forum

BTS - Boy In Luv

posted
Total Posts
136
Topic Starter
Lilyanna
This beatmap was submitted using in-game submission on Friday, February 2, 2018 at 9:19:41 PM

Artist: BTS
Title: Boy In Luv
Tags: Bighit Entertainment SKOOL LUV AFFAIR 랩몬스터 슈가 진 제이홉 지민 뷔 정국 Rap Monster Suga Jin J-Hope Jimin V Jungkook K-pop Kpop Firetruck Bangtan Boys Sonyeondan Bulletproof Boy Scouts Bakari Euny
BPM: 83
Filesize: 30521kb
Play Time: 03:48
Difficulties Available:
  1. Bakari's Insane (4.18 stars, 643 notes)
  2. Easy (1.37 stars, 177 notes)
  3. Euny's Extra (5.34 stars, 920 notes)
  4. Firetruck's Normal (1.93 stars, 299 notes)
  5. Hard (2.67 stars, 484 notes)
  6. Insane (3.87 stars, 662 notes)
Download: BTS - Boy In Luv
Download: BTS - Boy In Luv (no video)
Information: Scores/Beatmap Listing
---------------


Easy by me
Firetruck's Normal By Firetruck
Hard by me
Insane by me
Bakari's Insane by Bakari
Euny's Extra by Euny
Hitsounds 100% done by Euny
Xiaolin
for my baekhyun

since when taetae was your bae tho
Topic Starter
Lilyanna

Lapis Aoki wrote:

for my baekhyun

since when taetae was your bae tho
for my bae :arrow: Firetruck!!!!
MrKosiej
sup

IRC Mod
18:44 MrKOSIEJ: 00:09:532 (1) - i think you could correct that blanket a bit
18:45 MrKOSIEJ: 00:11:701 (1,2,3,4,5,6,7,8,1) - that circle is bit messy, try slider stream converting if you cant hand place everything nicely just yet
18:47 MrKOSIEJ: 00:15:135 (10,1) - and 00:15:315 (1,2) - space is the same even tho there is a difference in time
18:48 Lilyanna: take it easy boi owo
18:48 MrKOSIEJ: make the first jump smaller, or make the second one bigger
18:48 MrKOSIEJ: :v
18:48 MrKOSIEJ: just writing
18:48 MrKOSIEJ: i thought i have a minute
18:48 MrKOSIEJ: lol
18:48 MrKOSIEJ: so im like out of time rn
18:48 MrKOSIEJ: XD
18:49 MrKOSIEJ: but its your map, and you should care about the mod, so you should have time to listen to me if you want that mod :v hmm
18:49 MrKOSIEJ: ok, ill wait for your response
18:49 Lilyanna: im listenning
18:49 Lilyanna: no go on
18:49 MrKOSIEJ: alright then
18:50 MrKOSIEJ: 00:19:653 (6) - nc?
18:50 Lilyanna: what u mean there is difference in time?
18:51 MrKOSIEJ: http://puu.sh/sfScH/101dfdf722.jpg
18:51 Lilyanna: i nc every 2 downbeats
18:51 MrKOSIEJ: i know, it gets me triggered a bit lol, i like more ncs xd
18:51 Lilyanna: 00:22:544 (1) - i removed nc here
18:52 MrKOSIEJ: why?
18:52 MrKOSIEJ: why would you do that
18:52 Lilyanna: i did that jump to emphasize the strong beat
18:52 MrKOSIEJ: its a sepparate sequence
18:52 Lilyanna: it should be fine
18:53 MrKOSIEJ: i feel like you sometimes don't look at distance between notes. That its insane, does not exlude keeping consistency in spacing
18:53 Lilyanna: they all spaced 1.30
18:53 MrKOSIEJ: 00:23:086 (3,4,5,1) - then what is that
18:54 Lilyanna: that were drumps
18:54 MrKOSIEJ: 1.5, 1.3; 0.8
18:54 Lilyanna: i wanted to make it more jumpty
18:54 Lilyanna: 00:21:459 (2,3,4) - here i reduced
18:54 Lilyanna: and next i increased
18:55 MrKOSIEJ: if you wanted to make it more jumpy then make it more jumpy, but dont make it less consistent in spacing
18:56 MrKOSIEJ: 00:25:617 (5) - correct blanket
18:57 MrKOSIEJ: 00:29:773 (1,2,3) - make double blanket?
18:58 MrKOSIEJ: 00:38:809 (3) - make it in straight line to 00:38:448 (1,2) -
18:58 MrKOSIEJ: 00:39:532 (3) - same or correct 00:39:352 (2) -
18:59 Lilyanna: ok fixeedd
18:59 MrKOSIEJ: 00:46:761 (1,1) - make it covered in the same ammount as 00:46:400 (7) - covers 00:46:761 (1) -
18:59 MrKOSIEJ: nice
19:01 MrKOSIEJ: 01:03:568 (2) - correct blanket
19:01 MrKOSIEJ: 01:09:532 (1,2,3) - what even is that
19:01 Lilyanna: i dont think the same coverent is needed since they both spaced same
19:01 Lilyanna: it just
19:01 Lilyanna: the
19:01 Lilyanna: sv changed
19:01 Lilyanna: made it look like that
19:01 MrKOSIEJ: and unnevesery overlapses, look weird, plays weird
19:02 MrKOSIEJ: maybe 01:09:171 (3,4) - make slider out of these and keep the same sv later on
19:02 MrKOSIEJ: and ofc fix positions
19:02 Lilyanna: looks fine for me
19:02 Lilyanna: no
19:03 MrKOSIEJ: looks crappy for me. But do as you want xd
19:03 Lilyanna: ok
19:03 MrKOSIEJ: 01:20:918 (4) - i'd use nc cuz sv changes
19:04 MrKOSIEJ: 01:24:351 (6) - correct the straight line
19:05 Lilyanna: u mean ds?
19:06 MrKOSIEJ: sv change, yes i meant ds
19:06 Lilyanna: it looks so straight !
19:07 MrKOSIEJ: i have a good eye for straight lines, i can see a very lil change
19:07 Lilyanna: owo
19:07 MrKOSIEJ: 01:50:014 (3) - it should be 01:49:924 - here
19:08 Lilyanna: i cant fix something i see no wrong
19:08 Lilyanna: anyway nxt
19:08 MrKOSIEJ: 01:50:195 (4) - and this should be on the whit tick
19:08 Lilyanna: i dont want map the blue tick
19:08 Lilyanna: also i want that clap
19:08 Lilyanna: and smal slight voice off is ok
19:08 MrKOSIEJ: the you dont wwant to map as i should be mapped, you make it rhytmicaly wrong
19:09 MrKOSIEJ: but alright, lets go on
19:09 Lilyanna: its fine
19:09 Lilyanna: if more
19:09 Lilyanna: mention ill change
19:10 MrKOSIEJ: k
19:10 MrKOSIEJ: 02:10:255 (4) - nc and 02:10:436 (1) - remove nc?
19:11 Lilyanna: hm
19:11 MrKOSIEJ: 02:30:496 (1,2,3) - another one weird section, it plays so weird xd
19:12 MrKOSIEJ: 02:44:953 (1,2,3) - make it parrallel to 02:44:592 (2,3) -
19:13 MrKOSIEJ: its not, i have a good eye, remeber XD
19:13 MrKOSIEJ: 02:53:809 (4) - correct blanket
19:13 Lilyanna: it playes looks fine
19:13 Lilyanna: owo
19:14 MrKOSIEJ: 03:01:400 (4) - correct blanket
19:15 MrKOSIEJ: ill just ask, 03:12:604 (2) - is this intentionaly not fully covering 03:11:159 (4) - ?
19:16 MrKOSIEJ: 03:25:617 (1,2,3) - another non streaight line, just gonna point those out, change it or not, idc
19:17 MrKOSIEJ: 03:29:592 (2) - correct blanket
19:18 MrKOSIEJ: ok, i think that's all
-Hoshizora
Mod for the "I have no idea about Normal Diffs so i will just Mod the "Say wjhat you want" Diff.

I hope i can help you a bit.

SPOILER
00:36:279 (1,2,1,2) - Those are overlapping, 00:35:556 (1,2) - have the same rythm, but they stand alone.
01:20:376 (1,3) - 02:14:773 (4,6) - Is there a reason for those overlaps?
02:36:641 (5,6) - 02:38:087 (4,5) - 03:28:327 (4,5) - 03:29:953 (4,5) - I think the spacing doesnt fit the song that good, compared to the notes before. Music doesnt seem to increasy intensity in my opinion.
03:30:495 (1,2) - This circle seems unnecéssary for me, instead i would start the slider on that point like before 03:29:050 (1) - (for example)

Those are the points i would probably change, otherwise its a nice map in my opinion.

Cheers :)
Topic Starter
Lilyanna

Sherlock again wrote:

Mod for the "I have no idea about Normal Diffs so i will just Mod the "Say wjhat you want" Diff.

I hope i can help you a bit.

SPOILER
00:36:279 (1,2,1,2) - Those are overlapping, they are stacks00:35:556 (1,2) - have the same rythm, but they stand alone. i have no other area ;w;
01:20:376 (1,3) - 02:14:773 (4,6) - Is there a reason for those overlaps? yes its just a way of mapping
02:36:641 (5,6) - 02:38:087 (4,5) - 03:28:327 (4,5) - 03:29:953 (4,5) - I think the spacing doesnt fit the song that good, compared to the notes before. Music doesnt seem to increasy intensity in my opinion. oh ye i agreee fixeddd
03:30:495 (1,2) - This circle seems unnecéssary for me, instead i would start the slider on that point like before 03:29:050 (1) - (for example) ye there was drum beats thats why i did there but ur point make more sense changed

Those are the points i would probably change, otherwise its a nice map in my opinion.

Cheers :)
thannk u for mod <3
greatnathyboy
hey, noob mod incoming

say what you want
00:00:858 (1,2,3) - do like this https://osu.ppy.sh/ss/6562829
00:01:942 (4,5,6) - looks a little odd. either move 6 down or 4, 5 up
00:03:749 (1,2,3) - same here
00:12:333 (8,1) - is this distance intentional?
00:13:508 (4,5,6) - either https://osu.ppy.sh/ss/6562869 or https://osu.ppy.sh/ss/6562877 would look better imo
00:16:762 (6,7,8) - equilateral triangle maybe
00:19:291 (4,5,6) - 6 is too close to 4, distance them a bit
00:27:424 (2,3,4,5) - i actually really like this part, maybe move the 2 like https://osu.ppy.sh/ss/6562911
00:45:677 (5) - not pretty
00:46:400 (7,1) - place the 1 under the 7's endpoint
01:08:809 (1,2,3,4,1,2,3,1) - good jumps
01:15:677 (4,1) - blanket could be improved
01:54:171 (2,3,4) - looks slightly off
02:03:026 (3) - i don't think small sliders like this need to have a curve
02:16:761 (1) - imo spinner doesn't fit the music here
02:54:894 (2,3,4) - fix triangle
03:34:833 (1) - this is a personal opinion but i think 1 would be better here https://osu.ppy.sh/ss/6563030

overall, good map. good luck getting ranked :)
Topic Starter
Lilyanna

greatnathyboy wrote:

hey, noob mod incoming

say what you want
00:00:858 (1,2,3) - do like this https://osu.ppy.sh/ss/6562829 i dont get idont see what u mean
00:01:942 (4,5,6) - looks a little odd. either move 6 down or 4, 5 up its fine
00:03:749 (1,2,3) - same here okay fixed that
00:12:333 (8,1) - is this distance intentional? it automaticaly changed because the sv so i let it so it emphasize that note i hope it playes fine if someone else mention ill fix
00:13:508 (4,5,6) - either https://osu.ppy.sh/ss/6562869 or https://osu.ppy.sh/ss/6562877 would look better imo all should be fine
00:16:762 (6,7,8) - equilateral triangle maybe fixed
00:19:291 (4,5,6) - 6 is too close to 4, distance them a bit fixed
00:27:424 (2,3,4,5) - i actually really like this part, maybe move the 2 like https://osu.ppy.sh/ss/6562911 yess fixedd
00:45:677 (5) - not pretty mean :'( :(
00:46:400 (7,1) - place the 1 under the 7's endpoint fixed
01:08:809 (1,2,3,4,1,2,3,1) - good jumps o w o
01:15:677 (4,1) - blanket could be improved fixed
01:54:171 (2,3,4) - looks slightly off :o fixed!!!
02:03:026 (3) - i don't think small sliders like this need to have a curve its fine :o
02:16:761 (1) - imo spinner doesn't fit the music here agree i just out of ideas to map that parts so i let it spinner for now xD ill map it soon
02:54:894 (2,3,4) - fix triangle looks fine
03:34:833 (1) - this is a personal opinion but i think 1 would be better here https://osu.ppy.sh/ss/6563030 its a good idea but the reason didnt want a jump there is there is no strong beat just a quiet voice so i think i keep it like this but i like ur idea :p

overall, good map. good luck getting ranked :)
thannkk u for mod !!! :)
Kirisakiii
M4M from your q
Thanks for your mod! This is gonna be hard, but I’ll try ;u;

Firetruck’s Normal
  1. 01:33:388 – I suggest adding a note here
  2. 01:51:460 (2) – work on curve
  3. 02:08:086 (1) - ^
  4. 02:34:111 (1) – curve in a bit at the end
  5. 02:54:351 (2) – note
  6. 03:11:701 (1,2) –Rather than two sliders, try using one. It follows the same rhythm as the long sliders. Add a note at 03:12:785
Hard
  1. 00:37:725 (1) – no need a nc here
  2. 01:13:147 (6) – nc here? Since there’s one at 01:10:255 (1) following the vocal
  3. 02:09:171 (3) – I know it follows 02:08:809 (2), but maybe working on the curve?
  4. 02:51:460 (1) – curve
  5. 03:14:231 (3) – don’t know about this but—ctrl+g this? Kinda like the idea of a jump here :D
  6. 03:31:580 (2) – curve the end a bit more
  7. 03:43:147 (2) – another ctrl+g? like a finale at the end or something lel
Say what you want
  1. 01:22:906 (1) – curve the start a bit more
  2. 02:16:761 (1) – as for the spinner here, why not following the same rhythm pattern as the one in front?
  3. 02:56:701 (3,1,2,3) – make it evenly spaced between these four sliders. It’s prettier that way :)
  4. 03:08:267 (4) – small detail but put this slider at x:352 and y:288
  5. 03:14:592 (1) – curve the end a bit more
Really well-made and everything :o so sorry if its just this :(
Good luck on your beatmap!
Topic Starter
Lilyanna

Kirisakiii wrote:

M4M from your q
Thanks for your mod! This is gonna be hard, but I’ll try ;u;


Hard
  1. 00:37:725 (1) – no need a nc here ops fixed
  2. 01:13:147 (6) – nc here? Since there’s one at 01:10:255 (1) following the vocal fixed
  3. 02:09:171 (3) – I know it follows 02:08:809 (2), but maybe working on the curve? fixed
  4. 02:51:460 (1) – curve fixed
  5. 03:14:231 (3) – don’t know about this but—ctrl+g this? Kinda like the idea of a jump here :D i dont see reason for jump
  6. 03:31:580 (2) – curve the end a bit more fixed
  7. 03:43:147 (2) – another ctrl+g? like a finale at the end or something lel its fine
Say what you want
  1. 01:22:906 (1) – curve the start a bit more fix
  2. 02:16:761 (1) – as for the spinner here, why not following the same rhythm pattern as the one in front? mapped fixed
  3. 02:56:701 (3,1,2,3) – make it evenly spaced between these four sliders. It’s prettier that way :) fix
  4. 03:08:267 (4) – small detail but put this slider at x:352 and y:288 fix
  5. 03:14:592 (1) – curve the end a bit more
fix

Really well-made and everything :o so sorry if its just this :(
Good luck on your beatmap!
thank u for mod !
Firetruck

Kirisakiii wrote:

M4M from your q
Thanks for your mod! This is gonna be hard, but I’ll try ;u;

Firetruck’s Normal
  1. 01:33:388 – I suggest adding a note here sure
  2. 01:51:460 (2) – work on curve ya
  3. 02:08:086 (1) - ^ it's like that on purpose
  4. 02:34:111 (1) – curve in a bit at the end got it
  5. 02:54:351 (2) – note what? why
  6. 03:11:701 (1,2) –Rather than two sliders, try using one. It follows the same rhythm as the long sliders. Add a note at 03:12:785 sure
thx for modding!!
osu file format v14

[General]
AudioFilename: audio.mp3
AudioLeadIn: 0
PreviewTime: 69171
Countdown: 0
SampleSet: Normal
StackLeniency: 0.7
Mode: 0
LetterboxInBreaks: 0
WidescreenStoryboard: 1

[Editor]
Bookmarks: 93388,185918
DistanceSpacing: 1.1
BeatDivisor: 4
GridSize: 4
TimelineZoom: 1

[Metadata]
Title:Boy In Luv
TitleUnicode:방탄소년단
Artist:BTS
ArtistUnicode:상남자
Creator:Lilyanna
Version:Firetruck's Normal
Source:
Tags:Bighit Entertainment SKOOL LUV AFFAIR 랩몬스터 슈가 진 제이홉 지민 뷔 정국 Rap Monster Suga Jin J-Hope Jimin V Jungkook K-pop Kpop Firetruck
BeatmapID:1126282
BeatmapSetID:529064

[Difficulty]
HPDrainRate:6
CircleSize:3
OverallDifficulty:4
ApproachRate:5
SliderMultiplier:1
SliderTickRate:1

[Events]
//Background and Video events
0,0,"1ifuseethisthenhotyoongi.png",0,0
//Break Periods
2,93588,103754
2,174190,184718
2,200576,202067
//Storyboard Layer 0 (Background)
//Storyboard Layer 1 (Fail)
//Storyboard Layer 2 (Pass)
//Storyboard Layer 3 (Foreground)
//Storyboard Sound Samples

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344,321,89050,6,0,P|367:251|337:178,1,150
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241,51,90135,1,0,0:0:0:0:
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401,266,123749,6,0,P|412:206|395:153,1,100,4|0,3:0|3:0,0:0:0:0:
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hlanden
Hello! Noob mod incoming! :)


  • Firetruck's Normal
  1. 00:18:207 (1,2) - blanket these?
  2. 00:27:966 (3,4) - ^
  3. 00:37:002 (1,2) - ^ (Suggesting a blanket on this even if you don't to the ones before because 00:39:894 (1,2) - is a blanket)
  4. 01:14:592 (1) - This one is visually inconsistent because almost all of the other sliders are curved or have sharp angles, maybe change it?
  5. 01:31:219 (2) - ^
  6. 01:30:135 (3,1) - Blanket and move the other ones accordingly?
  7. 01:31:219 (2,1) - If you do the one above and also curve the slider might blanket these 2 too?
  8. 02:23:267 (2,1) - Looks visually inconsistent because of no overlaps till now.
  9. 02:27:604 (2) - Straighten this? (Or curve the one before it.)
  10. 02:36:279 (2) - ^
  11. 02:52:183 (2) - ^ (Or maybe just keep all of them lol, there was enough repeatence to keep them (saw 2 more after these, even though I would still suggest changing because I saw none of these combos till 02:27:604. Actually, seeing that everything is in the kiai time from 02:27:604 on, maybe the best idea would be to change just that one and keep everything else.)
  12. 02:54:351 - Maybe put a note here because this is where the break actually starts?
  • Hard
  1. 00:13:508 (3,4,1) - I don't know if this is intentional, but the triangle looks a bit wierd.
  2. 00:16:400 (3,4,1) - ^ (The other ones after these look symmetrically better)
  3. 01:14:231 (1) - This slider looks a big ugly D:
  4. 01:51:821 (4,5,6) - Only triple in the whole map. Highly suggest changing it to a repeat slider or removing it.
  5. 02:07:725 (1) - ^
  6. 02:12:785 (2,1) - I'd prefer this to not be overlapped (Untill now only held sliders were overlapped)
  7. 02:19:291 (4,1) - ^
  8. 03:12:424 (5,6) - Better blanket.
  • Girl in luv
  1. 00:04:472 (3,4,5) - Needs better possitioning.
  2. 00:05:918 (7) - Move this one a bit to the left
  3. 00:08:990 (7,8) - Blanket can be a bit better.
  4. 00:12:424 (1) - This note's snap is wierdly different than the others.
  5. 00:13:870 (6) - A bit to the left to make a triangle maybe?
  6. 00:16:762 (6) - ^ (If you decide to keep yours, move ^ a bit to the right for more consistency)
  7. 00:13:870 (6) - NC
  8. 00:16:762 (6) - NC
  9. 00:42:062 (3) - Move a bit to the right maybe?
  10. 00:42:604 (4) - Move this one a bit down
  11. 00:49:111 (4,5) - Spacing too big imo.
  12. 00:51:279 (8,1,2,3) - Make this more like a square.
  13. 00:52:003 (4,5) - Spacing too big imo.
  14. 00:57:966 (4,5,6,7) - 2 sliders would work a lot better here imo
  15. 01:05:195 (3,4) - Make it like 1 and 2
  16. 01:05:918 (1,2) - Maybe make this a slider?
  17. 01:09:532 (1,2,3) - This is literally mapped to nothing.
  18. 01:12:062 (2,3,4,5,6,7,1) - Make this one a bit more symmetrical.
  19. 01:19:653 (3) - The curve of these is a bit ugly.
  20. 01:19:653 (3,4) - I hear a triple with the slider end(meaning 2 notes after it, instead of just one.
  21. 01:21:460 (4,1) - I hear a short stream between these 2 (I know this is mapped for consistency, but the first part is extremely overmapped(Not in the kiai) and this part is overmapped(In the kiai.) Consider changing them to suit them better.
  22. 01:42:785 - Break is over here with a note(or a slider)
  23. 01:43:147 - and here is a triple.
  24. 01:44:592 (7,8,1) - This can be a 5 note stream.
  25. 01:43:870 (3) - No sound here, maybe change the other one to a slider? (It's fine like that too though. If you take ^ take this one into consideration too)
  26. 01:49:653 (2,3,4) - This is unreadable.
  27. 02:09:171 (4,5,6) - Why did you miss places where you heard triples and put it here instead :/
  28. 02:09:261 (5,6,1,2,3) - Make this one a bit more symmetrical.
  29. 02:18:930 (1,2,3,4) - Still don't like that pattern.
  30. 02:29:773 (1,2,3,4,1,2,3) - ^ (I mean, why did you even map a stream in the beggining if you decide to intentionally leave out so many spaces for streams after that... Won't even bother listing the other ones where I hear streams or nothing and you put circles)
  31. 03:22:183 (1,2,3,1) - ?
  32. 03:24:351 (4) - Slider ending on a stronger sound than it begins on.
  33. 03:27:243 (1) - ^
  34. 03:31:942 (1,2) - Again triple.
  35. 03:34:472 (3,1) - ^
  36. 03:44:592 (4) - ^

    Okay, to sum up, you started the map with a stream which leaves me with the impression that you are going to map a harder difficulty than what this is. On some places you undermap on others you overmap, I couldn't understand why. This feels like a map that was mapped by 2 different people, one making a hard difficulty and undermapping certain places, other one an insane difficulty and overmapping certain places.
TL;DR - Hard and Normal are excellent but last diff has a lot of mistakes imo.

