Awesome.
Add also "How to use .osk"
In short, rename a .zip skin into .osk osu! can deal with the rest
Add also "How to use .osk"
In short, rename a .zip skin into .osk osu! can deal with the rest
Hah I knew there is something like this but I forgot the extension. ^^'Dragvon wrote:
Awesome.
Add also "How to use .osk"
In short, rename a .zip skin into .osk osu! can deal with the rest
f) CursorCentre – while turned off the cursor will work like the original system cursor.f) CursorCentre – If off, the action point of the cursor will be in the top left of the image, rather than the center.
You've wrote default-x two time. And default-dot.png is no longer used too.MLGnom wrote:
b) Unnecessary parts :
[list] [*] default-x, default-comma, default-x.png, default-percent - are no longer used
According to the templateskin's skin.ini file (and I tested it out to make sure), turning this off (that is, making this 0 instead of 1) causes the numbers to appear over the hitcircleoverlay.MLGnom wrote:
h) HitCircleOverlayAboveNumer – if turned off, makes numbers appear under the “hitcircleoverlay”
About Additive color blending:MLGnom wrote:
About StarBreakAdditive. I tested it a little, and yeah it seems to manipulate transparency if you are changing values by same amount (Like StarBreakAdditive: 25,25,25 - nearly visible star2) While making it white (255,255,255) it's stays unchanged. If Black (0,0,0) it's disappear (transparency = 0) (Still I'm thinking how to explain this correctly)
How colorization works in osu!My1 wrote:
can somebody explain the thin with the falling stars from the game???
StarbreakAdditive: is in the ini.My1 wrote:
yes and I change the general color with th imge or is there an ini option too???
but it says that this option only applies in breaks or in "kaiai time" (dont aks me what that is I am the one who wants to know thies...)ziin wrote:
StarbreakAdditive: is in the ini.My1 wrote:
yes and I change the general color with th imge or is there an ini option too???
You can also change the color in the image.
The stars only fall from the cursor during breaks and kiai time.My1 wrote:
but it says that this option only applies in breaks or in "kaiai time" (dont aks me what that is I am the one who wants to know thies...)
but I said general and general means always
-> edit
OK I had enough of setting the col in the ini so I mad it with the image...
however is there an option to let the stars shine always
Errr where did you find that?Rin wrote:
someone knows what "LayeredHitSounds" means? I found it in a .ini file.