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Ym1024 - orange tea [Osu|Taiko]

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OzzyOzrock
[Beginner]
Notes begin in strange places for a beginner...

But otherwise, good job :3
[Normal]
Also great
[Hyper]
Awesome job ;_;
[Another]
Aaah! Yeaah, another mapper that makes maps like I love them! star~

About it playing well in taiko, Another plays alright, but there are the unauthentic 1/4 finish notes, some 1/8, and some rhythms that don't really feel right when played. Which, you really can't help, as this isn't a taiko map, it's an osu! map.

So... can I make a taiko map? :3
Topic Starter
Niva
Sure (:
Kotone
nazi mod
General
tag 'Yellow mapleleaf' (maybe some one search this
Beginner
00:10:678 - finish?
00:09:928 (2,1) - use 1.5 beat here is confusing for newbies
00:22:116 (4) - volume too small, +5~10%?
00:27:741 (3) - whistle
00:38:053 (TS) - I think these timingsection is useless of this diff
01:07:866 (2) - finish?
01:58:678 (4) - volume too small, +5~10%?
01:46:678 (1) - ^
01:52:678 (2) - finish?
02:27:366 (1) -start at 02:27:366 - better?
at all diff,02:29:053 - kiai finish at 02:27:366 (1) - better?

Normal
00:22:116 (3) - volume too small, +5~10%?
00:37:678 (TS) - same as Beginner
00:45:928 - finish?
00:50:616 (1) - remove finish? noisy
01:40:678 (1) - finish?
01:46:678 (1) - same
01:58:678 (5) - ^

Hyper
good
00:10:678 (7) - finish?
00:22:491 - add note?
02:07:116 (8) - whistle
02:27:366 (1) - same as Beginner
other hitsounds same as Normal & Beginner(I am lazy>.<

Another
I like this<3
00:22:491 - add a circle here better for me
00:37:397 - whistle
00:43:866 (1) - odd, I suggest finish this at 00:46:303 - & add a note at 00:43:866
01:17:241 (3) - new combo
02:26:053 (1) - 02:27:178 - finish here
and kiai

good map & good luck!
Meiri
>:D

Star ! Perfect !
Topic Starter
Niva
Thank you HellDawn and kak - Peaceful Melody - for star!
Thank you karenying for the mod, fixed most~
OzzyOzrock
Lol, I finished.

Download: Ym1024 - orange tea (Nivalis) [Ozzy's Taiko].osu
Will post BG right now...

EDIT: Woo!


Topic Starter
Niva
Woah, lovely rhythm xD
Thanks OzzyOzrock! Added~
Gomo Psivarh
Hi Nivalis :D

[Nomo]
some sliders are out of the grid ( eg. 00:37:678 (1) ) , however I don't know whether it is permitted :(

[Hyper]
01:21:366 - use a circle instead of repeating slider here? stack the circle with 01:21:553 (3)
02:15:741 (5 ) - repeat 3 times?
02:16:116 (6) - ^

[Another]
01:58:678 (1) - new combo

GJ :)
BONUS 80000!
gyt
[Beginner]
02:11:991 (2) - change clap to whistle? (too many claps here, imo)
02:13:491 (4) - ^
02:14:991 (2) - ^
02:26:053 (1,1) - make with one spinner? Now it's a bit difficult for easy.

[Normal]
nice :D

[Hyper]
I'm not a big fan of these stacks: 00:22:116 (3,4), 01:14:616 (1,2). They don't plays so good like others. Try to add circles at white ticks or remove these stacks maybe?
00:32:616 (3,4) - make with one slider maybe?
01:20:616 (2) - end this at 01:20:991 (+ add some 1/2 circles and/or slider after)? It doesn't really follow the music now, imo
I very like this difficulty in general

[Another]
well, I can't play these another diffs. Anyway:
00:13:303 (3,4,5,6) - do you really need a 3.6x jump?
01:55:866 (1,2,3,4) - 4.2x, 5.4x - oh it's too big even for insane, imo
Topic Starter
Niva
Thanks both Gomo Psivarh and gyt, fixed most xD
I like those jumps... Reduced distance anyway (:
TheVileOne
Beginner

01:14:053 (2) - I think this would look better if it was curved the other way.

http://osu.ppy.sh/ss/94226

02:14:991 (2) - I think this plays better if you moved it half a beat forward.