Don't take this mod too seriously since I'm a begginer and I might be the wrong one here.
Wish you the best in future! :)
Chihara Minori
M4M Slot
(will works on it once I'm home)
Underdogs
from my queue p/5613500/

Normal
00:48:568 map this. The beat is noticeable and should be mapped before coming to a halt

00:51:460 ^

00:54:351 ^

02:54:351 Start the break here, or map this. Having to start the break earlier on a white tick feels weird

Hard
01:49:291 (1) - blue tick beat here might be better
Firetruck

hlanden wrote:

Hello! Noob mod incoming! :)


  • Firetruck's Normal
  1. 00:18:207 (1,2) - blanket these?
  2. 00:27:966 (3,4) - ^
  3. 00:37:002 (1,2) - ^ (Suggesting a blanket on this even if you don't to the ones before because 00:39:894 (1,2) - is a blanket) i wanna keep my pattern here, blankets arent very important anyways
  4. 01:14:592 (1) - This one is visually inconsistent because almost all of the other sliders are curved or have sharp angles, maybe change it?
  5. 01:31:219 (2) - ^ they're fine. i have lots of straight sliders
  6. 01:30:135 (3,1) - Blanket and move the other ones accordingly? same as before
  7. 01:31:219 (2,1) - If you do the one above and also curve the slider might blanket these 2 too? same as before
  8. 02:23:267 (2,1) - Looks visually inconsistent because of no overlaps till now. no that's totally fine
  9. 02:27:604 (2) - Straighten this? (Or curve the one before it.) it already is wut
  10. 02:36:279 (2) - ^ that's just gonna feel awkward to play
  11. 02:52:183 (2) - ^ (Or maybe just keep all of them lol, there was enough repeatence to keep them (saw 2 more after these, even though I would still suggest changing because I saw none of these combos till 02:27:604. Actually, seeing that everything is in the kiai time from 02:27:604 on, maybe the best idea would be to change just that one and keep everything else.)
  12. 02:54:351 - Maybe put a note here because this is where the break actually starts? sure
Normal
00:48:568 map this. The beat is noticeable and should be mapped before coming to a halt added note

00:51:460 ^ ^

00:54:351 ^ ^

02:54:351 Start the break here, or map this. Having to start the break earlier on a white tick feels weird added note


also bae you messed up a bit with title, you put ''방탄소년단'' as title but that's the artist xD just swap '방탄소년단' and '상남자' xd

thanks for modding
osu file format v14

[General]
AudioFilename: audio.mp3
AudioLeadIn: 0
PreviewTime: 69171
Countdown: 0
SampleSet: Normal
StackLeniency: 0.7
Mode: 0
LetterboxInBreaks: 0
WidescreenStoryboard: 1

[Editor]
Bookmarks: 93388,185918
DistanceSpacing: 1.1
BeatDivisor: 4
GridSize: 4
TimelineZoom: 1

[Metadata]
Title:Boy In Luv
TitleUnicode:방탄소년단
Artist:BTS
ArtistUnicode:상남자
Creator:Lilyanna
Version:Firetruck's Normal
Source:
Tags:Bighit Entertainment SKOOL LUV AFFAIR 랩몬스터 슈가 진 제이홉 지민 뷔 정국 Rap Monster Suga Jin J-Hope Jimin V Jungkook K-pop Kpop Firetruck
BeatmapID:1126282
BeatmapSetID:529064

[Difficulty]
HPDrainRate:6
CircleSize:3
OverallDifficulty:4
ApproachRate:5
SliderMultiplier:1
SliderTickRate:1

[Events]
//Background and Video events
0,0,"1ifuseethisthenhotyoongi.png",0,0
//Break Periods
2,93588,103754
2,174551,184718
2,200576,202067
//Storyboard Layer 0 (Background)
//Storyboard Layer 1 (Fail)
//Storyboard Layer 2 (Pass)
//Storyboard Layer 3 (Foreground)
//Storyboard Sound Samples

[TimingPoints]
858,361.44578313253,4,1,1,100,1,0
47123,-100,4,1,2,100,0,0
47484,-100,4,1,1,50,0,0
70255,-100,4,1,1,50,0,1
93388,-100,4,1,1,30,0,0
151219,-100,4,1,1,50,0,1
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203267,-100,4,1,1,55,0,1
203990,-100,4,1,2,100,0,1
204171,-100,4,1,1,55,0,1
215556,-100,4,1,2,100,0,1
215737,-100,4,1,1,55,0,1
218448,-100,4,1,2,100,0,1
218629,-100,4,1,1,55,0,1
226400,-100,4,1,1,10,0,0


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Combo1 : 150,150,150
Combo2 : 130,2,21
Combo3 : 0,0,113
Combo4 : 114,124,154

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73,204,78568,1,0,0:0:0:0:
146,286,78930,6,0,P|198:297|245:288,1,100,0|0,0:0|0:0,0:0:0:0:
298,193,79653,2,0,P|246:182|199:191,1,100,8|0,1:0|0:0,0:0:0:0:
146,286,80376,6,2,P|101:238|97:153,1,150,4|4,3:0|3:0,0:0:0:0:
125,111,81098,2,0,P|171:92|208:44,1,100,4|4,3:0|3:0,0:0:0:0:
309,19,81821,6,0,B|368:20|368:20|443:84,1,150,0|0,0:0|0:0,0:0:0:0:
462,127,82544,1,8,1:0:0:0:
435,233,82906,1,0,0:0:0:0:
352,160,83267,6,0,P|300:150|248:161,1,100,0|0,0:0|0:0,0:0:0:0:
205,257,83990,2,0,P|257:267|309:256,1,100,4|4,3:0|3:0,0:0:0:0:
352,160,84713,6,0,P|374:122|351:18,1,150,0|0,0:0|0:0,0:0:0:0:
301,35,85436,1,8,3:0:0:0:
202,82,85797,1,0,0:0:0:0:
104,30,86159,6,0,P|91:80|103:134,1,100
197,178,86882,2,0,P|211:125|198:74,1,100,8|0,3:0|0:0,0:0:0:0:
99,126,87604,6,0,P|93:210|133:266,1,150,0|0,0:0|0:0,0:0:0:0:
160,306,88327,1,8,1:0:0:0:
257,255,88689,1,0,0:0:0:0:
344,321,89050,6,0,P|367:251|337:178,1,150
315,133,89773,1,8,1:0:0:0:
241,51,90135,1,0,0:0:0:0:
207,155,90496,6,0,P|154:145|104:158,1,100,0|0,0:0|0:0,0:0:0:0:
40,240,91219,2,0,L|15:342,1,100,8|0,3:0|0:0,0:0:0:0:
124,356,91942,6,0,P|209:333|319:358,1,200,8|8,3:0|1:0,0:0:0:0:
407,294,93026,1,0,0:0:0:0:
369,190,93388,1,0,0:0:0:0:
78,63,104954,6,0,P|65:117|79:173,1,100,0|0,0:0|0:0,0:0:0:0:
164,221,105677,2,0,P|177:275|163:331,1,100,8|4,1:0|3:0,0:0:0:0:
272,356,106400,6,0,P|363:334|468:362,1,200,0|8,0:0|1:0,0:0:0:0:
490,252,107484,1,0,0:0:0:0:
415,171,107845,6,0,L|305:148,1,100,0|0,0:0|0:0,0:0:0:0:
208,169,108568,2,0,L|98:146,1,100,8|0,1:0|0:0,0:0:0:0:
99,38,109291,6,0,P|19:86|8:192,1,200,0|8,0:0|1:0,0:0:0:0:
43,290,110376,1,0,0:0:0:0:
148,258,110737,6,0,P|194:250|246:256,1,100,0|0,0:0|0:0,0:0:0:0:
346,302,111460,2,0,P|395:313|445:297,1,100,8|0,1:0|0:0,0:0:0:0:
388,209,112183,6,0,P|352:124|405:34,1,200,0|8,0:0|1:0,0:0:0:0:
461,129,113267,1,0,0:0:0:0:
485,237,113629,6,0,P|494:291|481:340,1,100
376,356,114351,2,0,B|324:348|324:348|275:356,1,100
173,317,115074,6,0,L|122:328,2,50,0|8|0,0:0|0:0|0:0,0:0:0:0:
179,206,115797,2,0,L|121:193,2,50,0|0|0,0:0|0:0|0:0,0:0:0:0:
283,171,116520,6,0,P|334:181|387:171,1,100,4|0,3:0|0:0,0:0:0:0:
432,75,117243,2,0,P|381:65|328:75,1,100,8|0,1:0|0:0,0:0:0:0:
227,44,117966,5,0,0:0:0:0:
152,124,118327,1,0,0:0:0:0:
57,70,118689,2,0,P|43:126|54:173,1,100
105,260,119412,6,0,B|142:256|142:256|164:260|164:260|206:255,1,100,4|0,3:0|0:0,0:0:0:0:
304,301,120135,2,0,B|341:297|341:297|363:301|363:301|405:296,1,100,8|0,1:0|0:0,0:0:0:0:
488,227,120857,5,0,0:0:0:0:
453,122,121219,1,0,0:0:0:0:
373,197,121580,2,0,P|320:188|274:197,1,100,0|0,0:0|0:0,0:0:0:0:
177,145,122303,6,0,P|163:202|176:250,1,100,6|0,3:0|0:0,0:0:0:0:
197,349,123026,1,0,0:0:0:0:
401,266,123749,6,0,P|412:206|395:153,1,100,4|0,3:0|3:0,0:0:0:0:
367,64,124472,1,0,0:0:0:0:
170,163,125195,6,0,P|120:173|68:164,1,100
18,68,125918,2,2,P|68:58|120:67,1,100,0|0,0:0|0:0,0:0:0:0:
170,163,126641,5,0,0:0:0:0:
246,84,127002,1,0,0:0:0:0:
310,172,127364,2,0,P|361:183|410:172,1,100,0|0,0:0|0:0,0:0:0:0:
487,98,128086,6,0,P|506:178|485:258,1,150
472,294,128809,2,0,L|489:350,2,50,0|0|0,0:0|0:0|0:0,0:0:0:0:
368,255,129532,1,0,0:0:0:0:
264,292,129894,1,0,0:0:0:0:
51,39,130978,6,0,B|40:88|40:88|52:144,1,100,0|0,0:0|0:0,0:0:0:0:
146,191,131701,2,0,B|157:142|157:142|145:86,1,100,0|0,0:0|0:0,0:0:0:0:
50,136,132424,5,0,0:0:0:0:
45,245,132785,1,0,0:0:0:0:
326,73,133870,6,0,P|345:152|328:219,1,150,0|0,0:0|0:0,0:0:0:0:
310,268,134592,1,0,0:0:0:0:
215,212,134954,1,0,0:0:0:0:
123,272,135315,6,0,P|72:282|24:271,1,100,0|0,0:0|0:0,0:0:0:0:
285,68,136761,6,0,P|336:60|386:69,1,100,0|0,0:0|0:0,0:0:0:0:
436,164,137484,2,0,P|385:172|335:163,1,100,0|0,0:0|0:0,0:0:0:0:
227,161,138207,6,0,L|191:209,2,50,0|0|0,0:0|0:0|0:0,0:0:0:0:
285,68,138930,1,0,0:0:0:0:
175,66,139291,1,0,0:0:0:0:
109,154,139653,6,0,P|97:206|110:252,1,100,0|0,2:0|2:0,0:0:0:0:
206,300,140376,2,0,P|218:248|205:202,1,100,0|0,2:0|2:0,0:0:0:0:
270,115,141098,6,0,P|349:141|461:109,1,200,0|0,2:0|2:0,0:0:0:0:
501,212,142183,1,0,2:0:0:0:
447,307,142544,6,0,L|337:304,1,100,0|0,2:0|2:0,0:0:0:0:
250,250,143267,2,0,L|140:247,1,100,0|0,2:0|2:0,0:0:0:0:
81,333,143990,6,0,P|113:274|77:146,1,200,0|0,2:0|2:0,0:0:0:0:
129,51,145074,1,0,2:0:0:0:
218,115,145436,6,0,P|207:162|217:213,1,100,0|0,2:0|2:0,0:0:0:0:
313,264,146159,2,0,P|324:217|314:166,1,100,0|0,2:0|2:0,0:0:0:0:
370,72,146882,6,0,P|420:81|474:72,1,100,0|0,0:0|2:0,0:0:0:0:
490,181,147604,2,0,L|508:289,1,100,0|0,2:0|2:0,0:0:0:0:
256,192,148327,12,0,150496,0:0:0:0:
468,71,151219,6,0,P|484:131|466:224,1,150,4|0,3:0|0:0,0:0:0:0:
448,266,151942,1,8,1:0:0:0:
344,232,152303,1,0,0:0:0:0:
246,280,152665,6,0,P|195:292|146:281,1,100,0|4,0:0|3:0,0:0:0:0:
95,186,153388,2,0,P|146:174|195:185,1,100,8|0,1:0|0:0,0:0:0:0:
246,280,154111,6,0,P|279:254|299:147,1,150
278,102,154834,1,8,1:0:0:0:
363,32,155195,1,0,0:0:0:0:
438,113,155556,6,0,L|446:226,1,100,0|0,0:0|0:0,0:0:0:0:
387,306,156279,2,0,P|339:294|289:305,1,100,8|8,1:0|1:0,0:0:0:0:
195,250,157002,6,0,P|213:186|178:106,1,150,0|0,0:0|0:0,0:0:0:0:
148,68,157725,1,8,1:0:0:0:
245,14,158087,1,8,1:0:0:0:
341,67,158448,6,0,P|416:48|487:66,1,150,0|0,0:0|0:0,0:0:0:0:
504,116,159171,1,8,1:0:0:0:
439,204,159532,1,0,0:0:0:0:
366,286,159894,6,0,P|314:297|267:288,1,100,0|0,0:0|0:0,0:0:0:0:
214,193,160617,2,0,P|266:182|313:191,1,100,8|0,1:0|0:0,0:0:0:0:
366,286,161340,6,2,P|411:240|416:155,1,150,4|0,3:0|0:0,0:0:0:0:
386,112,162062,2,0,P|340:93|303:45,1,100,4|4,3:0|3:0,0:0:0:0:
203,20,162785,6,0,B|141:24|141:24|69:85,1,150,0|0,0:0|0:0,0:0:0:0:
49,129,163508,1,8,1:0:0:0:
76,235,163870,1,0,0:0:0:0:
160,160,164231,6,0,P|212:150|264:161,1,100,0|4,0:0|3:0,0:0:0:0:
307,257,164954,2,0,P|255:267|203:256,1,100,8|8,1:0|1:0,0:0:0:0:
160,160,165677,6,0,P|138:122|161:18,1,150,4|0,3:0|0:0,0:0:0:0:
211,35,166400,1,8,1:0:0:0:
310,82,166761,1,0,0:0:0:0:
408,30,167123,6,0,P|422:83|409:134,1,100,0|0,0:0|0:0,0:0:0:0:
315,178,167846,2,0,P|301:125|314:74,1,100,0|0,0:0|0:0,0:0:0:0:
413,126,168568,6,0,P|419:210|379:266,1,150,0|0,0:0|0:0,0:0:0:0:
352,306,169291,1,0,0:0:0:0:
255,255,169653,1,0,0:0:0:0:
168,321,170014,6,0,P|145:251|170:179,1,150,0|0,0:0|0:0,0:0:0:0:
197,133,170737,1,8,1:0:0:0:
271,51,171099,1,0,0:0:0:0:
305,155,171460,6,0,P|358:145|408:158,1,100,0|0,0:0|0:0,0:0:0:0:
472,240,172183,2,0,L|497:342,1,100,8|0,1:0|0:0,0:0:0:0:
388,356,172906,6,0,P|303:333|193:358,1,200,0|8,0:0|1:0,0:0:0:0:
105,294,173990,1,0,0:0:0:0:
131,187,174351,1,0,0:0:0:0:
67,48,185918,6,0,B|84:102|57:142|57:142|86:191|47:252,1,200,4|8,1:0|1:0,0:0:0:0:
136,312,187002,1,0,0:0:0:0:
242,340,187364,6,0,B|290:320|341:337|341:337|385:322|444:343,1,200,0|8,0:0|1:0,0:0:0:0:
475,237,188448,1,0,0:0:0:0:
420,141,188809,6,0,P|406:88|421:41,2,100,0|0|8,0:0|0:0|1:0,0:0:0:0:
360,234,189894,1,0,0:0:0:0:
257,193,190255,6,0,P|160:173|59:198,1,200,0|8,0:0|1:0,0:0:0:0:
17,296,191339,1,0,0:0:0:0:
115,345,191701,6,0,P|213:366|311:348,1,200,4|0,0:0|0:0,0:0:0:0:
393,276,192785,1,0,0:0:0:0:
341,178,193147,6,0,B|302:154|246:177|246:177|201:194|144:175,1,200,4|8,0:0|1:0,0:0:0:0:
202,80,194231,1,0,0:0:0:0:
256,192,194592,12,4,200376,0:0:0:0:
468,313,203267,6,0,P|484:253|466:160,1,150,4|0,1:0|0:0,0:0:0:0:
448,118,203990,1,4,1:0:0:0:
344,152,204351,1,0,0:0:0:0:
246,104,204713,6,0,P|195:92|146:103,1,100,0|0,0:0|0:0,0:0:0:0:
95,198,205436,2,0,P|146:210|195:199,1,100,4|0,3:0|0:0,0:0:0:0:
246,104,206159,6,0,P|279:130|284:243,1,150,4|0,3:0|0:0,0:0:0:0:
269,282,206882,1,8,1:0:0:0:
359,347,207243,1,0,0:0:0:0:
438,271,207604,6,0,L|446:158,1,100,0|0,0:0|0:0,0:0:0:0:
387,78,208327,2,0,P|339:90|289:79,1,100,8|0,1:0|0:0,0:0:0:0:
195,134,209050,6,0,P|213:198|178:278,1,150,0|0,0:0|0:0,0:0:0:0:
148,316,209773,1,8,1:0:0:0:
245,370,210135,1,0,0:0:0:0:
341,317,210496,6,0,P|416:336|487:318,1,150,0|0,0:0|0:0,0:0:0:0:
504,268,211219,1,8,1:0:0:0:
439,180,211580,1,0,0:0:0:0:
366,98,211942,6,0,P|314:87|267:96,1,100,4|0,3:0|0:0,0:0:0:0:
214,191,212665,2,0,P|266:202|313:193,1,100,8|0,1:0|0:0,0:0:0:0:
366,98,213388,6,2,P|411:144|411:231,1,150,4|0,3:0|0:0,0:0:0:0:
385,273,214110,2,0,P|339:292|302:340,1,100,0|0,0:0|0:0,0:0:0:0:
203,365,214833,6,0,B|144:364|144:364|69:300,1,150,0|0,0:0|0:0,0:0:0:0:
50,257,215556,1,4,1:0:0:0:
77,151,215918,1,0,0:0:0:0:
160,224,216279,6,0,P|212:234|264:223,1,100,0|0,0:0|0:0,0:0:0:0:
307,127,217002,2,0,P|255:117|203:128,1,100,8|0,1:0|0:0,0:0:0:0:
160,224,217725,6,0,P|138:262|161:366,1,150,0|0,0:0|0:0,0:0:0:0:
211,349,218448,1,4,1:0:0:0:
310,302,218809,1,0,0:0:0:0:
408,354,219171,6,0,P|422:301|409:250,1,100,0|0,0:0|0:0,0:0:0:0:
315,206,219894,2,0,P|301:259|314:310,1,100,8|0,1:0|0:0,0:0:0:0:
413,258,220616,6,0,P|419:174|379:118,1,150,0|0,0:0|0:0,0:0:0:0:
352,78,221339,1,8,1:0:0:0:
255,129,221701,1,0,0:0:0:0:
168,63,222062,6,0,P|145:133|170:205,1,150,0|0,0:0|0:0,0:0:0:0:
197,251,222785,1,8,1:0:0:0:
271,333,223147,1,0,0:0:0:0:
305,229,223508,6,0,P|358:239|408:226,1,100,0|0,0:0|0:0,0:0:0:0:
472,144,224231,2,0,L|497:42,1,100,8|0,1:0|0:0,0:0:0:0:
388,28,224954,6,0,P|303:51|193:26,1,200,4|8,3:0|1:0,0:0:0:0:
105,90,226038,1,0,0:0:0:0:
256,192,226400,12,0,229291,0:0:0:0:
Topic Starter
Lilyanna

hlanden wrote:

Hello! Noob mod incoming! :)



  • Hard
  1. 00:13:508 (3,4,1) - I don't know if this is intentional, but the triangle looks a bit wierd. fixedd
  2. 00:16:400 (3,4,1) - ^ (The other ones after these look symmetrically better) fixed
  3. 01:14:231 (1) - This slider looks a big ugly D: tried to fix it
  4. 01:51:821 (4,5,6) - Only triple in the whole map. Highly suggest changing it to a repeat slider or removing it. i dont think this a problem if the song asked for triple there
  5. 02:07:725 (1) - ^ i think its fine
  6. 02:12:785 (2,1) - I'd prefer this to not be overlapped (Untill now only held sliders were overlapped) i cant stop the editor is because sv cha,ged
  7. 02:19:291 (4,1) - ^
  8. 03:12:424 (5,6) - Better blanket. nothing meant to be blanket there
  • Girl in luv
  1. 00:04:472 (3,4,5) - Needs better possitioning. looks fine to me
  2. 00:05:918 (7) - Move this one a bit to the left looks fine
  3. 00:08:990 (7,8) - Blanket can be a bit better. its looks perfect for me
  4. 00:12:424 (1) - This note's snap is wierdly different than the others. fixed since u not first one to say this
  5. 00:13:870 (6) - A bit to the left to make a triangle maybe? okay
  6. 00:16:762 (6) - ^ (If you decide to keep yours, move ^ a bit to the right for more consistency) ok
  7. 00:13:870 (6) - NC
  8. 00:16:762 (6) - NC i nc every 2 downbeats i dont want break the consistency
  9. 00:42:062 (3) - Move a bit to the right maybe? why
  10. 00:42:604 (4) - Move this one a bit down
  11. 00:49:111 (4,5) - Spacing too big imo. fixed reduced
  12. 00:51:279 (8,1,2,3) - Make this more like a square. i fixed stuff it doesnt have to look like square
  13. 00:52:003 (4,5) - Spacing too big imo. fixed
  14. 00:57:966 (4,5,6,7) - 2 sliders would work a lot better here imo
  15. 01:05:195 (3,4) - Make it like 1 and 2
  16. 01:05:918 (1,2) - Maybe make this a slider? no
  17. 01:09:532 (1,2,3) - This is literally mapped to nothing. Vocals ?!!!!
  18. 01:12:062 (2,3,4,5,6,7,1) - Make this one a bit more symmetrical. remapped
  19. 01:19:653 (3) - The curve of these is a bit ugly. looks fine
  20. 01:19:653 (3,4) - I hear a triple with the slider end(meaning 2 notes after it, instead of just one. okay
  21. 01:21:460 (4,1) - I hear a short stream between these 2 (I know this is mapped for consistency, but the first part is extremely overmapped(Not in the kiai) and this part is overmapped(In the kiai.) Consider changing them to suit them better.
  22. 01:42:785 - Break is over here with a note(or a slider) not needed
  23. 01:43:147 - and here is a triple. i cant just add triple and ruin the emphasize of the other strong drum i mapped it based on that drum not that background triple sound
  24. 01:44:592 (7,8,1) - This can be a 5 note stream. same reply
  25. 01:43:870 (3) - No sound here, maybe change the other one to a slider? (It's fine like that too though. If you take ^ take this one into consideration too) i donnt want sound mean but i feel like ur mod is remapping for me and u dont get the idea behind this
  26. 01:49:653 (2,3,4) - This is unreadable. i think its fine
  27. 02:09:171 (4,5,6) - Why did you miss places where you heard triples and put it here instead :/ because i did triples only to the vocals
  28. 02:09:261 (5,6,1,2,3) - Make this one a bit more symmetrical.
  29. 02:18:930 (1,2,3,4) - Still don't like that pattern.
  30. 02:29:773 (1,2,3,4,1,2,3) - ^ (I mean, why did you even map a stream in the beggining if you decide to intentionally leave out so many spaces for streams after that... Won't even bother listing the other ones where I hear streams or nothing and you put circles)
  31. 03:22:183 (1,2,3,1) - ?
  32. 03:24:351 (4) - Slider ending on a stronger sound than it begins on.
  33. 03:27:243 (1) - ^
  34. 03:31:942 (1,2) - Again triple.
  35. 03:34:472 (3,1) - ^
  36. 03:44:592 (4) - ^

    Okay, to sum up, you started the map with a stream which leaves me with the impression that you are going to map a harder difficulty than what this is. On some places you undermap on others you overmap, I couldn't understand why. This feels like a map that was mapped by 2 different people, one making a hard difficulty and undermapping certain places, other one an insane difficulty and overmapping certain places.
TL;DR - Hard and Normal are excellent but last diff has a lot of mistakes imo.

Don't take this mod too seriously since I'm a begginer and I might be the wrong one here.
Wish you the best in future! :)
thank u for mod

Underdogs wrote:

from my queue p/5613500/



Hard
01:49:291 (1) - blue tick beat here might be better i think it should be fine iif anyone mention again ill fix it
thx for mod

Firetruck wrote:

also bae you messed up a bit with title, you put ''방탄소년단'' as title but that's the artist xD just swap '방탄소년단' and '상남자' xd idk korean o_o i hope ure righttt xD
Chihara Minori
M4M Return from t/470343/start=120

  • Normal

  1. 00:10:255 (2) - since it flowto opposite side of slider curve, there will be softer if you make an angle instead since it also oppositing flow from (1)
  2. 00:33:749 (3,4) - this gap a bit catchy actually, that slider miss reading is not avoidable, try to make (3) as 1/2 slider instead so the gap on that part will more consistant
  3. 00:41:339 (1,2,1) - nazi flow, move the circle more to right indeed
  4. 00:45:677 (1) - not only mess too see, it also mess on emphasisng the rhytm, try as possible to make the angle right at mayor rhytm (white tick)
  5. 00:47:123 (1,2,3,1,2,3,1,2,3) - it will be boring if you use that kind of repeating imo, try more variant such like https://gyazo.com/d0225b79ecfe54b9df9b9baa3dd92e0e
  6. 00:58:327 (2,1) - move this about 2 grid to right
  7. 01:01:580 (1,1) - ugh overlap
  8. 01:18:207 (2) - 1 ~ 2 grid to left
  9. 01:23:990 (2,1) - this flow is a bit awkward, you can actually not make (1,2) overlapping each other to get better flow here. yeah its ok
  10. 01:29:773 (2) - move 1 grid to right so it will be simmilar like 01:28:327 (2) -
  11. 01:31:942 (1) - you miss a beat there, a " ~ " shape slider maybe?
  12. 02:07:364 (3,1) - blanket?
  13. 02:38:448 (1) - slider like 01:21:821 (1) - instead imo
  14. 02:44:954 (2,1) - same as before
  15. 03:13:147 (1) - you can make it better
  16. 03:37:725 (1,2) - personally i stand against this flow, but up to you since looks like theres no space left there lol

  • [heading]Hard

  1. 00:04:653 (4) - unstack?
  2. 00:09:532 (1) - well the vocal a bit vibrate there, add an angle or curve may works
  3. 00:15:135 (4,1,3,4) - that overlap is on purpose?
  4. 00:43:508 (4) - ohh lily why
  5. 01:49:291 (1) - you can actually play with vocal here, which mean you can decrease the lenght bt 1/4 and add a circle stacked at 01:50:014 -
  6. 02:03:749 (1) - make it a 1/1 instead imo, why? to give same rhytm applied with previous one so that "brm brm" absorb well by that reverse 1/2 slider
  7. 03:30:496 (1,2) - nice one
    well theres some blanket issues, but not really important tho since this hard. nice diff

  • Insane

  1. 00:24:713 (3,4,5,6) - such of creative patterning
  2. 00:54:713 - *use little girl voice* "um sir, you may forget something here"
  3. 00:57:966 (4) - NC for reading pls
  4. 01:21:821 (1,2) - my deadspot xD
  5. 01:49:291 (1,2,3) - if you trying to emphasisng vocal theres a miss here 01:49:833 -
  6. 02:11:520 (2) - not in a line
  7. 02:19:653 (1,1) - add an angle imo
  8. 02:57:604 (2) - ctrl+g?
    the other issues is NC that mostly unconsistant, yup not mention it since I think you can figure it out by yourseslf

hope this enough
goodluck
Firetruck

Time Capsule wrote:

M4M Return from t/470343/start=120

  • Normal

  1. 00:10:255 (2) - since it flowto opposite side of slider curve, there will be softer if you make an angle instead since it also oppositing flow from (1) sorry i don't understand what you mean ;w;
  2. 00:33:749 (3,4) - this gap a bit catchy actually, that slider miss reading is not avoidable, try to make (3) as 1/2 slider instead so the gap on that part will more consistant yup
  3. 00:41:339 (1,2,1) - nazi flow, move the circle more to right indeed yup
  4. 00:45:677 (1) - not only mess too see, it also mess on emphasisng the rhytm, try as possible to make the angle right at mayor rhytm (white tick) tried my best
  5. 00:47:123 (1,2,3,1,2,3,1,2,3) - it will be boring if you use that kind of repeating imo, try more variant such like https://gyazo.com/d0225b79ecfe54b9df9b9baa3dd92e0e it is boring but it's fine also too lazy to make new pattern h e l p
  6. 00:58:327 (2,1) - move this about 2 grid to right yup
  7. 01:01:580 (1,1) - ugh overlap woops fixed
  8. 01:18:207 (2) - 1 ~ 2 grid to left yup
  9. 01:23:990 (2,1) - this flow is a bit awkward, you can actually not make (1,2) overlapping each other to get better flow here. yeah its ok did something to fix flow
  10. 01:29:773 (2) - move 1 grid to right so it will be simmilar like 01:28:327 (2) - yup
  11. 01:31:942 (1) - you miss a beat there, a " ~ " shape slider maybe? sure
  12. 02:07:364 (3,1) - blanket? aaaaaa
  13. 02:38:448 (1) - slider like 01:21:821 (1) - instead imo sure
  14. 02:44:954 (2,1) - same as before yup
  15. 03:13:147 (1) - you can make it better yup
  16. 03:37:725 (1,2) - personally i stand against this flow, but up to you since looks like theres no space left there lol i think it's fine lol
thanks for modding!
osu file format v14

