a. 00:02:385 (2385|2,2424|3) - swap column, there notes are awkward positioned as it starts from the stronger finger index to the weaker finger middle.
Applied!b. 00:04:833 (4833|3) - extend this long note until 00:05:144 - as the long electric guitar sound ends there exactly.
Applied!c. 00:05:300 (5300|3,5300|0) - change one of the notes to LN, same reason as above, the strum of an electric guitar. Much better if you can rearrange it something into a stair-like LN
Applied!d. 00:05:766 (5766|2) - change into short note or remove as there is no strum of e.guitar here. It is obviously the same as 00:03:124 (3124|2) - and 00:07:787 (7787|1) -
Changed to SN, Appliede. 00:07:320 (7320|0) - same as mod point b, the electric guitar long sound has a 1 whole measure. Ends at 00:07:631 - and with that you might want to make it comfortable by:
Applied! e.1. 00:07:476 (7476|1) - move to 4
Applied!f. 00:09:807 (9807|1,9963|0) - swap column to make it more comfortable and remove the 3-notestack at 00:09:497 (9497|1,9652|1,9807|1) -
Applied!g. 00:10:274 (10274|2,10429|1) - swap column as well. There are double-mini 1/2 jacks lately and it is getting repetitive or way to inconsistent. You might want to fix those if you want to especially when notes are along with a long note.
Applied, Fixed!h. 00:10:585 (10585|0) - change to LN until 00:10:896 - to emphasize and feel the strong strumming of electric guitar.
Applied! h.1. 00:11:051 (11051|3) - same above. Ends until 00:11:362 -
Applied! h.2. 00:11:517 (11517|1) - same above. Ends until 00:11:828 -
Applied!i. 00:13:072 - until 00:21:621 - Suggesting all white lines / 1 whole measures to be with double notes. The reason is that; the bass guitar is along with the kick sounds of the drum which is very reasonable to be 2-noters. Not to mention it adds spice and balanced out the rest of doubles afterwards.
Applied, Fixed! tbh ginawa ko to nun sa new hardest difficulty sana pero fuk dat HAHAj. 00:23:020 - until 00:31:414 - one of the most comfortable part of the map. Though in my honest opinion, maybe it is because it is too plain. There are two reasons; it lacks the impact of the bass/electric guitar sounds which means there are not enough variations on the notes and that will be solved by using long notes. The other reason is not enough emphasize on the vocals for consistency, making the players to feel along with the song. But either way, this is just my opinion and actually a praise since the difficulty is not even designed to be more ln-oriented, rather it is more on accuracy and with the consistent flow of percussions which is commendable.
k. 00:34:212 - add note? since there is a kick sound here same as double notes on a kick at 00:34:523 (34523|0,34523|1) -
Applied! k.1. 00:36:699 - same as above.
Applied! k.2. 00:43:383 - same as above.
Applied! k.3. 00:44:937 - same as above.
Applied! k.4. 00:47:113 - same as above.
Applied!l. 00:47:890 - This part is quite empty given with the strong vocals. The solution would be adding long notes on the vocals since there are alot of available columns to be filled. Suggesting something like this:
https://puu.sh/Akyzk/3b2255ee80.png Applied!m. 00:50:533 (50533|2) - remove as there is no kick sound here unlike the continuous kicks at 00:50:688 (50688|1,50844|1,50999|2,51155|2,51310|1,51466|1) -
Applied!n. 00:51:621 (51621|2,51621|3,51776|3,51932|2,51932|3,52087|2,52243|2,52243|3) - you might want to spread out this pattern as it is very right handed bias.
Applied! Fixed!o. 00:55:352 - until 01:03:434 - Chorus part, it is really fun to play but there are some inconsistencies particularly on the use of 1/2 mini jacks like they are placed there because just because of the formation of before and after patterns like 00:56:595 (56595|1,56750|1,57217|3,57372|3,57528|1,57683|1) - . Now to fix the inconsistencies, you might want to use those mini jacks "according" to the vocals instead. For example it can be used at these parts 00:55:662 (55662|1,55818|0,55973|2,56129|1,56284|2,56440|3,56595|1,56750|1,56906|2,57061|0) - and then avoid the mini jacks when there is no continuous vocals and so on.
Applied! Fixed! i think lmaop. 01:04:523 - should be triple since cymbals just like the impact sound of 01:04:212 (64212|3,64212|0,64212|1) -
Applied!q. 01:17:424 (77424|3) - change to ln just like before. Guitar sounds.
Applied!r. 01:16:958 (76958|3) - change to LN until 01:17:269 - and..
Applied! r.1. 01:17:113 (77113|1) - move to 1 or 3
Applied! r.2.1. 01:19:445 (79445|0,79600|2,79756|2) - same as above, change and move.
Applied!s. 01:20:533 - add note to 2, should be doubles since snares.
Applied! s.1. 01:21:155 - to 3
Applied! s.2. 01:21:776 - to 2 but then you have to remove 01:21:932 (81932|2) - and move 01:21:932 (81932|1) - to 3
Applied!t. 01:22:709 - until the end - If you applied my "h." point. Then you should do it here as well. Add the LNs for the guitar emphasis and finish it like how a band succefully performed a song.
Applied!u. 01:25:196 (85196|0) - extend until 01:26:906 -
Applied!