Heyo, m4m
First of all, I commend you for choosing the full version over the tv size, haha. It looks like the lower diffs aren't getting much love so I'll mod everything except the top diff
Getting tired so ima stop here. Good luck!
First of all, I commend you for choosing the full version over the tv size, haha. It looks like the lower diffs aren't getting much love so I'll mod everything except the top diff
General
• AI mod: More than 1/3 of the map is kiai time. Please consider reducing this.
• You have 2 bg files (kirakira and kirakira3 .png) and one should be deleted. But that doensn't really matter because you should find a bg that's at least 1366x768 anyways
• You have 2 bg files (kirakira and kirakira3 .png) and one should be deleted. But that doensn't really matter because you should find a bg that's at least 1366x768 anyways
Insane
• Just from playing, I was able to notice that you didn't take advantage of the full playfeild (on top diff too). Ctrl+a yeilded this for both diffs: https://osu.ppy.sh/ss/8163891 Map these corners and edges! It might not feel comfortable but it makes the map feel a lot less cramped.
• 00:11:616 (6) - Shouldn't this note be nc'ed, if 00:05:793 (5,1) - and 00:08:616 (5,1) - are as well? This just makes your pattern feel inconsistent, even if this is the last note
• 00:17:263 (4,6,1) - These sliders feel like they were handdrawn and causes the pattern to lose a sense of structure. This might sound picky, but i think you should make these sliders all have the same curve.
• 00:30:675 (2,3,4,1,2,3,4,5,6) - 00:30:675 (2,3,4) - is mapped to vocals, then you suddenly start mapping to drums at 00:31:557 (1,2,3,4,5,6) - . I suggest mapping to something consistently here for more fluent gameplay
• 00:58:204 (1,2) - while this pattern works aesthetically, it doesn't play that great because of the spacing change between the jumps from each object at 00:58:204 (1,2) - vs 00:58:734 (2,3) - and bigger jumps from there
• 01:02:263 (4,1) - 01:04:381 (4,5) - both of these objects collectively are spaced much smaller compared to the surrounding patterns
• 01:22:204 (1) - I would suggest moving this slider to start at 01:22:381 - because there is a strong kick and guitar note there, so this would confuse the player
• 01:34:734 (4,1) - can you blanket these or make these notes aesthetically nicer somehow? looks like a blanket gone wrong lol
• 01:53:263 (1) - remove nc (you can put it somewhere else if you like though), this breaks the 1-2 nc pattern at 01:52:381 (1,2,1,2) - and it doesn't really make sense for 01:53:087 (1) - to have its own combo because its not more significant than the notes at 01:52:381 (1,2,1,2) -
• 02:26:440 (3) - small thing, but move the third node farther to the right for a more evenly curved slider (and maybe move the second one to the left too)
• 02:38:969 (6,7,1,2) - Compared to the spacing at 02:37:028 (1,2,3,4,5) - its easy to misread these as 1/1 gaps instead of 1/2 jumps. Maybe decrease spacing here?
• 03:04:381 (2,1,3,5) - Fix the aesthetics up here. I see what youre trying to do with the slider intersections here (and it can be done) but atm its done with some ugly placements, for example slidertail 3 barely touching the body of slider 1, plus it looks like a misplaced blanket
• 03:13:910 (1,2,3) - This spacing feels pretty unorganized atm. Can you space 2 evenly for 1 and 3 like you did with 03:15:146 (1,2,3) - ?
• 03:22:910 (2,1,2,3,4,5) - These jumps also feel unorganized. The variety of spacing you choose to use here, between 03:22:910 (2,1) - and 03:23:440 (3,4) - makes the pattern feel random. Plus, 03:23:793 (5) - feels like it should fit in more with 03:23:087 (1,3) -
• 00:11:616 (6) - Shouldn't this note be nc'ed, if 00:05:793 (5,1) - and 00:08:616 (5,1) - are as well? This just makes your pattern feel inconsistent, even if this is the last note
• 00:17:263 (4,6,1) - These sliders feel like they were handdrawn and causes the pattern to lose a sense of structure. This might sound picky, but i think you should make these sliders all have the same curve.
• 00:30:675 (2,3,4,1,2,3,4,5,6) - 00:30:675 (2,3,4) - is mapped to vocals, then you suddenly start mapping to drums at 00:31:557 (1,2,3,4,5,6) - . I suggest mapping to something consistently here for more fluent gameplay
• 00:58:204 (1,2) - while this pattern works aesthetically, it doesn't play that great because of the spacing change between the jumps from each object at 00:58:204 (1,2) - vs 00:58:734 (2,3) - and bigger jumps from there
• 01:02:263 (4,1) - 01:04:381 (4,5) - both of these objects collectively are spaced much smaller compared to the surrounding patterns
• 01:22:204 (1) - I would suggest moving this slider to start at 01:22:381 - because there is a strong kick and guitar note there, so this would confuse the player
• 01:34:734 (4,1) - can you blanket these or make these notes aesthetically nicer somehow? looks like a blanket gone wrong lol
• 01:53:263 (1) - remove nc (you can put it somewhere else if you like though), this breaks the 1-2 nc pattern at 01:52:381 (1,2,1,2) - and it doesn't really make sense for 01:53:087 (1) - to have its own combo because its not more significant than the notes at 01:52:381 (1,2,1,2) -
• 02:26:440 (3) - small thing, but move the third node farther to the right for a more evenly curved slider (and maybe move the second one to the left too)
• 02:38:969 (6,7,1,2) - Compared to the spacing at 02:37:028 (1,2,3,4,5) - its easy to misread these as 1/1 gaps instead of 1/2 jumps. Maybe decrease spacing here?