[General]
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AudioLeadIn: 0
PreviewTime: 69171
Countdown: 0
SampleSet: Normal
StackLeniency: 0.7
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LetterboxInBreaks: 0
WidescreenStoryboard: 1

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DistanceSpacing: 1.1
BeatDivisor: 4
GridSize: 4
TimelineZoom: 1

[Metadata]
Title:Boy In Luv
TitleUnicode:상남자
Artist:BTS
ArtistUnicode:방탄소년단
Creator:Lilyanna
Version:Firetruck's Normal
Source:
Tags:Bighit Entertainment SKOOL LUV AFFAIR 랩몬스터 슈가 진 제이홉 지민 뷔 정국 Rap Monster Suga Jin J-Hope Jimin V Jungkook K-pop Kpop Firetruck
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346,302,111460,2,0,P|395:313|445:297,1,100,8|0,1:0|0:0,0:0:0:0:
388,209,112183,6,0,P|352:124|405:34,1,200,0|8,0:0|1:0,0:0:0:0:
461,129,113267,1,0,0:0:0:0:
485,237,113629,6,0,P|494:291|481:340,1,100
376,356,114351,2,0,B|324:348|324:348|275:356,1,100
173,317,115074,6,0,L|122:328,2,50,0|8|0,0:0|0:0|0:0,0:0:0:0:
179,206,115797,2,0,L|121:193,2,50,0|0|0,0:0|0:0|0:0,0:0:0:0:
283,171,116520,6,0,P|334:181|387:171,1,100,4|0,3:0|0:0,0:0:0:0:
432,75,117243,2,0,P|381:65|328:75,1,100,8|0,1:0|0:0,0:0:0:0:
227,44,117966,5,0,0:0:0:0:
152,124,118327,1,0,0:0:0:0:
57,70,118689,2,0,P|43:126|54:173,1,100
105,260,119412,6,0,B|142:256|142:256|164:260|164:260|206:255,1,100,4|0,3:0|0:0,0:0:0:0:
304,301,120135,2,0,B|341:297|341:297|363:301|363:301|405:296,1,100,8|0,1:0|0:0,0:0:0:0:
488,227,120857,5,0,0:0:0:0:
453,122,121219,1,0,0:0:0:0:
373,197,121580,2,0,P|320:188|274:197,1,100,0|0,0:0|0:0,0:0:0:0:
177,145,122303,6,0,P|163:202|176:250,1,100,6|0,3:0|0:0,0:0:0:0:
197,349,123026,1,0,0:0:0:0:
401,266,123749,6,0,P|412:206|395:153,1,100,4|0,3:0|3:0,0:0:0:0:
367,64,124472,1,0,0:0:0:0:
170,163,125195,6,0,P|120:173|68:164,1,100
18,68,125918,2,2,P|68:58|120:67,1,100,0|0,0:0|0:0,0:0:0:0:
170,163,126641,5,0,0:0:0:0:
246,84,127002,1,0,0:0:0:0:
310,172,127364,2,0,P|361:183|410:172,1,100,0|0,0:0|0:0,0:0:0:0:
487,98,128086,6,0,P|510:176|487:237,1,150
474,291,128809,2,0,L|491:347,2,50
368,255,129532,1,0,0:0:0:0:
264,292,129894,1,0,0:0:0:0:
51,39,130978,6,0,B|40:88|40:88|52:144,1,100,0|0,0:0|0:0,0:0:0:0:
146,191,131701,2,0,B|157:142|157:142|145:86,1,100,0|0,0:0|0:0,0:0:0:0:
50,136,132424,5,0,0:0:0:0:
45,245,132785,1,0,0:0:0:0:
326,73,133870,6,0,P|345:152|328:219,1,150,0|0,0:0|0:0,0:0:0:0:
310,268,134592,1,0,0:0:0:0:
215,212,134954,1,0,0:0:0:0:
123,272,135315,6,0,P|72:282|24:271,1,100,0|0,0:0|0:0,0:0:0:0:
285,68,136761,6,0,P|336:60|386:69,1,100,0|0,0:0|0:0,0:0:0:0:
436,164,137484,2,0,P|385:172|335:163,1,100,0|0,0:0|0:0,0:0:0:0:
227,161,138207,6,0,L|191:209,2,50,0|0|0,0:0|0:0|0:0,0:0:0:0:
285,68,138930,1,0,0:0:0:0:
175,66,139291,1,0,0:0:0:0:
109,154,139653,6,0,P|97:206|110:252,1,100,0|0,2:0|2:0,0:0:0:0:
206,300,140376,2,0,P|218:248|205:202,1,100,0|0,2:0|2:0,0:0:0:0:
270,115,141098,6,0,P|349:141|461:109,1,200,0|0,2:0|2:0,0:0:0:0:
501,212,142183,1,0,2:0:0:0:
447,307,142544,6,0,L|337:304,1,100,0|0,2:0|2:0,0:0:0:0:
250,250,143267,2,0,L|140:247,1,100,0|0,2:0|2:0,0:0:0:0:
81,333,143990,6,0,P|113:274|77:146,1,200,0|0,2:0|2:0,0:0:0:0:
129,51,145074,1,0,2:0:0:0:
218,115,145436,6,0,P|207:162|217:213,1,100,0|0,2:0|2:0,0:0:0:0:
313,264,146159,2,0,P|324:217|314:166,1,100,0|0,2:0|2:0,0:0:0:0:
370,72,146882,6,0,P|420:81|474:72,1,100,0|0,0:0|2:0,0:0:0:0:
490,181,147604,2,0,L|508:289,1,100,0|0,2:0|2:0,0:0:0:0:
256,192,148327,12,0,150496,0:0:0:0:
468,71,151219,6,0,P|484:131|466:224,1,150,4|0,3:0|0:0,0:0:0:0:
448,266,151942,1,8,1:0:0:0:
344,232,152303,1,0,0:0:0:0:
246,280,152665,6,0,P|195:292|146:281,1,100,0|4,0:0|3:0,0:0:0:0:
95,186,153388,2,0,P|146:174|195:185,1,100,8|0,1:0|0:0,0:0:0:0:
246,280,154111,6,0,P|279:254|299:147,1,150
278,102,154834,1,8,1:0:0:0:
363,32,155195,1,0,0:0:0:0:
438,113,155556,6,0,L|446:226,1,100,0|0,0:0|0:0,0:0:0:0:
387,306,156279,2,0,P|339:294|289:305,1,100,8|8,1:0|1:0,0:0:0:0:
195,250,157002,6,0,P|213:186|178:106,1,150,0|0,0:0|0:0,0:0:0:0:
148,68,157725,1,8,1:0:0:0:
245,14,158087,1,8,1:0:0:0:
341,67,158448,6,0,B|394:48|394:48|489:64,1,150
504,116,159171,1,8,1:0:0:0:
439,204,159532,1,0,0:0:0:0:
366,286,159894,6,0,P|314:297|267:288,1,100,0|0,0:0|0:0,0:0:0:0:
214,193,160617,2,0,P|266:182|313:191,1,100,8|0,1:0|0:0,0:0:0:0:
366,286,161340,6,2,P|411:240|416:155,1,150,4|0,3:0|0:0,0:0:0:0:
386,112,162062,2,0,P|340:93|303:45,1,100,4|4,3:0|3:0,0:0:0:0:
203,20,162785,6,0,B|141:24|141:24|69:85,1,150,0|0,0:0|0:0,0:0:0:0:
49,129,163508,1,8,1:0:0:0:
76,235,163870,1,0,0:0:0:0:
160,160,164231,6,0,P|212:150|264:161,1,100,0|4,0:0|3:0,0:0:0:0:
307,257,164954,2,0,P|255:267|203:256,1,100,8|8,1:0|1:0,0:0:0:0:
133,178,165677,6,0,P|111:140|134:36,1,150,4|0,3:0|0:0,0:0:0:0:
184,32,166400,1,8,1:0:0:0:
286,72,166761,1,0,0:0:0:0:
383,19,167123,6,0,P|397:72|384:123,1,100
290,168,167846,2,0,P|276:115|289:64,1,100
387,115,168568,6,0,P|393:199|353:255,1,150
349,305,169291,1,0,0:0:0:0:
255,255,169653,1,0,0:0:0:0:
168,321,170014,6,0,P|145:251|170:179,1,150,0|0,0:0|0:0,0:0:0:0:
197,133,170737,1,8,1:0:0:0:
271,51,171099,1,0,0:0:0:0:
305,155,171460,6,0,P|358:145|408:158,1,100,0|0,0:0|0:0,0:0:0:0:
472,240,172183,2,0,L|497:342,1,100,8|0,1:0|0:0,0:0:0:0:
388,356,172906,6,0,P|303:333|193:358,1,200,0|8,0:0|1:0,0:0:0:0:
105,294,173990,1,0,0:0:0:0:
131,187,174351,1,0,0:0:0:0:
67,48,185918,6,0,B|84:102|57:142|57:142|86:191|47:252,1,200,4|8,1:0|1:0,0:0:0:0:
136,312,187002,1,0,0:0:0:0:
242,340,187364,6,0,B|290:320|341:337|341:337|385:322|444:343,1,200,0|8,0:0|1:0,0:0:0:0:
475,237,188448,1,0,0:0:0:0:
420,141,188809,6,0,P|406:88|421:41,2,100,0|0|8,0:0|0:0|1:0,0:0:0:0:
360,234,189894,1,0,0:0:0:0:
257,193,190255,6,0,P|160:173|59:198,1,200,0|8,0:0|1:0,0:0:0:0:
17,296,191339,1,0,0:0:0:0:
115,345,191701,6,0,P|213:366|311:348,1,200,4|0,0:0|0:0,0:0:0:0:
393,276,192785,1,0,0:0:0:0:
341,178,193147,6,0,B|302:154|246:177|246:177|199:195|146:173,1,200,4|8,0:0|1:0,0:0:0:0:
200,77,194231,1,0,0:0:0:0:
256,192,194592,12,4,200376,0:0:0:0:
468,313,203267,6,0,P|484:253|466:160,1,150,4|0,1:0|0:0,0:0:0:0:
448,118,203990,1,4,1:0:0:0:
344,152,204351,1,0,0:0:0:0:
246,104,204713,6,0,P|195:92|146:103,1,100,0|0,0:0|0:0,0:0:0:0:
95,198,205436,2,0,P|146:210|195:199,1,100,4|0,3:0|0:0,0:0:0:0:
246,104,206159,6,0,P|279:130|284:243,1,150,4|0,3:0|0:0,0:0:0:0:
269,282,206882,1,8,1:0:0:0:
359,347,207243,1,0,0:0:0:0:
438,271,207604,6,0,L|446:158,1,100,0|0,0:0|0:0,0:0:0:0:
387,78,208327,2,0,P|339:90|289:79,1,100,8|0,1:0|0:0,0:0:0:0:
195,134,209050,6,0,P|213:198|178:278,1,150,0|0,0:0|0:0,0:0:0:0:
148,316,209773,1,8,1:0:0:0:
245,370,210135,1,0,0:0:0:0:
341,317,210496,6,0,P|416:336|487:318,1,150,0|0,0:0|0:0,0:0:0:0:
504,268,211219,1,8,1:0:0:0:
439,180,211580,1,0,0:0:0:0:
366,98,211942,6,0,P|314:87|267:96,1,100,4|0,3:0|0:0,0:0:0:0:
214,191,212665,2,0,P|266:202|313:193,1,100,8|0,1:0|0:0,0:0:0:0:
366,98,213388,6,2,P|411:144|411:231,1,150,4|0,3:0|0:0,0:0:0:0:
385,273,214110,2,0,P|339:292|302:340,1,100,0|0,0:0|0:0,0:0:0:0:
203,365,214833,6,0,B|144:364|144:364|69:300,1,150,0|0,0:0|0:0,0:0:0:0:
50,257,215556,1,4,1:0:0:0:
77,151,215918,1,0,0:0:0:0:
160,224,216279,6,0,P|212:234|264:223,1,100,0|0,0:0|0:0,0:0:0:0:
307,127,217002,2,0,P|255:117|203:128,1,100,8|0,1:0|0:0,0:0:0:0:
160,224,217725,6,0,P|138:262|161:366,1,150,0|0,0:0|0:0,0:0:0:0:
211,349,218448,1,4,1:0:0:0:
310,302,218809,1,0,0:0:0:0:
408,354,219171,6,0,P|422:301|409:250,1,100,0|0,0:0|0:0,0:0:0:0:
315,206,219894,2,0,P|301:259|314:310,1,100,8|0,1:0|0:0,0:0:0:0:
413,258,220616,6,0,P|419:174|379:118,1,150,0|0,0:0|0:0,0:0:0:0:
352,78,221339,1,8,1:0:0:0:
255,129,221701,1,0,0:0:0:0:
168,63,222062,6,0,P|145:133|170:205,1,150,0|0,0:0|0:0,0:0:0:0:
197,251,222785,1,8,1:0:0:0:
271,333,223147,1,0,0:0:0:0:
305,229,223508,6,0,P|358:239|408:226,1,100,0|0,0:0|0:0,0:0:0:0:
472,144,224231,2,0,L|497:42,1,100,8|0,1:0|0:0,0:0:0:0:
388,28,224954,6,0,P|303:51|193:26,1,200,4|8,3:0|1:0,0:0:0:0:
105,90,226038,1,0,0:0:0:0:
256,192,226400,12,0,229291,0:0:0:0:
Topic Starter
Lilyanna

Time Capsule wrote:

M4M Return from t/470343/start=120


  • [heading]Hard

  1. 00:04:653 (4) - unstack? why its ok like that
  2. 00:09:532 (1) - well the vocal a bit vibrate there, add an angle or curve may works i expressed it in another way from wavy slider to a straight one
  3. 00:15:135 (4,1,3,4) - that overlap is on purpose? no fixed
  4. 00:43:508 (4) - ohh lily why idk xD is it that bad lol
  5. 01:49:291 (1) - you can actually play with vocal here, which mean you can decrease the lenght bt 1/4 and add a circle stacked at 01:50:014 - not really needed
  6. 02:03:749 (1) - make it a 1/1 instead imo, why? to give same rhytm applied with previous one so that "brm brm" absorb well by that reverse 1/2 slider because there is strong drum at second one i didnt want ignore it owo
  7. 03:30:496 (1,2) - nice one
    well theres some blanket issues, but not really important tho since this hard. nice diff thx

  • Insane

  1. 00:24:713 (3,4,5,6) - such of creative patterning
  2. 00:54:713 - *use little girl voice* "um sir, you may forget something here" xDD i may just map it the truth is i was out of jumping ideas so i left it like that lool ur modding is funn owo
  3. 00:57:966 (4) - NC for reading pls done
  4. 01:21:821 (1,2) - my deadspot xD why it look big spacing but its all aprox 1.5 even
  5. 01:49:291 (1,2,3) - if you trying to emphasisng vocal theres a miss here 01:49:833 - its same as the revers slider in hard the vocal on blue not even red and it should be fine ultil more people say
  6. 02:11:520 (2) - not in a line fixed
  7. 02:19:653 (1,1) - add an angle imo not needed
  8. 02:57:604 (2) - ctrl+g? yes, sir!
    the other issues is NC that mostly unconsistant, yup not mention it since I think you can figure it out by yourseslf

hope this enough
goodluck
thank u for the mod !!!
Akiyama Mizuki
SPOILER
23:43 Lilyanna: hey
23:44 bbj0920: hey
23:45 Lilyanna: would u please mod my map just on difficulty ? >w<
23:45 Lilyanna: one*
23:45 bbj0920: ok
23:47 *Lilyanna screams*
23:47 *Lilyanna is listening to [https://osu.ppy.sh/b/1123277 BTS - Boy In Luv]
23:47 Lilyanna: last diff >o<
23:49 bbj0920: 00:11:701 (1,2,3,4,5,6,7,8,1) -
23:49 bbj0920: why not just circular stream
23:49 bbj0920: this triggers to a new level
23:49 Lilyanna: what is cicular stream
23:51 bbj0920: https://osu.ppy.sh/ss/6605961
23:51 bbj0920: looks cleaner
23:53 Lilyanna: okay ye ill convert slider
23:53 Lilyanna: is this irc mod?
23:53 bbj0920: i think
23:54 Lilyanna: b-b-but
23:54 Lilyanna: wait a min?
23:54 bbj0920: i'll post on thread if u want
23:54 Lilyanna: ye prefer if it s okay x)


00:48:568 (1,2,3,4,5) - song gets less intense and distance gets larger??
00:51:460 (1,2,3,4,5) - ^ and more
00:57:966 (1,2,3,4) - it's before the less intense part, too early to make the distance narrower
01:20:918 (1,2,3,4) - I'd emphasize this part tbh
01:49:291 (1,2,3,4) - very weird stop, and hard to read because 1/1 and 1/2 are w/ the same distance but there's no distinguishment w/ NCs. i hear the vocal and have a strong urge to click 01:49:653 (2) - on 01:49:562 - but wait it's on white tick and i get a 100. tl;dr redo the pattern
02:03:026 (3) - why is it a triplet, breaks consistency with 02:01:581 (3) -
02:04:472 (3) - change this too. and if you do it, ctrl g 02:04:833 (4,5) - so distance between 02:04:472 (3,4) - feels less weird
03:08:809 (1,2,3,4) - I'm triggered to a new level (again)

some parts flow kinda strangely ex) 00:19:291 (4,5,6,7,8,9) - 00:22:544 (5,6,7,8) - 00:26:882 (1,2,3) - 03:31:580 (4,5,1,2,3,4,1,2,3) -

This map feels like a mapper's 'earlier' map. if you ask me if the map's quality is justifiable with tons of mods, to be very honest I'd say no.
I see you are a newcomer, I highly recommend you to be more experienced and someday come to this mapset and rework. I'd rank a better version of a map, not rank an awkward version of a map with tons of mods (that require tons of effort to get)
ex) https://osu.ppy.sh/s/190486 compare this to recent/even year-old maps of handsome, just doesn't feel right yeah?
Topic Starter
Lilyanna

bbj0920 wrote:

SPOILER
23:43 Lilyanna: hey
23:44 bbj0920: hey
23:45 Lilyanna: would u please mod my map just on difficulty ? >w<
23:45 Lilyanna: one*
23:45 bbj0920: ok
23:47 *Lilyanna screams*
23:47 *Lilyanna is listening to [https://osu.ppy.sh/b/1123277 BTS - Boy In Luv]
23:47 Lilyanna: last diff >o<
23:49 bbj0920: 00:11:701 (1,2,3,4,5,6,7,8,1) -
23:49 bbj0920: why not just circular stream
23:49 bbj0920: this triggers to a new level
23:49 Lilyanna: what is cicular stream
23:51 bbj0920: https://osu.ppy.sh/ss/6605961
23:51 bbj0920: looks cleaner
23:53 Lilyanna: okay ye ill convert slider
23:53 Lilyanna: is this irc mod?
23:53 bbj0920: i think
23:54 Lilyanna: b-b-but
23:54 Lilyanna: wait a min?
23:54 bbj0920: i'll post on thread if u want
23:54 Lilyanna: ye prefer if it s okay x)


00:48:568 (1,2,3,4,5) - song gets less intense and distance gets larger?? when the song fade ill have to map the vocals and his vocals gets intens the only way to emphasize it is to do those jumps and they are not that big space they seem fine to me
00:51:460 (1,2,3,4,5) - ^ and more same reply it also play fine imo
00:57:966 (1,2,3,4) - it's before the less intense part, too early to make the distance narrower yes
01:20:918 (1,2,3,4) - I'd emphasize this part tbh fixed
01:49:291 (1,2,3,4) - very weird stop, and hard to read because 1/1 and 1/2 are w/ the same distance but there's no distinguishment w/ NCs. i hear the vocal and have a strong urge to click 01:49:653 (2) - on 01:49:562 - but wait it's on white tick and i get a 100. tl;dr redo the pattern ill think about this
02:03:026 (3) - why is it a triplet, breaks consistency with 02:01:581 (3) - fixed
02:04:472 (3) - change this too. and if you do it, ctrl g 02:04:833 (4,5) - so distance between 02:04:472 (3,4) - feels less weird not a big issue
03:08:809 (1,2,3,4) - I'm triggered to a new level (again) idk what u mean but changed the pattern

some parts flow kinda strangely ex) 00:19:291 (4,5,6,7,8,9) - 00:22:544 (5,6,7,8) - 00:26:882 (1,2,3) - 03:31:580 (4,5,1,2,3,4,1,2,3) -

This map feels like a mapper's 'earlier' map. if you ask me if the map's quality is justifiable with tons of mods, to be very honest I'd say no.
I see you are a newcomer, I highly recommend you to be more experienced and someday come to this mapset and rework. I'd rank a better version of a map, not rank an awkward version of a map with tons of mods (that require tons of effort to get)
ex) https://osu.ppy.sh/s/190486 compare this to recent/even year-old maps of handsome, just doesn't feel right yeah?
thank you for ur mod x)))) :)
Nowaie
NM from #modreqs

General thingys

Before i start the modding may i ask that are you planning on making an easy difficulty? If not i'd strongly recommend you to do so because the normal is quite high diff already by it's mapping, SR and difficulty stats so beginners may have hard time to get used into the normal. That's why an easy diff could fill up the spread pretty well

Any specific reasons why the hiitsound volume is at 100% for first section of normal and hard? Imo it should be 30% like in insane or atleast lower than the kiai part

You could add stuff like "Bangtan Boys" (the band's alternative name), "Bangtan Sonyeondan" (band's name in korean) and "Bulletproof Boy Scouts" (Roughly translated name from the korean name) into the tags
Source : wikipedia (you should ask someone else, maybe korean, to confirm these)

Into the real stuff then


Firetruck's Normal
Is there a specific reason why you change the density of NCs in the beginning? Firstly you NC every measure, 00:12:424 - here it changes into every other measures and here 00:35:556 - every measure until the end of the song. Personally i would NC every other measure as the comboes are soooo short currently but you should atleast decide that are you NCing every or every other measure

00:15:677 (2) - You could make these two 00:14:592 (4,2) - into a symmetrical pattern so CTRL Hing the 2 could be a thing. Some other objects may will need some replacing

00:29:050 (5) - Same kind of a suggestion as above but mostly because you already have these two 00:25:074 (3,5) - sort of mirrored so could these 00:27:966 (3,5) - be mirrored aswell?

01:00:135 (1,2) - I mean it's not that important but the circular flow is little bit off here xd

02:28:327 (1) - 01:07:364 (1) - Inconsistancy with spinner lengths. I'd recommend you to shorten this one 02:28:327 (1) - by 1/1 just to grant enough recovery time to the newer players

Gread diff/5

Hard
00:04:653 (4,1) - The angle from the one slider to another with that DS just makes the transition between notes too tight so the placement and flow doesn't look natural/good to me atleast. I would personally replace the sliders so the movement from the 4 to the 1 feels and looks natural because it currently is pretty much like this http://puu.sh/snww8/5a65768e37.png (Red circle representing the largest issue in my eyes and the green lines represent the imo best possible ways of flow). Correct me if there is something i didn't see

00:24:713 (3) - & 00:27:605 (3) - Imperfect/poor S shape. You did put the followpoints correctly but the endpoint is about 2,5 grids too much to the right for the S shape to be effective

01:23:990 (4,5) - Imo these would look cleaner if they had somewhat similiar spacing as these 01:12:424 (4,5) -

02:02:845 (2,3) - Not that big of an issue but you could improve the flow here by moving these two objects so the 2 would be at around x52|y71 (so the 2 is a part of the flow represented in this slider 02:02:303 (1) - ) but that is just my own idea :P

02:10:255 (1) - Hollaa~

02:16:038 (1,1) - Blanket off by a bit

02:52:001 (2,3) - Moving these (Most likely this stuff 02:52:724 (4,1,2,1) - will be moved aswell) so there is circular flow over slider1|hitcircle2. It would imo work little bit better than dropping the flow downwards a bit like it's now

03:37:002 (4,5) - Same thing as mentioned earlier. You could increase the spacing between the sliders to about what you have done here 03:35:195 (2,3) - . Because it would look cleaner and so on

Grill in luv
00:01:942 (4,5,6) - Is it intentional that the 5 is placed like that? Atm the 5 is in the circular flow of 4 but lacks that similiar kind of connection to the 6. Here 00:03:749 (1,2,3) - for example you have done it better, the middle note is little bit off the perfect flow but it still works because it's bit off from both of the sliders' circular flows. So could for example moving the 5 to aboud x255|286 work?

00:10:165 (3) - Could you explain what is this hitcircle following that is worthy of an active note? For me it just currently feels just overmapped

00:50:014 (1,2,3,4,5,6,7,8) - You designed this to follow the ABCDEFGH, right?

00:56:520 (3,4) - Imo these should be mapped like this so the "ra" (?) sound here 00:56:791 - would be mapped and the reason to have this 00:56:701 - as a clickable would be to eliminate the fact that similiar notes ( 00:56:701 - & 00:56:791 - ) would be valued inequally as another one would be an inactive note (slidertail) and another one would be an active one (hitcircle)

01:02:665 (4) - Speaking about inequality between notes, here you have mapped the "nas-" as a 1/2 slider but in two other occasions 00:59:773 (5,6) - & 00:58:327 (3,4) - they are mapped as 2 hitcircles. So are there any reasons why is this like so?

01:21:460 (4) - Also this 1/1 could be clearly mapped as a 5 note stream and the difficulty level would allow that to happen. Why haven't you mapped it as one? You have mapped earlier the cooler parts (Streams) such as this one 00:11:701 (1,2,3,4,5,6,7,8,1) - and technically prioritizing them over the vocal. If you disagree with the idea of a stream then please, atleast map the vocals properly (Basically a 1/2 slider here 01:21:460 - to represent the "nal" hold sound)
Personally i would suit the 1/2 slider to these aswell 01:12:785 - 01:24:351 - and the stream to here 01:33:026 (3,4) -

Edit later on into the modding : Quite alot of this kind of issues where the last note before a random 1/1 break should be mapped as 1/2s because of there are hold sounds in vocals and there are drum hits usually aswell like here 02:18:749 - for example plus few stream thingys in the kiais aswell

Few questions about the beggining of the next section

First of all what are you trying to follow? I can not really figure out from this pattern 01:44:954 (1,2) - for example. If you are following the vocals, then why wouldn't these 01:45:135 - 01:45:496 - be mapped under slidertails to represent the short hold sounds of the vocals. If you are following the beat then why is this 01:45:677 - not a clickable even though it should have much more emphasis than this one 01:45:315 - . Also please correct me if i'm a dumb dumb here though if i am not you should suit it to other similiar beat patterns

Secondly 01:44:592 (7,8,1) - i already talked about that this kind of beat patterns can be under a 5 note stream even if you would prioritize the vocals because the drums sound more interesting and fit as a pattern before the next section

01:50:014 (3) - If you are following the vocals this should be here 01:49:924 - otherwise ignore this. Though you may want to have equal spacing so people won't fuck up because your mapping does not support the placement

02:10:255 (4) - Here you could NC the 4 instead of the 1 because both of them are mapped one way or another to the "Hollaa" or do you have other intentions for the pattern so it is better to have NCd like that? Also why are these 02:16:038 (1) - 02:13:147 (1) - mapped differently than the first holla? They don't really have any difference on intensity nor anything else

02:33:568 (2) - Make the 2 to be equally distanced from the other notes

02:56:339 - Appearently you left this unmapped because there isn't anything it would follow but what about these 02:55:978 - 02:59:592 - for example? If your defense is that you were following vocals then why is the "pah" sound from here 02:56:159 - to the next white tick not mapped?