Normal
Fine...

Hyper

00:22:116 (3,4) - This stack just can't exist when there is a sound here 00:22:491 - It is too tempting to hit early.

00:22:772 - kiai ends on a blue tick?

01:00:741 (4) - Perhaps add a repeat?

01:06:553 (3,1) - Not stacked perfect.

01:14:616 (1,2) - ^

Another

00:13:303 (3,4,5,6) - Kind of abrupt change in spacing don't you think?

00:22:303 (6,7) - Seriously again??? This is even worse than Hyper.

00:55:866 (3,4,5,6) - Eh I'm not sure if there is anything you can do about it. But it just plays weird after the sped up jumps to slow down like that.


All diffs are well constructed. Star
Topic Starter
Niva
Thank you! Will be updated later.
Updated! Ready for further modding~
- Rche -
sorry i can't pick anything here...
+star.
Topic Starter
Niva

justnobody wrote:

sorry i can't pick anything here...
+star.
Thank you for checking~
Chacha17
Hi

Another
01:48:928 (6) - offscreen
...kiai time is weird @___@


pretty flawless maps! :)
Topic Starter
Niva

Chacha17 wrote:

Hi

Another
01:48:928 (6) - offscreen Not in the play mode though... Not sure about this, leaved as is for now
...kiai time is weird @___@

pretty flawless maps! :)
Thank you Chacha17~
Diasios
[Beginner]

  • • 00:37:959 (green timing section) - Delete this timing section.
    • 00:38:522 (green timing section) - ^
    • 00:39:084 (green timing section) - ^
    • 01:29:616 (2) - 1 square down (grid level 4)
[Hyper]

  • • 02:17:616 (1,1,1) - Remove "New Combo"s
[Another]

  • • 01:40:303 (4) - Add 1 slider-repetition

Nice map.
Topic Starter
Niva
Wow, so fast ><
Fixed all~
NNL_old
('ω'*)☆
Topic Starter
Niva

NNL wrote:

('ω'*)☆
Thanks for star (:
-Moccha_chii-
General
- I think the timing are too fast
maybe my ear? err... maybe you can try to find the right offset
-

Beginner
This diff has so many strange notes to play . When I try to play it , it doesn't fit the beat nor the song so...that's kinda difficult.Well even it's follow the song it's kinda hard to play
00:26:241 (1,2) It's strange at play
00:38:053 (1) ^
Well most of them are good but they had the wrong position so it would be hard for play I guess you have to find it by yourself

Normal
00:08:616 (1) rather than make it a short slider I think it's better you make two notes in here and in 00:08:803

Hyper
This diff is fine :3 Sorry I can't find anything from this ._.
But I think it's a little bit for read
Btw circle size is normal maybe? Since it's Hyper

Another
This one is fine too sorry I can't help you :'(
circle size is normal
-----------------------------------
That's it . Nice map
Dai
nggak tau dah :D
Topic Starter
Niva

lufi10 wrote:

nggak tau dah :D
lol, thx bintangnya btw xD
-Moccha_chii- : Maaf yah belakangan ini lagi agak males nyentuh editor, btw thanks for mod, udah gw kudosu (: Kalau udah gw kerjain modnya nanti gw edit post

EDIT : Cuma ngerubah 00:26:241 (1,2) di Beginner... Ada alasannya kenapa Hyper ukuran lingkarannya segitu, itu supaya enak kalau main Hid+HR atau DoubleTime, nggak terlalu susah kok map ini diff Hypernya, streamnya aja 0...

Thanks for modding, though~
winber1
Another

00:24:928 (3,4,5) - to be honest, I don't think this clap pattern fits. It actually really disorients me some reason and I feel like i'm going to mess up or something. I'd be fine continuing that original simple pattern and it fits better imo. I would do the same with the other clap patterns like this.
01:13:491 (9) - add 2 more repeats.
02:16:022 (x) - add a note in between combo 2 and 3?
02:20:147 (1,2,3) - eh i wouldn't stack these. At first they look like they are 1/4 tick away from each other or something idk. I guess the player will realize the rhythm the second time tho.

