright
2016-11-11 14:24 Shiguma: lets start the normal
2016-11-11 14:24 Miryle: yay
2016-11-11 14:25 Shiguma: 00:05:313 (2) -
2016-11-11 14:25 Shiguma: u think a curve here would be nice?
2016-11-11 14:26 Shiguma: 00:08:578 (2,3) -
2016-11-11 14:26 Shiguma: blanket is off
2016-11-11 14:26 Miryle: nah is k
2016-11-11 14:26 Miryle: fixed i think
2016-11-11 14:26 Miryle: seemed fine tbh
2016-11-11 14:27 Shiguma: https://puu.sh/seUd0/9fd2cf1ced.png
2016-11-11 14:27 Shiguma: was off b4 lul
2016-11-11 14:27 Shiguma: 00:09:395 (3,4) -
2016-11-11 14:27 Shiguma: same here
2016-11-11 14:27 Shiguma: the head of (4) too close
2016-11-11 14:27 Miryle: just fixed that
2016-11-11 14:27 Shiguma: 00:14:701 (2,3) -
2016-11-11 14:27 Shiguma: inb4 this is just blanket fix the mod
2016-11-11 14:27 Miryle: its k
2016-11-11 14:27 Miryle: fixed
2016-11-11 14:27 Miryle: i appreciate it
2016-11-11 14:28 Shiguma: also everything is 100% volume
2016-11-11 14:28 Shiguma: no volume adjustments?
2016-11-11 14:28 Miryle: i know
2016-11-11 14:28 Miryle: i'll change it when i finish mapping the sets
2016-11-11 14:28 Miryle: atm i wanna hear everything so i know if it's timed rightr
2016-11-11 14:28 Shiguma: 00:17:150 (2) - move this 1 pixel up LOL
2016-11-11 14:28 Miryle: is fine for me
2016-11-11 14:28 Miryle: o-o
2016-11-11 14:28 Miryle: did you update
2016-11-11 14:29 Shiguma: yea
2016-11-11 14:29 Miryle: huh
2016-11-11 14:29 Shiguma: 00:15:925 (1) - y:265
2016-11-11 14:29 Miryle: well it's stacked for me
2016-11-11 14:29 Shiguma: 00:17:150 (2) - y:266
2016-11-11 14:29 Shiguma: 00:18:374 (2) -
2016-11-11 14:29 Shiguma: this would move 1px up too
2016-11-11 14:29 Miryle: i don't get it
2016-11-11 14:30 Miryle: that whole part looks fine o.o
2016-11-11 14:30 Shiguma: it is
2016-11-11 14:30 Shiguma: im being
2016-11-11 14:30 Shiguma: rly nazi
2016-11-11 14:30 Shiguma: lol
2016-11-11 14:30 Miryle: i don't get it but
2016-11-11 14:30 Miryle: 00:15:925 (1) - moved 1 px up
2016-11-11 14:30 Shiguma: 00:15:925 (1,2) - this is 1px off from being completely horizontal
2016-11-11 14:30 Miryle: LOL
2016-11-11 14:30 Miryle: Shigu pls
2016-11-11 14:30 Miryle: okay
2016-11-11 14:30 Miryle: fixed it
2016-11-11 14:30 Shiguma: 00:15:925 (1) - nooo u had to move 1px down
2016-11-11 14:30 Shiguma: loool
2016-11-11 14:30 Miryle: o
2016-11-11 14:30 Shiguma: eh w.e. lets move on
2016-11-11 14:30 Miryle: moved 2 px down
2016-11-11 14:31 Miryle: LOL
2016-11-11 14:31 Shiguma: 00:18:374 (2,2) -
2016-11-11 14:31 Shiguma: omg they're touching >.<
2016-11-11 14:31 Miryle: fixed
2016-11-11 14:31 Shiguma: fuck brb 5 minutes
2016-11-11 14:31 Miryle: ;w;
2016-11-11 14:31 Miryle: kkk
2016-11-11 14:48 Shiguma: back
2016-11-11 14:48 Miryle: wb
2016-11-11 14:50 Shiguma: what u think of this angle
2016-11-11 14:51 Shiguma: i feel like could move
2016-11-11 14:51 Shiguma: 00:27:354 (1) - to the left
2016-11-11 14:52 Miryle: naw it's fine
2016-11-11 14:52 Miryle: slight emphasisuuu
2016-11-11 14:53 Shiguma: ok
2016-11-11 14:53 Shiguma: 00:28:578 (3,1) -
2016-11-11 14:53 Shiguma: nazi blanket
2016-11-11 14:54 Miryle: how
2016-11-11 14:54 Miryle: it looks fine o-o
2016-11-11 14:55 Shiguma: 01:00:007 (1,2) -
2016-11-11 14:55 Shiguma: this one isnt tho xd
2016-11-11 14:56 Shiguma: 01:08:170 (1,2) - why lopsided :(
2016-11-11 14:56 Shiguma: 01:08:987 (2) - lower this to even
2016-11-11 14:56 Miryle: fixu
2016-11-11 14:56 Miryle: fixed first
2016-11-11 14:56 Miryle: and second
2016-11-11 14:56 Shiguma: 01:25:313 (2,1) -
2016-11-11 14:56 Shiguma: blanket ;w;
2016-11-11 14:57 Shiguma: also
2016-11-11 14:57 Shiguma: 01:25:313 (2) - this is slightly higher than 01:24:497 (1) -
2016-11-11 14:57 Miryle: fixed probably
2016-11-11 14:57 Miryle: fixed that too
2016-11-11 14:57 Miryle: ;-;
2016-11-11 14:57 Shiguma: 01:30:211 (2,1) -
2016-11-11 14:58 Miryle: dont even
2016-11-11 14:58 Shiguma: 01:31:027 (1) - begining of this has a little bit more space i think?
2016-11-11 14:58 Miryle: ;w;
2016-11-11 14:58 Miryle: i tried so many times to get this thing right ;w;
2016-11-11 14:58 Shiguma: ur close xd
2016-11-11 14:58 Miryle: fixed i think ;w;
2016-11-11 14:58 Shiguma: 01:33:885 (2,1) - blanket
2016-11-11 14:58 Shiguma: 01:35:925 (1,2) - same
2016-11-11 14:59 Miryle: fixed both
2016-11-11 14:59 Shiguma: 01:52:252 (1,1) -
2016-11-11 14:59 Shiguma: make these a copy paste of each other
2016-11-11 14:59 Shiguma: 01:56:742 (3,1) - blanket
2016-11-11 15:00 Shiguma: rhythm is good
2016-11-11 15:00 Shiguma: thats all for normal
2016-11-11 15:01 Miryle: i know those aren't a copy paste
2016-11-11 15:01 Miryle: but i can't have them copy paste or blanket will be off
2016-11-11 15:01 Shiguma: u can
2016-11-11 15:01 Shiguma: lol
2016-11-11 15:01 Shiguma: why wouldnt they be able to blanket if it blankets on one side :thinking"
2016-11-11 15:01 :thinking: * lol
2016-11-11 15:02 Miryle: okay fixed
2016-11-11 15:02 Miryle: LOL
2016-11-11 15:02 Shiguma: lmao
2016-11-11 15:02 Shiguma: there are many ways to do it
2016-11-11 15:02 Shiguma: ctrl + <
2016-11-11 15:02 Shiguma: ctrl + h and then ctrl + g
2016-11-11 15:03 Miryle: yeah i did xD
2016-11-11 15:03 Shiguma: :D
2016-11-11 15:03 Shiguma: this is a cute song lol
2016-11-11 15:03 Miryle: nanahira :3
2016-11-11 15:03 Shiguma: why do you call the diffs
2016-11-11 15:03 Shiguma: Normal and Advanced
2016-11-11 15:04 Shiguma: instead of like
2016-11-11 15:04 Shiguma: Easy and Normal
2016-11-11 15:04 Shiguma: ?
2016-11-11 15:04 Miryle: because
2016-11-11 15:04 Miryle: i'm expecting an easy gd
2016-11-11 15:04 Miryle: but idk if i'll take it
2016-11-11 15:04 Shiguma: if u dont
2016-11-11 15:04 Miryle: hence why the mapset is still wip
2016-11-11 15:04 Shiguma: name it easy + normal
2016-11-11 15:04 Miryle: if i don't i'll change it obviousl
2016-11-11 15:04 Shiguma: ye
2016-11-11 15:05 Shiguma: why is japanese one of the tags xd
2016-11-11 15:05 Miryle: because
2016-11-11 15:05 Miryle: camellia is japanese
2016-11-11 15:05 Miryle: idfk
2016-11-11 15:05 Shiguma: xd
2016-11-11 15:05 Miryle: don't talk to me about metadata pls
2016-11-11 15:05 Shiguma: aight lol
2016-11-11 15:05 Miryle: i can't metadata
2016-11-11 15:05 Miryle: ;w;
2016-11-11 15:05 Shiguma: i think its not needed but >.<
2016-11-11 15:05 Shiguma: anyway
2016-11-11 15:05 Shiguma: onto advanced
2016-11-11 15:05 Miryle: yay
2016-11-11 15:06 Shiguma: just wondering
2016-11-11 15:06 Shiguma: 00:20:823 (1) -
2016-11-11 15:06 Shiguma: why this one using red curve instead of white point curve
2016-11-11 15:07 Miryle: was originally just a straight line
2016-11-11 15:07 Shiguma: hm
2016-11-11 15:07 Shiguma: idk
2016-11-11 15:07 Shiguma: ur choice
2016-11-11 15:08 Shiguma: but idk if it looks good
2016-11-11 15:08 Shiguma: in that location
2016-11-11 15:08 Miryle: hmmmmasdfasdfasdf
2016-11-11 15:08 Shiguma: 00:23:272 (2,1) -
2016-11-11 15:08 Shiguma: blanket
2016-11-11 15:08 Miryle: oh wtf
2016-11-11 15:08 Miryle: that is so off
2016-11-11 15:08 Shiguma: 00:27:966 (2,3) -
2016-11-11 15:08 Miryle: fixed
2016-11-11 15:08 Shiguma: there are a few like this apparently
2016-11-11 15:08 Shiguma: lol
2016-11-11 15:09 Miryle: fixed
2016-11-11 15:09 Miryle: q.q
2016-11-11 15:09 Shiguma: 00:37:150 (1,1) - nigga noooooo
2016-11-11 15:09 Shiguma: this is harder in the normal diff fam
2016-11-11 15:10 Shiguma: wot r u doin
2016-11-11 15:10 Miryle: nigga what
2016-11-11 15:10 Miryle: nuuu
2016-11-11 15:10 Shiguma: 00:37:150 (1) - this is just a reverse
2016-11-11 15:10 Shiguma: in here
2016-11-11 15:10 Miryle: is 2 reverse then 1 reverseee
2016-11-11 15:10 Shiguma: but in normal
2016-11-11 15:10 Shiguma: is 2 sliders
2016-11-11 15:10 Miryle: sadasdasdasd
2016-11-11 15:11 Miryle: the rest of the map is harder ;-;
2016-11-11 15:11 Shiguma: https://puu.sh/seWL7/a054aa4fe8.png
2016-11-11 15:11 Shiguma: do it like this
2016-11-11 15:12 Miryle: idk
2016-11-11 15:13 Shiguma: the way it is, is kinda lame compared to the Normal diff
2016-11-11 15:13 Shiguma: also, 00:37:150 (1) - is 4 way
2016-11-11 15:13 Miryle: okay
2016-11-11 15:13 Shiguma: 00:38:783 (1) - is 3 way
2016-11-11 15:13 Miryle: i changed it in a different way
2016-11-11 15:13 Shiguma: fair enough :3
2016-11-11 15:13 Miryle: sec lemme puush
2016-11-11 15:13 Miryle: https://puu.sh/seWSz/8db3cf95df.png
2016-11-11 15:13 Miryle: is k?
2016-11-11 15:14 Shiguma: good job :D
2016-11-11 15:14 Miryle: yay praise me more :3
2016-11-11 15:14 Shiguma: u r cute
2016-11-11 15:14 Miryle: ... >//<
2016-11-11 15:14 Shiguma: :P
2016-11-11 15:14 Shiguma: 00:42:048 (1,2,3) -
2016-11-11 15:14 Shiguma: i think for this
2016-11-11 15:15 Shiguma: would be nicer if angles were something like this
2016-11-11 15:15 Shiguma: https://puu.sh/seWYc/c3313e03a5.png
2016-11-11 15:16 Shiguma: 00:49:803 (3,1) - blanket, the beginning of 3 is too close
2016-11-11 15:16 Miryle: but
2016-11-11 15:16 Miryle: would ruin the next parts ;-;
2016-11-11 15:17 Shiguma: yeah...
2016-11-11 15:17 Shiguma: well
2016-11-11 15:17 Shiguma: keep it in mind
2016-11-11 15:17 Shiguma: but dont need to do
2016-11-11 15:17 Shiguma: 00:50:211 (1,1) - do similar to how u do before D:
2016-11-11 15:18 Shiguma: 01:08:170 (1) - :thinking:
2016-11-11 15:19 Miryle: :thinking: :gun:
2016-11-11 15:19 Miryle: fixed first i think
2016-11-11 15:20 Shiguma: LOL
2016-11-11 15:20 Shiguma: idk man
2016-11-11 15:20 Shiguma: is like
2016-11-11 15:20 Shiguma: u have more density in the easy for some parts
2016-11-11 15:22 Shiguma: 01:23:680 (2,3,4,1) - idk about the angles ur going at here'
2016-11-11 15:22 Shiguma: seems to flow not that well
2016-11-11 15:23 Shiguma: 01:32:456 (1) - u need to move this 1 px right
2016-11-11 15:23 Miryle: hmmm
2016-11-11 15:23 Miryle: done second
2016-11-11 15:23 Miryle: it's circular
2016-11-11 15:23 Shiguma: 01:57:150 (1) - repeat like b4
2016-11-11 15:23 Miryle: the 2,3,4,1
2016-11-11 15:24 Shiguma: i dont think its circular xd
2016-11-11 15:24 Miryle: it is tho
2016-11-11 15:24 Miryle: fixed repeat
2016-11-11 15:24 Shiguma: oh i understand why now
2016-11-11 15:24 Shiguma: 01:24:089 (3,4) -
2016-11-11 15:24 Shiguma: 1.1 x spacing between 3 and 4
2016-11-11 15:24 Shiguma: should be 1.2x right
2016-11-11 15:24 Miryle: ahhh
2016-11-11 15:24 Miryle: fixed
2016-11-11 15:24 Miryle: yeah
2016-11-11 15:25 Shiguma: 01:25:721 (4) - this is a few pixels offscreen, its too low
2016-11-11 15:26 Shiguma: that should be it for advanced
2016-11-11 15:27 Miryle: omg
2016-11-11 15:27 Miryle: that is
2016-11-11 15:27 Miryle: that offscreen thingy
2016-11-11 15:27 Miryle: it shouldn't be offscreen tbh
2016-11-11 15:27 Miryle: even if it is the end is the only thing off and the beginning is well within the field
2016-11-11 15:27 Miryle: I really don't wanna change it cuz that will FUCK my entire section LOL
2016-11-11 15:27 Shiguma: idk if unrankable
2016-11-11 15:27 Shiguma: lol
2016-11-11 15:28 Shiguma: i think it is
2016-11-11 15:28 Miryle: lemme ask
2016-11-11 15:28 Miryle: in mentor
2016-11-11 15:28 Shiguma: kk
2016-11-11 15:35 Miryle: holyfuck
2016-11-11 15:35 Miryle: fuck you shigu
2016-11-11 15:35 Miryle: i had to remap that whole part
2016-11-11 15:35 Miryle: ;w;
2016-11-11 15:35 Shiguma: u made me remap a part to
2016-11-11 15:35 Shiguma: too*
2016-11-11 15:36 Shiguma: so now we're even
2016-11-11 15:36 Shiguma: xd
2016-11-11 15:36 Miryle: true tbh
2016-11-11 15:36 Miryle: LOL
2016-11-11 15:36 Shiguma: :D
2016-11-11 15:36 Miryle: lemme update
2016-11-11 15:36 Shiguma: urs was an actual unrankable thing so ye
2016-11-11 15:36 Miryle: and please check the part i remapped lol
2016-11-11 15:36 Shiguma: ok
2016-11-11 15:37 Miryle: okay
2016-11-11 15:38 Miryle: redownload it
2016-11-11 15:38 Miryle: added the bg and stuff
2016-11-11 15:38 Miryle: 01:23:680 - from here ;w;
2016-11-11 15:41 Shiguma: hi
2016-11-11 15:41 Miryle: hi
2016-11-11 15:43 Shiguma: :D
2016-11-11 15:43 Shiguma: its good now
2016-11-11 15:43 Miryle: yayyyyyyyyyyyyyy
2016-11-11 15:43 Miryle: fuck you
2016-11-11 15:43 Miryle: let's go to hard <3
2016-11-11 15:43 Shiguma: xd
2016-11-11 15:45 Shiguma: 00:11:844 (3,4) - isnt this
2016-11-11 15:45 Shiguma: a huge jump in spacing
2016-11-11 15:45 Shiguma: compared to what u were doing before for
2016-11-11 15:45 Shiguma: 00:11:027 (1,2,3) -
2016-11-11 15:45 Miryle: yes but
2016-11-11 15:45 Miryle: slider leniency
2016-11-11 15:45 Miryle: and also it ends on the side of the circle
2016-11-11 15:45 Miryle: so should be fine
2016-11-11 15:46 Shiguma: ????
2016-11-11 15:46 Shiguma: slider lenciency on 00:12:252 (4) - ?
2016-11-11 15:46 Miryle: u wot
2016-11-11 15:46 Miryle: i mean on 3
2016-11-11 15:46 Shiguma: im saying
2016-11-11 15:46 Shiguma: 4 is huge jump
2016-11-11 15:47 Miryle: https://puu.sh/seYQN/ccfe019001.png
2016-11-11 15:47 Shiguma: https://puu.sh/seYR2/a3703a2305.png
2016-11-11 15:47 Miryle: dis gud?
2016-11-11 15:47 Shiguma: yea
2016-11-11 15:48 Shiguma: it looks good now :O
2016-11-11 15:48 Miryle: okie
2016-11-11 15:48 Miryle: ;3
2016-11-11 15:49 Miryle: also that blanket you're about to link
2016-11-11 15:49 Miryle: i fixed it
2016-11-11 15:49 Miryle: :^)
2016-11-11 15:49 Shiguma: kek
2016-11-11 15:49 Shiguma: 00:25:517 (6) - i feel like this is too much to the left
2016-11-11 15:49 Miryle: by how many pixels
2016-11-11 15:49 Miryle: 1, 2, 3?
2016-11-11 15:50 Shiguma: move it to
2016-11-11 15:50 Shiguma: x:103 y:200
2016-11-11 15:51 Miryle: :ok_hand:
2016-11-11 15:52 Shiguma: 00:41:334 (4) - maybe should be 1/4th reverse slider
2016-11-11 15:53 Miryle: would have weird and ugly spacing if it did ._.
2016-11-11 15:53 Miryle: gimme a sec
2016-11-11 15:53 Shiguma: kk
2016-11-11 15:54 Miryle: https://puu.sh/seZgv/d6404e71a9.png
2016-11-11 15:54 Miryle: should work
2016-11-11 15:54 Miryle: https://puu.sh/seZhk/46a160f159.png
2016-11-11 15:55 Shiguma: yea
2016-11-11 15:55 Shiguma: looks fine
2016-11-11 15:55 Shiguma: 00:45:313 (1,3) - consider copy paste slider design
2016-11-11 15:56 Shiguma: 00:52:660 (4,5) - touching ;w;
2016-11-11 15:58 Miryle: fixed
2016-11-11 15:58 Miryle: the first
2016-11-11 15:59 Miryle: fixed second too
2016-11-11 15:59 Miryle: :3
2016-11-11 16:04 Shiguma: hi i have returned
2016-11-11 16:04 Miryle: hi
2016-11-11 16:04 Shiguma: 01:26:129 (1,3) - i think this blanket is off
2016-11-11 16:05 Shiguma: 01:45:517 (6,1,1) - this looks messy
2016-11-11 16:05 Shiguma: might have to manually stack or something
2016-11-11 16:06 Miryle: fixed
2016-11-11 16:06 Miryle: both
2016-11-11 16:06 Shiguma: 00:05:857 (4,1) -
2016-11-11 16:06 Shiguma: i think you messed up
2016-11-11 16:06 Shiguma: on the timeline here
2016-11-11 16:07 Shiguma: 01:54:803 (4) - this can just be a repeat on the whitetick
2016-11-11 16:08 Miryle: nope
2016-11-11 16:08 Miryle: sound is on blue :3
2016-11-11 16:08 Miryle: also fixed timeline
2016-11-11 16:08 Miryle: i mean
2016-11-11 16:08 Miryle: what
2016-11-11 16:08 Miryle: waht
2016-11-11 16:08 Miryle: WHAT
2016-11-11 16:08 Shiguma: ?
2016-11-11 16:08 Shiguma: 01:54:803 (4) - this isnt on blue rn btw
2016-11-11 16:08 Miryle: i just noticed yeah
2016-11-11 16:09 Shiguma: u have it on 1/8th
2016-11-11 16:09 Shiguma: xd
2016-11-11 16:09 Miryle: fixed in a different way
2016-11-11 16:09 Miryle: https://puu.sh/sf0ac/513346a1a6.png
2016-11-11 16:09 Shiguma: seems good :D
2016-11-11 16:09 Shiguma: also
2016-11-11 16:10 Shiguma: i think thats it for hard then
2016-11-11 16:10 Miryle: and those blankets i just noticed are off
2016-11-11 16:10 Miryle: are also fixed
2016-11-11 16:10 Shiguma: im gonna skip the insane and go to papapya diff
2016-11-11 16:10 Miryle: noice m8
2016-11-11 16:10 Miryle: whaaa
2016-11-11 16:10 Miryle: ;w;
2016-11-11 16:10 Miryle: but papayapa has more mods
2016-11-11 16:10 Miryle: well whatever you want
2016-11-11 16:10 Shiguma: im just gonna point out important stuff
2016-11-11 16:10 Miryle: xD
2016-11-11 16:10 Miryle: kk
2016-11-11 16:10 Shiguma: 00:52:660 (1) - in timing panel you have two greenlines
2016-11-11 16:11 Shiguma: remove one
2016-11-11 16:11 Miryle: done~
2016-11-11 16:11 Shiguma: 00:35:313 (6) - the snapping is wrong on this it looks like
2016-11-11 16:11 Shiguma: 00:41:844 (6) - same
2016-11-11 16:12 Miryle: fixed both
2016-11-11 16:12 Miryle: changed the sv there at one point so some things probably slipped by
2016-11-11 16:12 Shiguma: yea
2016-11-11 16:12 Miryle: that whole area used to be sv1.3 but i changed it to 1.8 ;w;
2016-11-11 16:12 Shiguma: xd
2016-11-11 16:12 Shiguma: for mania i think there are a bunch of unsnapped objects
2016-11-11 16:12 Shiguma: so tell him to check
2016-11-11 16:12 Shiguma: in the normal and hard
2016-11-11 16:13 Miryle: okay
2016-11-11 16:13 Miryle: told him
2016-11-11 16:14 Shiguma: ill mod the insane and papaya diff later maybe
2016-11-11 16:14 Miryle: okiedokes
2016-11-11 16:14 Shiguma: ill post on forum then?
2016-11-11 16:14 Miryle: savelog and post for juicey kds ye
will poke tomorrow

made me remap a section fk u shigu ty so much

fixed blankets and stacks and flow and sliders

mostly blankets tho
Topic Starter
Mir

NeBuSC2 wrote:

hey, from #modreq, m4m please: (https://osu.ppy.sh/s/481088) (Easy and Insane or idk what you wanted to :D)

Normal:

00:05:313 (2) - I think you should give that slider some shape as well, the other way from 00:04:497 (1) – Is fine to me tbh.
00:10:211 (4) - Slightly blanket + 00:09:395 (3) - I think you should rotate it like -10~~ (for me it kinda don't fit here) – Blanket fixed, rotation is fine.
00:15:517 (3) - I would distance snap it to the right and add some shape to 00:15:925 (1) - + DS this one as well and overlap 00:17:150 (2) - on 00:15:517 (3) - something like this (https://gyazo.com/675bc0063967e8586047aed254bfac94) – Nothing done here cuz other mod covered it. ;w;
01:02:456 (2) - ctrl+< and blanket it your way (with +25 rotate for example) – Is okay tbh :3
01:11:436 (1) - I think you can blanket it to 01:10:619 (2) - and move the next sliders like you want – Actually yeah, I could. Done.~

Advanced:

00:02:864 (1) - Add shape here the other way from reverse slider – Done.~
00:26:129 (1) - I think this slider should go to top, not down – Ewww… ds would be weird. I’ll keep it stacked.
01:03:068 (2) - Maybe add circle here – Yeah, done.

Hard:

00:01:742 (2) - I think you should move this to white tick and make it kick-slider – Done.~
00:04:803 (2) - This slider have nooo rhythm, but I can't find any other solution ffs... :C (or its just me) – It’s just you, there’s the little dun dun dun thing in the back.
00:33:885 (1) - For me the end of slider should be blanket with 00:32:660 (2) – Blanketed 00:33:885 (1,2) – since I don’t really get it. ;w;
00:39:803 (5) - Kinda weird placement with this small overlap, make is DS the same distance like between this slider with 00:39:599 (4) - & 00:40:211 (6) – Fixed.~
00:46:946 (1) – ctrl+g – Would flow weird imo, not gonna do that.
00:47:762 (3) - ^ - Same as above
00:53:068 (5,6) - Move it slightly away – Done.~

Insane:

00:17:966 (2) - Add some shape – No need.
00:23:272 (4) - Overlap on slider end of 00:22:456 (1) – Fixed.~
00:41:334 (3,4) - Maybe move it to the middle of 00:40:415 (1) – No but I did make the curve better on 00:41:334 (3,4)
00:46:742 (7) - Overlap on 00:46:027 (4) – Kk~ done
01:28:476 (3) - Some shape, looks kinda ugly now I think. - Yeah, bent it.
01:59:599 (1) - Wayyy to far - 01:59:089 (2,3) - ctrl+g this and 01:59:599 (1) - on (x:260 y:159) and overlap 01:59:905 (2) - on 01:59:089 (2) - Nuuu, is powerful finish.~ I’m keeping.