03:14:231 (2,1) - Blanket is off by a bit

03:22:544 (2,3) - It's kinda sad that this is this simply mapped. You did something like this 01:09:532 (1,2,3) - 02:30:496 (1,2,3) - on the similiar vocals so why wouldn't you suit it there aswell?

Other than the stuff i noted out about the 1/2 sliders and streams in the first kiai the last kiai is fine

I may have been bit more picky than usually here, soz :P Also it was kinda unclear that what you were following time to time

It's pretty good. I may have been bit more pickier than usually so i'm sorry about that but they are suggestions anyway and that is what modding is about, right? ^_^

The song is awesome and catchy. I'm definitely looking forward to see this ranked!

Good luck!~

★★★
_Meep_
ze mods by ze meep
gurlz in <3
00:02:665 (6) - Make 00:02:665 - and 00:03:026 - into a circle instead? 00:03:026 - has a really distinct sound.
00:26:882 (1,2) - Flow here is a bit unusual
00:29:050 - weird repeat sound in the music starts from here,not 00:29:141 - ,so make 00:28:689 (5) - a 3/4 and place 00:29:141 (6) - at 00:29:050 -
00:39:894 (4) - NC?
00:46:400 (7) - why does the sliderball go the other way lol,feels weird for the player
00:54:803 - vocal sound why no map? ;w;
00:56:791 - ^
01:06:279 - Loud instrument,add note?
01:22:906 (1,1) - Reconsider these,as a loud drum beat plays on the red tick it stops at, make the slider 1/1 and add a note there possibly.
01:33:026 - starting from here,I suggest maybe ending off the part with a 5 note stream rather than a slider+note? plays the background sound quite well
01:45:315 (2) - doesn't play too well imo
01:49:291 (1,2,3) - I rather you map to the vocals than go along with the instruments on this
01:50:195 (4) - Why no repeat slider?
01:50:737 - from here,why no make the rhythm https://gyazo.com/dcab7faee4f0f34c6e14708aabecec89?
02:07:364 (3) - Diff sound,possibly ctrl+G to emphasize it?
02:32:303 (1,1) - as I said before,reconsider these
03:04:833 (3,5) - spacing is too ltitle to emphasize the huge drum sounds
03:23:990 (3) - consider making this 2 circles instead,putting a slider kind of kills the momentum built up by the song
03:46:400 - possibly add a note here and move the spinner one tick back.

Sorry I can't mod another diff,I don't have much experience in modding lower diffs,and it seems as though your hard and normal diff are really polished,so I can't say much about that
First time modding a korean song,sorry if im bad ;w;
Topic Starter
Lilyanna

DTM9 Nowa wrote:

NM from #modreqs

General thingys

Before i start the modding may i ask that are you planning on making an easy difficulty? If not i'd strongly recommend you to do so because the normal is quite high diff already by it's mapping, SR and difficulty stats so beginners may have hard time to get used into the normal. That's why an easy diff could fill up the spread pretty well as llong as its below 2stars i dont need and i dont think its that hard

Any specific reasons why the hiitsound volume is at 100% for first section of normal and hard? Imo it should be 30% like in insane or atleast lower than the kiai part mistake

You could add stuff like "Bangtan Boys" (the band's alternative name), "Bangtan Sonyeondan" (band's name in korean) and "Bulletproof Boy Scouts" (Roughly translated name from the korean name) into the tags
Source : wikipedia (you should ask someone else, maybe korean, to confirm these) okay added


Hard
00:04:653 (4,1) - The angle from the one slider to another with that DS just makes the transition between notes too tight so the placement and flow doesn't look natural/good to me atleast. I would personally replace the sliders so the movement from the 4 to the 1 feels and looks natural because it currently is pretty much like this http://puu.sh/snww8/5a65768e37.png (Red circle representing the largest issue in my eyes and the green lines represent the imo best possible ways of flow). Correct me if there is something i didn't see i intended to do a flow break and i cant help it if the ds is like that i dont want do jump when its not needed

00:24:713 (3) - & 00:27:605 (3) - Imperfect/poor S shape. You did put the followpoints correctly but the endpoint is about 2,5 grids too much to the right for the S shape to be effective they seem perfectly symmetrycal i used grid snap and symmetry to do them

01:23:990 (4,5) - Imo these would look cleaner if they had somewhat similiar spacing as these 01:12:424 (4,5) - fixed

02:02:845 (2,3) - Not that big of an issue but you could improve the flow here by moving these two objects so the 2 would be at around x52|y71 (so the 2 is a part of the flow represented in this slider 02:02:303 (1) - ) but that is just my own idea :P i think its fine

02:10:255 (1) - Hollaa~ LOL

02:16:038 (1,1) - Blanket off by a bit fixed

02:52:001 (2,3) - Moving these (Most likely this stuff 02:52:724 (4,1,2,1) - will be moved aswell) so there is circular flow over slider1|hitcircle2. It would imo work little bit better than dropping the flow downwards a bit like it's now i dont get ur point

03:37:002 (4,5) - Same thing as mentioned earlier. You could increase the spacing between the sliders to about what you have done here 03:35:195 (2,3) - . Because it would look cleaner and so on fixed

Grill in luv
00:01:942 (4,5,6) - Is it intentional that the 5 is placed like that? Atm the 5 is in the circular flow of 4 but lacks that similiar kind of connection to the 6. Here 00:03:749 (1,2,3) - for example you have done it better, the middle note is little bit off the perfect flow but it still works because it's bit off from both of the sliders' circular flows. So could for example moving the 5 to aboud x255|286 work? not really big issue but fixed

00:10:165 (3) - Could you explain what is this hitcircle following that is worthy of an active note? For me it just currently feels just overmapped true removed ty

00:50:014 (1,2,3,4,5,6,7,8) - You designed this to follow the ABCDEFGH, right? yes ofc the vocals where the main instrument

00:56:520 (3,4) - Imo these should be mapped like this so the "ra" (?) sound here 00:56:791 - would be mapped and the reason to have this 00:56:701 - as a clickable would be to eliminate the fact that similiar notes ( 00:56:701 - & 00:56:791 - ) would be valued inequally as another one would be an inactive note (slidertail) and another one would be an active one (hitcircle) agreed fixed

01:02:665 (4) - Speaking about inequality between notes, here you have mapped the "nas-" as a 1/2 slider but in two other occasions 00:59:773 (5,6) - & 00:58:327 (3,4) - they are mapped as 2 hitcircles. So are there any reasons why is this like so? they both work and there something called variation also in the last one its mixed with different sound and its the intro of intens music

01:21:460 (4) - Also this 1/1 could be clearly mapped as a 5 note stream and the difficulty level would allow that to happen. Why haven't you mapped it as one? You have mapped earlier the cooler parts (Streams) such as this one 00:11:701 (1,2,3,4,5,6,7,8,1) - and technically prioritizing them over the vocal. If you disagree with the idea of a stream then please, atleast map the vocals properly (Basically a 1/2 slider here 01:21:460 - to represent the "nal" hold sound)
Personally i would suit the 1/2 slider to these aswell 01:12:785 - 01:24:351 - and the stream to here 01:33:026 (3,4) - if u dont get the idea behind my map or my mapping than no comments

Edit later on into the modding : Quite alot of this kind of issues where the last note before a random 1/1 break should be mapped as 1/2s because of there are hold sounds in vocals and there are drum hits usually aswell like here 02:18:749 - for example plus few stream thingys in the kiais aswell

Few questions about the beggining of the next section

First of all what are you trying to follow? I can not really figure out from this pattern 01:44:954 (1,2) - for example. If you are following the vocals, then why wouldn't these 01:45:135 - 01:45:496 - be mapped under slidertails to represent the short hold sounds of the vocals. If you are following the beat then why is this 01:45:677 - not a clickable even though it should have much more emphasis than this one 01:45:315 - . Also please correct me if i'm a dumb dumb here though if i am not you should suit it to other similiar beat patterns there is no need to hold sounds of vocals and im following vocals i arranged it to match the beat "ba" -> hitcircle "bad girl" -> has to syllables arranged it into 1/1 slider i cant believe im actualy explaining this -_-

Secondly 01:44:592 (7,8,1) - i already talked about that this kind of beat patterns can be under a 5 note stream even if you would prioritize the vocals because the drums sound more interesting and fit as a pattern before the next section

01:50:014 (3) - If you are following the vocals this should be here 01:49:924 - otherwise ignore this. Though you may want to have equal spacing so people won't fuck up because your mapping does not support the placement many say this but ii wont put iton blue tick and its acceptable imo

02:10:255 (4) - Here you could NC the 4 instead of the 1 because both of them are mapped one way or another to the "Hollaa" or do you have other intentions for the pattern so it is better to have NCd like that? Also why are these 02:16:038 (1) - 02:13:147 (1) - mapped differently than the first holla? They don't really have any difference on intensity nor anything else fixed the nc and changed the sv to 0.60

02:33:568 (2) - Make the 2 to be equally distanced from the other notes fixed

02:56:339 - Appearently you left this unmapped because there isn't anything it would follow but what about these 02:55:978 - 02:59:592 - for example? If your defense is that you were following vocals then why is the "pah" sound from here 02:56:159 - to the next white tick not mapped? the sallybal end there idc about the "ah" of pa the stress is on "p"

03:14:231 (2,1) - Blanket is off by a bit fixed

03:22:544 (2,3) - It's kinda sad that this is this simply mapped. You did something like this 01:09:532 (1,2,3) - 02:30:496 (1,2,3) - on the similiar vocals so why wouldn't you suit it there aswell? again variations it will be boring to map everything the same also the last kiai is different from the other too so i liked to mapp it differentl x) it also comes in a different pre intro music and vocals like what happening here 03:16:038 -

Other than the stuff i noted out about the 1/2 sliders and streams in the first kiai the last kiai is fine i dont want add streams when there is stronger vocals i would like to focus on i added in first time because there was no one singing so that point the music was my main instrument

I may have been bit more picky than usually here, soz :P Also it was kinda unclear that what you were following time to time

[centre]It's pretty good. I may have been bit more pickier than usually so i'm sorry about that but they are suggestions anyway and that is what modding is about, right? ^_^

The song is awesome and catchy. I'm definitely looking forward to see this ranked!

Good luck!~

★★★
THank u for the mod !!

_Meep_ wrote:

ze mods by ze meep
gurlz in <3
00:02:665 (6) - Make 00:02:665 - and 00:03:026 - into a circle instead? 00:03:026 - has a really distinct sound. no
00:26:882 (1,2) - Flow here is a bit unusual fixed
00:29:050 - weird repeat sound in the music starts from here,not 00:29:141 - ,so make 00:28:689 (5) - a 3/4 and place 00:29:141 (6) - at 00:29:050 - fixed
00:39:894 (4) - NC? fixed
00:46:400 (7) - why does the sliderball go the other way lol,feels weird for the player
00:54:803 - vocal sound why no map? ;w; i dont hear
00:56:791 - ^ fixed
01:06:279 - Loud instrument,add note? ok
01:22:906 (1,1) - Reconsider these,as a loud drum beat plays on the red tick it stops at, make the slider 1/1 and add a note there possibly. they dont seem that loud and it fit good with vocal
01:33:026 - starting from here,I suggest maybe ending off the part with a 5 note stream rather than a slider+note? plays the background sound quite well ok
01:45:315 (2) - doesn't play too well imo
01:49:291 (1,2,3) - I rather you map to the vocals than go along with the instruments on this
01:50:195 (4) - Why no repeat slider? its ok the sharp angle can emphasize
01:50:737 - from here,why no make the rhythm https://gyazo.com/dcab7faee4f0f34c6e14708aabecec89?
02:07:364 (3) - Diff sound,possibly ctrl+G to emphasize it?
02:32:303 (1,1) - as I said before,reconsider these
03:04:833 (3,5) - spacing is too ltitle to emphasize the huge drum sounds it should be enough imo
03:23:990 (3) - consider making this 2 circles instead,putting a slider kind of kills the momentum built up by the song
03:46:400 - possibly add a note here and move the spinner one tick back.

Sorry I can't mod another diff,I don't have much experience in modding lower diffs,and it seems as though your hard and normal diff are really polished,so I can't say much about that
First time modding a korean song,sorry if im bad ;w;
the once with no comments is that i disagree
thank you for your mod !
Firetruck

DTM9 Nowa wrote:

Firetruck's Normal
Is there a specific reason why you change the density of NCs in the beginning? Firstly you NC every measure, 00:12:424 - here it changes into every other measures and here 00:35:556 - every measure until the end of the song. Personally i would NC every other measure as the comboes are soooo short currently but you should atleast decide that are you NCing every or every other measure i NC on every downbeat

00:15:677 (2) - You could make these two 00:14:592 (4,2) - into a symmetrical pattern so CTRL Hing the 2 could be a thing. Some other objects may will need some replacing i feel like it will be too boring, more fun with different type of shapes but still keeping the same rhythm

00:29:050 (5) - Same kind of a suggestion as above but mostly because you already have these two 00:25:074 (3,5) - sort of mirrored so could these 00:27:966 (3,5) - be mirrored aswell? kinda ruins the flow imo, but i see what you mean

01:00:135 (1,2) - I mean it's not that important but the circular flow is little bit off here xd wut i think its fine xdd

02:28:327 (1) - 01:07:364 (1) - Inconsistancy with spinner lengths. I'd recommend you to shorten this one 02:28:327 (1) - by 1/1 just to grant enough recovery time to the newer players fixed, but i did the other one longer to follow music lol

Gread diff/5
thanks for modding ;;
osu file format v14

[General]
AudioFilename: audio.mp3
AudioLeadIn: 0
PreviewTime: 69171
Countdown: 0
SampleSet: Normal
StackLeniency: 0.7
Mode: 0
LetterboxInBreaks: 0
WidescreenStoryboard: 1

[Editor]
Bookmarks: 93388,185918
DistanceSpacing: 1.1
BeatDivisor: 4
GridSize: 4
TimelineZoom: 1

[Metadata]
Title:Boy In Luv
TitleUnicode:상남자
Artist:BTS
ArtistUnicode:방탄소년단
Creator:Lilyanna
Version:Firetruck's Normal
Source:
Tags:Bighit Entertainment SKOOL LUV AFFAIR 랩몬스터 슈가 진 제이홉 지민 뷔 정국 Rap Monster Suga Jin J-Hope Jimin V Jungkook K-pop Kpop Firetruck Bangtan Boys Bangtan Sonyeondan Bulletproof Boy Scouts
BeatmapID:1126282
BeatmapSetID:529064

[Difficulty]
HPDrainRate:3.5
CircleSize:3
OverallDifficulty:4
ApproachRate:4.5
SliderMultiplier:1
SliderTickRate:1

[Events]
//Background and Video events
0,0,"1ifuseethisthenhotyoongi.png",0,0
//Break Periods
2,93588,103694
2,174551,184658
2,200576,202007
//Storyboard Layer 0 (Background)
//Storyboard Layer 1 (Fail)
//Storyboard Layer 2 (Pass)
//Storyboard Layer 3 (Foreground)
//Storyboard Sound Samples

[TimingPoints]
858,361.44578313253,4,1,1,30,1,0
47123,-100,4,1,2,30,0,0
47484,-100,4,1,1,50,0,0
70255,-100,4,1,1,50,0,1
93388,-100,4,1,1,30,0,0
151219,-100,4,1,1,50,0,1
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203267,-100,4,1,1,55,0,1
203990,-100,4,1,2,100,0,1
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215556,-100,4,1,2,100,0,1
215737,-100,4,1,1,55,0,1
218448,-100,4,1,2,100,0,1
218629,-100,4,1,1,55,0,1
226400,-100,4,1,1,10,0,0


[Colours]
Combo1 : 150,150,150
Combo2 : 130,2,21
Combo3 : 0,0,113
Combo4 : 114,124,154

[HitObjects]
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227,123,1580,1,8,1:0:0:0:
213,232,1942,1,4,3:0:0:0:
312,184,2303,6,0,P|322:231|310:282,1,100
394,352,3026,1,8,1:0:0:0:
485,289,3388,1,0,0:0:0:0:
434,191,3749,6,0,B|438:140|438:140|430:94|430:94|436:40,2,150,0|0|0,0:0|0:0|0:0,0:0:0:0:
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404,109,45315,1,0,0:0:0:0:
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256,192,67364,12,0,69532,0:0:0:0:
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266,280,71701,6,0,P|317:292|366:281,1,100,0|0,0:0|0:0,0:0:0:0:
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235,103,73870,1,8,1:0:0:0:
150,33,74231,1,0,0:0:0:0:
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364,68,76761,1,8,1:0:0:0:
267,14,77123,1,0,0:0:0:0:
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435,233,82906,1,0,0:0:0:0:
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212,76,85797,1,0,0:0:0:0:
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330,128,89773,1,8,1:0:0:0:
248,53,90135,1,0,0:0:0:0:
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455,122,113267,1,0,0:0:0:0:
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152,124,118327,1,0,0:0:0:0:
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264,292,129894,1,0,3:0:0:0:
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215,212,134954,1,0,0:0:0:0:
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501,212,142183,1,0,2:0:0:0:
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129,51,145074,1,0,2:0:0:0:
218,115,145436,6,0,P|207:162|217:213,1,100,0|0,2:0|2:0,0:0:0:0:
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256,192,148327,12,0,150496,0:0:0:0:
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245,14,158087,1,0,0:0:0:0:
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439,204,159532,1,0,0:0:0:0:
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184,32,166400,1,8,1:0:0:0:
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168,321,170014,6,0,P|145:251|170:179,1,150,0|0,0:0|0:0,0:0:0:0:
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271,51,171099,1,0,0:0:0:0:
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242,340,187364,6,0,B|290:320|341:337|341:337|385:322|444:343,1,200,0|8,0:0|1:0,0:0:0:0:
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360,234,189894,1,0,0:0:0:0:
257,193,190255,6,0,P|160:173|59:198,1,200,0|8,0:0|1:0,0:0:0:0:
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256,192,226400,12,0,229291,0:0:0:0:
Topic Starter
Lilyanna
Updated.
Chaos
IRC log
09:55 Lilyanna: Hi , can u give me opinion about my map or testplay?
09:56 Chaos: sure I can test
09:56 *Lilyanna is listening to [https://osu.ppy.sh/b/1123277 BTS - Boy In Luv]
09:56 Lilyanna: its bad
09:56 Lilyanna: the last diff
10:02 Lilyanna: :/
10:02 Chaos: it's not bad, really
10:02 Chaos: most of it is fine
10:02 Chaos: though I question if this is going to be your highest diff
10:03 Lilyanna: thats the highest i could make :/
10:03 Chaos: hmm
10:04 Lilyanna: why whats the problem :o
10:04 Chaos: I think you could make a difficulty higher than this that uses larger spacing and jumps to emphasize the song
10:04 Lilyanna: >w<
10:04 Lilyanna: cant
10:04 Lilyanna: rip !
10:04 Chaos: and there were parts where you simplified rhythms and such
10:04 Chaos: lol
10:04 Chaos: it's okay, not the end of the world
10:04 Lilyanna: :p
10:05 Lilyanna: as long its fun to play its ok
10:05 Chaos: yeah for the intended difficulty most of it was pretty fine
10:06 Chaos: a couple of things I guess then
10:06 Chaos: 00:00:496 - any reason you don't put a 1/2 slider here at the start?
10:07 Lilyanna: wont i be needing a timing line there to do it
10:07 Lilyanna: ?
10:07 Lilyanna: xd
10:09 Chaos: nope
10:09 Chaos: oh hmm I guess since you start with .75x you would
10:09 Lilyanna: i meand red
10:09 Lilyanna: time line
10:10 Chaos: well you wouldn't need one except that you do because you can't put a green line before a red line
10:10 Chaos: but idk, I think it'd be better to have that mark as a slider personally
10:11 Lilyanna: well okay ill keep in mind thankk uu
10:11 Chaos: 00:11:791 (2,4) - overmapped, as an fyi
10:14 Chaos: 00:29:050 (6) - this is inconsistent with your other buzzsliders (is 1 tick shorter)
10:15 Chaos: 00:42:062 (3) - couple of instances like this, where the slider length is over a strong sound in the music (in this case, vocal on red tick)
10:16 Chaos: and if that's being solely mapped to drum, then 00:43:508 (6) - this should change probably
10:18 Chaos: 00:45:677 (5,6,7) - 6 can be moved slightly closer to 7 for visual spacing
10:18 Chaos: and 00:46:400 (7,1) - slightly off stack
10:19 Chaos: 00:54:351 (1,2,3,4,5) - would like to see this emphasize the vocals properly (e.g. the 1/4)
10:20 Chaos: 00:58:327 (3,4) - I think this would be better either as a slider for vocal or 1/4 for the percussion to lead into the pre-chorus
10:21 Chaos: as is the 4 doesn't make much sense to click
10:23 Lilyanna: i like how they are the last one and the jumps
10:23 Lilyanna: fixed stuff u said
10:26 Chaos: so they're lazy with the start of their syllables on this part, but 01:49:291 (1,2,3) - would be better rhythm as [https://chaos.s-ul.eu/ziJ9VVmI.png this]
10:26 Chaos: and all of the other parts of this verse
10:27 Lilyanna: i hate this part
10:27 Lilyanna: i hate placing notes on blue tick like that
10:28 Chaos: so, what you can do there
10:28 Lilyanna: and the vocals are little on blue why do ppl see this as big problem
10:28 Lilyanna: just leave it lol,
10:28 Lilyanna: ?
10:28 Lilyanna: xd
10:28 Chaos: well that rhythm is the intended rhythm of the music
10:28 Lilyanna: its slightly off
10:28 Chaos: like I said, the vocalist is a little bit lazy with the timing in the recording
10:28 Lilyanna: the way it is
10:28 Lilyanna: but its ok
10:28 Chaos: but I still think at least the circles should be the way I have it
10:28 Chaos: and you can make it work by using 1,1,1 nc
10:29 Lilyanna: ok
10:29 Chaos: that way it's at least clear that something is different
10:29 Lilyanna: 01:49:653 - i hear this vocal and
10:29 Chaos: the other times like 01:44:954 (1,2) - I'm okay with it staying as is b/c the slider is following other sounds
10:29 Lilyanna: 01:49:924 -
10:29 Chaos: yeah at 25% I know
10:30 Chaos: but at 100% speed people are going to hear it as white, blue, red ticks
10:30 Chaos: especially b/c of hearing it before this happens
10:30 Lilyanna: i guess im going to leave it :/
10:30 Lilyanna: is there anything else
10:31 Chaos: 01:50:195 (4) - this seems a bit weak since the vocals are 1/2 and the bg noise is 1/4
10:33 Lilyanna: so
10:33 Lilyanna: what ido
10:33 Lilyanna: stream lol
10:33 Chaos: you can do stream or repeat slider
10:34 Chaos: whichever you prefer
10:34 Lilyanna: i prefer to die lol
10:34 Lilyanna: okay ill fix it
10:34 Chaos: no dying
10:34 Chaos: thanks :)
10:34 Chaos: 03:13:147 (1) - would like this to emphasize the vocal rhythm
10:36 Chaos: 03:22:544 (2,3) - either 2 1/2 sliders or 2 circles + 1/2 slider
10:36 Chaos: I see no reason to simplify the rhythm here that much
10:37 Chaos: and that's about it as far as things go that I think could be improved in an objective-ish sense
10:38 Chaos: there are some blankets to be improved, and some of your parallel sliders are very slightly off but *shrugs*
10:39 Chaos: there are some rather well mapped parts to this too, so you know
10:39 Lilyanna: yes thank you for ur mod sir
10:40 Chaos: np np
10:40 Chaos: good luck ^^
10:40 Chaos: (also try to make a higher diff please because it would be great)
10:42 Lilyanna: i
10:42 Lilyanna: c
10:42 Lilyanna: a
10:42 Lilyanna: n
10:42 Lilyanna: t
10:42 Chaos: believe
10:42 Lilyanna: post ur mod
10:42 ok

Was told to do so, so here I am.
Nowaie

Lilyanna wrote:

Before i start the modding may i ask that are you planning on making an easy difficulty? If not i'd strongly recommend you to do so because the normal is quite high diff already by it's mapping, SR and difficulty stats so beginners may have hard time to get used into the normal. That's why an easy diff could fill up the spread pretty well as llong as its below 2stars i dont need and i dont think its that hard
  1. The SR for the Normal is relatively high and the song is not that intense that it should be the lowest difficulty (a.k.a there is potential in the song to be mapped little bit less intensively than the normal is currently) which kinda leaves up an empty spot in the spread. A good example of a song that would be intensive enough to have justifically about a 2* diff as the lowest one would be Highscore
  2. Someone said once to me that if you have a normal as the lowest difficulty it should follow the guidelines/criteria for easy difficulties so the beginners can enjoy the mapset aswell. So using patterns like these 00:38:448 (1,2) - are quite excessive for that
Other than that i guess i have nothing else to say as my modding is 90% of time only suggestions that you have the right to deny if you don't agree on them. Having an easy would make the spread bit better as more people would be able to enjoy it but it's not up to me to tell you that what diffs you have to have

Edit : the reason i asked for the ABCDEF lyric thing was to clear up you were mapping to the korean lyrics like they are instead of what they sound like. Im currently editing on my phone at 3am so i don't exactly remember what it sounded like but it was "madakata" stylish where the "mada" and "kata" technically creates a hold sound for anyone who does not understand korean

Also i'm a retard for not realising what you were gereally following xd
DeRandom Otaku
02:10:255 - Hola , from modreqs (yes , i was planning to mod this already xdd)

Also referring to the above post , theres no need for an easy , The normal already plays like easy already only it has high DS lo and Rhythm is easy ~ I have ranked much more harder normal as first difficulty :^))

