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Aoi Yuuki - Mata Ashita

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Topic Starter
Sandpig

yongtw123 wrote:

Hi hi~

[Easy]
01:31:535 (2,1) - spacing too far?
01:34:415 (1) - eh.. a blue tick note? why not land at 01:34:895? remapped this part

[BK's Normal]
00:50:735 (1) - this play out okay to me but for a Normal diff I won't suggest so
01:26:735 (5) - whistle at end?
01:31:535 (1) - finish at end?
02:43:535 (1) - i don't think switching to normal hitsound set sounds good at repeat
03:29:615 (1) - curve this?

[Kana's Taiko Oni]
unable to mod taiko so skip~

[Hard]
I kinda feel the pattern can be...tidier. aimed to map a insane but I think it's a hard actually.

00:50:975 (6) - uh...why not end slider at 00:51:215? Sounds way better IMO ok
01:05:135 (6,7,8) - this triplet...plays a bit awkward IMO
01:05:375 (7) - remove finish and add it 01:05:615 here?
01:06:335 (2) - add note?
01:07:055 (5) - end at 01:07:295?
01:07:775 (6) - just a rhythm suggestion: [attachment=0:252bb]01.jpg[/attachment:252bb] remapped this part
01:15:695 (2) - i totally did not expect this to be a 1/16 beat (spacing) changed
01:19:535 (2) - ^ changed

[S i R i R u's Insane]
00:59:855 (5,6) - maybe go with vocal instead?

==============

soothing song~
star!

thx for mod :)
wmfchris
taiko mod

00:01:055 - k k d
[before 0:11 better not to put triplets since there's no drum sound?]
00:16:895 - kdd
00:38:015 - k k d D
01:35:135 - d
01:44:495 - k d k k d k
01:46:175 - d
01:49:535 - ^
01:50:015 - k d d k k d
01:53:855 - d
02:46:655 - d d K
03:53:135 - [1/2] kk dkdd

Rating: 8/10
Cyril Scarlet
kanpakyin
Nazi mod.

[General]
  1. 把countdown關掉...沒啥用
  2. 為甚麼只有ruru的diff沒kiai(Why there haven't kiai time in Bakaru's diff? o.o)
  3. 建議你還是加上一個slider靜音..因為這首歌本來就很祥和..然後在soft-normal hitsound(slider)轉換的時候會發出slider滑塊的聲音:<效果就沒那麼好..
[Easy]
  1. 00:09:935(3.4)-這裏不要跟vocal?考慮到這是一個easy,3/4 slider+1/2紅線note新手可能會比較confuse..尤其節奏感比較差的就更難抓準.
  2. 00:30:575(1.2.3.4)-在easy裏真的不建議把1/2疊起來...不過算了
  3. 01:05:615(x)-這個slider加上whistle?感覺比較好..
  4. 01:23:855(6.1)-嘗試把這個(6)加2個reverse?然後(1)-刪除.在01:25:295-加一個一拍的slider?
  5. 02:02:975(3)-我覺得這裏換normal很怪...
[BK's Normal]
  1. 做為一個Normal..這個diff的AR過份了..
  2. 00:57:935(1)-移長1/2排對上vocal要不在00:58:655加一個note也行..
  3. 01:09:455(1)-這裏是高潮部分得開始,只用一條slider輕輕帶過表示這不分精彩不能
  4. 01:16:655(5)-這裏你漏了個Normal hitsound?
  5. 01:27:455(5)-高音位置,加個whistle?
  6. 01:30:935(2)-這裏是3/4我知道..但我也聽出這裏違和了,要是我..我寧願用1/2 or 1/1輕輕帶過算.
  7. 02:43:535(1)-藍線normal hitsound自重..表示違和情度無法形容..
  8. 02:47:615(4)-考慮在這裏開始Normal hitsound?
  9. 03:03:215(x)-從音樂以及notes密度來看..這裏怎樣都不適合放spinner,還是把這part給map掉..
  10. 03:43:055(1-5)-這個5角形歪了..請自行調整.
  11. 03:54:575(3)-Whistle?
在個人感覺上...這個diff的hitsound其實可以做得更好...而且在排版上slider弧度,花樣等都可以再做得好一點..但總體來說還是不錯的= ="