• 03:04:381 (2,1,3,5) - Fix the aesthetics up here. I see what youre trying to do with the slider intersections here (and it can be done) but atm its done with some ugly placements, for example slidertail 3 barely touching the body of slider 1, plus it looks like a misplaced blanket
• 03:13:910 (1,2,3) - This spacing feels pretty unorganized atm. Can you space 2 evenly for 1 and 3 like you did with 03:15:146 (1,2,3) - ?
• 03:22:910 (2,1,2,3,4,5) - These jumps also feel unorganized. The variety of spacing you choose to use here, between 03:22:910 (2,1) - and 03:23:440 (3,4) - makes the pattern feel random. Plus, 03:23:793 (5) - feels like it should fit in more with 03:23:087 (1,3) -
Hard
• 00:07:204 (3,1) - Blanket?
• 00:11:616 (6) - same thing about the nc as last diff
• 00:14:440 - from here on i think you should use a set ds, probably either 1.4 or 1.5x. for this type of mapping continuity between objects is important, and atm objects look really unevenly spaced. look at 00:15:322 (2) - and 00:20:793 (4,5,1) - for example
• 00:23:969 (4,1) - this overlap doesn't really look aesthetically correct
• 00:47:616 (3,4) - Holy crap this spacing change. It's such a shock compared to 00:47:440 (2,3) - and 00:47:793 (4,5,6,1) - please reduce this
• 01:11:087 (1) - Not a big fan of this aesthetic. Doesn't fit in with the rest of the map and is obstructed behind the sliderend of 01:10:381 (3) -
• 01:35:616 (2,3) - This spacing feels a bit big. The exaggeration is necessary afterward, but beforehand this is compared to 01:34:910 (3,1,2) - and the music is still calmer here
• 01:40:734 (1,2) - Space this more, this 1/1 gap is confused with the 1/2 rhythm at 01:41:440 (2,3,4) -
• 01:54:146 (3,4,5) - I really think that you should make this drumroll stand out by mapping something different from jumps, since the drumroll is different from most of the music. Maybe try a creative slider or a 1/4 repeat slider?
• 02:00:498 (1,1) - Can you make this look more aesthetically pleasing? They currently intersect in a pretty awkward way. Also, it would look nicer if 02:02:263 (2,3) - were symmetrically the same slider
• 02:03:146 (4,1,2,3,4) - I don't like it when you use this pattern because if these were to be perfectly consistent in spacing, 02:02:616 (3,4,1) - would feel very intense and 02:03:322 (1,2,3,4) - would be low in energy. Can you make the square pattern a little more interesting or somehow harder?
• 02:16:028 (1) - I see what you were aiming for with this slider but at teh moment it looks really really sloppy. You can do the bouncing thingy but please make this look more aesthetically pleasing
• 02:52:028 (4,5,1) - can you even out the spacing in between these? this movement doesnt feel fluid in between the notes
• 00:11:616 (6) - same thing about the nc as last diff
• 00:14:440 - from here on i think you should use a set ds, probably either 1.4 or 1.5x. for this type of mapping continuity between objects is important, and atm objects look really unevenly spaced. look at 00:15:322 (2) - and 00:20:793 (4,5,1) - for example
• 00:23:969 (4,1) - this overlap doesn't really look aesthetically correct
• 00:47:616 (3,4) - Holy crap this spacing change. It's such a shock compared to 00:47:440 (2,3) - and 00:47:793 (4,5,6,1) - please reduce this
• 01:11:087 (1) - Not a big fan of this aesthetic. Doesn't fit in with the rest of the map and is obstructed behind the sliderend of 01:10:381 (3) -
• 01:35:616 (2,3) - This spacing feels a bit big. The exaggeration is necessary afterward, but beforehand this is compared to 01:34:910 (3,1,2) - and the music is still calmer here
• 01:40:734 (1,2) - Space this more, this 1/1 gap is confused with the 1/2 rhythm at 01:41:440 (2,3,4) -
• 01:54:146 (3,4,5) - I really think that you should make this drumroll stand out by mapping something different from jumps, since the drumroll is different from most of the music. Maybe try a creative slider or a 1/4 repeat slider?
• 02:00:498 (1,1) - Can you make this look more aesthetically pleasing? They currently intersect in a pretty awkward way. Also, it would look nicer if 02:02:263 (2,3) - were symmetrically the same slider
• 02:03:146 (4,1,2,3,4) - I don't like it when you use this pattern because if these were to be perfectly consistent in spacing, 02:02:616 (3,4,1) - would feel very intense and 02:03:322 (1,2,3,4) - would be low in energy. Can you make the square pattern a little more interesting or somehow harder?
• 02:16:028 (1) - I see what you were aiming for with this slider but at teh moment it looks really really sloppy. You can do the bouncing thingy but please make this look more aesthetically pleasing
• 02:52:028 (4,5,1) - can you even out the spacing in between these? this movement doesnt feel fluid in between the notes
Getting tired so ima stop here. Good luck!