[General]
  1. Firetruck's Meta, i see i see :^))
  2. Unused HS : normal-hitclap2.wav , soft-slidertick.wav ~ Check yourself if they are really unused.If so,delete them from the folder
  3. HS with delay : normal-hitfinish2.wav
  4. 01:33:388 - I dont see a reason for you to skip this part unless you are VERY VERY lazy cuz its exactly the same part as 00:12:424 -
[Normal]
  1. tbh AR 4.5 is too op here , majority of the map has only 1/1 rhythms while there are hardly 1/2 rhythms so yeahj , AR 4 is enough
  2. 00:01:580 (2,3) - 00:08:809 (2,3) - You may ctrl g these so that flow will be more readable for noobs
  3. 00:09:532 - From here on , its like a different person came in and starting doing the NCs ~ I mean before this point u had NC after every downbeat andd from here on the NCs are on after 2 downbeats ... And then later on the NCs are again after each downbeat ... You should really rework on all these NCs and make them consistent . I suggest u to make them after every 2 downbeats since thats what better for a normal diff with easy rhythm like this , Atleast in my opinion
  4. 00:12:424 - Increase your volume here since song is much louder here and no change in vol is meh
  5. 00:29:050 (5) - You should try to use the ctrl+j shape here for much better visuals like http://puu.sh/spuRZ/0deac0cf81.jpg
  6. 01:07:364 (1) - You will want to end the spinner a bit earlier since the recovery time is just not enough for a normal diff
  7. 01:23:267 (1,1) - You should really stack these for consistency with your surrounding aesthetics
  8. 01:53:267 (2,1) - DS
  9. 02:00:857 - Since there is literally no bassline here , even 30% hs volume sounds high so reduce it to maybe 20 only till 02:02:303 - ~ And same for 02:06:641 -
  10. 02:10:255 - Probably move this a bit to the right so that its DS with next object will be 1.1
  11. 02:28:327 (1,1) - Same recovery prob as before
  12. 02:41:340 (1) - Why is there no drum finish on slider end
  13. 02:44:231 (1,1) - same as in first kiai
  14. 03:05:918 (1,1) - lol pls try to copy paste same shape instead of manually making one , They look really different
  15. 03:13:147 (1,2) - Nice blanket!
  16. 03:34:833 (1) - 03:37:725 (1) - Use soft sampleset for slider head and end since thats what soubnd beter like in hard
[Hard]
  1. 00:12:424 - As i said in normal , Try increasing volume a bit since the song gets much louder here
  2. 00:26:701 (4,1) - The transition here is rather awkward , it would be better if they flow abit nicely , like http://puu.sh/spvoO/181aa670a5.jpg
  3. 00:29:592 (4,1) - Same
  4. 00:58:689 (1) - Well i know the SV is reduced here but the DS is awkwardly low , Atleast make it far so that they dont overlap
  5. 01:20:376 (1) - 01:31:942 (1) - The kicks in the background are intense here and you are using just a simple 3/2 slider here , ATLEAST do something more denser here or Else the spread b/w the hard and insane becomes pretty big especially in this part ~ Same goes for sliders like these in latter kiais , This is something u must change for sake of spread
  6. 01:32:665 (2) - Same goes for this slider and same slider in latter kiais , The Rhythm is way way more easier than in the higher difficulty
  7. 01:57:966 (4,5,6) - These sliders and all sliders ahead like these , They are supposed to be snapped on 1/3 since thats where the vocals are
  8. 02:06:641 (1) - Remove NC for consistency with 01:57:966 (4) - 02:00:858 (4) - etc
  9. 02:12:785 (2,1) - 02:19:291 (4,1) - as i said before at some point , Try to space the atleast as much so that they dont overlap
  10. 02:32:303 (4) - 01:11:339 (1) - Make ur NC pattern consistent
  11. 01:14:231 (1) - 02:35:195 (4) - ^
  12. 01:17:484 (1) - 02:38:448 (4) - ^
  13. 02:43:870 - Also check ur NCs in the second of this kiai and make them consistent with first kiai
[Insane]
  1. 00:12:062 (7,8,9,10,1) - uh .. i mean this is an insane difficulty after all and majority of people are gonna read 00:11:701 (6,7) - as 1/4 so u may space it out further to actually indicate that its 1/2
  2. 00:29:050 (6) - add one more repeat here like 00:40:617 (11) - since its pretty much the same thing
  3. 00:48:568 (1,2,3,4,5) - 00:51:460 (1,2,3,4,5) - 00:54:351 (1,2,3,4,5) - For all these , Theres no bassline in the song here , only the vocals are emphasized so you should try using soft sample for these . will sound much better
  4. 01:33:387 (7) - NC for consistency with other diffs
  5. 01:49:653 (2,3) - These can easily be mis-timed during gameplay since the vocals are on 01:49:592 - 01:49:894 - (1/6) snap
  6. 01:57:966 (1,2,3) - Same thing as in hard , These and alll these ahead are supposed to be snapped on 1/3
  7. 03:34:833 (1,2) - 03:37:724 (1,2) - You should rather use soft sample for these like in hard , they suit much better here
gl
Firetruck
too lazy to quote evrrything but i agreed on everything and made nc consistant in the beginning lul, thanks for modding
osu file format v14

[General]
AudioFilename: audio.mp3
AudioLeadIn: 0
PreviewTime: 69171
Countdown: 0
SampleSet: Normal
StackLeniency: 0.7
Mode: 0
LetterboxInBreaks: 0
WidescreenStoryboard: 1

[Editor]
Bookmarks: 93388,185918
DistanceSpacing: 1.1
BeatDivisor: 4
GridSize: 4
TimelineZoom: 1

[Metadata]
Title:Boy In Luv
TitleUnicode:상남자
Artist:BTS
ArtistUnicode:방탄소년단
Creator:Lilyanna
Version:Firetruck's Normal
Source:
Tags:Bighit Entertainment SKOOL LUV AFFAIR 랩몬스터 슈가 진 제이홉 지민 뷔 정국 Rap Monster Suga Jin J-Hope Jimin V Jungkook K-pop Kpop Firetruck Bangtan Boys Bangtan Sonyeondan Bulletproof Boy Scouts
BeatmapID:1126282
BeatmapSetID:529064

[Difficulty]
HPDrainRate:3.5
CircleSize:3
OverallDifficulty:4
ApproachRate:4
SliderMultiplier:1
SliderTickRate:1

[Events]
//Background and Video events
0,0,"1ifuseethisthenhotyoongi.png",0,0
//Break Periods
2,93588,103634
2,174551,184598
2,200576,201947
//Storyboard Layer 0 (Background)
//Storyboard Layer 1 (Fail)
//Storyboard Layer 2 (Pass)
//Storyboard Layer 3 (Foreground)
//Storyboard Sound Samples

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248,53,90135,1,0,0:0:0:0:
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Topic Starter
Lilyanna

DeRandom Otaku wrote:

02:10:255 - Hola , from modreqs (yes , i was planning to mod this already xdd)

Also referring to the above post , theres no need for an easy , The normal already plays like easy already only it has high DS lo and Rhythm is easy ~ I have ranked much more harder normal as first difficulty :^))

[General]
  1. Firetruck's Meta, i see i see :^)) if firetrucks gives the meta than its 100% correct lol
  2. Unused HS : normal-hitclap2.wav , soft-slidertick.wav ~ Check yourself if they are really unused.If so,delete them from the folder fixed
  3. HS with delay : normal-hitfinish2.wav fixing it
  4. 01:33:388 - I dont see a reason for you to skip this part unless you are VERY VERY lazy cuz its exactly the same part as 00:12:424 - i thought it be boring to repeat again also it fit as abreak x)
[Hard]
  1. 00:12:424 - As i said in normal , Try increasing volume a bit since the song gets much louder here fixed
  2. 00:26:701 (4,1) - The transition here is rather awkward , it would be better if they flow abit nicely , like http://puu.sh/spvoO/181aa670a5.jpg i think its fine
  3. 00:29:592 (4,1) - Same
  4. 00:58:689 (1) - Well i know the SV is reduced here but the DS is awkwardly low , Atleast make it far so that they dont overlap fixed
  5. 01:20:376 (1) - 01:31:942 (1) - The kicks in the background are intense here and you are using just a simple 3/2 slider here , ATLEAST do something more denser here or Else the spread b/w the hard and insane becomes pretty big especially in this part ~ Same goes for sliders like these in latter kiais , This is something u must change for sake of spread i dont want
  6. 01:32:665 (2) - Same goes for this slider and same slider in latter kiais , The Rhythm is way way more easier than in the higher difficulty
  7. 01:57:966 (4,5,6) - These sliders and all sliders ahead like these , They are supposed to be snapped on 1/3 since thats where the vocals are fixedd
  8. 02:06:641 (1) - Remove NC for consistency with 01:57:966 (4) - 02:00:858 (4) - etc
  9. 02:12:785 (2,1) - 02:19:291 (4,1) - as i said before at some point , Try to space the atleast as much so that they dont overlap fixed
  10. 02:32:303 (4) - 01:11:339 (1) - Make ur NC pattern consistent
  11. 01:14:231 (1) - 02:35:195 (4) - ^
  12. 01:17:484 (1) - 02:38:448 (4) - ^ fixed all ncs
  13. 02:43:870 - Also check ur NCs in the second of this kiai and make them consistent with first kiai
[Insane]
  1. 00:12:062 (7,8,9,10,1) - uh .. i mean this is an insane difficulty after all and majority of people are gonna read 00:11:701 (6,7) - as 1/4 so u may space it out further to actually indicate that its 1/2 okay done
  2. 00:29:050 (6) - add one more repeat here like 00:40:617 (11) - since its pretty much the same thing fixed
  3. 00:48:568 (1,2,3,4,5) - 00:51:460 (1,2,3,4,5) - 00:54:351 (1,2,3,4,5) - For all these , Theres no bassline in the song here , only the vocals are emphasized so you should try using soft sample for these . will sound much better i did it in hard so i guess ishould do it here too owo
  4. 01:33:387 (7) - NC for consistency with other diffs
  5. 01:49:653 (2,3) - These can easily be mis-timed during gameplay since the vocals are on 01:49:592 - 01:49:894 - (1/6) snap finalyy i fixed these i prefer on 1/6 than a blue tick because i didnt know what to do
  6. 01:57:966 (1,2,3) - Same thing as in hard , These and alll these ahead are supposed to be snapped on 1/3 well after i heared alot fixed
  7. 03:34:833 (1,2) - 03:37:724 (1,2) - You should rather use soft sample for these like in hard , they suit much better here fixedd
gl

thank you aloottt
F D Flourite
I'm here. Simple mod tho~

[General]
  1. The overall hitsound is too small for me. Or, I would say they blend into the music too much to be heard clearly. Take 00:22:544 (1) - in Normal as an example, I deleted it and listened to this part again, and I found that nothing changed except for the clap at 00:23:267 - disappearing, which means the hitnormal hitsound isn't obvious at all. This problem happens at time through the whole map, but not always. So you can decide by your own to change the hitnormal, raise the volume, or do nothing.
[Firetruck's Normal]
  1. The current NC management is ok, but too short in fact. The longest length of a combo is 4, which is actually 3 by your mistake on ignoring the NC at 00:34:291 (4) - . I think NC-ing every 2 sections is better in a Normal diff and fit your patterns more. The maximum combo length will be around 7 and that's totally fine.
  2. 00:44:231 (1) - I think it should be like this for better flow.
  3. 00:45:677 (1,1) - Are you making blanket here? Try to make them more neat.
  4. 00:57:243 (1) - There's a really strong sound at the slider head. Any hitsound to be added? Personally I would add drum-hitfinish
  5. 01:44:954 - Volume start from here should be 40% to keep consistency with the part which begins at 00:12:424 -
  6. 02:00:857 (1,2) - Make them a slider. Because 02:01:219 (2) - vocal here is offbeat, this sound shouldn't be clickable as a circle. Besides, 02:01:580 (3) - even though such sounds are not recommended to be mapped as slider heads either, OD nerf on slider head may help.
[Hard]
  1. 00:04:291 (2,3,4) - according to the music structure, I think rhythm here should be like this. (Ctrl+G with 00:04:472 (3,4) - )
  2. 00:29:592 (4,1) - The flow here could be improved like this.
  3. 00:55:797 (1,2) - blanket could be improved
  4. 00:58:327 (4,1) - This distance can be easily misread as 1/4 due to your similar pattern arrange like 00:55:436 (1,1) - . Besides, 01:03:026 (1,2) - you can see that you use large space in this part too. So there's no reason to make the distance above that small. Enlarge the space here.
  5. 01:09:532 (4) - I think SV here should be set to 1.0x. You can see you use large space at 01:08:809 (1,2,3) - . Basicly 01:09:532 (4) - this slider itself nerf the intense and thus make a nice comparison to this spaced pattern 01:08:809 (1,2,3) - . But I think that's enough. There's no need to keep Slider Velocity slow here because this slider is leading to a kiai and as a result it should have proper intensity.
  6. 01:18:568 (2,1) - Ahh, bad blanket.
  7. 01:21:098 (2) - Probably split this one into 3 circles? The music here is very tense.
  8. 03:34:111 (2) - 02:42:062 (2) - ^
  9. 01:30:135 (2,2) - weird unstack... Was it made intentionally?
  10. 03:32:484 (2,4) - ^
  11. 02:19:291 (4,1) - same as 00:58:327 (4,1) -
  12. 02:47:484 (1) - 02:35:918 (5) - 01:14:231 (1) - 01:25:797 (1) - 03:27:243 (1) - 03:38:809 (1) - Inconsistent NC. I like the latter 4 ones. So the first 2 ones should be changed.
  13. 02:32:303 (4) - 02:43:870 (4) - same issue as above. Please check different kiais to unify their way of NC.
[Girl in Luv]
  1. 00:00:858 - Volume of red line and green line at the same timing point must be the same according to the Ranking Criteria.
  2. 01:50:014 - I feel it weird that this clap click is missed. Even tho fixing this may ask players to switch track fastly, I still feel this important sound shouldn't be missed
  3. 03:04:653 (2,3) - Ctrl+G these 2 notes for reverse jumps? 8-)
  4. 03:14:592 (1,2) - Not sure about rhythm here. I turned song speed to 25% and found the vocal is actually like this. You must take consideration on fixing this, or this may lead to a dq because there is only vocal here and you wrongly snapped vocal.
  5. 03:31:400 - Shouldn't be missed. Because players can still hear a heavy drum while cannot hit anything.
That's it. Most problems are minor. Good luck~
Firetruck
fixed/agreed on everything in mod, heres update. thansk!

osu file format v14

[General]
AudioFilename: audio.mp3
AudioLeadIn: 0
PreviewTime: 69171
Countdown: 0
SampleSet: Normal
StackLeniency: 0.7
Mode: 0
LetterboxInBreaks: 0
WidescreenStoryboard: 1

[Editor]
Bookmarks: 93388,185918
DistanceSpacing: 1.1
BeatDivisor: 4
GridSize: 4
TimelineZoom: 1

[Metadata]
Title:Boy In Luv
TitleUnicode:상남자
Artist:BTS
ArtistUnicode:방탄소년단
Creator:Lilyanna
Version:Firetruck's Normal
Source:
Tags:Bighit Entertainment SKOOL LUV AFFAIR 랩몬스터 슈가 진 제이홉 지민 뷔 정국 Rap Monster Suga Jin J-Hope Jimin V Jungkook K-pop Kpop Firetruck Bangtan Boys Bangtan Sonyeondan Bulletproof Boy Scouts
BeatmapID:1126282
BeatmapSetID:529064

[Difficulty]
HPDrainRate:3.5
CircleSize:3
OverallDifficulty:4
ApproachRate:4
SliderMultiplier:1
SliderTickRate:1

[Events]
//Background and Video events
0,0,"1ifuseethisthenhotyoongi.png",0,0
//Break Periods
2,93588,103634
2,174551,184598
2,200576,201947
//Storyboard Layer 0 (Background)
//Storyboard Layer 1 (Fail)
//Storyboard Layer 2 (Pass)
//Storyboard Layer 3 (Foreground)
//Storyboard Sound Samples

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364,68,76761,1,8,1:0:0:0:
267,14,77123,1,0,0:0:0:0:
171,67,77484,6,0,P|96:48|29:73,1,150
3,120,78207,1,8,1:0:0:0:
73,204,78568,1,0,0:0:0:0:
146,286,78930,6,0,P|198:297|245:288,1,100,0|0,0:0|0:0,0:0:0:0:
298,193,79653,2,0,P|246:182|199:191,1,100,8|0,1:0|0:0,0:0:0:0:
146,286,80376,6,2,P|101:238|97:153,1,150,4|4,3:0|3:0,0:0:0:0:
125,111,81098,2,0,P|171:92|208:44,1,100,4|4,3:0|3:0,0:0:0:0:
309,19,81821,6,0,B|368:20|368:20|443:84,1,150
462,127,82544,1,8,1:0:0:0:
435,233,82906,1,0,0:0:0:0:
352,160,83267,6,0,P|300:150|248:161,1,100,0|0,0:0|0:0,0:0:0:0:
205,257,83990,2,0,P|257:267|309:256,1,100,4|4,3:0|3:0,0:0:0:0:
352,160,84713,6,0,P|374:122|351:18,1,150
299,26,85436,1,8,3:0:0:0:
202,78,85797,1,0,0:0:0:0:
107,20,86159,6,0,P|94:70|106:124,1,100
201,77,86882,2,0,P|210:126|197:174,1,100,8|0,3:0|0:0,0:0:0:0:
102,116,87604,6,0,P|96:200|128:256,1,150
161,299,88327,1,8,1:0:0:0:
264,257,88689,1,0,0:0:0:0:
348,321,89050,6,0,P|371:251|341:178,1,150
327,130,89773,1,8,1:0:0:0:
248,53,90135,1,0,0:0:0:0:
207,155,90496,6,0,P|154:145|104:158,1,100
40,240,91219,2,0,L|15:342,1,100,8|0,3:0|0:0,0:0:0:0:
124,356,91942,6,0,B|174:331|224:348|224:348|263:361|321:345,1,200,8|8,3:0|1:0,0:0:0:0:
413,288,93026,1,0,0:0:0:0:
369,186,93388,5,4,3:0:0:0:
78,63,104954,6,0,P|65:117|79:173,1,100,0|0,0:0|0:0,0:0:0:0:
164,221,105677,2,0,P|177:275|163:331,1,100,8|4,1:0|3:0,0:0:0:0:
272,356,106400,6,0,P|363:334|468:362,1,200,0|8,0:0|1:0,0:0:0:0:
490,252,107484,1,0,0:0:0:0:
415,171,107845,6,0,L|305:148,1,100,0|0,0:0|0:0,0:0:0:0:
208,169,108568,2,0,L|98:146,1,100,8|0,1:0|0:0,0:0:0:0:
99,38,109291,6,0,P|19:86|8:192,1,200,0|8,0:0|1:0,0:0:0:0:
43,290,110376,1,0,0:0:0:0:
148,258,110737,6,0,P|194:250|246:256,1,100,0|0,0:0|0:0,0:0:0:0:
346,302,111460,2,0,P|401:311|452:289,1,100,8|0,1:0|0:0,0:0:0:0:
384,202,112183,6,0,P|348:117|401:27,1,200,0|8,0:0|1:0,0:0:0:0:
455,122,113267,1,0,0:0:0:0:
483,228,113629,6,0,P|492:282|479:331,1,100
376,357,114351,2,0,B|324:349|324:349|275:357,1,100
173,317,115074,6,0,L|122:328,2,50,0|8|0,0:0|0:0|0:0,0:0:0:0:
179,206,115797,2,0,L|121:193,2,50,0|0|0,0:0|0:0|0:0,0:0:0:0:
283,171,116520,6,0,P|334:181|387:171,1,100,4|0,3:0|0:0,0:0:0:0:
432,75,117243,2,0,P|381:65|328:75,1,100,8|0,1:0|0:0,0:0:0:0:
227,44,117966,5,0,2:0:0:0:
152,124,118327,1,0,2:0:0:0:
57,70,118689,2,0,P|43:126|54:173,1,100,0|0,2:0|2:0,2:0:0:0:
105,260,119412,6,0,B|142:256|142:256|164:260|164:260|206:255,1,100,4|0,3:0|0:0,0:0:0:0:
304,301,120135,2,0,B|341:297|341:297|363:301|363:301|405:296,1,100,8|0,1:0|0:0,0:0:0:0:
490,229,120857,6,0,P|500:180|489:132,1,100
394,188,121580,2,0,P|341:179|295:188,1,100,0|0,2:0|2:0,2:0:0:0:
200,132,122303,6,0,P|186:189|199:237,1,100,6|0,3:0|0:0,0:0:0:0:
193,338,123026,1,0,2:0:0:0:
401,266,123749,6,0,P|412:206|395:153,1,100,4|0,3:0|3:0,0:0:0:0:
367,64,124472,1,0,2:0:0:0:
170,163,125195,6,0,P|120:173|68:164,1,100
18,68,125918,2,2,P|68:58|120:67,1,100,0|0,0:0|0:0,0:0:0:0:
170,163,126641,5,0,2:0:0:0:
246,84,127002,1,0,2:0:0:0:
310,172,127364,2,0,P|361:183|410:172,1,100,0|0,2:0|2:0,2:0:0:0:
489,100,128086,6,0,P|515:179|492:242,1,150,4|0,0:0|0:0,0:0:0:0:
474,291,128809,2,0,L|491:347,2,50,8|0|0,1:0|0:0|0:0,0:0:0:0:
368,255,129532,5,0,3:0:0:0:
264,292,129894,1,0,3:0:0:0:
51,39,130978,6,0,B|40:88|40:88|52:144,1,100,4|0,3:0|0:0,0:0:0:0:
146,191,131701,2,0,B|157:142|157:142|145:86,1,100,8|0,3:0|0:0,0:0:0:0:
50,136,132424,5,0,3:0:0:0:
45,245,132785,1,0,3:0:0:0:
326,73,133870,6,0,P|345:152|328:219,1,150,4|0,3:0|0:0,0:0:0:0:
310,268,134592,1,8,1:0:0:0:
215,212,134954,1,0,0:0:0:0:
123,272,135315,6,0,P|72:282|24:271,1,100,0|0,0:0|0:0,0:0:0:0:
285,68,136761,6,0,P|336:60|386:69,1,100,4|0,3:0|0:0,0:0:0:0:
436,164,137484,2,0,P|385:172|335:163,1,100,8|0,1:0|0:0,0:0:0:0:
227,161,138207,6,0,L|191:209,2,50,0|0|0,0:0|0:0|0:0,0:0:0:0:
285,68,138930,1,0,0:0:0:0:
175,66,139291,1,0,0:0:0:0:
109,154,139653,6,0,P|97:206|110:252,1,100,0|0,2:0|2:0,0:0:0:0:
206,300,140376,2,0,P|218:248|205:202,1,100,0|0,2:0|2:0,0:0:0:0:
270,115,141098,6,0,P|349:141|461:109,1,200,0|0,2:0|2:0,0:0:0:0:
501,212,142183,1,0,2:0:0:0:
447,307,142544,6,0,L|337:304,1,100,0|0,2:0|2:0,0:0:0:0:
250,250,143267,2,0,L|140:247,1,100,0|0,2:0|2:0,0:0:0:0:
81,333,143990,6,0,P|113:274|77:146,1,200,0|0,2:0|2:0,0:0:0:0:
129,51,145074,1,0,2:0:0:0:
218,115,145436,6,0,P|207:162|217:213,1,100,0|0,2:0|2:0,0:0:0:0:
313,264,146159,2,0,P|324:217|314:166,1,100,0|0,2:0|2:0,0:0:0:0:
370,72,146882,6,0,P|420:81|474:72,1,100,0|0,0:0|2:0,0:0:0:0:
490,181,147604,2,0,L|508:289,1,100,0|0,2:0|2:0,0:0:0:0:
256,192,148327,12,0,150135,0:0:0:0:
468,71,151219,6,0,P|484:131|466:224,1,150,4|0,3:0|0:0,0:0:0:0:
448,266,151942,1,8,1:0:0:0:
344,232,152303,1,0,0:0:0:0:
246,280,152665,6,0,P|195:292|146:281,1,100,0|4,0:0|3:0,0:0:0:0:
95,186,153388,2,0,P|146:174|195:185,1,100,8|0,1:0|0:0,0:0:0:0:
246,280,154111,6,0,P|279:254|299:147,1,150
278,102,154834,1,8,1:0:0:0:
363,32,155195,1,0,0:0:0:0:
438,113,155556,6,0,L|446:226,1,100,0|0,0:0|0:0,0:0:0:0:
387,306,156279,2,0,P|339:294|289:305,1,100,8|0,1:0|0:0,0:0:0:0:
195,250,157002,6,0,P|213:186|178:106,1,150,0|0,0:0|0:0,0:0:0:0:
148,68,157725,1,8,1:0:0:0:
245,14,158087,1,0,0:0:0:0:
341,67,158448,6,0,B|394:48|394:48|489:64,1,150
504,116,159171,1,8,1:0:0:0:
439,204,159532,1,0,0:0:0:0:
366,286,159894,6,0,P|314:297|267:288,1,100,0|0,0:0|0:0,0:0:0:0:
214,193,160617,2,0,P|266:182|313:191,1,100,8|0,1:0|0:0,0:0:0:0:
366,286,161340,6,2,P|411:240|416:155,1,150,4|0,3:0|0:0,0:0:0:0:
386,112,162062,2,0,P|340:93|303:45,1,100,4|4,3:0|3:0,0:0:0:0:
203,20,162785,6,0,B|141:24|141:24|69:85,1,150,0|0,0:0|0:0,0:0:0:0:
49,129,163508,1,8,1:0:0:0:
76,235,163870,1,0,0:0:0:0:
160,160,164231,6,0,P|212:150|264:161,1,100,0|4,0:0|3:0,0:0:0:0:
307,257,164954,2,0,P|255:267|203:256,1,100,8|0,1:0|0:0,0:0:0:0:
160,160,165677,6,0,P|138:122|161:18,1,150,4|0,3:0|0:0,0:0:0:0:
211,15,166400,1,8,1:0:0:0:
302,76,166761,1,0,0:0:0:0:
394,16,167123,6,0,P|408:69|395:120,1,100
306,172,167846,2,0,P|292:119|305:68,1,100
398,112,168568,6,0,P|404:196|369:253,1,150
345,299,169291,1,8,1:0:0:0:
245,251,169653,1,0,0:0:0:0:
160,321,170014,6,0,P|137:251|162:179,1,150
194,137,170737,1,8,1:0:0:0:
265,53,171099,1,0,0:0:0:0:
305,155,171460,6,0,P|358:145|408:158,1,100,0|0,0:0|0:0,0:0:0:0:
472,240,172183,2,0,L|497:342,1,100,8|0,1:0|0:0,0:0:0:0:
388,356,172906,6,0,P|303:333|193:358,1,200,0|8,0:0|1:0,0:0:0:0:
105,294,173990,1,0,0:0:0:0:
131,187,174351,5,4,0:0:0:0:
67,48,185918,6,0,B|84:102|57:142|57:142|86:191|47:252,1,200,4|8,1:0|1:0,0:0:0:0:
136,312,187002,1,0,0:0:0:0:
239,350,187364,6,0,B|287:318|336:347|336:347|376:320|430:337,1,200,4|8,1:0|1:0,0:0:0:0:
475,237,188448,1,0,0:0:0:0:
420,141,188809,6,0,P|406:88|421:41,2,100,0|0|8,0:0|0:0|1:0,0:0:0:0:
360,234,189894,1,0,0:0:0:0:
257,193,190255,6,0,P|160:173|59:198,1,200,0|8,0:0|1:0,0:0:0:0:
17,296,191339,1,0,0:0:0:0:
115,345,191701,6,0,P|213:366|311:348,1,200,4|0,0:0|0:0,0:0:0:0:
393,276,192785,1,0,0:0:0:0:
341,178,193147,6,0,B|302:154|246:177|246:177|196:197|141:166,1,200,4|8,0:0|1:0,0:0:0:0:
204,75,194231,1,0,0:0:0:0:
256,192,194592,12,4,200376,0:0:0:0:
468,313,203267,6,0,P|484:253|466:160,1,150,4|0,1:0|0:0,0:0:0:0:
448,118,203990,1,4,1:0:0:0:
344,152,204351,1,0,0:0:0:0:
246,104,204713,6,0,P|195:92|146:103,1,100,0|0,0:0|0:0,0:0:0:0:
95,198,205436,2,0,P|146:210|195:199,1,100,4|0,3:0|0:0,0:0:0:0:
246,104,206159,6,0,P|279:130|284:243,1,150,4|0,3:0|0:0,0:0:0:0:
269,282,206882,1,8,1:0:0:0:
359,347,207243,1,0,0:0:0:0:
438,271,207604,6,0,L|446:158,1,100,0|0,0:0|0:0,0:0:0:0:
387,78,208327,2,0,P|339:90|289:79,1,100,8|0,1:0|0:0,0:0:0:0:
195,134,209050,6,0,P|213:198|178:278,1,150,0|0,0:0|0:0,0:0:0:0:
148,316,209773,1,8,1:0:0:0:
245,370,210135,1,0,0:0:0:0:
341,317,210496,6,0,P|416:336|487:318,1,150,0|0,0:0|0:0,0:0:0:0:
504,268,211219,1,8,1:0:0:0:
439,180,211580,1,0,0:0:0:0:
366,98,211942,6,0,P|314:87|267:96,1,100,4|0,3:0|0:0,0:0:0:0:
214,191,212665,2,0,P|266:202|313:193,1,100,8|0,1:0|0:0,0:0:0:0:
366,98,213388,6,2,P|411:144|411:231,1,150,4|0,3:0|0:0,0:0:0:0:
385,273,214110,2,0,P|339:292|302:340,1,100,0|0,0:0|0:0,0:0:0:0:
203,365,214833,6,0,B|144:364|144:364|69:300,1,150,0|0,2:0|0:0,0:0:0:0:
50,257,215556,1,4,1:0:0:0:
77,151,215918,1,0,0:0:0:0:
160,224,216279,6,0,P|212:234|264:223,1,100,0|0,0:0|0:0,0:0:0:0:
307,127,217002,2,0,P|255:117|203:128,1,100,8|0,1:0|0:0,0:0:0:0:
160,224,217725,6,0,P|138:262|161:366,1,150,0|0,2:0|0:0,0:0:0:0:
211,349,218448,1,4,1:0:0:0:
310,302,218809,1,0,0:0:0:0:
408,354,219171,6,0,P|422:301|409:250,1,100,0|0,0:0|0:0,0:0:0:0:
315,206,219894,2,0,P|301:259|314:310,1,100,8|0,1:0|0:0,0:0:0:0:
413,258,220616,6,0,P|419:174|379:118,1,150,0|0,0:0|0:0,0:0:0:0:
352,78,221339,1,8,1:0:0:0:
255,129,221701,1,0,0:0:0:0:
168,63,222062,6,0,P|145:133|170:205,1,150,0|0,0:0|0:0,0:0:0:0:
197,251,222785,1,8,1:0:0:0:
271,333,223147,1,0,0:0:0:0:
305,229,223508,6,0,P|358:239|408:226,1,100,0|0,0:0|0:0,0:0:0:0:
472,144,224231,2,0,L|497:42,1,100,8|0,1:0|0:0,0:0:0:0:
388,28,224954,6,0,P|303:51|193:26,1,200,4|8,3:0|1:0,0:0:0:0:
105,90,226038,1,0,0:0:0:0:
256,192,226400,12,0,229291,0:0:0:0:
Topic Starter
Lilyanna