Papayapa!:

00:02:252 (1,2,3) - Move those three with 00:02:252 (1) - blanket to 00:01:742 (4) - and remove overlap on 00:01:742 (4,2) – All changed before. x.x
00:14:293 (1) – Blanket – Fixed.~
01:01:436 (1) - Circle on red tick and move the next three sliders correctly on white ticks. - Is on vocals.
01:02:558 (4) - This one remove, add slider on 01:02:456 (4) - with slider end on 01:02:762 (5,6) – Thank God. This sounds alright!
01:10:619 (3,4,5,6) - You should keep the flow here (you made the jumps before this one counter-clockwise) and on this one just stopped it so... maybe something close to this (http://osu.ppy.sh/ss/6543195) (the unseen circle is 01:11:231 (6) - ) - Fair enough, done!~

After all i'm fine with this mapset, song is cool as well. Good luck in ranking this one, waiting for mod back C: (I hope I helped in some way) I'll have your mod tomorrow!
Thanks for the mod, was helpful. :3
Snowy Dream
Mod request from Snowy Dream's Queue
  1. Red - Important or Issue
  2. Blue - You'd better fix them
  3. Black - Normal Suggestions
[General]
  1. Since you haven't used StoryBoard, maybe you need to remove "Widescreen Support" for each diff. (Song Setup>Design>Widescreen Support)
[Normal]
  1. 00:19:191 (1) - Looks not good enough, try moving it a bit left in order not to overlap with 00:17:558 (1).
  2. 00:47:762 (2) - In order to distinguish this 3/4 slider from other 1/2 sliders, you may try making it straight.
  3. 01:32:660 (1) - Looks not good for me, what about this?
[Advanced]
  1. Maybe AR+1?
  2. 00:14:701 (2) - 00:15:925 (1) - 00:17:966 (2) - 00:24:701 (2) -
  3. 00:46:334 (2) - If you want to stack it with the start of 00:44:497 (3), you may fine-tune it.
  4. 01:22:048 (3) - 01:24:497 (1) - (nazi)Tail of slider is a bit close to (2), make the blanket better.
  5. 01:58:170 (2) - Move it a bit right in order not to overlap with 01:56:334 (3).
[Hard]
  1. 00:04:803 (2,3) - Sounds not good enough, maybe you can try this.
  2. 00:25:517 (6) - Wrong DS??
  3. 00:25:721 (1) - This jump is a bit large for a Hard diff imo.
  4. 00:37:762 (2,3,4,5) - It's strange using 3 circles and one slider with 2 reverses for a 7-combo unless there is a strong emphasis on the slider's head, I would choose 2 circles and one slider with 3 reverses or just 7 circles instead.
  5. 00:50:823 (2,3,4,5) - ^ the same case.
  6. 01:34:293 (1) - Why its DS is 1.5x while previous three is 1.6x?
[Insane]
  1. 00:05:007 (3) - Slider would be better if it starts at strong sound, thus attempt to move it at 00:05:211. Then 00:04:803 (2) can add a reverse imo.
  2. 00:10:517 (4) - It should start at 00:10:619.
  3. 00:15:313 (4) - Move it a bit closer to (3) or just away from (3) and (1)
  4. 00:21:844 (4) -
    SPOILER
    00:24:701 (3) - 01:00:313 (2) - 01:01:129 (6) - 01:01:946 (2) - 01:23:170 (2) - 01:24:803 (2,3) - 01:25:517 (5) - 01:26:538 (2) - 01:28:170 (2) - 01:28:783 (4,1) - 01:29:803 (2) - 01:32:966 (2) - 01:34:701 (2,3) - 01:35:313 (5) - 01:36:334 (2) - 01:36:334 (2) - 01:38:578 (5) - 01:39:599 (2) - 01:41:231 (2) - 01:42:864 (2) - 01:44:701 (4) - 01:47:762 (2) - 01:48:578 (6) - 01:49:395 (2) - 01:51:027 (2) - 01:51:844 (5) - 01:54:293 (2) - 01:54:803 (4) - 01:56:640 (5,6) -
    ^ Maybe problem as above, 1.00x DS looks not good for single 1/4, make it closer.
  5. 00:49:395 (4) - :? hmm, similar problem but not the same, if you want it be away from the slider before, use 1.4x then looks better.
  6. 01:13:885 (4) - NC? in order to make it more visible
  7. 01:21:231 (1) - (nazi)Tail of slider is a bit close to 01:20:823 (4,2,3), make the blanket better.
  8. 01:20:415 (1,2,3) - Try not overlapping with the circle before.
  9. 01:59:089 (2) - Try not overlapping with the slider before.
  10. 01:59:599 (1,2) - It seems that you missed some rhythm, try this?
--------------------------------------------------------------------------------------------------
Nanahira!!! Star~! ;)
Topic Starter
Mir

Snowy Dream wrote:

Mod request from Snowy Dream's Queue
  1. Red - Important or Issue
  2. Blue - You'd better fix them
  3. Black - Normal Suggestions
[General]
  1. Since you haven't used StoryBoard, maybe you need to remove "Widescreen Support" for each diff. (Song Setup>Design>Widescreen Support) Fixed.~
[Normal]
  1. 00:19:191 (1) - Looks not good enough, try moving it a bit left in order not to overlap with 00:17:558 (1). - Fixed.
  2. 00:47:762 (2) - In order to distinguish this 3/4 slider from other 1/2 sliders, you may try making it straight. - I think it’s pretty clear as it is.
  3. 01:32:660 (1) - Looks not good for me, what about this? - Yeah, fixed.
[Advanced]
  1. Maybe AR+1?
  2. 00:14:701 (2) - 00:15:925 (1) - 00:17:966 (2) - 00:24:701 (2) – No explanation whatsoever. Took me 5 minutes to figure out what was wrong, please provide an explanation next time you mod.Spacing fixed.
  3. 00:46:334 (2) - If you want to stack it with the start of 00:44:497 (3), you may fine-tune it. - Yeah, done.~
  4. 01:22:048 (3) - 01:24:497 (1) - (nazi)Tail of slider is a bit close to (2), make the blanket better. - Fixed both.~
  5. 01:58:170 (2) - Move it a bit right in order not to overlap with 01:56:334 (3). - Yep, fixed.~
[Hard]
  1. 00:04:803 (2,3) - Sounds not good enough, maybe you can try this. - Did something.
  2. 00:25:517 (6) - Wrong DS?? wtf is this shit? Fixed. LOL
  3. 00:25:721 (1) - This jump is a bit large for a Hard diff imo. - Yeah fixed.
  4. 00:37:762 (2,3,4,5) - It's strange using 3 circles and one slider with 2 reverses for a 7-combo unless there is a strong emphasis on the slider's head, I would choose 2 circles and one slider with 3 reverses or just 7 circles instead. - Did the first option.
  5. 00:50:823 (2,3,4,5) - ^ the same case - same
  6. 01:34:293 (1) - Why its DS is 1.5x while previous three is 1.6x? - DS error, fixed.~
[Insane]
  1. 00:05:007 (3) - Slider would be better if it starts at strong sound, thus attempt to move it at 00:05:211. Then 00:04:803 (2) can add a reverse imo.Yep, done.~
  2. 00:10:517 (4) - It should start at 00:10:619.Yeah idk what happened here, it used to start there. Fixed.~
  3. 00:15:313 (4) - Move it a bit closer to (3) or just away from (3) and (1) – Sure.~
  4. 00:21:844 (4) -
    SPOILER
    00:24:701 (3) - 01:00:313 (2) - 01:01:129 (6) - 01:01:946 (2) - 01:23:170 (2) - 01:24:803 (2,3) - 01:25:517 (5) - 01:26:538 (2) - 01:28:170 (2) - 01:28:783 (4,1) - 01:29:803 (2) - 01:32:966 (2) - 01:34:701 (2,3) - 01:35:313 (5) - 01:36:334 (2) - 01:36:334 (2) - 01:38:578 (5) - 01:39:599 (2) - 01:41:231 (2) - 01:42:864 (2) - 01:44:701 (4) - 01:47:762 (2) - 01:48:578 (6) - 01:49:395 (2) - 01:51:027 (2) - 01:51:844 (5) - 01:54:293 (2) - 01:54:803 (4) - 01:56:640 (5,6) -
    ^ Maybe problem as above, 1.00x DS looks not good for single 1/4, make it closer. - Fixed em all.~
  5. 00:49:395 (4) - :? hmm, similar problem but not the same, if you want it be away from the slider before, use 1.4x then looks better. - Nah, same as above, fixed.
  6. 01:13:885 (4) - NC? in order to make it more visible – Is fine. Then I’d have to NC all the others and they don’t have to be NC’d.
  7. 01:21:231 (1) - (nazi)Tail of slider is a bit close to 01:20:823 (4,2,3), make the blanket better. - Fixed.~
  8. 01:20:415 (1,2,3) - Try not overlapping with the circle before. - Fixed.~
  9. 01:59:089 (2) - Try not overlapping with the slider before. - Fixed.~
  10. 01:59:599 (1,2) - It seems that you missed some rhythm, try this? - Is fine as it is. If I missed rhythm, I’m not too concerned about it.
--------------------------------------------------------------------------------------------------
Nanahira!!! Star~! ;) asdasdasd ty <3
Thanks for the mod!
Syadow-
hi guys
NM from queue
Feel free to reject
Commando
[Normal]
00:07:762 - add note for cymbal (only here)
01:06:538 - double for emphasis
01:40:823 (100823|0) - remove like before, use only single LN
01:59:089 (119089|2,119089|1,119293|0,119293|1,119599|2,119599|1) - change to single, little hard for novice player
sorry i can't mod vocal n instrument's map ;w; NO KUDOS
good luck owo)b
CommandoBlack
We meet again Syadow- :D

here are the following changes:
Not Applied - Applied - Applied but differently

Syadow- wrote:

hi guys
NM from queue
Feel free to reject
Commando
[Normal]
00:07:762 - add note for cymbal (only here) ok
01:06:538 - double for emphasis ok
01:40:823 (100823|0) - remove like before, use only single LN ok
01:59:089 (119089|2,119089|1,119293|0,119293|1,119599|2,119599|1) - change to single, little hard for novice player Nerfed
sorry i can't mod vocal n instrument's map ;w; NO KUDOS
good luck owo)b
Thx was helpful.

MaridiuS
nice
016-11-13 03:42 MaridiuS: 00:25:721 (1,1) - first of all this might be a little bit annoyinig on HR lol
2016-11-13 03:42 MaridiuS: if you care for Hr players xd
2016-11-13 03:45 Miryle: wait which diff
2016-11-13 03:45 Miryle: o
2016-11-13 03:45 MaridiuS: pyayayapapa
2016-11-13 03:45 Miryle: well their loss
2016-11-13 03:45 Miryle: LOL
2016-11-13 03:45 MaridiuS: ;D
2016-11-13 03:45 MaridiuS: okay now that im already here
2016-11-13 03:45 MaridiuS: 00:51:844 (1,2,3,4) -
2016-11-13 03:45 MaridiuS: just a suggestion
2016-11-13 03:45 MaridiuS: but you could use 1/8 for some of them
2016-11-13 03:46 MaridiuS: i feel like it is stronger than the 1/4 notes u used
2016-11-13 03:46 MaridiuS: to follow
2016-11-13 03:46 Miryle: hm
2016-11-13 03:46 Miryle: nah
2016-11-13 03:46 Miryle: I think I like it this way
2016-11-13 03:46 Miryle: Cuz the 1/8 is right after
2016-11-13 03:46 Miryle: if some of these are 1/8 it takes away the feeling of the build up
2016-11-13 03:46 MaridiuS: maybe reverse slider buildup
2016-11-13 03:46 Miryle: cuz it'd be kinda harder to play too
2016-11-13 03:46 MaridiuS: its still a buildup
2016-11-13 03:46 MaridiuS: :D
2016-11-13 03:47 Miryle: meh
2016-11-13 03:47 MaridiuS: oki
2016-11-13 03:47 Miryle: yeah no sounds weird sorry ;w;
2016-11-13 03:47 MaridiuS: 00:41:334 (4) - no beat
2016-11-13 03:47 MaridiuS: here
2016-11-13 03:47 MaridiuS: 00:41:487 -
2016-11-13 03:47 Miryle: no there's clearly a beat there
2016-11-13 03:48 MaridiuS: really? ;o
2016-11-13 03:48 MaridiuS: i must be deaf
2016-11-13 03:48 Miryle: yeah pretty sure there's a beat there ;w;
2016-11-13 03:48 MaridiuS: okay now generally
2016-11-13 03:48 MaridiuS: its about blanketing
2016-11-13 03:48 Miryle: yes sir
2016-11-13 03:48 MaridiuS: even though your map has nice structure
2016-11-13 03:48 MaridiuS: your blanket choice is a bit wacky
2016-11-13 03:48 Miryle: for example?
2016-11-13 03:48 MaridiuS: you would randomly place different blanket distance
2016-11-13 03:49 MaridiuS: 00:46:946 (1,1) - 00:47:864 (4,6,1) -
2016-11-13 03:49 MaridiuS: 00:48:068 (5,1) -
2016-11-13 03:49 Miryle: I tried to keep it as consistent as i could
2016-11-13 03:49 MaridiuS: it all has difference in spacing
2016-11-13 03:49 MaridiuS: in blanket
2016-11-13 03:49 MaridiuS: while 00:47:864 (4,5) - is too close visually
2016-11-13 03:49 Miryle: obviously cuz of 00:48:374 (6) -
2016-11-13 03:50 MaridiuS: you could tweak it a bit and place it
2016-11-13 03:50 MaridiuS: 00:48:374 (6) -
2016-11-13 03:50 MaridiuS: so that is has same visual distance from 00:48:578 (1) - and 00:47:864 (4) -
2016-11-13 03:50 MaridiuS: http://puu.sh/sgn5l/89fe9fd0b1.jpg
2016-11-13 03:50 MaridiuS: liket his
2016-11-13 03:51 Miryle: ohhohohohohhoo
2016-11-13 03:51 Miryle: https://puu.sh/sgn6s/8aa6753ce8.png
2016-11-13 03:51 Miryle: so
2016-11-13 03:51 Miryle: ?
2016-11-13 03:51 MaridiuS: so?
2016-11-13 03:51 MaridiuS: it looks better :d
2016-11-13 03:51 Miryle: So as in like so?
2016-11-13 03:51 MaridiuS: yes indded it does
2016-11-13 03:51 Miryle: yay
2016-11-13 03:51 MaridiuS: okay now moving forward
2016-11-13 03:51 MaridiuS: this is also a bit chaotic
2016-11-13 03:51 MaridiuS: 00:48:578 (1,2,3,4) -
2016-11-13 03:52 MaridiuS: simillar distance
2016-11-13 03:52 MaridiuS: but not same
2016-11-13 03:52 MaridiuS: would be more tidy by making all distance from each other visually better
2016-11-13 03:52 Miryle: asdfasdf
2016-11-13 03:53 MaridiuS: visually same*
2016-11-13 03:53 Miryle: too laazy to lower ar but
2016-11-13 03:53 Miryle: https://puu.sh/sgncO/ba799d9988.png
2016-11-13 03:53 Miryle: pls don't make me lower ar ;w;
2016-11-13 03:53 MaridiuS: no need to lower it
2016-11-13 03:53 MaridiuS: just select sliders
2016-11-13 03:53 MaridiuS: ;D
2016-11-13 03:53 Miryle: o
2016-11-13 03:53 Miryle: it's late and shit
2016-11-13 03:53 MaridiuS: and take a picture
2016-11-13 03:53 Miryle: yea sec puushing ;w;
2016-11-13 03:54 Miryle: https://puu.sh/sgneL/bc6a4a679d.png
2016-11-13 03:54 MaridiuS: dope
2016-11-13 03:54 Miryle: ayyy
2016-11-13 03:54 MaridiuS: 00:46:334 (6) - this one is a bit away
2016-11-13 03:55 MaridiuS: should keep it close to other stuff
2016-11-13 03:55 MaridiuS: 00:51:844 (1,2,3,4) - also did you make them like this with a tool
2016-11-13 03:55 MaridiuS: or manually?
2016-11-13 03:55 Miryle: fixed
2016-11-13 03:55 Miryle: rotated by x degrees
2016-11-13 03:55 Miryle: forgot value
2016-11-13 03:55 Miryle: LOL
2016-11-13 03:55 MaridiuS: it looks a bit inconsistant though lul
2016-11-13 03:56 MaridiuS: i saw bn's complain about stuff like that
2016-11-13 03:56 Miryle: yeah i'll
2016-11-13 03:56 Miryle: tilt them
2016-11-13 03:56 MaridiuS: they might get
2016-11-13 03:56 MaridiuS: triggered
2016-11-13 03:56 MaridiuS: when they see that lul
2016-11-13 03:57 MaridiuS: okay here are some more blanketing inconsistencies
2016-11-13 03:57 MaridiuS: 00:14:293 (1,5) -
2016-11-13 03:57 Miryle: fixed em
2016-11-13 03:57 MaridiuS: vs 00:18:068 (4,5) -
2016-11-13 03:57 MaridiuS: same song part but different blanketing
2016-11-13 03:58 MaridiuS: 00:20:823 (1,4,5) - here it getse a bit wacky
2016-11-13 03:58 MaridiuS: 00:21:538 (5,7,1) -
2016-11-13 04:00 MaridiuS: 00:19:191 (1,2) - needs a bit of fixing xd
2016-11-13 04:00 Miryle: that last one
2016-11-13 04:00 Miryle: following drums so is k
2016-11-13 04:00 Miryle: rip fixed
2016-11-13 04:00 Miryle: all above fixed
2016-11-13 04:00 Miryle: except that last one
2016-11-13 04:00 MaridiuS: 00:21:538 (5,7) - did you also fix blanket
2016-11-13 04:00 MaridiuS: bcs its not perfect blanekt ;p
2016-11-13 04:00 Miryle: no
2016-11-13 04:00 Miryle: but
2016-11-13 04:00 Miryle: i can
2016-11-13 04:00 MaridiuS: sure
2016-11-13 04:00 MaridiuS: thats a nice idea
2016-11-13 04:01 Miryle: https://puu.sh/sgnB3/7b7c64572e.png
2016-11-13 04:01 Miryle: iz gud?
2016-11-13 04:01 MaridiuS: hm
2016-11-13 04:01 MaridiuS: id rather
2016-11-13 04:01 MaridiuS: just move
2016-11-13 04:01 MaridiuS: 00:22:048 (7) -
2016-11-13 04:01 MaridiuS: to make it
2016-11-13 04:02 Miryle: thing is
2016-11-13 04:02 Miryle: it's same blanket distance
2016-11-13 04:02 Miryle: just different direction and placement
2016-11-13 04:02 MaridiuS: http://puu.sh/sgnEI/0f3593f8a0.jpg
2016-11-13 04:02 MaridiuS: lul
2016-11-13 04:02 Miryle: a
2016-11-13 04:03 Miryle: https://puu.sh/sgnGT/79844c775d.png
2016-11-13 04:03 Miryle: haha
2016-11-13 04:03 Miryle: hahaahaah.
2016-11-13 04:03 Miryle: remap.
2016-11-13 04:03 MaridiuS: lol
2016-11-13 04:03 MaridiuS: to lazy to move it
2016-11-13 04:03 MaridiuS: so he adds a red point xd
2016-11-13 04:03 Miryle: i swear to god im tilted
2016-11-13 04:03 Miryle: https://puu.sh/sgnJ6/69d4bcf703.png
2016-11-13 04:04 MaridiuS: top kek
2016-11-13 04:04 MaridiuS: its fine
2016-11-13 04:04 Miryle: nice
2016-11-13 04:04 Miryle: okay
2016-11-13 04:04 MaridiuS: okay
2016-11-13 04:04 MaridiuS: now here
2016-11-13 04:04 MaridiuS: just a question
2016-11-13 04:04 Miryle: yes sir
2016-11-13 04:04 MaridiuS: i see no reason for such different 1/4 spacing in this patterns
2016-11-13 04:04 MaridiuS: 00:27:762 (1,2,3) -
2016-11-13 04:04 Miryle: me neither
2016-11-13 04:04 MaridiuS: vs 00:31:436 (2,3) -
2016-11-13 04:04 Miryle: oh wait
2016-11-13 04:05 Miryle: 00:27:762 (1,2) - emphasis
2016-11-13 04:05 Miryle: wub comes in on 2
2016-11-13 04:05 Miryle: and the second one
2016-11-13 04:05 Miryle: has wrong rhythm
2016-11-13 04:05 Miryle: sec
2016-11-13 04:05 MaridiuS: lol yeah
2016-11-13 04:05 MaridiuS: it starts on blue tick
2016-11-13 04:06 MaridiuS: even though white one is stronk
2016-11-13 04:06 Miryle: yeah fuck
2016-11-13 04:06 MaridiuS: 00:29:497 (5,6,7) - this could also use some remapping i think
2016-11-13 04:06 Miryle: ok
2016-11-13 04:06 Miryle: fixed
2016-11-13 04:06 MaridiuS: red and white ticks take priority by default
2016-11-13 04:07 Miryle: following vocals
2016-11-13 04:07 Miryle: is k
2016-11-13 04:07 MaridiuS: ok
2016-11-13 04:07 MaridiuS: 00:29:497 (5,6,7) -
2016-11-13 04:07 MaridiuS: spacing incosistency ;p
2016-11-13 04:07 MaridiuS: visual
2016-11-13 04:07 Miryle: you fuck
2016-11-13 04:08 Miryle: ok wait
2016-11-13 04:08 Miryle: ok reason:
2016-11-13 04:08 Miryle: 6 is emphasis
2016-11-13 04:08 Miryle: *drops mic*
2016-11-13 04:08 MaridiuS: no no
2016-11-13 04:08 MaridiuS: not gmaeplay
2016-11-13 04:08 MaridiuS: just visual
2016-11-13 04:08 Miryle: oh
2016-11-13 04:08 Miryle: OH
2016-11-13 04:08 Miryle: https://puu.sh/sgnXX/fc63b8ab39.png
2016-11-13 04:08 Miryle: gud?
2016-11-13 04:09 MaridiuS: cute
2016-11-13 04:09 MaridiuS: 00:30:313 (8,9) -
2016-11-13 04:09 Miryle: would cuddle?
2016-11-13 04:09 MaridiuS: i think
2016-11-13 04:09 MaridiuS: spaced 3 stack would fit here
2016-11-13 04:09 Miryle: you don't like the overlap
2016-11-13 04:09 MaridiuS: the 3 sounds are pretty loud
2016-11-13 04:10 Miryle: are you
2016-11-13 04:10 Miryle: wat
2016-11-13 04:10 Miryle: that would be way too hard
2016-11-13 04:10 Miryle: 9 has vocal
2016-11-13 04:10 Miryle: 8 has a wub thing
2016-11-13 04:10 Miryle: and vocal
2016-11-13 04:10 Miryle: i think it's okay as it is tbh
2016-11-13 04:10 MaridiuS: oki its a suggestion ;d
2016-11-13 04:10 Miryle: :3
2016-11-13 04:10 Miryle: is k is k
2016-11-13 04:10 Miryle: it's late and shit
2016-11-13 04:10 MaridiuS: 00:32:252 (1,3) -
2016-11-13 04:10 MaridiuS: fixy blankety
2016-11-13 04:11 MaridiuS: okay generally
2016-11-13 04:11 MaridiuS: just take a close look at the map
2016-11-13 04:11 MaridiuS: and such visual distance inconsistencies
2016-11-13 04:11 MaridiuS: and blankets
2016-11-13 04:11 MaridiuS: keep same structure
2016-11-13 04:11 MaridiuS: recheck tomorrow
2016-11-13 04:11 MaridiuS: since yea its late
2016-11-13 04:12 MaridiuS: 01:01:436 (1,2,3,4) - last one xd
2016-11-13 04:12 Miryle: nonono
2016-11-13 04:12 Miryle: nononononon
2016-11-13 04:12 Miryle: its k
2016-11-13 04:12 Miryle: i don't like leaving mods cut in half
2016-11-13 04:12 Miryle: we finish this and i drop to bed and dream of papayapa
2016-11-13 04:12 MaridiuS: inb4 you dream
2016-11-13 04:13 MaridiuS: circles
2016-11-13 04:13 MaridiuS: and visual spacing
2016-11-13 04:13 MaridiuS: xd
2016-11-13 04:13 Miryle: yeah im gonna die
2016-11-13 04:13 Miryle: in my sleep
2016-11-13 04:13 Miryle: fixed all
2016-11-13 04:13 MaridiuS: wait a sec
2016-11-13 04:13 MaridiuS: 01:02:252 (3,4) -
2016-11-13 04:13 MaridiuS: 01:02:252 (3) -
2016-11-13 04:13 MaridiuS: i wouldn't end 3 on white tick
2016-11-13 04:13 MaridiuS: its pretty strong
2016-11-13 04:13 MaridiuS: it needs to be clickable
2016-11-13 04:15 MaridiuS: 01:04:497 (5,6,7,8,1) - i would increase spacing here, it gets louder.
2016-11-13 04:15 Miryle: fair enough
2016-11-13 04:15 Miryle: changed
2016-11-13 04:15 MaridiuS: maybe just a bit
2016-11-13 04:15 Miryle: done
2016-11-13 04:15 MaridiuS: 01:05:109 (2,3) - vs 01:05:721 (4,5) -
2016-11-13 04:15 MaridiuS: i n c o n s i s t e n c y xd
2016-11-13 04:15 Miryle: done
2016-11-13 04:16 MaridiuS: 01:05:721 (4,5,6) -
2016-11-13 04:16 MaridiuS: also
2016-11-13 04:16 MaridiuS: 1/4 timing into 1/2 timing
2016-11-13 04:16 MaridiuS: but really similalr spacing
2016-11-13 04:16 MaridiuS: needs some changing
2016-11-13 04:16 Miryle: 6 and 1?
2016-11-13 04:16 MaridiuS: no no
2016-11-13 04:16 MaridiuS: 01:05:721 (4,5) -
2016-11-13 04:16 Miryle: oh
2016-11-13 04:16 Miryle: sec puush
2016-11-13 04:16 Miryle: https://puu.sh/sgol5/fda629e8d4.png
2016-11-13 04:17 MaridiuS: omg
2016-11-13 04:17 MaridiuS: im a genius
2016-11-13 04:17 MaridiuS: check this out
2016-11-13 04:17 MaridiuS: http://puu.sh/sgonF/cd830ab156.jpg
2016-11-13 04:17 Miryle: what did you come up with
2016-11-13 04:17 MaridiuS: better flow
2016-11-13 04:17 MaridiuS: looks better since it feels the gap
2016-11-13 04:18 Miryle: o
2016-11-13 04:18 Miryle: that's
2016-11-13 04:18 Miryle: actually really nice
2016-11-13 04:18 Miryle: did that
2016-11-13 04:18 MaridiuS: ;3
2016-11-13 04:18 Miryle: -pats head- good boy
2016-11-13 04:18 MaridiuS: 01:06:946 (2,3) - i think this spacing (gameplay spacing)
2016-11-13 04:18 MaridiuS: is low
2016-11-13 04:18 MaridiuS: still 1/2 timing
2016-11-13 04:19 Miryle: fixed
2016-11-13 04:19 MaridiuS: 01:09:395 (5,1) -
2016-11-13 04:19 Miryle: holy
2016-11-13 04:19 MaridiuS: you're torturing
2016-11-13 04:19 Miryle: fixed
2016-11-13 04:19 MaridiuS: the
2016-11-13 04:19 MaridiuS: map
2016-11-13 04:19 MaridiuS: ;d
2016-11-13 04:19 Miryle: shh it's okay
2016-11-13 04:19 MaridiuS: 01:09:803 (1,2) -
2016-11-13 04:19 Miryle: i fixed it
2016-11-13 04:19 MaridiuS: also improper blanketing
2016-11-13 04:20 Miryle: fixed
2016-11-13 04:20 Miryle: https://puu.sh/sgovh/fe1ed15b2a.png
2016-11-13 04:20 MaridiuS: 01:11:231 (6,1) - its kidna buildupy
2016-11-13 04:20 Miryle: looks pretty :ok_hand:
2016-11-13 04:20 MaridiuS: but the last jump is really low
2016-11-13 04:20 MaridiuS: ye
2016-11-13 04:20 MaridiuS: noice
2016-11-13 04:21 Miryle: fixed that too
2016-11-13 04:21 MaridiuS: 01:12:660 (5,1) -
2016-11-13 04:21 MaridiuS: just preference
2016-11-13 04:21 MaridiuS: but i feel like
2016-11-13 04:21 MaridiuS: it could be nice
2016-11-13 04:21 MaridiuS: if after 5
2016-11-13 04:21 MaridiuS: you will land right on (1)
2016-11-13 04:21 Miryle: what do you mean
2016-11-13 04:21 Miryle: stack 5 tail on 1?
2016-11-13 04:21 MaridiuS: http://puu.sh/sgozb/5dcc4f74a6.jpg
2016-11-13 04:22 Miryle: nah is k
2016-11-13 04:22 Miryle: music is pretty flowy so I wanna keep it that way
2016-11-13 04:22 Miryle: that'd be a noticeable break and also would look weird imo ;w;
2016-11-13 04:22 MaridiuS: oki
2016-11-13 04:22 MaridiuS: 01:15:823 -
2016-11-13 04:22 MaridiuS: hm
2016-11-13 04:22 MaridiuS: i'd really use this beat
2016-11-13 04:23 Miryle: fixed
2016-11-13 04:23 Miryle: ;w;
2016-11-13 04:23 MaridiuS: 01:21:231 (1,2) -
2016-11-13 04:23 MaridiuS: think its pretty close
2016-11-13 04:24 MaridiuS: 01:22:864 (1,2) -
2016-11-13 04:24 Miryle: yep fixed
2016-11-13 04:24 MaridiuS: people say often
2016-11-13 04:24 MaridiuS: that you should really evade blanketing 1/4 timing
2016-11-13 04:24 MaridiuS: like that
2016-11-13 04:24 Miryle: emphasis
2016-11-13 04:25 Miryle: also that blanket was pixels off
2016-11-13 04:25 Miryle: fixed it
2016-11-13 04:25 Miryle: LOL
2016-11-13 04:25 MaridiuS: 01:21:742 (4,5) - vs 01:25:007 (4,5) -
2016-11-13 04:26 MaridiuS: also the latter aint a perfect blanket it seems ;d
2016-11-13 04:26 MaridiuS: you can hit 2 birds with one stone
2016-11-13 04:26 MaridiuS: 01:26:129 (1,2) - nazi
2016-11-13 04:26 MaridiuS: 01:27:048 - there's a note herre i'd use it
2016-11-13 04:27 MaridiuS: 01:27:762 (1,2) - fix blanket
2016-11-13 04:27 MaridiuS: 01:30:007 (1) -
2016-11-13 04:27 MaridiuS: cute
2016-11-13 04:28 MaridiuS: 01:33:272 (4) - this is i thnk weird
2016-11-13 04:28 Miryle: fixed all
2016-11-13 04:28 MaridiuS: 01:34:803 (4,5) - vs 01:38:068 (4,5) -
2016-11-13 04:28 Miryle: i will not fix that circle tho i like that
2016-11-13 04:28 MaridiuS: 01:40:109 -
2016-11-13 04:28 MaridiuS: note
2016-11-13 04:29 MaridiuS: 01:43:476 (4,5,6,1) - a little bit inconsistant
2016-11-13 04:30 MaridiuS: 01:46:129 (1) - i think using these 1/4 notes would be really cool fit into 001:46:946 (1,2) -
2016-11-13 04:31 MaridiuS: 01:51:538 (5,6,7,1) - also a bit inconsistant
2016-11-13 04:32 Miryle: ^ send help
2016-11-13 04:32 Miryle: had to move 01:51:844 (6,7,1,2,3,4,5,6,7,8) -
2016-11-13 04:32 Miryle: LOL
2016-11-13 04:32 Miryle: but all fixed except that circle
2016-11-13 04:32 MaridiuS: 01:58:783 - consider
2016-11-13 04:32 MaridiuS: 1/8 mapping
2016-11-13 04:32 Miryle: am following vocals and i want that "waaaaaaa"
2016-11-13 04:32 MaridiuS: since its the end of the map :D
2016-11-13 04:32 Miryle: i want those to be circles ;w;
2016-11-13 04:33 MaridiuS: oki pretty dope
2016-11-13 04:33 Miryle: can you
2016-11-13 04:33 Miryle: check easy
2016-11-13 04:33 Miryle: ;w;
2016-11-13 04:33 MaridiuS: u mean
2016-11-13 04:33 MaridiuS: normal?
2016-11-13 04:33 Miryle: added a gd
2016-11-13 04:33 Miryle: redownload
2016-11-13 04:35 MaridiuS: looks fine
2016-11-13 04:35 Miryle: wot
2016-11-13 04:35 Miryle: that's it?
2016-11-13 04:35 Miryle: really
2016-11-13 04:35 MaridiuS: well
2016-11-13 04:35 MaridiuS: its easy difficulty
2016-11-13 04:35 MaridiuS: structured well
2016-11-13 04:36 MaridiuS: without inconsistencies
2016-11-13 04:36 MaridiuS: no blanket errors ;d
2016-11-13 04:36 Miryle: well any mods will help
2016-11-13 04:36 Miryle: thank me for that kappa
2016-11-13 04:36 Miryle: checked and fixed them all before adding
2016-11-13 04:36 Miryle: yay
2016-11-13 04:36 MaridiuS: lol
2016-11-13 04:36 MaridiuS: ahhh
2016-11-13 04:36 MaridiuS: i've found an error
2016-11-13 04:36 MaridiuS: kiai timing
2016-11-13 04:36 MaridiuS: compared to your mapset
2016-11-13 04:36 MaridiuS: there you go
2016-11-13 04:36 Miryle: yay thanks
2016-11-13 04:37 MaridiuS: nanahira
2016-11-13 04:37 MaridiuS: is so cute
2016-11-13 04:37 Miryle: ik
2016-11-13 04:37 Miryle: the voice
2016-11-13 04:37 Miryle: asdasd
2016-11-13 04:37 MaridiuS: u gotta find some
2016-11-13 04:37 MaridiuS: easy expert
2016-11-13 04:37 MaridiuS: to tell you
2016-11-13 04:37 MaridiuS: some sick easy timing
2016-11-13 04:37 MaridiuS: thats wrong here
2016-11-13 04:37 MaridiuS: if there is something rofl
2016-11-13 04:38 MaridiuS: ACTION is listening to [https://osu.ppy.sh/b/1128803 Camellia feat. Nanahira - PAPAYAPA BASS]
2016-11-13 04:38 Miryle: what
2016-11-13 04:38 Miryle: the S
2016-11-13 04:38 MaridiuS: lol
2016-11-13 04:39 Miryle: wait what's wrong
2016-11-13 04:39 Miryle: i didn't get it
2016-11-13 04:39 Miryle: ;w;
Topic Starter
Mir

