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kamome sano - citrus

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Karen
hitsound问题也一起回炉了,重新改下

tag不统一

弄完再自己过一遍mod什么的吧,问题越改越多我都不敢泡了
Topic Starter
nika mika

Karen wrote:

hitsound问题也一起回炉了,重新改下

tag不统一

弄完再自己过一遍mod什么的吧,问题越改越多我都不敢泡了

qwq
Karen
ree
ailv
Hard

01:13:963 (1,2,3,4) - i suggest to keep same flow as 01:12:584 (1,2,3,4) - so you keep moving in a triangle here too
01:47:756 (1,1) - make these overlap perfectly?
00:11:205 (1,1,1) - nc spam here isn't neccesary since it's all 1/2 anyways, there isn't a special rhythm remove ncs from 00:11:377 (1,1) - 00:11:722 (1) - and nc 00:11:894 (2) - instead where the drums start

Insane
00:23:274 (5) - two circles instead? will be better to catch the melody that way

Lemonade
00:22:067 (4) - nc here for consistency
01:20:084 (2) - this slider doesn't cover any sound, it's silent after the head,maybe just turn it into a circle?
Topic Starter
nika mika

ailv wrote:

Hard

01:13:963 (1,2,3,4) - i suggest to keep same flow as 01:12:584 (1,2,3,4) - so you keep moving in a triangle here too
01:47:756 (1,1) - make these overlap perfectly?
00:11:205 (1,1,1) - nc spam here isn't neccesary since it's all 1/2 anyways, there isn't a special rhythm remove ncs from 00:11:377 (1,1) - 00:11:722 (1) - and nc 00:11:894 (2) - instead where the drums start

Insane
00:23:274 (5) - two circles instead? will be better to catch the melody that way

Lemonade
00:22:067 (4) - nc here for consistency
01:20:084 (2) - this slider doesn't cover any sound, it's silent after the head,maybe just turn it into a circle?
All done
thanks!
ailv
i love v1
Karen
爱绿
Topic Starter
nika mika

Karen wrote:

爱绿
爱绿
-Mo-
Hello, unfortunately we need to disqualify this map as there's a couple of issues that need to be addressed.

Firstly, the normal-hitfinish66 and soft-hitfinish66 still have the issue of having a delay larger tham 5ms at the start of the file. Replace the files with this fixed one.

Secondly, the normal difficulty uses several long chains of notes with 1/2 gaps, which is unacceptable for this difficulty level. In some cases the rhythm used is even more dense than was used in the hard difficulty. It would be better to remove some notes from these chains so that there are gaps to give beginner players breaks. Some of the main areas of concern are:

00:34:653 - 00:38:791 - 00:44:653 - 01:00:343 - 01:12:067 - 01:17:584.

Additionally, it would be nice if places like 00:01:550 the intro used a lower note density as to reflect the calmness of the song.

The BNs should handle requalification from here, though feel free to contact me for any questions.
Topic Starter
nika mika

-Mo- wrote:

Hello, unfortunately we need to disqualify this map as there's a couple of issues that need to be addressed.

Firstly, the normal-hitfinish66 and soft-hitfinish66 still have the issue of having a delay larger tham 5ms at the start of the file. Replace the files with this fixed one.

Secondly, the normal difficulty uses several long chains of notes with 1/2 gaps, which is unacceptable for this difficulty level. In some cases the rhythm used is even more dense than was used in the hard difficulty. It would be better to remove some notes from these chains so that there are gaps to give beginner players breaks. Some of the main areas of concern are:

00:34:653 - 00:38:791 - 00:44:653 - 01:00:343 - 01:12:067 - 01:17:584.

Additionally, it would be nice if places like 00:01:550 the intro used a lower note density as to reflect the calmness of the song.