[BakaRin's Taiko]
  1. 把SV調到1.4 ,最多1.5 (1.6基本沒Taiko mapper會調而且打起來notes得密度也會怪怪)
  2. 把音量統一!然後全部調到soft-55%~65% 這剛剛好
  3. 00:09:935(39-42)-kd kd明顯和音樂不合..還是用kd dk把..
  4. 00:52:175(230-239)-pattern suggestion:dk kd kkd
  5. 01:04:535(292)-Remove this note.
  6. 01:42:095(459)-Big D here?
  7. 02:01:295(524-528)-這裏不適合加5連...把它變成一個1/2和一個3連..
  8. 02:39:935(707-709)-I prefer using kkk here.
  9. 03:20:015(~)-請檢查這部分kiai裏面的big notes.頻密次數達到 OooOooOoo 雖然也不是說不可以,但和整體難度偏離..這部分達oni7..其餘部分大約是oni6而且太多big notes也不好聽..
  10. 03:35:225(kiai)-1s Re-kiai在Taiko diff裏是不被允許的
  11. 03:44:015(1003)-Change to d.
  12. 03:44:975(1009-1012)-2-2 plet pattern不適合..可以嘗試1/2 orx xx的節奏效果.
  13. Ok.Then my rating here:(For reference only)
    -Pattern:4/5
    -Rhythm:4.5/5
    -Particular problems:-1
    Totally:7.5/10
[Hard]
  1. 00:10:415(x)-在這裏加個note?
  2. 00:18:935(x)-感覺在這裡加個note會好一點..
  3. 01:07:775(1)-這裏感覺欠缺了一個whistle.
  4. 01:18:095(2)-話說這裏spacing是不是由點問題?打起來怪怪的..
  5. 01:24:815(1)-如果你是想做4角跳的話這裏就要往上移一點...正方形歪掉了..
  6. 01:40:415(x)-Spinner加whistle?
  7. 03:04:175(1)-Remove New combo..沒有new combo的必要..(而且後面的jump不會很突然)
這不是你的mapping style阿 D:...感覺排版有點亂...介於你我的美感可能不同..所以我就不mod排版了(除非真的有甚麼接受不了.但這裏沒有 xD

[BakaRu's Insane]
  1. IMO..AR7 is more appropriate
  2. 01:15:215(4)-Remove whistle from this whole slider..seem a bit noisy.
  3. 01:43:755(4)-Increase 10~20% volume then whistle this note.
  4. 02:40:655-I'm strongly not suggest you reduce spacing suddenly and it is not fit the music too much,Player may feel confuse here.
  5. 03:20:015(1-8)-This jump pattern is really awkward!I don't know what you think about it..but I think you better to change an another pattern.
= =mod好了...好長阿..
Shirakawa Kotori
!圆神!
bakabaka
Shiomiya Shiori
快些rank吧 :)
Topic Starter
Sandpig

kanpakyin wrote:

Nazi mod.

[General]
  1. 把countdown關掉...沒啥用 忘了
  2. 為甚麼只有ruru的diff沒kiai(Why there haven't kiai time in Bakaru's diff? o.o)
  3. 建議你還是加上一個slider靜音..因為這首歌本來就很祥和..然後在soft-normal hitsound(slider)轉換的時候會發出slider滑塊的聲音:<效果就沒那麼好..
注意到了但是感觉问题不大 因为滑块音都是在note后出现

[Easy]
  1. 00:09:935(3.4)-這裏不要跟vocal?考慮到這是一個easy,3/4 slider+1/2紅線note新手可能會比較confuse..尤其節奏感比較差的就更難抓準. slider抓不准也能打 而且在一开始 retry大丈夫(喂)
  2. 00:30:575(1.2.3.4)-在easy裏真的不建議把1/2疊起來...不過算了 这张图里所有叠起来的都是1/2
  3. 01:05:615(x)-這個slider加上whistle?感覺比較好..
  4. 01:23:855(6.1)-嘗試把這個(6)加2個reverse?然後(1)-刪除.在01:25:295-加一個一拍的slider? EASY里从来不用超过1次往返的短slider……
  5. 02:02:975(3)-我覺得這裏換normal很怪... 删了一个
[BK's Normal]
  1. 做為一個Normal..這個diff的AR過份了..
  2. 00:57:935(1)-移長1/2排對上vocal要不在00:58:655加一個note也行..
  3. 01:09:455(1)-這裏是高潮部分得開始,只用一條slider輕輕帶過表示這不分精彩不能
  4. 01:16:655(5)-這裏你漏了個Normal hitsound?
  5. 01:27:455(5)-高音位置,加個whistle?
  6. 01:30:935(2)-這裏是3/4我知道..但我也聽出這裏違和了,要是我..我寧願用1/2 or 1/1輕輕帶過算.
  7. 02:43:535(1)-藍線normal hitsound自重..表示違和情度無法形容..
  8. 02:47:615(4)-考慮在這裏開始Normal hitsound?
  9. 03:03:215(x)-從音樂以及notes密度來看..這裏怎樣都不適合放spinner,還是把這part給map掉..
  10. 03:43:055(1-5)-這個5角形歪了..請自行調整.
  11. 03:54:575(3)-Whistle?
在個人感覺上...這個diff的hitsound其實可以做得更好...而且在排版上slider弧度,花樣等都可以再做得好一點..但總體來說還是不錯的= ="