MaridiuS wrote:

nice
016-11-13 03:42 MaridiuS: 00:25:721 (1,1) - first of all this might be a little bit annoyinig on HR lol
2016-11-13 03:42 MaridiuS: if you care for Hr players xd
2016-11-13 03:45 Miryle: wait which diff
2016-11-13 03:45 Miryle: o
2016-11-13 03:45 MaridiuS: pyayayapapa
2016-11-13 03:45 Miryle: well their loss
2016-11-13 03:45 Miryle: LOL
2016-11-13 03:45 MaridiuS: ;D
2016-11-13 03:45 MaridiuS: okay now that im already here
2016-11-13 03:45 MaridiuS: 00:51:844 (1,2,3,4) -
2016-11-13 03:45 MaridiuS: just a suggestion
2016-11-13 03:45 MaridiuS: but you could use 1/8 for some of them
2016-11-13 03:46 MaridiuS: i feel like it is stronger than the 1/4 notes u used
2016-11-13 03:46 MaridiuS: to follow
2016-11-13 03:46 Miryle: hm
2016-11-13 03:46 Miryle: nah
2016-11-13 03:46 Miryle: I think I like it this way
2016-11-13 03:46 Miryle: Cuz the 1/8 is right after
2016-11-13 03:46 Miryle: if some of these are 1/8 it takes away the feeling of the build up
2016-11-13 03:46 MaridiuS: maybe reverse slider buildup
2016-11-13 03:46 Miryle: cuz it'd be kinda harder to play too
2016-11-13 03:46 MaridiuS: its still a buildup
2016-11-13 03:46 MaridiuS: :D
2016-11-13 03:47 Miryle: meh
2016-11-13 03:47 MaridiuS: oki
2016-11-13 03:47 Miryle: yeah no sounds weird sorry ;w;
2016-11-13 03:47 MaridiuS: 00:41:334 (4) - no beat
2016-11-13 03:47 MaridiuS: here
2016-11-13 03:47 MaridiuS: 00:41:487 -
2016-11-13 03:47 Miryle: no there's clearly a beat there
2016-11-13 03:48 MaridiuS: really? ;o
2016-11-13 03:48 MaridiuS: i must be deaf
2016-11-13 03:48 Miryle: yeah pretty sure there's a beat there ;w;
2016-11-13 03:48 MaridiuS: okay now generally
2016-11-13 03:48 MaridiuS: its about blanketing
2016-11-13 03:48 Miryle: yes sir
2016-11-13 03:48 MaridiuS: even though your map has nice structure
2016-11-13 03:48 MaridiuS: your blanket choice is a bit wacky
2016-11-13 03:48 Miryle: for example?
2016-11-13 03:48 MaridiuS: you would randomly place different blanket distance
2016-11-13 03:49 MaridiuS: 00:46:946 (1,1) - 00:47:864 (4,6,1) -
2016-11-13 03:49 MaridiuS: 00:48:068 (5,1) -
2016-11-13 03:49 Miryle: I tried to keep it as consistent as i could
2016-11-13 03:49 MaridiuS: it all has difference in spacing
2016-11-13 03:49 MaridiuS: in blanket
2016-11-13 03:49 MaridiuS: while 00:47:864 (4,5) - is too close visually
2016-11-13 03:49 Miryle: obviously cuz of 00:48:374 (6) -
2016-11-13 03:50 MaridiuS: you could tweak it a bit and place it
2016-11-13 03:50 MaridiuS: 00:48:374 (6) -
2016-11-13 03:50 MaridiuS: so that is has same visual distance from 00:48:578 (1) - and 00:47:864 (4) -
2016-11-13 03:50 MaridiuS: http://puu.sh/sgn5l/89fe9fd0b1.jpg
2016-11-13 03:50 MaridiuS: liket his
2016-11-13 03:51 Miryle: ohhohohohohhoo
2016-11-13 03:51 Miryle: https://puu.sh/sgn6s/8aa6753ce8.png
2016-11-13 03:51 Miryle: so
2016-11-13 03:51 Miryle: ?
2016-11-13 03:51 MaridiuS: so?
2016-11-13 03:51 MaridiuS: it looks better :d
2016-11-13 03:51 Miryle: So as in like so?
2016-11-13 03:51 MaridiuS: yes indded it does
2016-11-13 03:51 Miryle: yay
2016-11-13 03:51 MaridiuS: okay now moving forward
2016-11-13 03:51 MaridiuS: this is also a bit chaotic
2016-11-13 03:51 MaridiuS: 00:48:578 (1,2,3,4) -
2016-11-13 03:52 MaridiuS: simillar distance
2016-11-13 03:52 MaridiuS: but not same
2016-11-13 03:52 MaridiuS: would be more tidy by making all distance from each other visually better
2016-11-13 03:52 Miryle: asdfasdf
2016-11-13 03:53 MaridiuS: visually same*
2016-11-13 03:53 Miryle: too laazy to lower ar but
2016-11-13 03:53 Miryle: https://puu.sh/sgncO/ba799d9988.png
2016-11-13 03:53 Miryle: pls don't make me lower ar ;w;
2016-11-13 03:53 MaridiuS: no need to lower it
2016-11-13 03:53 MaridiuS: just select sliders
2016-11-13 03:53 MaridiuS: ;D
2016-11-13 03:53 Miryle: o
2016-11-13 03:53 Miryle: it's late and shit
2016-11-13 03:53 MaridiuS: and take a picture
2016-11-13 03:53 Miryle: yea sec puushing ;w;
2016-11-13 03:54 Miryle: https://puu.sh/sgneL/bc6a4a679d.png
2016-11-13 03:54 MaridiuS: dope
2016-11-13 03:54 Miryle: ayyy
2016-11-13 03:54 MaridiuS: 00:46:334 (6) - this one is a bit away
2016-11-13 03:55 MaridiuS: should keep it close to other stuff
2016-11-13 03:55 MaridiuS: 00:51:844 (1,2,3,4) - also did you make them like this with a tool
2016-11-13 03:55 MaridiuS: or manually?
2016-11-13 03:55 Miryle: fixed
2016-11-13 03:55 Miryle: rotated by x degrees
2016-11-13 03:55 Miryle: forgot value
2016-11-13 03:55 Miryle: LOL
2016-11-13 03:55 MaridiuS: it looks a bit inconsistant though lul
2016-11-13 03:56 MaridiuS: i saw bn's complain about stuff like that
2016-11-13 03:56 Miryle: yeah i'll
2016-11-13 03:56 Miryle: tilt them
2016-11-13 03:56 MaridiuS: they might get
2016-11-13 03:56 MaridiuS: triggered
2016-11-13 03:56 MaridiuS: when they see that lul
2016-11-13 03:57 MaridiuS: okay here are some more blanketing inconsistencies
2016-11-13 03:57 MaridiuS: 00:14:293 (1,5) -
2016-11-13 03:57 Miryle: fixed em
2016-11-13 03:57 MaridiuS: vs 00:18:068 (4,5) -
2016-11-13 03:57 MaridiuS: same song part but different blanketing
2016-11-13 03:58 MaridiuS: 00:20:823 (1,4,5) - here it getse a bit wacky
2016-11-13 03:58 MaridiuS: 00:21:538 (5,7,1) -
2016-11-13 04:00 MaridiuS: 00:19:191 (1,2) - needs a bit of fixing xd
2016-11-13 04:00 Miryle: that last one
2016-11-13 04:00 Miryle: following drums so is k
2016-11-13 04:00 Miryle: rip fixed
2016-11-13 04:00 Miryle: all above fixed
2016-11-13 04:00 Miryle: except that last one
2016-11-13 04:00 MaridiuS: 00:21:538 (5,7) - did you also fix blanket
2016-11-13 04:00 MaridiuS: bcs its not perfect blanekt ;p
2016-11-13 04:00 Miryle: no
2016-11-13 04:00 Miryle: but
2016-11-13 04:00 Miryle: i can
2016-11-13 04:00 MaridiuS: sure
2016-11-13 04:00 MaridiuS: thats a nice idea
2016-11-13 04:01 Miryle: https://puu.sh/sgnB3/7b7c64572e.png
2016-11-13 04:01 Miryle: iz gud?
2016-11-13 04:01 MaridiuS: hm
2016-11-13 04:01 MaridiuS: id rather
2016-11-13 04:01 MaridiuS: just move
2016-11-13 04:01 MaridiuS: 00:22:048 (7) -
2016-11-13 04:01 MaridiuS: to make it
2016-11-13 04:02 Miryle: thing is
2016-11-13 04:02 Miryle: it's same blanket distance
2016-11-13 04:02 Miryle: just different direction and placement
2016-11-13 04:02 MaridiuS: http://puu.sh/sgnEI/0f3593f8a0.jpg
2016-11-13 04:02 MaridiuS: lul
2016-11-13 04:02 Miryle: a
2016-11-13 04:03 Miryle: https://puu.sh/sgnGT/79844c775d.png
2016-11-13 04:03 Miryle: haha
2016-11-13 04:03 Miryle: hahaahaah.
2016-11-13 04:03 Miryle: remap.
2016-11-13 04:03 MaridiuS: lol
2016-11-13 04:03 MaridiuS: to lazy to move it
2016-11-13 04:03 MaridiuS: so he adds a red point xd
2016-11-13 04:03 Miryle: i swear to god im tilted
2016-11-13 04:03 Miryle: https://puu.sh/sgnJ6/69d4bcf703.png
2016-11-13 04:04 MaridiuS: top kek
2016-11-13 04:04 MaridiuS: its fine
2016-11-13 04:04 Miryle: nice
2016-11-13 04:04 Miryle: okay
2016-11-13 04:04 MaridiuS: okay
2016-11-13 04:04 MaridiuS: now here
2016-11-13 04:04 MaridiuS: just a question
2016-11-13 04:04 Miryle: yes sir
2016-11-13 04:04 MaridiuS: i see no reason for such different 1/4 spacing in this patterns
2016-11-13 04:04 MaridiuS: 00:27:762 (1,2,3) -
2016-11-13 04:04 Miryle: me neither
2016-11-13 04:04 MaridiuS: vs 00:31:436 (2,3) -
2016-11-13 04:04 Miryle: oh wait
2016-11-13 04:05 Miryle: 00:27:762 (1,2) - emphasis
2016-11-13 04:05 Miryle: wub comes in on 2
2016-11-13 04:05 Miryle: and the second one
2016-11-13 04:05 Miryle: has wrong rhythm
2016-11-13 04:05 Miryle: sec
2016-11-13 04:05 MaridiuS: lol yeah
2016-11-13 04:05 MaridiuS: it starts on blue tick
2016-11-13 04:06 MaridiuS: even though white one is stronk
2016-11-13 04:06 Miryle: yeah fuck
2016-11-13 04:06 MaridiuS: 00:29:497 (5,6,7) - this could also use some remapping i think
2016-11-13 04:06 Miryle: ok
2016-11-13 04:06 Miryle: fixed
2016-11-13 04:06 MaridiuS: red and white ticks take priority by default
2016-11-13 04:07 Miryle: following vocals
2016-11-13 04:07 Miryle: is k
2016-11-13 04:07 MaridiuS: ok
2016-11-13 04:07 MaridiuS: 00:29:497 (5,6,7) -
2016-11-13 04:07 MaridiuS: spacing incosistency ;p
2016-11-13 04:07 MaridiuS: visual
2016-11-13 04:07 Miryle: you fuck
2016-11-13 04:08 Miryle: ok wait
2016-11-13 04:08 Miryle: ok reason:
2016-11-13 04:08 Miryle: 6 is emphasis
2016-11-13 04:08 Miryle: *drops mic*
2016-11-13 04:08 MaridiuS: no no
2016-11-13 04:08 MaridiuS: not gmaeplay
2016-11-13 04:08 MaridiuS: just visual
2016-11-13 04:08 Miryle: oh
2016-11-13 04:08 Miryle: OH
2016-11-13 04:08 Miryle: https://puu.sh/sgnXX/fc63b8ab39.png
2016-11-13 04:08 Miryle: gud?
2016-11-13 04:09 MaridiuS: cute
2016-11-13 04:09 MaridiuS: 00:30:313 (8,9) -
2016-11-13 04:09 Miryle: would cuddle?
2016-11-13 04:09 MaridiuS: i think
2016-11-13 04:09 MaridiuS: spaced 3 stack would fit here
2016-11-13 04:09 Miryle: you don't like the overlap
2016-11-13 04:09 MaridiuS: the 3 sounds are pretty loud
2016-11-13 04:10 Miryle: are you
2016-11-13 04:10 Miryle: wat
2016-11-13 04:10 Miryle: that would be way too hard
2016-11-13 04:10 Miryle: 9 has vocal
2016-11-13 04:10 Miryle: 8 has a wub thing
2016-11-13 04:10 Miryle: and vocal
2016-11-13 04:10 Miryle: i think it's okay as it is tbh
2016-11-13 04:10 MaridiuS: oki its a suggestion ;d
2016-11-13 04:10 Miryle: :3
2016-11-13 04:10 Miryle: is k is k
2016-11-13 04:10 Miryle: it's late and shit
2016-11-13 04:10 MaridiuS: 00:32:252 (1,3) -
2016-11-13 04:10 MaridiuS: fixy blankety
2016-11-13 04:11 MaridiuS: okay generally
2016-11-13 04:11 MaridiuS: just take a close look at the map
2016-11-13 04:11 MaridiuS: and such visual distance inconsistencies
2016-11-13 04:11 MaridiuS: and blankets
2016-11-13 04:11 MaridiuS: keep same structure
2016-11-13 04:11 MaridiuS: recheck tomorrow
2016-11-13 04:11 MaridiuS: since yea its late
2016-11-13 04:12 MaridiuS: 01:01:436 (1,2,3,4) - last one xd
2016-11-13 04:12 Miryle: nonono
2016-11-13 04:12 Miryle: nononononon
2016-11-13 04:12 Miryle: its k
2016-11-13 04:12 Miryle: i don't like leaving mods cut in half
2016-11-13 04:12 Miryle: we finish this and i drop to bed and dream of papayapa
2016-11-13 04:12 MaridiuS: inb4 you dream
2016-11-13 04:13 MaridiuS: circles
2016-11-13 04:13 MaridiuS: and visual spacing
2016-11-13 04:13 MaridiuS: xd
2016-11-13 04:13 Miryle: yeah im gonna die
2016-11-13 04:13 Miryle: in my sleep
2016-11-13 04:13 Miryle: fixed all
2016-11-13 04:13 MaridiuS: wait a sec
2016-11-13 04:13 MaridiuS: 01:02:252 (3,4) -
2016-11-13 04:13 MaridiuS: 01:02:252 (3) -
2016-11-13 04:13 MaridiuS: i wouldn't end 3 on white tick
2016-11-13 04:13 MaridiuS: its pretty strong
2016-11-13 04:13 MaridiuS: it needs to be clickable
2016-11-13 04:15 MaridiuS: 01:04:497 (5,6,7,8,1) - i would increase spacing here, it gets louder.
2016-11-13 04:15 Miryle: fair enough
2016-11-13 04:15 Miryle: changed
2016-11-13 04:15 MaridiuS: maybe just a bit
2016-11-13 04:15 Miryle: done
2016-11-13 04:15 MaridiuS: 01:05:109 (2,3) - vs 01:05:721 (4,5) -
2016-11-13 04:15 MaridiuS: i n c o n s i s t e n c y xd
2016-11-13 04:15 Miryle: done
2016-11-13 04:16 MaridiuS: 01:05:721 (4,5,6) -
2016-11-13 04:16 MaridiuS: also
2016-11-13 04:16 MaridiuS: 1/4 timing into 1/2 timing
2016-11-13 04:16 MaridiuS: but really similalr spacing
2016-11-13 04:16 MaridiuS: needs some changing
2016-11-13 04:16 Miryle: 6 and 1?
2016-11-13 04:16 MaridiuS: no no
2016-11-13 04:16 MaridiuS: 01:05:721 (4,5) -
2016-11-13 04:16 Miryle: oh
2016-11-13 04:16 Miryle: sec puush
2016-11-13 04:16 Miryle: https://puu.sh/sgol5/fda629e8d4.png
2016-11-13 04:17 MaridiuS: omg
2016-11-13 04:17 MaridiuS: im a genius
2016-11-13 04:17 MaridiuS: check this out
2016-11-13 04:17 MaridiuS: http://puu.sh/sgonF/cd830ab156.jpg
2016-11-13 04:17 Miryle: what did you come up with
2016-11-13 04:17 MaridiuS: better flow
2016-11-13 04:17 MaridiuS: looks better since it feels the gap
2016-11-13 04:18 Miryle: o
2016-11-13 04:18 Miryle: that's
2016-11-13 04:18 Miryle: actually really nice
2016-11-13 04:18 Miryle: did that
2016-11-13 04:18 MaridiuS: ;3
2016-11-13 04:18 Miryle: -pats head- good boy
2016-11-13 04:18 MaridiuS: 01:06:946 (2,3) - i think this spacing (gameplay spacing)
2016-11-13 04:18 MaridiuS: is low
2016-11-13 04:18 MaridiuS: still 1/2 timing
2016-11-13 04:19 Miryle: fixed
2016-11-13 04:19 MaridiuS: 01:09:395 (5,1) -
2016-11-13 04:19 Miryle: holy
2016-11-13 04:19 MaridiuS: you're torturing
2016-11-13 04:19 Miryle: fixed
2016-11-13 04:19 MaridiuS: the
2016-11-13 04:19 MaridiuS: map
2016-11-13 04:19 MaridiuS: ;d
2016-11-13 04:19 Miryle: shh it's okay
2016-11-13 04:19 MaridiuS: 01:09:803 (1,2) -
2016-11-13 04:19 Miryle: i fixed it
2016-11-13 04:19 MaridiuS: also improper blanketing
2016-11-13 04:20 Miryle: fixed
2016-11-13 04:20 Miryle: https://puu.sh/sgovh/fe1ed15b2a.png
2016-11-13 04:20 MaridiuS: 01:11:231 (6,1) - its kidna buildupy
2016-11-13 04:20 Miryle: looks pretty :ok_hand:
2016-11-13 04:20 MaridiuS: but the last jump is really low
2016-11-13 04:20 MaridiuS: ye
2016-11-13 04:20 MaridiuS: noice
2016-11-13 04:21 Miryle: fixed that too
2016-11-13 04:21 MaridiuS: 01:12:660 (5,1) -
2016-11-13 04:21 MaridiuS: just preference
2016-11-13 04:21 MaridiuS: but i feel like
2016-11-13 04:21 MaridiuS: it could be nice
2016-11-13 04:21 MaridiuS: if after 5
2016-11-13 04:21 MaridiuS: you will land right on (1)
2016-11-13 04:21 Miryle: what do you mean
2016-11-13 04:21 Miryle: stack 5 tail on 1?
2016-11-13 04:21 MaridiuS: http://puu.sh/sgozb/5dcc4f74a6.jpg
2016-11-13 04:22 Miryle: nah is k
2016-11-13 04:22 Miryle: music is pretty flowy so I wanna keep it that way
2016-11-13 04:22 Miryle: that'd be a noticeable break and also would look weird imo ;w;
2016-11-13 04:22 MaridiuS: oki
2016-11-13 04:22 MaridiuS: 01:15:823 -
2016-11-13 04:22 MaridiuS: hm
2016-11-13 04:22 MaridiuS: i'd really use this beat
2016-11-13 04:23 Miryle: fixed
2016-11-13 04:23 Miryle: ;w;
2016-11-13 04:23 MaridiuS: 01:21:231 (1,2) -
2016-11-13 04:23 MaridiuS: think its pretty close
2016-11-13 04:24 MaridiuS: 01:22:864 (1,2) -
2016-11-13 04:24 Miryle: yep fixed
2016-11-13 04:24 MaridiuS: people say often
2016-11-13 04:24 MaridiuS: that you should really evade blanketing 1/4 timing
2016-11-13 04:24 MaridiuS: like that
2016-11-13 04:24 Miryle: emphasis
2016-11-13 04:25 Miryle: also that blanket was pixels off
2016-11-13 04:25 Miryle: fixed it
2016-11-13 04:25 Miryle: LOL
2016-11-13 04:25 MaridiuS: 01:21:742 (4,5) - vs 01:25:007 (4,5) -
2016-11-13 04:26 MaridiuS: also the latter aint a perfect blanket it seems ;d
2016-11-13 04:26 MaridiuS: you can hit 2 birds with one stone
2016-11-13 04:26 MaridiuS: 01:26:129 (1,2) - nazi
2016-11-13 04:26 MaridiuS: 01:27:048 - there's a note herre i'd use it
2016-11-13 04:27 MaridiuS: 01:27:762 (1,2) - fix blanket
2016-11-13 04:27 MaridiuS: 01:30:007 (1) -
2016-11-13 04:27 MaridiuS: cute
2016-11-13 04:28 MaridiuS: 01:33:272 (4) - this is i thnk weird
2016-11-13 04:28 Miryle: fixed all
2016-11-13 04:28 MaridiuS: 01:34:803 (4,5) - vs 01:38:068 (4,5) -
2016-11-13 04:28 Miryle: i will not fix that circle tho i like that
2016-11-13 04:28 MaridiuS: 01:40:109 -
2016-11-13 04:28 MaridiuS: note
2016-11-13 04:29 MaridiuS: 01:43:476 (4,5,6,1) - a little bit inconsistant
2016-11-13 04:30 MaridiuS: 01:46:129 (1) - i think using these 1/4 notes would be really cool fit into 001:46:946 (1,2) -
2016-11-13 04:31 MaridiuS: 01:51:538 (5,6,7,1) - also a bit inconsistant
2016-11-13 04:32 Miryle: ^ send help
2016-11-13 04:32 Miryle: had to move 01:51:844 (6,7,1,2,3,4,5,6,7,8) -
2016-11-13 04:32 Miryle: LOL
2016-11-13 04:32 Miryle: but all fixed except that circle
2016-11-13 04:32 MaridiuS: 01:58:783 - consider
2016-11-13 04:32 MaridiuS: 1/8 mapping
2016-11-13 04:32 Miryle: am following vocals and i want that "waaaaaaa"
2016-11-13 04:32 MaridiuS: since its the end of the map :D
2016-11-13 04:32 Miryle: i want those to be circles ;w;
2016-11-13 04:33 MaridiuS: oki pretty dope
2016-11-13 04:33 Miryle: can you
2016-11-13 04:33 Miryle: check easy
2016-11-13 04:33 Miryle: ;w;
2016-11-13 04:33 MaridiuS: u mean
2016-11-13 04:33 MaridiuS: normal?
2016-11-13 04:33 Miryle: added a gd
2016-11-13 04:33 Miryle: redownload
2016-11-13 04:35 MaridiuS: looks fine
2016-11-13 04:35 Miryle: wot
2016-11-13 04:35 Miryle: that's it?
2016-11-13 04:35 Miryle: really
2016-11-13 04:35 MaridiuS: well
2016-11-13 04:35 MaridiuS: its easy difficulty
2016-11-13 04:35 MaridiuS: structured well
2016-11-13 04:36 MaridiuS: without inconsistencies
2016-11-13 04:36 MaridiuS: no blanket errors ;d
2016-11-13 04:36 Miryle: well any mods will help
2016-11-13 04:36 Miryle: thank me for that kappa
2016-11-13 04:36 Miryle: checked and fixed them all before adding
2016-11-13 04:36 Miryle: yay
2016-11-13 04:36 MaridiuS: lol
2016-11-13 04:36 MaridiuS: ahhh
2016-11-13 04:36 MaridiuS: i've found an error
2016-11-13 04:36 MaridiuS: kiai timing
2016-11-13 04:36 MaridiuS: compared to your mapset
2016-11-13 04:36 MaridiuS: there you go
2016-11-13 04:36 Miryle: yay thanks
2016-11-13 04:37 MaridiuS: nanahira
2016-11-13 04:37 MaridiuS: is so cute
2016-11-13 04:37 Miryle: ik
2016-11-13 04:37 Miryle: the voice
2016-11-13 04:37 Miryle: asdasd
2016-11-13 04:37 MaridiuS: u gotta find some
2016-11-13 04:37 MaridiuS: easy expert
2016-11-13 04:37 MaridiuS: to tell you
2016-11-13 04:37 MaridiuS: some sick easy timing
2016-11-13 04:37 MaridiuS: thats wrong here
2016-11-13 04:37 MaridiuS: if there is something rofl
2016-11-13 04:38 MaridiuS: ACTION is listening to [https://osu.ppy.sh/b/1128803 Camellia feat. Nanahira - PAPAYAPA BASS]
2016-11-13 04:38 Miryle: what
2016-11-13 04:38 Miryle: the S
2016-11-13 04:38 MaridiuS: lol
2016-11-13 04:39 Miryle: wait what's wrong
2016-11-13 04:39 Miryle: i didn't get it
2016-11-13 04:39 Miryle: ;w;
gonna dream about blanketing, visual spacing, and rhythm. fixed flow, lots of blankets, spacing, and fuck hr players.

