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Feint (feat. Laura Brehm) - Words

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Topic Starter
Vaarka
This beatmap was submitted using in-game submission on Sunday, June 11, 2017 at 12:18:34 AM

Artist: Feint (feat. Laura Brehm)
Title: Words
BPM: 175
Filesize: 12549kb
Play Time: 04:08
Difficulties Available:
  1. Tension (5.2 stars, 1012 notes)
Download: Feint (feat. Laura Brehm) - Words
Information: Scores/Beatmap Listing
---------------
All the tension rising up ... so much it hurts...

Finally finished the actual map. Mostly done with hitsounding (as in I've done the same hitsounding for the end as I did for the beginning)

First finished map :3

Editing has begun. Valandril earns an automatic kudosu for being the first "mod" after it was done.

The self-favorite is staying ;3
https://www.reddit.com/r/osugame/commen ... cc/me_irl/

Players who have modded (or helped in some way):
Valandril
Zhuriel
Opsianos

Change log
AR9 -> AR9.3 -> back to AR9
HP7 -> HP6.5 (for HR)
Pulled a circle that ended a stream closer, making it an actual stream
Moved a triple x12 (I don't even know anymore)
Moved a circle x10 (I don't even know anymore)
Moved a slider x6 (I don't even know anymore)
Edited streams so they were (hopefully) more smooth
Edited sliders in second drop. As Opsianos (whom I owe kudosu) pointed out, there were beats in the middle of the sliders, so I changed it up a bit. Have fun double tapping :D
Finished hitsounding (kinda) up until break in middle
Zhuriel
gave some advice on overlaps, visual distance, stream shapes and hitsounds on discord kds pls
Topic Starter
Vaarka

Zhuriel wrote:

gave some advice on overlaps, visual distance, stream shapes and hitsounds on discord kds pls
thx <3
Topic Starter
Vaarka
Conversation with Zhuriel about the map (mostly so I can refer to it)

What to work on: the visual spacing, hit sounds, streams, and overlays -- make AR9



c/p'd (with his permission)


Vaarka - Today at 11:18 AM
t/517111
osu! » Forum » Works In Progress/Help » Feint (feat. Laura Brehm) - Words

Zhuriel - Today at 11:24 AM
plays well enough, rhythm makes sense

Vaarka - Today at 11:25 AM
yey

Zhuriel - Today at 11:25 AM
not a fan of the slider shapes, make them more consistent plus i don't like the sharply curved short ones

Vaarka - Today at 11:25 AM
for the second drop?

Zhuriel - Today at 11:25 AM
overall

Vaarka - Today at 11:25 AM
aight

Zhuriel - Today at 11:26 AM
when you use approximately the same slider shape just copy paste
looks much nicer

Vaarka - Today at 11:26 AM
yeah, I didn't do that for a lot of the first half iirc
anything else?

Zhuriel - Today at 11:26 AM
overlaps tend to look pretty messy

Vaarka - Today at 11:27 AM
overlaps?
(terms)

Zhuriel - Today at 11:27 AM
not sure how to best work with that because i usually avoid them entirely

Vaarka - Today at 11:27 AM
what are overlaps exactly?
eh heh

Zhuriel - Today at 11:27 AM
hitobjects visually overlapping

Vaarka - Today at 11:27 AM
oh
so the doubles?

Zhuriel - Today at 11:28 AM
https://osu.ppy.sh/ss/6798291
5 and 2, 4 and 1 for example
not sure how well these particular ones show up but you get the point

Vaarka - Today at 11:29 AM
yeah

Zhuriel - Today at 11:29 AM
in general try to use more consistent visual distances

Vaarka - Today at 11:29 AM
example?
oh wait
duh
distance snap

Zhuriel - Today at 11:30 AM
no not that, visual distance is a bit difference

Vaarka - Today at 11:30 AM
hm?

Zhuriel - Today at 11:30 AM
visual distance is how much space there is between objects on screen, but not necessarily ds

Vaarka - Today at 11:31 AM
okay
again, an example if you have one?

Zhuriel - Today at 11:31 AM
watch pishi's video on aesthetics for more on that

Vaarka - Today at 11:31 AM
aight

Zhuriel - Today at 11:33 AM
did you map the streams by hand?
look a bit wonky in places

Vaarka - Today at 11:33 AM
yeah

Zhuriel - Today at 11:34 AM
in general either use slider to stream or some guide slider/approach circle/something else to make streams smooth and consistent

Vaarka - Today at 11:34 AM
hmm
I never thought of doing that
is there a way to make them all circles? I feel like there is, but I don't remember how

Zhuriel - Today at 11:35 AM
https://osu.ppy.sh/ss/6798330
here's an example for visual distance, making the distance between 4,6 the same as 2,5 would look much nicer
and for streams, ctrl shift f

Vaarka - Today at 11:36 AM
aight

Zhuriel - Today at 11:36 AM
overall all these things make it feel unstructured

Vaarka - Today at 11:38 AM
the visual spacing, streams, and overlays?

Zhuriel - Today at 11:38 AM
those are the most important aspects i feel
that are lacking right now

Vaarka - Today at 11:38 AM
alright, I'll keep that in mind

Zhuriel - Today at 11:39 AM
as for hitsounding, did you actually use any additions?
i didn't notice any while playing

Vaarka - Today at 11:39 AM
no
I used the regular default ones

Zhuriel - Today at 11:39 AM
i mean additions as in clap/finish/whistle not custom samples

Vaarka - Today at 11:40 AM
not really

Zhuriel - Today at 11:40 AM
you should use those otherwise the map sounds bland

Vaarka - Today at 11:40 AM
okay

Zhuriel - Today at 11:40 AM
depending on what skin you use you might not notice but they do make a lot of difference

Vaarka - Today at 11:40 AM
okay

Zhuriel - Today at 11:41 AM
aside from that the slider part in the second kiai was pretty fun to play

Vaarka - Today at 11:41 AM
:3
I had fun mapping that part
thanks
I'll write this crap down

Zhuriel - Today at 11:46 AM
on another note ar could be lower btw

Vaarka - Today at 11:46 AM
I had it at 9
2/3 people told me to make it 9.3

Zhuriel - Today at 11:46 AM
tell those people to learn to read

Vaarka - Today at 11:46 AM
tbh, I was fine with 9
lol
Valandril
Triples until 01:47:894 (2,3,4) - are in the same rhythm.
The next 3 are 1 beat late
Topic Starter
Vaarka

Valandril wrote:

Triples until 01:47:894 (2,3,4) - are in the same rhythm.
The next 3 are 1 beat late
Edited and fixed. Thank you ^.^
Pira
Screw it give me free kds pls
BanchoBot
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