[BakaRin's Taiko]
  1. 把SV調到1.4 ,最多1.5 (1.6基本沒Taiko mapper會調而且打起來notes得密度也會怪怪)
  2. 把音量統一!然後全部調到soft-55%~65% 這剛剛好
  3. 00:09:935(39-42)-kd kd明顯和音樂不合..還是用kd dk把..
  4. 00:52:175(230-239)-pattern suggestion:dk kd kkd
  5. 01:04:535(292)-Remove this note.
  6. 01:42:095(459)-Big D here?
  7. 02:01:295(524-528)-這裏不適合加5連...把它變成一個1/2和一個3連..
  8. 02:39:935(707-709)-I prefer using kkk here.
  9. 03:20:015(~)-請檢查這部分kiai裏面的big notes.頻密次數達到 OooOooOoo 雖然也不是說不可以,但和整體難度偏離..這部分達oni7..其餘部分大約是oni6而且太多big notes也不好聽..
  10. 03:35:225(kiai)-1s Re-kiai在Taiko diff裏是不被允許的
  11. 03:44:015(1003)-Change to d.
  12. 03:44:975(1009-1012)-2-2 plet pattern不適合..可以嘗試1/2 orx xx的節奏效果.
  13. Ok.Then my rating here:(For reference only)
    -Pattern:4/5
    -Rhythm:4.5/5
    -Particular problems:-1
    Totally:7.5/10
[Hard]
  1. 00:10:415(x)-在這裏加個note?
  2. 00:18:935(x)-感覺在這裡加個note會好一點.. 改了
  3. 01:07:775(1)-這裏感覺欠缺了一個whistle. ok
  4. 01:18:095(2)-話說這裏spacing是不是由點問題?打起來怪怪的.. 改了
  5. 01:24:815(1)-如果你是想做4角跳的話這裏就要往上移一點...正方形歪掉了..
  6. 01:40:415(x)-Spinner加whistle?
  7. 03:04:175(1)-Remove New combo..沒有new combo的必要..(而且後面的jump不會很突然)
這不是你的mapping style阿 D:...感覺排版有點亂...介於你我的美感可能不同..所以我就不mod排版了(除非真的有甚麼接受不了.但這裏沒有 xD

现在做HARD都成这样了 这张图是最开始尝试这种排版的 后来的图有所改进

[BakaRu's Insane]
  1. IMO..AR7 is more appropriate
  2. 01:15:215(4)-Remove whistle from this whole slider..seem a bit noisy.
  3. 01:43:755(4)-Increase 10~20% volume then whistle this note.
  4. 02:40:655-I'm strongly not suggest you reduce spacing suddenly and it is not fit the music too much,Player may feel confuse here.
  5. 03:20:015(1-8)-This jump pattern is really awkward!I don't know what you think about it..but I think you better to change an another pattern.
= =mod好了...好長阿..
没写的由于个人观点不作改动。

辛苦了=w=
KanaRin
Cyril Scarlet

kanpakyin wrote:

[BakaRu's Insane]
  1. IMO..AR7 is more appropriate
  2. 01:15:215(4)-Remove whistle from this whole slider..seem a bit noisy. Fixed
  3. 01:43:755(4)-Increase 10~20% volume then whistle this note. Fixed
  4. 02:40:655-I'm strongly not suggest you reduce spacing suddenly and it is not fit the music too much,Player may feel confuse here. Fixed
  5. 03:20:015(1-8)-This jump pattern is really awkward!I don't know what you think about it..but I think you better to change an another pattern. Fixed
∠(≧ω・)

anyways. I"M NOT BAKA :shock: Xd

Download: Aoi Yuuki - Mata Ashita (Sandpig) [S i R i R u's Insane].osu
nonhuman1111
8-) 8-) 8-) 8-)
VthCool
Good Map!
KanaRin
豬又說要rank現在竟然afk!
Garven
As per your request:

[Easy]
00:22:895 - Snap this timing section to the end of the slider. There's a slight moment where the normal sliderslide occurs and it sounds weird.
Some of the mapping techniques you used in this feel more appropriate for a Normal difficulty like these sliders 01:19:055 (1,2) - They fit with how you mapped the rest of the difficulty however, but perhaps keep newer players in mind when you're constructing these rhythms and patterns.
03:42:575 (3,1) - Spacing

[BK's Normal]
00:04:175 (1) - Agh, that whistle on the sliderslide sounds awful. You sure you want that there?
01:09:455 (1) - Think you can have this closer to the center so that realigning will be easier?
03:53:135 (2) - This sounded better starting at 50% volume
Really good flow on this map. Nice.