also thanks for the star <3
Juiceys
https://puu.sh/sgvzy/b65e882f1b.png
Boi after this mod u gonna have nightmares about visual spacing and blankets

Papaya: (This diff baited me hard asf wtf even)
(side note when I modded this i reduced the AR to 5 and it made me want to scream)
00:52:660 (1,2,3,4,5,6,7,8,1) - Im crying (don't fix anything about this just a comment lmao)
01:00:007 (1,4) - Try this https://puu.sh/sguRP/63ca9ae49d.png
01:01:844 (2,3) - The blanket on this is pretty poor I would recommend fixing this
and after this i raged and gave up on this difficulty bc im bad

Insane:
00:17:558 (1) - Move the third point in this slider to X:112 Y:104
01:53:476 (6,1) - The curve of 6 could blanket the tail of 1
00:43:680 (1,3) - Pls fix blanket mg
01:06:129 (7,1) - Blanket needs to be fixed The tail of 7 is out too far and the same goes for 1

Hard:
00:32:660 (2,1) - Boi. Blanket pls

After that my mod was exceeding 30 minutes and like who wants to mod for more than 30 minutes?
and remember if you ever get roasted on visual spacing or blankets just remember this....


PAJWOJ
papayapa
00:17:864 (2,3,4) - this seems broken
00:25:721 (1,1) - spacing objects like that plays really weird, at least for me
00:37:456 (2,3,4,5,6) - this is weird like not straight
00:39:395 (4,5,6) - ^
00:42:354 (2,3) - you should stack those
01:24:803 (2,3,4) - same issue as the first one, i guess this was intentional but looks ugly
insane
00:47:354 (2,5,6) - nice
that's it xd
i looked at hard too but i didn't find anything so i'll just stop there
Topic Starter
Mir

Juiceys wrote:

https://puu.sh/sgvzy/b65e882f1b.png
Boi after this mod u gonna have nightmares about visual spacing and blankets- last night I didn’t dream of anything I’m sorry I failed you

Papaya: (This diff baited me hard asf wtf even)
(side note when I modded this i reduced the AR to 5 and it made me want to scream) – I screamed.
00:52:660 (1,2,3,4,5,6,7,8,1) - Im crying (don't fix anything about this just a comment lmao) – same tbh
01:00:007 (1,4) - Try this https://puu.sh/sguRP/63ca9ae49d.pngIt’s already like this.
01:01:844 (2,3) - The blanket on this is pretty poor I would recommend fixing this - Nah m8 this blanket is :ok_hand:
and after this i raged and gave up on this difficulty bc im bad – Is k this diff is cancer.

Insane:
00:17:558 (1) - Move the third point in this slider to X:112 Y:104 – Such a precise blanket.~ Fixed.
01:53:476 (6,1) - The curve of 6 could blanket the tail of 1 – It could but 1 already blankets the tail of 6. ;w;
00:43:680 (1,3) - Pls fix blanket mg – HOLY SHITE fixed wow.
01:06:129 (7,1) - Blanket needs to be fixed The tail of 7 is out too far and the same goes for 1 – I think I fixed it.

Hard:
00:32:660 (2,1) - Boi. Blanket pls – Fixed fam, also some stack I randomly found was fixed too.

After that my mod was exceeding 30 minutes and like who wants to mod for more than 30 minutes?
and remember if you ever get roasted on visual spacing or blankets just remember this....



fuck.

PajWoj wrote:

papayapa
00:17:864 (2,3,4) - this seems broken – Is broken ;w; fixed.~
00:25:721 (1,1) - spacing objects like that plays really weird, at least for me – Intentional.~
00:37:456 (2,3,4,5,6) - this is weird like not straight – Intentional.~
00:39:395 (4,5,6) - ^ - Saaaame. ;w;
00:42:354 (2,3) - you should stack those – Yesh, fixed.~
01:24:803 (2,3,4) - same issue as the first one, i guess this was intentional but looks ugly – Is intentional but 6 is spaced wrong, fixed it.~
insane
00:47:354 (2,5,6) – nice – Is that bad or good im scared
that's it xd
i looked at hard too but i didn't find anything so i'll just stop there – Okay.~
Thanks for the mods guys.~
Shmiklak
you modded only 2 diffs from my set so here's mod for your 2 diffs. btw i think metadata confirmation can be taken here https://remywiki.com/PAPAYAPA_BASS

[Insane]
  1. put more hitsounds. you need claps whistles finishes, not only hitnormals
  2. There're 00:00:619 - 00:00:823 - 00:01:027 - really nice sounds, they could be distinguished by circles. I suggest to put circles there, here's also example how could you do it with cool pattern http://shmiklak.s-ul.eu/O3ezzCs7
  3. 00:02:456 (2,1) - blanket could be improved
    Same goes to 00:03:476 (2,3) - 00:08:476 (3,4) - 00:14:803 (3,5) - and much more blankets
  4. from 00:08:476 - to 00:09:191 - you ignored much strong beats, this rythm will fit music much better http://shmiklak.s-ul.eu/RGGkMma0
  5. 00:10:007 - put circle here, do not ignore this strong sound
  6. 01:45:721 (1) - ctrl+f

[Hard]
  1. 00:00:619 - 00:00:823 - 00:01:027 - similar as in insane but use 1/2 repeat slider
  2. here're also much of blankets which could be improved 00:04:803 (2,3) - 00:06:742 (2,4) - 00:08:272 (2,3) - etc
gl
Topic Starter
Mir

M a r v o l l o wrote:

you modded only 2 diffs from my set so here's mod for your 2 diffs. btw i think metadata confirmation can be taken here https://remywiki.com/PAPAYAPA_BASS - Is good.

[Insane]
  1. put more hitsounds. you need claps whistles finishes, not only hitnormals – Hitsounding is in progress, don’t worry.
  2. There're 00:00:619 - 00:00:823 - 00:01:027 - really nice sounds, they could be distinguished by circles. I suggest to put circles there, here's also example how could you do it with cool pattern http://shmiklak.s-ul.eu/O3ezzCs7I don’t really wanna map this part because it acts as a lead in to the song. I hate songs that start instantly, and I don’t really wanna do that here.
  3. 00:02:456 (2,1) - blanket could be improved
    Same goes to 00:03:476 (2,3) - 00:08:476 (3,4) - 00:14:803 (3,5) - and much more blankets = Last one is okay, the rest fixed. Will fix more.
  4. from 00:08:476 - to 00:09:191 - you ignored much strong beats, this rythm will fit music much better http://shmiklak.s-ul.eu/RGGkMma0It’s the intro. I’m ignoring it intentionally. But I did fix some bad rhythm.
  5. 00:10:007 - put circle here, do not ignore this strong sound – Uhghghgh okay.
  6. 01:45:721 (1) – ctrl+f – I think you meant G. Also, done.~

