une baguette blanche
[General]
So there's some pretty obvious problems with the spread, the standard diff consists of many pauses along with rare usage of 1/2 (aside from switching from it with polarity, but that's basically still 1/1 gaps) while the advanced consists of heavily dense rhythms, you would need another diff inbetween the two to even out the spread
[Standard]
00:09:058 (1) - It doesn't really make sense to really not map this lol
00:19:939 (2,3) - random jump, don't think this was intended here considering the beat is rather weak
00:23:980 (1) - Can potentially be really confusing as you have given no indication that this slider will have two repeats
00:23:980 (1,2) - Minor, but could look better if you moved 2 up more so 1 leads into it cleanly
00:28:955 (1) - Still feel like these are pretty inappropriate for the lowest diff on the set, since they're pretty hard to recognize
00:31:442 (1) - Spinner is extremely short here, since it is 193 bpm, having a spinner this short can lead to problems due to beginners not recognizing that they had to start spinning here, so yeah, you should probably just map this, there's not enough recovery time after the spinner anyway here
00:36:416 (1) - Kinda confused why you decided to actually start mapping this but w/e, it feels kinda awkward since the spinners were there before and the beats are basically identical to the ones the spinner went over
01:21:183 - Kiai overall feels really lacking in density imo, the pauses seem somewhat awkward to me, examples of this being things like 01:23:670 - , where you could have put a slider on the downbeat here to follow the held vocal, but instead you just have a pause here, where there's a strong beat unclicked. In addition to the awkward sounding pauses, the entire section 00:11:545 - feels so much denser in comparison even though this feels a lot more intense; there are pauses in the music in this more intense section, while this less intense section from earlier in the map is a lot denser. The kiai somewhat tries to go over the vocals, but it feels rather inconsistent, since the vocals are pretty hard to really follow on a lower difficulty while still making it sound good imo
01:48:540 (1,2,3) - Could look nicer lol
[Advanced]
00:03:929 (7,1) - 1.5x?
00:05:172 (3,5,6) - Would look nicer if it wasn't overlapping and if it was symmetrical
00:08:281 (5,6,7,1) - What happened to the hitsounds here lol
00:20:094 (5,6) - rhythm like below would be a lot less awk, currently 5 goes over a downbeat which starts another verse, so that's kinda awkward to hear while playing
00:35:949 - same as ekoro diff
01:33:462 (6,1) - DS is got kinda messed up here
01:34:706 (4,5,6) - This pause is pretty hard to detect, you could clearly tell the pause with 01:24:758 (4,5,6) - but with this, not so much
01:47:141 (4,5,6,7) - why map it differently than 01:42:167 (4,5,6,7) - ? Stacking seems a lot more unexpected and can lead to reading issues
01:48:540 (1,2,3,4,5) - I don't think you should have jumps like this at the end of a 193 bpm map of a hard difficulty
I guess I'll stop here, I was hoping to nominate (by nominate I mean set an icon saying STD was ready) this song but the set has quite a few issues to iron out first. The lower diffs could definitely benefit from polishing, but I didn't exactly see the top diffs