F D Flourite wrote:

I'm here. Simple mod tho~

[General]
  1. The overall hitsound is too small for me. Or, I would say they blend into the music too much to be heard clearly. Take 00:22:544 (1) - in Normal as an example, I deleted it and listened to this part again, and I found that nothing changed except for the clap at 00:23:267 - disappearing, which means the hitnormal hitsound isn't obvious at all. This problem happens at time through the whole map, but not always. So you can decide by your own to change the hitnormal, raise the volume, or do nothing. they blend into the music too much --> isnt that a good thing ? xD

[Hard]
  1. 00:04:291 (2,3,4) - according to the music structure, I think rhythm here should be like this. (Ctrl+G with 00:04:472 (3,4) - ) Okay fixed
  2. 00:29:592 (4,1) - The flow here could be improved like this. fixrd
  3. 00:55:797 (1,2) - blanket could be improved fixed
  4. 00:58:327 (4,1) - This distance can be easily misread as 1/4 due to your similar pattern arrange like 00:55:436 (1,1) - . Besides, 01:03:026 (1,2) - you can see that you use large space in this part too. So there's no reason to make the distance above that small. Enlarge the space here. i fixed in previous mod also the ds changed small because of the sv change
  5. 01:09:532 (4) - I think SV here should be set to 1.0x. You can see you use large space at 01:08:809 (1,2,3) - . Basicly 01:09:532 (4) - this slider itself nerf the intense and thus make a nice comparison to this spaced pattern 01:08:809 (1,2,3) - . But I think that's enough. There's no need to keep Slider Velocity slow here because this slider is leading to a kiai and as a result it should have proper intensity. i dont think this it shouldhave that much intens since the music is gone and just vocals but ill change since it will stay a repeat slider after all
  6. 01:18:568 (2,1) - Ahh, bad blanket. its not that bad just not good lol fixed
  7. 01:21:098 (2) - Probably split this one into 3 circles? The music here is very tense. do i have to?
  8. 03:34:111 (2) - 02:42:062 (2) - ^
  9. 01:30:135 (2,2) - weird unstack... Was it made intentionally?
  10. 03:32:484 (2,4) - ^
  11. 02:19:291 (4,1) - same as 00:58:327 (4,1) - fixed everything above
  12. 02:47:484 (1) - 02:35:918 (5) - 01:14:231 (1) - 01:25:797 (1) - 03:27:243 (1) - 03:38:809 (1) - Inconsistent NC. I like the latter 4 ones. So the first 2 ones should be changed.
  13. 02:32:303 (4) - 02:43:870 (4) - same issue as above. Please check different kiais to unify their way of NC.
    nc was fixed already from previous mod
[Girl in Luv]
  1. 00:00:858 - Volume of red line and green line at the same timing point must be the same according to the Ranking Criteria. aww fixed
  2. 01:50:014 - I feel it weird that this clap click is missed. Even tho fixing this may ask players to switch track fastly, I still feel this important sound shouldn't be missed :/ ○_○
  3. 03:04:653 (2,3) - Ctrl+G these 2 notes for reverse jumps? 8-) omg ily
  4. 03:14:592 (1,2) - Not sure about rhythm here. I turned song speed to 25% and found the vocal is actually like this. You must take consideration on fixing this, or this may lead to a dq because there is only vocal here and you wrongly snapped vocal. agreed fixed i always find it wierd to start slider on blue tick tho :( specialy that most vocals snapped on white and red idont pay attention xD
  5. 03:31:400 - Shouldn't be missed. Because players can still hear a heavy drum while cannot hit anything. fixed
That's it. Most problems are minor. Good luck~
Thankk you for your mod sir! .Updated.
Kensuke
From My Queue
[Firetruck]
  1. 00:43:870 (2) - move to x 229 y 306 to make a perfect blanket
  2. 01:26:882 (2) - shouldn't it stack with 01:25:797 (3) ? xD
  3. 01:53:629 (1,2) - you should make them like this.
Good diff mate. :)

[Hard]
  1. 00:38:990 (2,4) - stack?
Good

[Girl In Luv]
  1. 01:21:460 to 01:21:821 - There's a stream sound! you shouldn't miss here.
  2. 02:42:423 to 02:42:785 - ^
Looks like the last kiai of this diff is harder than the other part.

IDK that I can't find any mistake or I'm just lazy. All diffs are fine.
GL~
Firetruck

- Frontier - wrote:

Firetruck]
  1. 00:43:870 (2) - move to x 229 y 306 to make a perfect blanket yup
  2. 01:26:882 (2) - shouldn't it stack with 01:25:797 (3) ? xD woops
  3. 01:53:629 (1,2) - you should make them like this. sure
Good diff mate. :) ty :^)
update
osu file format v14

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Title:Boy In Luv
TitleUnicode:상남자
Artist:BTS
ArtistUnicode:방탄소년단
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Version:Firetruck's Normal
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Tags:Bighit Entertainment SKOOL LUV AFFAIR 랩몬스터 슈가 진 제이홉 지민 뷔 정국 Rap Monster Suga Jin J-Hope Jimin V Jungkook K-pop Kpop Firetruck Bangtan Boys Bangtan Sonyeondan Bulletproof Boy Scouts
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129,51,145074,1,0,2:0:0:0:
218,115,145436,6,0,P|207:162|217:213,1,100,0|0,2:0|2:0,0:0:0:0:
313,264,146159,2,0,P|324:217|314:166,1,100,0|0,2:0|2:0,0:0:0:0:
370,72,146882,6,0,P|420:81|474:72,1,100,0|0,0:0|2:0,0:0:0:0:
490,181,147604,2,0,L|508:289,1,100,0|0,2:0|2:0,0:0:0:0:
256,192,148327,12,0,150135,0:0:0:0:
468,71,151219,6,0,P|484:131|466:224,1,150,4|0,3:0|0:0,0:0:0:0:
448,266,151942,1,8,1:0:0:0:
344,232,152303,1,0,0:0:0:0:
246,280,152665,6,0,P|195:292|146:281,1,100,0|4,0:0|3:0,0:0:0:0:
95,186,153388,2,0,P|146:174|195:185,1,100,8|0,1:0|0:0,0:0:0:0:
246,280,154111,6,0,P|279:254|299:147,1,150
278,102,154834,1,8,1:0:0:0:
363,32,155195,1,0,0:0:0:0:
438,113,155556,6,0,L|446:226,1,100,0|0,0:0|0:0,0:0:0:0:
387,306,156279,2,0,P|339:294|289:305,1,100,8|0,1:0|0:0,0:0:0:0:
195,250,157002,6,0,P|213:186|178:106,1,150,0|0,0:0|0:0,0:0:0:0:
148,68,157725,1,8,1:0:0:0:
245,14,158087,1,0,0:0:0:0:
341,67,158448,6,0,B|394:48|394:48|489:64,1,150
504,116,159171,1,8,1:0:0:0:
439,204,159532,1,0,0:0:0:0:
366,286,159894,6,0,P|314:297|267:288,1,100,0|0,0:0|0:0,0:0:0:0:
214,193,160617,2,0,P|266:182|313:191,1,100,8|0,1:0|0:0,0:0:0:0:
366,286,161340,6,2,P|411:240|416:155,1,150,4|0,3:0|0:0,0:0:0:0:
386,112,162062,2,0,P|340:93|303:45,1,100,4|4,3:0|3:0,0:0:0:0:
203,20,162785,6,0,B|141:24|141:24|69:85,1,150,0|0,0:0|0:0,0:0:0:0:
49,129,163508,1,8,1:0:0:0:
76,235,163870,1,0,0:0:0:0:
160,160,164231,6,0,P|212:150|264:161,1,100,0|4,0:0|3:0,0:0:0:0:
307,257,164954,2,0,P|255:267|203:256,1,100,8|0,1:0|0:0,0:0:0:0:
160,160,165677,6,0,P|138:122|161:18,1,150,4|0,3:0|0:0,0:0:0:0:
211,15,166400,1,8,1:0:0:0:
302,76,166761,1,0,0:0:0:0:
394,16,167123,6,0,P|408:69|395:120,1,100
306,172,167846,2,0,P|292:119|305:68,1,100
398,112,168568,6,0,P|404:196|369:253,1,150
345,299,169291,1,8,1:0:0:0:
245,251,169653,1,0,0:0:0:0:
160,321,170014,6,0,P|137:251|162:179,1,150
194,137,170737,1,8,1:0:0:0:
265,53,171099,1,0,0:0:0:0:
305,155,171460,6,0,P|358:145|408:158,1,100,0|0,0:0|0:0,0:0:0:0:
472,240,172183,2,0,L|497:342,1,100,8|0,1:0|0:0,0:0:0:0:
388,356,172906,6,0,P|303:333|193:358,1,200,0|8,0:0|1:0,0:0:0:0:
105,294,173990,1,0,0:0:0:0:
131,187,174351,5,4,0:0:0:0:
67,48,185918,6,0,B|84:102|57:142|57:142|86:191|47:252,1,200,4|8,1:0|1:0,0:0:0:0:
136,312,187002,1,0,0:0:0:0:
239,350,187364,6,0,B|287:318|336:347|336:347|376:320|430:337,1,200,4|8,1:0|1:0,0:0:0:0:
475,237,188448,1,0,0:0:0:0:
420,141,188809,6,0,P|406:88|421:41,2,100,0|0|8,0:0|0:0|1:0,0:0:0:0:
360,234,189894,1,0,0:0:0:0:
257,193,190255,6,0,P|160:173|59:198,1,200,0|8,0:0|1:0,0:0:0:0:
17,296,191339,1,0,0:0:0:0:
115,345,191701,6,0,P|213:366|311:348,1,200,4|0,0:0|0:0,0:0:0:0:
393,276,192785,1,0,0:0:0:0:
341,178,193147,6,0,B|302:154|246:177|246:177|196:197|141:166,1,200,4|8,0:0|1:0,0:0:0:0:
204,75,194231,1,0,0:0:0:0:
256,192,194592,12,4,200376,0:0:0:0:
468,313,203267,6,0,P|484:253|466:160,1,150,4|0,1:0|0:0,0:0:0:0:
448,118,203990,1,4,1:0:0:0:
344,152,204351,1,0,0:0:0:0:
246,104,204713,6,0,P|195:92|146:103,1,100,0|0,0:0|0:0,0:0:0:0:
95,198,205436,2,0,P|146:210|195:199,1,100,4|0,3:0|0:0,0:0:0:0:
246,104,206159,6,0,P|279:130|284:243,1,150,4|0,3:0|0:0,0:0:0:0:
269,282,206882,1,8,1:0:0:0:
359,347,207243,1,0,0:0:0:0:
438,271,207604,6,0,L|446:158,1,100,0|0,0:0|0:0,0:0:0:0:
387,78,208327,2,0,P|339:90|289:79,1,100,8|0,1:0|0:0,0:0:0:0:
195,134,209050,6,0,P|213:198|178:278,1,150,0|0,0:0|0:0,0:0:0:0:
148,316,209773,1,8,1:0:0:0:
245,370,210135,1,0,0:0:0:0:
341,317,210496,6,0,P|416:336|487:318,1,150,0|0,0:0|0:0,0:0:0:0:
504,268,211219,1,8,1:0:0:0:
439,180,211580,1,0,0:0:0:0:
366,98,211942,6,0,P|314:87|267:96,1,100,4|0,3:0|0:0,0:0:0:0:
214,191,212665,2,0,P|266:202|313:193,1,100,8|0,1:0|0:0,0:0:0:0:
366,98,213388,6,2,P|411:147|413:237,1,150,4|0,3:0|0:0,0:0:0:0:
385,273,214110,2,0,P|339:292|302:340,1,100,0|0,0:0|0:0,0:0:0:0:
203,365,214833,6,0,B|144:364|144:364|69:300,1,150,0|0,2:0|0:0,0:0:0:0:
50,257,215556,1,4,1:0:0:0:
77,151,215918,1,0,0:0:0:0:
160,224,216279,6,0,P|212:234|264:223,1,100,0|0,0:0|0:0,0:0:0:0:
307,127,217002,2,0,P|255:117|203:128,1,100,8|0,1:0|0:0,0:0:0:0:
160,224,217725,6,0,P|138:262|161:366,1,150,0|0,2:0|0:0,0:0:0:0:
211,349,218448,1,4,1:0:0:0:
310,302,218809,1,0,0:0:0:0:
408,354,219171,6,0,P|422:301|409:250,1,100,0|0,0:0|0:0,0:0:0:0:
314,206,219894,2,0,P|301:253|310:302,1,100,8|0,1:0|0:0,0:0:0:0:
413,258,220616,6,0,P|419:171|380:116,1,150
352,78,221339,1,8,1:0:0:0:
255,130,221701,1,0,0:0:0:0:
168,63,222062,6,0,P|147:138|174:205,1,150
199,251,222785,1,8,1:0:0:0:
272,334,223147,1,0,0:0:0:0:
305,229,223508,6,0,P|358:239|408:226,1,100,0|0,0:0|0:0,0:0:0:0:
472,144,224231,2,0,L|497:42,1,100,8|0,1:0|0:0,0:0:0:0:
388,28,224954,6,0,P|303:51|193:26,1,200,4|8,3:0|1:0,0:0:0:0:
105,90,226038,1,0,0:0:0:0:
256,192,226400,12,0,229291,0:0:0:0:
Topic Starter
Lilyanna

- Frontier - wrote:

From My Queue
Good diff mate. :) Good diff mate. :) Good diff mate. :) mate.

[Hard]
  1. 00:38:990 (2,4) - stack?
fixed
Good

[Girl In Luv]
  1. 01:21:460 to 01:21:821 - There's a stream sound! you shouldn't miss here.
  2. 02:42:423 to 02:42:785 - ^ i dont want do streams there when im mapping the vocals basicaly the vocals were the main instrument
Looks like the last kiai of this diff is harder than the other part. it was intentional the last kiai is more intens and little different from the other 2

IDK that I can't find any mistake or I'm just lazy. All diffs are fine.

GL~[/notice]
Thank you for mod sir!!!

Firetruck pls check the diff u sent me and your AiMod what happen?
polka

small mod ouo;

[Girl in Luv:]
  • 00:29:050 (6) - I would like a stream better here.
    00:34:833 (8,9) - ^ I'll stop pointing this out, but some 5 circle streams could make this map a lot more fun.
    00:49:291 (5,1) - Pause is strange. I would space this out as you've done before.
    00:57:604 (3,1) - ^
    01:49:291 (1,2,3) - Confusing. Especially at this spacing, just use a repeat slider.
    01:51:279 (2,3) - Space this out.
    02:12:785 (3,4) - Spacing is odd. Make this a bigger space than the 1/2 pattern before it.
    02:42:785 (1) - Make this a triplet. You can hear it in back.
    03:34:833 (1) - ^
[Afterword:]
  • Fun circle patterns! Good luck.
Topic Starter
Lilyanna

PolkaMocha wrote:


small mod ouo;

[Girl in Luv:]
  • 00:29:050 (6) - I would like a stream better here. i dont want make this diff more harder compared to the other one it will ruin the spread
    00:34:833 (8,9) - ^ I'll stop pointing this out, but some 5 circle streams could make this map a lot more fun. ^
    00:49:291 (5,1) - Pause is strange. I would space this out as you've done before.
    00:57:604 (3,1) - ^ i think it should be fine there is nc for readablity and seem fine to me
    01:49:291 (1,2,3) - Confusing. Especially at this spacing, just use a repeat slider.
    01:51:279 (2,3) - Space this out. okay
    02:12:785 (3,4) - Spacing is odd. Make this a bigger space than the 1/2 pattern before it. fixed
    02:42:785 (1) - Make this a triplet. You can hear it in back.
    03:34:833 (1) - ^actualy those could be a 5stream but i chose to focus on vocals on that part so mapping it may ruin that flow or that vocal emphasize but ill think about it
[Afterword:]
  • Fun circle patterns! Good luck.
thank you for your mod !!!
Kotori-Chan
from m4m !

Normal
in the intro 00:01:400 - it would be really nice if you could let the sliders end on that paahh~ would suit pretty well imo

00:11:159 - missing note ?

00:21:098 (1,2,1) - maybe make these more centered for some sexy symmetry ?
very nice normal,rest seems fine :3

Hard
same like i said in normal diff,maybe remap the intro so that the sliders end on that paahh~ since i think letting that sound be an sliderend represnts that sound alot better

00:10:797 (5) - this note isnt really necessary

00:17:484 - maybe something like this instead ? http://puu.sh/ssS78/11b5b6dc98.jpg

same here 00:20:376 -

01:09:532 (4) - i would maybe increase spacing here a little more

01:13:869 (3) - why not a curved slider here,for better blanket with 01:14:231 (1) -

02:21:098 (1) - same for here,its maybe a little confusing if spacing is that close

Girl in Luv~
00:15:044 - from here on...i know you're following vocals,but i think it would better to make it follow that guitar sound,since that sound is alot stronger than the vocals

00:48:749 (2) - bit more to the right maybe,for a nice straight line ?

rest actually looks fine !

good luck with the map,really nice song <3
Cheesecake
Hi, from queue

[General]

  1. Hitsound volume of 30% is really hard to hear for me, and I play with 100% hitsound volume lol
  2. normal-hitfinish2 is mega loud make it quieter to save my ears pls
  3. Here's your BG in 1080p as well as .jpg to save on space
  4. For all diffs, it would be better to end the spinner on 03:47:845 - , as that's where the vocal ends, everything after is just an echo which isn't that important really. Might as well put more emphasis on the actual vocal
[Firetruck's Normal]

  1. I'd recommend putting a new combo every two bars instead of every one like you have, numbers reset really low and too often and sometimes you have a whole combo being one object for no good reason 00:03:749 (1) - 00:34:291 (1) -
  2. 00:14:592 (2,1) - Overlapping the bodies with such little time between them doesn't look great when people still have the first object in the memory, it definitely stuck out to me when I played
  3. 00:26:882 (1) - Maybe add a white node to curve the second part of the slider like this, improves flow into the next object, follows the vocals as the pitch changes on that path, and also makes the blanket a bit cuter! neat
  4. 00:45:677 (1,1) - I don't normally comment on blankets but this could be a lot better. Also, with the long slider you could move the first white node a little to the right to make the curve not so crooked
  5. 01:01:580 (1) - This will feel better to play if you make it curve the other way, considering flow created from the previous objects
  6. 01:25:797 (3) - Fix stack
  7. 01:26:882 (2) - Going from your previous uses of these slider pairs I'd think this would be ctrl+g'd, or maybe you were putting in some variety idk
  8. 02:01:580 (2) - flip it flip it flip it flip it flip it flip it
  9. 02:27:604 (2) - Why isn't this one curved?
[Hard]

  1. Your slider-circle-circle patterns at the start are all different spacings aaa make up your mind! Should keep them all the same so that the player will recognise the same spacing each time
  2. 00:13:508 (3,4,1) - Improve triangle!
  3. yikes I don't really like modding hards unless i really have to
[Girl In Luv]

  1. 00:26:882 (1) - Would be more rewarding to play with a ctrl+g
  2. 00:48:568 (1,2,3,4,5) - Backing instruments completely stop... and you increase the spacing? ;o
  3. 00:51:460 (1,2,3,4,5) - ^
  4. 00:54:351 (1,2,3,4,5) - For this one, why don't you do a rhythm like this? It's more musically accurate and is a lot more fun to play. This is the diff that introduces 1/4 usage so this would be good here
  5. 01:09:532 (1,2,3) - I think if you made this a triangle or at least sharper angles than linear it would be better - for linear patterns the emphasis is on the pattern on the whole, whereas for sharper angled patterns the emphasis is on each individual object. By this logic, it's good to keep the drums in their linear shape as then emphasis treats them as a whole group as they are identical sounds. While for the vocals, they are different from each other and so emphasis on each object is more appropriate. Hell, if you wanted to take this even further you could ctrl+g 01:09:171 (3,4) - to have a reverse in momentum for the vocal but keep the whole group visually linear for the drums
  6. Since this is the top diff, it's kinda dissapointing that you didn't make more use of the off-beat vocals in this section after the kiai, using a rhythm like this would be more fun than just the boring 1/2s you have now (you could substitute (3,4) for a slider too if you like, might be better actually depends on how much you care for the snare drum on (4))
  7. 01:57:966 (1,2,3) - i like these
  8. 02:13:147 (4) - NC for the time spacing and NC change (actually exactly what you did with 02:16:038 (1) - lol probably an accident with the first one)
  9. 02:29:773 (1,2,3,4,1,2,3) - Do the thing
  10. 03:46:400 (1) - Top diff so you could put a circle here and move the spinner back 1/4 beat to give a better place to stop clicking rhythm-wise
yea
Nuolong
#modreqs

Girl In Luv

  1. 00:05:195 (5,6,7) - Adjust this to the right a little bit, so that the triangle is kept equilateral (see image) (you probably know what I mean already, tho)
  2. 00:05:918 (7) - When you fix the above, move this circle to the position below so that it creates a clean and straight approach line to the next slider, see image
  3. 00:14:592 (9) - Adjust the red anchor so that the ball passes right on the big bass note (red tick) // Also 00:17:484 (9) - // 00:20:376 (9) -
  4. 00:29:050 (6) - I think this would fit if it were made into two reverse sliders, or a really compact stream (like this 00:34:833 (8,9) - )
  5. 00:40:617 (11) - Same as above~
  6. 00:54:351 (1,2,3,4,5) - In my opinion it would be better to avoid simplifying this vocal~ You should make it into two 1/4 kick sliders, see below picture for timeline
    SPOILER
    00:54:351 (1) - Timeline starts here
  7. 00:57:966 (1,2,3,4) - This has the same wiggle sound, so you should put double reverse slider like you did before
  8. 01:20:014 (5) - I'd prefer this to be a triple instead of reverse slider // Also 01:31:580 (5) - // 02:40:978 (5) - // 02:52:544 (5) - And for this ofc put the triple on this slider's tail to maintain aesthetic
  9. 01:33:026 (3,4,5,6,1) - Adjust stream so it creates a equilateral triangle with 01:33:026 (3) - ,01:32:845 (2) - , and the tail of 01:32:303 (1) -
  10. 01:49:291 (1,2,3) - It's a little tricky to put this in here. I understand it's like the third time he's rapping with this vocal rhythm, but it's a little surprising to use it out of nowhere. To fix this, I would say you should add sliders that follow this vocal rhythm before this part, so the player is aware that you're going to be following those vocals.
  11. 02:13:147 (4) - Maybe NC to show it will have an SV change?
  12. 02:48:568 (1) - Here I think it may be necessary that you move the red anchor to the red or white tick, preferably white
  13. 03:28:869 (7) - Just putting this here to make sure you didn't want to stack in this case
  14. 03:33:026 - Opportunity to put a triple here
  15. 03:46:400 (1) - Perhaps you can end the slider on here 03:47:845 - where there aren't anymore vocals

    Such a nice diff, I might just throw a star at this~

Hard

  1. 00:01:400 (2,3) - In my opinion there would be more aesthetic in putting these circles in the straight line with the slider. See image.
  2. 00:34:833 (8) - Align this with the guiding lines (or whatever those lines are called that are made invisible in HD) (not approach circle)
  3. 00:43:508 (4) - Try to adjust the red anchors so that the ball crosses them at the red and white ticks
  4. 01:22:906 (1) - Adjust red anchor just a lil lil tiny bit for it to land right on big white tick. This also gives you an opportunity to make the equilateral triangle with 01:23:629 (2,3) -
  5. 01:25:797 (1) - Same as above // Also 02:32:303 (1) - // And here just like a tiny pixel 02:35:195 (1) - // 02:43:870 (1) - just a pixel lol // 02:46:762 (1) - Same, just a LITTLE xD // 03:24:351 (1) - // 03:27:243 (1) - //
  6. 01:31:219 (3) - I would adjust it in the way below (see image) for better flow
  7. 01:49:291 (1) - Nice consistency between diffs~ perhaps you'd want to reflect the same rhythm previously with this slider?
  8. 02:03:026 (3) - A slight overmap, needs to be just a kick without reverse
  9. 03:20:556 - You had a break here in the Girl In Luv difficulty
  10. 03:46:400 (1) - Same about ending slider here 03:47:845 (1) - instead

Firetruck's Normal

  1. 00:26:882 (1) - Adjust the red anchor just a little tiny bit so that the ball passes it right when it is red tick // Also 02:42:785 (1) - // Also 02:38:448 (1) - a little tiny bit
  2. 00:33:749 (3) - Adjust this slider so that it points directly to the head of 00:34:291 (1) - , adjust spacing accordingly
  3. 00:36:279 (2) - Adjust slider so it points directly to the head of 00:37:002 (1) -
  4. 00:38:086 (2) - Resnap stack
  5. 00:45:677 (1) - Move the first red anchor to the white tick, doing this will follow the vocals more
  6. 01:26:882 (2) - ctrl+g for better flow
  7. 02:00:857 (1,2) - Make (1) into two circles to follow the vocal rhythm like you did here 01:57:966 (1,2,3) - . Also, apply the same sampleset of soft to 02:00:857 (1) -
  8. 03:46:400 (1) - Perhaps you can end the slider on here 03:47:845 - where there aren't anymore vocals

Maybe you can make NC:2's finish sound a little quieter for the times it is too loud? It gives me a jumpscare sometimes xD

Good mapset~
Pretty much ready for BN, none of the difficulties had super major problems~
Hope you found my mod helpful~
Take a star, too~
Good luck!
Topic Starter
Lilyanna

Kotori-Chan wrote:

from m4m !


