Hello, from our modding queue
irc mod
17:28 Alheak: actually
17:28 Alheak: i won't bother posting on the forums i think
17:28 Alheak: just with irc
17:28 Alheak: if that's okay
17:29 Hysteria: Yea sure that's fine
17:29 Hysteria: Did you update the map? Since I applied Kencho's mods like 2min ago
17:29 Alheak: good point
17:34 Alheak: 02:00:187 (1,4) - small overlap
17:34 Alheak: would be sad to let this one escape
17:34 Alheak: and (3) might be a little too close for comfort
17:35 Hysteria: ooh good catch
17:35 Hysteria: fixing it
17:39 Alheak: 02:49:571 (1,1,2,3) - im a bit concerned about this rhythm since the polarity isn't respected, while playing i'd read this as https://imgur-archive.ppy.sh/BaMk5rp.png
17:39 Alheak: if testplayers didn't have any problem with this it's fine otherwise
17:40 Hysteria: Uh, no one have pointed it out so far
17:40 Hysteria: if that helps
17:40 Hysteria: I could overmap the double to a triple
17:40 Hysteria: there's a piano note at 02:50:187 - so it could be justified
17:40 Alheak: it wouldn't really be overmapping but yeah it might spoil the focus on drums
17:41 Hysteria: yea
17:41 Hysteria: the whole pattern is focused on the double and then triple
17:41 Hysteria: so idk how else i'd fix it without re-mapping it entirely
17:41 Hysteria: and since I personally feel that it plays fine I kinda don't want to hehe
17:42 Alheak: yeah it's not that bad anyway
17:45 Alheak: 03:27:431 (1) - i find it weird it's the only slider for those guitar notes
17:47 Hysteria: It's to make it easier to get into the 1/3 rythm
17:47 Hysteria: same concept as 03:21:417 (1) -
17:47 Hysteria: but the first one needed to be a repeat since its a more sudden change
17:48 Hysteria: and i deemed the next one to only need a normal slider
17:48 Alheak: mhh yea guess it's fine thezn
17:49 Hysteria: If you think there's no need for the slider then I can change
17:49 Hysteria: I just wanted to be on the safe side
17:49 Alheak: i think it doesn't fit the part as well as the first one
17:49 Alheak: that's probably why the first one didn't even phase me
17:51 Alheak: i usually don't see plain 2/3 slider like that
17:51 Alheak: they're either repeat or there's a bunch of them like kicksliders
17:51 Hysteria: true
17:51 Hysteria: https://osu.ppy.sh/ss/7457282
17:51 Hysteria: Did like that instead
17:51 Alheak: seems good yes
17:51 Hysteria: to keep up with the triangular structure of the 1/3's
17:51 Alheak: yes
17:55 Alheak: more personnal but 05:19:450 (1,2,3,4,5,6) - feel a bit awkward to play since it's basically a linear flow from 05:19:142 (4) - to 05:19:911 (4) -
17:56 Alheak: ctrl+g the pattern breaks the flow at the beginning of it with allows for a better snapping
17:56 Alheak: which allows*
17:57 Alheak: plus it fits the general flow of the part with the opposing sliders 05:18:527 (1,2,3,4) -
17:57 Hysteria: so basically just ctrl+g the entire oval pattern
17:57 Hysteria: ?
17:57 Alheak: yes
17:57 Hysteria: hmm
17:58 Hysteria: I can get behind that
17:58 Alheak: don't forget to ctrl+ the sliders individually afterwards+hitsounds
17:58 Hysteria: gonna have to change the sliders tho
17:58 Hysteria: since the idea is 05:19:142 (4,2) -
17:58 Hysteria: that these are ctrl+h
17:58 Hysteria: so have to switch the kicks around
17:58 Alheak: oh yeah
17:59 Alheak: it's actually more like ctrl+h the pattern lol
18:00 Alheak: or not
18:00 Alheak: lmao
18:00 Alheak: do as you want
18:01 Alheak: 05:33:296 (1,2,3,4,5,6) - any reason why the circles' orders are different?
18:01 Alheak: 05:33:450 (2,3) - could use being ctrl+g'd
18:03 Hysteria: I tried it but I didnt really like it, it kinda breaks the structure on how I usually place a circle after a 1/2 slider
18:03 Hysteria: so I just kep it
18:04 Alheak: alright then
18:04 Alheak: that's all from me
18:04 Alheak: good job with the map
18:04 Alheak: and good luck