Hyper

00:12:928 (6) - change this slider into a note. I like the silence at 00:13:116. It also matches the same pattern that comes aftre it.
00:20:616 (3) - *nazi* 1grid left
00:26:428 (2) - yeah... i don't really want that clap pattern here >_>
01:10:866 - 01:19:116 - i feel kinda awkward here because I really want to play white tick notes (e.g. like here 01:12:366 or 01:12:741 or 01:13:866) because of the other thing in the music, but there's nothing there D:.
02:08:053 (1,2) - well, i kinda read this incorrectly... hmm
02:15:741 (5) - remove one repeat, or have the end of the slider touch combo 6
02:22:303 (4) - new combo

Normal

00:35:053 (2) - this note really bothers me lol. perhaps try something like this?:
01:25:116 (1,2) - probably still plays the same, but the spacing is a tiny bit off lol.
01:37:116 (5) - erm... this is almost off screen. I would seriously keep this within the grid... don't glitch it out there >_>
01:43:866 (1,2,3) - perhaps try this rhythm... it sounds better imo:
SPOILER
Oh, yeah fyi, combo 3 is at 01:44:991
01:55:866 (1) - similar to the comment above... you may think about having some sort of note every 3/2 beat

Easy

--The amount of rests in between notes varies a lot and could make it harder for a beginner to read... hmm oh well. just something to consider.

01:11:803 (1,2,3,1,2,3,1,2,3) - I would consider following the other phrase (that constant 1/1 tick noise). I feel this sort of "syncopation" could mess beginners up.

Awesome map! :3

Topic Starter
Niva
Fixed many things, thank you!
Awesome mod post also :3
IceBeam
Hi,sorry for delays.

Folder is clean.
But there're still some issues:

Ozzy's difficulty has different combo colours,and they're not related to default taiko colours,either.
Soo..maybe change them to Nivalis' ones or use usual Taiko colours?

Also,why only Another has different BG among standart maps?
I like it much more,so maybe use it for all standart difficulties?

Kiai
  1. Cut 2-nd Kiai time at 01:22:866
  2. Start 3-rd Kiai from 02:16:678
  3. Finish 3-rd Kiai at 02:28:866
[Beginner]
00:25:116 (4,1,2,3) - This rhytm is a bit hard for beginners.But I'm not sure if I can suggest something that could be much easier,so,maybe you can leave it as it is.
00:29:616 - I think this note is missing.
01:41:053 (2) - I think you should start this slider from 01:41:241.

[Normal]
00:53:803 (2) - Flip it vertically? Looks better to me :|
01:11:803 (1) - Shouldn't it start from 01:11:616?

[Hyper]
00:18:553 (5) - This stack doesn't play/look so good :<
01:27:272 - Remove clap from blue tick? It sounds disgusting :(
01:48:178 (1,2) - These jumps are a little unexpected compared to the rest of the map.

[Another]
01:37:866 - This finish is missplaced? It should be at 01:37:491.

Not much to say,expect some claps were annoying (mostly blue ticks,like 01:00:272,01:06:272 and etc.)

Awesome mapset and music.
Star~
Topic Starter
Niva
Fixed most, thank you~

About the BG, the BG in Another is experimental (: I want to use it to all diff but Ozzy's Taiko already used the BG from the other diff, so I just used it for Another xD
grvyd
:oops: :oops: :oops: :oops: :oops: :oops:
Topic Starter
Niva

flatps wrote:

:oops: :oops: :oops: :oops: :oops: :oops:
thx for star~
YGOkid8
Beginner:
- Wouldn't say "beginner", but easy enough I guess.

Normal:
- A bit hard, but quite enjoyable to play. ;)

Hyper:
- Fun hard diff. Patterns were simple but enjoyable. :D

Another:
- Unfortunately, I didn't like this diff. the most. Nevertheless, it was still quite nice to play. However, ZOMG WHAT IS WITH THAT HP DRAIN REDUCE IT BY ONE I DIED YOU KNOW FROM HARDLY MISSING ANYTHING.