[Hard]
  1. 00:00:619 - 00:00:823 - 00:01:027 - similar as in insane but use 1/2 repeat slider – is k. don’t really wanna map this part.
  2. here're also much of blankets which could be improved 00:04:803 (2,3) - 00:06:742 (2,4) - 00:08:272 (2,3) – etc – Mhm.~
gl
Thanks for the mod.~
Jakomo73
ich bin hitler
2016-11-13 16:54 Miryle: oi
2016-11-13 16:54 Miryle: m8
2016-11-13 16:54 Miryle: i need help
2016-11-13 16:54 Jakomo73: whats up
2016-11-13 16:55 Miryle: can you go through insane and papayapa
2016-11-13 16:55 Miryle: and literally roleplay as hitler
2016-11-13 16:55 Miryle: and point out any blankets you find
2016-11-13 16:55 Jakomo73: sure
2016-11-13 16:55 Miryle: yay ty
2016-11-13 16:55 Miryle: start w/ insane i guess
2016-11-13 16:56 Jakomo73: 00:01:640 (2,3) -
2016-11-13 16:56 Jakomo73: 00:02:456 (2,1) -
2016-11-13 16:56 Miryle: first not intended
2016-11-13 16:56 Miryle: and i don't get the second
2016-11-13 16:56 Miryle: o-o
2016-11-13 16:57 Jakomo73: https://osu.ppy.sh/ss/6560579 triggered :(
2016-11-13 16:57 Jakomo73: but u could make the first a blanket, it would look ~noicu~ ;)
2016-11-13 16:57 Jakomo73: 00:03:476 (2,3) -
2016-11-13 16:58 Miryle: wait
2016-11-13 16:58 Miryle: i don't see
2016-11-13 16:58 Miryle: what's in that screenshot
2016-11-13 16:58 Miryle: OH
2016-11-13 16:58 Miryle: OH
2016-11-13 16:58 Miryle: IM IN HARD
2016-11-13 16:58 Miryle: LMAO
2016-11-13 16:58 Miryle: wait wait can you do hard tho
2016-11-13 16:58 Miryle: basically all of them ;w;
2016-11-13 16:59 Jakomo73: sure sure
2016-11-13 16:59 Jakomo73: 00:07:762 (1,3) -
2016-11-13 16:59 Miryle: all fixed so far
2016-11-13 17:00 Miryle: honestly i might just update it
2016-11-13 17:00 Miryle: rip
2016-11-13 17:00 Jakomo73: 00:08:476 (3,4) -
2016-11-13 17:00 Miryle: update the map
2016-11-13 17:00 Miryle: ^ fixed
2016-11-13 17:01 Jakomo73: updated
2016-11-13 17:01 Miryle: kkk
2016-11-13 17:01 Jakomo73: 00:09:395 (1,3) -
2016-11-13 17:01 Miryle: fixed
2016-11-13 17:02 Jakomo73: 00:10:619 (6,1) - roleplaying as hitler here but u could blanket 1 with 6
2016-11-13 17:02 Jakomo73: 00:12:252 (2,1,2,3,4,5) - could blanket 2
2016-11-13 17:03 Miryle: nah m8 those are k imo
2016-11-13 17:03 Miryle: good tho keep rolepla
2016-11-13 17:03 Miryle: y
2016-11-13 17:03 Jakomo73: 00:14:803 (4,7) - 4 doesnt blanket 6 the best :s
2016-11-13 17:04 Jakomo73: actually, 6 doesnt either on 4's tail
2016-11-13 17:04 Miryle: what are you talking abouit
2016-11-13 17:04 Jakomo73: 00:16:742 (5,7) -
2016-11-13 17:04 Miryle: i don't see
2016-11-13 17:04 Jakomo73: https://osu.ppy.sh/ss/6560641
2016-11-13 17:04 Miryle: oh
2016-11-13 17:04 Miryle: fixed
2016-11-13 17:05 Miryle: also fixed
2016-11-13 17:05 Jakomo73: and [https://puu.sh/sgSvE/4ede3863e3.jpg the tail ;)]
2016-11-13 17:05 Jakomo73: 00:17:150 (7,1) -
2016-11-13 17:06 Miryle: fixed
2016-11-13 17:06 Jakomo73: 00:17:558 (1,3) -
2016-11-13 17:06 Miryle: fixed
2016-11-13 17:06 Jakomo73: 00:18:272 (3,7) -
2016-11-13 17:06 Miryle: I don't see
2016-11-13 17:06 Jakomo73: 00:20:007 (5,7) -
2016-11-13 17:07 Miryle: fixed that one tho
2016-11-13 17:07 Jakomo73: https://osu.ppy.sh/ss/6560664
2016-11-13 17:07 Jakomo73: also those point on 7 D:
2016-11-13 17:07 Miryle: fixed
2016-11-13 17:07 Jakomo73: 00:20:823 (1,2) -
2016-11-13 17:08 Jakomo73: https://osu.ppy.sh/ss/6560671
2016-11-13 17:08 Miryle: fixed
2016-11-13 17:09 Jakomo73: 00:26:129 (1,1) - this is dank ;)
2016-11-13 17:09 Miryle: 00:21:844 (4,5) - fixed
2016-11-13 17:09 Miryle: ayyy
2016-11-13 17:09 Miryle: thanks m8
2016-11-13 17:09 Jakomo73: 00:27:354 (1,2) -
2016-11-13 17:09 Miryle: fixed
2016-11-13 17:10 Jakomo73: 00:29:395 (2,4) -
2016-11-13 17:10 Jakomo73: ahhh i feel so bad, i dont usually nazi mod like this
2016-11-13 17:10 Miryle: fixed
2016-11-13 17:10 Miryle: bitch keep modding
2016-11-13 17:10 Miryle: <3
2016-11-13 17:11 Miryle: i don't want other people to put "blanket blanket blanket" in their mods just to have more things to say like I do
2016-11-13 17:11 Jakomo73: 00:31:538 (5,6) -
2016-11-13 17:11 Miryle: fixed
2016-11-13 17:11 Jakomo73: 00:32:660 (3,6) -
2016-11-13 17:12 Jakomo73: a nazi modder's best tools: stack lieniency of 2 and ar 5
2016-11-13 17:12 Miryle: no need to blanket
2016-11-13 17:12 Jakomo73: 00:33:885 (1,2) -
2016-11-13 17:12 Miryle: holy
2016-11-13 17:12 Miryle: mother
2016-11-13 17:12 Miryle: of god
2016-11-13 17:12 Miryle: fixed
2016-11-13 17:13 Jakomo73: also 2 needs to be fixed on the head of 1
2016-11-13 17:13 Miryle: all done
2016-11-13 17:14 Jakomo73: 00:34:573 (2,3) -
2016-11-13 17:14 Miryle: ? ;-;
2016-11-13 17:14 Jakomo73: 00:35:517 (1,4) -
2016-11-13 17:14 Miryle: fixed
2016-11-13 17:15 Jakomo73: https://osu.ppy.sh/ss/6560735
2016-11-13 17:15 Jakomo73: for 34:573
2016-11-13 17:15 Jakomo73: 00:35:517 (1,6) -
2016-11-13 17:15 Miryle: i still don't get it
2016-11-13 17:15 Miryle: fixed that i think tho
2016-11-13 17:16 Jakomo73: the end of 3 was off a bit ^^
2016-11-13 17:16 Miryle: o
2016-11-13 17:16 Miryle: fixed
2016-11-13 17:16 Jakomo73: 00:36:946 (10,1) - doesnt need to be blanketed, but, yk, nein blanklet left behind
2016-11-13 17:16 Miryle: yeah it's stacled on smth
2016-11-13 17:17 Jakomo73: 00:37:966 (6,9) -
2016-11-13 17:17 Miryle: something
2016-11-13 17:17 Miryle: fixed
2016-11-13 17:17 Jakomo73: 00:38:170 (7,1) -
2016-11-13 17:17 Miryle: fixed
2016-11-13 17:17 Jakomo73: didnt even need my tools for last one ;))
2016-11-13 17:18 Miryle: fuck you
2016-11-13 17:18 Miryle: <3
2016-11-13 17:18 Jakomo73: 00:40:415 (1,3) -
2016-11-13 17:18 Jakomo73: 00:41:844 (6,1) -
2016-11-13 17:18 Miryle: huh
2016-11-13 17:18 Jakomo73: 00:42:456 (3,4) -
2016-11-13 17:18 Miryle: what about circle
2016-11-13 17:19 Jakomo73: wait which one
2016-11-13 17:19 Miryle: 40:415
2016-11-13 17:19 Jakomo73: that should be 1 and 2 srry
2016-11-13 17:20 Miryle: fixed
2016-11-13 17:20 Miryle: :3
2016-11-13 17:20 Jakomo73: ye mind the random numbers :P
2016-11-13 17:20 Jakomo73: gotta place circles for maximum nazi
2016-11-13 17:20 Jakomo73: 00:43:680 (1,2) -
2016-11-13 17:21 Miryle: fixed
2016-11-13 17:21 Jakomo73: 00:43:680 (1,3) - not really important, but still a bit noticeable
2016-11-13 17:21 Miryle: fiiiiixed
2016-11-13 17:22 Jakomo73: 00:44:497 (3,4,5,6,7,8) - im sorry for this one, sooooo nitpicky lol
2016-11-13 17:22 Jakomo73: 00:45:313 (1,2,3) - not sure if u wanna blanket 2 or 3, but both arent ~perfect~ rn
2016-11-13 17:22 Miryle: fixed first
2016-11-13 17:22 Jakomo73: 00:45:721 (3,4,5) - ^
2016-11-13 17:23 Miryle: fixed
2016-11-13 17:23 Jakomo73: 00:47:354 (2,5,6) - could stack these
2016-11-13 17:23 Miryle: aren't they?
2016-11-13 17:23 Jakomo73: slightly off
2016-11-13 17:23 Jakomo73: 5 right under 2 imo
2016-11-13 17:24 Miryle: holy shit
2016-11-13 17:24 Miryle: fixed i think
2016-11-13 17:24 Jakomo73: 00:47:762 (4,5,6) - back to blankets :^)
2016-11-13 17:24 Jakomo73: 01:00:007 (1,3,4) -
2016-11-13 17:24 Miryle: fixed
2016-11-13 17:24 Miryle: fixed second too
2016-11-13 17:25 Jakomo73: 01:06:129 (7,1) - love this, but 7 could blanket 1 a bit better
2016-11-13 17:25 Miryle: just fixed
2016-11-13 17:25 Miryle: :3
2016-11-13 17:26 Jakomo73: 01:08:170 (1,2) - could do something like https://osu.ppy.sh/ss/6560865
2016-11-13 17:26 Jakomo73: and then gets rid of 2 and 6 overlap
2016-11-13 17:27 Miryle: is k as it is
2016-11-13 17:27 Miryle: stacked 6 tho
2016-11-13 17:27 Jakomo73: 01:11:027 (6,1) - 1's head is slightly off
2016-11-13 17:27 Jakomo73: 01:12:048 (3,4) - eyyyy, love these
2016-11-13 17:28 Jakomo73: 01:13:680 (3,7) - overlap, triggered
2016-11-13 17:28 Jakomo73: 01:13:068 (1,2) - like pixels off
2016-11-13 17:28 Miryle: fixed all
2016-11-13 17:28 Jakomo73: 01:14:293 (6,1) - tail of 1
2016-11-13 17:29 Miryle: fixed
2016-11-13 17:29 Jakomo73: 01:14:293 (6,2) - these are a bit close
2016-11-13 17:29 Miryle: fixed
2016-11-13 17:29 Jakomo73: 01:14:777 (1,4) - could put on 1's path to avoid overlap
2016-11-13 17:30 Jakomo73: 01:20:007 (1,5) - stack plz ;)
2016-11-13 17:30 Miryle: fixed all
2016-11-13 17:31 Jakomo73: 01:16:334 (1,2) - AHHH 1's tail (and prob 2) is off by pixels again D:
2016-11-13 17:31 Jakomo73: i mean, i guess all of them are off by pixels, its just the amt of pixels :^)
2016-11-13 17:31 Jakomo73: 01:21:231 (1,2,3) -
2016-11-13 17:32 Jakomo73: 01:36:538 (3) - this should be a slider imo
2016-11-13 17:32 Jakomo73: like one of 01:30:007 (3) -
2016-11-13 17:32 Miryle: omg
2016-11-13 17:32 Miryle: i missed it
2016-11-13 17:34 Miryle: added
2016-11-13 17:34 Jakomo73: 01:25:721 (6,1) - rotate 6 a bit imo for that consistent curve
2016-11-13 17:34 Miryle: 01:25:721 (6,3) - nice also blanketed
2016-11-13 17:35 Jakomo73: 01:31:027 (1,2) -reallllly close to perfect, just end of 1 is a bit too close
2016-11-13 17:35 Jakomo73: 01:37:150 (6,1) -
2016-11-13 17:36 Miryle: fixed all
2016-11-13 17:36 Jakomo73: 01:38:783 (6,1) - AYYY PERFECTION
2016-11-13 17:36 Jakomo73: 01:40:415 (7,1) - tiny bit off again
2016-11-13 17:36 Miryle: 01:38:783 (5,1) - fixed >_>
2016-11-13 17:36 Jakomo73: 01:45:109 (6,1) -
2016-11-13 17:37 Miryle: fixed
2016-11-13 17:37 Jakomo73: wtf wasnt that one perfect
2016-11-13 17:37 Miryle: nope
2016-11-13 17:37 Miryle: LOL
2016-11-13 17:38 Jakomo73: oh rip lolol
2016-11-13 17:38 Jakomo73: yukiyo taught u well :P
2016-11-13 17:38 Miryle: 01:56:742 (6,1) - fixed
2016-11-13 17:38 Miryle: yesh <3
2016-11-13 17:38 Miryle: 01:57:966 (6,9) - fix
2016-11-13 17:38 Jakomo73: https://osu.ppy.sh/ss/6560990 kreygasm
2016-11-13 17:39 Jakomo73: 01:53:476 (6) - would be nice to have one of those shiirn sliders, but yk, famous mappers :^(
2016-11-13 17:39 Miryle: it's
2016-11-13 17:39 Jakomo73: 01:57:966 (6,9) -
2016-11-13 17:39 Miryle: "aaaaaaah"
2016-11-13 17:39 Miryle: yah fixed
2016-11-13 17:40 Miryle: and that "ahhhh" sounds really loose
2016-11-13 17:40 Miryle: so i made curvey slider
2016-11-13 17:40 Jakomo73: can u make it symmetrical tho? ;)
2016-11-13 17:40 Miryle: yeah done
2016-11-13 17:40 Miryle: ,3
2016-11-13 17:40 Miryle: ;3
2016-11-13 17:41 Miryle: holy
2016-11-13 17:41 Miryle: we're done with insane yay
2016-11-13 17:41 Jakomo73: eyyy
2016-11-13 17:41 Jakomo73: ACTION is editing [https://osu.ppy.sh/b/1128803 Camellia feat. Nanahira - PAPAYAPA BASS [Jako's Easy]]
2016-11-13 17:41 Jakomo73: the worst blankets :^)
2016-11-13 17:41 Miryle: they're all perfect
2016-11-13 17:41 Miryle: <3
2016-11-13 17:42 Jakomo73: ACTION is editing [https://osu.ppy.sh/b/1123910 Camellia feat. Nanahira - PAPAYAPA BASS [Normal]]
2016-11-13 17:42 Jakomo73: 00:04:497 (1,2) -
2016-11-13 17:42 Jakomo73: end of 1
2016-11-13 17:42 Jakomo73: well its cause i copy pasted most :P
2016-11-13 17:42 Miryle: fixed
2016-11-13 17:42 Miryle: LOL
2016-11-13 17:42 Miryle: fair enough
2016-11-13 17:43 Jakomo73: 00:05:313 (2,3) - head of 3 is a tiiiiiny bit off
2016-11-13 17:43 Miryle: not noticeable enough to care tbh
2016-11-13 17:43 Miryle: ;w;
2016-11-13 17:43 Jakomo73: 00:14:701 (2,3) -
2016-11-13 17:44 Miryle: fix
2016-11-13 17:44 Jakomo73: lol ye i agree, but hitler doesnt ;)
2016-11-13 17:44 Miryle: fuck
2016-11-13 17:44 Miryle: ok mein fuhrer
2016-11-13 17:44 Jakomo73: 00:23:680 (2,1) -
2016-11-13 17:45 Jakomo73: the body of 1 is a bit too far
2016-11-13 17:45 Miryle: nah m8
2016-11-13 17:45 Miryle: that is
2016-11-13 17:45 Miryle: :ok_hand:
2016-11-13 17:45 Jakomo73: 00:28:578 (3,1) - triggered
2016-11-13 17:46 Jakomo73: 00:30:211 (3,1) -
2016-11-13 17:46 Miryle: hitler pls
2016-11-13 17:46 Miryle: fixed
2016-11-13 17:46 Jakomo73: ahhhh i know like no german or i would make a #witty remark
2016-11-13 17:46 Miryle: same
2016-11-13 17:46 Miryle: LOL
2016-11-13 17:46 Jakomo73: 00:36:742 (3,1) -
2016-11-13 17:47 Miryle: literally pixels
2016-11-13 17:47 Jakomo73: 00:37:966 (2,1) - end of 2
2016-11-13 17:47 Jakomo73: ok no 3 and 1 legit triggers me :P
2016-11-13 17:47 Miryle: fixed
2016-11-13 17:47 Jakomo73: https://osu.ppy.sh/ss/6561072 D:
2016-11-13 17:48 Miryle: ow
2016-11-13 17:48 Miryle: wtf
2016-11-13 17:48 Miryle: i'm getting https://puu.sh/sgUH6/2fc3073fc1.png
2016-11-13 17:48 Jakomo73: 00:39:599 (2,1) -
2016-11-13 17:48 Jakomo73: wait u using the dva skin?
2016-11-13 17:49 Miryle: fixed
2016-11-13 17:49 Miryle: and what
2016-11-13 17:49 Jakomo73: and idk i guess its prob right on ur end
2016-11-13 17:49 Miryle: I'm using Comfort
2016-11-13 17:50 Jakomo73: https://osu.ppy.sh/ss/6561098
2016-11-13 17:50 Jakomo73: wtf
2016-11-13 17:50 Jakomo73: same skin LOL
2016-11-13 17:50 Miryle: nah m8
2016-11-13 17:50 Miryle: NAAAAAAAAAAH m*
2016-11-13 17:50 Miryle: m8*
2016-11-13 17:50 Jakomo73: ok i need that one cause this dva one triggers me sooo much when i hit esc
2016-11-13 17:51 Jakomo73: it goes winky face
2016-11-13 17:51 Jakomo73: and im just like
2016-11-13 17:51 Jakomo73: no plz
2016-11-13 17:51 Miryle: i can give you mine
2016-11-13 17:51 Miryle: if you wnat
2016-11-13 17:51 Jakomo73: eyy sure
2016-11-13 17:51 Miryle: https://puu.sh/sgUTQ/b1db4b26b6.osk
2016-11-13 17:52 Jakomo73: tyty
2016-11-13 17:53 Jakomo73: 01:11:436 (1,1) -
2016-11-13 17:54 Jakomo73: 01:25:313 (2,1) -
2016-11-13 17:54 Jakomo73: 01:35:925 (1,2) - head of 1 slightly off
2016-11-13 17:55 Jakomo73: 01:35:925 (1,1) -
2016-11-13 17:55 Miryle: fixed all wew
2016-11-13 17:55 Miryle: had to go get food
2016-11-13 17:56 Jakomo73: 01:40:823 (1,2) - are these the same slider? they look slightly off D:
2016-11-13 17:56 Jakomo73: and eyyy np
2016-11-13 17:56 Miryle: well they are now
2016-11-13 17:56 Jakomo73: 01:48:170 (2,1) -
2016-11-13 17:56 Jakomo73: lol
2016-11-13 17:57 Miryle: fi
2016-11-13 17:57 Miryle: x
2016-11-13 17:57 Jakomo73: 01:55:109 (2,1) - EVERY PIXEL MATTERS
2016-11-13 17:57 Miryle: fixed
2016-11-13 17:58 Jakomo73: ACTION is editing [https://osu.ppy.sh/b/1124326 Camellia feat. Nanahira - PAPAYAPA BASS [Advanced]]
2016-11-13 17:58 Jakomo73: two done :D
2016-11-13 17:58 Miryle: waitawerasfd
2016-11-13 17:58 Miryle: lemme eat
2016-11-13 17:58 Miryle: and then we continue after
2016-11-13 17:58 Jakomo73: kkkkk
2016-11-13 17:58 Jakomo73: one last thing tho
2016-11-13 17:58 Jakomo73: 00:01:640 (2,3) -
2016-11-13 17:58 Miryle: fixed
2016-11-13 18:03 Jakomo73: when ur done eating btw, i need you to give me tips on what to do for the storyboard on dreamless wanderer ;D
2016-11-13 18:04 Miryle: m8
2016-11-13 18:04 Miryle: my storyboarding is shite
2016-11-13 18:05 Jakomo73: ye but u can still be like "it would be cool if satan flipped you off in this section" :^)
2016-11-13 18:05 Miryle: fair enough tbh
2016-11-13 18:05 Miryle: alright when we're done roleplaying
2016-11-13 18:05 Jakomo73: and its prob not as bad as u say, just takes a lot of practice :s
2016-11-13 18:05 Jakomo73: ayy kk
2016-11-13 18:09 Miryle: o
2016-11-13 18:09 Miryle: i forgot to add your name to tags
2016-11-13 18:09 Miryle: ;3