[Kana's Taiko]
That HP drain is brutal to my noobness. ;_;

[Hard]
Some of that larger spacing during the kiai is pretty tough compared to how you mapped the non-chorus parts. Consider toning it down a little? 1.4 spacing felt good for the jumps, and 1.2-1.25 felt good for the increased feeling of speed.
01:57:935 (2,3) - Seems a bit much for this map's Hard
02:23:375 (5,1) - This one felt fine though. I think that previous one just needs a bit better flow into it if you want to use a jump like that.
Yeah... the kiai parts feel almost unbalanced in how much of a difficulty spike they are.
That said, everything flows really smoothly together. It's just that the map's balance doesn't feel like it works too well when labeled as a Hard.

[RuRu's Insane]
Nice~

Was kinda falling asleep at the end there though, haha. Sleep song. Good set, though~
Topic Starter
Sandpig

Garven wrote:

As per your request:

[Easy]
00:22:895 - Snap this timing section to the end of the slider. There's a slight moment where the normal sliderslide occurs and it sounds weird.fixed
Some of the mapping techniques you used in this feel more appropriate for a Normal difficulty like these sliders 01:19:055 (1,2) - They fit with how you mapped the rest of the difficulty however, but perhaps keep newer players in mind when you're constructing these rhythms and patterns. that's what I thought ;)
03:42:575 (3,1) - Spacing fixed

[BK's Normal]
00:04:175 (1) - Agh, that whistle on the sliderslide sounds awful. You sure you want that there? fixed
01:09:455 (1) - Think you can have this closer to the center so that realigning will be easier? changed the pattern
03:53:135 (2) - This sounded better starting at 50% volume fixed
Really good flow on this map. Nice.

[Kana's Taiko]
That HP drain is brutal to my noobness. ;_;

[Hard]
Some of that larger spacing during the kiai is pretty tough compared to how you mapped the non-chorus parts. Consider toning it down a little? 1.4 spacing felt good for the jumps, and 1.2-1.25 felt good for the increased feeling of speed.
01:57:935 (2,3) - Seems a bit much for this map's Hard fixed
02:23:375 (5,1) - This one felt fine though. I think that previous one just needs a bit better flow into it if you want to use a jump like that.
Yeah... the kiai parts feel almost unbalanced in how much of a difficulty spike they are.
That said, everything flows really smoothly together. It's just that the map's balance doesn't feel like it works too well when labeled as a Hard.

reduced spacing distance of some patterns during kiai time

[RuRu's Insane]
Nice~

Was kinda falling asleep at the end there though, haha. Sleep song. Good set, though~
thx for mod :)
Garven
A couple tiny fixes, and here we go~

:U
xierbaliti
-General-
leadin用2000? 1000有些短了

-RuRu-
01:06:815 (3) - nazi spacing 1 grid down?
02:30:095 (3) - add whistle to slider's repeat?
02:31:295 (6) - add clap here?
02:42:575 (2) - remove clap and add whistle?
03:39:215 (1,2) - don't like the spaing here._.
Cyril Scarlet

xierbaliti wrote:

-General-
leadin用2000? 1000有些短了

-RuRu-
01:06:815 (3) - nazi spacing 1 grid down? (`・ω・´)ゞ
02:30:095 (3) - add whistle to slider's repeat? (`・ω・´)ゞ
02:31:295 (6) - add clap here? (`・ω・´)ゞ
02:42:575 (2) - remove clap and add whistle?
03:39:215 (1,2) - don't like the spaing here._. (`・ω・´)ゞ

∠(≧ω・)

Download: Aoi Yuuki - Mata Ashita (Sandpig) [S i R i R u's Insane].osu
xierbaliti
:O
Topic Starter
Sandpig
updated
xierbaliti
:3
Kyonko Hizara
:)
konggejian
:D
Garven
Looks good! Ranked!
OzzyOzrock
>w<
Suimya
yay >w< got ranked congrets sandbig
Cyril Scarlet
ヾ(゚ω゚)ノ゛
DontTalkwithMir
Reupload please ;).
OzzyOzrock
Umm, in the taiko diff, the SV is 1.55...

._.

Needs to be either 1.4 (recommended) or 1.6 (UGLY)

;_;
winber1
err.. i can't download the map D:

still, congratz on rank :3
BlazingFX
unable to download as well!
Piotrekol

BlazingFX wrote:

unable to download as well!
^
=w=
YTYuyu
Looks like im not the only 1 who cant download this song :o
Andrea
Let's just wait for peppy to fix the download that seems to be broken for now.

No need to post anymore guys :P
Kyonko Hizara
Download isnt working
GiNa
The link is not working :o

Oops, I just saw the previous page, I'll wait :)
OzzyOzrock
How strange people can't DL it lol
BlazingFX
upon hitting download, a download box appears..with the file being a .html document. try to open it anyway, download fails
xierbaliti
http://puu.sh/2ObM

uploaded this map to puush just now :3
BlazingFX
>:X error

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