Hard
same like i said in normal diff,maybe remap the intro so that the sliders end on that paahh~ since i think letting that sound be an sliderend represnts that sound alot better

00:10:797 (5) - this note isnt really necessary i hear vocals

00:17:484 - maybe something like this instead ? http://puu.sh/ssS78/11b5b6dc98.jpg

same here 00:20:376 - what why there is beats and stuff

01:09:532 (4) - i would maybe increase spacing here a little more fixed

01:13:869 (3) - why not a curved slider here,for better blanket with 01:14:231 (1) -ill think for new pattern

02:21:098 (1) - same for here,its maybe a little confusing if spacing is that closei think here is fine since its slower music

Girl in Luv~
00:15:044 - from here on...i know you're following vocals,but i think it would better to make it follow that guitar sound,since that sound is alot stronger than the vocals it does follow the guitar i even spaced it more to emphasize it

00:48:749 (2) - bit more to the right maybe,for a nice straight line ? fixed

rest actually looks fine !

good luck with the map,really nice song <3
thank u

Cheesecake wrote:

Hi, from queue

[General]

  1. Hitsound volume of 30% is really hard to hear for me, and I play with 100% hitsound volume lol
  2. normal-hitfinish2 is mega loud make it quieter to save my ears pls
  3. Here's your BG in 1080p as well as .jpg to save on space
  4. For all diffs, it would be better to end the spinner on 03:47:845 - , as that's where the vocal ends, everything after is just an echo which isn't that important really. Might as well put more emphasis on the actual vocal
fixed everything in general exapt for the bg im lazy lol also i think its fine no space complaines

[Hard]

  1. Your slider-circle-circle patterns at the start are all different spacings aaa make up your mind! Should keep them all the same so that the player will recognise the same spacing each time do u know when u stack notes and stuff the ds changes by it self so wasnt my fault stupid editor xD fixed
  2. 00:13:508 (3,4,1) - Improve triangle! looks fine
  3. yikes I don't really like modding hards unless i really have to
[Girl In Luv]

  1. 00:26:882 (1) - Would be more rewarding to play with a ctrl+g but than the flow will be so wierd
  2. 00:48:568 (1,2,3,4,5) - Backing instruments completely stop... and you increase the spacing? ;o the vocals are the main instruments therefore i mapped to the intensity of the vocals omg is it that hard to see that?
  3. 00:51:460 (1,2,3,4,5) - ^
  4. 00:54:351 (1,2,3,4,5) - For this one, why don't you do a rhythm like this? It's more musically accurate and is a lot more fun to play. This is the diff that introduces 1/4 usage so this would be good here
  5. 01:09:532 (1,2,3) - I think if you made this a triangle or at least sharper angles than linear it would be better - for linear patterns the emphasis is on the pattern on the whole, whereas for sharper angled patterns the emphasis is on each individual object. By this logic, it's good to keep the drums in their linear shape as then emphasis treats them as a whole group as they are identical sounds. While for the vocals, they are different from each other and so emphasis on each object is more appropriate. Hell, if you wanted to take this even further you could ctrl+g 01:09:171 (3,4) - to have a reverse in momentum for the vocal but keep the whole group visually linear for the drums ill keep it for now i get what u mean but i think it work fine like this as well since the strong drums are mixed with those 2 sallybals
  6. Since this is the top diff, it's kinda dissapointing that you didn't make more use of the off-beat vocals in this section after the kiai, using a rhythm like this would be more fun than just the boring 1/2s you have now (you could substitute (3,4) for a slider too if you like, might be better actually depends on how much you care for the snare drum on (4))but ur example can lead me to skip on strong beats also 1/2 sliders are best for slow section and its better to not use many objects
  7. 01:57:966 (1,2,3) - i like these o wo
  8. 02:13:147 (4) - NC for the time spacing and NC change (actually exactly what you did with 02:16:038 (1) - lol probably an accident with the first one) no its mistake fixed nc
  9. 02:29:773 (1,2,3,4,1,2,3) - Do the thing
  10. 03:46:400 (1) - Top diff so you could put a circle here and move the spinner back 1/4 beat to give a better place to stop clicking rhythm-wise not needed not rly a clickable beat
yea
yeap, thx

Nuolong wrote:

#modreqs

Girl In Luv

  1. 00:05:195 (5,6,7) - Adjust this to the right a little bit, so that the triangle is kept equilateral (see image) (you probably know what I mean already, tho) okay
  2. 00:05:918 (7) - When you fix the above, move this circle to the position below so that it creates a clean and straight approach line to the next slider, see image i think its fine because they are symmetrical to the triangle before
  3. 00:14:592 (9) - Adjust the red anchor so that the ball passes right on the big bass note (red tick) // Also 00:17:484 (9) - // 00:20:376 (9) - it should be fine thoo
  4. 00:29:050 (6) - I think this would fit if it were made into two reverse sliders, or a really compact stream (like this 00:34:833 (8,9) - ) no thx
  5. 00:40:617 (11) - Same as above~
  6. 00:54:351 (1,2,3,4,5) - In my opinion it would be better to avoid simplifying this vocal~ You should make it into two 1/4 kick sliders, see below picture for timeline changed
    SPOILER
    00:54:351 (1) - Timeline starts here
  7. 00:57:966 (1,2,3,4) - This has the same wiggle sound, so you should put double reverse slider like you did before vocals
  8. 01:20:014 (5) - I'd prefer this to be a triple instead of reverse slider // Also 01:31:580 (5) - // 02:40:978 (5) - // 02:52:544 (5) - And for this ofc put the triple on this slider's tail to maintain aesthetic
  9. 01:33:026 (3,4,5,6,1) - Adjust stream so it creates a equilateral triangle with 01:33:026 (3) - ,01:32:845 (2) - , and the tail of 01:32:303 (1) -
  10. 01:49:291 (1,2,3) - It's a little tricky to put this in here. I understand it's like the third time he's rapping with this vocal rhythm, but it's a little surprising to use it out of nowhere. To fix this, I would say you should add sliders that follow this vocal rhythm before this part, so the player is aware that you're going to be following those vocals. i just added nc
  11. 02:13:147 (4) - Maybe NC to show it will have an SV change? yes
  12. 02:48:568 (1) - Here I think it may be necessary that you move the red anchor to the red or white tick, preferably white fixed
  13. 03:28:869 (7) - Just putting this here to make sure you didn't want to stack in this case i dont want stack xd
  14. 03:33:026 - Opportunity to put a triple here ok fixed
  15. 03:46:400 (1) - Perhaps you can end the slider on here 03:47:845 - where there aren't anymore vocals done in previous mod

    Such a nice diff, I might just throw a star at this~

Hard

  1. 00:01:400 (2,3) - In my opinion there would be more aesthetic in putting these circles in the straight line with the slider. See image. fixed
  2. 00:34:833 (8) - Align this with the guiding lines (or whatever those lines are called that are made invisible in HD) (not approach circle) idk what u saying
  3. 00:43:508 (4) - Try to adjust the red anchors so that the ball crosses them at the red and white ticks
  4. 01:22:906 (1) - Adjust red anchor just a lil lil tiny bit for it to land right on big white tick. This also gives you an opportunity to make the equilateral triangle with 01:23:629 (2,3) -
  5. 01:25:797 (1) - Same as above // Also 02:32:303 (1) - // And here just like a tiny pixel 02:35:195 (1) - // 02:43:870 (1) - just a pixel lol // 02:46:762 (1) - Same, just a LITTLE xD // 03:24:351 (1) - // 03:27:243 (1) - //
  6. 01:31:219 (3) - I would adjust it in the way below (see image) for better flow
  7. 01:49:291 (1) - Nice consistency between diffs~ perhaps you'd want to reflect the same rhythm previously with this slider?
  8. 02:03:026 (3) - A slight overmap, needs to be just a kick without reverse fixed
  9. 03:20:556 - You had a break here in the Girl In Luv difficulty fixedd
  10. 03:46:400 (1) - Same about ending slider here 03:47:845 (1) - instead
done

for the ones i didnt reply is that ill think about but i think are minor things its ok
Maybe you can make NC:2's finish sound a little quieter for the times it is too loud? It gives me a jumpscare sometimes xD done that :(

Good mapset~
Pretty much ready for BN, none of the difficulties had super major problems~
Hope you found my mod helpful~
Take a star, too~
Good luck!
thank u alot for mod !!
Firetruck

Kotori-Chan wrote:

Normal
in the intro 00:01:400 - it would be really nice if you could let the sliders end on that paahh~ would suit pretty well imo i'll change this is anyone else brings it up

00:11:159 - missing note ? not really

00:21:098 (1,2,1) - maybe make these more centered for some sexy symmetry ? smexy
very nice normal,rest seems fine :3

Cheesecake wrote:

[Firetruck's Normal]

  1. I'd recommend putting a new combo every two bars instead of every one like you have, numbers reset really low and too often and sometimes you have a whole combo being one object for no good reason 00:03:749 (1) - 00:34:291 (1) - ok ill do it lol
  2. 00:14:592 (2,1) - Overlapping the bodies with such little time between them doesn't look great when people still have the first object in the memory, it definitely stuck out to me when I played wat ;;
  3. 00:26:882 (1) - Maybe add a white node to curve the second part of the slider like this, improves flow into the next object, follows the vocals as the pitch changes on that path, and also makes the blanket a bit cuter! neat sure!
  4. 00:45:677 (1,1) - I don't normally comment on blankets but this could be a lot better. Also, with the long slider you could move the first white node a little to the right to make the curve not so crooked yah i tried my best improving it
  5. 01:01:580 (1) - This will feel better to play if you make it curve the other way, considering flow created from the previous objects i think it's fine as it is now tho
  6. 01:25:797 (3) - Fix stack yup
  7. 01:26:882 (2) - Going from your previous uses of these slider pairs I'd think this would be ctrl+g'd, or maybe you were putting in some variety idk variety, but will change if someone else brings it up ;;
  8. 02:01:580 (2) - flip it flip it flip it flip it flip it flip it yayayayayayayayaya
  9. 02:27:604 (2) - Why isn't this one curved? idk curved it

Nuolong wrote:

Firetruck's Normal

  1. 00:26:882 (1) - Adjust the red anchor just a little tiny bit so that the ball passes it right when it is red tick // Also 02:42:785 (1) - // Also 02:38:448 (1) - a little tiny bit yup
  2. 00:33:749 (3) - Adjust this slider so that it points directly to the head of 00:34:291 (1) - , adjust spacing accordingly yup
  3. 00:36:279 (2) - Adjust slider so it points directly to the head of 00:37:002 (1) - yup
  4. 00:38:086 (2) - Resnap stack yup
  5. 00:45:677 (1) - Move the first red anchor to the white tick, doing this will follow the vocals more was doing red anchor to the beat on red tick xd
  6. 01:26:882 (2) - ctrl+g for better flow yup
  7. 02:00:857 (1,2) - Make (1) into two circles to follow the vocal rhythm like you did here 01:57:966 (1,2,3) - . Also, apply the same sampleset of soft to 02:00:857 (1) - i'm doing like i did 02:03:749 (3,4) - here
  8. 03:46:400 (1) - Perhaps you can end the slider on here 03:47:845 - where there aren't anymore vocals yup
thanks all for moddign!
osu file format v14

[General]
AudioFilename: audio.mp3
AudioLeadIn: 0
PreviewTime: 69171
Countdown: 0
SampleSet: Normal
StackLeniency: 0.7
Mode: 0
LetterboxInBreaks: 0
WidescreenStoryboard: 1

[Editor]
Bookmarks: 93388,185918
DistanceSpacing: 1.1
BeatDivisor: 4
GridSize: 4
TimelineZoom: 1

[Metadata]
Title:Boy In Luv
TitleUnicode:상남자
Artist:BTS
ArtistUnicode:방탄소년단
Creator:Lilyanna
Version:Firetruck's Normal
Source:
Tags:Bighit Entertainment SKOOL LUV AFFAIR 랩몬스터 슈가 진 제이홉 지민 뷔 정국 Rap Monster Suga Jin J-Hope Jimin V Jungkook K-pop Kpop Firetruck Bangtan Boys Bangtan Sonyeondan Bulletproof Boy Scouts
BeatmapID:1126282
BeatmapSetID:529064

[Difficulty]
HPDrainRate:3.5
CircleSize:3
OverallDifficulty:4
ApproachRate:4
SliderMultiplier:1
SliderTickRate:1

[Events]
//Background and Video events
0,0,"1ifuseethisthenhotyoongi.png",0,0
//Break Periods
2,93588,103634
2,174551,184598
2,200576,201947
//Storyboard Layer 0 (Background)
//Storyboard Layer 1 (Fail)
//Storyboard Layer 2 (Pass)
//Storyboard Layer 3 (Foreground)
//Storyboard Sound Samples

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309,19,81821,6,0,B|368:20|368:20|443:84,1,150
462,127,82544,1,8,1:0:0:0:
435,233,82906,1,0,0:0:0:0:
352,160,83267,2,0,P|300:150|248:161,1,100
205,257,83990,2,0,P|257:267|309:256,1,100,4|4,3:0|3:0,0:0:0:0:
352,160,84713,6,0,P|374:122|351:18,1,150
299,26,85436,1,8,3:0:0:0:
202,78,85797,1,0,0:0:0:0:
108,20,86159,2,0,P|95:70|102:124,1,100
194,173,86882,2,0,P|209:125|201:77,1,100,8|0,3:0|0:0,0:0:0:0:
100,117,87604,6,0,P|90:205|122:257,1,150
162,291,88327,1,8,1:0:0:0:
266,256,88689,1,0,0:0:0:0:
350,320,89050,2,0,P|371:244|339:179,1,150
323,131,89773,1,8,1:0:0:0:
246,52,90135,1,0,0:0:0:0:
207,155,90496,6,0,P|154:145|104:158,1,100
40,240,91219,2,0,L|15:342,1,100,8|0,3:0|0:0,0:0:0:0:
124,356,91942,2,0,B|174:331|224:348|224:348|263:361|321:345,1,200,8|8,3:0|1:0,0:0:0:0:
413,288,93026,1,0,0:0:0:0:
369,186,93388,5,4,3:0:0:0:
78,63,104954,6,0,P|65:117|79:173,1,100,0|0,0:0|0:0,0:0:0:0:
164,221,105677,2,0,P|177:275|163:331,1,100,8|4,1:0|3:0,0:0:0:0:
272,356,106400,2,0,P|363:334|468:362,1,200,0|8,0:0|1:0,0:0:0:0:
490,252,107484,1,0,0:0:0:0:
415,171,107845,6,0,L|305:148,1,100,0|0,0:0|0:0,0:0:0:0:
208,169,108568,2,0,L|98:146,1,100,8|0,1:0|0:0,0:0:0:0:
99,38,109291,2,0,P|19:86|8:192,1,200,0|8,0:0|1:0,0:0:0:0:
43,290,110376,1,0,0:0:0:0:
148,258,110737,6,0,P|194:250|246:256,1,100,0|0,0:0|0:0,0:0:0:0:
346,302,111460,2,0,P|401:311|452:289,1,100,8|0,1:0|0:0,0:0:0:0:
384,202,112183,2,0,P|348:117|401:27,1,200,0|8,0:0|1:0,0:0:0:0:
455,122,113267,1,0,0:0:0:0:
483,228,113629,6,0,P|487:291|421:358,1,150
377,355,114351,2,0,B|325:347|325:347|276:355,1,100
173,317,115074,2,0,L|122:328,2,50,0|8|0,0:0|0:0|0:0,0:0:0:0:
179,206,115797,2,0,L|121:193,2,50,0|0|0,0:0|0:0|0:0,0:0:0:0:
283,171,116520,6,0,P|334:181|387:171,1,100,4|0,3:0|0:0,0:0:0:0:
432,75,117243,2,0,P|381:65|328:75,1,100,8|0,1:0|0:0,0:0:0:0:
227,44,117966,1,0,2:0:0:0:
152,124,118327,1,0,2:0:0:0:
57,70,118689,2,0,P|43:126|54:173,1,100,0|0,2:0|2:0,2:0:0:0:
105,260,119412,6,0,B|142:256|142:256|164:260|164:260|206:255,1,100,4|0,3:0|0:0,0:0:0:0:
304,301,120135,2,0,B|341:297|341:297|363:301|363:301|405:296,1,100,8|0,1:0|0:0,0:0:0:0:
490,229,120857,2,0,P|500:180|489:132,1,100
394,196,121580,2,0,P|341:205|295:196,1,100,0|0,2:0|2:0,2:0:0:0:
200,132,122303,6,0,P|186:189|199:237,1,100,6|0,3:0|0:0,0:0:0:0:
193,338,123026,1,0,2:0:0:0:
401,266,123749,2,0,P|412:206|395:153,1,100,4|0,3:0|3:0,0:0:0:0:
367,64,124472,1,0,2:0:0:0:
170,163,125195,6,0,P|120:173|68:164,1,100
18,68,125918,2,2,P|68:58|120:67,1,100,0|0,0:0|0:0,0:0:0:0:
170,163,126641,1,0,2:0:0:0:
246,84,127002,1,0,2:0:0:0:
310,172,127364,2,0,P|361:183|410:172,1,100,0|0,2:0|2:0,2:0:0:0:
489,100,128086,6,0,P|515:179|492:242,1,150,4|0,0:0|0:0,0:0:0:0:
474,291,128809,2,0,L|491:347,2,50,8|0|0,1:0|0:0|0:0,0:0:0:0:
368,255,129532,1,0,3:0:0:0:
264,292,129894,1,0,3:0:0:0:
51,39,130978,6,0,B|40:88|40:88|52:144,1,100,4|0,3:0|0:0,0:0:0:0:
146,191,131701,2,0,B|157:142|157:142|145:86,1,100,8|0,3:0|0:0,0:0:0:0:
50,136,132424,1,0,3:0:0:0:
45,245,132785,1,0,3:0:0:0:
326,73,133870,6,0,P|345:152|328:219,1,150,4|0,3:0|0:0,0:0:0:0:
310,268,134592,1,8,1:0:0:0:
215,212,134954,1,0,0:0:0:0:
123,272,135315,2,0,P|72:282|24:271,1,100
285,68,136761,6,0,P|336:60|386:69,1,100,4|0,3:0|0:0,0:0:0:0:
436,164,137484,2,0,P|385:172|335:163,1,100,8|0,1:0|0:0,0:0:0:0:
227,161,138207,2,0,L|191:209,2,50
285,68,138930,1,0,0:0:0:0:
175,66,139291,1,0,0:0:0:0:
109,154,139653,6,0,P|97:206|110:252,1,100,0|0,2:0|2:0,0:0:0:0:
206,300,140376,2,0,P|218:248|205:202,1,100,0|0,2:0|2:0,0:0:0:0:
270,115,141098,2,0,P|349:141|461:109,1,200,0|0,2:0|2:0,0:0:0:0:
501,212,142183,1,0,2:0:0:0:
447,307,142544,6,0,L|337:304,1,100,0|0,2:0|2:0,0:0:0:0:
250,250,143267,2,0,L|140:247,1,100,0|0,2:0|2:0,0:0:0:0:
81,333,143990,2,0,P|113:274|77:146,1,200,0|0,2:0|2:0,0:0:0:0:
129,51,145074,1,0,2:0:0:0:
218,115,145436,6,0,P|207:162|217:213,1,100,0|0,2:0|2:0,0:0:0:0:
313,264,146159,2,0,P|324:217|314:166,1,100,0|0,2:0|2:0,0:0:0:0:
370,72,146882,2,0,P|420:81|474:72,1,100,0|0,0:0|2:0,0:0:0:0:
490,181,147604,2,0,P|501:230|503:289,1,100,0|0,2:0|2:0,0:0:0:0:
256,192,148327,12,0,150135,0:0:0:0:
468,71,151219,6,0,P|484:131|466:224,1,150,4|0,3:0|0:0,0:0:0:0:
448,267,151942,1,8,1:0:0:0:
344,232,152303,1,0,0:0:0:0:
246,280,152665,2,0,P|195:292|146:281,1,100,0|4,0:0|3:0,0:0:0:0:
95,186,153388,2,0,P|146:174|195:185,1,100,8|0,1:0|0:0,0:0:0:0:
246,280,154111,6,0,P|279:254|296:144,1,150
278,102,154834,1,8,1:0:0:0:
363,32,155195,1,0,0:0:0:0:
438,113,155556,2,0,L|446:226,1,100
387,306,156279,2,0,P|339:294|289:305,1,100,8|0,1:0|0:0,0:0:0:0:
195,250,157002,6,0,P|213:186|178:106,1,150,0|0,0:0|0:0,0:0:0:0:
148,68,157725,1,8,1:0:0:0:
245,14,158087,1,0,0:0:0:0:
341,67,158448,2,0,B|387:48|387:48|489:64,1,150
504,116,159171,1,8,1:0:0:0:
439,204,159532,1,0,0:0:0:0:
366,286,159894,6,0,P|314:297|267:288,1,100,0|0,0:0|0:0,0:0:0:0:
214,193,160617,2,0,P|266:182|313:191,1,100,8|0,1:0|0:0,0:0:0:0:
366,286,161340,2,2,P|411:240|416:155,1,150,4|0,3:0|0:0,0:0:0:0:
386,112,162062,2,0,P|340:93|303:45,1,100,4|4,3:0|3:0,0:0:0:0:
203,20,162785,6,0,B|153:20|153:20|69:85,1,150
49,129,163508,1,8,1:0:0:0:
76,235,163870,1,0,0:0:0:0:
160,160,164231,2,0,P|212:150|264:161,1,100,0|4,0:0|3:0,0:0:0:0:
307,257,164954,2,0,P|255:267|203:256,1,100,8|0,1:0|0:0,0:0:0:0:
160,160,165677,6,0,P|138:122|161:18,1,150,4|0,3:0|0:0,0:0:0:0:
211,15,166400,1,8,1:0:0:0:
302,76,166761,1,0,0:0:0:0:
394,16,167123,2,0,P|408:69|395:120,1,100
306,172,167846,2,0,P|292:119|305:68,1,100
398,112,168568,6,0,P|404:196|369:253,1,150
345,299,169291,1,8,1:0:0:0:
245,251,169653,1,0,0:0:0:0:
160,321,170014,2,0,P|137:251|162:179,1,150
194,137,170737,1,8,1:0:0:0:
265,53,171099,1,0,0:0:0:0:
305,155,171460,6,0,P|358:145|408:158,1,100,0|0,0:0|0:0,0:0:0:0:
472,240,172183,2,0,L|497:342,1,100,8|0,1:0|0:0,0:0:0:0:
388,356,172906,2,0,P|303:333|193:358,1,200,0|8,0:0|1:0,0:0:0:0:
105,294,173990,1,0,0:0:0:0:
131,187,174351,5,4,0:0:0:0:
67,48,185918,6,0,B|84:102|57:142|57:142|86:191|47:252,1,200,4|8,1:0|1:0,0:0:0:0:
136,312,187002,1,0,0:0:0:0:
239,350,187364,2,0,B|287:318|336:347|336:347|376:320|430:337,1,200,4|8,1:0|1:0,0:0:0:0:
475,237,188448,1,0,0:0:0:0:
420,141,188809,6,0,P|406:88|421:41,2,100,0|0|8,0:0|0:0|1:0,0:0:0:0:
360,234,189894,1,0,0:0:0:0:
257,193,190255,2,0,P|160:173|59:198,1,200,0|8,0:0|1:0,0:0:0:0:
17,296,191339,1,0,0:0:0:0:
115,345,191701,6,0,P|213:366|311:348,1,200,4|0,0:0|0:0,0:0:0:0:
393,276,192785,1,0,0:0:0:0:
341,178,193147,2,0,B|302:154|246:177|246:177|196:197|141:166,1,200,4|8,0:0|1:0,0:0:0:0:
204,75,194231,1,0,0:0:0:0:
256,192,194592,12,4,200376,0:0:0:0:
468,313,203267,6,0,P|484:253|466:160,1,150,4|0,1:0|0:0,0:0:0:0:
448,118,203990,1,4,1:0:0:0:
344,152,204351,1,0,0:0:0:0:
246,104,204713,2,0,P|195:92|146:103,1,100
95,198,205436,2,0,P|146:210|195:199,1,100,4|0,3:0|0:0,0:0:0:0:
246,104,206159,6,0,P|279:133|292:248,1,150,4|0,3:0|0:0,0:0:0:0:
272,282,206882,1,8,1:0:0:0:
360,348,207243,1,0,0:0:0:0:
438,271,207604,2,0,L|446:158,1,100
387,78,208327,2,0,P|339:90|289:79,1,100,8|0,1:0|0:0,0:0:0:0:
195,134,209050,6,0,P|213:198|178:278,1,150,0|0,0:0|0:0,0:0:0:0:
148,316,209773,1,8,1:0:0:0:
245,370,210135,1,0,0:0:0:0:
341,317,210496,2,0,P|416:336|487:318,1,150
504,268,211219,1,8,1:0:0:0:
439,180,211580,1,0,0:0:0:0:
366,98,211942,6,0,P|314:87|267:96,1,100,4|0,3:0|0:0,0:0:0:0:
214,191,212665,2,0,P|266:202|313:193,1,100,8|0,1:0|0:0,0:0:0:0:
366,98,213388,2,2,P|411:147|413:237,1,150,4|0,3:0|0:0,0:0:0:0:
385,273,214110,2,0,P|339:292|302:340,1,100,0|0,0:0|0:0,0:0:0:0:
203,365,214833,6,0,B|144:364|144:364|69:300,1,150,0|0,2:0|0:0,0:0:0:0:
50,257,215556,1,4,1:0:0:0:
77,151,215918,1,0,0:0:0:0:
160,224,216279,2,0,P|212:234|264:223,1,100
307,127,217002,2,0,P|255:117|203:128,1,100,8|0,1:0|0:0,0:0:0:0:
160,224,217725,6,0,P|138:262|161:366,1,150,0|0,2:0|0:0,0:0:0:0:
211,349,218448,1,4,1:0:0:0:
310,302,218809,1,0,0:0:0:0:
408,354,219171,2,0,P|422:301|409:250,1,100
314,206,219894,2,0,P|301:253|310:302,1,100,8|0,1:0|0:0,0:0:0:0:
413,258,220616,6,0,P|419:171|380:116,1,150
352,78,221339,1,8,1:0:0:0:
255,130,221701,1,0,0:0:0:0:
168,63,222062,2,0,P|147:138|174:205,1,150
199,251,222785,1,8,1:0:0:0:
272,334,223147,1,0,0:0:0:0:
305,229,223508,6,0,P|358:239|408:226,1,100,0|0,0:0|0:0,0:0:0:0:
472,144,224231,2,0,L|497:42,1,100,8|0,1:0|0:0,0:0:0:0:
388,28,224954,2,0,P|303:51|193:26,1,200,4|8,3:0|1:0,0:0:0:0:
105,90,226038,1,0,0:0:0:0:
256,192,226400,12,0,227845,0:0:0:0:
Topic Starter
Lilyanna
Updated.
Battle
#modreqs