2016-11-13 18:10 Miryle: otl i had denying gds
2016-11-13 18:11 Jakomo73: good thing u didnt have to deny mine :^)
2016-11-13 18:11 Miryle: is an easy
2016-11-13 18:11 Miryle: pretty hard to fuck up an easy
2016-11-13 18:11 Miryle: LOL
2016-11-13 18:11 Jakomo73: rude :^)
2016-11-13 18:11 Miryle: well
2016-11-13 18:11 Miryle: at least you didn't fuck up the easy
2016-11-13 18:12 Miryle: that'd be even worse tbh
2016-11-13 18:12 Miryle: wow im an ass
2016-11-13 18:12 Miryle: sorry
2016-11-13 18:12 Jakomo73: LOL 1/16 snapped notes, no blankets
2016-11-13 18:12 Miryle: where where
2016-11-13 18:12 Jakomo73: nah dw easies arent that hard
2016-11-13 18:12 Jakomo73: nope
2016-11-13 18:12 Miryle: -o
2016-11-13 18:12 Miryle: o-o
2016-11-13 18:13 Jakomo73: but i cant imagine messing up an easy really badly, liek i guess u have to be new or something
2016-11-13 18:13 Miryle: like
2016-11-13 18:13 Miryle: make it look super ugly
2016-11-13 18:13 Miryle: and put bad rhythm
2016-11-13 18:13 Miryle: also lots of unnecessary overlaps
2016-11-13 18:13 Miryle: ;w;
2016-11-13 18:13 Jakomo73: LOL brb editing mine :^)
2016-11-13 18:13 Jakomo73: no ds
2016-11-13 18:13 Miryle: you
2016-11-13 18:13 Miryle: what
2016-11-13 18:13 Miryle: LOL
2016-11-13 18:14 Miryle: i have the good one with me dw dw
2016-11-13 18:15 Jakomo73: wait kiai still messed up in easy, ripp
2016-11-13 18:16 Miryle: you wot
2016-11-13 18:16 Miryle: gimme timing
2016-11-13 18:16 Jakomo73: 02:00:415 - it ends here for some reason
2016-11-13 18:17 Jakomo73: should end 01:46:129 (2) -
2016-11-13 18:18 Miryle: fixed
2016-11-13 18:19 Jakomo73: kk tyty
2016-11-13 18:19 Miryle: also
2016-11-13 18:20 Miryle: done eating
2016-11-13 18:20 Jakomo73: eyy, back to roleplaying :^)
2016-11-13 18:20 Miryle: yeee
2016-11-13 18:21 Jakomo73: 00:03:476 - theres a sound here D:
2016-11-13 18:21 Jakomo73: and it triggers me not to include it
2016-11-13 18:21 Miryle: o
2016-11-13 18:21 Miryle: added circle
2016-11-13 18:21 Miryle: 00:06:742 (2,1) -
2016-11-13 18:21 Miryle: dank?
2016-11-13 18:21 Miryle: dank.
2016-11-13 18:22 Jakomo73: dank!
2016-11-13 18:23 Miryle: also 00:10:517 (3,1) - 00:08:885 (3,1) - fixed
2016-11-13 18:23 Jakomo73: 00:08:578 (2,1) -
2016-11-13 18:24 Jakomo73: 00:15:925 (1,2) - 1's tail
2016-11-13 18:24 Miryle: fix
2016-11-13 18:25 Miryle: 00:28:987 (1) - fixed
2016-11-13 18:25 Miryle: 00:30:211 (3,1) - fixed
2016-11-13 18:25 Jakomo73: 00:30:211 (3,1) - slightly off
2016-11-13 18:25 Miryle: LOL
2016-11-13 18:25 Jakomo73: lol #in sync
2016-11-13 18:25 Miryle: 00:34:701 (3,4) - fixed
2016-11-13 18:25 Jakomo73: 00:34:701 (3,4) -
2016-11-13 18:25 Miryle: 00:36:334 (3,1) - fixed
2016-11-13 18:25 Jakomo73: ..
2016-11-13 18:25 Jakomo73: LOL
2016-11-13 18:26 Jakomo73: 00:38:374 (3,1) -
2016-11-13 18:26 Miryle: 00:38:374 (3,1) - fixed
2016-11-13 18:26 Miryle: LOL
2016-11-13 18:26 Miryle: 00:43:680 (1,2) - fixed
2016-11-13 18:26 Jakomo73: 00:43:680 (1,2) -
2016-11-13 18:26 Miryle: m8.
2016-11-13 18:27 Jakomo73: 00:44:497 (3,1) - these are so close
2016-11-13 18:27 Miryle: staaacks
2016-11-13 18:27 Jakomo73: 00:46:742 (4,1) -
2016-11-13 18:27 Jakomo73: 00:47:762 (3,1) -
2016-11-13 18:27 Jakomo73: well the blanket for it is wrong too :^(
2016-11-13 18:28 Jakomo73: 00:49:803 (3,1) - t r i g g e r e d
2016-11-13 18:28 Miryle: fixed all
2016-11-13 18:29 Jakomo73: 01:07:966 (5,1) -
2016-11-13 18:29 Jakomo73: 01:08:170 (1,1,1) -
2016-11-13 18:29 Jakomo73: overlap on last 2, and first 2 have blanket problem
2016-11-13 18:29 Miryle: fixed
2016-11-13 18:30 Jakomo73: 01:11:436 (1,2) - head a bit too close
2016-11-13 18:30 Miryle: fixed
2016-11-13 18:30 Jakomo73: 01:14:293 (5,1,2) -
2016-11-13 18:30 Jakomo73: 01:20:619 (1,1) -
2016-11-13 18:31 Jakomo73: 01:21:844 (2,3) -
2016-11-13 18:31 Miryle: fixed
2016-11-13 18:31 Jakomo73: 01:24:497 (1,2,3) -
2016-11-13 18:31 Jakomo73: 01:25:313 (3,4) - 4's tail a bit too far away
2016-11-13 18:31 Jakomo73: 01:25:313 (3,3) -
2016-11-13 18:32 Jakomo73: could have these be the same one
2016-11-13 18:32 Jakomo73: the second one's blanket is perfect
2016-11-13 18:32 Miryle: fixed
2016-11-13 18:32 Jakomo73: 01:27:354 (3,1) -
2016-11-13 18:32 Miryle: fixed
2016-11-13 18:32 Jakomo73: 01:27:762 (1,2) -
2016-11-13 18:32 Jakomo73: 01:27:762 (1,3) - head of 3 too far away
2016-11-13 18:32 Miryle: fixed
2016-11-13 18:33 Miryle: head fixed too
2016-11-13 18:33 Miryle: all so far fixed
2016-11-13 18:33 Miryle: 01:29:191 (4,1) - fixed
2016-11-13 18:33 Jakomo73: 01:31:027 (1,2) -
2016-11-13 18:33 Jakomo73: 01:34:293 (1,3) -
2016-11-13 18:33 Miryle: fixed all
2016-11-13 18:33 Jakomo73: 01:38:170 (2,3) - (sorry for the rapid fire timestamps :P)
2016-11-13 18:34 Jakomo73: 01:38:987 (4,1) -
2016-11-13 18:34 Miryle: it's good
2016-11-13 18:34 Miryle: doesn't take me long to fix
2016-11-13 18:34 Jakomo73: 01:40:619 (4,1) -
2016-11-13 18:34 Miryle: fixed all
2016-11-13 18:34 Jakomo73: 01:42:456 (1,4) -
2016-11-13 18:35 Jakomo73: 01:43:680 (4,1,2) -
2016-11-13 18:35 Jakomo73: 01:47:966 (2,3) -
2016-11-13 18:35 Miryle: yep that one i changed
2016-11-13 18:35 Miryle: 4 is now a straight slider
2016-11-13 18:35 Jakomo73: 01:50:415 (5,1) -
2016-11-13 18:36 Jakomo73: 01:51:640 (2,3,1) - two for the price of one ;)
2016-11-13 18:36 Miryle: fixed same
2016-11-13 18:37 Jakomo73: 01:55:517 (1,2,3) -
2016-11-13 18:37 Miryle: fixed all
2016-11-13 18:37 Jakomo73: 01:57:150 (1,3) -
2016-11-13 18:37 Jakomo73: 01:58:374 (3,1) -
2016-11-13 18:37 Jakomo73: 01:58:783 (1,2) -
2016-11-13 18:38 Miryle: fixed all
2016-11-13 18:38 Jakomo73: ayy thats 3
2016-11-13 18:38 Miryle: fixed all yay
2016-11-13 18:39 Jakomo73: 00:04:803 (2,3) -
2016-11-13 18:39 Miryle: is good
2016-11-13 18:39 Jakomo73: oh
2016-11-13 18:39 Jakomo73: ACTION is editing [https://osu.ppy.sh/b/1124607 Camellia feat. Nanahira - PAPAYAPA BASS [Hard]]
2016-11-13 18:39 Jakomo73: 00:05:721 (4,1) -
2016-11-13 18:39 Miryle: https://puu.sh/sgXrQ/1d1a88dd60.png
2016-11-13 18:40 Miryle: fixed
2016-11-13 18:40 Jakomo73: whoa wtf its different on mine
2016-11-13 18:41 Jakomo73: https://puu.sh/sgXuP/14213aa627.jpg
2016-11-13 18:41 Jakomo73: LOL same skin and latest pending version feelsbad
2016-11-13 18:41 Miryle: ._.
2016-11-13 18:41 Jakomo73: wait nvm it wasnt latest version
2016-11-13 18:42 Miryle: ah ok
2016-11-13 18:42 Jakomo73: 00:07:762 (1,4) -
2016-11-13 18:42 Miryle: staaaaaaaaaaaaaack
2016-11-13 18:43 Jakomo73: 00:08:987 (4,1) - AHHH
2016-11-13 18:43 Jakomo73: 00:08:272 (2,3) -
2016-11-13 18:44 Miryle: asdasdasd fiexkeda ll
2016-11-13 18:45 Jakomo73: 00:14:803 (2,3) - ok this one
2016-11-13 18:45 Jakomo73: AHHH
2016-11-13 18:45 Miryle: fixed
2016-11-13 18:46 Miryle: 00:17:150 (4,5,1,2,3) -
2016-11-13 18:46 Miryle: all of this
2016-11-13 18:46 Miryle: was fixed just now
2016-11-13 18:46 Miryle: all blankets perfectly so ignore it I know it's painful to look at rn
2016-11-13 18:46 Miryle: LOL
2016-11-13 18:47 Jakomo73: kk ;)
2016-11-13 18:47 Jakomo73: 00:19:191 (1,3) -
2016-11-13 18:47 Jakomo73: 00:21:231 (2,3) -
2016-11-13 18:47 Jakomo73: 00:23:680 (4,2) -
2016-11-13 18:48 Miryle: https://puu.sh/sgXTJ/efa297826e.png 00:21:231 (2,3) -
2016-11-13 18:48 Jakomo73: 00:24:905 (3,1) - not sure if intentionally not stacked
2016-11-13 18:48 Miryle: stacked now
2016-11-13 18:48 Miryle: all fixed
2016-11-13 18:49 Jakomo73: 00:32:252 (1,2) - this feels kinda weird rythmically
2016-11-13 18:49 Jakomo73: 00:36:538 (2,3) -
2016-11-13 18:49 Miryle: fixed second but not first
2016-11-13 18:50 Miryle: following vocals so
2016-11-13 18:50 Jakomo73: kk
2016-11-13 18:50 Jakomo73: 00:43:476 (4,1,2) -
2016-11-13 18:50 Miryle: 00:40:211 (6,1) - shouldn't blanket ignore this
2016-11-13 18:50 Jakomo73: 00:44:905 (6,1) -
2016-11-13 18:51 Jakomo73: ye i figured
2016-11-13 18:51 Jakomo73: 00:47:558 (2,3) -
2016-11-13 18:52 Jakomo73: 00:47:762 (3,1) - 3's end isnt blanketed correctly D:
2016-11-13 18:52 Jakomo73: 01:01:640 (1,2) -
2016-11-13 18:53 Jakomo73: 01:02:762 (4,1) - these meant to be blanketed?
2016-11-13 18:53 Miryle: all fixed so far
2016-11-13 18:53 Miryle: yep fixed
2016-11-13 18:53 Jakomo73: 01:05:517 (3,4) -
2016-11-13 18:53 Jakomo73: 01:06:129 (5,1) - 5's end's blanket
2016-11-13 18:54 Miryle: fixed all
2016-11-13 18:54 Jakomo73: 01:10:619 (3,1) -
2016-11-13 18:54 Jakomo73: 01:14:497 (6,1) -
2016-11-13 18:54 Jakomo73: 01:15:823 (2,1) -
2016-11-13 18:55 Jakomo73: 01:20:823 (3,1) -
2016-11-13 18:55 Jakomo73: 01:24:293 (4,1) -
2016-11-13 18:55 Jakomo73: 01:24:905 (2,3) -
2016-11-13 18:56 Jakomo73: 01:25:721 (4,1) -
2016-11-13 18:56 Jakomo73: 01:28:170 (2,3) -
2016-11-13 18:56 Jakomo73: 01:29:395 (1,2) -
2016-11-13 18:56 Jakomo73: 01:30:619 (3,1,2) -
2016-11-13 18:56 2 and 3 overlap *shudders*
2016-11-13 18:57 Jakomo73: 01:34:803 (2,3) - ahhh sorry for the timestamp spam again
2016-11-13 18:57 Jakomo73: 01:35:925 (1,3) -
2016-11-13 18:58 Jakomo73: 01:40:007 (2,3) -
2016-11-13 18:58 Jakomo73: 01:41:231 (2,3) -
2016-11-13 18:58 Miryle: asdkfalsdg;asdf
2016-11-13 18:58 Miryle: |WAIT
2016-11-13 18:58 Miryle: ;w;
2016-11-13 18:59 Jakomo73: 01:44:089 (1,2) - last one for right this second, and unnecessary point in 1
2016-11-13 19:01 Miryle: okay all fixed so far
2016-11-13 19:02 Miryle: a lot of them had to be repositioned
2016-11-13 19:02 Miryle: so took more time
2016-11-13 19:02 Miryle: =w=
2016-11-13 19:02 Jakomo73: npnp
2016-11-13 19:02 Jakomo73: 01:45:109 (4,1) -
2016-11-13 19:02 Jakomo73: stack ;)
2016-11-13 19:02 Jakomo73: 01:47:762 (2,4) -
2016-11-13 19:02 Miryle: stacked
2016-11-13 19:03 Miryle: done
2016-11-13 19:03 Jakomo73: 01:51:538 (4,1) -
2016-11-13 19:03 Jakomo73: 01:52:252 (1,2) -
2016-11-13 19:03 Jakomo73: 01:53:680 (6,1) -
2016-11-13 19:04 Miryle: `01:53:680 (5,1,2) -
2016-11-13 19:04 Jakomo73: 01:54:293 (2,5,1) - think it would be better to have 5 and 2 stacked instead of 2 and 1
2016-11-13 19:04 Miryle: wtf
2016-11-13 19:04 Miryle: is that
2016-11-13 19:04 Jakomo73: 01:57:966 (4,5) -
2016-11-13 19:05 Miryle: yeah did manual stacking
2016-11-13 19:05 Miryle: holy
2016-11-13 19:05 Miryle: fgucking
2016-11-13 19:05 Miryle: shit
2016-11-13 19:05 Miryle: jako
2016-11-13 19:05 Miryle: hard was hard
2016-11-13 19:05 Jakomo73: lol
2016-11-13 19:06 Jakomo73: well, only one more to go :D
2016-11-13 19:06 Miryle: post this on thread
2016-11-13 19:06 Miryle: I'll murder anyone that denies kudos
2016-11-13 19:06 Miryle: legit
2016-11-13 19:06 Jakomo73: LOL
2016-11-13 19:07 Jakomo73: wait want me to do papayapa too?
2016-11-13 19:07 Miryle: yes
2016-11-13 19:07 Miryle: if you want
2016-11-13 19:07 Jakomo73: onto the hell diff
2016-11-13 19:07 Jakomo73: 00:04:089 (5,1) -
2016-11-13 19:08 Jakomo73: 00:08:272 (4,1) -
2016-11-13 19:08 Jakomo73: 00:14:293 (1,4) -
2016-11-13 19:09 Jakomo73: https://puu.sh/sgZ7a/e252dd608e.jpg
2016-11-13 19:09 Jakomo73: :weary:
2016-11-13 19:09 Miryle: it;s
2016-11-13 19:09 Jakomo73: 00:15:925 (1,2) -
2016-11-13 19:09 Miryle: perfect
2016-11-13 19:09 Jakomo73: tbh map deserves a bubble just for that
2016-11-13 19:09 Miryle: fixed all
2016-11-13 19:09 Miryle: ikr
2016-11-13 19:10 Miryle: bn i know you're reading this
2016-11-13 19:10 Miryle: fucking bubble for that blanket
2016-11-13 19:10 Miryle: /s
2016-11-13 19:10 Jakomo73: ^^^ monstrata ik its not a triangle but come on, use ur powers for good
2016-11-13 19:10 Miryle: LOL
2016-11-13 19:10 Miryle: monstrata won't bubble this
2016-11-13 19:10 Jakomo73: 00:18:272 (5,6) -
2016-11-13 19:10 Miryle: fixed
2016-11-13 19:10 Jakomo73: u never know :^)
2016-11-13 19:11 Miryle: no no i know
2016-11-13 19:11 Miryle: LOL
2016-11-13 19:11 Jakomo73: 00:21:334 (4,5) -
2016-11-13 19:11 Jakomo73: 00:21:538 (5,7) -
2016-11-13 19:11 Miryle: done
2016-11-13 19:11 Jakomo73: if u had 7 go along 5's same path :ok_hand:
2016-11-13 19:12 Miryle: what
2016-11-13 19:12 Jakomo73: 00:23:272 (4,5,6) -
2016-11-13 19:12 Miryle: ;w
2016-11-13 19:12 Miryle: I don't get it
2016-11-13 19:13 Jakomo73: ahhh lemme send a screenshot
2016-11-13 19:13 Miryle: okay ;w;
2016-11-13 19:14 Jakomo73: AHH nvm this is too hard lol
2016-11-13 19:14 Miryle: LOL
2016-11-13 19:15 Jakomo73: 00:26:129 (1,2) -
2016-11-13 19:15 Jakomo73: 00:26:946 (2,1) - these arent a str8 line #triggered
2016-11-13 19:16 Jakomo73: 00:29:701 (6,8,9) - stack
2016-11-13 19:16 Jakomo73: 00:32:048 (5,1,3,5) -
2016-11-13 19:17 Jakomo73: 00:35:109 (5,5) - could stack these
2016-11-13 19:17 Jakomo73: 00:43:680 (1,1) -
2016-11-13 19:17 Miryle: yeah tbh
2016-11-13 19:17 Miryle: all fixed
2016-11-13 19:18 Jakomo73: 00:45:721 (3,5) -
2016-11-13 19:18 Jakomo73: 00:46:946 (1,1) -
2016-11-13 19:18 Jakomo73: 00:48:068 (5,1) -
2016-11-13 19:18 Miryle: all fixed
2016-11-13 19:19 Jakomo73: 00:53:374 (8,1) - btw i dont like 1 being so far away, i always misread it as a 1/2 gap D:
2016-11-13 19:19 Miryle: moved it closer
2016-11-13 19:19 Jakomo73: 01:01:436 (1,2) -
2016-11-13 19:20 Jakomo73: 01:07:762 (5,1) -
2016-11-13 19:20 Jakomo73: 01:17:762 (7,3) -
2016-11-13 19:20 Jakomo73: stack ;)
2016-11-13 19:20 Miryle: ew stack leniency
2016-11-13 19:20 Jakomo73: 01:21:742 (4,5) -
2016-11-13 19:20 Miryle: can't stack that
2016-11-13 19:21 Jakomo73: ripp
2016-11-13 19:21 Miryle: fixed all so far
2016-11-13 19:21 Jakomo73: 01:26:129 (1,2) -
2016-11-13 19:22 Jakomo73: 01:35:925 (1,2) -
2016-11-13 19:22 Jakomo73: 01:39:191 (1,2) - qq
2016-11-13 19:22 Jakomo73: 01:40:211 (5,6) -
2016-11-13 19:22 Miryle: HOYL
2016-11-13 19:22 Miryle: GUCK
2016-11-13 19:22 Jakomo73: LOL
2016-11-13 19:23 Jakomo73: 01:40:823 (1,2,3) -
2016-11-13 19:23 Miryle: fixed ;w;)o
2016-11-13 19:23 Jakomo73: 01:43:885 (6,1) -
2016-11-13 19:24 Miryle: 01:44:395 (3,4) - same
2016-11-13 19:24 Miryle: fix
2016-11-13 19:24 Jakomo73: 01:47:354 (1,5) - these two are sllllightly different, not huge deal but yk, hitler
2016-11-13 19:25 Jakomo73: 01:49:701 (6,8) -
2016-11-13 19:25 Miryle: don't wanna 100% stack them but changed a bit
2016-11-13 19:25 Jakomo73: 01:50:619 (1,2,5) - ok 5 here is quite a bit different :P
2016-11-13 19:26 Miryle: fixed rip
2016-11-13 19:26 Jakomo73: 01:52:048 (7,1) -
2016-11-13 19:26 Jakomo73: 01:52:252 (1,3) -
2016-11-13 19:26 Jakomo73: 01:52:660 (3,5) -
2016-11-13 19:27 Jakomo73: 01:56:742 (7,1) -
2016-11-13 19:27 Jakomo73: AYYY thats everything
2016-11-13 19:27 Miryle: holyshit
2016-11-13 19:27 Miryle: fixwed
2016-11-13 19:27 Miryle: what a boss
2016-11-13 19:27 Miryle: 9/11 mod would roleplay as hitler's slave again
2016-11-13 19:29 Jakomo73: LOL
2016-11-13 19:29 Jakomo73: holyy reached character limit of what it stores LOL
2016-11-13 19:29 Miryle: LMAO
2016-11-13 19:29 Miryle: use pastebin
2016-11-13 19:30 Jakomo73: no like the chat starts disappearing in osu
2016-11-13 19:30 Jakomo73: too many blankets :^(
2016-11-13 19:30 Miryle: oh
2016-11-13 19:30 Miryle: i might have a copy
Topic Starter
Mir