The BNs should handle requalification from here, though feel free to contact me for any questions.
i replaced the hitsound file.
For normal diff, I lowered the rhythm density as you wish on roughly around these time intervals:
00:02:067 (2) - 00:06:377 - 00:33:963 - 00:36:032 - 00:42:756 - 00:44:998 - 00:51:205 - 01:00:343 - 01:05:170 - 01:11:550 - 01:13:791 - 01:16:550 - 01:17:584 - 01:18:791 - 01:35:343 -
Now the diff should be at proper difficulty I guess...
Karen
should be fine now
Monstrata
moecho's Lemonade

01:07:929 (1,2,3) - Needs 1.50x SV.

Call me Karen back
Topic Starter
nika mika

Monstrata wrote:

moecho's Lemonade

01:07:929 (1,2,3) - Needs 1.50x SV.

Call me Karen back
ye fixed thx a looooooot

why every time i upload this thing therse's always a problem damit
-Mo-
I still kinda wish the overall density of Normal was nerfed a bit more, since the rhythm used now is very similar to that of Hard, just with a smaller distance snap. Also if you consider that the Easy uses mostly 1/1 rhythms, you can see that there's a fairly large jump in difficulty between Easy and Normal despite what the star ratings say.

It is a little better than it was before, but I still think the following chains could be broken up a bit more:
- 00:34:653 (1,2,3,1,2,3,4,1,2,3) -
- 00:38:791 (1,2,3,1,2,3,1,2) - Replacing 00:41:205 (3) with a circle would work.
- 01:00:515 (2,1,2,1,2,3,1,2,3,1,2) -
- 01:31:722 (1,2,3,1,2,3,1,2,3,4,1,2,3) -
- 01:47:239 (2,3,1,2,3,1,2,3,1,2,3,4,1,2,3,1,2,3,4,1) - Just removing 01:51:722 (4) should be fine here.

The spreading of these lower diffs is always going to be skewed with a Normal like this, and I don't want to ask you to hard nerf it into the ground because that would ruin it. I'm fine with it being a little bit skewed, and it's almost there, it just needs a few more tweaks.
My Angel Sandie
Cool >-<
Topic Starter
nika mika

-Mo- wrote:

I still kinda wish the overall density of Normal was nerfed a bit more, since the rhythm used now is very similar to that of Hard, just with a smaller distance snap. Also if you consider that the Easy uses mostly 1/1 rhythms, you can see that there's a fairly large jump in difficulty between Easy and Normal despite what the star ratings say.

It is a little better than it was before, but I still think the following chains could be broken up a bit more:
- 00:34:653 (1,2,3,1,2,3,4,1,2,3) -
- 00:38:791 (1,2,3,1,2,3,1,2) - Replacing 00:41:205 (3) with a circle would work.
- 01:00:515 (2,1,2,1,2,3,1,2,3,1,2) -
- 01:31:722 (1,2,3,1,2,3,1,2,3,4,1,2,3) -
- 01:47:239 (2,3,1,2,3,1,2,3,1,2,3,4,1,2,3,1,2,3,4,1) - Just removing 01:51:722 (4) should be fine here.

The spreading of these lower diffs is always going to be skewed with a Normal like this, and I don't want to ask you to hard nerf it into the ground because that would ruin it. I'm fine with it being a little bit skewed, and it's almost there, it just needs a few more tweaks.
The mentioned chains are broken following your suggestions, and I made this 00:47:412 (2) - into a reverse silder.
Hope this time it works...
-Mo-
Should be okay now.
Karen
i don't think the spread rule should be that strict, but well, it's hard to get an agreement on it
rebubbled then
ailv
again
Zethchi
图真的毒,很多地方节奏难以与音乐本身的节拍对上,全靠目押来打。此外谱面的可读性极其糟糕,note叠加的迷惑性极强,根本就是为了难而难。
[Mahua]

Zethchi wrote:

图真的毒,很多地方节奏难以与音乐本身的节拍对上,全靠目押来打。此外谱面的可读性极其糟糕,note叠加的迷惑性极强,根本就是为了难而难。
噗嗤
Topic Starter
nika mika

[Mahua] wrote:

噗嗤
raririn
好诶
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