[General]
Maybe get an offset check from someone, the part around 02:00:857 - feels noticeably off, maybe cuz they're making random weird noises but nonetheless you should still have the weird noises they're making synced up with the map (1/3 doesn't exactly go along with it)

[Normal]
For hitsounding, I feel it would better to use drum claps instead of normal claps in places like 00:13:147 - and 00:14:592 - , the normal clap isn't very audible at all and it would be nice to get feedback from the claps in the music
00:14:592 (4,1,2) - Would look better if 4 mirrored 2 instead of being the same direction, it helps aesthetically and makes flow better
00:21:098 (1,2,3) - You could slightly improve this by making 2 go a little bit higher so that when you move 3, it will be on the same y axis as 1, making it nice and symmetrical
00:23:990 (1,2,3,4,5) - With the way you mapped 00:23:990 (1,2) - it would make more sense if you mapped it like the rhythm below since the sliders you have don't really go along with anything specific in the music, plus switching from following one thing to another is pretty awkward
01:07:364 (1) - Since this is a Normal, you could just end the slider 01:09:532 - since that would be two beats of recovery time, plus it would make more sense
01:20:376 (3,4,1) - would flow a bit smoother if 4 went along with the existing flow made by 3
01:25:797 (3,5) - Pefect stack maybe?
01:51:460 (2,3) - Blanket d
02:00:857 (3) - It would be nice if these were hit circles instead of a slider, while not exactly being identical to 01:57:966 (3,4,5) - , it follows the same concept rhythmically so making that distinction that they are similar would make it nice and structured
02:02:303 (1,2) - Maybe have 2 follow the flow like 4 did with 3 at 02:03:749 (3,4) - ?
02:26:882 (3,4) - Why not just have a mirrored version of 3 for 4?
02:41:340 (3,4) - Similar to what was said before
02:47:846 (5,1) - Less curved for 1 is better in this case, makes player movement not as forced
03:08:809 (1) - Normal Finish?
03:46:400 (1) - Ending off with a soft sampleset would be better, normal and drum normals sound weird for the end of the song when there's nothing playing

[Hard]
00:28:147 (4,1,2,3) - Try to find a way to make this movement smoother, especially with 00:28:508 (1,2,3) - since you're making players do pretty linear flow not only with the sharpness of the 4,1,2,3 but the slider shape of 3 being fairly linear (it may have a curve but it plays like a line)
00:36:279 (4,5,6,1) - Watch out for stacking, it tends to mess up DS so make sure you check your stacks to make sure that things are consistent. It's noticeable here since this isn't 1.4x DS like 00:35:918 (2,3,2,3) - which makes it awkwardly closer (if you choose to do 1.3x then you would just change those two)
00:44:592 (3) - 1/1 slider here doesn't really fit since there's significant vocals on the red tick that is skipped that wasn't skipped when something similar happened two measures ago, better to make things clickable here
00:54:351 (1,2,3) - I would simplify the rhythm here, the actual rhythm of it would be like below, but it's fairly inappropriate for a hard, so simplifying it further would be the best choice of action, being mapped to 1/2 is significantly off so it's best to avoid it on this diff
01:13:147 (1,2,3) - Patterns like this can potentially be confusing since players can mistake the slider end of 2 and click that or click 3 since the rhythm gap isn't very clear due to the hit objects being in the relatively same position they would be if they were mapped 1/2 after
02:04:472 (3,4) - I would hesitate with something like this tbh, there's no change in polarity so in reality this is pretty hard to hit, there's not really a good solution since there's no way to switch the polarity off of 1/3 lol
02:07:364 (3,1) - Why stack this? The weird scream feels very under-emphasized since there's no movement at all
03:40:617 (1,1) - Tbh you should 03:42:063 (1) - so that way it looks nice aesthetically plus it would provide flow to 03:43:147 (2) -

[Insane]
00:15:135 (10,1,2) - This can potentially be confusing, 10 -> 1 uses similar spacing that indicated a 1/1 gap like 1,2 uses, so try to make this more distinguishable
00:23:809 (9,1) - There should be more emphasis given to 1, it's a transition from w/e that was in this section the more vocal based rhythm so yeah, emphasize the transition
00:26:882 (1,2,3,4,5,6) - This is the only measure in this section that does not utilize a pause for a vocal, changing 00:28:147 (4) - so that the slider end and head are circles would easily fix this
00:27:604 (3,4,5,6) - You may want to change the notes around here, the movement here feels very sharp and forced, making it flow nicer would improve this small section here
00:34:833 (8,9,1) - I mean stuff like this feels somewhat inconsistent since you're using two different ways to emphasize a 1/4 gap away from the next note, it's a lot more noticeable than 00:28:689 (5,6) - since it was close but it was fairly far away from the slider
00:41:339 (1,2,3,4,5,6,7) - A rhythm like below would be much better imo since you were following the vocals previously
00:43:508 (6) - You should probably do a distinct slider shape here since you usually made a different shape when the vocals are weird like this
00:44:231 (1,2,3,4,5,6,7) - More rhythm suggestions that follow vocals and make a bit more prominent things clickable
00:50:014 (1,2,3,4,5,6,7,8) - tbh most of these back and forth movements feel pretty forced, I feel like going for a more flow-y pattern instead of a hard-cut pattern would fit with the mood of the song better since they're like, rapping or something
00:52:906 (1,2,3,4) - Using 1/1 sliders here feels pretty weird since the rhythm here is still pretty dense, if anything use 1/2 sliders to make it so that the rhythm still feels like it's being played w/ slider ends
01:09:532 (1,2,3) - I feel like these should be spaced differently than 01:08:809 (1,2,3,4) - since these vocals are pretty distinct, having them with the same ds however doesn't make that difference noticeable
01:44:954 (1,2) - If you chose to undermap a little bit here, I would suggest having a 3/4 repeat slider here instead, since the vocals are clearly on the 1/4 beats as well as the fact that having a pause here really takes away from the music
01:49:291 (1,1,1) - I'm pretty sure that the last two land on 01:49:562 - and 01:49:833 - tbh if anything it's overmapping for the sake of simplification (thanks pishifat xd)
02:12:786 (3,1) - Can be mistakable since the distance is really small, it would've made sense if you did it earlier but you made the 1/1 gap pretty clear for 02:09:894 (3,1,2) -
01:26:882 - I know this comes before all the stuff, but after looking at the second kiai I would suggest making these circle sections in the first kiai to be like 02:36:279 (3,4,5,6) - where it's a back and forth patterns emphasizing the repetition in the vocals. It's a nice concept that you should definitely use, and besides, it would improve the consistency of the map

That's all from me, you may want to look at the last kiai a bit though because I like the patterns that you do 03:28:327 (4,5,6,7) - which puts emphasis on the vocals but stuff like 03:31:038 (2,3,4,5,6) - feel a bit random, and don't exactly feel like they're emphasizing too much in the music

GL~
Lincher
Hi #modreq

[General]
Source: Skool Luv Affair
Extra tag: Sang-namja
Yeah.. you could name background just "bg.png" xD
And of course .jpg format is more common in this case.

[Firetruck's normal]
00:00:858 (1,2) - why use hitfinish, there is no need, instead use clap on 2nd one
I think it is okay..

[Say what you want]
00:47:123 (1) - this sounds loudly to me while music is off
01:09:351 (4) - this last circle doesn't fit for the rhythm base (or maybe it is fine idk)
01:20:376 (1,2,3,4) - that is exact same sound base as before, so should 01:21:098 (5,6,7) hitfinish being removed?
01:21:098 (5) - and then clap goes here, would it be nicer?
01:43:870 (3,4,7,8) - I would put them under those circles since no rhythm changes, and then it goes spaced to the rhythm again >_>
01:51:460 (3) - spaced for the voice clarity?
01:51:821 (1) - NC
01:52:183 (4) - remove combo
01:56:159 (4) - remove combo and take closer to the previous slider?
02:03:026 (3) - remove reverse slider in this case, so it should fit for others and stay up with 02:04:472 (3)
02:07:364 (3,1) - use that as one slider?
02:18:930 (1,2,3,4) - https://osu.ppy.sh/ss/6659791 I hope this fits for that extra wooble sound
02:30:315 (4) - same thing
02:33:026 (2,3) - same remove finish
02:36:821 (6) - is no-clap specially for this sequence, cause I see you doesn't use it to get music clarity
02:41:339 (1,2,3,4,5,6,7) - same kiai, same thing
03:23:990 (3) - you have used this one sound for a longer slider, and so its the same lenght hitsound (I hope you would be even able to use that more often, if even :v)
03:25:978 (3) - I don't feel this one circle at all, hope you could use slider after some of circles spacy placed
03:34:833 (1) - instead use circle on the next slider, cause the sound seems drops at this point
03:46:400 (1) - you could drop a little vol

[Hard]
You seem to use more of the "weird" sound here, and it is fine xD
00:03:207 - it seems there is a circle needed, it could be missing with hddt, but still it is easy with read
00:06:098 - same here (is this a concept mapping? Because it seems like every moment is needed of circles)
02:03:026 (3) - here is the properly use as for previous diff
02:07:364 (3,1) - okay, it seems less undefined as previously
02:15:315 (1) - not sure why have you used new combo
02:18:207 (1,2) - remove combo, than wooble wound comes so this is where is new combo

I just say what I want,
it was cool to play your beatmap, gl :) +star
Topic Starter
Lilyanna

Battle wrote:

#modreqs

[General]
Maybe get an offset check from someone, the part around 02:00:857 - feels noticeably off, maybe cuz they're making random weird noises but nonetheless you should still have the weird noises they're making synced up with the map (1/3 doesn't exactly go along with it) i think it should be fine but ill check more



[Hard]
00:28:147 (4,1,2,3) - Try to find a way to make this movement smoother, especially with 00:28:508 (1,2,3) - since you're making players do pretty linear flow not only with the sharpness of the 4,1,2,3 but the slider shape of 3 being fairly linear (it may have a curve but it plays like a line)
00:36:279 (4,5,6,1) - Watch out for stacking, it tends to mess up DS so make sure you check your stacks to make sure that things are consistent. It's noticeable here since this isn't 1.4x DS like 00:35:918 (2,3,2,3) - which makes it awkwardly closer (if you choose to do 1.3x then you would just change those two) fixed everything above
00:44:592 (3) - 1/1 slider here doesn't really fit since there's significant vocals on the red tick that is skipped that wasn't skipped when something similar happened two measures ago, better to make things clickable here
00:54:351 (1,2,3) - I would simplify the rhythm here, the actual rhythm of it would be like below, but it's fairly inappropriate for a hard, so simplifying it further would be the best choice of action, being mapped to 1/2 is significantly off so it's best to avoid it on this diff i think its fine its simplifed i just aranged 3 sallybals in 1/1 slider
01:13:147 (1,2,3) - Patterns like this can potentially be confusing since players can mistake the slider end of 2 and click that or click 3 since the rhythm gap isn't very clear due to the hit objects being in the relatively same position they would be if they were mapped 1/2 after it still spaced the same there should be any confusing its hard diff not normal or easy
02:04:472 (3,4) - I would hesitate with something like this tbh, there's no change in polarity so in reality this is pretty hard to hit, there's not really a good solution since there's no way to switch the polarity off of 1/3 lol doesnt seem hard at ar 7 iv seen people use it in hardit should be fine
02:07:364 (3,1) - Why stack this? The weird scream feels very under-emphasized since there's no movement at all fixed
03:40:617 (1,1) - Tbh you should 03:42:063 (1) - so that way it looks nice aesthetically plus it would provide flow to 03:43:147 (2) - i should what? im guessing ctrl j lol

[Insane]
00:15:135 (10,1,2) - This can potentially be confusing, 10 -> 1 uses similar spacing that indicated a 1/1 gap like 1,2 uses, so try to make this more distinguishable
00:23:809 (9,1) - There should be more emphasis given to 1, it's a transition from w/e that was in this section the more vocal based rhythm so yeah, emphasize the transition u know sometimes the shape of the slider give a specific flow to emphasize something is already enough for me in this case also i spaced that note gradualy from first to the second
00:26:882 (1,2,3,4,5,6) - This is the only measure in this section that does not utilize a pause for a vocal, changing 00:28:147 (4) - so that the slider end and head are circles would easily fix this im fine with how it is now also its hard to understand what ure saying ;w;
00:27:604 (3,4,5,6) - You may want to change the notes around here, the movement here feels very sharp and forced, making it flow nicer would improve this small section here
00:34:833 (8,9,1) - I mean stuff like this feels somewhat inconsistent since you're using two different ways to emphasize a 1/4 gap away from the next note, it's a lot more noticeable than 00:28:689 (5,6) - since it was close but it was fairly far away from the slider
00:41:339 (1,2,3,4,5,6,7) - A rhythm like below would be much better imo since you were following the vocals previously
00:43:508 (6) - You should probably do a distinct slider shape here since you usually made a different shape when the vocals are weird like this
00:44:231 (1,2,3,4,5,6,7) - More rhythm suggestions that follow vocals and make a bit more prominent things clickable I think the way i mapped it is fine but thank u for ur suggestions
00:50:014 (1,2,3,4,5,6,7,8) - tbh most of these back and forth movements feel pretty forced, I feel like going for a more flow-y pattern instead of a hard-cut pattern would fit with the mood of the song better since they're like, rapping or something what ! it fits perfectly imo ;;w;;;; i like them
00:52:906 (1,2,3,4) - Using 1/1 sliders here feels pretty weird since the rhythm here is still pretty dense, if anything use 1/2 sliders to make it so that the rhythm still feels like it's being played w/ slider ends fixed
01:09:532 (1,2,3) - I feel like these should be spaced differently than 01:08:809 (1,2,3,4) - since these vocals are pretty distinct, having them with the same ds however doesn't make that difference noticeable they are spaced differently one are 1.8 and other are 1.6
01:44:954 (1,2) - If you chose to undermap a little bit here, I would suggest having a 3/4 repeat slider here instead, since the vocals are clearly on the 1/4 beats as well as the fact that having a pause here really takes away from the music idk what to do here i leave it like this for now
01:49:291 (1,1,1) - I'm pretty sure that the last two land on 01:49:562 - and 01:49:833 - tbh if anything it's overmapping for the sake of simplification (thanks pishifat xd) who is pishifat
02:12:786 (3,1) - Can be mistakable since the distance is really small, it would've made sense if you did it earlier but you made the 1/1 gap pretty clear for 02:09:894 (3,1,2) - since when the distance is a problem
01:26:882 - I know this comes before all the stuff, but after looking at the second kiai I would suggest making these circle sections in the first kiai to be like 02:36:279 (3,4,5,6) - where it's a back and forth patterns emphasizing the repetition in the vocals. It's a nice concept that you should definitely use, and besides, it would improve the consistency of the map

That's all from me, you may want to look at the last kiai a bit though because I like the patterns that you do 03:28:327 (4,5,6,7) - which puts emphasis on the vocals but stuff like 03:31:038 (2,3,4,5,6) - feel a bit random, and don't exactly feel like they're emphasizing too much in the music

GL~
thank u alot for ur mod sorry if i didnt give cleat answers!

Lincher wrote:

Hi #modreq Hi

[General]
Source: Skool Luv Affair
Extra tag: Sang-namja who is this?
Yeah.. you could name background just "bg.png" xD
And of course .jpg format is more common in this case.

[Firetruck's normal]
00:00:858 (1,2) - why use hitfinish, there is no need, instead use clap on 2nd one
I think it is okay..

[Say what you want]
00:47:123 (1) - this sounds loudly to me while music is off made it lower
01:09:351 (4) - this last circle doesn't fit for the rhythm base (or maybe it is fine idk) it fit fine
01:20:376 (1,2,3,4) - that is exact same sound base as before, so should 01:21:098 (5,6,7) hitfinish being removed? no its not the same the first noe just vocals no bg instruments this one comes with drums
01:21:098 (5) - and then clap goes here, would it be nicer? fixed and the rest
01:43:870 (3,4,7,8) - I would put them under those circles since no rhythm changes, and then it goes spaced to the rhythm again >_> okay fixed x)
01:51:460 (3) - spaced for the voice clarity? no need
01:51:821 (1) - NC why
01:52:183 (4) - remove combo
01:56:159 (4) - remove combo and take closer to the previous slider?
02:03:026 (3) - remove reverse slider in this case, so it should fit for others and stay up with 02:04:472 (3) done in previous mods
02:07:364 (3,1) - use that as one slider? no
02:18:930 (1,2,3,4) - https://osu.ppy.sh/ss/6659791 I hope this fits for that extra wooble sound maybe
02:30:315 (4) - same thing
02:33:026 (2,3) - same remove finish fixed
02:36:821 (6) - is no-clap specially for this sequence, cause I see you doesn't use it to get music clarity fixed
02:41:339 (1,2,3,4,5,6,7) - same kiai, same thingfixed
03:23:990 (3) - you have used this one sound for a longer slider, and so its the same lenght hitsound (I hope you would be even able to use that more often, if even :v)
03:25:978 (3) - I don't feel this one circle at all, hope you could use slider after some of circles spacy placed i dont get look fine
03:34:833 (1) - instead use circle on the next slider, cause the sound seems drops at this point
03:46:400 (1) - you could drop a little vol fixed

[Hard]
You seem to use more of the "weird" sound here, and it is fine xD
00:03:207 - it seems there is a circle needed, it could be missing with hddt, but still it is easy with read i think it should be fine the objects are held to the vocals
00:06:098 - same here (is this a concept mapping? Because it seems like every moment is needed of circles) same respond as above
02:03:026 (3) - here is the properly use as for previous diff
02:07:364 (3,1) - okay, it seems less undefined as previously idk what u said but fixed
02:15:315 (1) - not sure why have you used new combo because its a downbeat o wo
02:18:207 (1,2) - remove combo, than wooble wound comes so this is where is new combo sometimes i just dont undertsand what people say xD

I just say what I want,
it was cool to play your beatmap, gl :) +star THANK U
thx for the mod !!
Azure
HELLO, from my Queue

[Hard]
  1. 00:05:014 stack well
  2. 01:00:130、01:03:026、01:05:918、01:07:364 unnecessary NC
  3. 02:21:090、02:23:990、02:26:882、02:28:327 ^
[Girl In Luv]
  1. 00:05:376 skip this beat?
  2. 00:30:496、00:33:388 SV changing need NC
  3. 00:45:677 (5) blanket it better? like
  4. 00:50:195 (2,3,4,5,6,7,8) try this?
  5. 00:51:460 (1,2,3,4,5) try
    and placement
    409,244,50014,5,4,3:0:0:0:
    452,88,50195,1,0,0:0:0:0:
    364,160,50376,1,0,0:0:0:0:
    271,129,50557,1,0,0:0:0:0:
    271,32,50737,1,0,0:0:0:0:
    364,2,50918,1,0,0:0:0:0:
    421,81,51099,1,0,0:0:0:0:
    252,144,51279,1,0,0:0:0:0:
    104,221,51460,5,0,2:0:0:0:
    95,62,51641,2,0,L|100:116,1,37.5
    104,221,51821,1,0,2:0:0:0:
    116,264,52003,1,0,2:0:0:0:
    128,308,52183,1,0,2:0:0:0:
  6. 00:54:351 I think this is better
  7. 00:53:086 (1,2,3) if the music is no change, the DS should be same
  8. 01:09:532 make them straight
  9. 01:12:785 : 1/2 slider is better
  10. 01:20:376 try
  11. 01:21:460 follow the drum?
  12. 01:24:351 same as ^
  13. 01:26:882 try to make it better
  14. 01:45:677 skip this beat?
  15. 01:46:942 ^
  16. 01:49:592 (1,1) delete NC, add NC in 01:50:195
  17. 02:43:689 (3,1) blanket it well
  18. 02:53:629 (3,4) too close
  19. 03:24:894 acturally, it's same thing with 02:50:556 why the ds is so different?
  20. the DS of this diff is little casual like 02:41:339 (1,2,3,4)、03:34:111 (1,2,3)、03:37:002 (1,2,3)
  21. try to use ctrl+shift+d to make placement better
N is good, that's all, check highest diff carefully by yourself before next update
GL
Topic Starter
Lilyanna

Azure wrote:

HELLO, from my Queue hi sir

[Hard]
  1. 00:05:014 stack well if i do that it will ruine the ds from previous object because idk the stacks lol
  2. 01:00:13、01:03:026、01:05:918、01:07:364 unnecessary NC
  3. 02:21:09、02:23:990、02:26:882、02:28:327 ^ whyy unecessary i new combo on every downbeat owo
[Girl In Luv]
  1. 00:05:376 skip this beat? yes its ok it held to the vocals
  2. 00:30:496、00:33:388 SV changing need NC fixedd
  3. 00:45:677 (5) blanket it better? like it wasnt meant to be blanket
  4. 00:50:195 (2,3,4,5,6,7,8) try this?
  5. 00:51:460 (1,2,3,4,5) try
    and placement
    409,244,50014,5,4,3:0:0:0:
    452,88,50195,1,0,0:0:0:0:
    364,160,50376,1,0,0:0:0:0:
    271,129,50557,1,0,0:0:0:0:
    271,32,50737,1,0,0:0:0:0:
    364,2,50918,1,0,0:0:0:0:
    421,81,51099,1,0,0:0:0:0:
    252,144,51279,1,0,0:0:0:0:
    104,221,51460,5,0,2:0:0:0:
    95,62,51641,2,0,L|100:116,1,37.5
    104,221,51821,1,0,2:0:0:0:
    116,264,52003,1,0,2:0:0:0:
    128,308,52183,1,0,2:0:0:0:
  6. 00:54:351 I think this is better
  7. 00:53:086 (1,2,3) if the music is no change, the DS should be same there isnt music there am foloowing the vocal intensity
  8. 01:09:532 make them straight fixed more
  9. 01:12:785 : 1/2 slider is better no need
  10. 01:20:376 try changed another way plus i dont waant remove the linear notes
  11. 01:21:460 follow the drum?
  12. 01:24:351 same as ^ aaa
  13. 01:26:882 try to make it better okay changed
  14. 01:45:677 skip this beat?
  15. 01:46:942 ^ ohh fixed that part i missclicked and removed stuff earlier when i updated
  16. 01:49:592 (1,1) delete NC, add NC in 01:50:195 i added nc for readability
  17. 02:43:689 (3,1) blanket it well fixed and polished other
  18. 02:53:629 (3,4) too close true spaced them
  19. 03:24:894 acturally, it's same thing with 02:50:556 why the ds is so different? fixed
  20. the DS of this diff is little casual like 02:41:339 (1,2,3,4)、03:34:111 (1,2,3)、03:37:002 (1,2,3)
  21. try to use ctrl+shift+d to make placement better fixed i hope
N is good, that's all, check highest diff carefully by yourself before next update yes i realized i did a mistake and polished stuff ty
GL
thx for ur mod
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