Jakomo73 wrote:

ich bin hitler
2016-11-13 16:54 Miryle: oi
2016-11-13 16:54 Miryle: m8
2016-11-13 16:54 Miryle: i need help
2016-11-13 16:54 Jakomo73: whats up
2016-11-13 16:55 Miryle: can you go through insane and papayapa
2016-11-13 16:55 Miryle: and literally roleplay as hitler
2016-11-13 16:55 Miryle: and point out any blankets you find
2016-11-13 16:55 Jakomo73: sure
2016-11-13 16:55 Miryle: yay ty
2016-11-13 16:55 Miryle: start w/ insane i guess
2016-11-13 16:56 Jakomo73: 00:01:640 (2,3) -
2016-11-13 16:56 Jakomo73: 00:02:456 (2,1) -
2016-11-13 16:56 Miryle: first not intended
2016-11-13 16:56 Miryle: and i don't get the second
2016-11-13 16:56 Miryle: o-o
2016-11-13 16:57 Jakomo73: https://osu.ppy.sh/ss/6560579 triggered :(
2016-11-13 16:57 Jakomo73: but u could make the first a blanket, it would look ~noicu~ ;)
2016-11-13 16:57 Jakomo73: 00:03:476 (2,3) -
2016-11-13 16:58 Miryle: wait
2016-11-13 16:58 Miryle: i don't see
2016-11-13 16:58 Miryle: what's in that screenshot
2016-11-13 16:58 Miryle: OH
2016-11-13 16:58 Miryle: OH
2016-11-13 16:58 Miryle: IM IN HARD
2016-11-13 16:58 Miryle: LMAO
2016-11-13 16:58 Miryle: wait wait can you do hard tho
2016-11-13 16:58 Miryle: basically all of them ;w;
2016-11-13 16:59 Jakomo73: sure sure
2016-11-13 16:59 Jakomo73: 00:07:762 (1,3) -
2016-11-13 16:59 Miryle: all fixed so far
2016-11-13 17:00 Miryle: honestly i might just update it
2016-11-13 17:00 Miryle: rip
2016-11-13 17:00 Jakomo73: 00:08:476 (3,4) -
2016-11-13 17:00 Miryle: update the map
2016-11-13 17:00 Miryle: ^ fixed
2016-11-13 17:01 Jakomo73: updated
2016-11-13 17:01 Miryle: kkk
2016-11-13 17:01 Jakomo73: 00:09:395 (1,3) -
2016-11-13 17:01 Miryle: fixed
2016-11-13 17:02 Jakomo73: 00:10:619 (6,1) - roleplaying as hitler here but u could blanket 1 with 6
2016-11-13 17:02 Jakomo73: 00:12:252 (2,1,2,3,4,5) - could blanket 2
2016-11-13 17:03 Miryle: nah m8 those are k imo
2016-11-13 17:03 Miryle: good tho keep rolepla
2016-11-13 17:03 Miryle: y
2016-11-13 17:03 Jakomo73: 00:14:803 (4,7) - 4 doesnt blanket 6 the best :s
2016-11-13 17:04 Jakomo73: actually, 6 doesnt either on 4's tail
2016-11-13 17:04 Miryle: what are you talking abouit
2016-11-13 17:04 Jakomo73: 00:16:742 (5,7) -
2016-11-13 17:04 Miryle: i don't see
2016-11-13 17:04 Jakomo73: https://osu.ppy.sh/ss/6560641
2016-11-13 17:04 Miryle: oh
2016-11-13 17:04 Miryle: fixed
2016-11-13 17:05 Miryle: also fixed
2016-11-13 17:05 Jakomo73: and [https://puu.sh/sgSvE/4ede3863e3.jpg the tail ;)]
2016-11-13 17:05 Jakomo73: 00:17:150 (7,1) -
2016-11-13 17:06 Miryle: fixed
2016-11-13 17:06 Jakomo73: 00:17:558 (1,3) -
2016-11-13 17:06 Miryle: fixed
2016-11-13 17:06 Jakomo73: 00:18:272 (3,7) -
2016-11-13 17:06 Miryle: I don't see
2016-11-13 17:06 Jakomo73: 00:20:007 (5,7) -
2016-11-13 17:07 Miryle: fixed that one tho
2016-11-13 17:07 Jakomo73: https://osu.ppy.sh/ss/6560664
2016-11-13 17:07 Jakomo73: also those point on 7 D:
2016-11-13 17:07 Miryle: fixed
2016-11-13 17:07 Jakomo73: 00:20:823 (1,2) -
2016-11-13 17:08 Jakomo73: https://osu.ppy.sh/ss/6560671
2016-11-13 17:08 Miryle: fixed
2016-11-13 17:09 Jakomo73: 00:26:129 (1,1) - this is dank ;)
2016-11-13 17:09 Miryle: 00:21:844 (4,5) - fixed
2016-11-13 17:09 Miryle: ayyy
2016-11-13 17:09 Miryle: thanks m8
2016-11-13 17:09 Jakomo73: 00:27:354 (1,2) -
2016-11-13 17:09 Miryle: fixed
2016-11-13 17:10 Jakomo73: 00:29:395 (2,4) -
2016-11-13 17:10 Jakomo73: ahhh i feel so bad, i dont usually nazi mod like this
2016-11-13 17:10 Miryle: fixed
2016-11-13 17:10 Miryle: bitch keep modding
2016-11-13 17:10 Miryle: <3
2016-11-13 17:11 Miryle: i don't want other people to put "blanket blanket blanket" in their mods just to have more things to say like I do
2016-11-13 17:11 Jakomo73: 00:31:538 (5,6) -
2016-11-13 17:11 Miryle: fixed
2016-11-13 17:11 Jakomo73: 00:32:660 (3,6) -
2016-11-13 17:12 Jakomo73: a nazi modder's best tools: stack lieniency of 2 and ar 5
2016-11-13 17:12 Miryle: no need to blanket
2016-11-13 17:12 Jakomo73: 00:33:885 (1,2) -
2016-11-13 17:12 Miryle: holy
2016-11-13 17:12 Miryle: mother
2016-11-13 17:12 Miryle: of god
2016-11-13 17:12 Miryle: fixed
2016-11-13 17:13 Jakomo73: also 2 needs to be fixed on the head of 1
2016-11-13 17:13 Miryle: all done
2016-11-13 17:14 Jakomo73: 00:34:573 (2,3) -
2016-11-13 17:14 Miryle: ? ;-;
2016-11-13 17:14 Jakomo73: 00:35:517 (1,4) -
2016-11-13 17:14 Miryle: fixed
2016-11-13 17:15 Jakomo73: https://osu.ppy.sh/ss/6560735
2016-11-13 17:15 Jakomo73: for 34:573
2016-11-13 17:15 Jakomo73: 00:35:517 (1,6) -
2016-11-13 17:15 Miryle: i still don't get it
2016-11-13 17:15 Miryle: fixed that i think tho
2016-11-13 17:16 Jakomo73: the end of 3 was off a bit ^^
2016-11-13 17:16 Miryle: o
2016-11-13 17:16 Miryle: fixed
2016-11-13 17:16 Jakomo73: 00:36:946 (10,1) - doesnt need to be blanketed, but, yk, nein blanklet left behind
2016-11-13 17:16 Miryle: yeah it's stacled on smth
2016-11-13 17:17 Jakomo73: 00:37:966 (6,9) -
2016-11-13 17:17 Miryle: something
2016-11-13 17:17 Miryle: fixed
2016-11-13 17:17 Jakomo73: 00:38:170 (7,1) -
2016-11-13 17:17 Miryle: fixed
2016-11-13 17:17 Jakomo73: didnt even need my tools for last one ;))
2016-11-13 17:18 Miryle: fuck you
2016-11-13 17:18 Miryle: <3
2016-11-13 17:18 Jakomo73: 00:40:415 (1,3) -
2016-11-13 17:18 Jakomo73: 00:41:844 (6,1) -
2016-11-13 17:18 Miryle: huh
2016-11-13 17:18 Jakomo73: 00:42:456 (3,4) -
2016-11-13 17:18 Miryle: what about circle
2016-11-13 17:19 Jakomo73: wait which one
2016-11-13 17:19 Miryle: 40:415
2016-11-13 17:19 Jakomo73: that should be 1 and 2 srry
2016-11-13 17:20 Miryle: fixed
2016-11-13 17:20 Miryle: :3
2016-11-13 17:20 Jakomo73: ye mind the random numbers :P
2016-11-13 17:20 Jakomo73: gotta place circles for maximum nazi
2016-11-13 17:20 Jakomo73: 00:43:680 (1,2) -
2016-11-13 17:21 Miryle: fixed
2016-11-13 17:21 Jakomo73: 00:43:680 (1,3) - not really important, but still a bit noticeable
2016-11-13 17:21 Miryle: fiiiiixed
2016-11-13 17:22 Jakomo73: 00:44:497 (3,4,5,6,7,8) - im sorry for this one, sooooo nitpicky lol
2016-11-13 17:22 Jakomo73: 00:45:313 (1,2,3) - not sure if u wanna blanket 2 or 3, but both arent ~perfect~ rn
2016-11-13 17:22 Miryle: fixed first
2016-11-13 17:22 Jakomo73: 00:45:721 (3,4,5) - ^
2016-11-13 17:23 Miryle: fixed
2016-11-13 17:23 Jakomo73: 00:47:354 (2,5,6) - could stack these
2016-11-13 17:23 Miryle: aren't they?
2016-11-13 17:23 Jakomo73: slightly off
2016-11-13 17:23 Jakomo73: 5 right under 2 imo
2016-11-13 17:24 Miryle: holy shit
2016-11-13 17:24 Miryle: fixed i think
2016-11-13 17:24 Jakomo73: 00:47:762 (4,5,6) - back to blankets :^)
2016-11-13 17:24 Jakomo73: 01:00:007 (1,3,4) -
2016-11-13 17:24 Miryle: fixed
2016-11-13 17:24 Miryle: fixed second too
2016-11-13 17:25 Jakomo73: 01:06:129 (7,1) - love this, but 7 could blanket 1 a bit better
2016-11-13 17:25 Miryle: just fixed
2016-11-13 17:25 Miryle: :3
2016-11-13 17:26 Jakomo73: 01:08:170 (1,2) - could do something like https://osu.ppy.sh/ss/6560865
2016-11-13 17:26 Jakomo73: and then gets rid of 2 and 6 overlap
2016-11-13 17:27 Miryle: is k as it is
2016-11-13 17:27 Miryle: stacked 6 tho
2016-11-13 17:27 Jakomo73: 01:11:027 (6,1) - 1's head is slightly off
2016-11-13 17:27 Jakomo73: 01:12:048 (3,4) - eyyyy, love these
2016-11-13 17:28 Jakomo73: 01:13:680 (3,7) - overlap, triggered
2016-11-13 17:28 Jakomo73: 01:13:068 (1,2) - like pixels off
2016-11-13 17:28 Miryle: fixed all
2016-11-13 17:28 Jakomo73: 01:14:293 (6,1) - tail of 1
2016-11-13 17:29 Miryle: fixed
2016-11-13 17:29 Jakomo73: 01:14:293 (6,2) - these are a bit close
2016-11-13 17:29 Miryle: fixed
2016-11-13 17:29 Jakomo73: 01:14:777 (1,4) - could put on 1's path to avoid overlap
2016-11-13 17:30 Jakomo73: 01:20:007 (1,5) - stack plz ;)
2016-11-13 17:30 Miryle: fixed all
2016-11-13 17:31 Jakomo73: 01:16:334 (1,2) - AHHH 1's tail (and prob 2) is off by pixels again D:
2016-11-13 17:31 Jakomo73: i mean, i guess all of them are off by pixels, its just the amt of pixels :^)
2016-11-13 17:31 Jakomo73: 01:21:231 (1,2,3) -
2016-11-13 17:32 Jakomo73: 01:36:538 (3) - this should be a slider imo
2016-11-13 17:32 Jakomo73: like one of 01:30:007 (3) -
2016-11-13 17:32 Miryle: omg
2016-11-13 17:32 Miryle: i missed it
2016-11-13 17:34 Miryle: added
2016-11-13 17:34 Jakomo73: 01:25:721 (6,1) - rotate 6 a bit imo for that consistent curve
2016-11-13 17:34 Miryle: 01:25:721 (6,3) - nice also blanketed
2016-11-13 17:35 Jakomo73: 01:31:027 (1,2) -reallllly close to perfect, just end of 1 is a bit too close
2016-11-13 17:35 Jakomo73: 01:37:150 (6,1) -
2016-11-13 17:36 Miryle: fixed all
2016-11-13 17:36 Jakomo73: 01:38:783 (6,1) - AYYY PERFECTION
2016-11-13 17:36 Jakomo73: 01:40:415 (7,1) - tiny bit off again
2016-11-13 17:36 Miryle: 01:38:783 (5,1) - fixed >_>
2016-11-13 17:36 Jakomo73: 01:45:109 (6,1) -
2016-11-13 17:37 Miryle: fixed
2016-11-13 17:37 Jakomo73: wtf wasnt that one perfect
2016-11-13 17:37 Miryle: nope
2016-11-13 17:37 Miryle: LOL
2016-11-13 17:38 Jakomo73: oh rip lolol
2016-11-13 17:38 Jakomo73: yukiyo taught u well :P
2016-11-13 17:38 Miryle: 01:56:742 (6,1) - fixed
2016-11-13 17:38 Miryle: yesh <3
2016-11-13 17:38 Miryle: 01:57:966 (6,9) - fix
2016-11-13 17:38 Jakomo73: https://osu.ppy.sh/ss/6560990 kreygasm
2016-11-13 17:39 Jakomo73: 01:53:476 (6) - would be nice to have one of those shiirn sliders, but yk, famous mappers :^(
2016-11-13 17:39 Miryle: it's
2016-11-13 17:39 Jakomo73: 01:57:966 (6,9) -
2016-11-13 17:39 Miryle: "aaaaaaah"
2016-11-13 17:39 Miryle: yah fixed
2016-11-13 17:40 Miryle: and that "ahhhh" sounds really loose
2016-11-13 17:40 Miryle: so i made curvey slider
2016-11-13 17:40 Jakomo73: can u make it symmetrical tho? ;)
2016-11-13 17:40 Miryle: yeah done
2016-11-13 17:40 Miryle: ,3
2016-11-13 17:40 Miryle: ;3
2016-11-13 17:41 Miryle: holy
2016-11-13 17:41 Miryle: we're done with insane yay
2016-11-13 17:41 Jakomo73: eyyy
2016-11-13 17:41 Jakomo73: ACTION is editing [https://osu.ppy.sh/b/1128803 Camellia feat. Nanahira - PAPAYAPA BASS [Jako's Easy]]
2016-11-13 17:41 Jakomo73: the worst blankets :^)
2016-11-13 17:41 Miryle: they're all perfect
2016-11-13 17:41 Miryle: <3
2016-11-13 17:42 Jakomo73: ACTION is editing [https://osu.ppy.sh/b/1123910 Camellia feat. Nanahira - PAPAYAPA BASS [Normal]]
2016-11-13 17:42 Jakomo73: 00:04:497 (1,2) -
2016-11-13 17:42 Jakomo73: end of 1
2016-11-13 17:42 Jakomo73: well its cause i copy pasted most :P
2016-11-13 17:42 Miryle: fixed
2016-11-13 17:42 Miryle: LOL
2016-11-13 17:42 Miryle: fair enough
2016-11-13 17:43 Jakomo73: 00:05:313 (2,3) - head of 3 is a tiiiiiny bit off
2016-11-13 17:43 Miryle: not noticeable enough to care tbh
2016-11-13 17:43 Miryle: ;w;
2016-11-13 17:43 Jakomo73: 00:14:701 (2,3) -
2016-11-13 17:44 Miryle: fix
2016-11-13 17:44 Jakomo73: lol ye i agree, but hitler doesnt ;)
2016-11-13 17:44 Miryle: fuck
2016-11-13 17:44 Miryle: ok mein fuhrer
2016-11-13 17:44 Jakomo73: 00:23:680 (2,1) -
2016-11-13 17:45 Jakomo73: the body of 1 is a bit too far
2016-11-13 17:45 Miryle: nah m8
2016-11-13 17:45 Miryle: that is
2016-11-13 17:45 Miryle: :ok_hand:
2016-11-13 17:45 Jakomo73: 00:28:578 (3,1) - triggered
2016-11-13 17:46 Jakomo73: 00:30:211 (3,1) -
2016-11-13 17:46 Miryle: hitler pls
2016-11-13 17:46 Miryle: fixed
2016-11-13 17:46 Jakomo73: ahhhh i know like no german or i would make a #witty remark
2016-11-13 17:46 Miryle: same
2016-11-13 17:46 Miryle: LOL
2016-11-13 17:46 Jakomo73: 00:36:742 (3,1) -
2016-11-13 17:47 Miryle: literally pixels
2016-11-13 17:47 Jakomo73: 00:37:966 (2,1) - end of 2
2016-11-13 17:47 Jakomo73: ok no 3 and 1 legit triggers me :P
2016-11-13 17:47 Miryle: fixed
2016-11-13 17:47 Jakomo73: https://osu.ppy.sh/ss/6561072 D:
2016-11-13 17:48 Miryle: ow
2016-11-13 17:48 Miryle: wtf
2016-11-13 17:48 Miryle: i'm getting https://puu.sh/sgUH6/2fc3073fc1.png
2016-11-13 17:48 Jakomo73: 00:39:599 (2,1) -
2016-11-13 17:48 Jakomo73: wait u using the dva skin?
2016-11-13 17:49 Miryle: fixed
2016-11-13 17:49 Miryle: and what
2016-11-13 17:49 Jakomo73: and idk i guess its prob right on ur end
2016-11-13 17:49 Miryle: I'm using Comfort
2016-11-13 17:50 Jakomo73: https://osu.ppy.sh/ss/6561098
2016-11-13 17:50 Jakomo73: wtf
2016-11-13 17:50 Jakomo73: same skin LOL
2016-11-13 17:50 Miryle: nah m8
2016-11-13 17:50 Miryle: NAAAAAAAAAAH m*
2016-11-13 17:50 Miryle: m8*
2016-11-13 17:50 Jakomo73: ok i need that one cause this dva one triggers me sooo much when i hit esc
2016-11-13 17:51 Jakomo73: it goes winky face
2016-11-13 17:51 Jakomo73: and im just like
2016-11-13 17:51 Jakomo73: no plz
2016-11-13 17:51 Miryle: i can give you mine
2016-11-13 17:51 Miryle: if you wnat
2016-11-13 17:51 Jakomo73: eyy sure
2016-11-13 17:51 Miryle: https://puu.sh/sgUTQ/b1db4b26b6.osk
2016-11-13 17:52 Jakomo73: tyty
2016-11-13 17:53 Jakomo73: 01:11:436 (1,1) -
2016-11-13 17:54 Jakomo73: 01:25:313 (2,1) -
2016-11-13 17:54 Jakomo73: 01:35:925 (1,2) - head of 1 slightly off
2016-11-13 17:55 Jakomo73: 01:35:925 (1,1) -
2016-11-13 17:55 Miryle: fixed all wew
2016-11-13 17:55 Miryle: had to go get food
2016-11-13 17:56 Jakomo73: 01:40:823 (1,2) - are these the same slider? they look slightly off D:
2016-11-13 17:56 Jakomo73: and eyyy np
2016-11-13 17:56 Miryle: well they are now
2016-11-13 17:56 Jakomo73: 01:48:170 (2,1) -
2016-11-13 17:56 Jakomo73: lol
2016-11-13 17:57 Miryle: fi
2016-11-13 17:57 Miryle: x
2016-11-13 17:57 Jakomo73: 01:55:109 (2,1) - EVERY PIXEL MATTERS
2016-11-13 17:57 Miryle: fixed
2016-11-13 17:58 Jakomo73: ACTION is editing [https://osu.ppy.sh/b/1124326 Camellia feat. Nanahira - PAPAYAPA BASS [Advanced]]
2016-11-13 17:58 Jakomo73: two done :D
2016-11-13 17:58 Miryle: waitawerasfd
2016-11-13 17:58 Miryle: lemme eat
2016-11-13 17:58 Miryle: and then we continue after
2016-11-13 17:58 Jakomo73: kkkkk
2016-11-13 17:58 Jakomo73: one last thing tho
2016-11-13 17:58 Jakomo73: 00:01:640 (2,3) -
2016-11-13 17:58 Miryle: fixed
2016-11-13 18:03 Jakomo73: when ur done eating btw, i need you to give me tips on what to do for the storyboard on dreamless wanderer ;D
2016-11-13 18:04 Miryle: m8
2016-11-13 18:04 Miryle: my storyboarding is shite
2016-11-13 18:05 Jakomo73: ye but u can still be like "it would be cool if satan flipped you off in this section" :^)
2016-11-13 18:05 Miryle: fair enough tbh
2016-11-13 18:05 Miryle: alright when we're done roleplaying
2016-11-13 18:05 Jakomo73: and its prob not as bad as u say, just takes a lot of practice :s
2016-11-13 18:05 Jakomo73: ayy kk
2016-11-13 18:09 Miryle: o
2016-11-13 18:09 Miryle: i forgot to add your name to tags
2016-11-13 18:09 Miryle: ;3
2016-11-13 18:10 Miryle: otl i had denying gds
2016-11-13 18:11 Jakomo73: good thing u didnt have to deny mine :^)
2016-11-13 18:11 Miryle: is an easy
2016-11-13 18:11 Miryle: pretty hard to fuck up an easy
2016-11-13 18:11 Miryle: LOL
2016-11-13 18:11 Jakomo73: rude :^)
2016-11-13 18:11 Miryle: well
2016-11-13 18:11 Miryle: at least you didn't fuck up the easy
2016-11-13 18:12 Miryle: that'd be even worse tbh
2016-11-13 18:12 Miryle: wow im an ass
2016-11-13 18:12 Miryle: sorry
2016-11-13 18:12 Jakomo73: LOL 1/16 snapped notes, no blankets
2016-11-13 18:12 Miryle: where where
2016-11-13 18:12 Jakomo73: nah dw easies arent that hard
2016-11-13 18:12 Jakomo73: nope
2016-11-13 18:12 Miryle: -o
2016-11-13 18:12 Miryle: o-o
2016-11-13 18:13 Jakomo73: but i cant imagine messing up an easy really badly, liek i guess u have to be new or something
2016-11-13 18:13 Miryle: like
2016-11-13 18:13 Miryle: make it look super ugly
2016-11-13 18:13 Miryle: and put bad rhythm
2016-11-13 18:13 Miryle: also lots of unnecessary overlaps
2016-11-13 18:13 Miryle: ;w;
2016-11-13 18:13 Jakomo73: LOL brb editing mine :^)
2016-11-13 18:13 Jakomo73: no ds
2016-11-13 18:13 Miryle: you
2016-11-13 18:13 Miryle: what
2016-11-13 18:13 Miryle: LOL
2016-11-13 18:14 Miryle: i have the good one with me dw dw
2016-11-13 18:15 Jakomo73: wait kiai still messed up in easy, ripp
2016-11-13 18:16 Miryle: you wot
2016-11-13 18:16 Miryle: gimme timing
2016-11-13 18:16 Jakomo73: 02:00:415 - it ends here for some reason
2016-11-13 18:17 Jakomo73: should end 01:46:129 (2) -
2016-11-13 18:18 Miryle: fixed
2016-11-13 18:19 Jakomo73: kk tyty
2016-11-13 18:19 Miryle: also
2016-11-13 18:20 Miryle: done eating
2016-11-13 18:20 Jakomo73: eyy, back to roleplaying :^)
2016-11-13 18:20 Miryle: yeee
2016-11-13 18:21 Jakomo73: 00:03:476 - theres a sound here D:
2016-11-13 18:21 Jakomo73: and it triggers me not to include it
2016-11-13 18:21 Miryle: o
2016-11-13 18:21 Miryle: added circle
2016-11-13 18:21 Miryle: 00:06:742 (2,1) -
2016-11-13 18:21 Miryle: dank?
2016-11-13 18:21 Miryle: dank.
2016-11-13 18:22 Jakomo73: dank!
2016-11-13 18:23 Miryle: also 00:10:517 (3,1) - 00:08:885 (3,1) - fixed
2016-11-13 18:23 Jakomo73: 00:08:578 (2,1) -
2016-11-13 18:24 Jakomo73: 00:15:925 (1,2) - 1's tail
2016-11-13 18:24 Miryle: fix
2016-11-13 18:25 Miryle: 00:28:987 (1) - fixed
2016-11-13 18:25 Miryle: 00:30:211 (3,1) - fixed
2016-11-13 18:25 Jakomo73: 00:30:211 (3,1) - slightly off
2016-11-13 18:25 Miryle: LOL
2016-11-13 18:25 Jakomo73: lol #in sync
2016-11-13 18:25 Miryle: 00:34:701 (3,4) - fixed
2016-11-13 18:25 Jakomo73: 00:34:701 (3,4) -
2016-11-13 18:25 Miryle: 00:36:334 (3,1) - fixed
2016-11-13 18:25 Jakomo73: ..
2016-11-13 18:25 Jakomo73: LOL
2016-11-13 18:26 Jakomo73: 00:38:374 (3,1) -
2016-11-13 18:26 Miryle: 00:38:374 (3,1) - fixed
2016-11-13 18:26 Miryle: LOL
2016-11-13 18:26 Miryle: 00:43:680 (1,2) - fixed
2016-11-13 18:26 Jakomo73: 00:43:680 (1,2) -
2016-11-13 18:26 Miryle: m8.
2016-11-13 18:27 Jakomo73: 00:44:497 (3,1) - these are so close
2016-11-13 18:27 Miryle: staaacks
2016-11-13 18:27 Jakomo73: 00:46:742 (4,1) -
2016-11-13 18:27 Jakomo73: 00:47:762 (3,1) -
2016-11-13 18:27 Jakomo73: well the blanket for it is wrong too :^(
2016-11-13 18:28 Jakomo73: 00:49:803 (3,1) - t r i g g e r e d
2016-11-13 18:28 Miryle: fixed all
2016-11-13 18:29 Jakomo73: 01:07:966 (5,1) -
2016-11-13 18:29 Jakomo73: 01:08:170 (1,1,1) -
2016-11-13 18:29 Jakomo73: overlap on last 2, and first 2 have blanket problem
2016-11-13 18:29 Miryle: fixed
2016-11-13 18:30 Jakomo73: 01:11:436 (1,2) - head a bit too close
2016-11-13 18:30 Miryle: fixed
2016-11-13 18:30 Jakomo73: 01:14:293 (5,1,2) -
2016-11-13 18:30 Jakomo73: 01:20:619 (1,1) -
2016-11-13 18:31 Jakomo73: 01:21:844 (2,3) -
2016-11-13 18:31 Miryle: fixed
2016-11-13 18:31 Jakomo73: 01:24:497 (1,2,3) -
2016-11-13 18:31 Jakomo73: 01:25:313 (3,4) - 4's tail a bit too far away
2016-11-13 18:31 Jakomo73: 01:25:313 (3,3) -
2016-11-13 18:32 Jakomo73: could have these be the same one
2016-11-13 18:32 Jakomo73: the second one's blanket is perfect
2016-11-13 18:32 Miryle: fixed
2016-11-13 18:32 Jakomo73: 01:27:354 (3,1) -
2016-11-13 18:32 Miryle: fixed
2016-11-13 18:32 Jakomo73: 01:27:762 (1,2) -
2016-11-13 18:32 Jakomo73: 01:27:762 (1,3) - head of 3 too far away
2016-11-13 18:32 Miryle: fixed
2016-11-13 18:33 Miryle: head fixed too
2016-11-13 18:33 Miryle: all so far fixed
2016-11-13 18:33 Miryle: 01:29:191 (4,1) - fixed
2016-11-13 18:33 Jakomo73: 01:31:027 (1,2) -
2016-11-13 18:33 Jakomo73: 01:34:293 (1,3) -
2016-11-13 18:33 Miryle: fixed all
2016-11-13 18:33 Jakomo73: 01:38:170 (2,3) - (sorry for the rapid fire timestamps :P)
2016-11-13 18:34 Jakomo73: 01:38:987 (4,1) -
2016-11-13 18:34 Miryle: it's good
2016-11-13 18:34 Miryle: doesn't take me long to fix
2016-11-13 18:34 Jakomo73: 01:40:619 (4,1) -
2016-11-13 18:34 Miryle: fixed all
2016-11-13 18:34 Jakomo73: 01:42:456 (1,4) -
2016-11-13 18:35 Jakomo73: 01:43:680 (4,1,2) -
2016-11-13 18:35 Jakomo73: 01:47:966 (2,3) -
2016-11-13 18:35 Miryle: yep that one i changed
2016-11-13 18:35 Miryle: 4 is now a straight slider
2016-11-13 18:35 Jakomo73: 01:50:415 (5,1) -
2016-11-13 18:36 Jakomo73: 01:51:640 (2,3,1) - two for the price of one ;)
2016-11-13 18:36 Miryle: fixed same
2016-11-13 18:37 Jakomo73: 01:55:517 (1,2,3) -
2016-11-13 18:37 Miryle: fixed all
2016-11-13 18:37 Jakomo73: 01:57:150 (1,3) -
2016-11-13 18:37 Jakomo73: 01:58:374 (3,1) -
2016-11-13 18:37 Jakomo73: 01:58:783 (1,2) -
2016-11-13 18:38 Miryle: fixed all
2016-11-13 18:38 Jakomo73: ayy thats 3
2016-11-13 18:38 Miryle: fixed all yay
2016-11-13 18:39 Jakomo73: 00:04:803 (2,3) -
2016-11-13 18:39 Miryle: is good
2016-11-13 18:39 Jakomo73: oh
2016-11-13 18:39 Jakomo73: ACTION is editing [https://osu.ppy.sh/b/1124607 Camellia feat. Nanahira - PAPAYAPA BASS [Hard]]
2016-11-13 18:39 Jakomo73: 00:05:721 (4,1) -
2016-11-13 18:39 Miryle: https://puu.sh/sgXrQ/1d1a88dd60.png
2016-11-13 18:40 Miryle: fixed
2016-11-13 18:40 Jakomo73: whoa wtf its different on mine
2016-11-13 18:41 Jakomo73: https://puu.sh/sgXuP/14213aa627.jpg
2016-11-13 18:41 Jakomo73: LOL same skin and latest pending version feelsbad
2016-11-13 18:41 Miryle: ._.
2016-11-13 18:41 Jakomo73: wait nvm it wasnt latest version
2016-11-13 18:42 Miryle: ah ok
2016-11-13 18:42 Jakomo73: 00:07:762 (1,4) -
2016-11-13 18:42 Miryle: staaaaaaaaaaaaaack
2016-11-13 18:43 Jakomo73: 00:08:987 (4,1) - AHHH
2016-11-13 18:43 Jakomo73: 00:08:272 (2,3) -
2016-11-13 18:44 Miryle: asdasdasd fiexkeda ll
2016-11-13 18:45 Jakomo73: 00:14:803 (2,3) - ok this one
2016-11-13 18:45 Jakomo73: AHHH
2016-11-13 18:45 Miryle: fixed
2016-11-13 18:46 Miryle: 00:17:150 (4,5,1,2,3) -
2016-11-13 18:46 Miryle: all of this
2016-11-13 18:46 Miryle: was fixed just now
2016-11-13 18:46 Miryle: all blankets perfectly so ignore it I know it's painful to look at rn
2016-11-13 18:46 Miryle: LOL
2016-11-13 18:47 Jakomo73: kk ;)
2016-11-13 18:47 Jakomo73: 00:19:191 (1,3) -
2016-11-13 18:47 Jakomo73: 00:21:231 (2,3) -
2016-11-13 18:47 Jakomo73: 00:23:680 (4,2) -
2016-11-13 18:48 Miryle: https://puu.sh/sgXTJ/efa297826e.png 00:21:231 (2,3) -
2016-11-13 18:48 Jakomo73: 00:24:905 (3,1) - not sure if intentionally not stacked
2016-11-13 18:48 Miryle: stacked now
2016-11-13 18:48 Miryle: all fixed
2016-11-13 18:49 Jakomo73: 00:32:252 (1,2) - this feels kinda weird rythmically
2016-11-13 18:49 Jakomo73: 00:36:538 (2,3) -
2016-11-13 18:49 Miryle: fixed second but not first
2016-11-13 18:50 Miryle: following vocals so
2016-11-13 18:50 Jakomo73: kk
2016-11-13 18:50 Jakomo73: 00:43:476 (4,1,2) -
2016-11-13 18:50 Miryle: 00:40:211 (6,1) - shouldn't blanket ignore this
2016-11-13 18:50 Jakomo73: 00:44:905 (6,1) -
2016-11-13 18:51 Jakomo73: ye i figured
2016-11-13 18:51 Jakomo73: 00:47:558 (2,3) -
2016-11-13 18:52 Jakomo73: 00:47:762 (3,1) - 3's end isnt blanketed correctly D:
2016-11-13 18:52 Jakomo73: 01:01:640 (1,2) -
2016-11-13 18:53 Jakomo73: 01:02:762 (4,1) - these meant to be blanketed?
2016-11-13 18:53 Miryle: all fixed so far
2016-11-13 18:53 Miryle: yep fixed
2016-11-13 18:53 Jakomo73: 01:05:517 (3,4) -
2016-11-13 18:53 Jakomo73: 01:06:129 (5,1) - 5's end's blanket
2016-11-13 18:54 Miryle: fixed all
2016-11-13 18:54 Jakomo73: 01:10:619 (3,1) -
2016-11-13 18:54 Jakomo73: 01:14:497 (6,1) -
2016-11-13 18:54 Jakomo73: 01:15:823 (2,1) -
2016-11-13 18:55 Jakomo73: 01:20:823 (3,1) -
2016-11-13 18:55 Jakomo73: 01:24:293 (4,1) -
2016-11-13 18:55 Jakomo73: 01:24:905 (2,3) -
2016-11-13 18:56 Jakomo73: 01:25:721 (4,1) -
2016-11-13 18:56 Jakomo73: 01:28:170 (2,3) -
2016-11-13 18:56 Jakomo73: 01:29:395 (1,2) -
2016-11-13 18:56 Jakomo73: 01:30:619 (3,1,2) -
2016-11-13 18:56 2 and 3 overlap *shudders*
2016-11-13 18:57 Jakomo73: 01:34:803 (2,3) - ahhh sorry for the timestamp spam again
2016-11-13 18:57 Jakomo73: 01:35:925 (1,3) -
2016-11-13 18:58 Jakomo73: 01:40:007 (2,3) -
2016-11-13 18:58 Jakomo73: 01:41:231 (2,3) -
2016-11-13 18:58 Miryle: asdkfalsdg;asdf
2016-11-13 18:58 Miryle: |WAIT
2016-11-13 18:58 Miryle: ;w;
2016-11-13 18:59 Jakomo73: 01:44:089 (1,2) - last one for right this second, and unnecessary point in 1
2016-11-13 19:01 Miryle: okay all fixed so far
2016-11-13 19:02 Miryle: a lot of them had to be repositioned
2016-11-13 19:02 Miryle: so took more time
2016-11-13 19:02 Miryle: =w=
2016-11-13 19:02 Jakomo73: npnp
2016-11-13 19:02 Jakomo73: 01:45:109 (4,1) -
2016-11-13 19:02 Jakomo73: stack ;)
2016-11-13 19:02 Jakomo73: 01:47:762 (2,4) -
2016-11-13 19:02 Miryle: stacked
2016-11-13 19:03 Miryle: done
2016-11-13 19:03 Jakomo73: 01:51:538 (4,1) -
2016-11-13 19:03 Jakomo73: 01:52:252 (1,2) -
2016-11-13 19:03 Jakomo73: 01:53:680 (6,1) -
2016-11-13 19:04 Miryle: `01:53:680 (5,1,2) -
2016-11-13 19:04 Jakomo73: 01:54:293 (2,5,1) - think it would be better to have 5 and 2 stacked instead of 2 and 1
2016-11-13 19:04 Miryle: wtf
2016-11-13 19:04 Miryle: is that
2016-11-13 19:04 Jakomo73: 01:57:966 (4,5) -
2016-11-13 19:05 Miryle: yeah did manual stacking
2016-11-13 19:05 Miryle: holy
2016-11-13 19:05 Miryle: fgucking
2016-11-13 19:05 Miryle: shit
2016-11-13 19:05 Miryle: jako
2016-11-13 19:05 Miryle: hard was hard
2016-11-13 19:05 Jakomo73: lol
2016-11-13 19:06 Jakomo73: well, only one more to go :D
2016-11-13 19:06 Miryle: post this on thread
2016-11-13 19:06 Miryle: I'll murder anyone that denies kudos
2016-11-13 19:06 Miryle: legit
2016-11-13 19:06 Jakomo73: LOL
2016-11-13 19:07 Jakomo73: wait want me to do papayapa too?
2016-11-13 19:07 Miryle: yes
2016-11-13 19:07 Miryle: if you want
2016-11-13 19:07 Jakomo73: onto the hell diff
2016-11-13 19:07 Jakomo73: 00:04:089 (5,1) -
2016-11-13 19:08 Jakomo73: 00:08:272 (4,1) -
2016-11-13 19:08 Jakomo73: 00:14:293 (1,4) -
2016-11-13 19:09 Jakomo73: https://puu.sh/sgZ7a/e252dd608e.jpg
2016-11-13 19:09 Jakomo73: :weary:
2016-11-13 19:09 Miryle: it;s
2016-11-13 19:09 Jakomo73: 00:15:925 (1,2) -
2016-11-13 19:09 Miryle: perfect
2016-11-13 19:09 Jakomo73: tbh map deserves a bubble just for that
2016-11-13 19:09 Miryle: fixed all
2016-11-13 19:09 Miryle: ikr
2016-11-13 19:10 Miryle: bn i know you're reading this
2016-11-13 19:10 Miryle: fucking bubble for that blanket
2016-11-13 19:10 Miryle: /s
2016-11-13 19:10 Jakomo73: ^^^ monstrata ik its not a triangle but come on, use ur powers for good
2016-11-13 19:10 Miryle: LOL
2016-11-13 19:10 Miryle: monstrata won't bubble this
2016-11-13 19:10 Jakomo73: 00:18:272 (5,6) -
2016-11-13 19:10 Miryle: fixed
2016-11-13 19:10 Jakomo73: u never know :^)
2016-11-13 19:11 Miryle: no no i know
2016-11-13 19:11 Miryle: LOL
2016-11-13 19:11 Jakomo73: 00:21:334 (4,5) -
2016-11-13 19:11 Jakomo73: 00:21:538 (5,7) -
2016-11-13 19:11 Miryle: done
2016-11-13 19:11 Jakomo73: if u had 7 go along 5's same path :ok_hand:
2016-11-13 19:12 Miryle: what
2016-11-13 19:12 Jakomo73: 00:23:272 (4,5,6) -
2016-11-13 19:12 Miryle: ;w
2016-11-13 19:12 Miryle: I don't get it
2016-11-13 19:13 Jakomo73: ahhh lemme send a screenshot
2016-11-13 19:13 Miryle: okay ;w;
2016-11-13 19:14 Jakomo73: AHH nvm this is too hard lol
2016-11-13 19:14 Miryle: LOL
2016-11-13 19:15 Jakomo73: 00:26:129 (1,2) -
2016-11-13 19:15 Jakomo73: 00:26:946 (2,1) - these arent a str8 line #triggered
2016-11-13 19:16 Jakomo73: 00:29:701 (6,8,9) - stack
2016-11-13 19:16 Jakomo73: 00:32:048 (5,1,3,5) -
2016-11-13 19:17 Jakomo73: 00:35:109 (5,5) - could stack these
2016-11-13 19:17 Jakomo73: 00:43:680 (1,1) -
2016-11-13 19:17 Miryle: yeah tbh
2016-11-13 19:17 Miryle: all fixed
2016-11-13 19:18 Jakomo73: 00:45:721 (3,5) -
2016-11-13 19:18 Jakomo73: 00:46:946 (1,1) -
2016-11-13 19:18 Jakomo73: 00:48:068 (5,1) -
2016-11-13 19:18 Miryle: all fixed
2016-11-13 19:19 Jakomo73: 00:53:374 (8,1) - btw i dont like 1 being so far away, i always misread it as a 1/2 gap D:
2016-11-13 19:19 Miryle: moved it closer
2016-11-13 19:19 Jakomo73: 01:01:436 (1,2) -
2016-11-13 19:20 Jakomo73: 01:07:762 (5,1) -
2016-11-13 19:20 Jakomo73: 01:17:762 (7,3) -
2016-11-13 19:20 Jakomo73: stack ;)
2016-11-13 19:20 Miryle: ew stack leniency
2016-11-13 19:20 Jakomo73: 01:21:742 (4,5) -
2016-11-13 19:20 Miryle: can't stack that
2016-11-13 19:21 Jakomo73: ripp
2016-11-13 19:21 Miryle: fixed all so far
2016-11-13 19:21 Jakomo73: 01:26:129 (1,2) -
2016-11-13 19:22 Jakomo73: 01:35:925 (1,2) -
2016-11-13 19:22 Jakomo73: 01:39:191 (1,2) - qq
2016-11-13 19:22 Jakomo73: 01:40:211 (5,6) -
2016-11-13 19:22 Miryle: HOYL
2016-11-13 19:22 Miryle: GUCK
2016-11-13 19:22 Jakomo73: LOL
2016-11-13 19:23 Jakomo73: 01:40:823 (1,2,3) -
2016-11-13 19:23 Miryle: fixed ;w;)o
2016-11-13 19:23 Jakomo73: 01:43:885 (6,1) -
2016-11-13 19:24 Miryle: 01:44:395 (3,4) - same
2016-11-13 19:24 Miryle: fix
2016-11-13 19:24 Jakomo73: 01:47:354 (1,5) - these two are sllllightly different, not huge deal but yk, hitler
2016-11-13 19:25 Jakomo73: 01:49:701 (6,8) -
2016-11-13 19:25 Miryle: don't wanna 100% stack them but changed a bit
2016-11-13 19:25 Jakomo73: 01:50:619 (1,2,5) - ok 5 here is quite a bit different :P
2016-11-13 19:26 Miryle: fixed rip
2016-11-13 19:26 Jakomo73: 01:52:048 (7,1) -
2016-11-13 19:26 Jakomo73: 01:52:252 (1,3) -
2016-11-13 19:26 Jakomo73: 01:52:660 (3,5) -
2016-11-13 19:27 Jakomo73: 01:56:742 (7,1) -
2016-11-13 19:27 Jakomo73: AYYY thats everything
2016-11-13 19:27 Miryle: holyshit
2016-11-13 19:27 Miryle: fixwed
2016-11-13 19:27 Miryle: what a boss
2016-11-13 19:27 Miryle: 9/11 mod would roleplay as hitler's slave again
2016-11-13 19:29 Jakomo73: LOL
2016-11-13 19:29 Jakomo73: i gotta delete the part where i trashtalked that one mod, but then gonna post ;)
2016-11-13 19:29 Miryle: ;3
2016-11-13 19:29 Miryle: kk
2016-11-13 19:29 Jakomo73: holyy reached character limit of what it stores LOL
2016-11-13 19:29 Miryle: LMAO
2016-11-13 19:29 Miryle: use pastebin
2016-11-13 19:30 Jakomo73: no like the chat starts disappearing in osu
2016-11-13 19:30 Jakomo73: too many blankets :^(
2016-11-13 19:30 Miryle: oh
2016-11-13 19:30 Miryle: i might have a copy
as i said, best mod ever. fixed almost all blankets may have missed some but :?

