-Tatsuo wrote:
[Easy]
00:25:454 (2) - the sliderend is touching the start of the slider before, i would fix that since its the only overlap which is that obvious
the sliders are too fast
[Normal]
all in all: the spacing is too big for a normal and the stacks are pretty hard to read for new players
00:17:272 (2) - just place a slider here because you are mapping too many sounds for a normal
00:23:333 (2) - please stack this slider to the previous one and remove the reverse arrows ^
00:25:757 (2) - i think this would look better if u would make this slider exactly in the shape from the previous name
00:26:969 (2) - too many sounds
00:30:303 (1,2,3) - ugly overlap
00:31:515 (1) - could be slower for a normal
this difficulty is too hard
[Hyper] (why not hard?)
00:13:484 (4) - if u dont want to place a circle here, you HAVE TO higher the spacing
the rest seems fine to me
[Insane]
00:02:121 (1,2,3) - this stack is unreadable for players at this skill range
00:03:636 (3,4,5) - this stack is very hard readable for players at this skill range
00:13:636 (2,3) - place these notes somewhere else, since its 1/2
00:16:969 (1,2) - this would be easier to read if u made it like this https://osu.ppy.sh/ss/6474064
00:19:090 (4,1,2,3,4) - same as above ^
00:26:666 (1,2,3,4,5,6) - ^
00:32:651 (5,1,2,3,4,5,6) - ^
i like this map, but please make the jumps more readable
[NOOT NOOT]
00:02:121 (1,1,1) - why comboing here?
00:03:939 (4) - would look better if u overlapped the circle above the circle before
00:04:242 (1,2,3,4) - here comes a 1/8 reverse slider
00:06:060 (1,2) - why is this stacked?
00:19:696 (2,3) - for the low circle size, this jump pattern is too big
the rest is good, but the jumps are sooo large
all in all i think this is a cool map, but dont forget to hitsound it
[Easy]
00:25:454 (2) - the sliderend is touching the start of the slider before, i would fix that since its the only overlap which is that obvious
fixed it the sliders are too fast
Reduced slider speed from 0.9 to 0.5
[Normal]
all in all: the spacing is too big for a normal and the stacks are pretty hard to read for new players00:17:272 (2) - just place a slider here because you are mapping too many sounds for a normal
done00:23:333 (2) - please stack this slider to the previous one and remove the reverse arrows ^
done00:25:757 (2) - i think this would look better if u would make this slider exactly in the shape from the previous name
done00:26:969 (2) - too many sounds
changed into a slider with no reverse00:30:303 (1,2,3) - ugly overlap
removed it00:31:515 (1) - could be slower for a normal
changed speed from 1 to 0.75 this difficulty is too hard
[Hyper] (why not hard?)
Because hyper is between hard and insane and i think hard would be more like 2.8-3 stars00:13:484 (4) - if u dont want to place a circle here, you HAVE TO higher the spacing
done the rest seems fine to me
[Insane]
00:02:121 (1,2,3) - this stack is unreadable for players at this skill range
changed it 00:03:636 (3,4,5) - this stack is very hard readable for players at this skill range
I think it's readble actually ,because if every 1/1 note is stacked ,player will notice it and know it's a 1/1 note00:13:636 (2,3) - place these notes somewhere else, since its 1/2
stacked the notes to make a repetitive 1/1 pattern00:16:969 (1,2) - this would be easier to read if u made it like this
https://osu.ppy.sh/ss/6474064 same as above ,i won't change it because if every 1/1 note is stacked ,the player will play it as a pattern so i don't think it would make the map easier ,also ,it makes the map look a bit ugly :/00:19:090 (4,1,2,3,4) - same as above ^
^00:26:666 (1,2,3,4,5,6) - ^
^00:32:651 (5,1,2,3,4,5,6) - ^
^ i like this map, but please make the jumps more readable
[NOOT NOOT]
00:02:121 (1,1,1) - why comboing here?
changed it 00:03:939 (4) - would look better if u overlapped the circle above the circle before
done00:04:242 (1,2,3,4) - here comes a 1/8 reverse slider
nope since it's the hardest diff ,i think a stream fits well here ,it's not really hard to play anyway00:06:060 (1,2) - why is this stacked?
i stacked it to do a reading pattern ,i'll look forward to find a better pattern ,but i didn't changed it 00:19:696 (2,3) - for the low circle size, this jump pattern is too big
changed the spacing from 1 to 0,9 the rest is good, but the jumps are sooo large
all in all i think this is a cool map, but dont forget to hitsound it Thanks for your mod ^^ ,i'll try to find hit sound for the map