Otherwise, this is an excellent map; Very well mapped overall :)
Topic Starter
Niva
Reduced HP Drain (and OD also) in Another by 1, thanks YGOkid8~

Beginner/Normal/Hyper/Another are the usual difficulty names used in BMS songs, so I'm leaving the diff name xD

EDIT : Whew unexpected bubble o.o Thanks so much once again~
YGOkid8
alright then.
PSPDS Eddie
gogo~ :)
SapphireGhost
Cute song ~ so I came to mod. I also sort of orange-ified stuff.

[General]
Important: Red timing points must stay consistent between difficulties.
[Beginner]
00:32:803 (2) - This note overlaps with the HP Bar, which is rankable but doesn't look good. I would change the position a bit.
01:39:553 (3,4) - The slight overlap with the two notes here doesn't look very good, make them not overlap.
[Normal]
01:43:116 (5) - Overlap with the HP Bar again.
[Hyper]
01:48:928 (1) - HP Bar stuff yay.
[Another]
00:32:803 (2,3,4,5,6,1) - I messed up here, it's tough when there's a note under the last note of the stream because then you can accidentally stream too much and break your combo. Not a big deal, though.
01:27:553 (5,6) - I hit (6) too early but that's probably just me being silly.

That's all! The biggest issue is about the red timing points, but the rest is just suggestions. Have a star ~
OzzyOzrock
Yeah, I had added that timing point because it's supposed to be there, but didn't know it was unrankable orz. Sorry.

I'd recommend adding it to the standard diffs.
Topic Starter
Niva

SapphireGhost wrote:

Cute song ~ so I came to mod. I also sort of orange-ified stuff.

[General]
Important: Red timing points must stay consistent between difficulties.
[Beginner]
00:32:803 (2) - This note overlaps with the HP Bar, which is rankable but doesn't look good. I would change the position a bit.
01:39:553 (3,4) - The slight overlap with the two notes here doesn't look very good, make them not overlap.
[Normal]
01:43:116 (5) - Overlap with the HP Bar again.
[Hyper]
01:48:928 (1) - HP Bar stuff yay.
[Another]
00:32:803 (2,3,4,5,6,1) - I messed up here, it's tough when there's a note under the last note of the stream because then you can accidentally stream too much and break your combo. Not a big deal, though.
01:27:553 (5,6) - I hit (6) too early but that's probably just me being silly.

That's all! The biggest issue is about the red timing points, but the rest is just suggestions. Have a star ~
Thanks for checking~
Will do mod (edit post) tomorrow though. I am very tired after attending a school event, and I am not in the mood of touching the editor... orz

Kudosued anyway (:

EDIT : Fixed ~
OzzyOzrock
While it's popped, I changed a lolfill I had left in before to something simpler.

Download: Ym1024 - orange tea (Nivalis) [Ozzy's Taiko].osu
Topic Starter
Niva

OzzyOzrock wrote:

While it's popped, I changed a lolfill I had left in before to something simpler.

[attachment=0:9ad29]Ym1024 - orange tea (Nivalis) [Ozzy's Taiko].osu[/attachment:9ad29]
Sure, updated.
Maya-kira
orange tea is a good map .w.


*dances around*
"Due to stars being useless, they are currently being phased on. More details will follow soon. "
arien666
As this song is related with orange, try to make fruit-ryuta as orange character >ω<

[Beginner]
:3

[Normal]
:3

[Hyper]
:3

[Another]
:3

[Ozzy's Taiko]
01:41:241 (1,1,1,1,1,1,1,1,1,1,1,1,1) - SERIOUSLY, CHANGE THIS PATTERN
01:53:241 (1,1,1,1,1,1,1,1,1,1,1,1,1) - ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^
02:20:146 (2,3,1,2,1,1) - Why 1/4 finish things ;___;?



I wonder about Taiko diff ;___;
orz orz orz

ps. Don't give kudosu for this reply :3
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