don't you dare deny kudos PLS, that was a 3 hour mod.
Potatoe751
Modded in chat :3

16:25 Miryle: oi
16:25 Miryle: are you free to testplay? ;3
16:25 Potatoe751: yeah sure, but doubt I can give as in-depth of an analysis as you
16:26 Miryle: asdsad
16:26 *Miryle is listening to [https://osu.ppy.sh/b/1125084 Camellia feat. Nanahira - PAPAYAPA BASS]
16:26 Miryle: shhh
16:26 Miryle: any feedback is welcome
16:26 Potatoe751: mmk
16:26 Potatoe751: all diffs?
16:26 Miryle: whichever you want
16:26 Potatoe751: mmk
16:29 Miryle: guck
16:29 Miryle: fuck
16:29 Potatoe751: the songs timing is weird af
16:29 Miryle: everyone sliderbreaks
16:29 Miryle: in the same place
16:29 Miryle: i assure you it's 100%
16:29 Miryle: xD
16:29 Miryle: 01:56:742 (7,1) - since this keeps causing problems
16:29 Miryle: imma move it closer
16:30 Potatoe751: mmk
16:31 Miryle: what did you think of the ar?
16:31 Miryle: i was told to make it higher
16:31 Potatoe751: I think it was fine
16:31 Miryle: same
16:31 Potatoe751: and the beginning like threw my off
16:32 Miryle: the beginning is weird because
16:32 Miryle: there's no solid beat
16:32 Potatoe751: this sized spacing 00:01:232 (1,2) - makes me angsty
16:32 Potatoe751: yeh
16:32 Miryle: it's all blue tick rhythm ;w;
16:32 Miryle: LOL
16:32 Miryle: is just emphasis :3
16:32 Miryle: wait now that you mention that
16:33 Miryle: I should probably move 00:04:497 (1) -
16:33 Potatoe751: could try to stack them or something to make it more predictable
16:33 Potatoe751: where would you move that? o.O
16:33 Miryle: somewhere lower
16:34 Miryle: 246,259
16:34 Potatoe751: oh yeah I was thinking like timewise
16:34 Miryle: if you want coords
16:34 Miryle: 00:01:232 (1,2) - this i don't really wanna change ;w;
16:35 Miryle: I jut noticed
16:35 Miryle: 00:24:701 (4) -
16:35 Miryle: this is the only reverse slider that isn't 1/8
16:35 Miryle: in fact it's the ONLY reverse slider I EVER use in this map..
16:36 Potatoe751: you dont NEED to change it, but imo something like this https://puu.sh/shfYf/47ef50a002.jpg plays better
16:36 Potatoe751: the reverse slider didnt feel off imo
16:37 Miryle: doesn't feel off it's just funny that that's the only one i use
16:40 Potatoe751: 01:59:293 (3,1,2) - that ds increase
16:40 Potatoe751: O.O
16:40 Miryle: yeah boi
16:40 Miryle: DOOO WAA
16:41 Potatoe751: lol
16:42 Potatoe751: still feels like alittle much
16:42 Miryle: aaaaa
16:42 Potatoe751: :v
16:42 Miryle: okay i'll give it a slight nerf
16:42 Potatoe751: noice
16:43 Potatoe751: also in your harder diff 01:59:293 (2,1) - has a smaller spacing than 01:59:599 (1,1) -
16:43 Miryle: wha
16:43 Potatoe751: yeh
16:43 Miryle: 01:59:599 (1,1) - is 3.2x
16:44 Miryle: 01:59:293 (2,1) - is also 3.2x tho
16:44 Potatoe751: SV decrease
16:44 Miryle: i think?
16:44 Miryle: idk
16:44 Miryle: ohhhhhhhhhhhhhhhhh
16:44 Potatoe751: yeh
16:44 Miryle: But it's okay
16:45 Miryle: cuz i want 01:59:599 (1,1) - to be the big finish
16:45 Potatoe751: then do that for both diffs :v
16:45 Miryle: what do you mean o-o
16:48 Potatoe751: im bad
16:48 Miryle: holy low ar reading skills
16:48 Miryle: you need to play shittier maps LOL
16:48 Potatoe751: lmao
16:48 Potatoe751: also i mean in insane
16:49 Potatoe751: 01:59:293 (3,1) -
16:49 Potatoe751: is farther than your big finisher
16:49 Miryle: ohhhhh
16:49 Miryle: gotcha
16:49 Potatoe751: noice
16:50 Miryle: but that fucks the nerf
16:50 Miryle: eh
16:50 Miryle: nvm
16:50 Miryle: fixed
16:50 Miryle: LOL
16:51 Potatoe751: ?
16:51 Miryle: i nerfed both
16:51 Potatoe751: ah alright
16:51 Miryle: i mean not "nerf"
16:51 Miryle: but like
16:51 Potatoe751: fix
16:51 Miryle: the first jumps are smaller
16:52 Potatoe751: yeah
16:52 Potatoe751: also I can't really judge lower than hard
16:52 Potatoe751: but didnt see anything wrong with hard so
16:52 Miryle: is k
16:52 Miryle: ayyy
16:52 Potatoe751: ^^
16:52 Miryle: wait
16:52 Miryle: tho
16:52 Miryle: in hard
16:52 Miryle: 00:39:395 (2,3,4) -
16:52 Miryle: does this look straight to you
16:52 Miryle: or am I blind
16:53 Potatoe751: nah 3s off
16:53 Miryle: i thought so
16:53 Miryle: fixed that then i hope
16:53 Potatoe751: mmk
16:53 Potatoe751: and you should try what I did on your last diff :3
16:53 Miryle: aaaaa
16:53 Miryle: ;w;
16:53 Miryle: i nerfed the distance
16:53 Miryle: so it should be k
16:53 Potatoe751: ?
16:54 Potatoe751: i mean with the beginning
16:54 Miryle: yeah
16:54 Miryle: i made the distance smaller so it's not so scary
16:54 Potatoe751: nerfing the distance won't make it easier to read ;-;
16:54 Miryle: asdasdad
16:54 Miryle: OH
16:54 Miryle: I CAN NC
16:54 Potatoe751: I mean
16:54 Miryle: if that helps
16:54 Potatoe751: I guess
16:54 Miryle: i mean
16:55 Miryle: it's on a blue tick
16:55 Potatoe751: you should at least try mine :v
16:56 Miryle: i diiiiddddddd
16:56 Miryle: but I don't like it
16:56 Potatoe751: also this https://www.youtube.com/watch?v=c7jYwSVjiSo
16:56 Miryle: feels off with the rest of the map
16:56 Potatoe751: I guess
16:57 Potatoe751: but look at some of hollow wings maps
16:57 *Potatoe751 is editing [https://osu.ppy.sh/b/827528 Ocelot - TSUBAKI [Irrelvis' EX]]
16:57 Miryle: ew hw
16:57 Potatoe751: the irregulat beats are stacked so they're easier to rea
16:57 Potatoe751: i mean
16:57 Potatoe751: irregular beats is his thing
16:57 Miryle: well look what pishi is saying is
16:57 Miryle: if you play consistent 1/2 or 1/1
16:57 Miryle: and suddenly 3/4
16:57 Miryle: is weird
16:57 Miryle: but the song literally starts in 3/4
16:58 Miryle: so you either adapt or not, is not my fault ;w;
16:58 Potatoe751: and then goes into 4/4
16:58 Potatoe751: still weird
16:58 Miryle: song is weird
16:58 Potatoe751: beginning is weirder than the rest
16:58 Miryle: beginning is emptier than the rest
16:59 Potatoe751: yeah which is the problem lol
16:59 Potatoe751: but whatever I can't make you change it
16:59 Miryle: it's the songggg
16:59 Miryle: ;w;
16:59 Potatoe751: it's the way you map to the song*
17:00 Potatoe751: also want to testplay a map for me? ;)
17:00 Miryle: i can't map 1/2 to 3/4 rhythm way
17:00 Miryle: wat
17:00 Miryle: also sure why not
17:00 Potatoe751: gah wtf can you upload your map?
17:00 Miryle: if you want to post log you can
17:00 Miryle: since you did help me fix stuff
17:00 Potatoe751: uh how do
17:00 Potatoe751: last time I tried to save it nothing happened
17:01 Miryle: then just take what's relevant and stick it in a box on thread
17:01 Miryle: also updated
17:01 Potatoe751: and I'm getting "(500) internal server error" when I try to upload
17:01 Miryle: oh
17:01 Miryle: wat
17:02 Potatoe751: yeah idk
17:02 Miryle: why nowwwwww
17:02 Potatoe751: well here's the map thread
17:02 *Potatoe751 is editing [https://osu.ppy.sh/b/1128851 Nobuo Uematsu / Junya Nakano - Dancer's Dance / Dancing Girl [Death]]
17:02 Potatoe751: I can upload the more recent to puush
17:02 Potatoe751: se
17:02 Potatoe751: c
17:02 Potatoe751: https://puu.sh/shi5T/2be7898fde.osz
17:03 Miryle: im crying
17:03 Miryle: i want to upload
17:03 Miryle: so bad
Topic Starter
Mir

Potatoe751 wrote:

Modded in chat :3

16:25 Miryle: oi
16:25 Miryle: are you free to testplay? ;3
16:25 Potatoe751: yeah sure, but doubt I can give as in-depth of an analysis as you
16:26 Miryle: asdsad
16:26 *Miryle is listening to [https://osu.ppy.sh/b/1125084 Camellia feat. Nanahira - PAPAYAPA BASS]
16:26 Miryle: shhh
16:26 Miryle: any feedback is welcome
16:26 Potatoe751: mmk
16:26 Potatoe751: all diffs?
16:26 Miryle: whichever you want
16:26 Potatoe751: mmk
16:29 Miryle: guck
16:29 Miryle: fuck
16:29 Potatoe751: the songs timing is weird af
16:29 Miryle: everyone sliderbreaks
16:29 Miryle: in the same place
16:29 Miryle: i assure you it's 100%
16:29 Miryle: xD
16:29 Miryle: 01:56:742 (7,1) - since this keeps causing problems
16:29 Miryle: imma move it closer
16:30 Potatoe751: mmk
16:31 Miryle: what did you think of the ar?
16:31 Miryle: i was told to make it higher
16:31 Potatoe751: I think it was fine
16:31 Miryle: same
16:31 Potatoe751: and the beginning like threw my off
16:32 Miryle: the beginning is weird because
16:32 Miryle: there's no solid beat
16:32 Potatoe751: this sized spacing 00:01:232 (1,2) - makes me angsty
16:32 Potatoe751: yeh
16:32 Miryle: it's all blue tick rhythm ;w;
16:32 Miryle: LOL
16:32 Miryle: is just emphasis :3
16:32 Miryle: wait now that you mention that
16:33 Miryle: I should probably move 00:04:497 (1) -
16:33 Potatoe751: could try to stack them or something to make it more predictable
16:33 Potatoe751: where would you move that? o.O
16:33 Miryle: somewhere lower
16:34 Miryle: 246,259
16:34 Potatoe751: oh yeah I was thinking like timewise
16:34 Miryle: if you want coords
16:34 Miryle: 00:01:232 (1,2) - this i don't really wanna change ;w;
16:35 Miryle: I jut noticed
16:35 Miryle: 00:24:701 (4) -
16:35 Miryle: this is the only reverse slider that isn't 1/8
16:35 Miryle: in fact it's the ONLY reverse slider I EVER use in this map..
16:36 Potatoe751: you dont NEED to change it, but imo something like this https://puu.sh/shfYf/47ef50a002.jpg plays better
16:36 Potatoe751: the reverse slider didnt feel off imo
16:37 Miryle: doesn't feel off it's just funny that that's the only one i use
16:40 Potatoe751: 01:59:293 (3,1,2) - that ds increase
16:40 Potatoe751: O.O
16:40 Miryle: yeah boi
16:40 Miryle: DOOO WAA
16:41 Potatoe751: lol
16:42 Potatoe751: still feels like alittle much
16:42 Miryle: aaaaa
16:42 Potatoe751: :v
16:42 Miryle: okay i'll give it a slight nerf
16:42 Potatoe751: noice
16:43 Potatoe751: also in your harder diff 01:59:293 (2,1) - has a smaller spacing than 01:59:599 (1,1) -
16:43 Miryle: wha
16:43 Potatoe751: yeh
16:43 Miryle: 01:59:599 (1,1) - is 3.2x
16:44 Miryle: 01:59:293 (2,1) - is also 3.2x tho
16:44 Potatoe751: SV decrease
16:44 Miryle: i think?
16:44 Miryle: idk
16:44 Miryle: ohhhhhhhhhhhhhhhhh
16:44 Potatoe751: yeh
16:44 Miryle: But it's okay
16:45 Miryle: cuz i want 01:59:599 (1,1) - to be the big finish
16:45 Potatoe751: then do that for both diffs :v
16:45 Miryle: what do you mean o-o
16:48 Potatoe751: im bad
16:48 Miryle: holy low ar reading skills
16:48 Miryle: you need to play shittier maps LOL
16:48 Potatoe751: lmao
16:48 Potatoe751: also i mean in insane
16:49 Potatoe751: 01:59:293 (3,1) -
16:49 Potatoe751: is farther than your big finisher
16:49 Miryle: ohhhhh
16:49 Miryle: gotcha
16:49 Potatoe751: noice
16:50 Miryle: but that fucks the nerf
16:50 Miryle: eh
16:50 Miryle: nvm
16:50 Miryle: fixed
16:50 Miryle: LOL
16:51 Potatoe751: ?
16:51 Miryle: i nerfed both
16:51 Potatoe751: ah alright
16:51 Miryle: i mean not "nerf"
16:51 Miryle: but like
16:51 Potatoe751: fix
16:51 Miryle: the first jumps are smaller
16:52 Potatoe751: yeah
16:52 Potatoe751: also I can't really judge lower than hard
16:52 Potatoe751: but didnt see anything wrong with hard so
16:52 Miryle: is k
16:52 Miryle: ayyy
16:52 Potatoe751: ^^
16:52 Miryle: wait
16:52 Miryle: tho
16:52 Miryle: in hard
16:52 Miryle: 00:39:395 (2,3,4) -
16:52 Miryle: does this look straight to you
16:52 Miryle: or am I blind
16:53 Potatoe751: nah 3s off
16:53 Miryle: i thought so
16:53 Miryle: fixed that then i hope
16:53 Potatoe751: mmk
16:53 Potatoe751: and you should try what I did on your last diff :3
16:53 Miryle: aaaaa
16:53 Miryle: ;w;
16:53 Miryle: i nerfed the distance
16:53 Miryle: so it should be k
16:53 Potatoe751: ?
16:54 Potatoe751: i mean with the beginning
16:54 Miryle: yeah
16:54 Miryle: i made the distance smaller so it's not so scary
16:54 Potatoe751: nerfing the distance won't make it easier to read ;-;
16:54 Miryle: asdasdad
16:54 Miryle: OH
16:54 Miryle: I CAN NC
16:54 Potatoe751: I mean
16:54 Miryle: if that helps
16:54 Potatoe751: I guess
16:54 Miryle: i mean
16:55 Miryle: it's on a blue tick
16:55 Potatoe751: you should at least try mine :v
16:56 Miryle: i diiiiddddddd
16:56 Miryle: but I don't like it
16:56 Potatoe751: also this https://www.youtube.com/watch?v=c7jYwSVjiSo
16:56 Miryle: feels off with the rest of the map
16:56 Potatoe751: I guess
16:57 Potatoe751: but look at some of hollow wings maps
16:57 *Potatoe751 is editing [https://osu.ppy.sh/b/827528 Ocelot - TSUBAKI [Irrelvis' EX]]
16:57 Miryle: ew hw
16:57 Potatoe751: the irregulat beats are stacked so they're easier to rea
16:57 Potatoe751: i mean
16:57 Potatoe751: irregular beats is his thing
16:57 Miryle: well look what pishi is saying is
16:57 Miryle: if you play consistent 1/2 or 1/1
16:57 Miryle: and suddenly 3/4
16:57 Miryle: is weird
16:57 Miryle: but the song literally starts in 3/4
16:58 Miryle: so you either adapt or not, is not my fault ;w;
16:58 Potatoe751: and then goes into 4/4
16:58 Potatoe751: still weird
16:58 Miryle: song is weird
16:58 Potatoe751: beginning is weirder than the rest
16:58 Miryle: beginning is emptier than the rest
16:59 Potatoe751: yeah which is the problem lol
16:59 Potatoe751: but whatever I can't make you change it
16:59 Miryle: it's the songggg
16:59 Miryle: ;w;
16:59 Potatoe751: it's the way you map to the song*
17:00 Potatoe751: also want to testplay a map for me? ;)
17:00 Miryle: i can't map 1/2 to 3/4 rhythm way
17:00 Miryle: wat
17:00 Miryle: also sure why not
17:00 Potatoe751: gah wtf can you upload your map?
17:00 Miryle: if you want to post log you can
17:00 Miryle: since you did help me fix stuff
17:00 Potatoe751: uh how do
17:00 Potatoe751: last time I tried to save it nothing happened
17:01 Miryle: then just take what's relevant and stick it in a box on thread
17:01 Miryle: also updated
17:01 Potatoe751: and I'm getting "(500) internal server error" when I try to upload
17:01 Miryle: oh
17:01 Miryle: wat
17:02 Potatoe751: yeah idk
17:02 Miryle: why nowwwwww
17:02 Potatoe751: well here's the map thread
17:02 *Potatoe751 is editing [https://osu.ppy.sh/b/1128851 Nobuo Uematsu / Junya Nakano - Dancer's Dance / Dancing Girl [Death]]
17:02 Potatoe751: I can upload the more recent to puush
17:02 Potatoe751: se
17:02 Potatoe751: c
17:02 Potatoe751: https://puu.sh/shi5T/2be7898fde.osz
17:03 Miryle: im crying
17:03 Miryle: i want to upload
17:03 Miryle: so bad
moved some notes for better placement and some ds errors. also fixed some stacking.
Gravey-

- - Background
Timing
Song Setup
Metadata
- - Misc. . .
Resize BG up to the required BG sizes: 1366 x 768 | 1024 x 768 | 800 x 600 Most recommended: 1366 x 768
Untick > Song Setup > Design > 'Widescreen Support' (Only be use for storyboards)

I just noticed that some of your patterns followed the vocals rather than the instruments. It is alright but still it is highly advisable to follow the instruments/pitch/beats rather than the vocals. I'm not going to touch those, i'll just let it be.
|1|2|3|4|
[CommandoBlack's Normal]
OD 7

00:14:293 (14293|3) - Add 'F' for cymbals

00:17:558 (17558|0) - Add 'W' for drumbeat

00:18:783 (18783|3) - Add 'C' missing/consistency

00:20:823 (20823|3) - Add 'F' for cymbals

00:22:456 (22456|0) - Add 'W' missing/consistency

00:24:905 (24905|0,25109|2) - the 'W' here should be at 00:25:313 (25313|1,25517|3) - instead because the drumbeat is much more revealing at these two rather than 00:24:905 (24905|0,25109|2) - if you listen to it closely

00:38:374 (38374|3) - Add 'C' missing/consistency

00:48:987 (48987|3) - Add 'W'

01:01:027 (61027|1) - Add 'C' missing/consistency

01:06:538 (66538|1) - Add 'W' for the drumbeat

01:08:170 (68170|3) - Add 'W' for the drumbeat

01:10:211 (70211|0,71027|0) - Add 'W' then 01:10:619 (70619|3) - Add 'C' missing/consistency as you will notice before this with has the same rhythmic pattern

01:14:701 (74701|0) - Add 'W'

01:22:456 (82456|3) - Add 'C' missing/consistency

01:23:680 (83680|1,84497|3) - Add 'W'

01:26:946 (86946|1,87762|3) - Add 'W'

01:28:987 (88987|3) - Add 'C'

01:34:293 (94293|3) - Add 'F'

01:36:334 (96334|3) - Add 'C'

01:37:558 (97558|0) - Add 'W'

01:40:823 (100823|3) - Add 'F'

[CommandoBlack's Hard]
00:14:293 (14293|3) - Add 'F' for cymbals

00:28:578 (28578|0) - Add 'C'

00:31:436 (31436|1) - Add 'W' for drumbeat

00:38:374 (38374|3) - Add 'C' missing/consistency

00:47:762 (47762|3,48374|0) - Add 'W' missing/consistency

01:07:762 (67762|3) - Add 'C'

01:14:293 (74293|3) - Add 'C'

01:19:395 (79395|1) - Move to |1| instead for better transition and emplacement of patterns

01:22:456 (82456|3) - Add 'C' missing/consistency

01:23:680 (83680|0) - Add 'W' for the drumbeat

01:26:946 (86946|3) - Add 'W' ^^

01:28:987 (88987|3) - Add 'C'

01:42:456 (102456|0) - Add 'C'

01:57:150 (117150|0) - Add 'C'

[CommandoBlack's Insane]
00:14:293 (14293|3) - Add 'F' for the cymbals

Lol nothing to say more here af.
My mod is consist of hitsounds af. As i can there's a lot of consistency and missing hitsounds on the Normal and Hard diffs. Nothing much more to suggest you can just not give this kudos if it's not helpful.
Nice map! Good luck! >w<)b
CommandoBlack

Gravey- wrote:


- - Background
Timing
Song Setup
Metadata
- - Misc. . .
Resize BG up to the required BG sizes: 1366 x 768 | 1024 x 768 | 800 x 600 Most recommended: 1366 x 768
Untick > Song Setup > Design > 'Widescreen Support' (Only be use for storyboards)

I just noticed that some of your patterns followed the vocals rather than the instruments. It is alright but still it is highly advisable to follow the instruments/pitch/beats rather than the vocals. I'm not going to touch those, i'll just let it be. I believe it plays very nicely ;)
|1|2|3|4|
[CommandoBlack's Normal]
OD 7 Keeping it at 8 for accuracy reasons

00:14:293 (14293|3) - Add 'F' for cymbals

00:17:558 (17558|0) - Add 'W' for drumbeat

00:18:783 (18783|3) - Add 'C' missing/consistency

00:20:823 (20823|3) - Add 'F' for cymbals

00:22:456 (22456|0) - Add 'W' missing/consistency

00:24:905 (24905|0,25109|2) - the 'W' here should be at 00:25:313 (25313|1,25517|3) - instead because the drumbeat is much more revealing at these two rather than 00:24:905 (24905|0,25109|2) - if you listen to it closely

00:38:374 (38374|3) - Add 'C' missing/consistency

00:48:987 (48987|3) - Add 'W'

01:01:027 (61027|1) - Add 'C' missing/consistency

01:06:538 (66538|1) - Add 'W' for the drumbeat

01:08:170 (68170|3) - Add 'W' for the drumbeat

01:10:211 (70211|0,71027|0) - Add 'W' then 01:10:619 (70619|3) - Add 'C' missing/consistency as you will notice before this with has the same rhythmic pattern

01:14:701 (74701|0) - Add 'W'

01:22:456 (82456|3) - Add 'C' missing/consistency

01:23:680 (83680|1,84497|3) - Add 'W'

01:26:946 (86946|1,87762|3) - Add 'W'

01:28:987 (88987|3) - Add 'C'

01:34:293 (94293|3) - Add 'F'

01:36:334 (96334|3) - Add 'C'

01:37:558 (97558|0) - Add 'W'

01:40:823 (100823|3) - Add 'F'

[CommandoBlack's Hard]
00:14:293 (14293|3) - Add 'F' for cymbals

00:28:578 (28578|0) - Add 'C'

00:31:436 (31436|1) - Add 'W' for drumbeat

00:38:374 (38374|3) - Add 'C' missing/consistency

00:47:762 (47762|3,48374|0) - Add 'W' missing/consistency

01:07:762 (67762|3) - Add 'C'

01:14:293 (74293|3) - Add 'C'

01:19:395 (79395|1) - Move to |1| instead for better transition and emplacement of patterns ok

01:22:456 (82456|3) - Add 'C' missing/consistency

01:23:680 (83680|0) - Add 'W' for the drumbeat

01:26:946 (86946|3) - Add 'W' ^^

01:28:987 (88987|3) - Add 'C'

01:42:456 (102456|0) - Add 'C'

01:57:150 (117150|0) - Add 'C'

[CommandoBlack's Insane]
00:14:293 (14293|3) - Add 'F' for the cymbals

All hitsounds have been added

Lol nothing to say more here af.
My mod is consist of hitsounds af. As i can there's a lot of consistency and missing hitsounds on the Normal and Hard diffs. Nothing much more to suggest you can just not give this kudos if it's not helpful.
Nice map! Good luck! >w<)b
Update
http://puu.sh/sipnS.zip
Topic Starter
Mir
Thanks for the star too, Gravey!
Juiceys
l m a o
Topic Starter
Mir

Juiceys wrote:

l m a o
aaaaaaaa

Thank youuu!
show more
Please sign in to reply.

New reply